Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 02:40:35 Player: nameimpending Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1626) 1626 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3801 Bonus ------- None Cogmind --------- Core Integrity 501/550 Matter 175/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink (fused) Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (5) ---- Improved VTOL Module Terrain Scan Processor Hardened Medium Armor Plating Heavy Particle Cannon Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Wheel Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Field Laser Assault Cannon > --- INVENTORY -------- Terrain Scan Processor Hardened Medium Armor Plating Heavy Particle Cannon Minigun [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 47 | 8 9 17 4 9 Power 7 | 1 2 3 . 1 Engine 6 | 1 2 2 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | 2 5 7 2 4 Treads 6 | 2 . 3 . 1 Leg 6 | . 5 . . 1 Wheel 1 | . . . . 1 Hover 4 | . . 4 . . Flight 3 | . . . 2 1 Utility 8 | 2 1 3 . 2 Device 2 | 1 . . . 1 Storage 1 | 1 . . . . Processor 3 | . . 2 . 1 Hackware 1 | . 1 . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 3 1 4 2 2 Energy Gun 4 | 1 . 1 . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 4 | . . 3 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 26 | . 6 13 2 5 Power 6 | . 2 3 . 1 Propulsion 9 | . 2 3 1 3 Utility 3 | . 1 1 1 . Weapon 8 | . 1 6 . 1 Highest Loss Streak 7 | . 3 5 7 4 To Critical Strikes 1 | . . . 1 . Average Backups 4 | . 2 6 5 4 Power . | . . . . . Propulsion 1 | . . 2 1 . Utility 1 | . . 1 3 2 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 7 | . . 4 . 3 Power . | . . . . . Propulsion 4 | . . 4 . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 90 55 72 Engine 8 | . 13 5 . 8 Treads 10 | . 15 6 . 6 Leg 7 | . 11 6 . 1 Hover 3 | . . 8 1 . Flight 1 | . . . 7 13 Device 1 | . 3 . . 2 Storage 10 | . 14 11 5 . Processor 12 | . . 19 22 20 Hackware 8 | . 10 8 . . Energy Gun 3 | . 4 1 . 6 Ballistic Gun 10 | . 23 1 . . Ballistic Cannon 9 | . . 17 9 6 Peak Build Rating 27 | 9 9 23 14 27 Average Rating 13 | 5 8 17 10 17 On Entrance 7 | . 9 9 8 9 Avg Prop Armor Cover (%) 11 | . 12 6 . 13 Naked Turns . | . . . . . Heaviest Build 28 | 12 13 28 14 14 Greatest Support 40 | 40 40 40 8 13 Greatest Overweight (x) 4 | 3 1 3 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 8 | 3 7 8 6 5 Average Carried 4 | . 2 6 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 1 6 7 5 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1435 | 286 316 760 46 27 Remotely . | . . . . . Salvage Created 1887 | 84 778 749 33 243 Parts 114 | 2 49 50 6 7 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 18 20 3 6 Guns 23 | . 18 1 . 4 Cannons 23 | . . 19 3 1 AOE 1 | . . . . 1 Classes Destroyed 12 | 2 5 4 . 1 Worker 2 | . 2 . . . Builder 1 | . . 1 . . Tunneler 3 | 2 1 . . . Hauler 1 | . . 1 . . Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Watcher 6 | . 2 4 . . Swarmer 13 | . 3 5 3 2 Grunt 26 | . 15 9 . 2 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 6 | . . 5 . 1 Best Kill Streak 5 | 3 5 4 3 5 Combat Bots Only 5 | . 5 3 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 397 | . 124 167 45 61 Missed 107 | . 32 43 16 16 Hits 290 | . 92 124 29 45 Melee 2 | . . 2 . . Projectile 288 | . 92 122 29 45 Critical Strikes 7 | . . 5 1 1 Part Disruptions 1 | . . . . 1 Damage Taken 3373 | . 997 1546 234 596 Core 553 | . 190 257 57 49 Absorbed by Shields . | . . . . . Core Remaining (%) 48 | 100 24 . 21 . Volleys Fired 192 | 6 85 70 9 22 Largest 2 | 2 2 2 2 2 Hottest 108 | 70 70 74 105 108 Shots Fired 372 | 12 168 139 16 37 Gun 236 | 12 168 28 . 28 Cannon 136 | . . 111 16 9 Launcher . | . . . . . Special . | . . . . . Kinetic 286 | 6 130 134 7 9 Thermal 73 | 6 38 5 9 15 Explosive . | . . . . . Electromagnetic 13 | . . . . 13 Robot Hit Streak 13 | 2 13 7 2 7 Robot Miss Streak 6 | 4 5 5 4 6 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 214 | 5 119 60 5 25 Core Hits 99 | 4 48 31 3 13 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | 1 3 5 . 1 Burn 4 | 1 2 . . 1 Destroy 1 | . 1 . . . Blast 5 | . . 5 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3551 | 83 1260 1509 110 589 Guns 1747 | 83 1260 64 . 340 Cannons 1594 | . . 1359 110 125 Explosions 186 | . . 79 . 107 Melee . | . . . . . Ramming 24 | . . 7 . 17 Kinetic 2486 | 33 895 1386 47 125 Thermal 792 | 50 365 37 63 277 Explosive 79 | . . 79 . . Electromagnetic 170 | . . . . 170 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 1 5 Average Corruption 1 | . . 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 2 1 4 Message Errors 2 | . . 1 1 . Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . 1 . . Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . 16 1 . Projectiles 17 | . . 16 1 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . 6 . 1 Impact . | . . . . . Kinetic 7 | . . 6 . 1 Secondary . | . . . . . Self-Inflicted Damage 95 | . . 87 . 8 Shots 1 | . . 1 . . Rammed 3 | . . . . 3 Targets Rammed 6 | . . 3 . 3 Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 235 | 70 235 93 147 48 Average Temperature 45 | 27 67 27 64 12 Received Heat Transfer 972 | . 477 378 . 117 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 2259 | 222 1221 111 111 594 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 1 . . Low Security (%) 93 | 100 97 86 100 100 Level 1 6 | . 2 13 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 289 | 10 204 289 136 104 Initial 90 | . . 76 90 48 Average 102 | 1 132 106 117 29 Influence Increases 1548 | 15 591 700 76 166 Destroy 0b10 Robot/C 940 | . 360 400 60 120 Destroy 0b10 Robot/NC 80 | 15 30 35 . . Destroy Leader 204 | . 84 100 . 20 Successful Hack 27 | . 27 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 60 | . . 45 15 . Destroy Structure 72 | . . 60 1 11 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 120 | . 60 45 . 15 Influence Decreases 1484 | 15 408 650 183 228 Entered New Map 328 | . . 107 143 78 Time Decay 896 | 15 348 413 20 100 Lost Part 260 | . 60 130 20 50 Squads Dispatched 7 | . 6 1 . . Investigation 5 | . 4 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 28 37 8 15 Peak Tracking Total 6 | . 5 6 4 6 Tactical Retreats 7 | . 3 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 3 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 3 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 6 6 . 1 Terminals 10 | . 5 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 40 | . 17 20 . 3 Successful 24 | . 15 8 . 1 Failed 15 | . 2 11 . 2 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 29 | . 12 14 . 3 Terminals 32 | . 15 14 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 10 3 . 1 Terminals 13 | . 9 3 . 1 Track 3 | . 2 1 . . Assimilate 1 | . 1 . . . Botnet 7 | . 5 1 . 1 Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 4 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1563 | 26 215 994 59 269 Optics 1096 | . . 994 59 43 Terrain 241 | 26 215 . . . T.N.C. 1204 | . . 876 59 269 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2377 | 112 914 1023 59 269 Spaces Moved 1418 | 57 384 680 46 251 Core 25 | 21 . 1 3 . Treads 333 | 36 127 170 . . Legs 385 | . 257 117 . 11 Wheels 173 | . . . . 173 Hover 392 | . . 392 . . Flight 110 | . . . 43 67 Fastest Speed 37 | 50 120 56 37 37 Average Speed 116 | 130 160 110 57 76 Slowest Speed 250 | 200 190 240 250 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 66 59 12 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . 65 1 11 Melee . | . . . . . Projectile 31 | . . 28 1 2 AOE 46 | . . 37 . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1773 | 82 526 815 61 289 Wait 63 | 7 41 14 . 1 Move 1414 | 56 383 679 45 251 Hop . | . . . . . Pick Up 22 | 3 3 15 . 1 Fast Attach 26 | 6 4 6 3 7 Attach 14 | 2 2 6 2 2 Detach 4 | 1 . 2 . 1 Swap 16 | . 7 9 . . Drop 16 | 1 1 11 2 1 Fire 192 | 6 85 70 9 22 Melee . | . . . . . Ram 3 | . . . . 3 Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 501 | -10/Materials | Lost 3 parts (1p1n1w) 713 | -10/Materials | Derelicts attacked the area 792 | -10/Materials | Build established: Scavenger-Mutant 956 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Core integrity fell below 50% 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Utility x2 1395 | -9/Materials | Central database locked down 1591 | -9/Materials | Lost 4 parts (2p1n1w) 1887 | -9/Materials | Build established: Mutant 2011 | -9/Materials | Discovered new exit (range 17) 2040 | -9/Materials | Core integrity fell below 50% 2041 | -9/Materials | Discovered new exit (range 18) 2050 | -9/Materials | Entered Mines 2101 | -9/Mines | Lost 7 parts (1p3n1u2w) 2102 | -9/Mines | Discovered new exit (range 10) 2109 | -9/Mines | Entered Materials 2109 | -8/Materials | Evolved 2 slots: Propulsion x2 2378 | -8/Materials | Self-destructed Last Messages --------------- 02360_ S-10 Pest destroyed. 02362_ R-06 Scavenger collects Lgt. Assault Rifle. 02363_ S-10 Pest destroyed. 02363_ Switching to secondary target: S-10 Pest. 02366_ Y-45 Defender suffers critical hit (Burn). 02367_ U-05 Engineer lays Concrete. 02369_ U-05 Engineer builds a Wall. 02369_ Destroyed Flight Unit. 02370_ R-06 Scavenger collects Lgt. Assault Rifle. 02370_ Flight Unit destroyed. 02372_ U-05 Engineer builds a Wall. 02375_ Lgt. Deuterium Engine destroyed. 02375_ Critical hit (Burn: +37). 02375_ Field Laser destroyed. 02375_ U-05 Engineer builds a Wall. 02376_ U-05 Engineer lays Concrete. 02377_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????# #?????????# # | | ??????????????????# #?????????# # | | ??????????????????# %#?????#+#?# # | | ??????????????????# #?????# #?# # | | ??????????????????# #???### #########+### | | ??????????????????# #???# ##### | | ??????????????????# ##### | | ??????????????????# | | ??????????????????# ###### #### | | ???????????????#### #????# ##### % #??? | | ???????????????# #????#######???## #??? | | ???????????????# #???????????????# #?## | | ???????????##### ####????????????# #?# | | ???????????# #??########### ### | | ???????????# ##### #??# # + | | ???????????# !! #?????#??# # # | | ???????????# !!!a #????????# """ # %T # | | ???????????# !! #????????# """ + # | | ???????????# #????????# """ """# + | | ???????????# #####+##?# R"# # | | ???????????# """ !# #?# """## # | | ???????????# """ # """" #?# ## ! # | | ???????????# """ # """" #?############ + | | ???????????# # """" #????????????#### #### | | ?????####### # Ys #???????????????# ##### | | ?? # %r@ #???????#######?# ##??? | | ?????######## #;##s########### #?# #???? | | ????????????# ![ """#u ### #???? | | ????????????# ![a"%"uuu " #???? | | ????????????# [[! "### %% #####???? | | ????????????# ####/########### #???????? | | ????????????# + #????#######???????? | | ????????????# #####+# #??????????????????? | | ????????????# ????" # #??????????????????? | | ???????????? ???? # #??????????????????? | | ??????????? ???? ###########??????????????????? | | ?????????? ???? ] #????????????????????????????? | | ????????? ????#####????????????????????????????? | | ???????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed PiercelightTowerDesublimator Manual? 0 Play Time 00:35:14 Cumulative 57.0 hours Start 2026.06.28 @ 20:56:29 End 2026.06.29 @ 02:40:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 57 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f95636-a0ed-4989-9e62-1c5edf16b048