Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 14:33:21 Player: Cinder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1233) 1233 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7108 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 65/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Transport Network Coupler Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Antimatter Reactor Medium Storage Unit Advanced Shield Generator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Improved Matter Compressor Structural Scanner Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Force Field Improved Force Field Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator Linear Accelerator > --- INVENTORY -------- Enhanced Nuclear Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Heavy Antimatter Reactor Improved VSS Leg Improved VSS Leg Myomer Leg Medium Storage Unit High-capacity Storage Unit Advanced Shield Generator Magnetic Acceleration Cannon Improved Plasma Cutter [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Armored Leg Wheel Wheel Utility Improved Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 11 | . . 2 2 2 . . 1 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 79 | 9 1 6 3 3 1 . 23 11 10 12 Power 8 | 1 . . . . . . 3 1 1 2 Engine 2 | 1 . . . . . . 1 . . . Core 3 | . . . . . . . 2 1 . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 21 | 3 . 2 . . . . 7 2 2 5 Treads . | . . . . . . . . . . . Leg 5 | . . . . . . . 2 . . 3 Wheel 16 | 3 . 2 . . . . 5 2 2 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 1 3 3 2 1 . 8 7 5 3 Device 14 | 1 . 1 . . 1 . 3 4 2 2 Storage 5 | 1 1 1 . . . . . 2 . . Processor 4 | . . 1 2 . . . . 1 . . Hackware 5 | . . . . 2 . . 1 . 1 1 Protection 7 | . . . 1 . . . 4 . 2 . Artifact . | . . . . . . . . . . . Weapon 15 | 3 . 1 . 1 . . 5 1 2 2 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 3 | 1 . . . . . . 1 . 1 . Ballistic Cannon 3 | . . . . . . . . . 1 2 Launcher 2 | . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 5 . 2 Parts Lost 52 | . . 2 . . . . 21 . 10 19 Power 4 | . . . . . . . 1 . 1 2 Propulsion 20 | . . 1 . . . . 9 . 2 8 Utility 17 | . . . . . . . 7 . 5 5 Weapon 11 | . . 1 . . . . 4 . 2 4 Highest Loss Streak 19 | . . 1 . . . . 18 . 5 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 6 9 10 12 15 16 17 10 14 11 Power 2 | . 1 1 1 1 2 2 2 3 2 3 Propulsion 2 | . 2 1 1 1 2 2 4 1 4 3 Utility 3 | . . 2 2 3 5 5 4 3 4 2 Weapon 4 | . 3 4 5 6 6 7 5 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . 3 . 2 . . 4 . 3 5 Power 6 | . . . . . . . 2 . 1 3 Propulsion 2 | . . . . . . . . . 2 . Utility 1 | . . . . . . . . . . 1 Weapon 7 | . . 3 . 2 . . 2 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 93 85 85 100 100 88 69 91 77 Engine 3 | . 14 11 9 7 7 7 1 . . . Core 3 | . . . . . . . 4 6 9 3 Wheel 16 | . 28 21 18 15 15 15 15 11 14 15 Device 17 | . 14 21 18 15 15 15 15 14 25 16 Storage 8 | . 14 11 9 7 7 7 6 8 10 8 Processor 12 | . . 11 13 15 15 15 13 14 14 9 Hackware 5 | . . . . 3 15 15 6 . 2 8 Protection 5 | . . . 9 7 7 7 10 . . . Energy Cannon 1 | . . . . . . . . 5 4 . Ballistic Gun 2 | . 14 6 . . . . . 4 5 3 Impact Weapon 5 | . . 10 9 12 15 15 5 . . . Slashing Weapon 1 | . . . . . . . 4 . . . Peak Build Rating 83 | 7 7 10 17 29 31 31 45 66 71 83 Average Rating 35 | 5 7 9 15 21 30 31 37 41 63 60 On Entrance 24 | . 7 7 9 17 29 31 31 25 58 56 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 13 18 50 54 57 57 57 75 70 88 90 Greatest Support 40 | 32 26 20 20 20 20 20 36 30 30 40 Greatest Overweight (x) 24 | 1 . 2 2 2 2 2 24 3 8 2 Average Overweight (x) 1 | . . . 2 2 2 2 1 2 2 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 15 15 15 Average Capacity 16 | 7 9 15 20 20 20 20 18 12 15 14 Most Carried 20 | 4 8 10 11 15 16 17 20 15 15 15 Average Carried 13 | 2 7 9 10 12 15 16 17 10 14 11 Final Capacity 20 | 8 10 20 20 20 20 20 10 15 15 5 Final Carried 17 | 4 8 9 11 15 16 17 6 15 10 5 Class Distribution -------------------- 25% | Scavenger-Skirmisher 19% | Mutant 16% | Assassin 16% | Hacker-Assassin 14% | Scavenger-Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -8/Materials Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 1265 | 308 . 75 13 24 83 . 236 144 180 202 Remotely . | . . . . . . . . . . . Salvage Created 1579 | 177 . 186 13 24 170 . 561 144 138 166 Parts 77 | 12 . 12 . . . . 31 6 11 5 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 3 | . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 20 | . . 5 . . . . 11 . 1 3 Melee 8 | . . 3 . . . . 5 . . . Guns 2 | . . . . . . . 1 . . 1 Cannons 4 | . . . . . . . 1 . 1 2 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 12 | 3 . 2 . . . . 6 1 . . Worker 16 | 2 . 2 1 2 . . 4 1 2 2 Builder 3 | . . . . . . . 1 1 1 . Tunneler 4 | 3 . . . . . . 1 . . . Hauler 1 | . . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . 1 Swarmer 3 | . . 3 . . . . . . . . Grunt 5 | . . . . . . . 2 . . 3 Sentry 5 | . . 2 . . . . 2 . 1 . Specialist 2 | . . . . . . . 2 . . . Programmer 4 | . . . . . . . 4 . . . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 6 . 3 1 1 . . 3 1 2 1 Combat Bots Only 3 | . . 3 . . . . 3 . 1 1 Max Kills in Single Turn 1 | 1 . 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 791 | . 6 39 . . . . 397 . 127 222 Missed 262 | . 1 11 . . . . 117 . 47 86 Hits 529 | . 5 28 . . . . 280 . 80 136 Projectile 529 | . 5 28 . . . . 280 . 80 136 AOE 1 | . . . . . . . . . . 1 Critical Strikes 9 | . . . . . . . 6 . 2 1 Damage Taken 7925 | . 47 270 . . . . 3266 . 1213 3129 Core 2261 | . 10 54 . . . . 831 . 48 1318 Absorbed by Shields 540 | . . . . . . . 35 . 339 166 Ignored by Resistances 146 | . . . . . . . 146 . . . Core Remaining (%) 84 | 100 96 86 100 . . 100 2 100 95 . Volleys Fired 99 | 18 . . . . . . 24 11 15 31 Largest 2 | 2 . . . . . . 2 2 2 2 Hottest 118 | 60 . . . . . . 118 118 118 108 Shots Fired 162 | 36 . . . . . . 35 20 22 49 Gun 75 | 36 . . . . . . 14 9 7 9 Cannon 78 | . . . . . . . 12 11 15 40 Launcher 9 | . . . . . . . 9 . . . Special . | . . . . . . . . . . . Kinetic 98 | 18 . . . . . . 14 9 8 49 Thermal 55 | 18 . . . . . . 12 11 14 . Explosive 9 | . . . . . . . 9 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 10 . . . . . . 20 8 11 5 Robot Miss Streak 3 | 3 . . . . . . 1 1 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 151 | 23 . 12 1 3 3 . 59 13 11 26 Core Hits 60 | 10 . 2 . . . . 24 4 7 13 Critical Kills 2 | . . 1 . . . . 1 . . . Critical Parts Destroyed 12 | . . 4 . . 1 . 7 . . . Critical Strikes 18 | . . 5 . . 1 . 9 . . 3 Blast 3 | . . . . . . . . . . 3 Smash 15 | . . 5 . . 1 . 9 . . . Melee Attacks 119 | . . 32 6 13 4 . 64 . . . Impact 105 | . . 32 6 13 4 . 50 . . . Slashing 14 | . . . . . . . 14 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . 3 1 3 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . Damage Inflicted 5152 | 229 . 420 66 213 242 . 2333 363 327 959 Guns 810 | 229 . . . . . . 248 105 102 126 Cannons 1599 | . . . . . . . 283 258 225 833 Explosions 371 | . . . . . . . 371 . . . Melee 2372 | . . 420 66 213 242 . 1431 . . . Ramming . | . . . . . . . . . . . Kinetic 1467 | 53 . . . . . . 248 105 102 959 Thermal 942 | 176 . . . . . . 283 258 225 . Explosive 371 | . . . . . . . 371 . . . Electromagnetic . | . . . . . . . . . . . Impact 1983 | . . 420 66 213 242 . 1042 . . . Slashing 389 | . . . . . . . 389 . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 . 4 4 Average Corruption 4 | . . . . . . . 4 . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . . 28 . . 1 Message Errors 3 | . . . . . . . 3 . . . Matter Fused 4 | . . . . . . . 4 . . . Heat Flow Errors 5 | . . . . . . . 5 . . . Energy Discharges 7 | . . . . . . . 6 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 6 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1003 | . . 169 26 138 207 . 460 3 . . Projectiles 16 | . . . . . . . 13 3 . . Explosions 13 | . . . . . . . 13 . . . Melee 974 | . . 169 26 138 207 . 434 . . . Knockbacks 19 | . . 3 1 . 1 . 3 . . 11 Impact 7 | . . 2 1 . 1 . 3 . . . Kinetic 8 | . . . . . . . . . . 8 Secondary 4 | . . 1 . . . . . . . 3 Self-Inflicted Damage 117 | . . . . . . . 117 . . . Shots 7 | . . . . . . . 7 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 269 | 40 . . . . . . 269 54 106 154 Average Temperature 56 | 17 . . . . . . 90 24 43 77 Received Heat Transfer 1435 | . . 18 . . . . 897 . 62 458 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 11 | . . 3 1 1 1 . 5 . . . Combat Hostiles 6 | . . 2 . . 1 . 3 . . . Parts Fried 12 | . . 2 1 2 . . 7 . . . Impact Corruptions 36 | . . 8 1 4 6 . 17 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1550 | 400 . . . . . . 400 400 350 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 107 | 10 12 107 31 17 . . 100 29 60 52 Initial 31 | . . . 31 6 . . . 29 . . Average 11 | 1 2 35 5 2 . . 18 4 4 2 Influence Increases 1163 | 30 21 241 55 31 5 . 453 25 139 163 Destroy 0b10 Robot/C 400 | . . 100 . . . . 220 . 20 60 Destroy 0b10 Robot/NC 140 | 30 . 10 5 10 5 . 35 15 15 15 Destroy Leader 146 | . . 30 . . . . 92 2 10 12 Successful Hack 122 | . 21 5 32 16 . . . . 48 . Disable Machine 60 | . . 15 . . . . 45 . . . Destroy Structure 85 | . . 6 3 5 . . 31 8 16 16 Lose Combat Pursuer 210 | . . 75 15 . . . 30 . 30 60 Influence Decreases 1111 | 30 21 167 114 46 5 . 392 86 139 111 Entered New Map 84 | . . . 43 9 . . . 32 . . Time Decay 783 | 30 21 147 71 37 5 . 276 54 73 69 Lost Part 244 | . . 20 . . . . 116 . 66 42 Squads Dispatched 20 | . . . 1 . . . 9 1 6 3 Investigation 2 | . . . . . . . 1 . 1 . Extermination 7 | . . . . . . . 4 . 2 1 Reinforcement 9 | . . . 1 . . . 4 1 1 2 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 5 | . . 3 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 4 11 . . . . 23 . 15 21 Peak Tracking Total 15 | . 4 6 2 . . . 5 . 9 15 Tactical Retreats 14 | . . 3 1 . . . 5 . 4 1 ECM-based Alert Blocks 8 | . . . . . . . 4 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 10 | . . . 4 . . . 6 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 4 | . . 1 . . . . 3 . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 22 | . 3 2 3 1 . 1 3 3 6 . Terminals 17 | . 3 1 3 1 . . 3 2 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 47 | . 6 5 8 1 . 1 8 4 14 . Successful 18 | . 4 3 4 1 . 1 . . 5 . Failed 29 | . 2 2 4 . . . 8 4 9 . Catastrophic 5 | . . . . . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 6 2 5 . . . 8 4 12 . Terminals 36 | . 6 2 8 1 . . 8 3 8 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 1 4 . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 7 | . 1 . 2 1 . 1 . . 2 . Record 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . Level Access Points 2 | . 1 . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 3 1 2 . . . . . 3 . Terminals 9 | . 3 1 2 . . . . . 3 . Assimilate 1 | . . . . . . . . . 1 . Botnet 7 | . 3 1 2 . . . . . 1 . Operators 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 2 3 1 . . 3 3 4 . Full Trace Events 2 | . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies 1 | . . . . . . . . . 1 . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Active Infowar (turns) 4518 | 52 120 423 328 290 302 176 1428 342 529 528 Sensors 4176 | . . 400 327 290 302 176 1375 342 520 444 Structural 1202 | . . . . . . . . 178 529 495 Seismic 2854 | 52 120 423 327 290 302 176 1164 . . . T.N.C. 1253 | . . . . . . . . 196 529 528 Machine Analysis 3191 | . . . 178 290 302 176 1428 342 475 . ECM 1301 | . . . . . . . 883 . 418 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 4606 | 140 120 423 328 290 302 176 1428 342 529 528 Spaces Moved 3690 | 73 126 303 297 249 282 176 995 281 456 452 Core 96 | 10 . . . . . . 19 . . 67 Treads . | . . . . . . . . . . . Legs 35 | . . . . . . . 22 . . 13 Wheels 3559 | 63 126 303 297 249 282 176 954 281 456 372 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 80 100 100 100 100 91 85 100 50 Average Speed 99 | 93 90 90 100 100 100 100 108 100 102 83 Slowest Speed 1250 | 100 90 110 100 100 100 100 1250 115 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 3 36 29 23 6 46 12 26 6 18 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 40 | . . 7 3 7 . . 13 2 6 2 Terrain Destroyed 69 | . . 7 3 7 . . 33 3 8 8 Melee 30 | . . 7 3 7 . . 13 . . . Projectile 24 | . . . . . . . 5 3 8 8 AOE 15 | . . . . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 4270 | 108 133 397 314 269 295 176 1203 318 500 557 Wait 160 | 6 . 40 . . 8 . 53 . 8 45 Move 3680 | 72 125 302 296 248 281 175 994 280 455 452 Hop . | . . . . . . . . . . . Pick Up 63 | 2 5 9 3 6 1 1 14 11 6 5 Fast Attach 41 | 8 . 1 7 3 . . 6 8 3 5 Attach 40 | . . 2 1 . . . 19 3 7 8 Detach 11 | 1 . . 1 . . . 2 2 1 4 Swap 15 | 1 1 4 . . 1 . 6 1 . 1 Drop 35 | . 2 7 . 2 1 . 10 2 5 6 Fire 99 | 18 . . . . . . 24 11 15 31 Melee 104 | . . 32 6 10 3 . 53 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 22 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Materials 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 671 | -9/Materials | Discovered new exit (range 13) 683 | -9/Materials | Identified exit to Materials 684 | -9/Materials | Entered another Materials area 684 | -8/Materials | Evolved 2 slots: Utility x2 905 | -8/Materials | Identified exit to Factory 1012 | -8/Materials | Entered Factory 1012 | -7/Factory | Evolved 2 slots: Utility x2 1031 | -7/Factory | Identified exit to Storage 1031 | -7/Factory | Identified exit to Lower Caves 1144 | -7/Factory | Build established: Assassin 1302 | -7/Factory | Entered Lower Caves 1332 | -7/Lower Caves | Encountered a Warlord checkpoint 1332 | -7/Lower Caves | Learned location of Zion (-7) 1591 | -7/Lower Caves | Build established: Hacker-Assassin 1594 | -7/Lower Caves | Discovered new exit (range 10) 1603 | -7/Lower Caves | Identified exit to Lower Caves 1604 | -7/Lower Caves | Entered another Lower Caves area 1653 | -7/Lower Caves | Discovered new exit (range 15) 1654 | -7/Lower Caves | Learned 8 Factory zone layouts 1655 | -7/Lower Caves | Encountered a Warlord checkpoint 1666 | -7/Lower Caves | Identified exit to Factory 1729 | -7/Lower Caves | Learned Factory stockpile data 1780 | -7/Lower Caves | Entered Factory 1780 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2341 | -6/Factory | Build established: Scavenger-Assassin 2982 | -6/Factory | Build established: Assassin 2987 | -6/Factory | Core integrity fell below 50% 3009 | -6/Factory | Core integrity fell below 20% 3040 | -6/Factory | Lost 18 parts (1p6n7u4w) 3199 | -6/Factory | Discovered new exit (range 9) 3207 | -6/Factory | Identified exit to Factory 3208 | -6/Factory | Entered another Factory area 3208 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3503 | -5/Factory | Discovered new exit (range 5) 3507 | -5/Factory | Identified exit to Factory 3550 | -5/Factory | Entered another Factory area 3550 | -4/Factory | Evolved 2 slots: Utility x2 3643 | -4/Factory | Build established: Scavenger-Skirmisher 3662 | -4/Factory | Identified exit to DSF 3950 | -4/Factory | Garrison activated, responded to threat 4056 | -4/Factory | Lost 5 parts (1p1n2u1w) 4061 | -4/Factory | Discovered new exit (range 12) 4078 | -4/Factory | Identified exit to Research 4079 | -4/Factory | Entered Research 4079 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4108 | -3/Research | Lost 3 parts (3u) 4578 | -3/Research | Core integrity fell below 50% 4592 | -3/Research | Core integrity fell below 20% 4605 | -3/Research | Lost 19 parts (2p8n5u4w) 4607 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04543_ Imp. VSS Leg destroyed. 04543_ Knocked back. 04558_ Wheel+ destroyed. 04564_ P-80 Master Adv. Heat Sink blasted off. 04568_ Magnetic Acceleration Cannon destroyed. 04569_ Myomer Leg destroyed. 04569_ Imp. VSS Leg destroyed. 04570_ Dropped Enh. Nuclear Core. 04570_ Dropped Mic. Fission Core. 04571_ Dropped Imp. Matter Compressor. 04572_ Dropped Lrg. Storage Unit. 04574_ Slug penetrates Wall. 04574_ Dropped Hcp. Storage Unit. 04574_ Structural Scanner destroyed. 04575_ Acquired Imp. Plasma Cutter. 04577_ Acquired 6 matter. 04580_ Penetrated by Slug. 04580_ Slug penetrates Wall. 04581_ K-01 Serf collects debris. 04591_ System corrupted: Energy discharge (-22). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? T" ??????????????????????? | | ??????????????A???????? " ??????????????????????? | | ??????????########????? ??????????????????????? | | ??????????# #?????# #??????????????????????? | | ??????????# #?????# #??????????????????????? | | ??????????# #?????# #??????????????????????? | | ??????????# #?????# #???????? #########""??? | | ??????????# ####?##h ##??????? #########""??" | | ??????????# ######h ######+### ??? | | ??????????# + ssY@ s R ??? | | ??????????# ^# s ??? | | ??????????# ## ### ########## ????? | | ??????????# ## ################# ##????? | | ??????????# ## #### # # ????? ! | | ??????????# #! ### # # ??????! | | ??????????# # + "" # ##??????! | | ??????????######## ### """ "" + ##?????? | | ????????????????### #### """ "" # ##??????? | | ??????############# #### """ S # ### | | ??????# ! #! ## #?## """ "" # ######### | | ??????# # ]!!## #?## """ "" # # | | ??????# # ]!!## #?## """ "" # + | | ####### # ]! ## #?## """ # #### | | ## # ## #?## # #### | | ## # ## #?## # #### | | ## ###+##### #?############### #### | | """ ###+## #?# #?###### ###### #### | | """ # ### ######## "????A #### | | """ + #???####### | | """ # ############# ################+### | | """ ###### % #?########### ################ ### | | #????### ###?## ###########+### | | #???#### ###### ### | | ######## ###### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 370 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAbsorptionJets Manual? 0 Play Time 01:02:47 Cumulative 123.7 hours Start 2026.06.03 @ 21:30:38 End 2026.06.04 @ 14:33:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58adc2a9-efa3-4bd7-81c4-1b5de970e5e3