Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 17:02:35 Player: LEWiKK Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3394) 3394 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 6801 Bonus ------- High Alert Combat Kills 607 Follower Combat Kills 14 Entered Garrisons 200 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (33) Movement Core (1250) Ox24 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Gauss Rifle Heavy Rocket Launcher Great Maul > --- INVENTORY (20) --- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core High-capacity Matter Pod (200) Improved Light Armor Plating Shock Absorption System Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (24) Field Recycling Unit (0) Gauss Rifle Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Heavy Rocket Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Rocket Launcher Great Maul > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core High-capacity Matter Pod Hardened Heavy Armor Plating Improved Light Armor Plating Shock Absorption System Relay Coupler [Grunt] Relay Coupler [Sentry] Field Recycling Unit Gauss Rifle Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Heavy Rocket Launcher Improved Datajack Great Maul [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 44 | 2 4 3 4 18 13 Power 4 | . 1 . 1 . 2 Engine 4 | . 1 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 1 . 5 2 Treads 8 | 2 . 1 . 3 2 Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 2 1 7 2 Device 1 | . . . . 1 . Storage 1 | . 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 10 | . . 2 1 5 2 Artifact . | . . . . . . Weapon 16 | . 1 . 2 6 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . . . 2 2 3 Ballistic Cannon 6 | . 1 . . 3 2 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 31 | . . 2 3 16 10 Power 3 | . . . . . 3 Propulsion 10 | . . 1 . 5 4 Utility 9 | . . 1 1 6 1 Weapon 9 | . . . 2 5 2 Highest Loss Streak 8 | . . 1 2 8 5 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 84 | . 94 87 83 76 82 Engine 10 | . 14 11 10 9 8 Treads 20 | . 28 22 22 11 17 Storage 10 | . 14 11 11 9 9 Processor 9 | . 8 11 11 5 9 Protection 8 | . . 10 7 8 11 Ballistic Gun 16 | . 14 11 22 15 15 Ballistic Cannon 4 | . 9 11 . 6 3 Impact Weapon 2 | . . . . . 8 Peak Build Rating 32 | 6 12 15 13 21 32 Average Rating 17 | 5 10 13 12 17 27 On Entrance 11 | 6 6 12 13 13 20 Naked Turns . | . . . . . . Heaviest Build 82 | 11 52 59 53 65 82 Greatest Support 60 | 40 40 60 40 40 60 Greatest Overweight (x) 24 | . 1 1 1 20 24 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 15 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 Average Carried 17 | 6 11 19 18 16 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 20 20 16 17 17 Class Distribution -------------------- 80% | Mutant 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1891 | 200 138 152 265 511 625 Remotely . | . . . . . . Salvage Created 2642 | . 316 227 137 1317 645 Parts 205 | . 24 21 18 91 51 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 94 | . 10 10 8 38 28 Guns 37 | . 4 5 7 8 13 Cannons 38 | . 6 5 1 16 10 AOE 18 | . . . . 14 4 Classes Destroyed 12 | . 3 1 2 4 2 Worker 5 | . . . 1 4 . Builder 2 | . . . . 2 . Tunneler 1 | . . . 1 . . Recycler 4 | . . . . 4 . Operator 1 | . 1 . . . . Swarmer 44 | . 3 6 8 17 10 Cutter 3 | . . . . . 3 Grunt 31 | . 7 . . 15 9 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 13 | . . 4 . 4 5 Behemoth 1 | . . . . . 1 Best Kill Streak 17 | . 4 3 4 17 4 Combat Bots Only 13 | . 4 3 4 13 4 Max Kills in Single Turn 3 | . 1 2 1 3 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 597 | . 41 63 53 232 208 Missed 151 | . 14 16 13 53 55 Damage Taken 5656 | . 306 506 373 2092 2379 Core 682 | . 43 48 41 348 202 Absorbed by Shields 198 | . . . . 145 53 Core Remaining (%) 86 | 100 82 . 77 . . Volleys Fired 227 | . 26 30 21 75 75 Largest 3 | . 2 2 2 3 3 Hottest 111 | . 70 55 55 111 87 Shots Fired 498 | . 52 60 42 195 149 Gun 348 | . 39 30 41 130 108 Cannon 132 | . 13 30 1 55 33 Launcher 18 | . . . . 10 8 Special . | . . . . . . Kinetic 467 | . 39 60 42 185 141 Thermal 13 | . 13 . . . . Explosive 18 | . . . . 10 8 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 6 17 18 10 8 Robot Miss Streak 7 | . 2 3 5 4 7 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . . 3 5 2 Max Gunslinging Chain 2 | . . . 1 2 1 Shots Hit Robots 313 | . 29 43 23 114 104 Core Hits 229 | . 17 16 14 104 78 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . 1 . 4 Critical Strikes 10 | . . 2 1 2 5 Destroy 5 | . . . 1 . 4 Blast 4 | . . 2 . 2 . Smash 1 | . . . . . 1 Melee Attacks 28 | . . . . . 28 Impact 28 | . . . . . 28 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6324 | . 366 591 226 2638 2503 Guns 2289 | . 196 174 181 666 1072 Cannons 2104 | . 170 412 16 891 615 Explosions 1640 | . . . . 1081 559 Melee 257 | . . . . . 257 Ramming 34 | . . 5 29 . . Kinetic 4280 | . 253 586 197 1557 1687 Thermal 113 | . 113 . . . . Explosive 1640 | . . . . 1081 559 Electromagnetic . | . . . . . . Impact 257 | . . . . . 257 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 116 | . . . . 52 64 Projectiles 10 | . . . . 10 . Explosions 53 | . . . . 42 11 Melee 53 | . . . . . 53 Knockbacks 51 | . 1 2 . 23 25 Impact 2 | . . . . . 2 Kinetic 43 | . 1 2 . 21 19 Secondary 6 | . . . . 2 4 Self-Inflicted Damage 205 | . . . . 66 139 Shots 7 | . . . . 2 5 Rammed 3 | . . 1 2 . . Targets Rammed 4 | . . 1 3 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 324 | . 114 74 16 324 231 Average Temperature 62 | . 37 28 3 86 71 Received Heat Transfer 1656 | . 135 126 21 762 612 Effects 4 | . . . . 4 . Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . 333 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 1482 | . 192 364 248 708 1482 Initial 460 | . . 80 88 18 460 Average 407 | . 74 229 114 350 913 Maximum Alert Level 4 | . . 1 1 3 4 Low Security (%) 46 | 100 100 37 80 38 . Level 1 14 | . . 62 19 16 . Level 2 11 | . . . . 36 18 Level 3 19 | . . . . 9 56 Level 4 7 | . . . . . 25 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 . 8 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 1 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 20 10 9 47 36 Peak Tracking Total 8 | . 5 3 3 8 7 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . . 1 . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 13 | . . . 6 3 4 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 15 | . 6 3 . 4 2 Terminals 14 | . 6 3 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . 21 12 . 11 3 Successful 22 | . 10 7 . 4 1 Failed 23 | . 10 4 . 7 2 Catastrophic 4 | . . 1 . 3 . Database Lockouts 2 | . 1 1 . . . Manual 35 | . 12 16 . 7 . Terminals 43 | . 21 12 . 7 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 12 | . 6 4 . 1 1 Robot Analysis 9 | . 5 3 . 1 . Prototype ID Bank 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 4 3 . 2 . Terminals 9 | . 4 3 . 2 . Botnet 9 | . 4 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 13 | . 6 2 . 4 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . . 15 Machine Destruction 15 | . . . . . 15 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 8 . Highest-Rated Ally 16 | . . . 16 8 . Total Orders . | . . . . . . Ally Attacks 10 | . . . 6 4 . Total Damage 329 | . . . 286 43 . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 8 | . 5 2 . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 5114 | 4 723 556 1441 789 1601 Spaces Moved 1802 | 1 305 194 572 266 464 Core 4 | . . . . 1 3 Treads 1691 | 1 305 194 572 158 461 Legs . | . . . . . . Wheels 107 | . . . . 107 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 160 160 160 240 120 160 Average Speed 236 | 160 202 238 240 206 269 Slowest Speed 1250 | 160 240 240 240 1050 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 60 24 96 33 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 150 | . . . . 36 114 Melee 9 | . . . . . 9 Projectile 8 | . . . . 7 1 AOE 133 | . . . . 29 104 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2204 | 6 367 235 605 371 620 Wait 21 | . 8 . . 1 12 Move 1797 | . 304 193 571 265 464 Hop . | . . . . . . Pick Up 45 | . 18 4 2 10 11 Fast Attach 18 | . 3 3 . 9 3 Attach 22 | 2 . . 4 9 7 Detach 8 | 2 2 . 1 1 2 Swap 4 | . 1 . . . 3 Drop 22 | 2 5 4 3 1 7 Fire 227 | . 26 30 21 75 75 Melee 28 | . . . . . 28 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 1 3 . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Central database locked down 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Central database locked down 1200 | -9/Materials | Discovered new exit (range 9) 1284 | -9/Materials | Entered Mines 1514 | -9/Mines | Discovered new exit (range 9) 1516 | -9/Mines | Learned location of 1 exit from Materials 1896 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1983 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2460 | -9/Mines | Discovered new exit (range 5) 2725 | -9/Mines | Entered Materials 2725 | -8/Materials | Accompanied by 1 ally 2725 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2726 | -8/Materials | Identified exit to Factory 2860 | -8/Materials | Garrison activated, responded to threat 2999 | -8/Materials | Garrison activated, responded to threat 3053 | -8/Materials | Lost 6 parts (2n3u1w) 3076 | -8/Materials | Destroyed 13 combat bots 3145 | -8/Materials | Identified exit to Garrison 3192 | -8/Materials | Build established: Tank 3228 | -8/Materials | Core integrity fell below 50% 3290 | -8/Materials | Destroyed 10 combat bots 3297 | -8/Materials | Lost 8 parts (3n2u3w) 3514 | -8/Materials | Entered Garrison 3610 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Learned Materials security intel 3679 | -8/Garrison | Garrison Relay disabled 3857 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Build established: Mutant 4300 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Garrison Relay disabled 4399 | -8/Garrison | Discovered new exit (range 12) 4786 | -8/Garrison | Triggered checkpoint 4854 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Core integrity fell below 20% 4909 | -8/Garrison | Garrison Relay disabled 5025 | -8/Garrison | Spotted B-75 Beast 5057 | -8/Garrison | Destroyed B-75 Beast 5085 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5115 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Cld. Ion Engine destroyed. Destroyed Cld. Ion Engine. Slug penetrates B-75 Beast. Knocked back. Garrison Terminal disabled. B-75 Beast destroyed. Slug penetrates W-25 Informer. The unstable cave ceiling collapses. Destroyed Imp. Hover Unit. The unstable cave ceiling collapses. Slug penetrates W-25 Informer. The unstable cave ceiling collapses. Slug penetrates Wall. The unstable cave ceiling collapses. W-25 Informer sends out distress signal. The unstable cave ceiling collapses. Critical hit (Burn: +37). G-47 Trooper destroyed. Slug penetrates Earth. Slug penetrates L-31 Rogue. Map ----- +----------------------------------------------------+ | "??????????????????????????????????????? | | "??????????????????????????????????????? | | "??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## ############???????????????????????????? | | =[ #???????????????????????????? | | =** #???????????????????????????? | | [=[ #???????????????????????????? | | # %*## ######??# #???????????????????????????? | | # = ## #???????# #???????????????????????????? | | ####### #???????# #???????????????????????????? | | ??????# #???????# #???????????????????????????? | | ??????# #???????# #???????????????????????????? | | ??????# #???????# #???????????????????????????? | | ??????# ######### #???######??????????????????? | | ??????# #???#! !#??????????????????? | | ??????# #????! !+??????????????????? | | ??????##### ##### #????! !#??????????????????? | | ??????????# #???# ###### Y#???????????????????? | | ??????????# #???# + #???????????????????? | | ????????### #???# + ####????????????????? | | ????????#"#! ###?# ### # #????????????????? | | ????????#"! ### ##???????????????? | | ????????# ## # #???????????????? | | ????????#"!=[ # % #???????????????? | | ????????#"#! ### l @ ????????? | | ????????### #?# % ????????? | | ??????????# # # # #####???????????? | | ??????????# ## % # # ##??????????????? | | ??????????# ### #???????????????? | | ??????????] ?## ### # #???????????????? | | ?????????? #??## ##???## ##???????????????? | | ??????????! ???# #??????######???????????????? | | ?????????#####???# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactFactoryInverter Manual? 0 Play Time 00:40:42 Cumulative 64.3 hours Start 2024.09.26 @ 16:22:47 End 2024.09.26 @ 17:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dd00a32-81e4-435a-b43f-0a0d1fc30325