Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 15:35:35 Player: Merc Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1868) 1868 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 8201 Bonus ------- Follower Combat Kills 503 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Leg Large Storage Unit Core Analyzer Neutron Cannon Impact Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Battery Core Analyzer Transmission Jammer System Shield > --- WEAPON ----------- Heavy Gatling Laser Neutron Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Micro Nuclear Core Heavy Treads Armored Leg Core Analyzer Recalibrator Neutron Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Impact Mace Impact Mace [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 8 | . . . . . 2 2 . . 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 60 | 6 6 3 . 4 17 7 5 1 3 8 . Power 8 | 1 1 . . 1 2 . . . 2 1 . Engine 5 | 1 1 . . . 2 . . . . 1 . Core 3 | . . . . 1 . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 2 2 . 3 7 2 2 . . 3 . Treads 5 | . 2 . . . . . 2 . . 1 . Leg 15 | 2 . 2 . 1 7 2 . . . 1 . Wheel 2 | . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 13 | 1 2 1 . . 4 3 1 . 1 . . Device 4 | . . 1 . . 1 . 1 . 1 . . Storage 4 | 1 1 . . . 1 1 . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 3 | . 1 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 . . . 4 2 2 1 . 4 . Energy Gun 2 | 1 . . . . . . . . . 1 . Energy Cannon 4 | . 1 . . . 2 . . . . 1 . Ballistic Gun 2 | 1 . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . 2 1 . . 2 . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . . 1 . 2 . Corrupted Parts 2 | . . . . . . 1 . . . 1 . System Corruption 11 | . . . . . . 4 . . . 7 . Parts Lost 29 | . . 1 . . 12 1 1 . . 14 . Power 4 | . . . . . 1 . . . . 3 . Propulsion 11 | . . 1 . . 4 1 1 . . 4 . Utility 5 | . . . . . 2 . . . . 3 . Weapon 9 | . . . . . 5 . . . . 4 . Highest Loss Streak 7 | . . 1 . . 5 1 1 . . 7 . To Critical Strikes 3 | . . . . . . . . . . 3 . Average Backups 10 | . 5 9 10 11 11 10 10 11 12 10 5 Power 2 | . 1 2 2 2 2 3 2 2 2 2 . Propulsion 1 | . 1 2 1 1 2 1 1 2 2 1 1 Utility 2 | . 1 2 3 3 3 2 3 3 2 2 2 Weapon 3 | . . 2 3 3 2 2 3 3 5 5 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . 1 1 . . . 1 1 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 2 | . . . . . . . . . . 1 1 Weapon 4 | . . . . 1 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 100 100 100 85 73 75 75 69 45 . Engine 7 | . 14 14 14 12 4 7 . . . . . Core 2 | . . . . 1 4 . 6 7 6 3 . Treads 7 | . 3 11 . . . . 12 14 13 7 . Leg 14 | . 24 16 28 25 29 29 3 . . . . Device 3 | . . . . . 8 5 5 7 9 7 . Storage 13 | . 14 14 14 14 9 9 15 15 13 8 . Processor 2 | . . . . . . 2 7 7 6 4 . Hackware 2 | . . . . . . 2 7 7 6 2 . Protection 7 | . 9 14 14 14 9 . . . . . . Energy Cannon 6 | . 3 14 14 14 8 . . . . . . Ballistic Gun 7 | . 14 14 14 14 7 . . . . . . Ballistic Cannon 2 | . . . . . . 6 6 7 6 4 . Impact Weapon 2 | . . . . . . 7 7 7 6 1 . Peak Build Rating 66 | 6 8 16 10 13 36 34 51 54 60 66 2 Average Rating 27 | 4 6 8 9 10 24 27 48 51 57 43 2 On Entrance 21 | . 6 8 9 9 13 21 30 51 54 60 2 Avg Prop Armor Cover (%) 10 | . . 8 . 6 11 . 17 . . . . Naked Turns 183 | . . . . . . . . . . 84 99 Heaviest Build 50 | 12 33 33 33 33 48 41 42 39 45 50 . Greatest Support 140 | 20 40 40 20 20 68 59 140 140 140 140 3 Greatest Overweight (x) 4 | . . 1 1 3 4 . 3 . . 2 . Average Overweight (x) . | . . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 1 9 10 11 15 15 12 12 15 15 15 5 Average Carried 10 | . 5 9 10 11 11 10 10 12 13 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 9 10 10 15 9 12 11 15 13 5 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Matter Collected 1925 | 236 71 161 . 43 298 180 104 247 . 585 . Remotely . | . . . . . . . . . . . . Salvage Created 1859 | . 111 90 . 13 538 223 . 27 . 857 . Parts 80 | . 7 7 . 4 23 5 . . . 34 . Haulers Intercepted 5 | . 1 . . . 1 . . 1 . 2 . Recyclers Shooed 5 | . 1 . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 40 | . 2 8 . . 12 4 . . . 14 . Guns 14 | . . 3 . . 7 . . . . 4 . Cannons 25 | . 2 5 . . 5 3 . . . 10 . Classes Destroyed 13 | . 2 2 . 1 3 2 . . . 3 . Worker 4 | . . . . 1 . . . . . 3 . Builder 1 | . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . Hauler 5 | . 1 . . . 1 . . 1 . 2 . Recycler 3 | . . . . . . 1 . . . 2 . Swarmer 11 | . . 6 . . . . . . . 5 . Grunt 18 | . 2 . . . 8 3 . . . 5 . Duelist 1 | . . . . . . 1 . . . . . Sentry 1 | . . . . . 1 . . . . . . Demolisher 3 | . . 2 . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 2 | . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | . 3 3 . 1 5 4 . 1 . 9 . Combat Bots Only 7 | . 2 3 . . 4 3 . . . 7 . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . 1 . 2 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Hostile Shots Fired 562 | . 4 31 . . 217 30 1 8 . 270 1 Missed 161 | . . 5 . . 75 4 . 4 . 73 . Hits 401 | . 4 26 . . 142 26 1 4 . 197 1 Melee 1 | . . . . . . . 1 . . . . Projectile 400 | . 4 26 . . 142 26 . 4 . 197 1 AOE 14 | . . 8 . . 6 . . . . . . Critical Strikes 14 | . . . . . 4 1 . . . 9 . Damage Taken 6581 | . 46 419 . . 2151 385 43 93 . 3419 25 Core 1411 | . . 31 . . 302 58 . . . 995 25 Absorbed by Shields 72 | . . . . . . . . . . 72 . Reduced by Siege Mode 122 | . . . . . . . . . . 122 . Core Remaining (%) 84 | 100 . . . 87 45 . . 91 100 . . Volleys Fired 178 | 2 9 20 . 1 59 17 10 8 . 52 . Largest 2 | 2 2 2 . 2 2 1 1 1 . 2 . Hottest 140 | 60 80 80 . 80 125 40 40 40 . 140 . Shots Fired 297 | 4 18 40 . 2 101 17 11 9 . 95 . Gun 108 | 4 11 20 . 1 37 . . . . 35 . Cannon 184 | . 7 20 . 1 64 17 6 9 . 60 . Launcher . | . . . . . . . . . . . . Special 5 | . . . . . . . 5 . . . . Kinetic 161 | 2 9 20 . 1 37 17 6 9 . 60 . Thermal 127 | . 7 20 . 1 64 . . . . 35 . Explosive . | . . . . . . . . . . . . Electromagnetic 4 | 2 2 . . . . . . . . . . Robot Hit Streak 16 | 2 5 5 . 1 16 4 5 2 . 12 . Robot Miss Streak 4 | . 4 3 . 1 3 2 1 2 . 4 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 194 | 2 10 19 . 1 69 13 6 6 . 68 . Core Hits 99 | 1 4 9 . 1 29 7 . . . 48 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 3 | . . . . . 1 . . . . 2 . Destroy 1 | . . . . . 1 . . . . . . Blast 2 | . . . . . . . . . . 2 . Melee Attacks 12 | . . . . . 1 3 1 6 1 . . Impact 12 | . . . . . 1 3 1 6 1 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5251 | 53 174 312 . 30 1562 387 106 350 . 2277 . Guns 1970 | 53 67 112 . 13 607 . . . . 1118 . Cannons 2935 | . 107 190 . 17 953 312 106 110 . 1140 . Explosions . | . . . . . . . . . . . . Melee 315 | . . . . . . 75 . 240 . . . Ramming 31 | . . 10 . . 2 . . . . 19 . Kinetic 2492 | 25 67 112 . 13 607 312 106 110 . 1140 . Thermal 2385 | . 107 190 . 17 953 . . . . 1118 . Explosive . | . . . . . . . . . . . . Electromagnetic 28 | 28 . . . . . . . . . . . Impact 315 | . . . . . . 75 . 240 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 61 | . . . . . . 4 60 61 . 13 13 Average Corruption 42 | . . . . . . 4 35 60 . 9 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 134 | . . . . . . 1 36 72 . 20 5 Message Errors 30 | . . . . . . . 13 14 . 1 2 Matter Fused 38 | . . . . . . 1 7 24 . 6 . Heat Flow Errors 16 | . . . . . . . 4 9 . 3 . Energy Discharges 12 | . . . . . . . 3 7 . 2 . Parts Rejected 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 14 | . . . . . . . 3 7 . 2 2 Data Loss (major) 7 | . . . . . . . 2 5 . . . Misfires 3 | . . . . . . . 1 2 . . . Alerts 3 | . . . . . . . 2 1 . . . Misdirections 8 | . . . . . . . 1 1 . 5 1 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 159 | . . . . . 17 30 . 69 . 43 . Projectiles 64 | . . . . . 17 . . 4 . 43 . Explosions . | . . . . . . . . . . . . Melee 95 | . . . . . . 30 . 65 . . . Knockbacks 15 | . . . . . . 1 . 2 . 12 . Impact 1 | . . . . . . . . . . 1 . Kinetic 14 | . . . . . . 1 . 2 . 11 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . 1 . . . . 7 . Shots . | . . . . . . . . . . . . Rammed 8 | . . . . . 1 . . . . 7 . Targets Rammed 11 | . . 3 . . 1 . . . . 7 . Kicked 3 | . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 433 | . 132 216 . 27 273 1 260 232 . 433 . Average Temperature 127 | . 61 94 . 16 110 1 124 101 . 206 . Received Heat Transfer 1269 | . 24 . . . 666 252 . . . 318 9 Effects 5 | . . . . . 1 . 1 . . 3 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . 1 . 1 . . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . 2 . Total Turns 47 | . . . . . . . . . . 47 . Longest Duration 30 | . . . . . . . . . . 30 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . 3 . 1 . . . Impact Corruptions 3 | . . . . . . 2 . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 2 . . 1 . . . . 3 . Heat Transferred 4131 | . 222 407 . 37 1665 . . . . 1800 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 100 80 100 100 100 100 100 Level 1 . | . . . . . . 19 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 220 | . 37 108 . 96 159 220 77 167 81 173 65 Initial 81 | . . 4 . . 12 48 77 . 81 . 65 Average 36 | . 4 20 . 20 48 167 8 47 19 63 45 Influence Increases 2099 | . 47 190 . 188 330 322 1 559 . 455 7 Destroy 0b10 Robot/C 1220 | . 40 160 . 140 240 80 . 280 . 280 . Destroy 0b10 Robot/NC 130 | . 5 . . 5 10 5 . 65 . 40 . Destroy Leader 226 | . 2 30 . 20 62 10 . 58 . 44 . Allied During Kill 130 | . . . . 23 . . . 107 . . . Successful Hack 52 | . . . . . . 45 . . . . 7 Disable Machine 30 | . . . . . 15 . . 15 . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 26 | . . . . . 3 2 1 4 . 16 . Partial Spotted 30 | . . . . . . . . 30 . . . Lose Combat Pursuer 105 | . . . . . . 30 . . . 75 . Influence Decreases 2087 | . 34 203 . 156 255 209 221 392 167 321 129 Entered New Map 386 | . . 9 . . 20 59 143 . 86 . 69 Time Decay 1354 | . 34 184 . 136 138 140 68 352 81 181 40 Lost Part 260 | . . 10 . . 90 10 10 . . 140 . Lost Ally 87 | . . . . 20 7 . . 40 . . 20 Squads Dispatched 21 | . 2 . . 1 6 2 . 5 . 5 . Investigation 3 | . 1 . . 1 1 . . . . . . Extermination 4 | . . . . . . . . 3 . 1 . Reinforcement 8 | . 1 . . . 1 . . 2 . 4 . Assault 2 | . . . . . . 2 . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Distress Signals 8 | . 2 1 . . 2 . . 2 . . 1 Communications Jammed 7 | . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . 7 . Times Spotted 94 | . 11 8 . 1 20 9 6 10 1 24 4 Peak Tracking Total 7 | . 7 3 . 1 6 4 3 3 1 7 4 Tactical Retreats 3 | . . . . . . 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Traps Triggered 6 | . 1 . . . . 1 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Machines Disabled 3 | . . . . . 1 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Machines Accessed 14 | . 2 . 1 1 3 3 . 1 2 . 1 Terminals 7 | . 1 . . . 1 2 . 1 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 22 | . 3 . 1 1 5 5 . 2 4 . 1 Successful 11 | . 1 . 1 1 3 3 . 1 . . 1 Failed 11 | . 2 . . . 2 2 . 1 4 . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 13 | . 2 . . . 2 4 . 2 2 . 1 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 8 | . . . 1 1 2 2 . 1 . . 1 Record 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 3 . . 2 . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Total Allies 9 | . . 1 . 3 . . 4 . . . 1 Largest Group 4 | . . 1 . 3 2 . 4 4 . . 1 Highest-Rated Group 564 | . . 31 . 40 24 . 564 560 . . 25 Highest-Rated Ally 141 | . . 31 . 16 16 . 141 141 . . 25 Total Orders . | . . . . . . . . . . . . Ally Attacks 82 | . . . . 15 12 . 13 36 . . 6 Total Damage 2426 | . . . . 183 120 . 561 1363 . . 199 Kills 35 | . . . . 7 . . 2 26 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 4 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Active Infowar (turns) 505 | . . . . . . . . . 178 327 . Jamming 505 | . . . . . . . . . 178 327 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Turns Passed 7391 | 57 454 1235 903 861 584 282 698 1284 371 563 99 Spaces Moved 3978 | 37 320 631 475 459 251 164 332 687 227 295 100 Core 210 | 4 . . . . . . . . . 106 100 Treads 1631 | . 35 269 . . . . 273 687 227 140 . Legs 1922 | 33 285 362 475 400 141 164 44 . . 18 . Wheels 184 | . . . . 59 110 . 15 . . . . Hover . | . . . . . . . . . . . . Flight 31 | . . . . . . . . . . 31 . Fastest Speed 45 | 50 120 160 190 95 125 123 123 160 160 45 50 Average Speed 156 | 112 124 182 190 178 142 124 153 160 160 113 50 Slowest Speed 270 | 120 160 240 190 190 270 125 190 160 160 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 48 66 90 82 23 5 92 17 5 10 21 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 4 | . . . . . . . 1 3 . . . Terrain Destroyed 15 | . . . . . 1 2 1 4 . 7 . Melee 4 | . . . . . . . 1 3 . . . Projectile 11 | . . . . . 1 2 . 1 . 7 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Total 4797 | 45 355 673 476 499 374 217 503 851 235 420 149 Wait 459 | . 14 13 . 29 28 20 148 145 . 28 34 Move 3968 | 36 319 630 474 458 250 164 331 686 226 294 100 Hop . | . . . . . . . . . . . . Pick Up 36 | 1 6 2 1 5 6 5 2 4 1 3 . Fast Attach 20 | 6 1 . . . 3 4 2 1 1 2 . Attach 27 | . . 1 . . 11 2 4 . . 9 . Detach 2 | . . . . . . . 1 . . 1 . Swap 30 | . 6 4 . 4 8 1 1 1 2 3 . Drop 21 | . . . 1 2 7 1 3 . 4 3 . Fire 178 | 2 9 20 . 1 59 17 10 8 . 52 . Melee 12 | . . . . . 1 3 1 6 1 . . Ram 8 | . . . . . 1 . . . . 7 . Kick 3 | . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . 18 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered Mines 513 | -10/Mines | Assembled infested the area 712 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 714 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Learned Materials emergency access door positions 879 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 882 | -10/Mines | Found Prototype Device 883 | -10/Mines | Identified Exp. Sensor Array 920 | -10/Mines | Discovered new exit (range 9) 1071 | -10/Mines | Learned location of Zion (-7) 1077 | -10/Mines | Discovered new exit (range 6) 1363 | -10/Mines | Received a Mining Laser from a helpful Derelict 1496 | -10/Mines | Discovered new exit (range 10) 1747 | -10/Mines | Entered Exiles 1787 | -10/Exiles | Discovered new exit (range 15) 1848 | -10/Exiles | Met 8R-AWN 1888 | -10/Exiles | Met EX-HEX 1975 | -10/Exiles | Met EX-BIN 2004 | -10/Exiles | Aligned with FarCom system 2006 | -10/Exiles | Given EX-Vault access code 2050 | -10/Exiles | Opened EX-Vault 2065 | -10/Exiles | Found Field Lobotomy Kit 2102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2157 | -10/Exiles | Met EX-DEC 2293 | -10/Exiles | Visited The Gauntlet 2598 | -10/Exiles | Discovered new exit (range 14) 2650 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2650 | -10/Exiles | Entered Mines 2682 | -9/Mines | Learned location of Storage (-9) 2683 | -9/Mines | Discovered new exit (range 2) 2957 | -9/Mines | Met a Derelict shopkeep closing up shop 3067 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3202 | -9/Mines | Learned Materials emergency access door positions 3267 | -9/Mines | Discovered new exit (range 5) 3511 | -9/Mines | Entered Materials 3511 | -8/Materials | Accompanied by 2 allies 3511 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3756 | -8/Materials | Garrison activated, responded to threat 3806 | -8/Materials | Lost 3 allies 3869 | -8/Materials | Lost 5 parts (1p1u3w) 4036 | -8/Materials | Discovered new exit (range 15) 4074 | -8/Materials | Garrison activated, responded to threat 4089 | -8/Materials | Core integrity fell below 50% 4095 | -8/Materials | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Utility x2 4116 | -7/Factory | Lost 4 parts (2n2w) 4377 | -7/Factory | Sucked down chute 4377 | -7/Factory | Entered Waste 4392 | -7/Waste | EMP discharged 4392 | -7/Waste | System corruption reached 10% 4400 | -7/Waste | Spotted C-40 Crusher 4400 | -7/Waste | Spotted C-40 Crusher 4407 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4409 | -7/Waste | Spotted C-40 Crusher 4413 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4427 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4434 | -7/Waste | Spotted C-40 Crusher 4438 | -7/Waste | Spotted C-40 Crusher 4442 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4444 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 4445 | -7/Waste | Spotted C-40 Crusher 4460 | -7/Waste | Allies destroyed C-40 Crusher 4474 | -7/Waste | Allies destroyed C-40 Crusher 4492 | -7/Waste | EMP discharged 4592 | -7/Waste | EMP discharged 4592 | -7/Waste | System corruption reached 30% 4692 | -7/Waste | EMP discharged 4750 | -7/Waste | Build established: Scavenger-Mutant 4792 | -7/Waste | EMP discharged 4892 | -7/Waste | EMP discharged 4975 | -7/Waste | Discovered new exit (range 11) 4992 | -7/Waste | EMP discharged 5075 | -7/Waste | Entered Factory 5075 | -7/Factory | Accompanied by 4 allies 6325 | -7/Factory | Cargo convoy interrupted 6346 | -7/Factory | Discovered new exit (range 11) 6359 | -7/Factory | Entered another Factory area 6359 | -6/Factory | Evolved 2 slots: Utility x2 6369 | -6/Factory | Discovered new exit (range 10) 6730 | -6/Factory | Entered another Factory area 6730 | -5/Factory | Evolved 2 slots: Utility x2 6763 | -5/Factory | Build established: Mutant 7064 | -5/Factory | Lost 3 parts (1p2u) 7066 | -5/Factory | Destroyed 7 combat bots 7092 | -5/Factory | System corruption reached 10% 7146 | -5/Factory | Lost 7 parts (1p3n1u2w) 7179 | -5/Factory | Core integrity fell below 50% 7193 | -5/Factory | Released all parts (5) 7198 | -5/Factory | Lost 3 parts (1p2w) 7227 | -5/Factory | Core integrity fell below 20% 7285 | -5/Factory | Discovered new exit (range 15) 7293 | -5/Factory | Entered Extension 7345 | -5/Extension | Rescued a captive Derelict 7392 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07320_ Field strength at 46. 07321_ Field strength at 40. 07322_ FQCQ1H%E#SRQLPECAE71C/A XZJP 07322_ Field strength at 34. 07323_ Field strength at 28. 07324_ Field strength at 22. 07325_ Field strength at 16. 07326_ Field strength at 10. 07327_ Field strength at 4. 07328_ Stasis field depleted. 07335_ Connecting with Door Terminal... 07335_ Current location identified: Extension >>Open(Door) Sealed Heavy Doors opened. 07345_ GK-9A1(l): "Free at last!" 07358_ System corrupted: Component data lost. 07371_ Slug penetrates GK-9A1(l). 07373_ Y-64 Sentinel Neutrino Core severed. 07373_ Slug penetrates GK-9A1(l). 07381_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#########????????????????????????????????? | | ????????# #????????????????????????????????? | | ######### / #????????????????????????????????? | | + / = #????????????????????????????????? | | ######### / / #????????????????????????????????? | | #???????# #??????????##????????????????????? | | #????#######+##+########### #????????????????????? | | + ![ Y #????????????????????? | | !############## ###### ! #????????????????????? | | #???????????#T Y???# @ +????????????????????? | | #???????????##""##??# " "" #????????????????????? | | #???????????????????# "R"" #????????????????????? | | #???????????????????# """ #????????????????????? | | +???????????????????########????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 61 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Immobile And Lovin' It Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SlugTransdimensionalChip Manual? 0 Play Time 01:06:44 Cumulative 23.0 hours Start 2026.02.10 @ 14:25:13 End 2026.02.10 @ 15:35:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c96e5ea-a306-4459-b16e-c53fd3f0b539