Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.30 @ 18:45:36 Player: LU-1G1 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (18) 90 Value Destroyed (614) 614 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2071) 2071 TOTAL SCORE: 12895 Bonus ------- Pacifist 564 High Alert Combat Kills 40 Follower Combat Kills 267 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 45/100 System Corruption 17% Temperature Cool (2) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Experimental Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Field Lobotomy Kit (4) Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Spectral Analyzer Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Skeleton Box > --- WEAPON ----------- Nova Cannon Gravity Flail > --- INVENTORY -------- Hacking Drone Bay Micro-nuke Launcher Field Lobotomy Kit Force Lance [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Backup Laser I Energy Gun Backup Laser I Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Gravity Flail Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . . . . 1 . . . . 1 1 1 . . . . Utility 11 | . . . . . . . 2 2 . . . . 1 . . . . 1 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | . 3 1 7 1 3 . 10 8 . . 2 . 4 2 . 6 7 . 6 13 4 8 19 4 Power 9 | . . . . . . . 1 2 . . . . . . . 1 2 . . 1 . . 2 . Engine 4 | . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 51 | . 2 . 7 . 1 . 9 . . . . . . . . . 1 . 5 8 2 6 7 3 Treads 19 | . 2 . 6 . 1 . . . . . . . . . . . . . 5 4 . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 31 | . . . 1 . . . 9 . . . . . . . . . . . . 4 2 5 7 3 Utility 31 | . 1 1 . . 1 . . 6 . . . . 4 . . 4 3 . 1 2 2 1 4 1 Device 8 | . . . . . . . . 2 . . . . . . . 2 2 . . 1 . . 1 . Storage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Processor 11 | . 1 . . . . . . 2 . . . . 2 . . 1 . . 1 . 2 . 2 . Hackware 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 1 Protection 6 | . . 1 . . 1 . . 1 . . . . 1 . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | . . . . 1 1 . . . . . 2 . . 2 . 1 1 . . 2 . 1 6 . Energy Gun 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . 1 . 1 . . 1 1 2 . 2 . Parts Lost 59 | . . . 5 . . . 8 1 1 . . . 1 2 . . 6 . . 4 . 11 18 2 Power 7 | . . . . . . . 1 1 . . . . . 1 . . 1 . . . . 1 2 . Propulsion 30 | . . . 4 . . . 4 . 1 . . . . . . . 4 . . 3 . 5 8 1 Utility 14 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . 5 5 1 Weapon 8 | . . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . 3 . Highest Loss Streak 14 | . . . 5 . . . 8 1 2 . . . 1 2 . . 6 . . 3 . 8 14 1 Average Slot Usage (%) 58 | . 62 71 63 44 60 66 51 86 88 84 84 84 83 74 73 81 80 29 44 53 50 38 31 12 Engine 1 | . 5 . . . . . 2 5 . . . . 2 2 . 3 5 . . . . . . . Core 1 | . . . . . . . . . 7 7 7 7 3 . . . . . . 3 4 2 . . Treads 5 | . 18 28 31 11 19 22 13 . . . . . . . . . . . 14 9 . . . . Flight 11 | . . . 3 . . . 6 30 24 23 23 23 20 20 20 20 17 . . 8 7 5 10 1 Device 2 | . . . . . . . . 5 7 7 7 7 4 . . 3 5 . . 3 4 2 . . Storage 2 | . 5 . . . . . . 6 7 7 7 7 6 6 6 6 5 . . . . . . . Processor 17 | . 4 14 11 11 11 11 9 20 23 23 23 23 25 22 20 20 20 17 20 19 23 22 14 10 Hackware 3 | . . . . . . . . . . . . . 4 6 6 6 6 5 5 5 9 5 3 . Protection 3 | . . 14 11 11 11 11 6 3 1 . . . 2 6 6 6 5 . . . . . . . Energy Gun 3 | . 14 14 7 . . . . 12 15 15 15 15 11 6 6 6 5 . . . . . . . Ballistic Gun 1 | . 5 . . . 8 11 6 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 11 11 11 6 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 6 6 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 14 14 3 3 2 10 10 19 21 21 18 20 18 18 15 15 25 30 3 3 20 14 14 37 . Greatest Support 120 | 20 20 3 92 3 46 46 46 24 24 18 18 18 18 18 18 27 27 3 120 60 30 30 60 15 Greatest Overweight (x) 4 | . . . . . . . . . . . 1 . . . . 1 1 . . 4 . 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | . 6 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 Most Carried 10 | . 6 5 5 4 5 5 5 6 10 10 10 9 10 10 9 10 10 5 5 5 5 5 5 3 Average Carried 6 | . 5 5 4 4 4 5 5 5 6 10 9 9 9 9 9 9 9 5 5 4 5 4 4 3 Final Capacity 10 | 8 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 6 5 5 4 4 5 5 5 5 10 10 9 9 10 9 9 10 5 5 5 5 5 5 3 3 Class Distribution -------------------- 74% | Mutant 12% | Derelict-Mutant 6% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Matter Collected 1092 | 200 . . . . 112 . . 30 . . . . . 7 36 44 76 . 136 2 146 9 278 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 257 | . . . . . . . 31 30 . . . . . 15 . . . . . 76 . 50 55 . Parts 29 | . . . . . . . 11 3 . . . . . 1 . . . . . 4 . 7 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 4 . . 4 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Combat Hostiles Destroyed 15 | . . . . . . . 4 . . . . . . . . . . . . 5 . 2 4 . AOE 15 | . . . . . . . 4 . . . . . . . . . . . . 5 . 2 4 . Classes Destroyed 6 | . . . . . . . 2 1 . . . . . 1 . . . . . . . 1 1 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 13 | . . . . . . . 4 . . . . . . . . . . . . 5 . . 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . . . . . . . 5 1 . . . . . . . . . . . 5 . 2 4 . Combat Bots Only 5 | . . . . . . . 4 . . . . . . . . . . . . 5 . 2 4 . Max Kills in Single Turn 4 | . . . . . . . 3 1 . . . . . 1 . . . . . 4 . 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . . . . . . . . . . . . 4 . 2 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Damage Taken 11548 | . 100 . 969 26 . . 1219 149 148 130 . 45 83 133 38 . 763 18 794 2192 . 1643 2094 1004 Core 4829 | . 24 . 157 26 . . 373 37 50 73 . 31 . 46 . . 531 18 315 676 . 788 770 914 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 90 . . . 54 32 . . . . 72 . . . . 32 98 72 . 48 45 . . Volleys Fired 23 | . . . . . . . 3 5 . . . . . . . . . . . 3 . 1 11 . Largest 2 | . . . . . . . 1 2 . . . . . . . . . . . 1 . 1 1 . Hottest 113 | . . . . . . . 30 60 . . . . . . . . . . . 49 . 49 113 . Shots Fired 28 | . . . . . . . 3 10 . . . . . . . . . . . 3 . 1 11 . Gun 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Launcher 10 | . . . . . . . 3 . . . . . . . . . . . . 3 . 1 3 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 17 | . . . . . . . . 10 . . . . . . . . . . . . . . 7 . Explosive 10 | . . . . . . . 3 . . . . . . . . . . . . 3 . 1 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . . . . . . 1 4 . . . . . . . . . . . 7 . 8 11 . Robot Miss Streak 2 | . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . . . . . 1 4 . . . . . 1 . . . . 1 3 . 1 4 . Core Hits 26 | . . . . . . . 7 2 . . . . . 1 . . . . . 6 . 2 8 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 5 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2593 | . . . 2 2 . 2 336 37 . . . . . 102 . . . . 38 901 . 228 945 . Guns 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2275 | . . . . . . . 326 . . . . . . . . . . . . 901 . 228 820 . Melee 263 | . . . . . . . . . . . . . . 102 . . . . 36 . . . 125 . Ramming 18 | . . . 2 2 . 2 10 . . . . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . Explosive 2275 | . . . . . . . 326 . . . . . . . . . . . . 901 . 228 820 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 125 | . . . . . . . . . . . . . . . . . . . . . . . 125 . Slashing 102 | . . . . . . . . . . . . . . 102 . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . . . . . . 2 17 17 Average Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . 2 10 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . . . . . . . . 4 8 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 221 | . . . . . . . 10 . . . . . . . . . . . . 71 . . 140 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . . . . 10 . . . . . . . . . . . . 71 . . 45 . Melee 95 | . . . . . . . . . . . . . . . . . . . . . . . 95 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . 1 1 . . 70 . . . . . . . . . . . . . . 76 27 . Shots 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . Rammed 9 | . . . 3 1 . 1 3 . . . . . . . . . . . 1 . . . . . Targets Rammed 9 | . . . 3 1 . 1 3 . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . . . 1 . . . 36 1 13 . . . . . . . . . . 22 . . 248 243 Average Temperature 77 | . . . 1 . . . 17 1 5 . . . . . . . . . . 22 . . 117 135 Received Heat Transfer 1681 | . 60 . 315 33 . . 630 54 48 12 . . 39 21 18 . . 9 84 241 . 18 72 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . 148 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Peak Influence 776 | . 30 11 98 88 . . 268 430 . . . . 203 . . . . 2 147 776 327 213 742 354 Initial 312 | . . 11 3 28 . . . 121 . . . . 67 . . . . . . 76 312 183 59 304 Average 213 | . 2 11 59 67 . . 40 116 . . . . 147 . . . . . 56 472 321 138 430 331 Maximum Alert Level 3 | . . . . . . . 1 2 . . . . 1 . . . . . . 3 1 1 3 1 Low Security (%) 58 | . 100 100 100 100 . 100 92 96 . . . . 80 . . . . 100 100 1 . 82 19 . Level 1 25 | . . . . . . . 7 . . . . . 19 . . . . . . 49 100 17 26 100 Level 2 8 | . . . . . . . . 3 . . . . . . . . . . . 12 . . 40 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . 36 . . 13 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 2 . . . 3 1 . . . . 1 . . . . . 2 5 . 3 4 1 Investigation 10 | . . . 1 . . . 3 1 . . . . 1 . . . . . . 2 . 1 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Reinforcement 9 | . . . 1 . . . . . . . . . . . . . . . 2 2 . 2 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Distress Signals 19 | . 2 . 4 . . . 2 . . . . . . . . . 5 . . 3 . . 3 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Times Spotted 238 | . 4 . 22 4 . . 25 10 6 6 . 7 8 8 6 . 6 1 26 32 2 10 48 7 Peak Tracking Total 19 | . 4 . 19 3 . . 15 5 5 5 . 5 5 6 5 . 4 2 14 15 2 7 13 3 Tactical Retreats 34 | . 1 . 1 2 . . 1 2 2 1 . 2 2 1 1 . 1 . 2 5 . 1 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Traps Triggered 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Machines Disabled 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Machines Accessed 27 | . . . 2 . 1 . 2 8 1 1 3 . 5 . 1 . . 1 . 2 . . . . Terminals 12 | . . . 1 . . . 1 5 . . . . 4 . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Total Hacks 69 | . . . 5 . 1 . 4 21 1 1 22 . 10 . 1 . . 1 . 2 . . . . Successful 47 | . . . 3 . 1 . 1 11 1 1 22 . 4 . 1 . . . . 2 . . . . Failed 22 | . . . 2 . . . 3 10 . . . . 6 . . . . 1 . . . . . . Catastrophic 7 | . . . . . . . 3 2 . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . . . 5 . 1 . 4 12 . . . . 6 . . . . 6 10 8 2 6 3 5 Terminals 32 | . . . 4 . . . 3 15 . . . . 9 . 1 . . . . . . . . . Fabricators 5 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 33 | . . . 1 . 1 . . 5 1 1 22 . 1 . 1 . . . . . . . . . Record 7 | . . . . . . . . . . . 6 . . . 1 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Refit 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 2 . . . 1 3 . . . . 2 . . . . . . 2 . . . . Terminals 5 | . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Disrupt 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 . . . 1 8 . . . . 4 . . . . 1 . . . . . . Full Trace Events 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 446 | . . . . . . . . 446 . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . 223 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Total Allies 27 | . . . . . . . . . . . . 1 1 . . 4 . 1 11 4 . 4 1 . Largest Group 5 | . . . . . . . . . . . . 1 1 . . 4 3 1 5 3 . 4 1 . Highest-Rated Group 349 | . . . . . . . . . . . . 95 26 . . 150 110 29 349 288 . 156 224 . Highest-Rated Ally 224 | . . . . . . . . . . . . 95 26 . . 40 37 29 75 180 . 39 224 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 4 2 . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 60 | . . . . . . . . . . . . 12 . . . . 9 . 12 21 . 1 5 . Total Damage 2666 | . . . . . . . . . . . . 429 . . . . 276 . 871 736 . 23 331 . Kills 13 | . . . . . . . . . . . . 4 . . . . 1 . 3 1 . . 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 2 . 1 . 1 2 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . . . 1 7 13 . 1 . . Patrols 9 | . . . . . . . . . . . . . . . . . . . 4 5 . . . . Guards 13 | . . . . . . . . . . . . . . . . . . 1 3 8 . 1 . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Main Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Turns Passed 4211 | . 99 13 138 81 267 40 285 216 85 83 39 58 152 104 136 503 246 175 248 409 88 118 415 213 Spaces Moved 7363 | 1 142 22 208 157 251 25 248 459 243 243 96 170 351 292 322 668 265 300 450 472 215 239 1129 395 Core 1868 | . 112 22 189 157 129 . 11 . . . . . . . . . 40 300 446 81 . 8 32 341 Treads 296 | . . . 7 . 122 25 125 . . . . . . . . . . . 4 12 . 1 . . Legs 31 | 1 30 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5168 | . . . 12 . . . 112 459 243 243 96 170 351 292 322 668 225 . . 379 215 230 1097 54 Fastest Speed 22 | 120 50 50 50 50 50 160 26 31 31 34 34 34 34 34 34 34 34 50 50 40 37 37 22 37 Average Speed 45 | 120 64 50 56 50 103 160 97 34 33 34 37 34 34 34 34 34 39 50 50 78 37 40 30 48 Slowest Speed 250 | 120 120 50 160 50 160 160 160 37 34 34 114 34 34 34 34 114 114 50 145 250 40 170 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . 1 . . . 4 8 1 3 . . 5 2 . . . . . 16 4 1 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 33 10 28 40 62 19 28 15 55 46 74 41 17 52 54 87 46 13 20 25 48 11 35 13 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . . . 1 . . . 1 . . . 1 . . . 2 3 . . . . . . . . Known Exits Taken 12 | . 1 1 1 . . . . 1 . 1 . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . . . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . 2 . . . . 1 . . 1 . 1 . 2 . . . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 6 . Terrain Destroyed 121 | . . . . . . . 25 . . . . . . . . . . 1 . 25 . 3 67 . Melee 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Projectile 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . AOE 109 | . . . . . . . 25 . . . . . . . . . . . . 25 . 3 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Total 8058 | . 150 22 228 158 260 25 279 495 246 239 97 169 376 293 347 940 408 322 463 491 215 254 1166 415 Wait 530 | . . . . . . . 17 28 . . . . 24 . 26 262 128 7 . 8 . 7 7 16 Move 7237 | . 141 21 205 156 250 24 241 443 240 238 95 169 340 287 321 667 264 299 449 441 206 236 1109 395 Hop 47 | . . . 1 . . . 2 7 1 1 . . 5 2 . . . . . 14 4 1 9 . Pick Up 22 | . 1 . 4 . 5 . . 2 4 . . . 1 . . 2 . . 1 1 . . 1 . Fast Attach 74 | . 1 1 5 1 . . 7 6 . . . . 3 1 . 3 1 . 6 11 4 7 13 4 Attach 19 | . 2 . 1 . 2 . . 2 . . . . . 1 . . 2 . . 2 . 1 6 . Detach 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 3 . Swap 15 | . . . 1 . 1 . 3 . . . 2 . 1 . . 3 4 . . . . . . . Drop 49 | . 5 . 8 . 2 . 3 2 . . . . 2 1 . 3 9 . 1 10 1 . 2 . Fire 23 | . . . . . . . 3 5 . . . . . . . . . . . 3 . 1 11 . Melee 8 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 5 . Ram 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 1 . . 1 3 . . . . . . . . . . . 1 . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 8) 95 | -10/Materials | Discovered new exit (range 7) 100 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Entered Mines 102 | -10/Mines | Identified exit to Materials 111 | -10/Mines | Discovered exit to Materials (range 5) 113 | -10/Mines | Entered Materials 113 | -9/Materials | Evolved 2 slots: Propulsion x2 200 | -9/Materials | Identified exit to Mines 251 | -9/Materials | Entered Mines 276 | -9/Mines | Lost 5 parts (4n1w) 318 | -9/Mines | Build established: Mutant 330 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 330 | -9/Mines | Discovered new exit (range 5) 332 | -9/Mines | Entered Exiles 340 | -9/Exiles | Discovered new exit (range 15) 346 | -9/Exiles | Met 8R-AWN 353 | -9/Exiles | Met EX-HEX 367 | -9/Exiles | Met EX-BIN 376 | -9/Exiles | Aligned with FarCom system 376 | -9/Exiles | Given EX-Vault access code 389 | -9/Exiles | Opened EX-Vault 393 | -9/Exiles | Found Field Lobotomy Kit 401 | -9/Exiles | Found Skeleton Box 412 | -9/Exiles | Found Chronowheel 443 | -9/Exiles | Exiles lab attacked by MAIN.C 586 | -9/Exiles | Discovered new exit (range 10) 599 | -9/Exiles | Stole three prototypes: Skeleton Box, Chronowheel, Field Lobotomy Kit 599 | -9/Exiles | Entered Mines 627 | -8/Mines | Discovered new exit (range 10) 639 | -8/Mines | Entered Materials 639 | -8/Materials | Evolved 2 slots: Utility x2 870 | -8/Materials | Core integrity fell below 50% 908 | -8/Materials | Lost 8 parts (1p4n1u2w) 919 | -8/Materials | Discovered new exit (range 15) 924 | -8/Materials | Entered Factory 924 | -7/Factory | Evolved 2 slots: Utility x2 926 | -7/Factory | FarCom data flow suspended 1034 | -7/Factory | Identified exit to Storage 1034 | -7/Factory | Identified exit to Lower Caves 1128 | -7/Factory | Fabricated Nuclear Pulse Array? 1132 | -7/Factory | Local fabrication network quarantined 1140 | -7/Factory | Entered Lower Caves 1147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1223 | -7/Lower Caves | Discovered new exit (range 5) 1225 | -7/Lower Caves | Entered another Lower Caves area 1233 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1267 | -7/Lower Caves | Identified exit to Data Miner 1284 | -7/Lower Caves | Learned Factory security intel 1308 | -7/Lower Caves | Entered Data Miner 1308 | -7/Data Miner | Discovered new exit (range 6) 1315 | -7/Data Miner | Met Data Miner 1322 | -7/Data Miner | Learned location of Section 7 (-2) 1322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1328 | -7/Data Miner | Received God Mode back door access code from Data Miner 1333 | -7/Data Miner | Activated Chronowheel 1333 | -7/Data Miner | Spacetime reconverged on an earlier point 1347 | -7/Data Miner | Entered Proximity Caves 1371 | -6/Proximity Caves | Learned Factory stockpile data 1397 | -6/Proximity Caves | Spotted B-75 Beast 1401 | -6/Proximity Caves | Discovered new exit (range 6) 1405 | -6/Proximity Caves | Entered Factory 1405 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -6/Factory | Found Prototype Launcher 1490 | -6/Factory | Incoming investigation squad redirected 1509 | -6/Factory | Spotted B-75 Beast 1526 | -6/Factory | Discovered new exit (range 14) 1556 | -6/Factory | Identified exit to Lower Caves 1557 | -6/Factory | Entered Lower Caves 1559 | -6/Lower Caves | Spotted B-75 Beast 1586 | -6/Lower Caves | Identified Scatter Rocket Array 1655 | -6/Lower Caves | Discovered new exit (range 15) 1661 | -6/Lower Caves | Entered another Lower Caves area 1688 | -6/Lower Caves | Learned location of Extension (-6) 1794 | -6/Lower Caves | Discovered new exit (range 7) 1797 | -6/Lower Caves | Entered Zion 1817 | -6/Zion | Discovered new exit (range 22) 1861 | -6/Zion | Learned Factory non-interactive machine intel 1960 | -6/Zion | Found CR-A16's Pointy Stick 2017 | -6/Zion | Imprinted 2019 | -6/Zion | Declared Zion's savior 2040 | -6/Zion | Learned location of Armory (-4) 2056 | -6/Zion | Learned location of Warlord (-5) 2065 | -6/Zion | Given the Hacking Drone Bay 2066 | -6/Zion | Found Prototype Device 2067 | -6/Zion | Identified Hacking Drone Bay 2260 | -6/Zion | Build established: Derelict-Mutant 2300 | -6/Zion | Entered Proximity Caves 2300 | -5/Proximity Caves | Accompanied by 4 allies 2302 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2340 | -5/Proximity Caves | Learned 8 Factory zone layouts 2495 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2535 | -5/Proximity Caves | Core integrity fell below 50% 2539 | -5/Proximity Caves | Discovered new exit (range 16) 2546 | -5/Proximity Caves | Entered Factory 2546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2547 | -5/Factory | Identified exit to Factory 2548 | -5/Factory | Loaded intel: 237 non-interactive machine locations 2560 | -5/Factory | Lost 6 parts (1p4n1u) 2678 | -5/Factory | Retrieved Zion intel report: Main Access 2679 | -5/Factory | Zion Heavy Resupply teleported in 2686 | -5/Factory | Discovered new exit (range 11) 2721 | -5/Factory | Entered another Factory area 2721 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2747 | -4/Factory | Zion Hacker squad teleported in 2753 | -4/Factory | Zion Hacker squad teleported in 2765 | -4/Factory | Found Prototype Processor 2765 | -4/Factory | Identified Exp. Signal Interpreter 2786 | -4/Factory | Build established: Mutant 2883 | -4/Factory | Zion Fire squad teleported in 2933 | -4/Factory | Zion Fire squad teleported in 2934 | -4/Factory | Discovered new exit (range 7) 2937 | -4/Factory | Identified exit to Upper Caves 2964 | -4/Factory | Discovered new exit (range 9) 2968 | -4/Factory | Identified exit to Research 2969 | -4/Factory | Entered Research 2969 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2986 | -3/Research | Zion hero teleported in (7V-RTL) 2994 | -3/Research | Incoming investigation squad redirected 3226 | -3/Research | Incoming investigation squad redirected 3318 | -3/Research | Zion Light squad teleported in 3320 | -3/Research | Spotted B-86 Titan 3326 | -3/Research | Lost 3 parts (3n) 3355 | -3/Research | Discovered new exit (range 17) 3362 | -3/Research | Identified exit to Testing 3378 | -3/Research | Core integrity fell below 50% 3378 | -3/Research | Entered Testing 3419 | -3/Testing | Found Prototype Processor 3419 | -3/Testing | Identified Spectral Analyzer 3422 | -3/Testing | Found Spectral Analyzer 3459 | -3/Testing | Discovered new exit (range 12) 3462 | -3/Testing | Spotted Superbehemoth 3463 | -3/Testing | Identified exit to Research 3466 | -3/Testing | Entered Research 3466 | -2/Research | Evolved 2 slots: Utility x2 3495 | -2/Research | Retrieved Zion intel report: Main Access 3495 | -2/Research | Identified exit to Access 3496 | -2/Research | Zion Fire squad teleported in 3497 | -2/Research | Incoming investigation squad redirected 3559 | -2/Research | Lost 8 parts (1p3n4u) 3571 | -2/Research | Core integrity fell below 50% 3584 | -2/Research | Entered Access 3584 | -1/Access | Evolved 2 slots: Utility x2 3605 | -1/Access | Lost 3 parts (2n1u) 3672 | -1/Access | Spotted B-99 Colossus 3797 | -1/Access | Assimilated B-99 Colossus with FLK Orb 3827 | -1/Access | Retrieved Zion intel report: Active Terminals 3863 | -1/Access | First assault squad dispatched 3956 | -1/Access | System corruption reached 10% 3996 | -1/Access | Discovered new exit (range 7) 3999 | -1/Access | Identified exit to Command 3999 | -1/Access | Entered Command 4024 | -1/Command | Lost 14 parts (2p5n4u3w) 4078 | -1/Command | Core integrity fell below 50% 4099 | -1/Command | Retrieved Zion intel report: Main Access 4099 | -1/Command | Identified exit to Surface 4179 | -1/Command | Core integrity fell below 20% 4212 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04143_ System corrupted: Heat flow error (+295). 04145_ Enh. Optical Array destroyed. 04145_ Critical hit (Blast). 04159_ System corrupted: Component data lost. 04170_ Slug penetrates Wall. 04173_ Knocked back. 04181_ Acquired 2 matter. 04182_ Knocked back. 04183_ System corrupted: Component data lost. 04183_ Acquired 9 matter. 04186_ Acquired Q-thruster. 04191_ W-44 Eye destroyed. 04192_ Acquired 5 matter. 04195_ Acquired Impulse Thruster. 04197_ Acquired Hacking Suite. 04201_ System corrupted: Heat flow error (+278). 04203_ Knocked back. 04208_ Acquired Field Propulsion Array. 04210_ Q-thruster destroyed. 04210_ Knocked back. Map ----- +----------------------------------------------------+ | ?# #?# #?# ?????????????# #????????? | | ?# #?# #?# #????????????# #????????? | | ?# #?# #?# #????????????# #????????? | | ?# #?# #?# !!! #????????????# #????????? | | ?# #?# #?# !!! #????????????# #????????? | | ?# #?# #?# !! ############## #????????? | | ?# #?# #?# # # #????????? | | ?# #?# #?# # # #????????? | | ?# #?# #?# #? # #????????? | | ?# ### #?# # "" # #????????? | | ?# #?############## """" #H #????????? | | ?# #? ## """" = + #????????? | | ?# # ## "" # #????????? | | ?# # ## # #????????? | | ?# + ## # #????????? | | ?# # "" ## # ########## | | ?# # """" """## #% # | | ?# #? """" T"## [ #* # [ | | ?# ![#? """" ""??############## + | | ?# [ #?? 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[ #?????????# #???????????????? | | ############?????????#############???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationFlyingCannon Manual? 0 Play Time 01:01:01 Cumulative 417.2 hours Start 2021.08.30 @ 17:42:52 End 2021.08.30 @ 18:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 186 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17f86337-ef31-4843-9911-8616834fdc68