Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 06:07:41 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (176) 880 Value Destroyed (5362) 5362 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 9530 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 104 Cogmind --------- Core Integrity 591/700 Matter 164/300 Energy 280/280 System Corruption 7% Temperature Warm (108) Movement Treading (166) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Light Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON (4) ------- Enhanced Autogun Flak Gun Flak Gun > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Armored Treads Huge Storage Unit High-capacity Matter Pod (0) Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite Component Analysis Suite Improved Trap Extractor (0/6) Improved Assault Rifle Improved Assault Rifle Gauss Rifle Precision Rocket Launcher Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Flak Gun Flak Gun Precision Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Armored Treads Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Component Analysis Suite Improved Trap Extractor Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Plasma Cutter Heavy Mace [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 181 | 8 13 4 45 34 40 37 Power 8 | 1 2 . 2 2 1 . Engine 8 | 1 2 . 2 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 50 | 3 4 . 14 13 12 4 Treads 48 | 1 4 . 14 13 12 4 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 46 | 2 2 1 6 5 10 20 Device 11 | 1 1 . . . . 9 Storage 7 | 1 1 1 1 . 3 . Processor 3 | . . . 1 . 2 . Hackware 1 | . . . . . 1 . Protection 24 | . . . 4 5 4 11 Artifact . | . . . . . . . Weapon 77 | 2 5 3 23 14 17 13 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 53 | . 5 2 17 9 11 9 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 2 1 2 1 Special Weapon 10 | . . 1 4 4 1 . Impact Weapon 6 | . . . . . 3 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 3 | . . . . . 2 1 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 97 100 Engine 9 | . 14 14 11 11 7 7 Treads 33 | . 26 28 32 33 35 38 Device 2 | . 14 14 1 . . 4 Storage 10 | . 14 14 11 11 9 7 Processor 1 | . . . . . 1 7 Hackware 2 | . . . . . 6 . Protection 7 | . . . 9 11 9 2 Ballistic Gun 27 | . 27 26 30 30 24 28 Special Weapon 1 | . . 2 1 2 1 . Naked Turns . | . . . . . . . Heaviest Build 105 | 13 33 93 40 45 105 74 Greatest Support 108 | 20 40 40 63 63 83 108 Greatest Overweight (x) 2 | . . 2 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 15 25 20 Average Capacity 18 | 6 13 18 15 15 23 20 Most Carried 25 | 6 15 17 17 15 25 20 Average Carried 17 | 3 12 15 14 14 22 19 Final Capacity 25 | 8 15 25 15 15 20 20 Final Carried 20 | 6 15 17 15 15 19 20 Class Distribution -------------------- 36% | Tank 30% | Mutant 22% | Scavenger-Tank 6% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 5707 | 280 297 84 1407 1011 1365 1263 Remotely . | . . . . . . . Salvage Created 6828 | 99 364 40 1554 1460 2108 1203 Parts 454 | 7 30 8 95 99 143 72 Haulers Intercepted 14 | . 2 . 6 2 4 . Recyclers Shooed 11 | . . . 3 1 4 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 131 | . 9 3 26 26 38 29 Guns 127 | . 9 3 26 26 38 25 AOE 4 | . . . . . . 4 Classes Destroyed 15 | 2 5 . 1 1 4 2 Worker 4 | . . . . 2 1 1 Builder 1 | . . . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 14 | . 2 . 6 2 4 . Recycler 7 | 1 . . . 2 3 1 Operator 5 | . 1 . 1 1 2 . Watcher 12 | . 2 . 3 2 4 1 Swarmer 32 | . 6 3 . 3 13 7 Grunt 55 | . 3 . 17 11 14 10 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 33 | . . . 9 12 8 4 Hunter 2 | . . . . . 1 1 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | 3 3 3 5 5 9 6 Combat Bots Only 9 | . 3 3 4 5 9 5 Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 Gunslinging 1 | . . . . 1 1 . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5959 | . 317 39 990 732 2094 1787 Core 510 | . 43 . 76 57 225 109 Absorbed by Shields 63 | . 40 16 7 . . . Regen/Repaired (Parts) 1338 | . 96 . 213 292 737 . Core Remaining (%) 76 | 100 . 82 . 66 59 . Volleys Fired 405 | 4 42 12 84 81 117 65 Largest 4 | 2 2 2 3 3 3 4 Hottest 120 | 100 40 120 100 100 69 104 Shots Fired 1142 | 8 84 18 235 221 328 248 Gun 1102 | 8 84 11 227 210 317 245 Cannon . | . . . . . . . Launcher 8 | . . . 3 . 2 3 Special 32 | . . 7 5 11 9 . Kinetic 1094 | . 84 11 227 210 317 245 Thermal 40 | 8 . 7 5 11 9 . Explosive 8 | . . . 3 . 2 3 Electromagnetic . | . . . . . . . Robot Hit Streak 34 | 2 5 3 34 17 29 33 Robot Miss Streak 6 | 2 3 3 4 4 4 6 Penetration Max . | . . . . . . . Secondary Targets 18 | . 2 1 1 3 9 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 728 | 4 41 5 149 140 222 167 Core Hits 341 | 4 22 4 60 51 93 107 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 5 | 2 . . . 1 2 . Burn 2 | 2 . . . . . . Destroy 3 | . . . . 1 2 . Melee Attacks 12 | . . . . . 9 3 Impact 12 | . . . . . 9 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12372 | 62 554 105 2372 2242 3419 3618 Guns 11543 | 62 546 75 2308 2180 3286 3086 Cannons . | . . . . . . . Explosions 494 | . . . . . . 494 Melee . | . . . . . . . Ramming 234 | . 8 30 64 62 32 38 Kinetic 11481 | . 546 75 2308 2180 3286 3086 Thermal 163 | 62 . . . . 101 . Explosive 494 | . . . . . . 494 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . . 43 Message Errors 6 | . . . . . . 6 Matter Fused 13 | . . . . . . 13 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 13 | . . 1 6 . 6 . Projectiles 6 | . . . . . 6 . Explosions . | . . . . . . . Melee 7 | . . 1 6 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . Shots 1 | . . . 1 . . . Rammed 37 | . 2 5 7 9 6 8 Targets Rammed 39 | . 2 5 7 10 6 9 Kicked . | . . . . . . . Crushed 2 | . . . . 1 . 1 Highest Temperature 323 | 117 2 48 135 255 63 323 Average Temperature 40 | 50 2 19 31 43 14 62 Received Heat Transfer 1687 | . 60 . 466 258 582 321 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . 1 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 666 | 333 . . . . 333 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 495 | 15 222 76 461 493 495 407 Initial 93 | . 9 . . 93 24 47 Average 167 | 7 70 35 174 235 186 146 Maximum Alert Level 2 | . 1 . 2 2 2 2 Low Security (%) 63 | 100 92 100 46 49 63 76 Level 1 27 | . 7 . 49 21 27 22 Level 2 8 | . . . 3 28 8 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 1 . 3 4 9 9 Investigation 3 | . . . . . 1 2 Extermination 6 | . . . . . . 6 Reinforcement 14 | . 1 . 3 4 5 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 7 | . 1 . 4 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 198 | . 18 2 43 36 69 30 Peak Tracking Total 6 | . 4 2 5 3 5 6 Tactical Retreats 8 | . 2 . 2 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 5 | . 1 . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 10 | . . . 3 5 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 45 | . 7 1 13 8 10 6 Terminals 32 | . 6 . 9 6 6 5 Fabricators . | . . . . . . . Repair Stations 8 | . 1 . 2 2 2 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 154 | . 26 1 50 29 35 13 Successful 104 | . 19 1 34 23 23 4 Failed 49 | . 6 . 16 6 12 9 Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 65 | . 17 . 24 4 17 3 Terminals 107 | . 22 . 34 17 23 11 Fabricators . | . . . . . . . Repair Stations 36 | . 4 . 8 12 10 2 Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 8 . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 50 | . 13 1 14 10 10 2 Part Schematic 2 | . 1 . . . 1 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 13 | . 6 . 4 2 1 . Open Door 4 | . . 1 . 3 . . Branch Access Points 2 | . . . 1 . . 1 Terminal Index 2 | . . . 1 . 1 . Scanalyzer Index 1 | . . . 1 . . . Alert Level 3 | . 1 . 2 . . . Unreport Threat 11 | . 1 . 2 2 5 1 Locate Traps 4 | . 1 . 1 1 1 . Hauler Manifests 4 | . 1 . 1 1 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 35 | . 4 . 8 12 10 1 Scan Component 18 | . 2 . 4 6 5 1 Repair 17 | . 2 . 4 6 5 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 2 | . . . 2 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 2 . 5 1 2 1 Terminals 10 | . 2 . 5 1 1 1 Assimilate 2 | . . . 2 . . . Botnet 8 | . 2 . 3 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 7 . 11 4 6 6 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . 1 . 1 . 8 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 17 | . 2 . 4 6 5 . Time 678 | . 52 . 223 187 216 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 12 | . . . 2 10 . . Largest Group 12 | . . . 2 12 12 2 Highest-Rated Group 108 | . . . 20 108 108 20 Highest-Rated Ally 16 | . . . 10 16 16 10 Total Orders 25 | . . . 9 4 12 . STAY 13 | . . . 5 2 6 . FOLLOW 12 | . . . 4 2 6 . Ally Attacks 52 | . . . . . 52 . Total Damage 463 | . . . . . 463 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 17542 | 139 1415 909 3717 2884 6135 2343 Spaces Moved 8026 | 92 744 264 1877 1432 2477 1140 Core 3 | 3 . . . . . . Treads 7918 | 6 722 264 1877 1432 2477 1140 Legs 105 | 83 22 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 166 Average Speed 179 | 120 158 212 160 160 216 166 Slowest Speed 320 | 160 160 320 160 160 247 166 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 6 97 30 95 94 97 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 72 | . . 6 28 2 34 2 Terrain Destroyed 85 | . . 6 28 3 34 14 Melee 10 | . . . . . 8 2 Projectile 12 | . . 6 3 3 . . AOE 63 | . . . 25 . 26 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 10275 | 109 902 579 2418 1853 2982 1432 Wait 1409 | . 67 285 355 259 279 164 Move 8020 | 91 743 263 1876 1431 2476 1140 Hop . | . . . . . . . Pick Up 89 | 5 16 6 14 9 34 5 Fast Attach 22 | 8 5 . 4 2 3 . Attach 12 | . . 1 3 . 6 2 Detach 7 | 1 3 . 1 . 2 . Swap 147 | . 8 3 38 32 31 35 Drop 113 | . 16 4 36 29 19 9 Fire 405 | 4 42 12 84 81 117 65 Melee 12 | . . . . . 9 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 39 | . 2 5 7 10 6 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Discovered new exit (range 13) 651 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Central database locked down 841 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Repaired Lgt. Treads 1361 | -10/Materials | Repaired Lgt. Treads 1555 | -10/Materials | Entered Mines 1588 | -10/Mines | Discovered new exit (range 7) 1590 | -10/Mines | Learned 2 Materials zone layouts 1605 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2182 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2187 | -10/Mines | Found Prototype Device 2464 | -10/Mines | Entered Materials 2464 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2465 | -9/Materials | Identified exit to Materials 2654 | -9/Materials | Discovered new exit (range 14) 2757 | -9/Materials | Build established: Tank 3561 | -9/Materials | Discovered exit to Materials (range 3) 3852 | -9/Materials | Discovered new exit (range 11) 4042 | -9/Materials | Build established: Scavenger-Tank 4253 | -9/Materials | Identified exit to Mines 4253 | -9/Materials | Identified exit to Storage 4357 | -9/Materials | Build established: Tank 4664 | -9/Materials | Discovered exit to Materials (range 16) 5246 | -9/Materials | Identified Exp. Sensor Array 5819 | -9/Materials | Repaired Exp. Sensor Array 5978 | -9/Materials | Repaired Imp. Assault Rifle 6011 | -9/Materials | Repaired Autogun 6044 | -9/Materials | Repaired Imp. Treads 6179 | -9/Materials | Build established: Mutant 6181 | -9/Materials | Entered Storage 6181 | -9/Storage | Accompanied by 2 allies 6182 | -9/Storage | Identified exit to Recycling 6483 | -9/Storage | Build established: Tank 6796 | -9/Storage | Discovered exit to Materials (range 15) 7167 | -9/Storage | Build established: Scavenger-Tank 8232 | -9/Storage | Repaired Imp. Treads 8284 | -9/Storage | Repaired Imp. Assault Rifle 8481 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8942 | -9/Storage | Repaired Lgt. Treads 8963 | -9/Storage | Build established: Commander-Mutant 8970 | -9/Storage | Repaired Lgt. Treads 8997 | -9/Storage | Repaired Lgt. Treads 9024 | -9/Storage | Repaired Lgt. Treads 9065 | -9/Storage | Entered Materials 9065 | -8/Materials | Accompanied by 12 allies 9065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9201 | -8/Materials | Garrison activated, responded to threat 9356 | -8/Materials | Destroyed 9 combat bots 9570 | -8/Materials | Build established: Scavenger-Tank 10956 | -8/Materials | Build established: Mutant 11172 | -8/Materials | Discovered new exit (range 16) 11311 | -8/Materials | Build established: Tank 11953 | -8/Materials | Build established: Scavenger-Tank 12116 | -8/Materials | Discovered new exit (range 15) 12875 | -8/Materials | Repaired Arm. Treads 12916 | -8/Materials | Repaired Arm. Treads 12955 | -8/Materials | Repaired Arm. Treads 13008 | -8/Materials | Repaired Imp. Assault Rifle 13200 | -8/Materials | Build established: Tank 13718 | -8/Materials | Repaired Imp. Assault Rifle 13934 | -8/Materials | Discovered new exit (range 15) 14512 | -8/Materials | Build established: Mutant 15195 | -8/Materials | Identified exit to Factory 15200 | -8/Materials | Entered Factory 15200 | -7/Factory | Accompanied by 2 allies 15200 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15497 | -7/Factory | Identified exit to Lower Caves 16371 | -7/Factory | Build established: Skirmisher 16398 | -7/Factory | Discovered new exit (range 10) 16443 | -7/Factory | Identified exit to Factory 17415 | -7/Factory | Discovered exit to Factory (range 15) 17543 | -7/Factory | Self-destructed Last Messages --------------- 17434_ ALERT: Alarm triggered, dispatching investigation squad. 17435_ Penetrated by Slug. 17437_ Dropped Hcp. Matter Pod. 17438_ Extracted 200 matter. 17438_ Acquired Hcp. Matter Pod. 17439_ System corrupted: Matter fused (-10). 17445_ H-55 Commando destroyed. 17450_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Q. 17454_ Acquired 37 matter. 17469_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 17501_ K-01 Serf collects debris. 17512_ System corrupted: Energy discharge (-72). 17534_ System corrupted: Flak Gun jammed. 17540_ P-60 Hacker destroyed. 17542_ Fusion Modulator explodes. 17542_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | # + + """"????? | | # # # """"????? | | # ! # # """"????? | | # ?# # "T" """"????? | | # ?# # """ """" #?? | | # ??# # #?? | | # ??# ##+#########???? | | # ???# #???????????? | | # ???# < #???????????? | | # ????# #???????????? | | #####????# #???????????? | | ?????????##### #??########?? | | ??????######## #??# !#?? | | ??????# # #### #?? | | ??????# # + """ #?? | | ??????# """ # # """ #?? | | ??????# """ # # """ #?? | | #####?# """ + +? ??? | | # # ## # ####+###?? | | ;;;;;;;;+##### #?? | | ; ; #??# ### | | ; ; #??# | | #??# """""" ### | | ##?# """""" #?? | | ;### """""" #?? | | @ = """""" #?? | | #?? | | ? | | # ### ####### ? | | # #?# #?????# # | | ; #?# ??????#+## # | | ; ; # #?# ?????????# # | | ; ; # #?# ?????????# # | | ;;;;;;;; #?#?# ?????????+ # | | ## ; #####??????????????# # | | ?### ???????????????????# # | | ???# ???????????????????# ?? | | ???# ???????????????????? ?? | | ???# ?????????????????????????? | | ???#??????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Particle Charger | -8/Materials | Extracted Thermal Generator | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedKineticCharger Manual? 0 Play Time 01:38:02 Cumulative 426.5 hours Start 2022.03.23 @ 03:09:23 End 2022.03.23 @ 06:07:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/2/1/0/0/2/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78412e80-847a-4dc0-950c-8f2d5aa3a0fd