Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.28 @ 20:24:35 Player: Zish Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1524) 1524 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3338 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Walking (90) Location -9/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- VSS Leg > --- UTILITY (2) ------ Heat Sink > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Advanced Treads Advanced Treads Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads VSS Leg Heat Sink [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 41 | 6 10 . 20 5 Power 9 | 1 2 . 5 1 Engine 9 | 1 2 . 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 4 . Treads 2 | 2 . . . . Leg 6 | . 2 . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 18 | 2 4 . 10 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . . 8 2 Ballistic Cannon 3 | . 3 . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 3 . 12 8 Power 6 | . 1 . 3 2 Propulsion 4 | . 1 . 2 1 Utility 4 | . . . 1 3 Weapon 9 | . 1 . 6 2 Highest Loss Streak 7 | . 2 . 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 100 92 95 Engine 17 | . 13 14 21 20 Treads 5 | . 15 . . . Leg 19 | . 12 28 21 21 Device 2 | . . . 4 10 Storage 12 | . 14 14 11 10 Protection 7 | . 7 14 6 . Energy Gun 2 | . 7 . . . Ballistic Gun 10 | . 6 . 11 31 Ballistic Cannon 11 | . 11 28 9 . Launcher 2 | . 1 . 5 . Naked Turns . | . . . . . Heaviest Build 27 | 12 17 17 27 23 Greatest Support 40 | 40 40 20 24 24 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 7 Most Carried 8 | 5 5 7 8 7 Average Carried 3 | 2 2 4 4 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 5 | 3 3 5 4 3 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Gunner 9% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 1374 | 151 215 119 738 151 Remotely . | . . . . . Salvage Created 1573 | . 256 96 938 283 Parts 116 | . 15 3 75 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 8 5 31 7 Guns 31 | . 7 . 17 7 Cannons 12 | . 1 5 6 . AOE 8 | . . . 8 . Classes Destroyed 10 | . 3 1 6 . Worker 3 | . . . 2 1 Builder 3 | . . 1 2 . Recycler 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 5 | . 2 . 2 1 Swarmer 21 | . 4 3 11 3 Grunt 20 | . 4 2 12 2 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 7 | . . . 6 1 Best Kill Streak 6 | . 4 3 6 4 Combat Bots Only 5 | . 4 3 5 3 Max Kills in Single Turn 4 | . 1 2 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 3004 | . 623 136 1433 812 Core 565 | . 137 24 224 180 Absorbed by Shields . | . . . . . Redirected to Shielding 84 | . 32 18 34 . Regen/Repaired (Parts) 54 | . 54 . . . Core Remaining (%) 67 | 100 . 35 . . Volleys Fired 171 | . 33 14 83 41 Largest 3 | . 2 2 3 3 Hottest 105 | . 70 70 105 63 Shots Fired 379 | . 61 28 176 114 Gun 273 | . 49 . 110 114 Cannon 89 | . 12 28 49 . Launcher 17 | . . . 17 . Special . | . . . . . Kinetic 337 | . 37 28 158 114 Thermal 25 | . 24 . 1 . Explosive 17 | . . . 17 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 7 8 12 14 Robot Miss Streak 5 | . 4 4 4 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 216 | . 34 16 96 70 Core Hits 115 | . 15 7 67 26 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Destroy 1 | . 1 . . . Blast 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3698 | . 393 290 2255 760 Guns 2026 | . 308 . 958 760 Cannons 853 | . 85 290 478 . Explosions 817 | . . . 817 . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 2702 | . 216 290 1436 760 Thermal 177 | . 177 . . . Explosive 817 | . . . 817 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 1 1 Average Corruption 3 | . 4 5 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 8 7 4 1 Message Errors 10 | . 3 5 2 . Matter Fused 2 | . 2 . . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . 1 1 1 . Parts Fused 1 | . . . 1 . Data Loss (major) 2 | . 2 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 1 1 4 . Impact . | . . . . . Kinetic 6 | . 1 1 4 . Secondary . | . . . . . Self-Inflicted Damage 35 | . . . 35 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 280 | . 118 257 280 37 Average Temperature 63 | . 36 74 94 10 Received Heat Transfer 888 | . 102 51 474 261 Effects 5 | . . 1 4 . Energy Bleed 2 | . . . 2 . Interference 3 | . . 1 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 400 | . 400 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 729 | . 187 167 729 403 Initial 244 | . . 17 65 244 Average 215 | . 87 146 348 325 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 57 | 100 100 100 15 . Level 1 27 | . . . 48 87 Level 2 14 | . . . 33 12 Level 3 . | . . . 2 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 12 5 37 14 Peak Tracking Total 8 | . 5 3 5 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 4 | . . 4 . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 11 | . 7 . 4 . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 22 . 15 . Successful 20 | . 12 . 8 . Failed 17 | . 10 . 7 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 14 . 9 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 9 | . 3 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 . 3 . Record 4 | . 3 . 1 . Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 2 | . 1 . 1 . Dispatch Records 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 6 | . 1 . 5 . Recycle Component 2 | . . . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 10 | . 7 . 3 . Full Trace Events 8 | . 5 . 3 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled 2 | . . . 2 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 2085 | 120 677 270 826 192 Spaces Moved 1091 | 61 402 179 378 71 Core 7 | 7 . . . . Treads 238 | 54 184 . . . Legs 846 | . 218 179 378 71 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 90 Average Speed 133 | 147 138 120 139 90 Slowest Speed 190 | 160 160 120 190 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 72 44 39 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 10 101 . Melee . | . . . . . Projectile . | . . . . . AOE 111 | . . 10 101 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 1425 | 92 468 207 532 126 Wait 41 | 13 6 3 16 3 Move 1087 | 60 401 178 377 71 Hop . | . . . . . Pick Up 58 | 11 12 5 25 5 Fast Attach . | . . . . . Attach 31 | 6 6 . 14 5 Detach . | . . . . . Swap 10 | . 4 . 6 . Drop 22 | 2 6 3 10 1 Fire 171 | . 33 14 83 41 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . 4 . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 13) 121 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 504 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Repaired Propulsion Shielding 725 | -10/Materials | Repaired Lgt. Cannon 751 | -10/Materials | Discovered new exit (range 7) 798 | -10/Materials | Entered Mines 899 | -10/Mines | Found a hidden stash of uninstalled traps 954 | -10/Mines | Learned Materials interactive machine intel 1063 | -10/Mines | Discovered new exit (range 5) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1069 | -9/Materials | Loaded intel: 18 interactive machine locations 1665 | -9/Materials | Lost 3 parts (1p1n1w) 1851 | -9/Materials | Core integrity fell below 50% 1863 | -9/Materials | Lost 4 parts (1p1n2w) 1881 | -9/Materials | Discovered new exit (range 8) 1894 | -9/Materials | Entered Storage 2048 | -9/Storage | Core integrity fell below 20% 2086 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02020_ System corrupted: Hvy. Assault Rifle jammed. 02040_ G-34 Mercenary destroyed. 02040_ Switching to secondary target: Y-45 Defender. 02057_ Lgt. Assault Rifle severed. 02064_ Hvy. Assault Rifle destroyed. 02064_ Lgt. Assault Rifle destroyed. 02067_ K-01 Serf collects debris. 02070_ Heat Sink destroyed. 02071_ Sml. Storage Unit destroyed. 02071_ K-01 Serf collects debris. 02072_ L-31 Rogue destroyed. 02073_ Ion Engine destroyed. 02074_ K-01 Serf collects debris. 02075_ VSS Leg destroyed. 02077_ R-06 Scavenger collects Lgt. Assault Rifle. 02079_ K-01 Serf collects debris. 02082_ G-34 Mercenary destroyed. 02083_ R-06 Scavenger collects Aluminum Leg. 02083_ K-01 Serf collects debris. 02086_ Lgt. Armor Plating destroyed. 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"""??????????????????????## ##?? | | ????????????# "?????????????????????????# #??? | | ????????????# ? ??????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????+ #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedMasterReconstructor Manual? 0 Play Time 00:28:54 Cumulative 6.3 hours Start 2023.08.17 @ 22:02:28 End 2023.08.28 @ 20:24:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4ed881-9a2a-45b3-8f18-a09518d6bdd3