Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 16:50:10 Player: canerib Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (104) 520 Value Destroyed (3102) 3102 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1296) 1296 TOTAL SCORE: 11118 Bonus ------- Follower Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -5 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Makeshift Transmission Jammer Shield Generator Makeshift Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Cloaking Device Hacking Suite Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced Cooling System Makeshift Transmission Jammer Shield Generator Makeshift Hacking Suite Recalibrator [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . Parts Attached 113 | 7 16 . 15 2 8 16 13 5 11 7 . . . 5 6 2 . . Power 20 | 1 3 . 3 . 2 1 2 . 2 2 . . . 1 2 1 . . Engine 12 | 1 2 . 3 . 2 1 1 . . 1 . . . . . 1 . . Core 8 | . 1 . . . . . 1 . 2 1 . . . 1 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 5 . 5 1 4 7 3 2 4 2 . . . 2 . 1 . . Treads 26 | . 4 . 5 1 4 7 3 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 4 2 . . . 2 . 1 . . Utility 26 | 2 3 . 3 . . . 3 3 4 3 . . . 2 3 . . . Device 14 | 1 . . 2 . . . 3 . 4 1 . . . 1 2 . . . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . 3 . 2 . . . 1 1 . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 5 . 4 1 2 8 5 . 1 . . . . . 1 . . . Energy Gun 9 | 1 2 . 1 . 1 2 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 3 . 3 . 1 1 2 . 1 . . . . . . . . . Ballistic Cannon 6 | . . . . 1 . 4 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . Parts Lost 48 | . 2 1 6 2 2 8 3 7 . . . . 6 . 3 6 2 . Power 5 | . . . . . 1 . . . . . . . 2 . . 2 . . Propulsion 15 | . 1 . 1 1 . 2 . 4 . . . . 2 . 2 1 1 . Utility 13 | . 1 . 2 . . 1 . 2 . . . . 2 . 1 3 1 . Weapon 15 | . . 1 3 1 1 5 3 1 . . . . . . . . . . Highest Loss Streak 7 | . 1 1 3 2 1 2 2 7 . . . . 6 . 2 5 3 . To Critical Strikes 2 | . . . . . . . . 1 . . . . . . 1 . . . Average Slot Usage (%) 87 | . 97 99 96 99 98 93 92 45 54 68 73 73 67 36 56 25 7 5 Engine 6 | . 10 . 10 11 8 9 5 . . . 6 6 6 . . . . . Core 2 | . 3 14 . . . . 1 2 1 12 6 6 6 4 7 2 . . Treads 23 | . 16 28 30 32 36 35 27 9 . . . . . . . . . . Wheel 1 | . 10 . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 21 28 33 33 30 8 13 7 1 . Device 9 | . 10 . 10 11 9 7 15 6 7 13 13 13 9 4 8 . . . Storage 8 | . 14 14 11 11 9 9 7 2 . . . . . . . . . . Processor 5 | . . . 10 11 9 9 7 2 . . . . . . . . . . Hackware 3 | . . . . . . . . 10 22 12 13 13 13 17 22 13 6 5 Protection 1 | . 3 14 . . . . . . . . . . . . . . . . Energy Gun 7 | . 13 14 10 11 8 2 5 2 . . . . . . . . . . Ballistic Gun 7 | . 14 13 10 5 9 4 7 4 . . . . . . . . . . Ballistic Cannon 4 | . . . . 4 9 15 8 2 . . . . . . . . . . Peak Build Rating 68 | 7 14 14 17 17 20 30 42 42 44 49 49 49 49 44 68 32 13 5 Average Rating 22 | 5 9 13 14 16 18 23 35 21 32 45 49 49 43 29 50 19 7 5 On Entrance 24 | . 7 14 12 17 16 20 28 42 13 40 49 49 49 12 44 31 13 5 Naked Turns 9 | . . . . . . . . 9 . . . . . . . . . . Heaviest Build 106 | 14 94 94 96 96 99 100 106 105 13 26 26 26 26 6 26 6 . . Greatest Support 82 | 20 40 40 60 60 82 82 80 80 24 30 30 30 30 26 26 13 6 3 Greatest Overweight (x) 27 | 4 9 2 2 1 1 1 2 27 . . . . 1 . . . . . Average Overweight (x) . | . 2 2 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 20 | 7 23 25 25 25 25 25 25 13 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 20 22 23 25 25 25 25 23 5 5 5 5 5 4 5 5 5 5 Average Carried 17 | 1 12 21 18 23 24 24 23 12 4 4 5 5 4 3 4 5 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 20 22 23 23 25 25 23 5 5 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 47% | Mutant 21% | Gunner 14% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Matter Collected 3082 | 285 401 211 338 96 85 745 383 114 30 160 . . 39 . 175 20 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3215 | 102 586 167 687 221 84 880 374 . 30 . . . . . 84 . . . Parts 192 | 4 33 15 45 19 4 39 25 . 3 . . . . . 5 . . . Haulers Intercepted 10 | . 2 . 2 . . 6 . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 82 | . 14 8 15 9 2 19 13 . 1 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Guns 57 | . 14 8 15 9 1 3 6 . 1 . . . . . . . . . Cannons 24 | . . . . . 1 16 7 . . . . . . . . . . . Classes Destroyed 13 | 2 6 . 2 1 . . 1 . . . . . . . 1 . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . 6 . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . . . . . . Swarmer 23 | . 2 6 3 4 . . 8 . . . . . . . . . . . Grunt 39 | . 12 2 7 5 2 9 2 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 16 | . . . 4 . . 10 2 . . . . . . . . . . . Programmer 2 | . . . . . . . 1 . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 2 3 5 4 2 6 4 . 1 . . . . . 1 . . . Combat Bots Only 5 | . 2 3 5 4 2 5 4 . 1 . . . . . 1 . . . Max Kills in Single Turn 2 | 1 2 2 2 1 2 2 1 . 1 . . . . . 1 . . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 767 | . 74 30 85 36 39 142 106 8 21 14 14 . 18 16 63 56 28 17 Missed 278 | . 20 2 27 13 12 40 35 1 11 8 6 . 7 10 33 31 11 11 Damage Taken 7551 | . 618 292 833 327 440 1703 763 336 155 92 133 . 357 137 444 357 410 154 Core 2072 | . 118 18 106 53 32 160 44 238 96 23 31 . 134 24 239 219 383 154 Absorbed by Shields 30 | . . . . . . . . . . . . . 30 . . . . . Regen/Repaired (Parts) 168 | . 78 . 90 . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 45 . 60 . 65 . . 46 . . . 77 . . . . . Volleys Fired 288 | 5 53 17 54 24 4 100 26 . 5 . . . . . . . . . Largest 4 | 2 2 2 2 2 3 3 4 . 1 . . . . . . . . . Hottest 238 | 60 88 88 88 100 123 200 238 . 28 . . . . . . . . . Shots Fired 583 | 10 106 29 97 45 12 207 72 . 5 . . . . . . . . . Gun 399 | 10 106 29 97 44 8 61 39 . 5 . . . . . . . . . Cannon 176 | . . . . 1 4 143 28 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . 3 5 . . . . . . . . . . . Kinetic 364 | 5 53 12 46 21 8 162 52 . 5 . . . . . . . . . Thermal 203 | 5 53 17 51 24 4 30 19 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . 15 1 . . . . . . . . . . . Robot Hit Streak 17 | 3 12 5 16 10 6 16 17 . 3 . . . . . . . . . Robot Miss Streak 9 | 1 7 5 9 5 4 6 5 . 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 5 3 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 428 | 6 80 21 74 37 6 151 45 . 5 . . . . . 3 . . . Core Hits 308 | 3 64 23 76 39 11 62 23 . 5 . . . . . 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . 5 1 . . . . . . . . . . . Burn 3 | . . . . . . 2 1 . . . . . . . . . . . Blast 3 | . . . . . . 3 . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6996 | 70 1033 240 1187 551 162 2647 868 . 97 . . . . . 141 . . . Guns 4158 | 70 1033 240 1073 516 124 602 403 . 97 . . . . . . . . . Cannons 2468 | . . . . 19 38 1970 441 . . . . . . . . . . . Explosions 189 | . . . 114 . . 75 . . . . . . . . . . . . Melee 141 | . . . . . . . . . . . . . . . 141 . . . Ramming 16 | . . . . 16 . . . . . . . . . . . . . . Kinetic 4108 | 11 426 66 415 203 81 2182 627 . 97 . . . . . . . . . Thermal 2410 | 59 607 174 658 332 81 278 221 . . . . . . . . . . . Explosive 189 | . . . 114 . . 75 . . . . . . . . . . . . Electromagnetic 132 | . . . . . . 112 20 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . . . . . . . 141 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 3 3 . 2 . 18 18 . . . . . . . . . Average Corruption 6 | . . . 2 3 . 2 . 8 13 . . . . . . . . . Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 83 | . . . 19 14 . 2 . 3 45 . . . . . . . . . Message Errors 22 | . . . 6 5 . 1 . . 10 . . . . . . . . . Matter Fused 19 | . . . 4 4 . . . . 11 . . . . . . . . . Heat Flow Errors 11 | . . . 3 3 . . . . 5 . . . . . . . . . Energy Discharges 10 | . . . 1 1 . . . 2 6 . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 10 | . . . . 1 . . . 1 8 . . . . . . . . . Data Loss (major) 2 | . . . 1 . . . . . 1 . . . . . . . . . Misfires 2 | . . . 1 . . 1 . . . . . . . . . . . . Alerts 4 | . . . 2 . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 17 | . . . 1 . . 9 . . . . . . . . 7 . . . Projectiles 9 | . . . . . . 9 . . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . . . . . . 7 . . . Knockbacks 49 | . . . . 1 . 40 8 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic 43 | . . . . . . 37 6 . . . . . . . . . . . Secondary 5 | . . . . . . 3 2 . . . . . . . . . . . Self-Inflicted Damage 146 | . . . 68 . . 78 . . . . . . . . . . . . Shots 2 | . . . 1 . . 1 . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 310 392 266 184 108 180 . . 205 5 . . . 10 . . 231 . Average Temperature 76 | . 80 158 41 32 57 62 . . 84 5 . . . 7 . . 131 . Received Heat Transfer 2198 | . 312 93 315 84 279 720 114 . . 45 27 . 20 72 72 27 . 18 Effects 2 | . 1 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . 1 . . . 1 . . . . . . . . . . . Heat Transferred 3818 | 125 830 215 815 420 105 814 494 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Peak Influence 330 | 10 174 200 186 179 85 263 241 61 210 330 304 159 156 103 . . . . Initial 236 | . 6 45 15 54 . 31 95 46 10 102 236 159 111 58 . . . . Average 86 | 2 88 77 68 40 56 150 115 25 18 168 268 159 135 78 . . . . Maximum Alert Level 1 | . . 1 . . . 1 1 . 1 1 1 . . . . . . . Low Security (%) 90 | 100 100 66 100 100 100 75 94 100 99 69 . 100 100 100 . . . . Level 1 9 | . . 33 . . . 24 5 . . 30 100 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 3 . 1 2 1 . 2 4 . . 3 2 . . . . Investigation 5 | . . . . . . 1 . . 1 2 . . . 1 . . . . Extermination 2 | . . . . . . . 1 . 1 . . . . . . . . . Reinforcement 14 | . 3 . 3 . 1 1 . . . 2 . . 3 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Distress Signals 11 | . 4 . 2 . 1 3 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 27 8 30 9 11 31 21 6 15 14 4 . 15 6 18 18 2 4 Peak Tracking Total 10 | . 4 3 5 4 7 7 4 6 10 10 4 . 9 5 10 8 2 4 Tactical Retreats 20 | . . . 1 . . 1 2 . 4 3 . . 2 . 3 4 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Traps Triggered 17 | . 3 . 2 1 . 2 4 . 1 . . . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . . . . . . 1 . . . Most Traps Carried 3 | . . . . 3 3 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Machines Disabled 7 | . . . 2 1 . 3 . . . . . . . . 1 . . . Max in Single Turn 2 | . . . 2 1 . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Machines Accessed 41 | . 7 1 6 1 1 11 6 . . 3 2 2 . . 1 . . . Terminals 25 | . 4 1 4 . . 9 2 . . 1 2 1 . . 1 . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 2 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . Total Hacks 126 | . 23 3 24 1 3 28 19 . . 10 6 3 . . 6 . . . Successful 75 | . 15 . 15 1 1 16 9 . . 7 3 2 . . 6 . . . Failed 51 | . 8 3 9 . 2 12 10 . . 3 3 1 . . . . . . Catastrophic 6 | . 1 . 1 . . 1 2 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 36 | . 13 . 5 . . 7 6 . . 1 4 . . . . . . . Terminals 86 | . 11 3 18 . . 24 12 . . 4 6 2 . . 6 . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . . Repair Stations 9 | . 4 . 2 . 3 . . . . . . . . . . . . . Recycling Units 15 | . 8 . . . . 4 3 . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . 1 . . 3 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 3 . . . . . . . . Terminal Hacks 36 | . 4 . 6 1 . 11 3 . . 2 2 1 . . 6 . . . Record 6 | . . . . . . . . . . . . . . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 3 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . 1 . . 2 . . . . . . . . . . . . Locate Traps 3 | . . . . . . 1 1 . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . 4 . 2 . 1 . . . . . . . . . . . . . Scan Component 4 | . 2 . 1 . 1 . . . . . . . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . . . . 3 . . . . . . . . Insert Component 3 | . . . 2 . . . . . . 1 . . . . . . . . Analyze 4 | . . . 2 . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 7 . 3 . . 3 4 . . 1 1 . . . . . . . Terminals 13 | . 3 . 3 . . 3 2 . . 1 1 . . . . . . . Botnet 13 | . 3 . 3 . . 3 2 . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . 2 . . . . . . . . . . . Reject 3 | . 2 . . . . . 1 . . . . . . . . . . . Mask 3 | . 2 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 1 6 . 1 8 6 . . 3 1 1 . . . . . . Full Trace Events 3 | . . . . . . 1 . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . . . . . Time 84 | . 58 . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Total Allies 6 | . . . . 3 . . . . . . . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . 40 40 . . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . 16 16 . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 3 16 . . . . . . . . . 8 . . . Total Damage 316 | . . . . 14 198 . . . . . . . . . 104 . . . Kills 3 | . . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Turns Passed 10563 | 77 1146 965 1496 1156 297 1816 1456 126 1198 202 48 12 83 54 252 106 55 18 Spaces Moved 5576 | 47 471 287 502 439 113 593 517 127 604 445 184 48 128 137 487 286 125 36 Core 339 | 13 . . . . . . . 109 106 . . . . . . . 75 36 Treads 2630 | . 161 287 502 439 113 593 517 18 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 344 | 34 310 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2263 | . . . . . . . . . 498 445 184 48 128 137 487 286 50 . Fastest Speed 25 | 50 80 320 240 240 236 235 250 50 27 25 25 25 25 34 34 35 35 50 Average Speed 145 | 97 183 320 253 240 239 242 250 90 36 26 25 25 26 34 34 35 44 50 Slowest Speed 1400 | 250 480 320 320 240 240 250 330 1400 50 34 25 25 35 35 37 37 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . 9 4 3 . 3 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 70 68 43 86 12 93 15 83 14 19 34 2 83 5 72 54 24 10 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . 1 . . . . . . . . 2 . . . Known Exits Taken 6 | . 1 1 1 . . 1 . . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 . . . 1 1 . . . 1 . . . . 1 1 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . . . . . . . 5 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 30 | . . . 20 . . 10 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 30 | . . . 20 . . 10 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Gar Fac DSF Fac Upp Upp War Pro Total 7470 | 64 650 309 636 497 132 788 619 136 1567 528 181 47 174 140 554 288 124 36 Wait 1349 | 1 89 4 54 26 4 53 48 4 949 69 2 . 15 . 30 1 . . Move 5511 | 46 470 286 501 438 112 592 517 126 585 437 177 47 122 134 476 285 124 36 Hop 23 | . . . . . . . . . 9 4 2 . 2 1 5 . . . Pick Up 66 | 4 17 2 8 4 2 10 6 . 3 5 . . 2 . 3 . . . Fast Attach 54 | 7 7 . 5 . 2 5 6 3 8 1 . . . 3 5 2 . . Attach 31 | . 2 . 7 2 2 3 4 2 2 4 . . . 2 1 . . . Detach 3 | . . . . . . . . 1 . 2 . . . . . . . . Swap 28 | . 7 . 3 . 4 8 3 . 1 2 . . . . . . . . Drop 50 | 1 5 . 4 2 2 15 6 . 5 4 . . 2 . 4 . . . Fire 288 | 5 53 17 54 24 4 100 26 . 5 . . . . . . . . . Melee 4 | . . . . . . . . . . . . . . . 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 2 . . . . . . 31 . . . . . Rewire 26 | . . . . . . . . . . . . . . . 26 . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 5) 254 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 439 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Identified exit to Mines 1071 | -10/Materials | Repaired Spread Laser 1098 | -10/Materials | Repaired Lgt. Treads 1224 | -10/Materials | Entered Mines 1269 | -10/Mines | Learned location of Storage (-8) 1284 | -10/Mines | Core integrity fell below 50% 2132 | -10/Mines | Discovered exit to Materials (range 5) 2189 | -10/Mines | Entered Materials 2189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2306 | -9/Materials | Identified exit to Mines 2378 | -9/Materials | Repaired Lgt. Treads 3642 | -9/Materials | Lost 3 parts (1u2w) 3685 | -9/Materials | Entered Mines 3728 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3762 | -9/Mines | Learned Materials interactive machine intel 3821 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3895 | -9/Mines | Discovered new exit (range 11) 3937 | -9/Mines | Build established: Scavenger-Mutant 4131 | -9/Mines | Discovered new exit (range 6) 4198 | -9/Mines | Found a hidden stash of uninstalled traps 4246 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4570 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4841 | -9/Mines | Entered Materials 4841 | -8/Materials | Accompanied by 3 allies 4841 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4842 | -8/Materials | Loaded intel: 19 interactive machine locations 4903 | -8/Materials | Discovered new exit (range 15) 5138 | -8/Materials | Entered Storage 5152 | -8/Storage | Build established: Scavenger-Gunner 5178 | -8/Storage | Learned location of Armory (-3) 5704 | -8/Storage | Identified exit to Factory 6248 | -8/Storage | Identified exit to Recycling 6370 | -8/Storage | Build established: Gunner 6954 | -8/Storage | Entered Factory 6954 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7848 | -7/Factory | Discovered new exit (range 11) 8410 | -7/Factory | Sucked down chute 8410 | -7/Factory | Entered Waste 8425 | -7/Waste | EMP discharged 8426 | -7/Waste | Spotted C-40 Crusher 8430 | -7/Waste | Spotted C-40 Crusher 8447 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8452 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8455 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8458 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8464 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8467 | -7/Waste | Crushed by Compactor (1 part destroyed) 8473 | -7/Waste | Spotted C-40 Crusher 8486 | -7/Waste | Spotted C-40 Crusher 8498 | -7/Waste | Lost 7 parts (4n2u1w) 8513 | -7/Waste | Spotted C-40 Crusher 8520 | -7/Waste | Spotted C-40 Crusher 8525 | -7/Waste | EMP discharged 8525 | -7/Waste | System corruption reached 10% 8529 | -7/Waste | Discovered new exit (range 16) 8536 | -7/Waste | Entered Factory 8550 | -7/Factory | Discovered new exit (range 3) 8759 | -7/Factory | Build established: Mutant 9637 | -7/Factory | Core integrity fell below 50% 9734 | -7/Factory | Entered another Factory area 9734 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9936 | -6/Factory | Identified exit to Garrison 9936 | -6/Factory | Entered Garrison 9954 | -6/Garrison | Spotted B-75 Beast 9956 | -6/Garrison | Triggered checkpoint 9961 | -6/Garrison | Discovered new exit (range 10) 9963 | -6/Garrison | Discovered new exit (range 7) 9963 | -6/Garrison | Discovered new exit (range 56) 9963 | -6/Garrison | Discovered new exit (range 62) 9971 | -6/Garrison | Installed Relay Interface Framework 9984 | -6/Garrison | Entered Factory 9996 | -6/Factory | Identified exit to DSF 9996 | -6/Factory | Entered DSF 10006 | -6/DSF | Assembled infested the area 10006 | -6/DSF | Discovered new exit (range 15) 10027 | -6/DSF | Additional patrols routed to DSF 10079 | -6/DSF | Entered Factory 10079 | -5/Factory | Evolved 2 slots: Utility x2 10105 | -5/Factory | Discovered new exit (range 13) 10107 | -5/Factory | Lost 6 parts (2p2n2u) 10133 | -5/Factory | Entered Upper Caves 10171 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10320 | -5/Upper Caves | Lost 3 allies 10333 | -5/Upper Caves | Learned location of Extension (-4) 10333 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 10333 | -5/Upper Caves | Learned Research security intel 10333 | -5/Upper Caves | Learned Research terminal intel 10333 | -5/Upper Caves | Learned Research garrison access intel 10353 | -5/Upper Caves | Attracted the attention of an 0b10 base 10381 | -5/Upper Caves | Discovered new exit (range 11) 10385 | -5/Upper Caves | Entered another Upper Caves area 10387 | -5/Upper Caves | Learned Factory trap positions 10398 | -5/Upper Caves | Build established: Hacker-Mutant 10471 | -5/Upper Caves | Lost 5 parts (1p1n3u) 10489 | -5/Upper Caves | Discovered new exit (range 7) 10491 | -5/Upper Caves | Entered Warlord 10505 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10505 | -5/Warlord | Attacked by Warlord forces 10509 | -5/Warlord | Spotted CB-AD4(B) 10509 | -5/Warlord | Spotted OM-XO1(B) 10510 | -5/Warlord | Core integrity fell below 50% 10525 | -5/Warlord | Core integrity fell below 20% 10538 | -5/Warlord | Discovered new exit (range 15) 10540 | -5/Warlord | Lost 3 parts (1p1n1u) 10546 | -5/Warlord | Entered Proximity Caves 10547 | -4/Proximity Caves | Identified exit to Factory 10551 | -4/Proximity Caves | Spotted B-86 Titan 10564 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- GOAL=ESCAPE 10503_ System quarantine in progress... 10503_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 10505_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 10509_ Triggered Fire Trap. 10509_ Burning plasma bursts from the floor. 10509_ Imp. Cesium-ion Thruster destroyed. 10509_ Hacking Suite destroyed. 10512_ Knocked back. 10519_ System Quarantine Field Array disabled. 10522_ Slug penetrates System Quarantine Field Array. 10538_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Loading 6 Proximity Caves zones... 10552_ Slug penetrates Wall. 10561_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???? #??? #### ??????????????????????????????? | | ????? #?? ??????????????????????????????? | | ????? ## ??????????????????????????????? | | ?????? #???????????????????????????????? | | ??????# ????????????????????????????????? | | ###???# #???####??????????????????????????? | | #### ##?# #??????????????????????????? | | ## #??????????????????????????? | | #? ##?????????????????????????? | | ### #?????????????????????????? | | #????????????????????????????????? | | ###### ##????????????????????????????????? | | ### #????# #?????????????###?????????????????? | | ??######???## #?#####?????### ##????????????????? | | ???????????# ### ##????# #????????????????? | | ???????????## ##???# ##???????????????? | | ??????????# #### ##??# ##??????????????? | | ??????????# #??## #??# #??????????????? | | ??????????## ???## #### #???????????????? | | ???????????# ????# ## #????????????????? | | ???????????# ???# #????????????????? | | ??????????? ???## ##????????????????? | | ?????????? ????### ###?????????????????? | | ????????? ?????## ;#???????????????????? | | ????????? ????##; ##???????????????????? | | ???????? ????#; @ #????????????????????? | | ??????? BB ???????????????? | | ??????? ###### BB ## ??????????? | | ??????????????# $ #?## ####### ?????????? | | ??????????????#########???###?????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 21 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSigixKinecellerator Manual? 0 Play Time 01:15:05 Cumulative 94.4 hours Start 2025.03.31 @ 12:19:58 End 2025.03.31 @ 16:50:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e9983e2-1cf3-446d-914a-a5608fa2d31e