Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.18 @ 17:49:15 Player: LU-1G1 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (505) 505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1950 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 125/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (560) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Airjet Airjet Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Small Storage Unit Medium Storage Unit Large Storage Unit Signal Interpreter Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster EMP Blaster EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Weapon Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Airjet Airjet Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit Small Storage Unit Medium Storage Unit Large Storage Unit Signal Interpreter Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster EMP Blaster EMP Blaster EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Weapon Shielding Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 3 18 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel 5 | . . 5 . Hover 1 | . . 1 . Flight . | . . . . Utility 7 | 1 1 5 . Device . | . . . . Storage 5 | 1 1 3 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . . 2 3 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 93 | . 97 93 79 Engine 11 | . 14 11 8 Treads 18 | . 28 15 11 Wheel 10 | . . 12 16 Storage 17 | . 25 15 11 Processor 5 | . . 6 11 Protection 7 | . . 10 . Ballistic Gun 7 | . 23 2 22 Ballistic Cannon 15 | . 3 19 . Naked Turns . | . . . . Heaviest Build 96 | 10 36 96 93 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 9 | . . 9 4 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 18 | 6 13 20 25 Most Carried 25 | 4 15 25 25 Average Carried 15 | 1 9 18 25 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 4 15 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 610 | 244 18 348 . Remotely . | . . . . Salvage Created 402 | . . 371 31 Parts 35 | . . 33 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 16 | . . 15 1 Guns 1 | . . . 1 Cannons 15 | . . 15 . Classes Destroyed 8 | . . 7 1 Worker 2 | . . 2 . Builder 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 5 | . . 5 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Demolisher 1 | . . . 1 Best Kill Streak 5 | . . 5 1 Combat Bots Only 5 | . . 5 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1241 | . . 787 454 Core 400 | . . 240 160 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 48 | . . 42 6 Largest 2 | . . 2 2 Hottest 78 | . . 78 46 Shots Fired 91 | . . 79 12 Gun 16 | . . 4 12 Cannon 75 | . . 75 . Launcher . | . . . . Special . | . . . . Kinetic 91 | . . 79 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . 7 7 Robot Miss Streak 7 | . . 7 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 54 | . . 45 9 Core Hits 28 | 1 . 23 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1149 | 3 . 1027 119 Guns 162 | . . 43 119 Cannons 984 | . . 984 . Explosions . | . . . . Melee . | . . . . Ramming 3 | 3 . . . Kinetic 1146 | . . 1027 119 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | 2 . . . Targets Rammed 2 | 2 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 223 | . . 223 . Average Temperature 73 | . . 73 . Received Heat Transfer 249 | . . 249 . Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 305 | . 19 305 129 Initial 114 | . . 7 114 Average 103 | . 8 138 117 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 82 100 Level 1 12 | . . 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . . 24 2 Peak Tracking Total 5 | . . 5 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 12 . Successful 11 | . 3 8 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 4 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Part Schematic 2 | . 2 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 1 | . 1 . . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 84 | . . 84 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1063 | 77 194 752 40 Spaces Moved 442 | 40 111 274 17 Core 2 | 2 . . . Treads 263 | 38 111 114 . Legs . | . . . . Wheels 177 | . . 160 17 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 140 Average Speed 170 | 154 160 179 140 Slowest Speed 560 | 160 160 560 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 16 25 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 662 | 51 128 460 23 Wait 89 | . . 89 . Move 439 | 39 110 273 17 Hop . | . . . . Pick Up 37 | 4 12 21 . Fast Attach 15 | 6 3 6 . Attach 2 | . . 2 . Detach 1 | . . 1 . Swap 10 | . . 10 . Drop 19 | . 3 16 . Fire 48 | . . 42 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | 2 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 385 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Repaired Lgt. Treads 682 | -9/Materials | Repaired Imp. Light Cannon 709 | -9/Materials | Repaired Lgt. Treads 886 | -9/Materials | Core integrity fell below 50% 1024 | -9/Materials | Entered Mines 1025 | -9/Mines | Assembled infested the area 1030 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1057 | -9/Mines | Met a Derelict bent on vengeance 1060 | -9/Mines | Core integrity fell below 20% 1064 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 01030_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01047_ 4F-RS3(h) destroyed. 01047_ Wheel destroyed. 01052_ The unstable cave ceiling collapses. 01053_ Imp. Ion Engine destroyed. 01054_ D-53 Grenadier destroyed. 01054_ Switching to secondary target: D-53 Grenadier. 01054_ R-06 Scavenger collects Cmb. Airjet. 01055_ The unstable cave ceiling collapses. 01055_ U-05 Engineer lays Concrete. 01059_ The unstable cave ceiling collapses. 01059_ U-05 Engineer lays Concrete. 01060_ U-05 Engineer builds a Wall. 01060_ U-05 Engineer lays Concrete. 01062_ Wheel destroyed. 01063_ The unstable cave ceiling collapses. 01064_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ????????????????## ?????####????????????????? | | ???????????????## ???## ##???????????????? | | ???????????????# ### #???????????????? | | ??????????????# #???????????????? | | ?????????????? #???????????????? | | ?????????????? #### #???????????????? | | ????????????????????????????## #???????????????? | | ?????????????????????????????## ##??????????????? | | ?????????????????????????????## ##?????????????? | | ???????????????????????????### ##????????????? | | ???????????????????????????# #????????????? | | ??????????????????????????## #????????????? | | ??????????????????????##### ## #????????????? | | ??????????????????????# #### #????????????? | | ??????????????????????# ### #??? ???????????? | | ?????????????????????## ### #???# #?????????? | | ??????????????????#### #?#??### #?????????? | | ??????????????????# # #????? #?????????? | | ??????????????????# #?????? #?????????? | | ??????????????????# #?????? #?????????? | | ??????????????????# * @ #????????#?????????? | | ?????????????????# u #??????????????????? | | ?????????????????# d # #??????????????????? | | ?????????????????# %u= # #??????????????????? | | ?????????????????# ## # ###??????????????????? | | ????????????????# ??#######????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeAerolevShredder Manual? 0 Play Time 00:10:41 Cumulative 430.5 hours Start 2021.10.18 @ 17:38:32 End 2021.10.18 @ 17:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 195 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9b67ef2-5851-4af3-bb3f-6a3399344dd1