Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 20:02:24 Player: LightKnight Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (21) 105 Value Destroyed (724) 724 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 8817 Bonus ------- Follower Combat Kills 68 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 137/300 Energy 97/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor Makeshift ECM Suite Improved Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Sensor Array Experimental Sensor Array Plasma Cannon Plasma Cutter DRS Beacon [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Improved Terrain Scan Processor Device Makeshift ECM Suite Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Scrap Shield Weapon Power Sword Energy Gun Subdweller Laser Ballistic Gun Battle Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Slots Evolved 14 | . . . . 4 . . . 4 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . 1 1 . . . . 1 . . . . Utility 9 | . . . . 3 . . . 3 1 . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 93 | . 1 2 11 2 8 2 11 9 5 . 4 1 . 8 3 . 19 7 Power 8 | . . . 2 . . . 2 . 1 . . . . . . . 2 1 Engine 5 | . . . 2 . . . 2 . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 Propulsion 23 | . . . 2 . 3 . . 5 2 . 1 . . 2 . . 5 3 Treads 2 | . . . 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 2 . . 3 . Flight 16 | . . . . . 3 . . 5 2 . 1 . . . . . 2 3 Utility 44 | . 1 . 3 2 5 2 6 4 2 . 2 . . 5 1 . 10 1 Device 25 | . . . 2 . 1 2 3 3 2 . 2 . . 4 1 . 4 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . 4 . 1 1 . . . . . . . . 6 . Hackware 4 | . . . . 1 . . 2 . . . . . . 1 . . . . Protection 3 | . 1 . 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 18 | . . 2 4 . . . 3 . . . 1 1 . 1 2 . 2 2 Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 2 . . . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 2 . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 1 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . . . . . . . 1 . Parts Lost 49 | . . 1 8 . . 1 . 1 14 1 . 4 . 1 5 . 8 5 Power 4 | . . . 1 . . . . . 2 . . . . . . . 1 . Propulsion 16 | . . . 2 . . . . . 6 . . 1 . 1 1 . 3 2 Utility 22 | . . . 2 . . 1 . 1 6 1 . 2 . . 2 . 4 3 Weapon 7 | . . 1 3 . . . . . . . . 1 . . 2 . . . Highest Loss Streak 10 | . . 1 6 . . 1 . 1 9 10 . 3 . 1 4 . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 95 100 82 31 39 53 86 93 67 8 6 9 . 23 13 5 24 44 Engine 6 | . 14 14 12 . . . 7 6 3 . . . . . . . . . Treads 6 | . . . 26 11 . . . . . . . . . . . . . . Leg 3 | . 28 28 1 . . . . . . . . . . . . . . . Flight 10 | . . . . . 16 27 27 26 22 . . 1 . . . . 2 7 Device 9 | . . . 1 5 . 4 21 34 18 . 1 3 . 14 6 . 2 3 Storage 2 | . 14 14 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . 22 21 10 11 11 5 . . . . . . 5 21 Hackware 3 | . . . . 3 . . 7 6 5 2 . . . 2 5 5 4 4 Protection 4 | . 9 14 12 5 . . . . . . . . . . . . . . Energy Gun 5 | . 28 18 13 . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 11 . . . . . . . . . . . . . . . Launcher 1 | . . 9 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 5 . . 5 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 6 4 . 3 4 . . . . . . Peak Build Rating 66 | . 7 9 13 13 25 18 42 66 64 16 16 20 3 41 38 5 65 60 Average Rating 23 | . 6 8 10 7 13 16 34 62 46 8 8 9 3 28 17 5 39 43 On Entrance 16 | 6 6 7 8 6 1 18 16 42 61 16 3 16 3 3 38 5 5 52 Naked Turns 173 | . . . . 35 5 . . . . 24 8 2 70 29 . . . . Heaviest Build 29 | 12 15 17 29 20 . 1 23 26 24 . 3 6 . 19 12 . 24 22 Greatest Support 40 | 20 20 20 40 40 15 15 15 31 29 3 7 7 3 17 10 3 26 18 Greatest Overweight (x) 3 | . . . . . . . 1 . . . . 1 . 2 3 . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 3 5 5 5 5 5 5 5 5 5 5 5 3 5 4 Average Carried 5 | . 6 7 5 2 4 5 4 4 4 4 4 3 5 4 3 3 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 4 3 5 5 5 5 5 5 5 5 5 5 3 3 3 3 Class Distribution -------------------- 64% | Mutant 16% | Assassin 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Assassin | -8/Scraptown Ninja | -6/Factory Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Matter Collected 997 | 200 . 58 143 . 76 . 106 . 22 . . 1 42 23 65 . 194 67 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 574 | . . 112 237 . . . . . 48 . . . . 20 44 . 46 67 Parts 49 | . . 8 19 . . . . . 3 . . . . 3 2 . 8 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 12 . . 4 . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Combat Hostiles Destroyed 18 | . . 5 6 . . . . . 2 . . . . . 2 . 1 2 Melee 4 | . . . . . . . . . 2 . . . . . . . . 2 Guns 8 | . . 2 6 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . 2 . . . AOE 3 | . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 7 | . . 2 1 . . . . . . . . . . 1 . . 3 . Worker 1 | . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 . Swarmer 9 | . . 3 . . . . . . 2 . . . . . 2 . . 2 Grunt 2 | . . 2 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . Best Kill Streak 3 | . . 3 2 . . . . . 1 . . . . 1 2 . 1 2 Combat Bots Only 3 | . . 3 2 . . . . . 1 . . . . . 2 . 1 2 Max Kills in Single Turn 3 | . . 3 1 . . . . . 1 . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Hostile Shots Fired 630 | . . 19 72 18 29 8 . 3 74 2 19 37 . 14 168 . 82 85 Missed 250 | . . 5 18 8 16 2 . 2 36 1 9 15 . 5 69 . 36 28 Damage Taken 7489 | . . 232 1317 154 171 93 . 41 680 39 172 494 . 253 1574 . 956 1313 Core 3611 | . . 28 167 127 140 62 . . 191 39 152 362 . 92 935 . 253 1063 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . . 22 . . . 40 100 . . . . 25 . . 10 . . Volleys Fired 70 | . . 11 50 1 . . . . . . . . . 2 6 . . . Largest 2 | . . 2 2 1 . . . . . . . . . 1 2 . . . Hottest 132 | . . 90 100 100 . . . . . . . . . 66 132 . . . Shots Fired 113 | . . 22 77 1 . . . . . . . . . 2 11 . . . Gun 92 | . . 19 73 . . . . . . . . . . . . . . . Cannon 13 | . . . . . . . . . . . . . . 2 11 . . . Launcher 3 | . . 3 . . . . . . . . . . . . . . . . Special 5 | . . . 4 1 . . . . . . . . . . . . . . Kinetic 50 | . . . 37 . . . . . . . . . . 2 11 . . . Thermal 50 | . . 11 38 1 . . . . . . . . . . . . . . Explosive 3 | . . 3 . . . . . . . . . . . . . . . . Electromagnetic 10 | . . 8 2 . . . . . . . . . . . . . . . Robot Hit Streak 25 | . . 8 25 . . . . . . . . . . 1 4 . . . Robot Miss Streak 7 | . . 6 3 1 . . . . . . . . . . 7 . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 83 | . . 13 56 . . . . . 4 . . . . 1 3 . 3 3 Core Hits 35 | . . 8 16 . . . . . 2 . . . . 2 2 . 2 3 Critical Kills 2 | . . . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 6 | . . . . . . . . . . . . . . 1 2 . 2 1 Destroy 3 | . . . . . . . . . . . . . . 1 2 . . . Impale 3 | . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 49 | . . . . . . . . 2 14 . . 10 . . . . 9 14 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . 2 14 . . 10 . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . 9 14 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1676 | . . 296 756 . 5 . . . 187 . . . . 27 80 . 153 172 Guns 916 | . . 160 756 . . . . . . . . . . . . . . . Cannons 102 | . . . . . . . . . . . . . . 23 79 . . . Explosions 135 | . . 135 . . . . . . . . . . . . . . . . Melee 441 | . . . . . . . . . 187 . . . . . . . 133 121 Ramming 82 | . . 1 . . 5 . . . . . . . . 4 1 . 20 51 Kinetic 443 | . . . 341 . . . . . . . . . . 23 79 . . . Thermal 483 | . . 90 393 . . . . . . . . . . . . . . . Explosive 135 | . . 135 . . . . . . . . . . . . . . . . Electromagnetic 92 | . . 70 22 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . . . . . . 187 . . . . . . . . . Piercing 254 | . . . . . . . . . . . . . . . . . 133 121 Highest Corruption 20 | . . . . . 5 6 6 1 3 12 12 20 20 . . . 7 13 Average Corruption 9 | . . . . . 4 5 6 1 3 8 12 17 20 . . . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . 2 6 . . . 2 11 6 3 . . . 8 5 Message Errors 16 | . . . . . 2 3 . . . 2 3 2 . . . . 3 1 Matter Fused 14 | . . . . . . 1 . . . . 6 2 2 . . . 2 1 Heat Flow Errors 3 | . . . . . . . . . . . . 1 1 . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . 2 . . . . . 1 . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 68 | . . . . . . . . . 27 . . . . . . . 5 36 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 68 | . . . . . . . . . 27 . . . . . . . 5 36 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . 63 . . 2 . . . . . . . . 2 . . 9 24 Shots 2 | . . 2 . . . . . . . . . . . . . . . . Rammed 16 | . . . . . 1 . . . . . . . . 1 1 . 2 11 Targets Rammed 19 | . . 3 . . 1 . . . . . . . . 1 1 . 2 11 Kicked 3 | . . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 184 | . . 174 13 . 8 . . . 9 . . 155 116 25 55 . 184 . Average Temperature 45 | . . 66 3 . 8 . . . 9 . . 95 76 21 32 . 102 . Received Heat Transfer 864 | . . 69 99 54 63 18 . . 117 . 30 45 . . 93 . 66 210 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 905 | . . 259 646 . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Peak Influence 454 | . 7 125 . 137 454 201 . 17 165 51 105 . . 65 . . 385 327 Initial 177 | . . 2 . . 57 177 . . 2 36 28 . . 50 . . 168 133 Average 115 | . 3 74 . 33 182 188 . 4 64 40 64 . . 45 . . 258 212 Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . 1 1 Low Security (%) 82 | . 100 100 . 100 64 89 . 100 100 100 100 . . 100 . . 22 51 Level 1 17 | . . . . . 26 10 . . . . . . . . . . 77 48 Level 2 . | . . . . . 9 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 2 4 . . 1 1 . 2 . . 1 . . 3 . Investigation 2 | . . . . . 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 9 | . . . . 2 1 . . 1 . . 2 . . 1 . . 2 . Assault 2 | . . . . . 2 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Distress Signals 3 | . . . . . 1 . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 176 | . . 5 12 10 28 1 . 5 17 6 12 13 . 5 26 . 18 18 Peak Tracking Total 16 | . . 3 4 8 16 1 . 4 7 6 4 5 . 4 10 . 7 16 Tactical Retreats 27 | . . . 1 1 2 1 . . 3 . 4 2 . . 6 . 6 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Traps Triggered 11 | . . . 2 . 1 . . 1 2 . . . . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Machines Disabled 4 | . . 1 . . 1 . . . 1 . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Machines Accessed 39 | . 1 1 . 2 6 6 2 3 3 . 4 1 . 1 . . 7 2 Terminals 33 | . 1 1 . 2 6 6 . 2 2 . 4 . . 1 . . 6 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 87 | . 1 3 . 4 15 19 6 4 9 . 9 1 . 1 . . 11 4 Successful 33 | . 1 . . 1 5 8 6 1 5 . 1 1 . . . . 2 2 Failed 53 | . . 3 . 3 10 10 . 3 4 . 8 . . 1 . . 9 2 Catastrophic 14 | . . 1 . . 2 1 . 1 . . 2 . . 1 . . 5 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 42 | . . 3 . 4 15 9 . . 1 . 2 . . 1 . . 7 . Terminals 75 | . 1 3 . 4 15 19 . 3 6 . 9 . . 1 . . 10 4 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . Terminal Hacks 24 | . 1 . . . 2 7 6 1 3 . 1 1 . . . . . 2 Record 5 | . . . . . . . 5 . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . . . . 1 3 1 . . 1 . . . . . . . 1 . Terminals 7 | . . . . 1 3 1 . . 1 . . . . . . . 1 . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . . . . . 3 1 . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 . 2 6 5 . 2 2 . 4 . . 1 . . 6 1 Full Trace Events 5 | . . . . . 1 2 . . . . . . . . . . 1 1 Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Total Allies 12 | . . . . . 12 . . . . . . . . . . . . . Largest Group 12 | . . . . . 12 . . . . . . . . . . . . . Highest-Rated Group 235 | . . . . . 235 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 1 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 1 . . . Ally Attacks 72 | . . . . . 72 . . . . . . . . . . . . . Total Damage 1089 | . . . . . 1089 . . . . . . . . . . . . . Kills 11 | . . . . . 11 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . . . 1 . . . 1 . . Drone Launches 4 | . . . . . . . . . . . . . . 2 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Turns Passed 6791 | . 65 754 1621 85 120 215 1871 171 302 44 279 156 70 140 176 74 419 229 Spaces Moved 8463 | 1 53 575 1096 79 268 422 2211 398 667 85 539 242 140 201 288 148 771 279 Core 1766 | . . . 238 53 73 . . . 1 85 479 174 140 58 223 148 64 30 Treads 814 | . . . 788 26 . . . . . . . . . . . . . . Legs 699 | 1 53 575 70 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 509 | . . . . . . . . . . . . . . 143 65 . 301 . Flight 4675 | . . . . . 195 422 2211 398 666 . 60 68 . . . . 406 249 Fastest Speed 28 | 120 120 120 50 50 34 34 34 31 28 50 45 45 50 40 40 50 40 34 Average Speed 64 | 120 120 120 133 86 38 34 58 31 32 50 49 51 50 50 48 50 45 45 Slowest Speed 200 | 120 120 120 160 160 50 34 104 34 50 50 50 100 50 150 200 50 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . 7 8 4 7 29 . . . . . . . 14 6 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 2 19 100 51 16 63 97 93 12 18 78 20 45 23 9 59 16 38 38 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . 2 . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . . . 1 . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . . Scrap Searched 12 | . . 1 6 . . . 4 . . . . . 1 . . . . . Spaces Dug 20 | . . . . . . . . 2 . . . 8 . . . . 6 4 Terrain Destroyed 77 | . . 51 . 1 . . . 2 . . . 8 . . 5 . 6 4 Melee 20 | . . . . . . . . 2 . . . 8 . . . . 6 4 Projectile 6 | . . . . 1 . . . . . . . . . . 5 . . . AOE 51 | . . 51 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Fac Was Fac Upp Upp Fac Upp Upp Res Gar Total 9478 | . 54 617 1174 91 274 484 2781 435 703 86 550 257 139 234 311 147 796 345 Wait 762 | . . 21 2 9 2 68 546 27 41 . 3 1 . 9 11 . 4 18 Move 8305 | . 52 574 1095 78 253 405 2204 383 612 84 538 240 139 200 287 147 745 269 Hop 65 | . . . . . 7 8 2 7 26 . . . . . . . 11 4 Pick Up 29 | . 1 4 4 1 2 . 8 1 1 1 3 2 . . . . 1 . Fast Attach 62 | . 1 . 6 1 7 2 6 4 4 . 2 . . 7 1 . 17 4 Attach 27 | . . 1 5 1 1 . 4 3 1 . 2 1 . 1 2 . 2 3 Detach 16 | . . . 1 . 1 1 3 2 1 . . . . 1 . . 3 3 Swap 4 | . . 1 . . . . 1 2 . . . . . . . . . . Drop 31 | . . 2 9 . . . 6 4 1 1 2 1 . . 3 . 2 . Fire 70 | . . 11 50 1 . . . . . . . . . 2 6 . . . Melee 49 | . . . . . . . . 2 14 . . 10 . . . . 9 14 Ram 16 | . . . . . 1 . . . . . . . . 1 1 . 2 11 Kick 3 | . . 3 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 1 . 13 . . . 17 Rewire 4 | . . . . . . . . . 2 . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 2 . . . 1 . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 66 | -10/Materials | Entered Mines 73 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 155 | -10/Mines | Discovered new exit (range 6) 157 | -10/Mines | Discovered new exit (range 10) 161 | -10/Mines | Learned location of Storage (-8) 228 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 231 | -10/Mines | Found Prototype Device 309 | -10/Mines | Build established: Mutant 811 | -10/Mines | Discovered new exit (range 9) 820 | -10/Mines | Entered Subcaves 850 | -10/Subcaves | Discovered new exit (range 13) 930 | -10/Subcaves | Core integrity fell below 50% 964 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 992 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 992 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1207 | -10/Subcaves | Discovered new exit (range 5) 2286 | -10/Subcaves | Ambushed by Subdweller buried in earth 2441 | -10/Subcaves | Entered Materials 2441 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2491 | -8/Materials | Released all parts (6) 2511 | -8/Materials | Discovered new exit (range 11) 2526 | -8/Materials | Entered Storage 2530 | -8/Storage | Met a pair of Derelict thieves 2577 | -8/Storage | Identified Exp. Sensor Array 2611 | -8/Storage | Identified exit to Recycling 2614 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2645 | -8/Storage | Used back door to open Recycling access 2646 | -8/Storage | Entered Recycling 2734 | -8/Recycling | Core integrity fell below 50% 2740 | -8/Recycling | Discovered new exit (range 15) 2814 | -8/Recycling | Scanned before Scraplab entrance 2858 | -8/Recycling | Entered Scraplab 2861 | -8/Recycling | Discovered new exit (range 2) 2861 | -8/Recycling | Entered Scraptown 2862 | -8/Scraptown | System corruption cleaned by C-Scrubber 2936 | -8/Scraptown | Discovered new exit (range 13) 2940 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2952 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2953 | -8/Scraptown | Learned location of Testing (-2) 2973 | -8/Scraptown | Visited SPCMW 2984 | -8/Scraptown | Visited Red Mages 3011 | -8/Scraptown | Visited Cave Peace 3023 | -8/Scraptown | Visited Assassins FH 3031 | -8/Scraptown | Visited Comm Corps 3044 | -8/Scraptown | Visited IN-MT5's Study 3048 | -8/Scraptown | Visited Symbiants 3091 | -8/Scraptown | Visited UFD Registry 3091 | -8/Scraptown | Registered with UFD as "Cogkit" 3098 | -8/Scraptown | Visited Science Guys 3113 | -8/Scraptown | Visited Science Testing Area 3119 | -8/Scraptown | Visited Curators Association 3163 | -8/Scraptown | Visited Abandonware Association 3166 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 3166 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3174 | -8/Scraptown | Visited Derelict Rescue Squad 3177 | -8/Scraptown | Found DRS Beacon 3184 | -8/Scraptown | Visited Scrap Suit Storage 3192 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3195 | -8/Scraptown | Found DCF Scrap (31 items) 3226 | -8/Scraptown | Discovered new exit (range 5) 3253 | -8/Scraptown | Visited Junk Repository 3264 | -8/Scraptown | Visited LU-1G1's Boring Crew 3285 | -8/Scraptown | Visited Observation Area 3930 | -8/Scraptown | Build established: Assassin 4732 | -8/Scraptown | Entered Factory 4732 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4878 | -6/Factory | Discovered new exit (range 19) 4903 | -6/Factory | Entered another Factory area 4903 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4974 | -5/Factory | Lost 6 parts (1p2n3u) 5110 | -5/Factory | Identified exit to Upper Caves 5205 | -5/Factory | Sucked down chute 5205 | -5/Factory | Entered Waste 5220 | -5/Waste | EMP discharged 5220 | -5/Waste | System corruption reached 10% 5221 | -5/Waste | Spotted C-40 Crusher 5225 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5227 | -5/Waste | Spotted C-40 Crusher 5228 | -5/Waste | Spotted C-40 Crusher 5240 | -5/Waste | Spotted C-40 Crusher 5241 | -5/Waste | Spotted C-40 Crusher 5241 | -5/Waste | Spotted C-40 Crusher 5245 | -5/Waste | Discovered new exit (range 10) 5249 | -5/Waste | Entered Factory 5256 | -5/Factory | Lost 10 parts (1p4n5u) 5374 | -5/Factory | Spotted B-75 Beast 5524 | -5/Factory | Discovered exit to Upper Caves (range 5) 5528 | -5/Factory | Entered Upper Caves 5542 | -5/Upper Caves | Spotted B-75 Beast 5566 | -5/Upper Caves | Crushed by falling debris 5574 | -5/Upper Caves | Activated DRS Beacon 5591 | -5/Upper Caves | Core integrity fell below 50% 5592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5621 | -5/Upper Caves | Lost 3 parts (1n2u) 5681 | -5/Upper Caves | Discovered new exit (range 6) 5684 | -5/Upper Caves | Entered another Upper Caves area 5748 | -5/Upper Caves | Discovered new exit (range 13) 5754 | -5/Upper Caves | Entered Factory 5754 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5755 | -4/Factory | Identified exit to Armory 5807 | -4/Factory | Discovered new exit (range 47) 5859 | -4/Factory | Build established: Mutant 5894 | -4/Factory | Entered Upper Caves 6019 | -4/Upper Caves | Core integrity fell below 50% 6022 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6035 | -4/Upper Caves | Lost 4 parts (2u2w) 6053 | -4/Upper Caves | Core integrity fell below 20% 6065 | -4/Upper Caves | Discovered new exit (range 14) 6070 | -4/Upper Caves | Entered another Upper Caves area 6080 | -4/Upper Caves | Learned location of Armory (-4) 6141 | -4/Upper Caves | Discovered new exit (range 7) 6144 | -4/Upper Caves | Entered Research 6144 | -3/Research | Evolved 2 slots: Utility x2 6264 | -3/Research | Spotted B-86 Titan 6336 | -3/Research | Lost 3 parts (2n1u) 6470 | -3/Research | Lost 4 parts (1p1n2u) 6562 | -3/Research | Identified exit to Garrison 6563 | -3/Research | Entered Garrison 6573 | -3/Garrison | Triggered checkpoint 6762 | -3/Garrison | Core integrity fell below 50% 6784 | -3/Garrison | Core integrity fell below 20% 6789 | -3/Garrison | System corruption reached 10% 6792 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06775_ Field strength at 82. 06777_ Stasis field depleted. 06777_ Triggered Stasis Trap. 06777_ A bubble of rippling energy engulfs the area. 06777_ Stasis field depleted. 06783_ Stasis Canceller destroyed. 06783_ Slammed into G-67 Veteran. 06788_ Broken Imp. Terrain Scan Processor blown off. 06788_ Imp. Terrain Scan Processor blown off. 06788_ E-15 Imp destroyed. 06788_ Slammed into G-67 Veteran. 06788_ Imp. Terrain Scan Processor destroyed. 06788_ System corrupted by crushing effect (+5). 06789_ System corrupted: Component data lost. 06790_ Penetrated by Slug. 06790_ Slug penetrates H-77 Assassin. 06791_ Slammed into H-77 Assassin. 06791_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????+??????????????????????????????????????????? | | ??????????????????????????????????????????????+??? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####?#""""## | | ??????????????????????????????????????# | | ????????????????????????????+????????? ? | | ????????????????????????????+????????? ? | | ??????????????????????????????????????# ?# ## | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????# ## ## | | ????????????????????????????########### ## ## | | ????????????????????????????# | | ????????????????????????????# | | ????#######?????????????????# #??+???# | | ????# #?????????????????# #??????## ##""""## | | ????# #?????????????###?# #???????# #??????? | | ????# ###############T### ###?????# #??????? | | ????# lYYYlY g @h ; + #?????## | | ????# = ######### ######### ###?????# #?????# | | ????#=%% #?????#!% #######?# #???????# #?????## | | ????#== #?????# = + ## #####+### #??????? | | ????#/ #?????# ###### ## #??????? | | ????# #?????### #???????# #??????? | | ????# #???????# #???????# ############??????? | | ????# #???????# #???????# #?????????????????? | | ????#######???????# ######??# #?????????????????? | | ??????????????????# +??+ #?????????????????? | | ??????????????????### ##??# #?????????????????? | | ????????????????????"""""#??# #?????????????????? | | ????????????????????######??# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorIntegratedLattice Manual? 0 Play Time 01:18:11 Cumulative 215.7 hours Start 2025.03.26 @ 18:14:11 End 2025.03.26 @ 20:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/0/2/0/0/0/0/0 Lore% 82 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d984e324-b3c9-45a6-8e58-dcff846dbab2