Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 15:31:13 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (191) 955 Value Destroyed (4707) 4707 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-855) -855 TOTAL SCORE: 8547 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 103 Aligned with FarCom 300 Friendly Fire -1595 Cogmind --------- Core Integrity 286/700 Matter 50/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Treads Hacking Suite Thief Drone Bay (3/3) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Scatter Rocket Array Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Armored Treads Combat Airjet Power Amplifier Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Backup Module Improved Field Recycling Unit Thief Drone Bay Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Improved Datajack Plasma Cutter Scythe [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 141 | 6 13 3 . 3 45 42 24 5 Power 14 | 1 2 1 . . 3 3 3 1 Engine 11 | 1 2 1 . . 3 2 2 . Core 2 | . . . . . . 1 1 . Reactor 1 | . . . . . . . . 1 Propulsion 25 | 2 2 . . 2 8 7 4 . Treads 22 | 1 2 . . 1 8 7 3 . Leg . | . . . . . . . . . Wheel 2 | 1 . . . 1 . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 42 | 1 5 . . . 19 13 4 . Device 10 | . 2 . . . 4 2 2 . Storage 11 | 1 3 . . . 5 2 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 21 | . . . . . 10 9 2 . Artifact . | . . . . . . . . . Weapon 60 | 2 4 2 . 1 15 19 13 4 Energy Gun 2 | . . . . . 2 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 34 | 2 4 . . . 10 12 6 . Ballistic Cannon . | . . . . . . . . . Launcher 17 | . . 2 . . 2 4 7 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 3 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 1 . Parts Lost 31 | . 2 2 . 2 6 9 3 7 Power 5 | . 1 . . . . 2 1 1 Propulsion 6 | . . . . 2 . . 1 3 Utility 12 | . . . . . 4 5 1 2 Weapon 8 | . 1 2 . . 2 2 . 1 Highest Loss Streak 7 | . 1 2 . 2 1 2 1 7 Average Slot Usage (%) 98 | . 99 100 100 99 98 96 97 83 Engine 10 | . 13 14 14 14 8 4 11 5 Core 1 | . . . . . . 4 2 . Treads 20 | . 21 28 28 22 17 17 22 19 Wheel 1 | . 6 . . 5 . . . . Device 3 | . 5 . . . 4 2 6 6 Storage 27 | . 22 28 28 28 25 32 30 26 Protection 10 | . . . . . 22 16 6 5 Ballistic Gun 12 | . 27 8 . . 16 16 3 1 Launcher 8 | . . 19 28 24 . . 11 11 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 174 | 13 70 73 73 73 128 146 161 174 Greatest Support 63 | 16 40 40 40 40 42 46 63 60 Greatest Overweight (x) 5 | . 4 1 1 4 4 5 2 2 Average Overweight (x) 2 | . 1 1 1 3 2 2 2 2 Largest Inventory Capacity 36 | 6 20 20 20 20 28 36 36 36 Average Capacity 24 | 5 16 20 20 20 23 32 36 33 Most Carried 36 | 6 20 20 20 20 28 36 36 36 Average Carried 23 | 3 15 19 20 19 22 32 35 33 Final Capacity 36 | 6 20 20 20 20 28 36 36 4 Final Carried 36 | 6 20 20 20 20 28 36 36 4 Class Distribution -------------------- 83% | Hauler-Mutant 9% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Matter Collected 4785 | 279 670 35 30 115 1614 1116 467 459 Remotely . | . . . . . . . . . Salvage Created 7664 | 120 1039 15 41 52 1947 1776 1651 1023 Parts 430 | 8 68 4 3 4 130 101 107 5 Haulers Intercepted 12 | . 2 . . . 6 4 . . Recyclers Shooed 7 | . 2 . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 131 | . 17 3 . 4 47 32 24 4 Melee 2 | . . . . . . 2 . . Guns 87 | . 15 . . . 39 30 3 . AOE 41 | . 2 3 . 4 8 . 20 4 Classes Destroyed 18 | 2 8 . 1 1 2 2 1 1 Worker 10 | . 3 . . . 4 . 3 . Builder 12 | . 1 . . 1 3 . 7 . Tunneler 4 | 3 . . . . . . 1 . Hauler 12 | . 2 . . . 6 4 . . Recycler 8 | 1 2 . . . 1 1 3 . Mechanic 1 | . 1 . . . . . . . Operator 3 | . 1 . . . 1 . 1 . Watcher 7 | . 3 . . . 3 1 . . Swarmer 47 | . 6 3 . . 23 4 11 . Grunt 48 | . 11 . . . 14 16 7 . Brawler 5 | . . . . . 2 1 2 . Protector 1 | . . . . . . 1 . . Sentry 17 | . . . . . 8 9 . . Hunter 2 | . . . . . . 1 1 . Programmer 3 | . . . . . . . 3 . Compactor 4 | . . . . . . . . 4 Zionite 2 | . . . 2 . . . . . Assembled 4 | . . . . 4 . . . . Best Kill Streak 21 | 3 6 3 . 2 7 7 21 2 Combat Bots Only 12 | . 4 3 . 2 4 7 12 2 Max Kills in Single Turn 6 | 1 4 3 2 2 6 1 4 1 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . 2 3 . 2 4 . 3 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Damage Taken 6539 | . 600 27 . 105 2643 1951 757 456 Core 1013 | . 77 . . . 335 187 67 347 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 58 | 100 . . . 69 . 5 . . Volleys Fired 441 | 14 65 1 1 4 192 117 33 14 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 100 | 40 40 60 60 60 80 48 72 100 Shots Fired 839 | 28 129 2 2 8 378 225 51 16 Gun 786 | 28 129 . . . 374 223 32 . Cannon 3 | . . . . . . . . 3 Launcher 50 | . . 2 2 8 4 2 19 13 Special . | . . . . . . . . . Kinetic 773 | 28 129 . . . 361 223 32 . Thermal 3 | . . . . . . . . 3 Explosive 29 | . . 2 2 8 3 1 . 13 Electromagnetic 34 | . . . . . 14 1 19 . Robot Hit Streak 24 | 10 16 9 . 10 19 24 9 6 Robot Miss Streak 9 | 4 4 . . 1 8 3 4 9 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . . . 4 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 588 | 17 87 1 . 6 256 179 28 14 Core Hits 323 | 5 50 3 4 9 113 73 53 13 Critical Hits 6 | . 1 . . . 3 1 . 1 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Melee Attacks 17 | . . . . 3 1 10 . 3 Impact . | . . . . . . . . . Slashing 17 | . . . . 3 1 10 . 3 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13896 | 223 1213 119 131 577 4227 2868 2455 2083 Guns 7856 | 223 1075 . . . 3693 2627 238 . Cannons . | . . . . . . . . . Explosions 5491 | . 138 119 131 251 506 91 2217 2038 Melee 503 | . . . . 308 . 150 . 45 Ramming 46 | . . . . 18 28 . . . Kinetic 7742 | 223 1075 . . . 3579 2627 238 . Thermal 422 | . . . . . 121 . 301 . Explosive 2864 | . . 119 131 251 325 . . 2038 Electromagnetic 2319 | . 138 . . . 174 91 1916 . Impact . | . . . . . . . . . Slashing 503 | . . . . 308 . 150 . 45 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 4 Average Corruption 4 | . . . . . . . 4 4 Corruption Purged 1 | . . . . . . . 1 . Effects 19 | . . . . . . . 16 3 Message Errors 4 | . . . . . . . 3 1 Matter Fused 5 | . . . . . . . 4 1 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 257 | . . . . 148 3 20 81 5 Projectiles . | . . . . . . . . . Explosions 125 | . . . . 16 3 20 81 5 Melee 132 | . . . . 132 . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 260 | . 16 . . 76 23 25 50 70 Shots 12 | . 1 . . 3 1 1 3 3 Rammed 4 | . . . . 1 3 . . . Targets Rammed 4 | . . . . 1 3 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 199 | . 12 . . . 126 164 199 86 Average Temperature 35 | . 5 . . . 26 40 79 39 Received Heat Transfer 2100 | . 228 . . . 945 873 54 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 14 | . . . . . . . 14 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 650 | . . . . . 250 . 400 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 . 9 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Peak Influence 706 | 20 254 137 . 5 706 615 545 241 Initial 297 | . 13 52 . . . 297 168 190 Average 200 | 7 131 66 . 1 224 432 238 207 Maximum Alert Level 3 | . 1 . . . 3 2 2 1 Low Security (%) 61 | 100 93 100 . 100 58 . 53 38 Level 1 18 | . 6 . . . 17 39 42 61 Level 2 18 | . . . . . 21 60 4 . Level 3 . | . . . . . 2 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 6 . . . 3 6 5 . Investigation 6 | . 4 . . . 1 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 9 | . 2 . . . 2 3 2 . Assault 2 | . . . . . . 2 . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Distress Signals 8 | . . . . . 4 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 197 | . 31 9 . 5 77 48 22 5 Peak Tracking Total 7 | . 4 3 2 2 7 6 7 2 Tactical Retreats 14 | . 3 . . . 8 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Traps Triggered 18 | . 6 . . . 1 7 4 . Indirectly 3 | . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Machines Disabled 10 | . 1 1 1 . 1 2 4 . Max in Single Turn 3 | . 1 1 1 . 1 1 3 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Machines Accessed 34 | . 9 . 1 1 10 11 2 . Terminals 26 | . 7 . . . 7 11 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 88 | . 17 . 1 1 27 36 6 . Successful 48 | . 8 . 1 1 15 18 5 . Failed 40 | . 9 . . . 12 18 1 . Catastrophic 9 | . 3 . . . 2 3 1 . Database Lockouts . | . . . . . . . . . Manual 62 | . 22 . 1 . 10 26 3 . Terminals 74 | . 15 . . . 19 36 4 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 26 | . 5 . 1 1 7 9 3 . Part Schematic 2 | . 1 . . . 1 . . . Robot Analysis 7 | . 4 . . . . 3 . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 3 | . . . . 1 . 2 . . Branch Access Points 2 | . . . . . 1 . 1 . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . . 1 2 . . Locate Traps 2 | . . . . . 1 . 1 . Assault Status 1 | . . . . . . 1 . . Recall Assault 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 2 | . . . . . 2 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 13 | . 3 . . . . 9 1 . Terminals 11 | . 1 . . . . 9 1 . Botnet 11 | . 1 . . . . 9 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 . . . 9 11 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Total Allies 5 | . . 3 . . . 2 . . Largest Group 3 | . . 3 2 1 . 2 . . Highest-Rated Group 62 | . . 40 32 16 . 62 . . Highest-Rated Ally 31 | . . 16 16 16 . 31 . . Total Orders 1 | . . . . 1 . . . . STAY 1 | . . . . 1 . . . . Ally Attacks 26 | . . 13 2 . . 11 . . Total Damage 399 | . . 158 27 . . 214 . . Kills 9 | . . 6 1 . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total 7 | . 4 . . . . 3 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Turns Passed 10789 | 152 1363 793 711 1716 2973 2021 873 187 Spaces Moved 4393 | 96 742 430 387 624 1048 664 348 54 Core 1 | 1 . . . . . . . . Treads 3444 | . 380 430 387 176 1005 664 348 54 Legs . | . . . . . . . . . Wheels 948 | 95 362 . . 448 43 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 180 180 140 140 192 200 200 Average Speed 181 | 99 151 180 180 151 205 211 200 200 Slowest Speed 260 | 100 220 180 180 220 220 260 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 5 98 95 70 96 85 79 12 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 25 | . . . . . 11 14 . . Terrain Destroyed 256 | . . 14 8 41 20 14 10 149 Melee 2 | . . . . . 1 1 . . Projectile . | . . . . . . . . . AOE 254 | . . 14 8 41 19 13 10 149 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Total 6331 | 121 858 448 401 1385 1493 1063 471 91 Wait 1148 | . 14 12 12 741 131 174 50 14 Move 4386 | 95 741 429 386 623 1047 663 348 54 Hop . | . . . . . . . . . Pick Up 107 | 6 19 2 1 6 36 29 8 . Fast Attach 42 | 6 6 . . . 11 17 1 1 Attach 27 | . 2 2 . 2 9 6 5 1 Detach 2 | . . . . . 1 . 1 . Swap 72 | . 5 1 . 1 25 19 18 3 Drop 85 | . 6 1 1 4 37 28 7 1 Fire 441 | 14 65 1 1 4 192 117 33 14 Melee 17 | . . . . 3 1 10 . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . 1 3 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 3) 599 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Discovered new exit (range 13) 869 | -10/Materials | Discovered new exit (range 10) 978 | -10/Materials | Build established: Hauler-Mutant 1516 | -10/Materials | Entered Mines 1605 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1700 | -10/Mines | Learned Materials stockpile data 2011 | -10/Mines | Discovered new exit (range 8) 2059 | -10/Mines | Discovered new exit (range 3) 2302 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2302 | -10/Mines | Discovered new exit (range 5) 2309 | -10/Mines | Entered Exiles 2309 | -10/Exiles | Accompanied by 2 allies 2358 | -10/Exiles | Met 8R-AWN 2387 | -10/Exiles | Met EX-HEX 2481 | -10/Exiles | Met EX-DEC 2582 | -10/Exiles | Discovered new exit (range 14) 2713 | -10/Exiles | Met EX-BIN 2746 | -10/Exiles | Aligned with FarCom system 2747 | -10/Exiles | Given EX-Vault access code 2809 | -10/Exiles | Opened EX-Vault 2852 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2882 | -10/Exiles | Exiles lab attacked by MAIN.C 2993 | -10/Exiles | Attacked by the Exiles 3020 | -10/Exiles | Entered Mines 3020 | -9/Mines | Accompanied by 1 ally 3047 | -9/Mines | Learned location of Zion (-7) 3116 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3143 | -9/Mines | Discovered new exit (range 15) 3246 | -9/Mines | Assembled infested the area 4051 | -9/Mines | Learned location of 1 exit from Materials 4125 | -9/Mines | Discovered new exit (range 11) 4272 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4320 | -9/Mines | Found the Drone Emporium 4327 | -9/Mines | Found Prototype Device 4357 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4372 | -9/Mines | Destroyed YI-UF0 4736 | -9/Mines | Entered Materials 4736 | -8/Materials | Evolved 4 slots: Utility x4 4737 | -8/Materials | Identified exit to Factory 4786 | -8/Materials | Identified Thief Drone Bay 5144 | -8/Materials | Build established: Scavenger-Mutant 6117 | -8/Materials | Build established: Hauler-Mutant 6467 | -8/Materials | Discovered exit to Factory (range 10) 6570 | -8/Materials | Core integrity fell below 50% 6871 | -8/Materials | Repaired Hcp. Storage Unit 7296 | -8/Materials | Identified exit to Storage 7709 | -8/Materials | Entered Storage 8255 | -8/Storage | Destroyed 7 combat bots 8574 | -8/Storage | Met a pair of Derelict thieves 9043 | -8/Storage | Core integrity fell below 20% 9536 | -8/Storage | Discovered exit to Factory (range 15) 9695 | -8/Storage | Found Prototype Launcher 9695 | -8/Storage | Identified Scatter Rocket Array 9708 | -8/Storage | Found Scatter Rocket Array 9710 | -8/Storage | Found Scatter Rocket Array 9716 | -8/Storage | Found Scatter Rocket Array 9730 | -8/Storage | Entered Factory 9730 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9764 | -7/Factory | Identified exit to Lower Caves 9987 | -7/Factory | Garrison activated, responded to threat 10594 | -7/Factory | Destroyed 12 combat bots 10603 | -7/Factory | Sucked down chute 10603 | -7/Factory | Entered Waste 10644 | -7/Waste | Spotted C-40 Crusher 10656 | -7/Waste | Destroyed C-40 Crusher 10662 | -7/Waste | Spotted C-40 Crusher 10662 | -7/Waste | Destroyed C-40 Crusher 10703 | -7/Waste | Spotted C-40 Crusher 10721 | -7/Waste | Destroyed C-40 Crusher 10725 | -7/Waste | Spotted C-40 Crusher 10729 | -7/Waste | Destroyed C-40 Crusher 10740 | -7/Waste | Spotted C-40 Crusher 10765 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10768 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10771 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10774 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10777 | -7/Waste | Crushed by Compactor (1 part destroyed) 10787 | -7/Waste | Core integrity fell below 50% 10790 | -7/Waste | Self-destructed Last Messages --------------- 10774_ Adv. EMP Blaster crushed. 10774_ Lgt. Treads crushed. 10774_ Imp. Heat Sink crushed. 10774_ Adv. EMP Blaster crushed. 10774_ Antimatter Reactor crushed. 10774_ Scythe crushed. 10774_ Hcp. Storage Unit crushed. 10777_ Scythe crushed. 10777_ Adv. EMP Blaster crushed. 10777_ Hcp. Storage Unit crushed. 10777_ Hvy. Ion Cannon crushed. 10777_ Hcp. Storage Unit crushed. 10779_ The unstable cave ceiling collapses. 10780_ Lgt. Ion Engine crushed. 10780_ Adv. Sensor Array crushed. 10780_ System Shield crushed. 10780_ Adv. EMP Blaster crushed. 10781_ The unstable cave ceiling collapses. 10781_ Imp. Datajack crushed. 10783_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# ????????? ?????????????? | | ?????????????????????# #??????? ???????????? | | ?????????????????????# #??????? #??????????? | | ???????????????????### ######## ####???????? | | ???????????????????# ???????? | | ???????????????????# [ ???????? | | ???????????????????# ? C ????????? | | ???????????????????? ?? /?????????? | | ?????????????????????# #### ??????????? | | ???????############??# # # ??????????? | | ???????# #??# # # # ??????????? | | ???????# #??# ## # # ?????????? | | ???????# #### = # ###### ?? | | ???????# !=!!! ? | | ???????# [|]!! ? | | ???????# ]]*@CC= ? | | ???????# !]!CC ? | | ???????# #### !!![## # # #####???? | | ???????# ! #??# [ ## # ?????????? | | ???????# #??# # # ?????????? | | ???????############??# # # # ??????????? | | ?????????????????????# ## # ??????????? | | ????????????????????? ### ?????????? | | ???????????????????? #??## # ????????? | | ???????????????????# #????###? ???????? | | ???????????????????# #???????? ??????? | | ???????????????????### #???????? !#####??????? | | ?????????????????????# #???????? #??????????? | | ?????????????????????# #???????? #??????????? | | ?????????????????????# #????????? ???????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadImpactCloak Manual? 0 Play Time 01:14:07 Cumulative 247.9 hours Start 2020.10.21 @ 19:52:06 End 2020.10.22 @ 15:31:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f54f737-8c43-451d-8cd8-5e1441c2cc44