Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 13:25:29 Player: D4-RYL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (1577) 1577 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7837 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 260/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Treads Shield Generator Force Field Improved Proton Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Spread Laser Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads High-capacity Matter Pod Light Armor Plating Hardlight Generator Shield Generator Ion Cannon Heavy Assault Rifle Minigun Minigun Flak Cannon Rocket Launcher Mining Laser Heavy Mace [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . 1 Utility 5 | . . . . . 2 . 1 . . 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 50 | 7 5 4 1 3 10 4 2 1 1 8 . . 4 Power 5 | 1 1 . . 1 . 1 . . . 1 . . . Engine 4 | 1 . . . 1 . 1 . . . 1 . . . Core 1 | . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 1 1 . 1 1 3 . . 1 1 . . 3 Treads 5 | . . . . . . 2 . . . . . . 3 Leg 1 | . . . . . . . . . 1 . . . . Wheel 6 | 2 1 1 . 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . 1 . . . Utility 12 | 2 1 . 1 . 2 . 1 1 . 3 . . 1 Device 3 | 1 . . . . 1 . . . . 1 . . . Storage 3 | 1 1 . . . . . . . . . . . 1 Processor 5 | . . . 1 . 1 . . 1 . 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 2 3 . 1 7 . 1 . . 3 . . . Energy Gun 3 | 1 1 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 8 | 1 1 1 . . 5 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . Launcher 3 | . . 1 . 1 . . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 2 . . . Parts Lost 23 | . 3 3 . 2 . 3 9 . 1 2 . . . Power 4 | . 1 . . 1 . 1 1 . . . . . . Propulsion 8 | . 1 1 . 1 . 1 3 . . 1 . . . Utility 3 | . . . . . . . 2 . 1 . . . . Weapon 8 | . 1 2 . . . 1 3 . . 1 . . . Highest Loss Streak 9 | . 2 3 . 2 . 2 9 . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 2 11 14 12 11 13 14 8 4 5 4 5 5 4 Power . | . 1 1 1 1 1 . . . . . . . . Propulsion 2 | . 3 3 4 4 2 1 . . . . . . . Utility 3 | . 4 7 3 3 2 4 2 2 3 3 3 3 2 Weapon 3 | . 2 2 3 3 7 6 4 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 3 . 3 . 6 . 3 1 . . . . 3 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 9 | . 1 . 3 . 1 . 2 . . . . . 2 Weapon 7 | . 2 . . . 3 . 1 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 99 100 100 99 70 72 71 10 20 13 20 20 19 Engine 6 | . 9 . . 13 9 8 4 . . . . . . Core 3 | . 3 14 14 . . . . . . . . . . Wheel 13 | . 28 28 28 28 . . 5 . . . . . . Flight 3 | . . . . . 8 7 . . . 3 6 6 4 Device 6 | . 14 14 2 . 7 9 5 . . . . . . Storage 9 | . 14 14 14 14 9 9 5 . . . . . . Processor 10 | . . . 11 14 17 18 12 3 5 6 13 13 11 Energy Gun 8 | . 13 14 14 13 6 5 . . . . . . . Ballistic Gun 9 | . 13 13 14 14 9 11 10 . . . . . . Peak Build Rating 47 | 7 11 12 15 15 47 47 23 6 9 16 10 10 42 Average Rating 21 | 5 8 10 13 13 44 42 16 4 8 7 10 10 15 On Entrance 11 | . 7 11 11 15 13 47 15 1 6 7 10 10 10 Avg Prop Armor Cover (%) 16 | . . . . . . 21 13 . . . . . 2 Naked Turns 145 | . . . . . . . 25 26 . 94 . . . Heaviest Build 43 | 14 31 32 30 29 32 32 43 3 3 3 . . 10 Greatest Support 210 | 26 26 20 20 20 50 50 16 3 15 15 6 6 210 Greatest Overweight (x) 9 | . 1 3 1 1 9 8 2 . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 10 Average Capacity 12 | 7 12 15 15 15 15 15 13 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 10 5 5 5 5 5 6 Average Carried 11 | 1 11 14 14 14 13 13 7 4 5 4 5 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 10 Final Carried 15 | 5 15 15 15 15 15 11 5 5 5 5 5 5 6 Class Distribution -------------------- 85% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Matter Collected 1765 | 169 344 180 . 173 356 299 14 149 . . 81 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1885 | 35 423 165 . 36 720 469 19 . . 18 . . . Parts 150 | 7 31 20 . 10 56 26 . . . . . . . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 47 | . 8 5 . 7 16 9 2 . . . . . . Guns 37 | . 8 3 . . 16 9 1 . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . AOE 9 | . . 2 . 7 . . . . . . . . . Classes Destroyed 12 | 1 4 2 . . 2 2 1 . . . . . . Worker 7 | . 1 3 . . 1 1 . . . 1 . . . Builder 4 | . . 1 . 1 2 . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . Swarmer 17 | . . 3 . 7 7 . . . . . . . . Grunt 19 | . 8 2 . . 4 5 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 7 | . . . . . 5 2 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Assembled 2 | . . . . . . . 2 . . . . . . Best Kill Streak 7 | 2 4 3 . 5 7 3 2 . . 1 . . . Combat Bots Only 5 | . 4 3 . 4 5 3 2 . . . . . . Max Kills in Single Turn 2 | 1 2 1 . 2 1 1 1 . . 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Hostile Shots Fired 331 | . 35 26 . 17 56 78 32 . 18 68 . 1 . Missed 113 | . 7 4 . 7 26 24 2 . 9 33 . 1 . Hits 218 | . 28 22 . 10 30 54 30 . 9 35 . . . Projectile 218 | . 28 22 . 10 30 54 30 . 9 35 . . . AOE 31 | . . . . . . . 28 . . 3 . . . Critical Strikes 5 | . . . . . 2 3 . . . . . . . Damage Taken 4208 | . 356 277 . 157 380 964 1265 . 77 732 . . . Core 1342 | . 46 33 . . 42 87 517 . 16 601 . . . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . . . 68 . 76 . . 23 . . 29 . Volleys Fired 184 | 4 35 21 . 8 61 46 9 . . . . . . Largest 3 | 2 2 2 . 2 2 2 3 . . . . . . Hottest 130 | 60 85 130 . 85 100 90 85 . . . . . . Shots Fired 347 | 8 66 37 . 9 116 87 24 . . . . . . Gun 321 | 8 66 33 . 2 110 87 15 . . . . . . Cannon 9 | . . . . . . . 9 . . . . . . Launcher 11 | . . 4 . 7 . . . . . . . . . Special 6 | . . . . . 6 . . . . . . . . Kinetic 219 | 4 31 15 . 1 70 74 24 . . . . . . Thermal 117 | 4 35 18 . 1 46 13 . . . . . . . Explosive 11 | . . 4 . 7 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 39 | 3 11 7 . 2 39 15 15 . . . . . . Robot Miss Streak 7 | 1 6 7 . 2 7 5 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 3 1 . . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . Shots Hit Robots 248 | 5 45 27 . 3 86 66 15 . . 1 . . . Core Hits 217 | 2 42 29 . 12 81 35 16 . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . . . . Critical Strikes 3 | . . . . . 1 2 . . . . . . . Destroy 3 | . . . . . 1 2 . . . . . . . Melee Attacks 22 | . . . . . 5 12 . 2 . 3 . . . Impact 22 | . . . . . 5 12 . 2 . 3 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4087 | 55 564 379 . 328 1377 1019 253 . . 112 . . . Guns 3343 | 55 564 271 . 22 1307 1019 105 . . . . . . Cannons 148 | . . . . . . . 148 . . . . . . Explosions 413 | . . 108 . 305 . . . . . . . . . Melee 182 | . . . . . 70 . . . . 112 . . . Ramming 1 | . . . . 1 . . . . . . . . . Kinetic 2096 | 22 185 107 . 8 714 807 253 . . . . . . Thermal 1395 | 33 379 164 . 14 593 212 . . . . . . . Explosive 413 | . . 108 . 305 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 182 | . . . . . 70 . . . . 112 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 . 8 . . . . . . . Average Corruption 4 | . . . . 2 . 8 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . 2 . 5 . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . 1 . 1 . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 94 | . . 22 . . . . . . . 72 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 22 | . . 22 . . . . . . . . . . . Melee 72 | . . . . . . . . . . 72 . . . Knockbacks 10 | . . . . . 1 . 8 . . 1 . . . Impact 2 | . . . . . 1 . . . . 1 . . . Kinetic 8 | . . . . . . . 8 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . 48 . 78 . . . . . . . . . Shots 5 | . . 3 . 2 . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 282 | . 205 207 . 44 282 106 12 . . 259 . . . Average Temperature 60 | . 64 63 . 23 62 31 8 . . 142 . . . Received Heat Transfer 851 | . 198 57 . . 162 324 44 . 30 36 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . . . . . Heat Transferred 1875 | 75 575 205 . 15 740 265 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 91 | 100 100 100 . 100 51 100 100 . . 100 100 100 100 Level 1 8 | . . . . . 48 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 344 | 5 100 72 . 118 344 192 45 . . 30 . 30 4 Initial 126 | . . 16 . . 20 126 . . . . . . 4 Average 60 | 1 23 27 . 33 163 97 2 . . 4 . 5 . Influence Increases 1790 | 10 307 168 . 216 600 287 61 45 . 66 . 30 . Destroy 0b10 Robot/C 900 | . 160 100 . 140 320 180 . . . . . . . Destroy 0b10 Robot/NC 115 | 10 25 25 . 5 40 5 . . . 5 . . . Destroy Leader 226 | . 48 20 . 20 88 50 . . . . . . . Successful Hack 35 | . 28 . . . 7 . . . . . . . . Disable Machine 15 | . 15 . . . . . . . . . . . . Destroy Structure 94 | . 1 23 . 51 10 7 1 . . 1 . . . Partial Spotted 45 | . . . . . 15 . 15 . . 15 . . . Lose Combat Pursuer 360 | . 30 . . . 120 45 45 45 . 45 . 30 . Influence Decreases 1790 | 10 263 212 . 162 353 588 16 90 . 66 . 20 10 Entered New Map 261 | . . 28 . . 34 175 . 18 . . . . 6 Time Decay 1458 | 10 243 154 . 151 319 403 16 72 . 66 . 20 4 Lost Part 71 | . 20 30 . 11 . 10 . . . . . . . Squads Dispatched 11 | . 2 . . . 4 2 . . . 2 . 1 . Investigation 3 | . 2 . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 5 | . . . . . 2 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Distress Signals 5 | . 1 . . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 99 | . 13 5 . 7 27 18 9 3 4 10 . 3 . Peak Tracking Total 10 | . 4 3 . 4 10 5 6 3 5 6 . 2 . Tactical Retreats 13 | . 1 . . . 3 2 1 2 . 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Traps Triggered 6 | . 2 . . . . 1 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Machines Disabled 1 | . 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Machines Accessed 17 | . 4 . 1 1 3 1 . 1 . 3 . 2 1 Terminals 11 | . 4 . . . 2 1 . . . 3 . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 35 | . 8 . 1 1 4 2 . 1 . 9 . 7 2 Successful 15 | . 5 . 1 1 3 . . 1 . 1 . 3 . Failed 20 | . 3 . . . 1 2 . . . 8 . 4 2 Catastrophic 2 | . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 4 . 1 . . 2 . . . 7 . . 2 Terminals 24 | . 8 . . . 3 2 . . . 9 . . 2 Fabricators 3 | . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 4 . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 5 . 1 1 3 . . 1 . 1 . . . Record 3 | . 1 . . . 2 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 1 1 . . . 3 . 2 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Active Infowar (turns) 1698 | 28 1145 416 99 . . . . . . 10 . . . Seismic 1688 | 28 1145 416 99 . . . . . . . . . . Cloaking 10 | . . . . . . . . . . 10 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Turns Passed 6238 | 87 1145 416 585 658 888 1124 125 258 97 463 44 198 150 Spaces Moved 5933 | 64 816 346 610 576 833 420 102 495 85 889 109 292 296 Core 850 | 2 . . . . 1 7 49 495 13 283 . . . Treads 14 | . . . . . . 3 . . . . . . 11 Legs 131 | . . . . . . . . . 72 59 . . . Wheels 2505 | 62 816 346 610 576 . 42 53 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2433 | . . . . . 832 368 . . . 547 109 292 285 Fastest Speed 40 | 50 90 95 95 95 50 50 50 50 50 40 40 40 40 Average Speed 70 | 88 98 95 95 95 50 63 89 50 109 48 40 40 44 Slowest Speed 500 | 90 105 125 95 95 500 450 130 50 120 120 40 40 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 3 . . . . . . 2 Potential Cave-ins 7 | . . . . . 1 6 . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 3 76 46 92 70 55 52 4 66 15 24 75 3 8 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . 4 . . . 4 . . . . . Spaces Dug 36 | . . . . 11 10 12 . 2 . 1 . . . Terrain Destroyed 138 | . . 39 . 74 10 12 . 2 . 1 . . . Melee 19 | . . . . . 4 12 . 2 . 1 . . . Projectile 6 | . . . . . 6 . . . . . . . . AOE 113 | . . 39 . 74 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Fac Total 7615 | 82 1095 396 616 675 1172 1168 116 501 88 915 108 372 311 Wait 1308 | 3 213 20 . 83 231 683 1 . 3 9 . 51 11 Move 5910 | 63 815 345 609 575 832 412 101 494 84 889 108 291 292 Hop 5 | . . . . . . 3 . . . . . . 2 Pick Up 49 | 5 19 4 1 2 15 . 1 2 . . . . . Fast Attach 24 | 7 1 . . . 2 1 . 1 1 8 . . 3 Attach 18 | . 3 3 . 2 1 4 3 1 . . . . 1 Detach 3 | . 1 . . . . . . . . 1 . . 1 Swap 23 | . 1 2 1 4 12 2 1 . . . . . . Drop 32 | . 7 1 4 . 13 . . 1 . 5 . . 1 Fire 184 | 4 35 21 . 8 61 46 9 . . . . . . Melee 22 | . . . . . 5 12 . 2 . 3 . . . Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 5 . . . . . 30 . Rewire 1 | . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Discovered new exit (range 15) 1220 | -10/Materials | Discovered new exit (range 9) 1233 | -10/Materials | Entered Mines 1248 | -10/Mines | Discovered new exit (range 10) 1425 | -10/Mines | Lost 3 parts (1n2w) 1620 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -10/Mines | Discovered new exit (range 5) 1649 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Discovered new exit (range 15) 1682 | -10/Exiles | Build established: Scavenger-Mutant 1688 | -10/Exiles | Met 8R-AWN 1704 | -10/Exiles | Met EX-HEX 1735 | -10/Exiles | Met EX-BIN 1747 | -10/Exiles | Aligned with FarCom system 1748 | -10/Exiles | Given EX-Vault access code 1798 | -10/Exiles | Opened EX-Vault 1813 | -10/Exiles | Found Flying Fortress v7 1833 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1886 | -10/Exiles | Met EX-DEC 1918 | -10/Exiles | Visited The Gauntlet 2224 | -10/Exiles | Discovered new exit (range 12) 2234 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2234 | -10/Exiles | Entered Mines 2533 | -9/Mines | Build established: Mutant 2626 | -9/Mines | Found the Drone Emporium 2750 | -9/Mines | Found a hidden stash of uninstalled traps 2883 | -9/Mines | Discovered new exit (range 9) 2892 | -9/Mines | Entered Materials 2892 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2939 | -8/Materials | Discovered new exit (range 15) 3183 | -8/Materials | Garrison activated, responded to threat 3652 | -8/Materials | Garrison activated, responded to threat 3769 | -8/Materials | Discovered new exit (range 3) 3780 | -8/Materials | Entered Storage 4755 | -8/Storage | Crushed by falling debris 4893 | -8/Storage | Discovered new exit (range 10) 4904 | -8/Storage | Entered Factory 4904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5004 | -7/Factory | Released all parts (3) 5006 | -7/Factory | Core integrity fell below 50% 5027 | -7/Factory | Discovered new exit (range 4) 5029 | -7/Factory | Entered Lower Caves 5035 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 5051 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5234 | -7/Lower Caves | Discovered new exit (range 15) 5277 | -7/Lower Caves | Encountered a Warlord checkpoint 5287 | -7/Lower Caves | Entered another Lower Caves area 5330 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5368 | -7/Lower Caves | Discovered new exit (range 14) 5384 | -7/Lower Caves | Entered Factory 5384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5512 | -6/Factory | Core integrity fell below 50% 5847 | -6/Factory | Sucked down chute 5847 | -6/Factory | Entered Waste 5847 | -6/Waste | The area was eerily silent 5886 | -6/Waste | Discovered new exit (range 12) 5891 | -6/Waste | Entered Factory 5990 | -6/Factory | Discovered new exit (range 14) 6089 | -6/Factory | Entered another Factory area 6089 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6090 | -5/Factory | Identified exit to Upper Caves 6239 | -5/Factory | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 06089_ Receiving FarCom transmissions... Loading 1 Upper Caves entrance... 06093_ Connecting with Terminal... 06093_ Current location identified: Factory 06103_ K-01 Serf pushes S-27 Virus. 06105_ K-01 Serf pushes Y-64 Sentinel. 06105_ K-01 Serf pushes S-27 Virus. 06106_ K-01 Serf pushes Y-64 Sentinel. 06106_ K-01 Serf pushes S-27 Virus. 06113_ T-07 Excavator is excavating. 06163_ K-01 Serf cleans the Power Conduit. 06204_ Acquired Hvy. Treads. 06216_ Dropped Nuclear Pulse Thruster. 06220_ K-01 Serf collects debris. 06221_ Acquired Hvy. Treads. 06234_ R-10 Processor collects Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | ??????????? ? ? #?????????????????????????? | | ??????????? " " " " " #?????????????????????????? | | ??????????? 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""" """ #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ########## #??????????????????????????? | | # """ """ #??????????????????????????? | | # """ """ #??????????????????????????? | | """ """ # """ """ #??????????????????????????? | | """ """ # #??????????????????????????? | | """ """ # #??????????????????????????? | | # #??????????????????????????? | | = ##############??????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Flight Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed ReactionPitchforkGreatsword Manual? 0 Play Time 01:56:38 Cumulative 21.4 hours Start 2026.06.18 @ 19:04:14 End 2026.06.19 @ 13:25:29 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 22 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a96651-82a7-4839-abc7-dfab40436420