Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:25:39 Player: satan5 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (397) 1985 Value Destroyed (15667) 15667 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (5589) 5589 TOTAL SCORE: 34701 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3046 Follower Combat Kills 428 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 406 Friendly Fire -391 Cogmind --------- Core Integrity 0/1450 Matter 151/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Accelerator Point Singularity Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Experimental Cloaking Device Heavy Reactive Plating Experimental Thermal Shield Improved Hacking Suite Experimental System Shield System Purifier > --- WEAPON ----------- Enhanced Coil Gun Helical Railgun > --- INVENTORY -------- Micro Antimatter Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Biometal Leg Experimental Matter Compressor Improved Terrain Scanner Experimental EM Disruption Field Antimissile System Experimental System Shield Improved Dynamic Insulation System Improved System Restoration Module Mini Drone Bay Vortex Rifle Vortex Rifle Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Mass Driver Light Antimatter Cannon Point Singularity Launcher Point Singularity Launcher Power Maul [Rating: 174] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Flight Unit Utility Experimental Core Analyzer Device Improved Transmission Jammer Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Point Singularity Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 10 | . . . . 2 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 455 | 5 3 . 32 28 61 5 14 . 4 23 1 1 2 7 13 7 42 7 13 16 24 55 1 1 7 4 68 11 Power 38 | 1 . . 3 1 2 2 . . . 3 . . . . 1 2 5 1 5 1 2 2 . . 2 . 5 . Engine 16 | 1 . . 3 1 2 1 . . . 1 . . . . 1 . 3 1 2 . . . . . . . . . Core 10 | . . . . . . 1 . . . 2 . . . . . 2 2 . 3 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 . 5 . Propulsion 116 | 2 . . 11 12 26 . 1 . . 4 . . 1 1 2 2 17 3 3 6 5 11 . . . . 8 1 Treads 46 | 2 . . 9 4 18 . 1 . . 4 . . 1 1 . 1 2 1 2 . . . . . . . . . Leg 60 | . . . . 7 5 . . . . . . . . . . 1 14 2 . 6 5 11 . . . . 8 1 Wheel 7 | . . . 1 1 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | . 3 . 4 6 16 2 4 . 3 8 1 . . 3 7 1 8 2 4 6 14 34 1 . 4 . 25 3 Device 105 | . 1 . 2 4 10 1 2 . 1 4 . . . 1 1 . 6 2 2 2 11 30 1 . 3 . 19 2 Storage 6 | . 2 . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Processor 19 | . . . 1 1 2 1 1 . . 2 . . . 1 4 . . . . . 1 3 . . . . 2 . Hackware 8 | . . . . . 1 . . . . . . . . 1 2 1 . . . 1 . . . . . . 2 . Protection 21 | . . . . 1 3 . 1 . 2 2 1 . . . . . 1 . 2 1 2 1 . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 . . 14 9 17 1 9 . 1 8 . 1 1 3 3 2 12 1 1 3 3 8 . 1 1 4 30 7 Energy Gun 11 | 1 . . 5 . . . . . . . . . 1 1 . . . . . 1 . . . . . . 2 . Energy Cannon 21 | . . . 6 4 11 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 48 | 1 . . 2 4 1 . 4 . . 2 . . . 1 2 1 3 . . . 1 6 . . 1 2 13 4 Ballistic Cannon 21 | . . . . . . . . . . 4 . 1 . . . 1 6 1 1 2 1 . . . . . 4 . Launcher 24 | . . . 1 1 . . 2 . 1 1 . . . . . . 1 . . . 1 2 . 1 . 2 8 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . 5 1 2 . . 1 . . . 1 1 . 1 . . . . . . . . . 3 . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 5 . 1 1 . . . . 1 . . . 4 . 3 . . 7 7 3 . . 4 . 3 1 Parts Lost 134 | . . . 8 11 16 . 1 . 4 7 2 . . 3 . 1 9 8 11 4 6 5 . . . . 25 13 Power 19 | . . . 2 1 1 . . . . 1 . . . . . 1 3 . 4 . . . . . . . 5 1 Propulsion 53 | . . . 4 5 7 . 1 . 3 2 . . . 2 . . 2 5 4 2 3 3 . . . . 5 5 Utility 39 | . . . . 3 5 . . . 1 1 2 . . 1 . . 2 2 2 1 3 . . . . . 11 5 Weapon 23 | . . . 2 2 3 . . . . 3 . . . . . . 2 1 1 1 . 2 . . . . 4 2 Highest Loss Streak 12 | . . . 2 10 6 . 1 . 2 4 2 . . 3 . 1 3 8 7 3 4 3 . . . . 5 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 82 100 91 90 94 98 99 92 84 48 33 12 16 35 65 76 95 88 88 83 82 96 100 100 99 100 93 64 Engine 4 | . 14 14 10 8 6 6 7 7 7 . . . . . 5 1 3 5 4 . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 4 . . . . . 7 6 5 5 6 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 4 8 10 10 10 10 8 6 Treads 11 | . 28 28 34 8 28 21 22 21 14 3 9 . 3 5 . 4 5 3 10 13 . . . . . . . . Leg 14 | . . . . 23 4 7 5 . . . . . . . . . 20 18 10 11 32 29 30 30 30 30 29 16 Wheel 1 | . . . 2 . 1 7 7 7 7 3 . . . . . . 1 . 2 . . . . . . . . . Device 12 | . 2 14 7 16 13 6 2 7 2 2 . . . 5 8 . 8 9 9 3 16 25 25 25 24 25 16 7 Storage 5 | . 9 14 11 9 7 7 7 7 7 3 . . . . . . 4 5 5 5 5 5 5 5 5 5 4 3 Processor 10 | . . . 3 5 6 14 20 21 21 18 18 12 12 14 14 18 11 11 11 10 5 12 15 15 15 15 14 15 Hackware 6 | . . . . . 6 . . . . . . . . 5 12 18 16 16 14 13 9 5 5 5 5 5 8 7 Protection 1 | . . . . . 1 7 4 . 4 . 4 . . . . . . . . 4 1 1 . . . . . . Energy Cannon 3 | . . . 12 16 14 7 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 4 1 . . 7 14 8 4 . . . 2 7 8 4 5 3 . . 5 5 1 1 5 6 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 2 5 5 6 10 4 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 9 15 15 100 101 111 114 114 107 112 120 3 . 4 4 16 31 68 64 69 170 172 173 152 146 148 146 180 158 Greatest Support 170 | 40 40 40 80 80 100 16 16 16 16 80 3 3 3 3 24 24 100 100 79 110 133 146 134 134 134 134 170 134 Greatest Overweight (x) 28 | . . . 9 28 6 7 7 6 6 7 . . 1 1 1 1 3 1 6 2 1 1 1 1 1 1 1 2 Average Overweight (x) 1 | . . . 2 2 1 6 6 6 6 2 . . . . . . . . 2 . . . 1 1 1 . . . Largest Inventory Capacity 25 | 5 25 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 5 7 8 24 25 25 25 25 25 25 17 5 5 5 5 5 5 14 15 15 16 25 25 25 25 25 25 25 20 Most Carried 25 | 5 7 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 15 15 15 25 25 25 25 25 25 25 25 25 Average Carried 19 | 4 5 7 18 23 24 24 24 25 24 17 5 4 4 4 4 5 12 13 14 15 23 23 24 24 25 24 22 19 Final Capacity 25 | 5 8 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 6 8 25 23 25 25 25 25 25 5 5 5 5 5 5 5 15 14 12 25 25 25 25 25 25 25 22 2 Class Distribution -------------------- 55% | Scavenger-Mutant 32% | Hacker-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 16197 | 234 . 160 444 550 632 86 311 . 199 235 . 3 142 222 . 235 1067 425 378 830 1051 2716 458 352 308 538 4190 431 Remotely 3720 | . . . . . . . 44 . . . . . . . . . . . . . . 1628 242 80 308 245 1173 . Salvage Created 15544 | 39 . 201 1320 1191 1779 41 234 . 211 324 . . . 264 . 155 1031 387 258 171 595 2523 . 80 480 96 4141 23 Parts 706 | 1 . 19 74 54 90 1 15 . 21 17 . . . 9 . 6 53 14 11 5 11 140 . 1 2 4 153 5 Haulers Intercepted 17 | . . . 5 1 . . . . . 1 . . . . . . 2 . . . . 5 . . . . 3 . Recyclers Shooed 11 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 6 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 17 . 13 . . . . 7 . 14 . 14 9 . 8 . . 1 2 4 . . Prevented 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 274 | . . 9 23 19 21 1 11 . 13 7 . . . 4 . 2 13 11 6 3 7 30 1 5 . 14 58 16 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 86 | . . 9 10 4 . . 1 . . 1 . . . 4 . 1 1 7 . . . 15 . . . 4 27 2 Cannons 88 | . . . 11 10 19 . . . . 3 . . . . . . 12 4 6 3 7 6 . . . . 7 . AOE 95 | . . . 2 4 . . 10 . 13 3 . . . . . . . . . . . 9 1 5 . 10 24 14 Classes Destroyed 24 | 1 . 2 7 1 5 1 2 . 1 . . . . . . 1 . . 1 . . . . . . 1 . 1 Worker 30 | . . . 2 . 2 . . . . 1 . . . . . . 2 . . . . 4 . . . . 17 2 Builder 16 | . . . 1 . . . . . . . . . . . . . 1 . . . . 6 . . . . 6 2 Tunneler 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hauler 17 | . . . 5 1 . . . . . 1 . . . . . . 2 . . . . 5 . . . . 3 . Recycler 25 | . . . . 3 7 . . . . . . . . . . . 1 . . . . 5 . . . . 9 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 8 | . . . 1 2 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 Drone 7 | . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . . 2 . . Watcher 20 | . . . 4 4 5 . . . . . . . . . . . 1 . . . . 3 . . . . 3 . Swarmer 76 | . . 9 4 4 . . 8 . 8 5 . . . 4 . . . 5 5 . . 7 . . . 1 12 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 91 | . . . 14 11 3 . 2 . . . . . . . . 1 6 5 . 2 . 8 . 4 . 6 22 7 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Duelist 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 2 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 5 4 2 . . . . 1 . . . . . . . 1 . . . 1 1 . . 2 4 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . 3 . . . 3 . . . . . . . . . . . 2 4 . . . . 10 . Programmer 35 | . . . . . 8 . . . . . . . . . . 1 6 . . . 2 9 . 1 . . 5 3 Heavy 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 29 | 2 . 3 4 6 4 1 7 . 5 3 . . . 4 . 1 5 4 5 2 2 6 1 4 . 11 29 15 Combat Bots Only 12 | . . 3 4 4 3 1 7 . 5 3 . . . 4 . 1 4 3 5 2 2 5 1 4 . 11 9 12 Max Kills in Single Turn 5 | 1 . 1 2 4 1 1 2 . 3 3 . . . 1 . 1 1 1 1 1 1 4 1 4 . 5 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploded 5 | . . . 1 4 . . 2 . 3 3 . . . . . . . . . . . 4 1 4 . 5 3 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 2152 | . . 39 131 146 201 14 37 . 57 152 1 35 15 20 . 5 99 68 67 63 82 213 . 3 . 4 450 250 Missed 679 | . . 9 28 28 76 2 12 . 21 51 . 17 8 7 . 1 26 17 21 14 27 60 . 2 . 2 160 90 Damage Taken 24548 | . . 234 1313 1885 2356 164 463 . 642 1515 45 285 77 208 . 112 1386 799 841 1652 834 1703 . 20 . 101 4299 3614 Core 4210 | . . 26 168 314 212 12 92 . 34 347 27 251 12 69 . . 42 66 31 191 51 285 . . . 76 398 1506 Absorbed by Shields 2393 | . . . . . . . . . . 73 . . . . . . 124 135 . . 185 807 . . . . 720 349 Ignored by Resistances 1693 | . . . . . . . . . . . . . . . . . . . . . 45 1008 . . . . 640 . Regen/Repaired (Parts) 699 | . . . 218 123 149 . . . . . . . . . . . . . . 136 . 73 . . . . . . Core Remaining (%) 61 | 100 . 89 58 42 . . . . 50 . . . . . . 16 . . . . 61 . . . . 68 69 . Volleys Fired 943 | 8 1 29 106 78 110 1 15 . 28 19 . 2 . 10 . 4 69 31 24 13 41 127 1 7 6 17 173 23 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 . 1 . 1 . 2 2 2 2 2 1 2 2 2 1 2 2 2 Hottest 160 | 70 70 70 150 150 160 155 110 . 60 101 . 48 . 85 . 48 109 90 105 105 90 90 85 110 30 110 110 90 Shots Fired 1715 | 16 2 58 209 152 223 2 21 . 47 35 . 2 . 10 . 8 127 63 49 25 42 218 2 11 6 25 326 36 Gun 902 | 16 2 58 112 45 . . 5 . 28 18 . . . 10 . 8 48 31 18 . . 181 1 6 6 20 261 28 Cannon 729 | . . . 94 106 223 2 5 . . 16 . 2 . . . . 79 32 31 25 42 33 . . . . 39 . Launcher 84 | . . . 3 1 . . 11 . 19 1 . . . . . . . . . . . 4 1 5 . 5 26 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1087 | 8 1 29 56 45 . . 5 . 28 34 . 2 . . . 8 127 63 49 25 42 214 1 6 6 20 290 28 Thermal 534 | 8 1 29 150 106 223 2 5 . . . . . . 10 . . . . . . . . . . . . . . Explosive 84 | . . . 3 1 . . 11 . 19 1 . . . . . . . . . . . 4 1 5 . 5 26 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Robot Hit Streak 23 | 5 1 8 23 12 13 . 3 . 6 4 . 2 . 3 . 6 13 10 6 4 7 12 1 3 6 8 14 5 Robot Miss Streak 8 | 2 1 4 3 3 7 . 2 . 8 2 . 1 . 2 . 2 3 4 6 3 3 3 1 1 . 3 6 3 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . 1 . 2 . Secondary Targets 11 | . . . 2 1 . . . . . . . . . . . . . . . . . 3 . . . . 4 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Shots Hit Robots 1047 | 9 1 36 142 98 131 9 16 . 17 22 . 1 . 9 . 8 84 31 26 12 26 124 1 6 6 11 199 22 Core Hits 658 | 2 . 14 59 43 49 2 21 . 23 14 . . . 5 . 7 40 18 12 5 11 81 2 9 6 30 166 39 Critical Kills 36 | . . . . . . 1 . . . . . . . . . . 9 2 . . . 4 . . . 1 19 . Critical Parts Destroyed 37 | . . . . . . . 2 . 1 . . . . 1 . . 13 4 1 . . 2 . 1 . . 12 . Critical Strikes 103 | 1 . 1 5 . . 1 2 . 1 1 . . . 2 . . 27 11 4 2 2 8 . 1 . 1 33 . Burn 8 | 1 . 1 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 70 | . . . . . . . . . 1 . . . . . . . 21 6 1 . . 6 . 1 . 1 33 . Blast 20 | . . . . . . . . . . 1 . . . . . . 5 5 3 2 2 2 . . . . . . Smash 5 | . . . . . . 1 2 . . . . . . 1 . . 1 . . . . . . . . . . . Melee Attacks 56 | . . . . . 11 14 9 . . 3 . . . 3 1 5 4 . . . . . . . . . 6 . Impact 56 | . . . . . 11 14 9 . . 3 . . . 3 1 5 4 . . . . . . . . . 6 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47242 | 109 11 485 2456 2533 3502 330 1164 . 1056 781 . 43 . 424 . 335 2227 1025 838 411 2055 7134 81 1019 224 2289 12916 3794 Guns 15307 | 109 11 485 1046 543 . . 43 . 114 289 . . . 108 . 141 984 501 275 . . 3621 . 95 224 238 6031 449 Cannons 13611 | . . . 1250 1675 3460 . 76 . . 255 . 25 . . . . 1118 524 563 411 2055 1713 . . . . 486 . Explosions 16925 | . . . 160 315 . . 797 . 942 153 . . . . . . . . . . . 1800 81 924 . 2051 6387 3315 Melee 1339 | . . . . . 42 330 248 . . 84 . . . 316 . 194 125 . . . . . . . . . . . Ramming 60 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . 12 30 Kinetic 21020 | 60 11 213 394 543 . . 43 . 114 544 . 25 . . . 141 2102 1025 838 411 2055 5334 . 95 224 238 6161 449 Thermal 7847 | 49 . 272 1902 1791 3460 . 76 . . . . . . 108 . . . . . . . 189 . . . . . . Explosive 16620 | . . . 160 199 . . 797 . 942 153 . . . . . . . . . . . 1611 81 924 . 2051 6387 3315 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1339 | . . . . . 42 330 248 . . 84 . . . 316 . 194 125 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 . Highest Corruption 12 | . . . 1 . 3 3 3 3 3 . . 1 1 1 1 . 11 11 11 11 3 2 . . . . 3 12 Average Corruption 4 | . . . 1 . 2 3 3 3 3 . . 1 1 1 1 . 6 11 11 9 2 1 . . . . 1 7 Corruption Purged 13 | . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . 4 . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Effects 213 | . . . 10 . 26 5 17 4 7 . . . . . . . 41 27 30 3 22 5 . . . . 10 6 Message Errors 52 | . . . 3 . 5 . 3 1 1 . . . . . . . 9 7 7 1 8 2 . . . . 3 2 Matter Fused 55 | . . . 3 . 4 3 3 1 2 . . . . . . . 11 10 7 1 4 1 . . . . 3 2 Heat Flow Errors 23 | . . . 2 . 3 . 3 1 2 . . . . . . . 3 4 5 . . . . . . . . . Energy Discharges 24 | . . . 1 . 1 . 3 . . . . . . . . . 9 1 4 1 4 . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Data Loss (minor) 31 | . . . . . 6 2 2 1 2 . . . . . . . 5 3 3 . 4 1 . . . . 1 1 Data Loss (major) 8 | . . . 1 . 1 . 1 . . . . . . . . . 2 1 1 . 1 . . . . . . . Misfires 11 | . . . . . 4 . 1 . . . . . . . . . 1 1 1 . 1 1 . . . . . 1 Alerts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2649 | . . . 26 48 56 . 209 . 2 . . . . 196 . 20 62 . 1 9 441 479 . 140 . 81 548 331 Projectiles 735 | . . . 26 20 56 . . . . . . . . . . . 11 . 1 9 441 167 . . . . 4 . Explosions 1499 | . . . . 28 . . 61 . 2 . . . . . . . . . . . . 312 . 140 . 81 544 331 Melee 415 | . . . . . . . 148 . . . . . . 196 . 20 51 . . . . . . . . . . . Knockbacks 36 | . . . . . . . 1 . . . . . . . . 2 7 4 2 5 5 5 . . . . 5 . Impact 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . . . . . . . 7 4 2 5 3 4 . . . . 5 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Self-Inflicted Damage 461 | . . . . . . . 91 . 74 . . 8 . . . . . . . . . 232 . . . 53 . 3 Shots 11 | . . . . . . . 5 . 2 . . . . . . . . . . . . 3 . . . 1 . . Rammed 8 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 Targets Rammed 14 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 6 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | 56 9 63 471 369 397 66 315 258 179 45 . 11 . 100 . . 269 337 212 308 340 84 20 46 . 12 9 7 Average Temperature 84 | 35 6 23 93 118 86 35 148 138 34 13 . 11 . 51 . . 74 151 89 115 102 19 15 23 . 6 9 4 Received Heat Transfer 4240 | . . . 624 1035 315 100 54 . . 98 . 18 24 . . 18 210 266 48 243 . 109 . . . . 505 573 Effects 13 | . . . 1 5 2 . . 1 . . . . . . . . . 4 . . . . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . 2 . . . 1 . . . . . . . . . 3 . . . . . . . . . . Matter Decay 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . . 3 . . . . . . 8 . 1 1 . . . . . . . . . . . Robots Melted 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 42 | 1 . 2 9 7 22 . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 14762 | 222 . 888 4181 2579 6192 . 150 . . . . . . 400 . . . . . . . 150 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 1679 | 10 21 150 302 243 322 . . . . 1089 389 424 . . . . 223 . . . . 720 . . . . 1679 1649 Initial 1100 | . 6 7 58 14 84 . . . . 822 374 258 . . . . 15 . . . . 150 . . . . . 1100 Average 306 | 2 12 89 133 124 120 . . . . 989 376 331 . . . . 70 . . . . 317 . . . . 832 1297 Maximum Alert Level 5 | . . . 1 1 1 . . . . 3 1 2 . . . . 1 . . . . 3 . . . . 5 5 Low Security (%) 59 | 100 100 100 73 86 72 . . . . . . . . . . . 95 . . . . 26 . . . . 13 . Level 1 20 | . . . 26 13 27 . . . . . 100 68 . . . . 4 . . . . 49 . . . . 11 . Level 2 4 | . . . . . . . . . . . . 31 . . . . . . . . . 16 . . . . 18 . Level 3 7 | . . . . . . . . . . 100 . . . . . . . . . . . 7 . . . . 21 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 88 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . 1 3 16 . . . . 9 . . . . . . 5 . . . . 10 . . . . 13 12 Investigation 10 | . 1 . . 1 . . . . . 3 . . . . . . . . . . . 3 . . . . . 2 Extermination 20 | . . . . . 7 . . . . . . . . . . . 4 . . . . 4 . . . . 3 2 Reinforcement 21 | . . . 1 2 5 . . . . 2 . . . . . . 1 . . . . 3 . . . . 6 1 Assault 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 5 Garrison 12 | . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 14 | . . . 1 3 . . . . 2 2 . . . . . . . . . . . 1 . . . . 4 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 5 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . Times Spotted 431 | . 2 14 38 28 35 2 12 . 16 23 6 13 4 4 . 4 22 19 6 16 6 33 . 1 . 6 70 51 Peak Tracking Total 24 | . 1 3 4 5 3 1 5 . 4 8 6 8 4 4 . 3 6 4 5 9 2 5 . 1 . 4 11 24 Tactical Retreats 31 | . . 3 1 . 1 1 . . . 4 . 2 2 . . . 1 6 . 1 . 1 . . . . 4 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 19 | . . . 1 . 5 . . . . 2 . . . . . . 4 . . . . 4 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . 1 2 . . . . . . . . . . . 2 . 14 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 34 | . . . 2 4 . 1 . . . 3 . . . . . . 2 . . . . 9 . . 1 2 9 1 Max in Single Turn 3 | . . . 1 2 . 1 . . . 1 . . . . . . 1 . . . . 3 . . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 75 | . 1 . 8 5 13 . 1 4 . 5 . . . . . . 7 . . 5 . 9 1 . 7 . 6 3 Terminals 37 | . 1 . 7 3 7 . . . . 1 . . . . . . 5 . . . . 6 . . . . 5 2 Fabricators 8 | . . . . . 2 . . . . 3 . . . . . . 1 . . . . 1 . . . . . 1 Repair Stations 7 | . . . 1 1 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . Recycling Units 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 258 | . 2 . 22 15 33 . 1 28 . 15 . . . . . . 21 . . 14 . 38 1 . 46 . 12 10 Successful 147 | . . . 10 5 14 . 1 28 . 5 . . . . . . 9 . . 14 . 9 1 . 46 . 4 1 Failed 111 | . 2 . 12 10 19 . . . . 10 . . . . . . 12 . . . . 29 . . . . 8 9 Catastrophic 26 | . . . 4 . 3 . . . . 2 . . . . . . 2 . . . . 7 . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . . . 10 1 6 . . . . . . . . . . . 10 . . 1 . 10 . . . . 3 . Terminals 112 | . 2 . 16 7 21 . . . . 4 . . . . . . 18 . . . . 30 . . . . 11 3 Fabricators 25 | . . . . . 4 . . . . 9 . . . . . . 1 . . . . 4 . . . . . 7 Repair Stations 20 | . . . 6 5 4 . . . . . . . . . . . . . . . . 4 . . . . 1 . Recycling Units 8 | . . . . . 4 . . . . 2 . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 126 | . . . 5 3 10 . 1 28 . 1 . . . . . . 7 . . 14 . 6 1 . 46 . 4 . Record 59 | . . . . . . . . 11 . . . . . . . . . . . 13 . . . . 34 . 1 . Part Schematic 14 | . . . . . . . . 10 . . . . . . . . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 4 . . . Prototype ID Bank 14 | . . . 1 . 4 . . 3 . . . . . . . . 1 . . . . 1 . . 4 . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . . 2 1 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . 1 Load Schematic 5 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . . . 5 2 4 . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 7 | . . . 3 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . Repair 6 | . . . 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 1 . 8 5 11 . . . . 5 . . . . . . 7 . . . . 9 . . . . 6 3 Full Trace Events 9 | . 1 . . 1 . . . . . 3 . . . . . . . . . . . 3 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . 10 . . . . . . 15 . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . 84 . . . . . . 102 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 6 . . . . . . 8 . . . . . . . . . . . Parts Repaired 6 | . . . 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . Time 176 | . . . 52 38 52 . . . . . . . . . . . . . . . . 34 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Largest Group 4 | . . . . . . . . . 1 1 . . . . 4 3 3 . . . . . . . . . . . Highest-Rated Group 115 | . . . . . . . . . 96 96 . . . . 115 95 90 . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . 39 39 39 . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . . . 4 EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 RETURN 6 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . 1 Ally Attacks 79 | . . . . . . . . . . 19 . . . . . 21 39 . . . . . . . . . . . Total Damage 1415 | . . . . . . . . . . 421 . . . . . 350 644 . . . . . . . . . . . Kills 15 | . . . . . . . . . . 3 . . . . . 3 9 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 . . . 1 1 2 1 . 1 1 . 2 . . . . . . . Drone Launches 11 | . . . . . . . . . . 2 . . . . . . . . 3 . . 3 . . . . . 3 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . 3 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 24384 | 77 188 678 2003 1507 3100 478 970 284 562 595 53 87 159 202 645 538 1533 772 951 1601 1324 1885 350 465 324 962 1537 554 Spaces Moved 12465 | 36 112 303 609 427 1050 210 463 150 253 464 100 151 275 230 827 443 932 370 479 890 649 842 183 237 160 501 703 416 Core 1324 | 15 . . . 3 . . . . . 280 100 151 275 230 34 . . . . . . . . . . . . 236 Treads 2674 | 21 112 303 465 99 913 . . . . 7 . . . . . . 1 . 191 562 . . . . . . . . Legs 5299 | . . . . 304 27 . . . . . . . . . . 1 700 370 114 328 649 842 183 237 160 501 703 180 Wheels 1922 | . . . 144 21 110 210 463 150 253 177 . . . . . . 220 . 174 . . . . . . . . . Hover 1246 | . . . . . . . . . . . . . . . 793 442 11 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 175 145 190 190 190 190 50 50 50 50 50 66 66 110 120 155 108 101 116 188 188 188 115 114 50 Average Speed 157 | 114 160 160 237 259 229 202 191 190 190 101 50 50 55 65 67 105 125 176 174 167 179 161 188 188 188 164 121 110 Slowest Speed 1450 | 160 160 160 320 1450 470 205 205 190 190 205 50 50 100 100 100 156 225 190 240 255 182 188 188 188 188 188 188 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 5 25 48 67 49 30 32 63 68 57 22 71 5 56 43 83 71 21 53 81 92 43 24 39 50 62 66 26 26 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 6 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 3 . . . Known Exits Taken 10 | . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 23 | . . . . . . 2 2 . 1 . . . 2 1 1 5 . . 4 . 1 . 2 . . 2 . . Spaces Dug 71 | . . . . 6 8 2 6 . . 1 . . . . . . 7 . . 5 . 17 . . . 13 6 . Terrain Destroyed 946 | . . . 44 58 8 2 80 . 98 9 . 1 . . . . 18 12 14 9 11 200 . 36 . 43 239 64 Melee 25 | . . . . . 8 2 6 . . 1 . . . . . . 2 . . . . . . . . . 6 . Projectile 248 | . . . 5 30 . . . . 3 5 . 1 . . . . 16 12 14 9 11 86 . 5 . 16 31 4 AOE 672 | . . . 39 28 . . 74 . 95 3 . . . . . . . . . . . 114 . 31 . 27 201 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 15510 | 55 118 439 965 681 1488 236 508 149 289 552 101 160 280 264 910 496 1153 427 546 979 768 1166 188 250 179 624 1067 472 Wait 1107 | . 1 104 164 115 199 . . . 2 18 1 . . 10 55 33 63 14 16 23 22 97 2 . . 99 68 1 Move 12436 | 35 111 302 608 426 1049 209 462 149 252 464 99 150 274 229 826 442 931 369 478 887 648 841 182 236 159 500 702 416 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 279 | 7 2 3 41 21 35 2 3 . 1 6 . . 1 2 5 1 29 5 9 20 16 23 1 3 . 2 34 7 Fast Attach 126 | 3 1 . 2 3 20 3 3 . 2 9 1 . 2 5 11 6 17 . 4 12 7 6 . . 7 . 1 1 Attach 171 | 2 1 . 16 17 22 2 1 . 1 10 . 1 . 2 1 . 13 6 8 2 14 16 . . . . 33 3 Detach 20 | . . . . . . . . . . 7 . 1 1 1 . . . . . 3 3 1 . . . . 3 . Swap 162 | . 1 . 15 8 20 1 10 . 1 4 . . . . 1 1 12 1 1 2 3 33 1 1 1 4 34 7 Drop 195 | . . 1 13 13 22 4 5 . 2 12 . . 2 2 10 4 15 1 6 16 14 22 1 3 6 2 11 8 Fire 943 | 8 1 29 106 78 110 1 15 . 28 19 . 2 . 10 . 4 69 31 24 13 41 127 1 7 6 17 173 23 Melee 56 | . . . . . 11 14 9 . . 3 . . . 3 1 5 4 . . . . . . . . . 6 . Ram 8 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Entered Mines 279 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 521 | -10/Mines | Discovered new exit (range 16) 902 | -10/Mines | Discovered new exit (range 12) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Propulsion x2 1311 | -9/Materials | Build established: Scavenger-Mutant 2302 | -9/Materials | Repaired Lgt. Treads 2329 | -9/Materials | Repaired Lgt. Treads 2911 | -9/Materials | Discovered new exit (range 16) 2947 | -9/Materials | Entered another Materials area 2947 | -8/Materials | Evolved 2 slots: Utility x2 3110 | -8/Materials | Lost 10 parts (1p4n3u2w) 3308 | -8/Materials | Core integrity fell below 50% 3609 | -8/Materials | Discovered new exit (range 7) 4127 | -8/Materials | Discovered new exit (range 10) 4413 | -8/Materials | Repaired Hvy. Particle Cannon 4452 | -8/Materials | Identified exit to Factory 4454 | -8/Materials | Entered Factory 4454 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4900 | -7/Factory | Identified exit to Factory 4999 | -7/Factory | Repaired Lgt. Treads 5375 | -7/Factory | Cargo convoy interrupted 5455 | -7/Factory | Repaired Lgt. Treads 5608 | -7/Factory | Garrison activated, responded to threat 6731 | -7/Factory | Garrison activated, responded to threat 6751 | -7/Factory | Lost 3 parts (1p2n) 7196 | -7/Factory | Discovered new exit (range 15) 7246 | -7/Factory | Lost 6 parts (1n4u1w) 7554 | -7/Factory | Entered Lower Caves 7602 | -7/Lower Caves | Found Alien Artifact 7602 | -7/Lower Caves | Identified Core Expander 7602 | -7/Lower Caves | Installed Core Expander, added new Power slot 7738 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7953 | -7/Lower Caves | Discovered new exit (range 10) 8032 | -7/Lower Caves | Entered another Lower Caves area 8076 | -7/Lower Caves | Destroyed 7 combat bots 8994 | -7/Lower Caves | Discovered new exit (range 6) 9002 | -7/Lower Caves | Entered Data Miner 9002 | -7/Data Miner | Discovered new exit (range 6) 9039 | -7/Data Miner | Met Data Miner 9078 | -7/Data Miner | Learned location of Section 7 (-2) 9078 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9103 | -7/Data Miner | Received God Mode back door access code from Data Miner 9286 | -7/Data Miner | Entered Proximity Caves 9308 | -6/Proximity Caves | Spotter reported a threat 9318 | -6/Proximity Caves | Spotter reported a threat 9371 | -6/Proximity Caves | Spotter reported a threat 9385 | -6/Proximity Caves | Spotter reported a threat 9408 | -6/Proximity Caves | Learned Factory terminal intel 9524 | -6/Proximity Caves | Spotter reported a threat 9817 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9822 | -6/Proximity Caves | Escorted by Enhanced Grunt 9848 | -6/Proximity Caves | Entered Factory 9848 | -6/Factory | Accompanied by 1 ally 9848 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9849 | -6/Factory | Loaded intel: 24 terminal locations 9924 | -6/Factory | Incoming assault squad redirected 9930 | -6/Factory | Lost 4 parts (1p1u2w) 10033 | -6/Factory | Build established: Mutant 10076 | -6/Factory | Incoming investigation squad redirected 10144 | -6/Factory | Fabricated Combat Drone Bay (x1) 10198 | -6/Factory | Search patrols dispatched 10211 | -6/Factory | Garrison activated, responded to threat 10254 | -6/Factory | Lost 3 allies 10416 | -6/Factory | Incoming investigation squad redirected 10443 | -6/Factory | Sucked down chute 10443 | -6/Factory | Entered Waste 10457 | -6/Waste | Spotted C-40 Crusher 10458 | -6/Waste | EMP discharged 10465 | -6/Waste | Spotted C-40 Crusher 10472 | -6/Waste | Spotted C-40 Crusher 10484 | -6/Waste | Spotted C-40 Crusher 10485 | -6/Waste | Spotted C-40 Crusher 10487 | -6/Waste | Spotted C-40 Crusher 10487 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10488 | -6/Waste | Discovered new exit (range 16) 10496 | -6/Waste | Entered Factory 10549 | -6/Factory | Core integrity fell below 50% 10579 | -6/Factory | Discovered new exit (range 10) 10583 | -6/Factory | Entered Lower Caves 10609 | -6/Lower Caves | Learned Factory interactive machine intel 10643 | -6/Lower Caves | Spotted B-75 Beast 10662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10695 | -6/Lower Caves | Discovered new exit (range 10) 10727 | -6/Lower Caves | Encountered a Warlord checkpoint 10742 | -6/Lower Caves | Entered another Lower Caves area 10750 | -6/Lower Caves | Learned Factory stockpile data 10862 | -6/Lower Caves | Core integrity fell below 20% 10891 | -6/Lower Caves | Lost 3 parts (2n1u) 10931 | -6/Lower Caves | Discovered new exit (range 14) 10944 | -6/Lower Caves | Entered Zion 11014 | -6/Zion | Discovered new exit (range 10) 11046 | -6/Zion | System corruption cleaned by Quarantine Array 11157 | -6/Zion | Learned 4 Factory zone layouts 11272 | -6/Zion | Build established: Derelict-Mutant 11313 | -6/Zion | Gained Derelict followers 11322 | -6/Zion | Learned location of 1 exit from Factory 11372 | -6/Zion | Given the Hacking Drone Bay 11412 | -6/Zion | Found Prototype Device 11443 | -6/Zion | Given A8's code to call for help 11477 | -6/Zion | Found Prototype Hackware 11477 | -6/Zion | Identified Exp. System Shield 11483 | -6/Zion | Found Prototype Processor 11483 | -6/Zion | Identified Exp. Core Analyzer 11489 | -6/Zion | Found Prototype Processor 11489 | -6/Zion | Identified Exp. Target Analyzer 11493 | -6/Zion | Found Exp. Core Analyzer 11589 | -6/Zion | Entered Proximity Caves 11589 | -5/Proximity Caves | Accompanied by 3 allies 11785 | -5/Proximity Caves | Build established: Hacker-Mutant 12110 | -5/Proximity Caves | Discovered new exit (range 5) 12127 | -5/Proximity Caves | Entered Factory 12127 | -5/Factory | Accompanied by 3 allies 12127 | -5/Factory | Evolved 2 slots: Utility x2 12128 | -5/Factory | Identified exit to Factory 12131 | -5/Factory | Loaded intel: 53 interactive machine locations 12290 | -5/Factory | Identified exit to Upper Caves 12290 | -5/Factory | Identified exit to Extension 12448 | -5/Factory | Fabricated Electron Diverter? 12556 | -5/Factory | Lost 3 parts (2p1u) 12643 | -5/Factory | Found Prototype Launcher 12657 | -5/Factory | Identified Mni. Smartbomb Launcher 13453 | -5/Factory | System corruption reached 10% 13499 | -5/Factory | Lost 3 parts (1p1n1w) 13660 | -5/Factory | Entered Upper Caves 13826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13864 | -5/Upper Caves | Lost 8 parts (5n2u1w) 14021 | -5/Upper Caves | Learned Factory security intel 14421 | -5/Upper Caves | Discovered new exit (range 6) 14432 | -5/Upper Caves | Entered another Upper Caves area 14770 | -5/Upper Caves | Spotted B-75 Beast 14993 | -5/Upper Caves | Destroyed B-75 Beast 15015 | -5/Upper Caves | Lost 4 parts (2p2n) 15214 | -5/Upper Caves | Lost 7 parts (2p2n2u1w) 15364 | -5/Upper Caves | Discovered new exit (range 13) 15383 | -5/Upper Caves | Entered Warlord 15470 | -5/Warlord | System corruption cleaned by Quarantine Array 15826 | -5/Warlord | Learned Quarantine trap positions 15826 | -5/Warlord | Learned Armory stockpile data 15829 | -5/Warlord | Learned Factory terminal intel 15829 | -5/Warlord | Learned Factory recycling unit intel 15829 | -5/Warlord | Learned Testing security intel 16004 | -5/Warlord | Visited the Vortex Lab 16017 | -5/Warlord | Warlord's base attacked by MAIN.C 16023 | -5/Warlord | Found Prototype Energy Gun 16023 | -5/Warlord | Identified Vortex Rifle 16037 | -5/Warlord | Found Vortex Rifle 16281 | -5/Warlord | Met Warlord 16297 | -5/Warlord | Opened Warlord's prototype stash 16304 | -5/Warlord | Found Prototype Reactor 16304 | -5/Warlord | Identified Vortex Chain Reactor 16313 | -5/Warlord | Found Prototype Device 16314 | -5/Warlord | Identified Exp. Cloaking Device 16325 | -5/Warlord | Found Prototype Device 16325 | -5/Warlord | Identified System Purifier 16367 | -5/Warlord | Warlord forces counterattacked 16609 | -5/Warlord | Spotted Executioner 16612 | -5/Warlord | Spotted B-86 Titan 16692 | -5/Warlord | Warlord base infiltrated, sounded retreat 16693 | -5/Warlord | Enhanced Grunt warped into view 16693 | -5/Warlord | Enhanced Grunt warped into view 16693 | -5/Warlord | Enhanced Grunt warped into view 16693 | -5/Warlord | Enhanced Demolisher warped into view 16693 | -5/Warlord | Enhanced Demolisher warped into view 16693 | -5/Warlord | Enhanced Demolisher warped into view 16728 | -5/Warlord | Lost 4 allies 16928 | -5/Warlord | Spotted B-75 Beast 16934 | -5/Warlord | Spotted B-86 Titan 16936 | -5/Warlord | Spotted B-86 Titan 16941 | -5/Warlord | Discovered new exit (range 15) 16960 | -5/Warlord | Crushed by falling debris 16961 | -5/Warlord | Destroyed B-86 Titan 16974 | -5/Warlord | Found Prototype Ballistic Cannon 16974 | -5/Warlord | Identified Hvy. Autocannon 16983 | -5/Warlord | Lost 5 allies 16984 | -5/Warlord | Entered Proximity Caves 16985 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 16993 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 17000 | -4/Proximity Caves | Learned location of Quarantine (-2) 17081 | -4/Proximity Caves | Found Prototype Launcher 17082 | -4/Proximity Caves | Identified Point Singularity Launcher 17089 | -4/Proximity Caves | Found Prototype Device 17093 | -4/Proximity Caves | Identified Exp. Thermal Shield 17111 | -4/Proximity Caves | Found Prototype Device 17111 | -4/Proximity Caves | Identified Exp. EM Disruption Field 17123 | -4/Proximity Caves | Found Point Singularity Launcher 17285 | -4/Proximity Caves | Spotter reported a threat 17458 | -4/Proximity Caves | Spotted B-86 Titan 17604 | -4/Proximity Caves | Destroyed B-86 Titan 17630 | -4/Proximity Caves | Lost 4 parts (2n2u) 17865 | -4/Proximity Caves | Build established: Scavenger-Mutant 18308 | -4/Proximity Caves | Entered Factory 18308 | -4/Factory | Evolved 2 slots: Utility x2 18310 | -4/Factory | Loaded intel: 26 terminal locations 18311 | -4/Factory | Loaded intel: 6 recycling unit locations 18364 | -4/Factory | Identified exit to Upper Caves 18378 | -4/Factory | Repaired Imp. Remote Force Field 18802 | -4/Factory | Identified exit to Research 19065 | -4/Factory | Lost 3 parts (2n1w) 19553 | -4/Factory | Found Hvy. Reactive Plating 19569 | -4/Factory | Found Prototype Processor 19569 | -4/Factory | Identified Exp. Melee Analysis Suite 20193 | -4/Factory | Entered Upper Caves 20534 | -4/Upper Caves | Discovered new exit (range 4) 20541 | -4/Upper Caves | Identified exit to Upper Caves 20543 | -4/Upper Caves | Entered another Upper Caves area 20985 | -4/Upper Caves | Discovered new exit (range 8) 21004 | -4/Upper Caves | Identified exit to Zhirov 21008 | -4/Upper Caves | Entered Zhirov 21008 | -4/Zhirov | Discovered new exit (range 3) 21042 | -4/Zhirov | Met Zhirov 21084 | -4/Zhirov | Learned location of Testing (-3) 21084 | -4/Zhirov | Learned location of Command (-1) 21116 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21144 | -4/Zhirov | Found Alien Artifact 21144 | -4/Zhirov | Identified Integrated Dissipator 21144 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21330 | -4/Zhirov | Identified exit to Proximity Caves 21332 | -4/Zhirov | Entered Proximity Caves 21596 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21637 | -3/Proximity Caves | Destroyed 11 combat bots 22281 | -3/Proximity Caves | Discovered exit to Research (range 8) 22294 | -3/Proximity Caves | Entered Research 22294 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22295 | -3/Research | Identified exit to Armory 22326 | -3/Research | Spotted B-86 Titan 22331 | -3/Research | Destroyed B-86 Titan 22342 | -3/Research | Found Prototype Processor 22344 | -3/Research | Identified Exp. Signal Interpreter 22625 | -3/Research | Build established: Hacker-Mutant 22872 | -3/Research | Spotted B-86 Titan 22978 | -3/Research | Garrison activated, responded to threat 23010 | -3/Research | Found Exp. System Shield 23011 | -3/Research | Destroyed 9 combat bots 23017 | -3/Research | Lost 4 parts (1p3u) 23334 | -3/Research | First assault squad dispatched 23375 | -3/Research | Lost 5 parts (3n1u1w) 23388 | -3/Research | Destroyed 9 combat bots 23565 | -3/Research | Lost 3 parts (1n1u1w) 23656 | -3/Research | Discovered new exit (range 14) 23700 | -3/Research | Identified exit to Research 23800 | -3/Research | High security lockdown imminent 23831 | -3/Research | Entered another Research area 23831 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23848 | -2/Research | Lost 4 parts (1p1n2u) 24108 | -2/Research | First assault squad dispatched 24227 | -2/Research | Destroyed 12 combat bots 24235 | -2/Research | Garrison activated, responded to threat 24310 | -2/Research | System corruption reached 10% 24314 | -2/Research | Core integrity fell below 50% 24319 | -2/Research | Spotted B-90 Cyclops 24320 | -2/Research | Lost 12 parts (1p5n4u2w) 24337 | -2/Research | Core integrity fell below 20% 24385 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- Assault Drone Bay Rating: 7p Time: 93 Initiate build sequence. 24293_ ALERT: Suspicious activity at Fabricator R001. Dispatching Investigation squad. 24317_ System corrupted: Matter fused (-9). 24320_ M-36 Artificer repairs G-73 Enforcer. 24326_ U-05 Engineer lays Concrete. 24327_ Penetrated by Slug. 24330_ Slug penetrates Reinforced Barrier. 24331_ ALERT: Rogue bot located, Programmers report to Research Zone 4Z. 24333_ Slug penetrates Wall. 24348_ Slammed into R-10 Processor. 24364_ ALERT: Significant disruption in Zone 6B, multiple assault carriers dispatched. 24368_ System corrupted: Component data lost. 24379_ Penetrated by Slug. 24380_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????# #??# # ###############??? | | ?????????# #??# ] # #??? | | ?????????# #??# # #??? | | ?????????# #??#####+##### #### | | ?????????# #??????# # | | ?????????# #??????### #####+###### # | | ?????????# #????????# # ## # | | ?????????# #????????# H + ## # " | | ?????????# #????????# #### """ ## # " | | ?????????# #????????# #??# """" + # " | | ?????????# #????????# #??# """" # + " | | ?????????# #???????## ##?# """ + # " | | ?????????# ######### #?# ### # " | | ?????????# #?# #?# # " | | ?????????# ######### #?###########?# + | | ?????????# #??????#" #?????????????# # | | ?????????# #??????## #?????????????# #### | | ?????????# ########### ###?????????????# #??? | | ?????????# # # #???????????????# #??? | | ?????????# # # #???????????????# #### | | ?????????# # # #???????????????# | | ?????????# # # #???????????????#+###### | | ?????????# + # #??????????????????????? | | ?????????# # #%#??????????????????????? | | ?????????# # # #??????????????????????? | | ?????????# # #@#??????????????????????? | | ?????????# #####+##### #??????????????????????? | | ?????????# #???# #???# #??????????????????????? | | ?????????# ##### ##### #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #?????????????????????"" | | ?????????# #????????????????????""" | | ?????????# #???????????????????? | | ?????????## ####+#######??????????????????? ? | | ??????????# #??# #??????????????????###### | | ??????????# #??# #??????????????????# | | ??????????#### #??# #??????????????????# | | ?????????????# #??# #??????????????????# | | ?????????????# #??# #??????????????????# | | ?????????????# #??# #??????????????????# | | ????????######+###########??????????????????# | | ????????# #?????????????????????????# | | ????????# #?????????????????????????# | | ????????# = #?????????????????????????# | | ????????# #????????????????????##########+ | | ????????# ! #????????????????????# #?# | | ????????# #############????????# ### | | ????????# # #????????# # | | ????????# + #????????# + | | ????????# # #????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 EM Shielding 3 Corruption Block 8 Armor Coverage 600 Resistance: KI 40 Resistance: TH 30 Resistance: EM 75 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 11 Melee Accuracy 12 Target Analysis 10 Core Analysis 12 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Cloaking Device | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Electron Diverter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed GreatThrusterDesublimator Manual? 0 Play Time 03:44:14 Cumulative 156.2 hours Start 2024.04.23 @ 22:11:02 End 2024.04.24 @ 18:25:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 41 Adventurer 14 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/0/0/0/1 Lore% 60 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b3f3d17-59d8-4166-a36e-85d351c93d39