Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 21:55:11 Player: Foongus0298 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (214) 1070 Value Destroyed (6923) 6923 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19446) 19446 TOTAL SCORE: 31359 Bonus ------- High Alert Combat Kills 1706 Follower Combat Kills 151 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12200 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/1050 Matter 0/150 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Large Battery (200) Medium Matter Pod (0) Makeshift Shrapnel Gun Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Mount Hardened Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Riot Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Thermic Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Large Battery Medium Matter Pod Light Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Hacking Suite Shock Rifle High-powered Shock Rifle Rocket Launcher Powered Hammer [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . 2 1 . . 1 . . . Utility 4 | . . . 1 . . 1 . . 2 Weapon . | . . . . . . . . . . Parts Attached 150 | 7 13 5 25 24 9 36 20 2 9 Power 18 | 1 2 1 1 5 2 5 . 1 . Engine 12 | 1 2 1 1 4 2 . . 1 . Core 6 | . . . . 1 . 5 . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 4 2 7 6 2 12 3 . . Treads 22 | 2 3 2 7 3 2 1 2 . . Leg 11 | . . . . 3 . 7 1 . . Wheel 5 | . 1 . . . . 4 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 2 3 1 6 9 2 10 5 . 5 Device 21 | 1 1 . 2 5 1 3 5 . 3 Storage 4 | 1 2 . . . . 1 . . . Processor 2 | . . . . . . 1 . . 1 Hackware 4 | . . . . . 1 2 . . 1 Protection 12 | . . 1 4 4 . 3 . . . Artifact . | . . . . . . . . . . Weapon 51 | 2 4 1 11 4 3 9 12 1 4 Energy Gun 27 | 2 . . 6 3 3 7 4 . 2 Energy Cannon 3 | . 1 . . . . 1 . . 1 Ballistic Gun 8 | . 2 1 1 . . . 4 . . Ballistic Cannon 7 | . . . 1 . . 1 3 1 1 Launcher 5 | . 1 . 2 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 2 . 2 . 2 . . . . Parts Lost 84 | . 1 . 8 9 3 27 24 1 11 Power 12 | . 1 . 1 2 . 4 2 . 2 Propulsion 28 | . . . 2 6 . 11 6 1 2 Utility 15 | . . . 3 1 . 7 3 . 1 Weapon 29 | . . . 2 . 3 5 13 . 6 Highest Loss Streak 14 | . 1 . 4 5 3 14 12 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 16 19 19 16 18 16 8 8 8 Power 1 | . 2 2 3 1 3 2 . . . Propulsion 2 | 1 4 3 3 2 3 1 1 1 1 Utility 4 | . 4 7 6 5 5 5 3 3 2 Weapon 5 | . 4 5 5 6 6 6 3 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 35 | . 10 5 4 11 3 . . . 2 Power 3 | . 3 . . . . . . . . Propulsion 8 | . 5 . 1 2 . . . . . Utility 13 | . . . 1 9 1 . . . 2 Weapon 11 | . 2 5 2 . 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 99 98 97 93 91 82 57 70 62 Engine 10 | . 14 20 15 12 13 7 . 13 11 Core 2 | . . . . 2 . 5 4 . . Treads 17 | . 25 29 32 22 22 14 1 7 3 Leg 4 | . . . . 9 2 9 6 . . Device 12 | . 13 10 7 10 4 12 14 21 16 Storage 8 | . 13 10 8 7 6 6 7 7 5 Protection 4 | . . 9 15 7 6 5 . . . Energy Gun 10 | . 22 . 4 14 21 8 3 . 1 Energy Cannon 1 | . 3 1 . . . 2 . . . Ballistic Gun 4 | . 4 16 6 . 5 . 13 . . Ballistic Cannon 3 | . . . . . 5 2 1 20 14 Peak Build Rating 65 | 9 29 36 45 51 54 65 46 47 55 Average Rating 36 | 5 18 34 37 42 52 45 34 46 45 On Entrance 31 | . 9 27 33 31 51 51 19 44 47 Avg Prop Armor Cover (%) 8 | . . . 5 3 1 13 13 . 2 Naked Turns 10 | . . . . . . . . . 10 Heaviest Build 124 | 13 66 70 79 100 106 124 109 122 122 Greatest Support 100 | 40 40 63 85 82 80 100 46 23 23 Greatest Overweight (x) 39 | 1 6 1 1 2 1 9 30 5 39 Average Overweight (x) 2 | . 1 1 . . 1 2 7 4 5 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 18 20 20 20 20 21 25 25 23 Most Carried 20 | 4 20 20 20 20 20 20 13 8 10 Average Carried 14 | 3 16 19 19 17 19 16 8 8 8 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 5 Final Carried 20 | 4 20 20 20 20 18 11 8 8 5 Class Distribution -------------------- 37% | Mutant 25% | Scavenger-Mutant 23% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Matter Collected 5293 | 176 299 214 967 640 553 1640 557 130 117 Remotely . | . . . . . . . . . . Salvage Created 6573 | 62 494 446 1684 966 519 1563 440 128 271 Parts 403 | 10 41 29 106 57 41 76 27 6 10 Haulers Intercepted 6 | . 2 . 3 . 1 . . . . Recyclers Shooed 8 | 1 . 1 4 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 29 6 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 162 | . 12 10 41 30 17 29 12 4 7 Melee 2 | . . . 1 1 . . . . . Guns 83 | . 4 7 17 24 8 14 8 . 1 Cannons 29 | . 2 . 2 1 5 9 1 4 5 AOE 47 | . 6 3 21 4 4 5 3 . 1 Classes Destroyed 18 | 1 6 3 4 2 1 1 . . . Worker 11 | . 2 1 . . . 8 . . . Builder 12 | . . 1 5 . 5 1 . . . Tunneler 4 | 3 . . 1 . . . . . . Hauler 6 | . 2 . 3 . 1 . . . . Recycler 10 | . . 2 3 . 1 4 . . . Mechanic 4 | . . 1 . . 1 1 . . 1 Operator 2 | . . . 1 . . 1 . . . Drone 1 | . . . 1 . . . . . . Watcher 3 | . 1 1 . . . 1 . . . Swarmer 42 | . 6 4 6 9 8 4 5 . . Cutter 2 | . . . . 2 . . . . . Grunt 81 | . 5 6 24 13 5 16 3 4 5 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 1 1 . . . . . Sentry 17 | . 1 1 8 3 2 . 2 . . Hunter 7 | . . . . . 2 3 2 . . Programmer 9 | . . . . 2 . 5 . . 2 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 15 | 2 4 14 15 3 15 14 4 4 3 Combat Bots Only 9 | . 3 9 8 3 9 8 4 4 3 Max Kills in Single Turn 10 | 1 3 4 5 2 10 5 2 2 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . 3 2 4 2 4 2 2 . 1 Melee 1 | . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Hostile Shots Fired 1190 | . 45 55 166 196 79 247 160 33 209 Missed 326 | . 19 16 41 48 11 63 41 9 78 Hits 864 | . 26 39 125 148 68 184 119 24 131 Melee 18 | . . . 13 3 . . . . 2 Projectile 846 | . 26 39 112 145 68 184 119 24 129 AOE 2 | . . . . 2 . . . . . Critical Strikes 33 | . . . 5 7 . 11 4 . 6 Damage Taken 14348 | . 335 405 2137 2261 837 3496 2020 535 2322 Core 2498 | . 84 60 110 139 38 370 433 202 1062 Absorbed by Shields 4 | . . . . 4 . . . . . Ignored by Resistances 141 | . . . 60 14 . 67 . . . Regen/Repaired (Parts) 81 | . . . 81 . . . . . . Core Remaining (%) 74 | 100 92 91 . . 75 . . 14 . Volleys Fired 439 | 7 29 17 77 84 25 135 32 9 24 Largest 5 | 2 3 2 2 5 5 2 3 3 3 Hottest 299 | 80 140 56 130 249 299 143 198 120 120 Shots Fired 902 | 14 67 34 135 183 70 254 80 18 47 Gun 645 | 14 46 29 117 162 48 147 70 . 12 Cannon 205 | . 16 . 5 9 22 95 5 18 35 Launcher 52 | . 5 5 13 12 . 12 5 . . Special . | . . . . . . . . . . Kinetic 304 | . 12 29 35 18 47 52 58 18 35 Thermal 462 | . 16 . 87 153 22 160 12 . 12 Explosive 52 | . 5 5 13 12 . 12 5 . . Electromagnetic 84 | 14 34 . . . 1 30 5 . . Robot Hit Streak 26 | 7 6 3 23 16 15 26 8 6 5 Robot Miss Streak 7 | 2 4 4 7 3 3 5 5 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . 3 2 1 . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . Shots Hit Robots 559 | 9 30 17 108 96 44 169 53 10 23 Core Hits 411 | 4 23 24 127 59 25 100 33 5 11 Critical Kills 4 | . . 1 1 . 1 . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . Critical Strikes 28 | . 1 1 3 5 3 5 3 2 5 Burn 12 | . . . 1 5 2 4 . . . Destroy 6 | . 1 1 2 . 1 . 1 . . Blast 9 | . . . . . . 1 1 2 5 Sunder 1 | . . . . . . . 1 . . Melee Attacks 5 | . . . 2 3 . . . . . Impact 5 | . . . 2 3 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18835 | 123 772 907 4227 2730 2619 4757 1319 357 1024 Guns 7497 | 123 393 316 1418 1692 723 1850 877 . 105 Cannons 3557 | . 104 . 182 130 288 1763 154 357 579 Explosions 7628 | . 275 591 2551 831 1608 1144 288 . 340 Melee 153 | . . . 76 77 . . . . . Ramming . | . . . . . . . . . . Kinetic 4456 | . 182 316 479 254 695 972 622 357 579 Thermal 7300 | . 281 . 1752 1568 294 2725 235 . 445 Explosive 4510 | . 98 591 1920 831 . 782 288 . . Electromagnetic 718 | 123 211 . . . 22 278 84 . . Impact 153 | . . . 76 77 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Entropic 1698 | . . . . . 1608 . 90 . . Highest Corruption 11 | . 3 . 11 4 5 2 2 2 7 Average Corruption 2 | . 3 . 11 3 4 1 2 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 70 | . 3 . 3 3 15 14 21 6 5 Message Errors 13 | . 1 . . . 2 5 4 . 1 Matter Fused 25 | . . . 2 2 5 5 6 3 2 Heat Flow Errors 5 | . . . 1 1 . . 2 1 . Energy Discharges 6 | . 1 . . . . . 3 2 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 2 2 3 . 1 Data Loss (major) 4 | . . . . . 2 . 1 . 1 Misfires 4 | . . . . . 3 . 1 . . Alerts 3 | . 1 . . . 1 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 786 | . 12 8 274 34 315 111 29 . 3 Projectiles 146 | . . . 116 . . 30 . . . Explosions 600 | . 12 8 152 . 315 81 29 . 3 Melee 40 | . . . 6 34 . . . . . Knockbacks 19 | . . . 1 . 5 4 1 2 6 Impact 1 | . . . 1 . . . . . . Kinetic 15 | . . . . . 4 3 1 2 5 Secondary 3 | . . . . . 1 1 . . 1 Self-Inflicted Damage 1324 | . 52 13 475 145 178 110 150 . 201 Shots 30 | . 1 2 13 3 1 3 4 . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 587 | 54 455 388 432 502 510 482 374 587 261 Average Temperature 156 | 27 180 184 131 155 193 151 139 252 90 Received Heat Transfer 3561 | . 60 150 792 708 63 954 420 216 198 Effects 80 | . 12 3 10 18 14 14 1 8 . Shutdowns 18 | . 3 1 3 4 4 2 . 1 . Energy Bleed 16 | . . 2 3 2 3 5 1 . . Interference 26 | . 7 . 2 8 3 1 . 5 . Matter Decay 8 | . 2 . . 1 1 3 . 1 . Short Circuit 5 | . . . 1 3 . 1 . . . Damage (minor) 5 | . . . 1 . 3 1 . . . Damage (major) 1 | . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 4 | . . . 1 3 . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 18 | . . . 2 7 2 6 . . 1 Heat Transferred 13079 | . 422 . 2409 3292 833 5265 473 . 385 Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . 3 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Maximum Alert Level 5 | . 2 2 3 5 4 2 . . . Low Security (%) 30 | 100 75 10 8 . . . . . 100 Level 1 18 | . 13 79 17 . . 53 . . . Level 2 18 | . 11 10 33 4 . 46 . . . Level 3 17 | . . . 39 32 86 . . . . Level 4 10 | . . . . 47 13 . . . . Level 5 3 | . . . . 16 . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1729 | 10 479 463 1081 1729 1203 665 . . 153 Initial 842 | . . 202 191 696 842 536 . . . Average 527 | . 106 260 616 1268 915 413 . . 41 Influence Increases 5892 | 15 649 401 1454 1163 605 935 250 90 330 Destroy 0b10 Robot/C 3420 | . 260 280 820 680 340 580 240 80 140 Destroy 0b10 Robot/NC 260 | 15 25 30 65 . 40 80 . . 5 Destroy Leader 608 | . 66 62 166 40 92 122 10 10 40 Allied During Kill 27 | . 11 4 . 12 . . . . . Successful Hack 79 | . 7 . 12 23 7 6 . . 24 Disable Machine 285 | . 15 . 90 . 75 30 . . 75 Anti-Garrison Action 200 | . . . . 200 . . . . . Destroy Structure 547 | . 24 25 226 133 21 72 . . 46 Lose Combat Pursuer 240 | . 15 . 75 75 30 45 . . . Miscellaneous 226 | . 226 . . . . . . . . Influence Decreases 5892 | 15 170 427 836 505 1155 1478 886 90 330 Entered New Map 2680 | . . 277 262 375 887 643 236 . . Time Decay 2370 | 15 170 130 494 . 238 565 438 80 240 Lost Part 782 | . . . 80 90 30 270 212 10 90 Lost Ally 60 | . . 20 . 40 . . . . . Squads Dispatched 38 | . 4 6 9 . 3 12 . . 4 Investigation 10 | . 4 1 1 . 1 2 . . 1 Extermination 6 | . . . . . . 4 . . 2 Reinforcement 15 | . . 5 4 . . 5 . . 1 Assault 1 | . . . . . . 1 . . . Garrison 6 | . . . 4 . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Distress Signals 12 | . . . 5 . 2 5 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 269 | . 17 15 66 44 24 50 16 8 29 Peak Tracking Total 16 | . 3 5 10 6 10 8 7 4 16 Tactical Retreats 11 | . 1 . 3 3 1 3 . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Traps Triggered 7 | . 3 . . 3 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Machines Disabled 22 | . 1 . 6 2 5 2 1 . 5 Max in Single Turn 5 | . 1 . 2 2 3 1 1 . 5 Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Machines Accessed 22 | . 7 . 7 3 2 2 . . 1 Terminals 17 | . 7 . 4 3 2 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 60 | . 20 . 20 5 6 6 . . 3 Successful 18 | . 1 . 8 3 1 3 . . 2 Failed 41 | . 19 . 12 2 5 2 . . 1 Catastrophic 11 | . 7 . 1 2 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . Manual 35 | . 21 . 6 . 6 2 . . . Terminals 44 | . 20 . 9 5 6 4 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 12 | . . . 9 . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 8 | . 1 . 2 3 1 1 . . . Part Schematic 3 | . 1 . . . 1 1 . . . Robot Analysis 2 | . . . 2 . . . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Security Stations 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 7 | . . . 5 . . . . . 2 Scan Component 4 | . . . 3 . . . . . 1 Repair 2 | . . . 2 . . . . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 7 . 7 2 2 2 . . 1 Full Trace Events 11 | . 4 . 1 1 2 2 . . 1 Feedback Events 2 | . . . . . 1 1 . . . Corruption 2 | . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 70 | . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Total Allies 6 | . 4 . . 2 . . . . . Largest Group 4 | . 4 3 . 2 . . . . . Highest-Rated Group 62 | . 32 24 . 62 . . . . . Highest-Rated Ally 31 | . 8 8 . 31 . . . . . Initial Warlord ECA Mod 3 | . . . . . 3 2 2 2 1 Total Orders . | . . . . . . . . . . Ally Attacks 61 | . 17 24 . 20 . . . . . Total Damage 592 | . 127 189 . 276 . . . . . Kills 10 | . 1 5 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 244 | . 8 20 20 30 15 43 40 5 63 Good Acts 67 | . 18 12 7 11 6 8 5 . . Bad Acts 67 | . 13 6 10 9 4 11 8 . 6 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Active Infowar (turns) 1082 | 33 1015 . . . . . . . 34 Terrain 1048 | 33 1015 . . . . . . . . Cloaking 34 | . . . . . . . . . 34 Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Turns Passed 10483 | 183 1988 274 1318 1714 514 1687 1673 339 793 Spaces Moved 3369 | 96 623 83 523 642 165 601 409 57 170 Core 155 | 7 . . . . . . 41 . 107 Treads 2417 | 89 589 83 523 465 165 318 65 57 63 Legs 305 | . . . . 177 . 68 60 . . Wheels 492 | . 34 . . . . 215 243 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 158 156 240 110 135 480 50 Average Speed 236 | 155 218 245 165 205 240 188 372 555 405 Slowest Speed 2000 | 160 400 246 246 320 240 320 1550 560 2000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 93 9 56 83 24 13 53 8 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 3 | . . 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 638 | . 21 29 268 119 19 89 32 5 56 Melee . | . . . . . . . . . . Projectile 30 | . . 1 1 . 6 7 2 5 8 AOE 608 | . 21 28 267 119 13 82 30 . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Total 5053 | 113 1196 124 829 868 233 894 495 67 234 Wait 808 | . 489 . 156 31 12 79 15 . 26 Move 3359 | 95 622 82 523 639 164 600 408 56 170 Hop . | . . . . . . . . . . Pick Up 110 | 4 25 7 19 20 6 17 10 . 2 Fast Attach 72 | 7 3 1 7 12 7 18 12 1 4 Attach 77 | . 2 3 9 16 4 23 14 . 6 Detach 17 | . 1 1 . 8 2 2 1 . 2 Swap 63 | . 11 5 16 18 1 9 2 1 . Drop 86 | . 14 8 20 20 12 11 1 . . Fire 439 | 7 29 17 77 84 25 135 32 9 24 Melee 5 | . . . 2 3 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Discovered new exit (range 8) 686 | -10/Materials | Discovered new exit (range 10) 1184 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1516 | -10/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 1634 | -10/Materials | Discovered new exit (range 5) 1646 | -10/Materials | Identified exit to Mines 1646 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 1793 | -10/Materials | X0-1V1 foreshadows a heat wave 1794 | -10/Materials | Build established: Gunner 1803 | -10/Materials | Discovered new exit (range 16) 1871 | -10/Materials | X0-1V1 activates XOMVISION 1880 | -10/Materials | X0-1V1 sent you into danger 1938 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1986 | -10/Materials | X0-1V1 sent allied G-34 Mercenary (x4) 1992 | -10/Materials | Core integrity restored by X0-1V1 (+65) 1997 | -10/Materials | X0-1V1 sent you into danger 2004 | -10/Materials | X0-1V1 mutated your Propulsion slot to Power slot 2045 | -10/Materials | X0-1V1 rewrote G-34 Mercenary IFF filter 2095 | -10/Materials | Ambient heat levels rising (+10) 2161 | -10/Materials | X0-1V1 mutated your Weapon slot to Utility slot 2172 | -10/Materials | Entered another Materials area 2172 | -9/Materials | Accompanied by 3 allies 2172 | -9/Materials | Evolved 2 slots: Propulsion x2 2177 | -9/Materials | Identified exit to Materials 2177 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2177 | -9/Materials | X0-1V1 tapped a No Entrance sign 2182 | -9/Materials | Core integrity permanently improved by X0-1V1 (+300) 2198 | -9/Materials | X0-1V1 sent you to a vault 2222 | -9/Materials | X0-1V1 activates XOMVISION 2230 | -9/Materials | X0-1V1 released a cloud of subatomizers 2280 | -9/Materials | Identified exit to Mines 2280 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 2304 | -9/Materials | Discovered exit to Materials (range 4) 2355 | -9/Materials | Lost 3 allies 2364 | -9/Materials | X0-1V1 announced a LAN party 2378 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 2442 | -9/Materials | Destroyed 9 combat bots 2446 | -9/Materials | Entered another Materials area 2446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -8/Materials | Build established: Mutant 2521 | -8/Materials | Found Prototype Launcher 2521 | -8/Materials | Identified Rocket Array 2669 | -8/Materials | Repaired Deuterium Engine 2702 | -8/Materials | Repaired Imp. Treads 2766 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2790 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x5) 2838 | -8/Materials | Destroyed 8 combat bots 2987 | -8/Materials | Identified exit to Factory 2987 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3052 | -8/Materials | System corruption reached 10% 3225 | -8/Materials | Hvy. Missile Launcher reconfigured into Item Mimic 3256 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 3265 | -8/Materials | Lost 4 parts (3u1w) 3270 | -8/Materials | Destroyed 8 combat bots 3326 | -8/Materials | Garrison activated, responded to threat 3555 | -8/Materials | X0-1V1 announced a LAN party 3662 | -8/Materials | Garrison activated, responded to threat 3764 | -8/Materials | Identified exit to Garrison 3764 | -8/Materials | Entered Garrison 3831 | -8/Garrison | Triggered checkpoint 3893 | -8/Garrison | Triggered checkpoint 3933 | -8/Garrison | Learned Materials security intel 4088 | -8/Garrison | Triggered checkpoint 4144 | -8/Garrison | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 4178 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Discovered new exit (range 16) 4213 | -8/Garrison | Build established: Scavenger-Mutant 4342 | -8/Garrison | Triggered checkpoint 4467 | -8/Garrison | Rescued a captive Derelict 4468 | -8/Garrison | Rescued a captive Derelict 4524 | -8/Garrison | X0-1V1 whisked you away to safety 4532 | -8/Garrison | Phase Generator disabled 4532 | -8/Garrison | Discovered new exit (range 5) 4549 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4553 | -8/Garrison | Lost 5 parts (1p4n) 4656 | -8/Garrison | Triggered checkpoint 4936 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5211 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 5370 | -8/Garrison | Triggered checkpoint 5438 | -8/Garrison | Discovered new exit (range 13) 5478 | -8/Garrison | Entered Materials 5520 | -8/Materials | Build established: Scavenger-Tank 5580 | -8/Materials | X0-1V1 sent you to a vault 5870 | -8/Materials | Garrison activated, responded to threat 5880 | -8/Materials | X0-1V1 sent you into danger 5891 | -8/Materials | Build established: Scavenger-Gunner 5922 | -8/Materials | Discovered exit to Factory (range 9) 5943 | -8/Materials | Destroyed 9 combat bots 5953 | -8/Materials | Lost 3 parts (3w) 5992 | -8/Materials | Entered Factory 5992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6052 | -7/Factory | X0-1V1 activates XOMVISION 6356 | -7/Factory | Build established: Scavenger-Mutant 6585 | -7/Factory | Lost 6 parts (1p3n2u) 6898 | -7/Factory | Central database locked down 7051 | -7/Factory | Lost 3 parts (2n1w) 7202 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 7213 | -7/Factory | X0-1V1 upgraded hostiles (x2) 7415 | -7/Factory | X0-1V1 enhanced Transport squad support 7498 | -7/Factory | Destroyed 8 combat bots 7552 | -7/Factory | Lost 14 parts (2p6n5u1w) 7592 | -7/Factory | First assault squad dispatched 7668 | -7/Factory | X0-1V1 announced a LAN party 7669 | -7/Factory | Discovered new exit (range 7) 7675 | -7/Factory | X0-1V1 mutated your Utility slot to Weapon slot 7679 | -7/Factory | Entered Lower Caves 7685 | -7/Lower Caves | Met a Warlord Commander 7686 | -7/Lower Caves | Learned location of Warlord (-5) 7698 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7711 | -7/Lower Caves | Found Encrypted Comm Array 7737 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x5) 7775 | -7/Lower Caves | Lost 4 parts (1n1u2w) 7906 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7919 | -7/Lower Caves | Core integrity restored by X0-1V1 (+234) 7968 | -7/Lower Caves | Build established: Scavenger-Gunner 7970 | -7/Lower Caves | Learned Factory security intel 8175 | -7/Lower Caves | X0-1V1 upgraded hostiles (x1) 8222 | -7/Lower Caves | Lost 6 parts (2p3n1w) 8496 | -7/Lower Caves | Build established: Gunner 9029 | -7/Lower Caves | Attracted the attention of an 0b10 base 9073 | -7/Lower Caves | Core integrity fell below 50% 9108 | -7/Lower Caves | Lost 12 parts (1n2u9w) 9252 | -7/Lower Caves | X0-1V1 activates XOMVISION 9336 | -7/Lower Caves | Discovered new exit (range 6) 9346 | -7/Lower Caves | Build established: Mutant 9352 | -7/Lower Caves | Entered another Lower Caves area 9377 | -7/Lower Caves | Core integrity fell below 20% 9601 | -7/Lower Caves | Discovered new exit (range 10) 9660 | -7/Lower Caves | Build established: Gunner 9691 | -7/Lower Caves | Entered Factory 9691 | -6/Factory | Evolved 2 slots: Utility x2 10340 | -6/Factory | Lost 3 parts (1u2w) 10432 | -6/Factory | Cargo convoy interrupted 10433 | -6/Factory | Released all parts (6) 10438 | -6/Factory | Core integrity fell below 50% 10462 | -6/Factory | Core integrity fell below 20% 10463 | -6/Factory | Lost 5 parts (2p3w) 10465 | -6/Factory | X0-1V1 upgraded hostiles (x2) 10484 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- here (+298 heat). 10449_ E-15 Imp destroyed. 10450_ Acquired Cloaking Device. 10463_ System corrupted: Matter fused (-3). 10465_ X0-1V1 tips the scales in a new dimension. S-27 Virus reshaped into more powerful Swarmer. 10469_ X0-1V1 thinks 0b10 needs to up its game. 10469_ ALERT: Dispatching surplus targeted Extermination squad. 10472_ Triggered Tesla Bomb Trap. 10472_ A bubble of electromagnetic force engulfs the area. 10472_ X0-1V1 is mildly amused. 10479_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. S-27 Virus form resolidifies at new position. 10484_ Penetrated by Slug. 10484_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????? ?????? | | ????????????????????? ?????? | | ???????????????????T ?????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# R #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# @ #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ##########?????????# #????? | | #?????????# #????? | | #?????????# #????? | | ! ########### #????? | | !! + s +????? | | !! ###########h##s####????? | | #?????# # #???????? | | #?????# # #???????? | | #?????# # #???????? | | ##########?????# " " # #???????? | | ???????????????# " " # #???????? | | ???????????????# " " # #???????? | | ???????????????# " " # #???????? | | ???????????????# " " # #???????? | | ######?????????# " " # ????????? | | #?????????# " " # ????????? | | """ #?????????# " " # ????????? | | """ #?????????# " " # ????????? | | """ #?????????# # ????????? | | #####???########## ????????? | | !%/ + #### ##?????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 41 Energy Capacity 1260 Matter Stores 900 Matter Capacity 900 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: TH 21 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 49% | -8/Materials Imp. Treads | 72% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed SniperActiveProcsplitter Manual? 0 Play Time 01:37:51 Cumulative 140.3 hours Start 2026.08.19 @ 20:18:20 End 2026.08.19 @ 21:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd828ec-bdc7-42f5-857c-a0db626695c3