Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 17:17:54 Player: Sifan Result: Destroyed by as-52429 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (297) 297 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 792 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 100/100 System Corruption 8% Temperature Cool (44) Movement Core (600) Ox11 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Targeting Computer Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Targeting Computer Medium Laser Beam Cannon Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 7 23 3 Power 6 | 2 4 . Engine 6 | 2 4 . Core . | . . . Reactor . | . . . Propulsion 11 | 2 9 . Treads . | . . . Leg 7 | . 7 . Wheel 2 | 2 . . Hover 2 | . 2 . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 4 | 2 2 . Energy Cannon 4 | . 2 2 Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 97 | . 96 100 Engine 14 | . 14 14 Leg 24 | . 24 28 Wheel 2 | . 2 . Device 9 | . 10 . Storage 14 | . 14 14 Processor 2 | . 2 14 Energy Gun 15 | . 15 14 Energy Cannon 11 | . 11 9 Naked Turns . | . . . Heaviest Build 43 | 13 43 42 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 4 10 12 Most Carried 10 | 4 10 10 Average Carried 7 | 2 7 9 Final Capacity 12 | 6 12 12 Final Carried 9 | 4 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 481 | 251 214 16 Remotely . | . . . Salvage Created 382 | . 366 16 Parts 31 | . 31 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 6 1 Guns 5 | . 4 1 Cannons 2 | . 2 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Builder 1 | . 1 . Watcher 3 | . 3 . Grunt 6 | . 6 . Assembled 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1055 | . 367 688 Core 274 | . 97 177 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 32 5 Largest 2 | . 2 2 Hottest 110 | . 110 100 Shots Fired 57 | . 48 9 Gun 42 | . 35 7 Cannon 15 | . 13 2 Launcher . | . . . Special . | . . . Kinetic 3 | . . 3 Thermal 49 | . 47 2 Explosive . | . . . Electromagnetic 5 | . 1 4 Robot Hit Streak 6 | . 6 6 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 30 5 Core Hits 22 | . 18 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 539 | . 427 112 Guns 366 | . 288 78 Cannons 173 | . 139 34 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 35 | . . 35 Thermal 461 | . 427 34 Explosive . | . . . Electromagnetic 43 | . . 43 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 174 | . 174 124 Average Temperature 59 | . 56 75 Received Heat Transfer 287 | . 207 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1221 | . 1147 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 86 | . 86 21 Initial 21 | . . 21 Average 33 | . 35 14 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 9 | . 2 9 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1296 | 67 1194 35 Spaces Moved 693 | 59 625 9 Core 10 | 10 . . Treads . | . . . Legs 534 | . 525 9 Wheels 148 | 49 99 . Hover 1 | . 1 . Flight . | . . . Fastest Speed 50 | 50 100 180 Average Speed 153 | 91 159 183 Slowest Speed 210 | 100 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 83 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 861 | 68 775 18 Wait 70 | . 70 . Move 691 | 58 624 9 Hop . | . . . Pick Up 16 | 3 12 1 Fast Attach 9 | 6 3 . Attach 9 | . 7 2 Detach 3 | . 3 . Swap 15 | 1 13 1 Drop 11 | . 11 . Fire 37 | . 32 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 9) 857 | -10/Materials | Discovered new exit (range 3) 1046 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Identified exit to Mines 1262 | -10/Materials | Entered Mines 1263 | -10/Mines | Assembled infested the area 1275 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1287 | -10/Mines | Core integrity fell below 50% 1295 | -10/Mines | Core integrity fell below 20% 1297 | -10/Mines | Destroyed by as-52429 with Assembled Blade Last Messages --------------- 01275_ A Mak. Shrapnel Gun has been hastily shoved under some rubble with a note attached: "In case of Swarmers." 01278_ Acquired Mak. Shrapnel Gun. 01283_ Beam Cannon destroyed. 01283_ as-18246 destroyed. 01289_ as-70302 destroyed. 01290_ EM Pulse Gun destroyed. 01290_ Aluminum Leg destroyed. 01290_ System corrupted by crushing effect (+5). 01292_ Ion Engine destroyed. 01293_ 3PDJKB,Z|MEDWP9KE,GTS 01293_ Signal Interpreter destroyed. 01293_ System corrupted by crushing effect (+3). 01295_ Acquired 16 matter. 01296_ C-30 ARC bursts open, deploying its payload. 01296_ D-53 Grenadier unfolds itself. 01297_ as-58304 destroyed. 01297_ as-76471 destroyed. 01297_ Aluminum Leg destroyed. 01297_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ????????????????????????????????????# ##????????? | | ???????????????????????????????????# #????????? | | ?????????????????????????####?????# ##???????? | | ????????????????????????## #????# ##??????? | | ??????????????????????### ##### #??????? | | ??????????????????????# #???????? | | ??????????????????????# aaa #??????????? | | ??????????????????????# % ## ##??????????? | | ??????????????????????##a@% ### ##???????????? | | ??????????????????????# a #??#####????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#d #???????????????????? | | ????????????????????? d #???????????????????? | | ???????????????????? % #??????????????????? | | ???????????????????#### #?????????????????? | | ??????????????????????## #?????????????????? | | ???????????????????????## ##?????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# ##?????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalArchitectSource Manual? 0 Play Time 00:17:21 Cumulative 8.5 hours Start 2021.07.13 @ 16:10:29 End 2021.07.13 @ 17:17:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a24183e-9562-4530-a5ae-5956dbf248b0