Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 15:00:34 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (2250) 2250 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 6145 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 72/150 System Corruption 56% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Target Analyzer Target Analyzer Target Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Propulsion Shielding Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Target Analyzer Target Analyzer Target Analyzer Target Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Target Analyzer Experimental Propulsion Shielding Heavy Rocket Launcher Signal Generator [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Target Analyzer Device Shield Generator Processor Target Analyzer Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . 2 . . . 1 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 53 | 5 1 15 10 . . 10 3 . 9 Power 8 | 1 . 1 2 . . 2 . . 2 Engine 5 | 1 . 1 2 . . 1 . . . Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 2 . . . 3 . . 2 Treads 4 | 2 . 2 . . . . . . . Leg 5 | . . . . . . 3 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 1 5 1 . . 1 3 . 1 Device 1 | . . 1 . . . . . . . Storage . | . . . . . . . . . . Processor 10 | . . 4 1 . . 1 3 . 1 Hackware . | . . . . . . . . . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 7 7 . . 4 . . 4 Energy Gun 2 | . . 2 . . . . . . . Energy Cannon 2 | . . 1 . . . 1 . . . Ballistic Gun 8 | 2 . 3 3 . . . . . . Ballistic Cannon 6 | . . . . . . 3 . . 3 Launcher 3 | . . 1 1 . . . . . 1 Special Weapon 3 | . . . 3 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 4 . . . 1 . . . Parts Lost 33 | . . 8 8 . . 2 . 3 12 Power 6 | . . 2 1 . . 1 . 1 1 Propulsion 8 | . . 2 2 . . . . 1 3 Utility 5 | . . 2 1 . . . . . 2 Weapon 14 | . . 2 4 . . 1 . 1 6 Highest Loss Streak 9 | . . 3 2 . . 2 . 1 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 3 | . . 3 4 4 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 3 3 3 2 1 1 1 Weapon . | . . 2 . . 1 . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . 3 . 2 . 1 . . 1 Power 2 | . . 1 . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . 1 . 1 . . 1 Weapon 2 | . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 71 | . 82 60 67 66 66 80 99 85 74 Engine 5 | . 14 7 3 10 11 4 7 . . Treads 5 | . 28 15 1 . . . . . . Leg 3 | . . . . . . 10 15 13 8 Processor 35 | . . 8 44 44 44 44 52 53 52 Ballistic Gun 9 | . 28 20 9 . . 7 . . . Ballistic Cannon 3 | . . . . . . 2 23 17 8 Launcher 1 | . . . 3 . . . . . 2 Special Weapon 2 | . . . 5 11 11 . . . . Peak Build Rating 42 | 5 6 20 20 17 15 33 41 41 42 Average Rating 19 | 3 5 10 16 15 15 24 40 35 32 On Entrance 18 | . 5 6 20 17 15 15 33 41 30 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 8 9 15 7 7 4 26 26 26 26 Greatest Support 40 | 40 40 40 20 3 3 25 25 25 20 Greatest Overweight (x) 4 | . . 4 2 2 1 4 2 1 4 Average Overweight (x) . | . . . 1 1 1 . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 5 5 5 5 5 4 5 5 Average Carried 3 | . . 3 4 4 5 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 3 5 2 Class Distribution -------------------- 85% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2623 | 255 114 691 376 . . 234 172 138 643 Remotely . | . . . . . . . . . . Salvage Created 3976 | 26 224 1399 527 . . 490 145 691 474 Parts 240 | 2 19 94 44 . . 32 15 . 34 Haulers Intercepted 5 | . . 4 . . . 1 . . . Recyclers Shooed 8 | . 2 2 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 61 | . 5 23 13 . . 6 1 4 9 Guns 35 | . 5 20 8 . . 2 . . . Cannons 13 | . . . . . . 4 1 4 4 AOE 13 | . . 3 5 . . . . . 5 Classes Destroyed 14 | 1 5 4 . . . 1 . 1 2 Worker 12 | . 2 1 3 . . 1 4 . 1 Builder 11 | . 1 5 1 . . 2 . . 2 Tunneler 5 | 1 . . 3 . . . . . 1 Hauler 5 | . . 4 . . . 1 . . . Recycler 8 | . . 3 2 . . 1 1 . 1 Watcher 4 | . 1 1 . . . . 1 . 1 Swarmer 21 | . 3 7 11 . . . . . . Grunt 22 | . 2 10 1 . . 4 . . 5 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . 1 . . . 1 . . . Sentry 6 | . . 5 1 . . . . . . Hunter 2 | . . . . . . 1 1 . . Programmer 2 | . . . . . . . . . 2 Compactor 4 | . . . . . . . . 4 . Best Kill Streak 10 | 1 5 10 5 . . 5 3 1 5 Combat Bots Only 5 | . 3 5 4 . . 3 1 1 4 Max Kills in Single Turn 3 | 1 2 2 3 . . 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 2 3 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 416 | . 19 122 80 . 6 40 4 4 141 Missed 113 | . 5 34 20 . 4 10 2 1 37 Hits 303 | . 14 88 60 . 2 30 2 3 104 Melee 5 | . . . . . . . . 3 2 Projectile 298 | . 14 88 60 . 2 30 2 . 102 Critical Strikes 12 | . . 6 . . . 2 . 2 2 Part Disruptions 3 | . . . . . . . 2 . 1 Damage Taken 4157 | . 125 1034 621 . 26 482 32 117 1720 Core 1052 | . 11 129 107 . 20 76 . 76 633 Absorbed by Shields 73 | . . 73 . . . . . . . Redirected to Shielding 51 | . 11 40 . . . . . . . Core Remaining (%) 79 | 100 95 . . . 36 86 . . . Volleys Fired 336 | 8 20 99 95 7 . 44 8 18 37 Largest 3 | 2 2 2 2 1 . 2 3 3 3 Hottest 123 | 40 40 90 123 100 . 83 111 111 120 Shots Fired 591 | 16 40 195 115 8 . 76 22 52 67 Gun 338 | 16 40 190 56 1 . 35 . . . Cannon 176 | . . . . . . 41 22 52 61 Launcher 19 | . . 5 8 . . . . . 6 Special 58 | . . . 51 7 . . . . . Kinetic 448 | 16 40 165 56 1 . 35 22 52 61 Thermal 99 | . . . 51 7 . 41 . . . Explosive 6 | . . . . . . . . . 6 Electromagnetic 38 | . . 30 8 . . . . . . Robot Hit Streak 11 | 4 4 11 7 . . 5 4 6 5 Robot Miss Streak 12 | 2 4 5 4 . . 4 5 12 10 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 1 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 326 | 10 20 130 38 . . 40 17 44 27 Core Hits 231 | 2 12 58 27 . . 17 22 58 35 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 1 . . . . . . 4 Destroy 2 | . 1 1 . . . . . . . Blast 4 | . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6616 | 102 238 2014 844 . . 785 227 1198 1208 Guns 2756 | 102 238 1808 400 . . 208 . . . Cannons 2687 | . . . . . . 577 227 1198 685 Explosions 994 | . . 206 265 . . . . . 523 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4550 | 102 238 1492 400 . . 208 227 1198 685 Thermal 904 | . . 114 213 . . 577 . . . Explosive 523 | . . . . . . . . . 523 Electromagnetic 639 | . . 408 231 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 56 | . . 2 6 6 6 1 . 46 56 Average Corruption 11 | . . 2 4 6 6 1 . 24 48 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 154 | . . 12 42 18 1 . . 32 49 Message Errors 24 | . . 1 8 5 . . . 4 6 Matter Fused 31 | . . 4 13 2 . . . 3 9 Heat Flow Errors 8 | . . . . 1 . . . 4 3 Energy Discharges 21 | . . 3 7 5 1 . . 2 3 Parts Rejected 4 | . . . . . . . . 4 . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 25 | . . 1 8 3 . . . 6 7 Data Loss (major) 9 | . . 2 2 1 . . . 2 2 Misfires 5 | . . 1 2 1 . . . . 1 Alerts 1 | . . . 1 . . . . . . Misdirections 15 | . . . . . . . . 6 9 Weapon Failures 10 | . . . . . . . . 1 9 Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . 1 . . 25 . . . Projectiles 25 | . . . . . . 25 . . . Explosions 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . 4 1 3 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . 4 1 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 155 | . . 53 45 . . . 13 . 44 Shots 9 | . . 2 4 . . . 1 . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 299 | . 6 133 64 221 . 114 27 185 299 Average Temperature 41 | . 6 47 20 35 . 29 18 43 80 Received Heat Transfer 1415 | . 24 416 30 . 9 108 . . 828 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . . 2 . . . Heat Transferred 1562 | . . 150 487 . . 925 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 95 | 100 100 86 100 . 100 100 100 100 98 Level 1 4 | . . 13 . . . . . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 245 | 5 102 245 115 . . 60 30 . 200 Initial 45 | . . 38 45 . . . . . . Average 49 | . 22 122 26 . . 20 3 . 38 Influence Increases 1981 | 5 142 714 379 . . 190 77 . 474 Destroy 0b10 Robot/C 1140 | . 100 460 260 . . 120 20 . 180 Destroy 0b10 Robot/NC 225 | 5 20 70 45 . . 25 30 . 30 Destroy Leader 238 | . 22 110 30 . . 22 12 . 42 Disable Machine 90 | . . 30 . . . 15 15 . 30 Destroy Structure 123 | . . 14 29 . . 8 . . 72 Lose Combat Pursuer 165 | . . 30 15 . . . . . 120 Influence Decreases 1789 | 5 50 689 496 . . 190 77 . 282 Entered New Map 126 | . . 54 72 . . . . . . Time Decay 1399 | 5 50 555 374 . . 176 77 . 162 Lost Part 264 | . . 80 50 . . 14 . . 120 Squads Dispatched 8 | . 1 2 . . . 1 . . 4 Investigation 2 | . 1 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . . 1 . . . 1 . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . . 1 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 8 30 16 . 6 7 3 11 25 Peak Tracking Total 8 | . 3 5 4 . 7 3 2 4 8 Tactical Retreats 8 | . . 2 1 . . . . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . 1 3 . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . . 2 2 . . 1 1 . 2 Max in Single Turn 2 | . . 1 2 . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 4 | . . . . 4 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 4 | . . . . 4 . . . . . Successful 4 | . . . . 4 . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . . 4 . . . . . Record 4 | . . . . 4 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . . 1 . . . . 1 . Largest Group 1 | . . . 1 . . . . 1 . Highest-Rated Group 31 | . . . 31 . . . . 31 . Highest-Rated Ally 31 | . . . 31 . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 123 | . . . . . . . . 123 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 6738 | 107 276 1671 1821 784 12 491 464 530 582 Spaces Moved 4043 | 59 137 828 1145 685 13 244 173 365 394 Core 2227 | 17 . 225 1058 685 13 91 . . 138 Treads 869 | 42 137 603 87 . . . . . . Legs 947 | . . . . . . 153 173 365 256 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 50 100 100 190 120 50 Average Speed 131 | 128 160 158 115 102 100 135 240 123 117 Slowest Speed 260 | 160 160 250 160 150 100 250 260 190 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 42 | 4 27 50 99 88 8 27 10 90 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug 17 | . . . 15 2 . . . . . Terrain Destroyed 132 | . . 9 32 2 . 5 . . 84 Melee . | . . . . . . . . . . Projectile 57 | . . . 21 2 . 5 . . 29 AOE 75 | . . 9 11 . . . . . 55 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4803 | 76 158 994 1428 748 12 328 205 403 451 Wait 275 | . . 18 167 48 . 15 19 6 2 Move 4035 | 58 136 827 1144 684 12 243 173 364 394 Hop . | . . . . . . . . . . Pick Up 56 | 5 1 20 5 3 . 9 1 7 5 Fast Attach 20 | . . 6 6 1 . 4 . 1 2 Attach 45 | 5 1 11 5 . . 5 3 6 9 Detach 3 | . . 1 . . . . . 1 1 Swap 8 | . . 4 1 . . 2 . . 1 Drop 25 | . . 8 5 5 . 6 1 . . Fire 336 | 8 20 99 95 7 . 44 8 18 37 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x2 927 | -9/Materials | Lost 3 parts (1p1n1w) 975 | -9/Materials | Discovered new exit (range 9) 1617 | -9/Materials | Discovered new exit (range 7) 2028 | -9/Materials | Discovered new exit (range 16) 2055 | -9/Materials | Entered Mines 2239 | -9/Mines | Learned Materials terminal intel 2262 | -9/Mines | Core integrity fell below 50% 2339 | -9/Mines | Received a Mining Laser from a helpful Derelict 2402 | -9/Mines | Met a Derelict testing a Signal Generator 2405 | -9/Mines | Discovered new exit (range 10) 2417 | -9/Mines | Found Signal Generator 2484 | -9/Mines | Excavation squad dispatched 2484 | -9/Mines | A large section of the Mines collapsed 2641 | -9/Mines | Crushed by falling debris 2791 | -9/Mines | Discovered new exit (range 6) 3006 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3855 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3855 | -9/Mines | Discovered new exit (range 5) 3876 | -9/Mines | Entered Exiles 3876 | -9/Exiles | Found Exiles lab abandoned 4652 | -9/Exiles | Discovered new exit (range 10) 4660 | -9/Exiles | Entered Mines 4668 | -8/Mines | Discovered new exit (range 5) 4672 | -8/Mines | Entered Materials 4672 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4673 | -8/Materials | Loaded intel: 12 terminal locations 5095 | -8/Materials | Discovered new exit (range 15) 5163 | -8/Materials | Entered Factory 5163 | -7/Factory | Evolved 2 slots: Utility x2 5413 | -7/Factory | Build established: Gunner 5627 | -7/Factory | Sucked down chute 5627 | -7/Factory | Entered Waste 5628 | -7/Waste | Met a frightened Derelict 5636 | -7/Waste | Spotted C-40 Crusher 5642 | -7/Waste | EMP discharged 5648 | -7/Waste | Spotted C-40 Crusher 5653 | -7/Waste | Destroyed C-40 Crusher 5659 | -7/Waste | Spotted C-40 Crusher 5674 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5703 | -7/Waste | Spotted C-40 Crusher 5711 | -7/Waste | Spotted C-40 Crusher 5742 | -7/Waste | EMP discharged 5742 | -7/Waste | System corruption reached 10% 5742 | -7/Waste | Spotted C-40 Crusher 5762 | -7/Waste | Destroyed C-40 Crusher 5842 | -7/Waste | EMP discharged 5861 | -7/Waste | Destroyed C-40 Crusher 5908 | -7/Waste | Discovered new exit (range 15) 5926 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5935 | -7/Waste | Destroyed C-40 Crusher 5942 | -7/Waste | EMP discharged 5942 | -7/Waste | System corruption reached 30% 6038 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6042 | -7/Waste | EMP discharged 6142 | -7/Waste | EMP discharged 6157 | -7/Waste | Entered Factory 6231 | -7/Factory | Build established: Mutant 6412 | -7/Factory | Lost 3 parts (1n2w) 6650 | -7/Factory | Core integrity fell below 50% 6675 | -7/Factory | Core integrity fell below 20% 6710 | -7/Factory | Lost 9 parts (1p2n2u4w) 6739 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- P-60 Hacker destroyed. K-01 Serf collects debris. ALERT: Construction progress impeded, dispatching reinforcements to local area. Destroyed Unknown Wheel. Hvy. Rocket Launcher destroyed. K-01 Serf collects debris. Acquired 29 matter. System corrupted: Matter fused (-6). K-01 Serf collects debris. Gauss Cannon destroyed. Acquired Mic. Nuclear Core. System corrupted: Heat flow error (+129). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. System corrupted: Matter fused (-7). Acquired 108 matter. System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | "T" # #???# #??????????????????????? | | # ##### #???# #??????????????????????? | | "" """ # #???# #???# #??????????????????????? | | "" """ # #???# #???# #??????????????????????? | | "" """ # #???# #????? #??????????????????????? | | ?# #####+#####+##+#####??????????????????? | | "" ""??# # #??????????????????? | | ?? "???# # [ #??????????????????? | | ?? "???# # """"""""" #??????????????????? | | ?? ???+ + #??????????????????? | | ???#???# # """"""""" #??????????????????? | | ????????? ?# #??????????????????? | | ???????????# """"""""" #??????????????????? | | ???????????# #??????????????????? | | ???????????################/###########??????????? | | ??????????????????????????# #??# #??????????? | | ??????????????????????????# #??# #??????????? | | ??????????????????????????# #### #??????????? | | ??????????????????????????# + #??????????? | | ??????????????????????????# # #??????????? | | ??????????????????????????# # #??????????? | | ??????????????????????????# ########??????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????????###+####### #?????????????????? | | ??????????####### @ #?????????????????? | | ??????? #?????????????????? | | ??????? ss #?????????????????? | | ????????? """ k#####+##+##????????????????? | | ?????????????""" # #????????????????? | | ?????????????""" ?# #????????????????? | | ?????????????""" ]] ?# #????????????????? | | ????????????? ]] ??# #????????????????? | | ???????????? """ ]] ??###########????????????????? | | ???????????? """ ??????????????????????????????? | | ??????????????"" ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????""" ????????????????????????????????? | | ???????????????" ????????????????????????????????? | | ???????????????"?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Target Analysis 7 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatDisruptionReconstructor Manual? 0 Play Time 00:47:27 Cumulative 84.0 hours Start 2025.08.07 @ 16:03:22 End 2025.08.08 @ 15:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a256ea0-2edf-4272-ac62-359d4f922dae