Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 12:55:51 Player: gabr Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3778) 3778 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 7188 Bonus ------- High Alert Combat Kills 290 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 72/100 System Corruption 6% Temperature Critical (504) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Aerolev Unit > --- UTILITY (4) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Rocket Launcher > --- INVENTORY (10) --- Reinforced Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Relay Coupler [Behemoth] (14) Shock Rifle Improved Assault Rifle Enhanced Autogun Improved Light Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Authchip [R/NC] > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Relay Coupler [Behemoth] Shock Rifle Improved Assault Rifle Enhanced Autogun Improved Light Cannon Rocket Launcher Remote Datajack [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 133 | 5 14 4 42 2 38 28 Power 19 | 1 1 1 6 . 6 4 Engine 15 | 1 1 1 6 . 4 2 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 56 | 2 4 3 20 . 15 12 Treads 1 | . . . 1 . . . Leg 31 | . 3 1 14 . 6 7 Wheel 11 | 2 1 2 5 . . 1 Hover 10 | . . . . . 6 4 Flight 3 | . . . . . 3 . Utility 23 | 1 3 . 2 2 9 6 Device 6 | . . . . 1 2 3 Storage 3 | 1 1 . . . 1 . Processor 2 | . 1 . 1 . . . Hackware 2 | . . . . . 1 1 Protection 10 | . 1 . 1 1 5 2 Artifact . | . . . . . . . Weapon 35 | 1 6 . 14 . 8 6 Energy Gun 17 | 1 3 . 3 . 6 4 Energy Cannon 5 | . . . 3 . 1 1 Ballistic Gun 4 | . . . 3 . 1 . Ballistic Cannon 8 | . 3 . 5 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 3 . 5 . Corrupted Parts 2 | . . . 2 . . . System Corruption 3 | . . . 3 . . . Parts Lost 24 | . 4 1 5 . 1 13 Power 3 | . 1 1 . . . 1 Propulsion 12 | . 2 . 4 . . 6 Utility 4 | . . . . . 1 3 Weapon 5 | . 1 . 1 . . 3 Highest Loss Streak 4 | . 4 1 2 . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 82 95 90 96 90 Engine 6 | . 10 4 10 9 5 3 Core 2 | . . . . . 3 5 Leg 20 | . 17 24 30 36 18 14 Wheel 3 | . 8 3 10 . . 1 Hover 11 | . . . . . 17 18 Device 6 | . . . . 9 12 9 Storage 10 | . 14 14 11 9 9 9 Processor 3 | . 12 6 7 . . . Protection 7 | . . . 2 9 8 11 Energy Gun 10 | . 24 . . . 15 12 Energy Cannon 3 | . . . 5 . . 4 Ballistic Gun 2 | . . . 7 9 1 . Ballistic Cannon 3 | . 3 28 6 9 . . Naked Turns . | . . . . . . . Heaviest Build 46 | 10 19 19 30 44 44 46 Greatest Support 58 | 26 26 20 52 40 49 58 Greatest Overweight (x) 4 | . 2 1 2 1 4 4 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 7 10 10 10 8 10 10 Average Carried 9 | 3 7 9 9 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 7 10 10 10 7 10 9 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 2177 | 194 98 217 913 . 476 279 Remotely . | . . . . . . . Salvage Created 5074 | . 454 200 1291 . 1506 1623 Parts 217 | . 18 7 62 . 69 61 Haulers Intercepted 8 | . 2 . 3 . 3 . Recyclers Shooed 5 | . . 1 2 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 75 | . 7 2 20 . 19 27 Guns 50 | . 4 . 9 . 17 20 Cannons 19 | . 2 2 11 . 1 3 AOE 2 | . 1 . . . . 1 Classes Destroyed 12 | . 4 . 4 . 1 3 Worker 7 | . 1 1 2 . 3 . Hauler 8 | . 2 . 3 . 3 . Recycler 12 | . 2 2 3 . 5 . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 10 | . . . . . 3 7 Grunt 35 | . 7 2 15 . 6 5 Brawler 1 | . . . 1 . . . Sentry 20 | . . . 4 . 10 6 Specialist 1 | . . . . . . 1 Hunter 5 | . . . . . . 5 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | . 5 2 5 . 5 4 Combat Bots Only 5 | . 4 2 4 . 5 4 Max Kills in Single Turn 2 | . 2 1 1 . 2 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . 1 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 509 | . 26 21 128 . 81 253 Missed 154 | . 5 5 34 . 29 81 Damage Taken 5489 | 7 421 227 1236 . 795 2803 Core 904 | . 132 43 172 . 17 540 Absorbed by Shields 62 | . . . . . . 62 Redirected to Shielding 33 | . . . . . . 33 Regen/Repaired (Parts) 86 | . . . . . 86 . Core Remaining (%) 62 | 100 . 30 57 . . . Volleys Fired 409 | . 38 15 98 . 77 181 Largest 2 | . 2 2 2 . 2 2 Hottest 129 | . 90 70 120 . 116 129 Shots Fired 769 | . 71 30 175 . 156 337 Gun 524 | . 56 . 70 . 144 254 Cannon 243 | . 15 30 105 . 12 81 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 177 | . 15 30 113 . 19 . Thermal 532 | . 41 . 54 . 137 300 Explosive 2 | . . . . . . 2 Electromagnetic 58 | . 15 . 8 . . 35 Robot Hit Streak 23 | . 23 4 7 . 11 16 Robot Miss Streak 8 | . 2 4 4 . 3 8 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 465 | . 53 16 113 . 99 184 Core Hits 174 | 1 23 6 43 . 42 59 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . 3 . . . 9 6 Burn 16 | . 1 . . . 9 6 Blast 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9338 | 14 1140 282 2067 . 1921 3914 Guns 5913 | . 576 . 855 . 1777 2705 Cannons 2859 | . 169 282 1212 . 144 1052 Explosions 552 | . 395 . . . . 157 Melee . | . . . . . . . Ramming 14 | 14 . . . . . . Kinetic 1949 | . 169 282 1288 . 210 . Thermal 6349 | . 446 . 685 . 1711 3507 Explosive 444 | . 362 . . . . 82 Electromagnetic 582 | . 163 . 94 . . 325 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 3 . 2 6 Average Corruption 3 | . . . 2 . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . . . 14 . 11 35 Message Errors 11 | . . . 1 . 2 8 Matter Fused 14 | . . . 4 . 1 9 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 12 | . . . 6 . 1 5 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 9 | . . . 1 . 3 5 Data Loss (major) 3 | . . . 1 . . 2 Misfires 6 | . . . 1 . 2 3 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 58 | . 37 . 21 . . . Projectiles 21 | . . . 21 . . . Explosions 37 | . 37 . . . . . Melee . | . . . . . . . Knockbacks 8 | . 3 3 2 . . . Impact . | . . . . . . . Kinetic 8 | . 3 3 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | 7 172 . . . . 27 Shots 5 | . 3 . . . . 2 Rammed 2 | 2 . . . . . . Targets Rammed 2 | 2 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 570 | . 293 184 305 . 41 570 Average Temperature 76 | . 108 104 60 . 13 84 Received Heat Transfer 1994 | . 138 183 555 . 378 740 Effects 10 | . 4 . 1 . . 5 Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . 2 . . . . . Interference 3 | . 2 . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . . 1 4 Combat Hostiles 4 | . . . . . 1 3 Parts Melted 29 | . 1 . 2 . 11 15 Heat Transferred 12798 | . 1298 . 1110 . 3959 6431 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 1114 | . 186 74 282 78 479 1114 Initial 141 | . . 19 28 78 32 141 Average 326 | . 101 59 164 78 127 708 Maximum Alert Level 4 | . . . 1 . 2 4 Low Security (%) 53 | 100 100 100 64 100 77 3 Level 1 18 | . . . 35 . 17 16 Level 2 10 | . . . . . 4 26 Level 3 13 | . . . . . . 38 Level 4 4 | . . . . . . 14 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . 3 . 3 . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 7 | . 1 . 4 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 14 2 31 1 23 31 Peak Tracking Total 5 | . 5 2 5 1 5 4 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 11 | . 1 . 1 . 1 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 14 | . 2 . 3 . 5 4 Max in Single Turn 2 | . 2 . 1 . 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 19 | . 3 1 4 1 9 1 Terminals 13 | . 3 . 3 1 5 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . . 1 . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 38 | . 5 1 11 1 19 1 Successful 16 | . 3 1 3 . 8 1 Failed 22 | . 2 . 8 1 11 . Catastrophic 3 | . . . 1 . 2 . Database Lockouts . | . . . . . . . Manual 22 | . 3 . 5 1 13 . Terminals 27 | . 5 . 8 1 12 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 5 | . . . 3 . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 3 1 2 . 3 1 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 3 | . 1 . 1 . 1 . Unreport Threat 3 | . . . 1 . 2 . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Monitor 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 3 1 5 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 14 | . . . . . . 14 Machine Destruction 14 | . . . . . . 14 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 5021 | 90 515 225 1100 85 1281 1725 Spaces Moved 3066 | 90 326 148 622 44 923 913 Core 30 | 16 14 . . . . . Treads . | . . . . . . . Legs 1392 | . 188 126 380 44 283 371 Wheels 462 | 74 124 22 242 . . . Hover 1182 | . . . . . 640 542 Flight . | . . . . . . . Fastest Speed 38 | 50 80 80 80 190 38 38 Average Speed 105 | 82 107 114 112 190 86 116 Slowest Speed 310 | 90 150 120 260 190 310 310 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 57 16 43 8 79 71 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 43 | . 12 . 8 . . 23 Melee . | . . . . . . . Projectile 10 | . . . 8 . . 2 AOE 33 | . 12 . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 4116 | 103 421 175 858 45 1274 1240 Wait 280 | . 31 2 40 . 167 40 Move 3060 | 89 325 147 621 43 922 913 Hop . | . . . . . . . Pick Up 50 | 7 5 1 14 . 20 3 Fast Attach 81 | 5 6 3 25 . 25 17 Attach 13 | . 4 . 2 1 2 4 Detach 8 | . 3 1 . . 2 2 Swap 39 | . 4 1 15 1 11 7 Drop 117 | . 5 5 43 . 48 16 Fire 409 | . 38 15 98 . 77 181 Melee . | . . . . . . . Ram 2 | 2 . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 57 | . . . . . . 57 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Lost 4 parts (1p2n1w) 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 549 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Entered Mines 670 | -10/Mines | Discovered new exit (range 6) 709 | -10/Mines | Learned location of Mines (-9) 711 | -10/Mines | Found the Drone Emporium 718 | -10/Mines | Found Prototype Device 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Build established: Scavenger-Mutant 1453 | -9/Materials | Discovered new exit (range 11) 1838 | -9/Materials | Discovered new exit (range 14) 1852 | -9/Materials | Identified exit to Materials 1931 | -9/Materials | Entered another Materials area 1931 | -8/Materials | Evolved 2 slots: Utility x2 1932 | -8/Materials | Identified exit to Storage 2000 | -8/Materials | Discovered exit to Storage (range 9) 2016 | -8/Materials | Entered Storage 2073 | -8/Storage | Repaired Med. Storage Unit 2093 | -8/Storage | Garrison activated, responded to threat 2499 | -8/Storage | Identified exit to Garrison 3004 | -8/Storage | Build established: Mutant 3297 | -8/Storage | Entered Garrison 3330 | -8/Garrison | Triggered checkpoint 3469 | -8/Garrison | Garrison Relay disabled 3700 | -8/Garrison | Triggered checkpoint 3776 | -8/Garrison | Triggered checkpoint 3829 | -8/Garrison | Triggered checkpoint 3880 | -8/Garrison | Triggered checkpoint 4062 | -8/Garrison | Build established: Scavenger-Mutant 4067 | -8/Garrison | Discovered new exit (range 13) 4290 | -8/Garrison | Triggered checkpoint 4397 | -8/Garrison | Garrison Relay disabled 4638 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Garrison Relay disabled 4802 | -8/Garrison | Discovered new exit (range 15) 4989 | -8/Garrison | Spotted B-75 Beast 4990 | -8/Garrison | Core integrity fell below 50% 5013 | -8/Garrison | Core integrity fell below 20% 5023 | -8/Garrison | Core destroyed Last Messages --------------- 04988_ Triggered Alarm Trap. 04988_ An alarm sounds. 05001_ Gravmag System destroyed. 05004_ Knocked back. 05005_ System corrupted: Component data lost. 05007_ Gravmag System blasted off. 05007_ Knocked back. 05012_ Critical hit (Meltdown: +320). 05012_ Mic. Nuclear Core blasted off. 05012_ Knocked back. 05013_ Overheating: Core damaged (-88). 05015_ Adv. Beam Cannon destroyed. 05015_ Hrd. Heavy Armor Plating destroyed. 05016_ Cooling System broken. 05016_ Overheating: Short circuit. 05018_ Overheating: System interference. 05018_ Adv. Beam Rifle temporarily disabled. 05019_ Aerolev Unit broken. 05019_ Overheating: Short circuit. 05023_ Overheating: Core damaged (-88). 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[#????# = %^ =% #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingPhaseThrower Manual? 0 Play Time 00:45:09 Cumulative 68.9 hours Start 2024.04.09 @ 11:33:15 End 2024.04.09 @ 12:55:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92313e4f-0f1c-497f-8c6b-c0365d441f16