Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 14:51:29 Player: Flufflewump Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1830) 1830 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4615 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 84/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Faulty Aerolev Unit > --- UTILITY (4) ------ Improved Sensor Array Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved VTOL Module Improved Sensor Array Relay Coupler [NC] (29) Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Targeting Computer Power Shielding System Shield Component Analysis Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved VTOL Module Improved Heat Sink Reaction Control System Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 61 | . 5 4 17 20 . 15 Power 5 | . 1 1 1 1 . 1 Engine 4 | . 1 1 1 . . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 24 | . 1 1 7 9 . 6 Treads 2 | . . . 2 . . . Leg 11 | . 1 1 3 3 . 3 Wheel 2 | . . . 2 . . . Hover 2 | . . . . . . 2 Flight 7 | . . . . 6 . 1 Utility 15 | . 1 1 5 5 . 3 Device 7 | . 1 . 1 2 . 3 Storage . | . . . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection 6 | . . 1 4 1 . . Artifact . | . . . . . . . Weapon 17 | . 2 1 4 5 . 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 1 1 4 4 . 3 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . 1 . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 1 . 3 3 3 11 Power 4 | . 1 . 1 . 1 1 Propulsion 4 | . . . 1 . . 3 Utility 9 | . . . 1 3 2 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 10 | . 1 . 2 2 3 10 To Critical Strikes . | . . . . . . . Average Backups 6 | . 5 5 7 6 4 4 Power 1 | . . . 1 1 . . Propulsion 1 | . 3 2 1 . 2 1 Utility 1 | . . . 1 1 1 2 Weapon 2 | . 1 2 3 2 . . Tool/Special . | . . . . . . . Unused Backups 21 | . 8 1 2 5 . 5 Power 5 | . 1 . . 3 . 1 Propulsion 9 | . 5 . 2 1 . 1 Utility 5 | . 1 1 . . . 3 Weapon 2 | . 1 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 86 89 96 87 70 61 Engine 7 | . 13 11 10 2 . 3 Core 1 | . . . . 6 3 . Treads 3 | . . . 7 3 . . Leg 19 | . 28 33 22 16 . 5 Wheel 1 | . . . 2 . . . Flight 4 | . . . . 7 27 15 Device 5 | . 1 7 6 4 3 6 Storage 8 | . 14 11 11 6 . . Processor 1 | . . . . 3 9 5 Protection 10 | . . 4 14 11 9 9 Ballistic Gun 20 | . 27 22 22 15 18 13 Ballistic Cannon 1 | . . . . 5 . . Peak Build Rating 34 | . 7 11 17 34 33 34 Average Rating 16 | . 6 8 15 21 25 21 On Entrance 14 | 6 6 6 11 17 34 24 Naked Turns . | . . . . . . . Heaviest Build 39 | 12 15 20 33 39 13 19 Greatest Support 60 | 20 20 30 30 38 15 60 Greatest Overweight (x) 5 | . . . 2 1 . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 Average Capacity 7 | . 8 8 8 7 5 5 Most Carried 8 | . 6 8 8 8 5 5 Average Carried 6 | . 5 5 7 6 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 6 6 8 8 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Mutant 11% | Sprinter 6% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Matter Collected 1825 | 177 242 110 598 404 59 235 Remotely . | . . . . . . . Salvage Created 1957 | . 284 110 812 404 59 288 Parts 128 | . 16 6 57 30 4 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled 24 | . . . 4 20 . . Retrieved Matter 120 | . . . 18 102 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 47 | . 8 2 14 14 1 8 Guns 44 | . 8 2 14 11 1 8 Cannons 3 | . . . . 3 . . Classes Destroyed 10 | . 3 1 2 1 . 3 Worker 2 | . 1 . 1 . . . Builder 1 | . . . . . . 1 Recycler 2 | . . . 1 1 . . Watcher 1 | . . . . . . 1 Swarmer 13 | . 3 . . 8 . 2 Cutter 1 | . . . . . . 1 Grunt 15 | . 5 . 4 2 . 4 Brawler 2 | . . . 1 1 . . Sentry 14 | . . 2 9 1 1 1 Hunter 2 | . . . . 2 . . Best Kill Streak 9 | . 5 1 5 4 1 9 Combat Bots Only 8 | . 4 1 4 4 1 8 Max Kills in Single Turn 3 | . 2 1 1 2 1 3 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Hostile Shots Fired 412 | . 45 20 72 69 34 172 Missed 133 | . 11 2 19 21 17 63 Hits 279 | . 34 18 53 48 17 109 Melee 8 | . . . 2 1 . 5 Projectile 271 | . 34 18 51 47 17 104 AOE 1 | . . . . . . 1 Critical Strikes 5 | . . . 1 . 1 3 Actively Blocked 1 | . . . . . 1 . Damage Taken 3769 | . 403 263 764 574 237 1528 Core 696 | . 55 78 97 67 17 382 Absorbed by Shields . | . . . . . . . Redirected to Shielding 31 | . . . . 2 13 16 Core Remaining (%) 78 | 100 78 . 56 . . . Volleys Fired 142 | . 29 11 50 28 4 20 Largest 3 | . 2 2 2 3 2 3 Hottest 88 | . 40 40 46 88 46 84 Shots Fired 319 | . 58 22 100 83 8 48 Gun 292 | . 58 22 100 56 8 48 Cannon 27 | . . . . 27 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 319 | . 58 22 100 83 8 48 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 7 10 16 8 5 9 Robot Miss Streak 11 | . 3 3 3 9 1 11 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 223 | . 37 13 77 50 5 41 Core Hits 137 | . 16 4 30 34 2 51 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . 1 . . . . 1 Impact . | . . . . . . . Slashing 2 | . 1 . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3413 | . 492 156 1134 816 68 747 Guns 3109 | . 492 156 1134 512 68 747 Cannons 290 | . . . . 290 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . . . . 14 . . Kinetic 3399 | . 492 156 1134 802 68 747 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 . . . Average Corruption 7 | . . . 7 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . 35 . . . Message Errors 8 | . . . 8 . . . Matter Fused 6 | . . . 6 . . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 6 | . . . 6 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 6 | . . . 6 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . 10 . . Impact . | . . . . . . . Kinetic 10 | . . . . 10 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 192 | . 2 . 171 171 1 192 Average Temperature 52 | . 2 . 28 51 1 104 Received Heat Transfer 1101 | . 186 81 231 45 72 486 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | . 100 100 100 100 100 97 Level 1 . | . . . . . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | . 88 31 116 165 124 215 Initial 60 | . . 31 . 3 54 60 Average 48 | . 55 10 25 71 81 101 Influence Increases 1691 | . 262 66 423 400 100 440 Destroy 0b10 Robot/C 940 | . 160 40 280 280 20 160 Destroy 0b10 Robot/NC 30 | . 5 . 10 5 . 10 Destroy Leader 272 | . 40 20 110 60 . 42 Trap Triggered on 0b10 20 | . 20 . . . . . Successful Hack 75 | . 21 5 21 10 . 18 Disable Machine 15 | . 15 . . . . . Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 4 | . 1 1 2 . . . Partial Spotted 60 | . . . . . 15 45 Lose Combat Pursuer 225 | . . . . 45 15 165 Influence Decreases 1525 | . 186 142 414 325 60 398 Entered New Map 145 | . . 45 . 6 30 64 Time Decay 1160 | . 176 97 384 289 . 214 Lost Part 200 | . 10 . 30 20 30 110 Lost Ally 20 | . . . . 10 . 10 Squads Dispatched 9 | . 1 . 2 1 . 5 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 2 1 . 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Distress Signals 8 | . 1 . 1 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 13 3 21 20 14 31 Peak Tracking Total 18 | . 6 2 4 7 18 9 Tactical Retreats 10 | . . . . 2 1 7 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Machines Accessed 20 | . 4 2 8 4 . 2 Terminals 15 | . 3 2 7 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 46 | . 7 7 19 6 . 7 Successful 27 | . 5 2 10 5 . 5 Failed 19 | . 2 5 9 1 . 2 Catastrophic 3 | . . . 2 1 . . Database Lockouts . | . . . . . . . Manual 9 | . 2 . 2 3 . 2 Terminals 34 | . 5 7 16 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 3 1 . . Scanalyzers 5 | . . . . . . 5 Garrison Access 1 | . . . . 1 . . Terminal Hacks 16 | . 4 2 8 2 . . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . 1 . . . Locate Traps 6 | . 1 1 3 1 . . Reprogram Traps 1 | . 1 . . . . . Zone Layout 5 | . 1 1 2 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 1 . 1 Terminals 2 | . . . . 1 . 1 Assimilate 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Reject 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 2 6 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 41 | . . . . 41 . . Retrieved Components 8 | . . . 8 . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 . 1 Highest-Rated Group 26 | . . . . 10 . 26 Highest-Rated Ally 26 | . . . . 10 . 26 Initial Warlord ECA Mod 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Active Infowar (turns) 1735 | . 55 207 956 220 . 297 Sensors 1735 | . 55 207 956 220 . 297 ECM 40 | . . . . . . 40 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Turns Passed 3886 | . 420 308 1708 927 78 445 Spaces Moved 2424 | 1 244 180 665 614 157 563 Core 1 | . . . . . . 1 Treads . | . . . . . . . Legs 1406 | 1 244 180 598 319 . 64 Wheels 67 | . . . 67 . . . Hover 76 | . . . . . . 76 Flight 874 | . . . . 295 157 422 Fastest Speed 29 | 120 120 120 85 29 29 29 Average Speed 97 | 120 120 120 147 94 29 45 Slowest Speed 300 | 120 120 120 260 190 29 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . . 2 8 10 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 46 16 63 40 37 46 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Total 3623 | . 311 250 1295 900 172 695 Wait 905 | . 25 44 532 193 17 94 Move 2381 | . 243 179 664 609 143 543 Hop 17 | . . . . 2 5 10 Pick Up 25 | . 3 5 4 10 1 2 Fast Attach 33 | . 1 1 9 10 . 12 Attach 18 | . 1 4 2 10 . 1 Detach 14 | . 1 2 4 6 . 1 Swap 32 | . 3 2 15 8 1 3 Drop 53 | . 4 2 15 23 1 8 Fire 142 | . 29 11 50 28 4 20 Melee 2 | . 1 . . . . 1 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 456 | -9/Materials | Discovered new exit (range 15) 729 | -9/Materials | Entered Storage 1196 | -9/Storage | Discovered new exit (range 15) 1606 | -9/Storage | Build established: Scavenger-Mutant 2437 | -9/Storage | Entered Materials 2437 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3015 | -8/Materials | Discovered new exit (range 13) 3361 | -8/Materials | Identified exit to Garrison 3364 | -8/Materials | Entered Garrison 3395 | -8/Garrison | Garrison Relay disabled 3413 | -8/Garrison | Lost 3 parts (1p2u) 3427 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Triggered checkpoint 3437 | -8/Garrison | Discovered new exit (range 10) 3442 | -8/Garrison | Entered Materials 3550 | -8/Materials | Build established: Sprinter 3707 | -8/Materials | Garrison activated, responded to threat 3759 | -8/Materials | Core integrity fell below 50% 3764 | -8/Materials | Destroyed 8 combat bots 3790 | -8/Materials | Lost 10 parts (1p2n3u4w) 3824 | -8/Materials | Core integrity fell below 20% 3887 | -8/Materials | Self-destructed Last Messages --------------- 03759_ Blade Saw destroyed. 03763_ Penetrated by Slug. 03769_ Slug penetrates Wall. 03771_ R-06 Scavenger collects Aluminum Leg. 03771_ R-06 Scavenger collects Lgt. Nuclear Core. 03772_ M-13 Machinist repairs G-47 Trooper. 03774_ R-06 Scavenger collects Flight Unit. 03812_ Acquired 43 matter. 03815_ Critical hit (Burn: +37). 03818_ U-05 Engineer destroyed. 03818_ Acquired 12 matter. 03820_ Acquired 23 matter. 03822_ Acquired Imp. Hover Unit. 03823_ Imp. Titanium Leg destroyed. 03826_ Slug penetrates Wall. 03830_ R-06 Scavenger collects Terrain Scanner. 03852_ Acquired Prototype Hover Unit. 03852_ Identified Aerolev Unit. 03852_ Faulty integration damages Imp. Hover Unit (-15). 03869_ Acquired Imp. Sensor Array. 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VTOL Module | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionEfficiencyThrower Manual? 0 Play Time 00:44:08 Cumulative 32.3 hours Start 2025.07.12 @ 08:08:36 End 2025.07.12 @ 14:51:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08bb9716-c147-4bfd-acae-5d79f4c77428