Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 00:01:48 Player: TheDoorMatt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2741) 2741 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 7512 Bonus ------- Follower Combat Kills 384 Friendly Fire -88 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 77/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Cooling System Advanced Weight Redist. System Cloaking Device Beamcaster Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Cloaking Device Damper Plating > --- WEAPON ----------- Heavy Laser Heavy Battle Rifle Heavy Flail > --- INVENTORY -------- Light Nuclear Core Improved Cryofiber Web Improved Heat Sink Improved Cooling System Matter Compressor Advanced Weight Redist. System Heavy Laser Gatling Laser Beamcaster Grenade Launcher [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . 2 . . . . . . . 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 105 | 10 11 18 1 13 15 7 . 2 . 28 Power 18 | 2 2 2 1 3 2 1 . 2 . 3 Engine 12 | 2 2 2 1 2 1 . . . . 2 Core 5 | . . . . 1 1 . . 2 . 1 Reactor 1 | . . . . . . 1 . . . . Propulsion 23 | 5 3 5 . 1 2 . . . . 7 Treads 7 | . 3 1 . . . . . . . 3 Leg 7 | 2 . 2 . . . . . . . 3 Wheel 9 | 3 . 2 . 1 2 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 2 6 . 5 6 3 . . . 12 Device 22 | . 1 6 . 2 4 1 . . . 8 Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . . . . 3 2 2 . . . 4 Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 5 . 4 5 3 . . . 6 Energy Gun 13 | 2 4 3 . 1 1 . . . . 2 Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 7 | . . . . 2 1 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . . Parts Lost 42 | . 4 12 1 2 2 . . . . 21 Power 8 | . 1 1 1 . 1 . . . . 4 Propulsion 11 | . 2 3 . . . . . . . 6 Utility 12 | . . 3 . 2 1 . . . . 6 Weapon 11 | . 1 5 . . . . . . . 5 Highest Loss Streak 8 | . 3 7 1 1 1 . . . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 90 75 96 92 82 83 84 84 84 74 Engine 6 | . 12 7 7 14 10 4 . . . 3 Core 3 | . . . . 3 3 7 7 7 7 4 Reactor 2 | . . . . . . 2 7 7 7 2 Treads 4 | . 20 4 . . . . . . . 5 Leg 1 | . . 6 . . . . . . . 3 Wheel 10 | . 6 10 22 11 15 15 15 15 15 8 Device 15 | . 7 15 33 19 15 15 15 15 15 14 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 Protection 5 | . . . . 6 6 7 7 7 7 5 Energy Gun 5 | . 27 11 . 5 6 . . . . 2 Ballistic Gun 5 | . . . . 9 7 7 7 7 7 4 Launcher 2 | . . . . . . 6 7 7 7 2 Impact Weapon 4 | . . . . 1 3 5 7 7 7 5 Slashing Weapon 1 | . . 5 11 7 . . . . . . Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 114 | 10 48 54 54 67 69 75 75 75 74 114 Greatest Support 65 | 20 40 40 32 32 65 65 65 65 65 56 Greatest Overweight (x) 4 | . 1 2 1 2 1 1 1 1 1 4 Average Overweight (x) 1 | . . 1 1 1 . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 9 18 18 20 20 20 20 20 20 20 Average Carried 15 | 5 6 8 18 18 19 19 20 19 20 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 9 18 18 20 20 20 20 20 20 5 Class Distribution -------------------- 72% | Mutant 20% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Matter Collected 2129 | 300 121 150 55 225 203 304 . 58 . 713 Remotely 18 | . . . . . . . . . . 18 Salvage Created 3527 | 68 287 579 92 455 419 531 . . . 1096 Parts 163 | 3 10 40 4 29 24 1 . . . 52 Haulers Intercepted 2 | . . 1 . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 65 | . 7 14 2 14 8 3 . . . 17 Melee 12 | . . 1 2 1 2 . . . . 6 Guns 39 | . 7 10 . 10 6 . . . . 6 Cannons 5 | . . 3 . 2 . . . . . . AOE 5 | . . . . 1 . 3 . . . 1 Classes Destroyed 14 | 2 1 3 . 1 3 1 . . . 3 Worker 2 | . . . . . 1 . . . . 1 Builder 7 | . . . . . . . . . . 7 Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . Recycler 4 | 1 . 1 . . . . . . . 2 Operator 2 | . . . . . 2 . . . . . Swarmer 14 | . . 4 . 8 2 . . . . . Grunt 29 | . 7 9 2 3 1 . . . . 7 Duelist 1 | . . 1 . . . . . . . . Sentry 9 | . . . . 3 3 . . . . 3 Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . 2 Programmer 6 | . . . . . 2 . . . . 4 Compactor 3 | . . . . . . 3 . . . . Best Kill Streak 12 | 1 3 6 2 5 4 1 . . . 12 Combat Bots Only 6 | . 3 6 2 5 3 1 . . . 3 Max Kills in Single Turn 6 | 1 1 1 1 1 2 1 . . . 6 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . . 1 Melee 1 | . . 1 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Hostile Shots Fired 873 | . 61 115 14 74 160 1 . . . 448 Missed 247 | . 11 31 3 25 57 . . . . 120 Damage Taken 8073 | . 576 1054 161 775 930 82 . 24 . 4471 Core 1460 | . 89 217 71 114 101 . . . . 868 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 48 | . . . . . 48 . . . . . Ignored by Resistances 722 | . . . . . . . . . . 722 Regen/Repaired (Parts) 254 | . . . . . 91 92 . 24 . 47 Core Remaining (%) 71 | 100 64 . 28 79 . . . . 85 . Volleys Fired 197 | 4 29 41 . 32 21 24 . . . 46 Largest 2 | 2 2 2 . 2 2 1 . . . 2 Hottest 113 | 80 100 80 . 91 84 33 . . . 113 Shots Fired 329 | 8 58 64 . 64 42 23 . . . 70 Gun 262 | 8 58 53 . 50 42 1 . . . 50 Cannon 25 | . . 11 . 14 . . . . . . Launcher 42 | . . . . . . 22 . . . 20 Special . | . . . . . . . . . . . Kinetic 97 | . . . . 32 21 1 . . . 43 Thermal 186 | 8 58 60 . 32 21 . . . . 7 Explosive 42 | . . . . . . 22 . . . 20 Electromagnetic 4 | . . 4 . . . . . . . . Robot Hit Streak 15 | 3 8 9 . 14 15 8 . . . 5 Robot Miss Streak 7 | 2 2 3 . 7 2 2 . . . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 269 | 4 42 43 7 47 41 16 . . . 69 Core Hits 134 | 3 16 23 2 19 15 11 . . . 45 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . . 2 . . . . 7 Critical Strikes 19 | . 3 . . 2 3 . . . . 11 Burn 7 | . 3 . . 2 1 . . . . 1 Destroy 2 | . . . . . . . . . . 2 Smash 10 | . . . . . 2 . . . . 8 Melee Attacks 75 | . . 2 9 8 10 . . . . 46 Impact 56 | . . . . . 10 . . . . 46 Slashing 19 | . . 2 9 8 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . 1 1 . 1 . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8336 | 44 488 633 261 868 981 1598 . . . 3463 Guns 2708 | 44 488 406 . 550 578 . . . . 642 Cannons 313 | . . 126 . 187 . . . . . . Explosions 2739 | . . . . . . 1598 . . . 1141 Melee 2576 | . . 101 261 131 403 . . . . 1680 Ramming . | . . . . . . . . . . . Kinetic 1164 | . . . . 363 262 . . . . 539 Thermal 1797 | 44 488 472 . 374 316 . . . . 103 Explosive 2739 | . . . . . . 1598 . . . 1141 Electromagnetic 60 | . . 60 . . . . . . . . Impact 2083 | . . . . . 403 . . . . 1680 Slashing 493 | . . 101 261 131 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 5 5 5 5 11 Average Corruption 4 | . . . . . 3 5 5 5 5 4 Corruption Purged 16 | . . . . . . . . . . 16 Corruption Blocked . | . . . . . . . . . . . Effects 86 | . . . . . 11 14 2 12 4 43 Message Errors 31 | . . . . . 4 7 1 3 2 14 Matter Fused 13 | . . . . . 3 2 . 1 . 7 Heat Flow Errors 8 | . . . . . 1 1 . 4 . 2 Energy Discharges 10 | . . . . . . 1 1 1 2 5 Parts Rejected 5 | . . . . . 1 . . 1 . 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 2 2 . 2 . 3 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 796 | . . . . 1 158 . . . . 637 Projectiles 1 | . . . . 1 . . . . . . Explosions 51 | . . . . . . . . . . 51 Melee 744 | . . . . . 158 . . . . 586 Knockbacks 17 | . . . . . 3 . . . . 14 Impact 15 | . . . . . 3 . . . . 12 Kinetic . | . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 236 | . . . . . . 50 . . . 186 Shots 8 | . . . . . . 2 . . . 6 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 559 | 36 559 30 . 20 237 152 . 184 . 372 Average Temperature 144 | 20 218 10 . 6 47 84 . 74 . 139 Received Heat Transfer 2052 | . 318 345 93 246 192 . . . . 858 Effects 15 | . 14 . . . . . . . . 1 Shutdowns 2 | . 2 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 3 | . 2 . . . . . . . . 1 Damage (minor) 2 | . 2 . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . 1 . . . . 6 Impact Corruptions 27 | . . . . . 7 . . . . 20 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | 1 5 . . 4 1 . . . . . Heat Transferred 4522 | 100 1500 1022 . 888 740 . . . . 272 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Peak Influence 308 | 10 166 259 98 234 240 65 45 . . 308 Initial 106 | . 6 69 58 37 106 41 45 . . 29 Average 136 | 3 104 160 89 169 130 55 45 . . 149 Maximum Alert Level 1 | . . 1 . 1 1 . . . . 1 Low Security (%) 65 | 100 100 57 100 41 93 100 100 . . 52 Level 1 34 | . . 42 . 58 6 . . . . 47 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 2 . 1 6 . . . . 16 Investigation 7 | . 1 . . . 4 . . . . 2 Extermination 7 | . . . . . 1 . . . . 6 Reinforcement 10 | . 2 2 . 1 1 . . . . 4 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Distress Signals 5 | . 2 1 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 12 20 2 20 13 5 . 6 . 49 Peak Tracking Total 13 | . 8 6 2 6 3 3 . 3 . 13 Tactical Retreats 3 | . . 2 . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Traps Triggered 9 | . 1 . . . 1 . . . . 7 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Machines Disabled 6 | . . . . . . . . . . 6 Max in Single Turn 2 | . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Machines Accessed 8 | . . 1 . . 6 . . . . 1 Terminals 7 | . . 1 . . 5 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . . 2 . . 25 . . . . 3 Successful 15 | . . 1 . . 13 . . . . 1 Failed 15 | . . 1 . . 12 . . . . 2 Catastrophic 4 | . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 25 | . . 2 . . 20 . . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . 1 . . 9 . . . . 1 Record 4 | . . . . . 4 . . . . . Part Schematic 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 Alert Level 2 | . . 1 . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Extermination Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 6 | . . 1 . . 5 . . . . . Full Trace Events 4 | . . . . . 4 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Total Allies 20 | . . . . . . 20 . . . . Largest Group 19 | . . . . . . 19 19 16 10 10 Highest-Rated Group 465 | . . . . . . 465 465 389 288 288 Highest-Rated Ally 35 | . . . . . . 35 35 35 35 35 Total Orders . | . . . . . . . . . . . Ally Attacks 140 | . . . . . . 53 . 28 . 59 Total Damage 3052 | . . . . . . 882 . 1043 . 1127 Kills 21 | . . . . . . 3 . 11 . 7 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Turns Passed 6467 | 81 399 545 91 731 843 352 84 457 163 2721 Spaces Moved 3207 | 45 180 255 59 431 570 210 64 360 142 891 Core 10 | 2 . . . . . . . . . 8 Treads 168 | . 113 34 . . . . . . . 21 Legs 201 | 22 . 40 . . . . . . . 139 Wheels 2828 | 21 67 181 59 431 570 210 64 360 142 723 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 115 115 115 100 100 115 115 115 50 Average Speed 127 | 98 136 154 115 125 106 114 115 115 115 147 Slowest Speed 330 | 120 240 260 115 130 115 115 115 115 115 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 30 25 18 42 20 83 3 57 17 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 157 | . . . . . . 65 . . . 92 Melee 2 | . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . AOE 155 | . . . . . . 65 . . . 90 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Total 5137 | 70 278 336 68 551 754 301 74 403 141 2161 Wait 1383 | . 33 . . 32 109 43 11 39 . 1116 Move 3198 | 44 179 254 58 430 570 209 63 359 141 891 Hop . | . . . . . . . . . . . Pick Up 84 | 9 15 19 . 15 14 5 . 1 . 6 Fast Attach 58 | 7 5 7 1 8 8 4 . 2 . 16 Attach 35 | . 5 10 . 2 6 1 . . . 11 Detach 7 | 1 . 1 . 1 . 1 . . . 3 Swap 12 | 3 1 1 . 3 1 2 . . . 1 Drop 80 | 2 11 1 . 20 15 12 . 2 . 17 Fire 197 | 4 29 41 . 32 21 24 . . . 46 Melee 75 | . . 2 9 8 10 . . . . 46 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Lost 3 parts (2n1w) 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 14) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Lost 4 parts (1n3w) 797 | -9/Materials | Lost 7 parts (2n3u2w) 978 | -9/Materials | Core integrity fell below 50% 1011 | -9/Materials | Discovered new exit (range 13) 1026 | -9/Materials | Entered Mines 1033 | -9/Mines | Met a Derelict bent on vengeance 1111 | -9/Mines | Discovered new exit (range 7) 1117 | -9/Mines | Entered Materials 1117 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1427 | -8/Materials | Build established: Scavenger-Mutant 1813 | -8/Materials | Discovered new exit (range 10) 1848 | -8/Materials | Entered Factory 1848 | -7/Factory | Evolved 2 slots: Propulsion x2 2047 | -7/Factory | Build established: Mutant 2623 | -7/Factory | Build established: Tank 2652 | -7/Factory | Repaired Deuterium Engine 2675 | -7/Factory | Repaired Adv. Weight Redist. System 2691 | -7/Factory | Sucked down chute 2691 | -7/Factory | Entered Waste 2692 | -7/Waste | Met a frightened Derelict 2699 | -7/Waste | Spotted C-40 Crusher 2706 | -7/Waste | Spotted C-40 Crusher 2707 | -7/Waste | Spotted C-40 Crusher 2712 | -7/Waste | Destroyed C-40 Crusher 2721 | -7/Waste | Allies destroyed C-40 Crusher 2743 | -7/Waste | Destroyed C-40 Crusher 2750 | -7/Waste | Spotted C-40 Crusher 2768 | -7/Waste | Destroyed C-40 Crusher 2813 | -7/Waste | Warlord forces began an assault 2867 | -7/Waste | Spotted C-40 Crusher 2875 | -7/Waste | Allies destroyed C-40 Crusher 2967 | -7/Waste | Spotted C-40 Crusher 2971 | -7/Waste | Allies destroyed C-40 Crusher 2986 | -7/Waste | Found Damper Plating 3013 | -7/Waste | Discovered new exit (range 15) 3043 | -7/Waste | Entered Factory 3043 | -7/Factory | Accompanied by 19 allies 3099 | -7/Factory | Discovered new exit (range 13) 3127 | -7/Factory | Entered Lower Caves 3127 | -7/Lower Caves | Accompanied by 16 allies 3216 | -7/Lower Caves | Build established: Mutant 3299 | -7/Lower Caves | Lost 5 allies 3369 | -7/Lower Caves | Identified exit to Lower Caves 3395 | -7/Lower Caves | Learned 4 Factory zone layouts 3584 | -7/Lower Caves | Entered another Lower Caves area 3584 | -7/Lower Caves | Accompanied by 10 allies 3705 | -7/Lower Caves | Discovered new exit (range 8) 3721 | -7/Lower Caves | Identified exit to Data Miner 3747 | -7/Lower Caves | Entered Factory 3747 | -6/Factory | Accompanied by 10 allies 3747 | -6/Factory | Evolved 2 slots: Utility x2 3748 | -6/Factory | Identified exit to Lower Caves 4101 | -6/Factory | System corruption reached 10% 4141 | -6/Factory | Lost 3 allies 4884 | -6/Factory | Lost 6 allies 5089 | -6/Factory | Garrison activated, responded to threat 5112 | -6/Factory | Lost 7 parts (2p1n2u2w) 5243 | -6/Factory | Lost 4 parts (2n1u1w) 6319 | -6/Factory | Build established: Scavenger-Mutant 6406 | -6/Factory | Cargo convoy interrupted 6457 | -6/Factory | Core integrity fell below 50% 6462 | -6/Factory | Garrison activated, responded to threat 6465 | -6/Factory | Core integrity fell below 20% 6468 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- lost. Penetrated by Slug. Carbon-fiber Leg destroyed. Destroyed Shock Rifle. Penetrated by Slug. Carbon-fiber Leg destroyed. H-66 Slayer calls for garrison reinforcements. ALERT: Activating Garrison Access F003. Grenade Launcher destroyed. Destroyed Grenade Launcher. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Dropped Hcp. Storage Unit. The unstable cave ceiling collapses. Hcp. Storage Unit crushed. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Wall. Slug penetrates Earth. Map ----- +----------------------------------------------------+ | # !# # ] #???????# ## | | # # # #???????# ## | | ####### ###########???????# ## | | # # #?????????????????# #? | | #"" # #?????????????????# #? | | # !# #?????????????????# #? | | # # #?????????######### ## | | # # #????????# | | #" = / #????????# ########### | | # *%!# #????????????????????? | | #! [=# #????????????????????? | | # # #????????????????????? | | # =# #????????????????????? | | # # #????????????????????? | | # /# #????????????????????? | | ####### #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????#i #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??##### p#####????????????????? | | ??? # ## ????????????????? | | ?? / #@ #? "*????????????????? | | ?? # #? % ????????????????? | | ?#"" # ###%#????????????????? | | ?#"" # T##"#????????????????? | | ?#G # ## ##???????????????? | | ?#"" # ## ################# | | ?#"" # ## / | | ?? # [## ########## """"" | | ???#+## [= #" ##????????# """"" | | ???# *[!!# ##????????# """ | | ???# %% % h "#????????# | | ???# xph* #????????# """"" | | ???# p=! "#######?# """"" | | ???### # #?# """ | | ?????### ## # """ +?# | | ?? # # """ ###+#####+ | | ?# """ """ # # """ #?# #???# | | ?# """ """ # # #?# #???# | | ?# """ """ # #? ??# ##### | | ?# # ####+###?# | | ?? ! # ## #?# ##### | | ?#####+##### ### #???# | | ?????# #???# | | ?????####### #####???## | | ???????????###### ! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 26 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 1600 Resistance: EM 90 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Party Time Challenges ------------ None Game ------ Seed MyomerCorruptionShielding Manual? 0 Play Time 01:29:26 Cumulative 26.7 hours Start 2024.05.16 @ 22:23:08 End 2024.05.17 @ 00:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 822a24b3-1f34-4830-aad2-97a52c26cbdd