Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 03:03:39 Player: cptwinky Result: Destroyed self with Tactical Quantum Warhead Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (471) 2355 Value Destroyed (19266) 19266 Prototype IDs (94) 1880 Alien Tech Used (2) 400 Bonus (4728) 4728 TOTAL SCORE: 37529 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3068 Follower Combat Kills 3702 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 340 Friendly Fire -4782 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 700/700 System Corruption 21% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Biometal Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Zionite Biocell Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Tactical Quantum Warhead > --- INVENTORY (5) ---- System Mapper Transdimensional Reconstructor Hypervelocity Gauss Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Biometal Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Zionite Weapon Casing Layered Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Powered Hammer Chainsword Enhanced Force Lance > --- INVENTORY -------- Graviton Reactor Zionite Biocell System Mapper Hacking Drone Bay Transdimensional Reconstructor Hypervelocity Gauss Cannon Tiamat Missile Launcher Tactical Quantum Warhead Improved Plasma Cutter AD-0RF's Magmablaster [Rating: 160] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Utility 6 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 697 | 2 14 1 30 21 26 32 114 5 19 12 17 38 26 7 2 9 62 8 15 22 31 25 4 14 6 36 99 Power 46 | . 2 . 2 . 3 . 5 . . . . 2 1 . . 1 8 . . 1 1 1 . . 3 3 13 Engine 13 | . 2 . 1 . 3 . 1 . . . . 1 1 . . 1 1 . . . . . . . . 1 1 Core 15 | . . . 1 . . . 4 . . . . 1 . . . . 6 . . 1 1 . . . 1 . . Reactor 18 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 2 12 Propulsion 125 | 2 3 . 9 7 7 10 22 . 2 1 5 5 . . . 1 7 . . 4 2 6 . . 1 9 22 Treads 61 | 2 2 . 8 5 7 9 20 . 2 . 4 . . . . . . . . . . . . . . . 2 Leg 45 | . 1 . 1 . . . . . . . . 5 . . . 1 7 . . 2 2 6 . . 1 5 14 Wheel 7 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 2 2 Hover 10 | . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . 2 4 Flight 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Utility 270 | . 6 . 4 4 4 7 33 3 8 7 8 19 11 5 . 2 29 4 7 10 20 15 4 6 2 15 37 Device 174 | . 1 . . 1 1 5 22 3 6 5 6 10 8 3 . 2 15 3 5 7 17 9 2 3 . 13 27 Storage 7 | . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 2 Processor 22 | . 1 . 1 . . 1 2 . . 1 . 3 . . . . 3 . . 2 1 3 1 . . . 3 Hackware 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Protection 63 | . 2 . 2 3 2 1 9 . 1 1 2 5 3 2 . . 11 1 2 1 2 1 1 3 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 256 | . 3 1 15 10 12 15 54 2 9 4 4 12 14 2 2 5 18 4 8 7 8 3 . 8 . 9 27 Energy Gun 19 | . . . 4 4 4 1 1 . . . . . . . . . . . . 1 1 . . 2 . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Ballistic Gun 45 | . 3 1 8 1 6 10 14 . . . . . . . . 1 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Launcher 48 | . . . 2 2 2 1 11 1 2 . . . 3 1 . 2 4 1 3 . 2 . . 1 . 4 6 Special Weapon 37 | . . . . 1 . . 13 1 3 1 2 2 2 . . . 2 . 1 . . . . . . 2 7 Impact Weapon 13 | . . . . 2 . 1 4 . 1 . . . 1 . . . . . . . . . . . . . 4 Slashing Weapon 54 | . . . . . . . 2 . 2 2 2 8 7 1 1 2 9 2 4 3 2 . . 4 . . 3 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . 1 5 Special Melee Weapon 23 | . . . 1 . . 2 9 . 1 1 . 2 . . 1 . 1 1 . 2 . 1 . 1 . . . Unidentified Prototypes 40 | . . . 1 . 2 3 3 . . 3 . . 1 . . . 6 . . 8 1 1 . . 2 2 7 Corrupted Parts 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 14 | . . . . 8 . . . . . . . . . . . 6 . . . . . . . . . . . Parts Lost 107 | . 7 . . 6 . . 11 . . . . . . 1 . 1 8 . 2 . 1 2 . . 2 15 51 Power 14 | . 2 . . . . . . . . . . . . . . 1 2 . . . 1 . . . . 2 6 Propulsion 29 | . 1 . . 3 . . 2 . . . . . . . . . 1 . . . . . . . . 4 18 Utility 47 | . 3 . . 2 . . 3 . . . . . . 1 . . 4 . 2 . . 2 . . 1 8 21 Weapon 17 | . 1 . . 1 . . 6 . . . . . . . . . 1 . . . . . . . 1 1 6 Highest Loss Streak 12 | . 2 . . 2 . . 5 . . . . . . 1 . 1 2 . 1 . 1 1 . . 2 9 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 96 100 99 100 98 99 95 92 92 97 91 85 86 87 87 87 85 83 82 84 85 95 100 100 96 84 85 Engine 4 | . 13 14 9 11 9 9 4 . . . . . 2 6 6 11 5 5 5 4 . . . . . 1 . Core 3 | . . . 1 . . . 2 7 7 7 7 12 10 6 6 . 3 5 5 5 10 5 5 5 8 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 1 5 9 Treads 14 | . 26 28 32 33 26 27 27 15 16 25 14 1 . . . . . . . . . . . . . . 1 Leg 9 | . 1 . . . . . . . . . . 17 19 18 18 18 20 22 22 21 22 27 30 30 30 25 16 Wheel 1 | . . . . . . . 1 7 6 2 7 . . . . . . . . . . . . . . 2 2 Device 7 | . . . . . 8 7 3 7 7 6 9 6 6 11 12 16 9 4 6 12 8 14 14 11 8 11 13 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 9 | . . . . . . 1 16 15 15 15 15 13 12 12 12 12 11 11 11 11 11 10 14 15 15 13 10 Hackware 1 | . 2 14 1 . 8 9 . . . . . . . . . . . . . . . 3 . . . . . Protection 7 | . 8 . 9 10 8 9 6 7 7 6 4 5 6 6 6 1 10 11 9 5 10 10 10 13 13 3 5 Energy Gun 1 | . 1 . 7 10 13 . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 8 | . 26 28 25 22 12 26 17 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 15 15 13 22 19 19 17 15 16 15 15 15 12 10 7 5 7 8 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 4 7 10 7 5 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 29 28 100 100 103 105 116 100 110 109 121 110 78 80 61 73 86 92 92 101 103 105 102 103 109 102 111 Greatest Support 184 | 40 40 40 60 60 60 63 92 28 80 80 28 80 80 80 80 88 108 100 100 105 105 150 150 150 155 155 184 Greatest Overweight (x) 7 | . 1 . 1 1 1 1 3 3 3 3 4 3 . . . . . . . . . . . . . 2 7 Average Overweight (x) . | . . . . 1 1 1 1 3 2 1 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 8 14 15 17 25 25 25 25 25 25 25 25 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 25 | 6 12 14 21 25 25 25 25 24 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 6 9 12 15 22 24 24 24 23 24 24 24 16 14 14 15 14 14 14 14 14 14 14 15 15 14 14 11 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 11 12 21 23 25 25 25 24 25 25 25 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 4 Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Tank 12% | Gladiator 12% | Scavenger-Mutant 6% | Scavenger-Gladiator 4% | Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 11937 | 220 312 64 708 455 432 983 2752 69 280 100 200 510 424 153 . 181 888 255 300 227 367 270 40 95 130 415 1107 Remotely 474 | . . . . . . . 277 . . . . . . . . . . . . 197 . . . . . . . Salvage Created 20636 | . 570 54 1532 473 828 1116 3107 . 176 . 136 1137 645 184 . 220 1632 655 494 139 808 891 161 54 283 1631 3710 Parts 879 | . 40 5 101 22 30 66 147 . 7 . 16 43 16 5 . 10 79 20 21 3 23 37 5 8 2 41 132 Haulers Intercepted 29 | . 1 . 6 . 3 6 4 . . . . 3 . . . . 1 . . . 1 1 . . . . 3 Recyclers Shooed 6 | . . . 1 . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . 15 6 18 . 10 4 . 8 . 18 16 . 22 . 6 4 1 27 . Prevented 25 | . . . . . . . . . 1 . 2 . 5 . . . . . . . 4 . 2 1 . 10 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 402 | . 14 3 36 25 14 14 69 . 7 . 9 15 18 5 . 10 31 16 17 2 16 12 . 4 . 13 52 Melee 115 | . . . . . . . 12 . 2 . 2 7 4 2 . . 19 7 2 2 10 12 . . . 9 25 Guns 124 | . 14 3 30 22 11 12 31 . . . . . . . . 1 . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 AOE 139 | . . . 6 3 2 2 23 . 5 . 7 8 12 3 . 9 12 9 14 . 6 . . 4 . 2 12 Classes Destroyed 22 | . 4 . 4 2 3 . 3 . . . . 1 . . . 1 . . . 1 1 . . . . 1 1 Worker 10 | . . . 3 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 3 Builder 10 | . . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . . 3 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 29 | . 1 . 6 . 3 6 4 . . . . 3 . . . . 1 . . . 1 1 . . . . 3 Recycler 9 | . . . 1 . 1 . 3 . . . . 1 . . . . 2 . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Mechanic 7 | . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . . . 1 . 1 . 1 . . . . 4 . . . . 2 . . . . . . . . . 1 Swarmer 92 | . 3 3 14 7 . . 9 . 1 . 7 . 2 3 . . 11 5 13 . 5 . . 4 . 2 3 Grunt 172 | . 11 . 12 4 7 4 40 . 4 . . 10 5 . . 7 15 11 2 1 10 8 . . . 3 18 Brawler 9 | . . . . 1 . . 2 . 1 . 1 . . . . 1 . . . . . . . . . . 3 Duelist 18 | . . . . . 1 1 7 . 1 . 1 . 4 . . . . . 1 . . . . . . . 2 Protector 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Sentry 39 | . . . 10 . 5 7 3 . . . . . 1 2 . . 1 . 1 . . 2 . . . 2 5 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 16 | . . . . . 1 2 2 . . . . 1 2 . . . . . . . . 1 . . . 2 5 Programmer 29 | . . . . . . . 6 . . . . 2 1 . . . 4 . . . 1 1 . . . . 14 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 5 2 6 8 5 3 12 . 3 . 4 8 7 3 . 4 11 5 5 2 5 5 1 4 . 2 11 Combat Bots Only 12 | . 5 2 6 8 3 3 12 . 3 . 4 4 7 3 . 4 11 5 5 2 5 5 . 4 . 2 6 Max Kills in Single Turn 5 | . 1 1 3 3 2 2 5 . 2 . 3 4 4 3 . 3 4 4 5 1 3 1 1 4 1 1 5 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 3 2 2 2 . 2 . 3 4 4 3 . 3 4 4 5 . 3 . . 4 . 1 4 Melee 1 | . . . . . . . 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 2432 | . 85 20 106 67 50 68 429 . 21 . 29 79 50 27 . 29 220 33 52 60 100 98 . 29 . 103 677 Missed 715 | . 21 8 37 10 17 13 111 . 9 . 10 21 7 5 . 9 77 10 13 14 34 37 . 14 . 23 215 Damage Taken 29828 | . 858 93 977 803 510 886 5092 . 145 . 129 860 784 355 . 316 2704 329 691 867 765 885 . 370 500 2231 8678 Core 3186 | . 73 26 130 58 30 80 329 . . . 21 135 45 17 . 26 269 29 48 105 33 39 . 26 . 348 1319 Absorbed by Shields 3354 | . . . . . . . 380 . 48 . 76 . . 24 . 114 78 . . 193 401 237 . . . . 1803 Redirected to Shielding 429 | . 54 . . . . . 106 . . . . . . . . . 36 25 54 . . . . . . . 154 Ignored by Resistances 1072 | . . . . . . . . . . . 56 88 156 34 . . 322 105 31 108 104 68 . . . . . Regen/Repaired (Parts) 1175 | . 121 . . . 462 188 304 . . . . 54 . . . . . . . 46 . . . . . . . Core Remaining (%) 66 | 100 . 60 . 53 . 80 . . . . 50 . . . . 73 . . . . 51 . . . . 64 . Volleys Fired 636 | . 70 9 79 45 34 93 165 1 10 . 4 4 12 1 . 16 8 5 11 . 7 . . 1 . 19 42 Largest 3 | . 2 2 3 3 3 3 3 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . . 1 . 1 1 Hottest 220 | . 70 40 108 102 168 78 100 100 100 . . . 43 43 . 43 43 43 220 . 61 . . 43 . 220 220 Shots Fired 1232 | . 137 18 228 131 92 175 311 1 10 . 4 4 12 1 . 16 8 5 11 . 7 . . 1 . 19 41 Gun 1006 | . 137 18 225 129 88 172 231 . . . . . . . . 4 . . . . . . . . . 2 . Cannon 14 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 10 . Launcher 113 | . . . 3 1 4 3 31 . 9 . . . 7 1 . 12 8 5 9 . 3 . . 1 . 2 14 Special 99 | . . . . 1 . . 49 1 1 . 4 4 5 . . . . . 2 . . . . . . 5 27 Kinetic 870 | . 126 18 190 86 33 172 227 . . . . . . . . 4 . . . . 4 . . . . 10 . Thermal 232 | . 11 . 35 44 55 . 49 1 1 . . . . . . . . . 2 . . . . . . 7 27 Explosive 126 | . . . 3 1 4 3 31 . 9 . 4 4 12 1 . 12 8 5 9 . 3 . . 1 . 2 14 Electromagnetic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 22 12 20 10 30 14 32 . 3 . 1 4 10 11 . 12 8 11 4 . 2 . . 3 . 7 27 Robot Miss Streak 6 | . 3 5 6 5 3 3 3 . 3 . 1 . . . . 2 . . 3 . 3 . . . . 4 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 1 5 4 . . 6 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1397 | . 100 8 150 78 67 112 275 . 8 4 4 51 27 11 1 10 84 23 10 39 30 44 4 2 14 86 155 Core Hits 890 | . 34 3 76 41 34 43 188 . 17 . 14 28 33 5 . 28 61 25 21 2 30 20 3 4 7 39 134 Critical Kills 6 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 9 | . . . 1 . . . 1 . . . . . 2 . . . . . . . 2 . . . . . 3 Critical Strikes 103 | . 2 . 7 2 6 1 10 . 1 . . 5 4 1 . . 10 3 1 2 5 6 . . 2 13 22 Burn 18 | . 1 . 4 2 6 . 5 . . . . . . . . . . . . . . . . . . . . Destroy 11 | . 1 . 3 . . 1 2 . . . . . . . . . . . . . 2 . . . . 2 . Smash 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 Sever 43 | . . . . . . . 3 . 1 . . 5 2 1 . . 10 3 1 1 2 3 . . . 6 5 Impale 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 13 Sunder 5 | . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . Melee Attacks 838 | . . . . 4 . 2 57 1 13 5 8 78 27 15 1 . 130 26 9 52 41 63 7 3 16 119 161 Impact 46 | . . . . 4 . 1 8 . . . . . 7 . . . . . . . . . . . . . 26 Slashing 493 | . . . . . . . 44 1 13 1 8 76 20 15 . . 128 25 9 25 33 26 4 2 3 20 40 Piercing 217 | . . . . . . . . . . . . . . . . . . . . . . 9 1 . 13 99 95 Entropic 46 | . . . . . . . . . . . . . . . . . . . . 8 8 28 2 . . . . Sneak Attacks 83 | . . . . . . 1 6 . . 4 . 8 . . 1 . 9 1 1 19 3 4 2 1 8 6 9 Combat Hostiles 8 | . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . 2 1 Follow-up Attacks 124 | . . . . . . . 2 . 1 . 2 13 3 3 . . 23 5 1 7 12 12 . . 2 12 26 Damage Inflicted 60841 | . 1131 103 2344 1477 1721 2182 10277 . 779 . 1105 3850 3168 648 . 1751 5047 1680 1453 996 2508 2844 302 299 1114 4515 9547 Guns 10965 | . 1119 77 1690 1261 1165 1947 3625 . . . . . . . . 81 . . . . . . . . . . . Cannons 150 | . . . . . . . . . . . . . . . . . . . . . 53 . . . . 97 . Explosions 21588 | . . . 503 144 427 184 4715 . 656 . 959 1501 2106 237 . 1670 1758 927 1100 . 1028 . . 299 . 255 3119 Melee 25247 | . . . . . . . 1312 . 123 . 80 2218 892 411 . . 3282 753 275 980 1427 2844 302 . 1114 4022 5212 Ramming 508 | . 12 26 151 60 129 51 22 . . . . 19 . . . . 7 . . 16 . . . . . . 15 Kinetic 9135 | . 1026 77 1212 744 343 1947 3555 . . . . . . . . 81 . . . . 53 . . . . 97 . Thermal 4352 | . 93 . 478 529 822 . 603 . . . . 407 . . . . . . 78 . . . . . . 141 1201 Explosive 21181 | . . . 503 144 427 184 4715 . 656 . 959 1094 2106 237 . 1670 1758 927 1100 . 1028 . . 299 . 255 3119 Electromagnetic 70 | . . . . . . . 70 . . . . . . . . . . . . . . . . . . . . Impact 1363 | . . . . . . . 272 . . . . . 239 . . . . . . . . . . . . . 852 Slashing 13236 | . . . . . . . 1040 . 123 . 146 2330 823 411 . . 3282 753 275 570 843 784 173 . 175 545 963 Piercing 8139 | . . . . . . . . . . . . . . . . . . . . . . 326 . . 939 3477 3397 Entropic 2857 | . . . . . . . . . . . . . . . . . . . . 410 584 1734 129 . . . . Highest Corruption 21 | . . . . 8 . . 8 8 . . . 14 10 10 10 16 5 5 5 5 . . . . . . 21 Average Corruption 6 | . . . . 5 . . 3 3 . . . 8 9 10 10 10 4 5 5 5 . . . . . . 9 Corruption Purged 29 | . . . . . . . . 8 . . . 7 . . . . . . . . . . . . . . 14 Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 8 . . . . . 2 5 . . . Effects 375 | . . . . . . . 110 2 . . . 46 43 21 4 19 52 14 10 1 . . . . . . 53 Message Errors 85 | . . . . . . . 24 1 . . . 13 8 3 1 8 10 1 1 . . . . . . . 15 Matter Fused 87 | . . . . . . . 20 . . . . 16 8 8 3 6 9 2 2 1 . . . . . . 12 Heat Flow Errors 59 | . . . . . . . 15 . . . . 8 10 2 . 1 11 2 1 . . . . . . . 9 Energy Discharges 51 | . . . . . . . 21 . . . . 3 5 1 . 2 8 3 2 . . . . . . . 6 Parts Rejected 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . Data Loss (minor) 43 | . . . . . . . 8 . . . . 3 6 5 . 1 7 5 3 . . . . . . . 5 Data Loss (major) 22 | . . . . . . . 7 1 . . . 1 4 . . 1 4 1 1 . . . . . . . 2 Misfires 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Alerts 8 | . . . . . . . 2 . . . . 1 1 2 . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2503 | . . . 69 . 30 . 161 . . . 76 282 222 36 . 32 253 6 66 82 346 240 26 . . 220 356 Projectiles 9 | . . . . . . . . . . . 7 2 . . . . . . . . . . . . . . . Explosions 655 | . . . 67 . 16 . 93 . . . 69 78 62 36 . 32 76 6 . . 78 . . . . 29 13 Melee 1839 | . . . 2 . 14 . 68 . . . . 202 160 . . . 177 . 66 82 268 240 26 . . 191 343 Knockbacks 10 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . 6 Impact 10 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1169 | . . . 101 . . 17 480 . . . . 43 93 . . 53 87 . 23 . . . . . . . 272 Shots 33 | . . . 2 . . 1 16 . . . . 1 2 . . 2 3 . 1 . . . . . . . 5 Rammed 48 | . 5 4 13 4 9 9 4 . . . . . . . . . . . . . . . . . . . . Targets Rammed 60 | . 5 4 17 4 11 9 4 . . . . 2 . . . . 1 . . 2 . . . . . . 1 Kicked 6 | . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . . . . 1 Crushed 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 221 . 193 311 159 157 253 52 58 . . 268 288 151 . 130 279 241 217 16 206 6 . 19 . 351 340 Average Temperature 74 | . 64 . 53 118 74 56 56 28 25 . . 97 119 54 . 27 85 85 77 6 88 3 . 8 . 95 85 Received Heat Transfer 5727 | . 387 . 318 54 297 378 1269 . 49 . 13 205 45 61 . 114 741 171 54 169 148 109 . 53 . 168 924 Effects 9 | . 2 . . 1 . . . . . . . 3 . . . . 3 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . 2 . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 15 | . . . 1 . 2 . 2 . . . . . 4 . . . . . . . . . . . . . 6 Robots Melted 15 | . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . 1 9 Combat Hostiles 13 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 9 Parts Melted 50 | . . . 4 1 6 . 3 . . . . . . . . . . . 3 . 1 . . . . 6 26 Heat Transferred 18089 | . 333 . 1332 1338 2146 . 4400 . . . . 300 . . . . . . 480 . . . . . . 800 6960 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1828 | . 307 210 760 374 158 301 1828 . . . . 885 . . . . 1026 . . . . 247 . . . . 995 Initial 296 | . . 27 . 296 2 14 98 . . . . 40 . . . . . . . . . 67 . . . . 50 Average 312 | . 137 52 342 109 55 163 668 . . . . 202 . . . . 336 . . . . 109 . . . . 399 Maximum Alert Level 5 | . 1 1 3 1 . 1 5 . . . . 3 . . . . 3 . . . . 1 . . . . 3 Low Security (%) 54 | 100 74 94 29 81 100 46 41 . . . . 72 . . . . 33 . . . . 91 . . . . 18 Level 1 22 | . 25 5 35 18 . 53 2 . . . . 15 . . . . 40 . . . . 8 . . . . 41 Level 2 7 | . . . 25 . . . 9 . . . . 4 . . . . 10 . . . . . . . . . 21 Level 3 8 | . . . 9 . . . 17 . . . . 7 . . . . 14 . . . . . . . . . 18 Level 4 5 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 6 . 5 1 2 4 36 . . . . 9 . . . . 9 . . . . 4 . . . . 15 Investigation 21 | . 3 . 3 . 1 2 6 . . . . 3 . . . . 1 . . . . 2 . . . . . Extermination 23 | . . . . . . . 9 . . . . 3 . . . . 5 . . . . 1 . . . . 5 Reinforcement 23 | . 3 . 2 . 1 1 8 . . . . 3 . . . . 1 . . . . 1 . . . . 3 Assault 22 | . . . . 1 . . 13 . . . . . . . . . 2 . . . . . . . . . 6 Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 57 | . 3 . 8 1 3 3 4 . . . . 1 . . . . 2 . . 1 . . . . . 31 . Communications Jammed 41 | . . . . . . . . . . . . . . . . . 39 . . . . . . . . 2 . Distress Signals 41 | . . . . . . . . . . . . . . . . . 39 . . . . . . . . 2 . Times Spotted 725 | . 23 10 58 25 27 28 165 . 7 . 15 29 20 4 . 9 66 15 16 42 17 19 5 10 . 17 98 Peak Tracking Total 12 | . 6 3 6 5 6 3 10 . 3 . 5 5 12 3 . 5 11 5 5 12 5 4 4 4 . 3 8 Tactical Retreats 36 | . 1 1 1 1 . . 5 . . . 1 . . . . . 4 3 1 . 2 2 1 1 . 4 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 17 | . 3 . 1 . 1 2 2 . . . . 3 . . . . 5 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 173 | . . . 28 . . 2 107 . . . . 33 . . . . . . . . . 3 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . 3 . . . 13 . . . . 3 . . . . . . . . . 1 . . . . . Reused 27 | . . . 1 . . . 7 . . . . 3 . . . . . . . . 5 1 . 2 . 2 6 Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Installed 15 | . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . 2 6 Triggered 39 | . . . 1 . . . 7 . 2 . . 3 1 . . . . . . 5 9 1 . . . 4 6 Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . 7 6 7 7 5 8 6 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 43 | . . . 2 . . 3 7 . . . . 20 1 . . . 4 . . . . . . . 1 3 2 Max in Single Turn 5 | . . . 2 . . 1 2 . . . . 5 1 . . . 1 . . . . . . . 1 1 1 Garrison Access 8 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 98 | . 5 1 10 1 11 12 20 . 1 . . 8 1 . 3 . 10 . . 4 1 2 1 . 4 . 3 Terminals 38 | . 3 1 7 1 8 8 9 . . . . . . . . . . . . . 1 . . . . . . Fabricators 10 | . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . 2 Repair Stations 13 | . 1 . . . 2 1 4 . . . . 2 . . . . 2 . . . . 1 . . . . . Recycling Units 8 | . 1 . 1 . . 2 1 . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 6 | . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 Total Hacks 284 | . 14 3 29 3 44 40 43 . 1 . . 23 1 . 24 . 21 . . 9 2 3 1 . 17 . 6 Successful 187 | . 8 1 15 1 33 22 25 . 1 . . 12 1 . 24 . 12 . . 9 2 1 1 . 17 . 2 Failed 95 | . 6 2 14 2 10 17 18 . . . . 11 . . . . 9 . . . . 2 . . . . 4 Catastrophic 15 | . . . . . . 2 5 . . . . 2 . . . . 3 . . . . 2 . . . . 1 Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 9 3 17 3 13 11 8 . . . . 12 . . 1 . 20 . . 1 . 11 . . . . 8 Terminals 106 | . 9 3 22 3 19 27 21 . . . . . . . . . . . . . 2 . . . . . . Fabricators 23 | . . . . . . . 8 . . . . 6 . . . . 4 . . . . . . . . . 5 Repair Stations 42 | . 3 . . . 14 4 9 . . . . 7 . . . . 4 . . . . 1 . . . . . Recycling Units 19 | . 2 . 3 . . 7 1 . . . . . . . . . 6 . . . . . . . . . . Scanalyzers 27 | . . . 4 . 11 . . . . . . 7 . . . . 5 . . . . . . . . . . Garrison Access 14 | . . . . . . 2 4 . . . . 3 . . . . 2 . . . . 2 . . . . 1 Terminal Hacks 95 | . 4 1 9 1 7 12 6 . 1 . . . 1 . 24 . . . . 9 2 . 1 . 17 . . Record 22 | . . . . . . . . . . . . . . . 6 . . . . 8 2 . 1 . 5 . . Part Schematic 17 | . . 1 . . . 2 . . . . . . . . 10 . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 16 | . 4 . 4 . 3 1 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . . . . 1 . 1 2 . . . . . . . 3 . . . . . . . . . 4 . . Open Door 5 | . . . . . . 2 . . 1 . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 7 . . . . 2 . . . . 1 . . . . . . . . . 1 Network Status 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Load Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 34 | . 2 . . . 14 4 8 . . . . 4 . . . . 2 . . . . . . . . . . Scan Component 17 | . 1 . . . 7 2 4 . . . . 2 . . . . 1 . . . . . . . . . . Repair 17 | . 1 . . . 7 2 4 . . . . 2 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 20 | . . . 2 . 11 . . . . . . 2 . . . . 5 . . . . . . . . . . Insert Component 11 | . . . 2 . 5 . . . . . . 2 . . . . 2 . . . . . . . . . . Analyze 9 | . . . . . 6 . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . 1 . 3 . 1 3 3 . . . . 3 . . . . 2 . . . . . . . . . 1 Terminals 5 | . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Liberate 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . 3 . . . . . . . . . . 2 . . . . . . . . . . Reject 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 1 8 1 10 10 19 . . . . 5 . . . . 8 . . . . 2 . . . . 3 Full Trace Events 11 | . 2 . . . . 2 5 . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . 1 7 . 5 2 . . . 13 . . . . 10 . 2 . . . . . . . 4 . . Parts Built 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . 204 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . Parts Repaired 17 | . 1 . . . 7 2 4 . . . . 2 . . . . 1 . . . . . . . . . . Time 732 | . 26 . . . 231 98 234 . . . . 82 . . . . 61 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 2 . 9 . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . . . . . . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . 1 3 . . 4 . 2 . . 1 . 2 1 . 7 . . . . . . . Non-combat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 18 | . . . . . . 1 . . . 4 . 2 . . 1 . 2 1 . 7 . . . . . . . Robot Hacks Applied 21 | . . . . . . 1 3 . . 4 . 2 . . 1 . 2 1 . 7 . . . . . . . parse_system 18 | . . . . . . 1 . . . 4 . 2 . . 1 . 2 1 . 7 . . . . . . . find_chute 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 2 . . . . . . . . . 5 . . . . . . . . . 3 Machine Destruction 7 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 2 . . . . . 2 . . . . . . 5 . . . 1 . . 1 Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 67 | . . 2 . 1 . 11 3 . . 4 . 11 2 . . . 10 . . 5 . 8 . 1 . . 9 Largest Group 11 | . . 2 2 1 . 11 10 . . 4 4 5 2 2 1 1 4 . . 5 1 8 7 5 1 . 3 Highest-Rated Group 426 | . . 49 49 31 . 273 173 . . 152 152 282 62 62 30 30 345 . . 239 43 426 399 228 73 . 206 Highest-Rated Ally 135 | . . 31 31 31 . 100 30 . . 38 38 96 32 32 30 30 135 . . 65 43 81 81 77 73 . 103 Zionite Dispatches 9 | . . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Total Orders 14 | . . . . . . 3 . . . . . 2 2 . . . . . . 2 4 1 . . . . . STAY 7 | . . . . . . 2 . . . . . . 1 . . . . . . 1 3 . . . . . . FOLLOW 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . DROP 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 508 | . . 16 4 2 . 26 94 . . . 28 70 . 2 . 7 87 . . 54 13 . 15 19 . . 71 Total Damage 13996 | . . 208 30 44 . 979 1550 . . . 426 1735 . 74 . 95 2553 . . 1785 181 . 405 661 . . 3270 Kills 108 | . . 4 1 1 . 12 15 . . . 5 12 . . . 1 25 . . 9 1 . 4 4 . . 14 Allies Corrupted 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 16 | . 4 . 4 . 3 1 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 19 | . . 1 . 1 . . . 2 2 1 . . 2 . . 1 . 2 2 . 1 . 3 1 . . . Drone Launches 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 41100 | 13 913 844 2557 2202 1984 3162 5520 1585 1481 2106 1104 2408 1399 665 155 564 2545 534 463 935 1356 1086 874 611 369 1537 2128 Spaces Moved 20891 | 7 390 493 1138 816 642 1057 1916 1083 886 1021 696 1391 869 457 112 365 1479 318 295 577 934 655 699 467 249 850 1029 Core 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Treads 6780 | 7 390 493 1138 816 642 1057 1591 . 73 573 . . . . . . . . . . . . . . . . . Legs 10026 | . . . . . . . . . . . . 1226 869 457 112 365 1479 318 295 577 934 655 699 467 249 765 559 Wheels 3836 | . . . . . . . 325 1083 813 448 696 165 . . . . . . . . . . . . . 85 221 Hover 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 240 240 240 115 145 145 145 145 133 136 136 136 133 130 132 132 122 122 114 120 120 116 112 50 Average Speed 160 | 160 163 160 177 240 240 240 223 145 152 198 146 136 136 136 136 135 130 132 132 127 122 120 120 120 117 116 125 Slowest Speed 290 | 160 240 160 240 240 240 240 247 145 240 240 160 229 136 136 136 136 133 132 132 132 122 122 120 120 120 120 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 63 97 87 97 55 95 53 98 93 89 90 37 85 62 74 48 44 48 56 70 97 12 80 55 73 66 23 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 14 | . 1 . 1 2 . . . 1 . 1 . . . . 1 1 . . 1 1 . . . 1 3 . . Known Exits Taken 22 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . 1 . . . 2 3 4 2 . 2 2 . 2 . 2 2 . 2 . 2 1 . 1 . Spaces Dug 283 | . . . 9 12 . . 21 1 3 . 2 11 89 4 . 39 26 28 12 3 2 . 1 1 . 7 12 Terrain Destroyed 1179 | . . . 34 12 18 32 115 1 51 . 58 72 138 14 . 150 78 68 116 3 55 . 1 12 . 22 129 Melee 54 | . . . . 4 . . 2 1 3 . 2 11 1 4 . . 8 . . 3 2 . 1 1 . 7 4 Projectile 6 | . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . AOE 1119 | . . . 34 8 18 32 109 . 48 . 54 61 137 10 . 150 70 68 116 . 53 . . 11 . 15 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 26312 | 8 536 531 1530 953 1000 1570 2805 1093 981 1104 763 1814 1031 479 114 411 1910 392 339 743 1095 888 725 508 296 1181 1512 Wait 2589 | . 44 19 167 56 257 342 368 3 46 47 35 253 50 1 . 19 202 41 10 69 70 140 17 18 19 157 139 Move 20863 | 6 389 492 1137 815 641 1056 1915 1082 885 1018 695 1390 868 456 111 364 1478 317 294 577 933 654 698 466 248 849 1029 Hop 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 192 | . 10 3 33 8 15 9 31 1 2 4 1 12 6 2 . 2 19 1 1 7 7 3 . . 2 3 10 Fast Attach 247 | . 5 . 6 . 9 8 19 . 4 7 2 10 9 . . . 27 . . 14 10 17 1 4 6 20 69 Attach 102 | . 6 1 2 6 4 2 24 2 . 2 2 4 2 1 . 1 10 . 4 . 4 3 . . . 12 10 Detach 82 | . 2 1 5 . . 2 12 . . 5 1 4 1 . . . 9 . 2 4 3 5 1 . 1 12 12 Swap 352 | 2 3 . 22 15 13 22 71 3 15 3 13 24 16 6 2 8 26 8 11 8 17 5 3 10 1 4 21 Drop 296 | . 2 2 34 . 16 21 34 . 7 12 4 23 11 1 . 1 28 . . 20 12 12 . 4 6 11 35 Fire 636 | . 70 9 79 45 34 93 165 1 10 . 4 4 12 1 . 16 8 5 11 . 7 . . 1 . 19 42 Melee 650 | . . . . 4 . 2 55 1 12 5 6 55 23 11 1 . 94 20 6 43 27 46 5 3 13 92 126 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 Crush 54 | . 5 4 17 4 11 9 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . . . 33 . . . . . . . . . . . . . 4 Trap 188 | . . . 28 . . 2 107 . . . . 33 . . . . . . . . 5 3 . 2 . 2 6 Miscellaneous 16 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Discovered new exit (range 7) 766 | -10/Materials | Repaired Lgt. Treads 868 | -10/Materials | Discovered new exit (range 8) 927 | -10/Materials | Entered Mines 1066 | -10/Mines | Discovered new exit (range 7) 1217 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1244 | -10/Mines | Learned Materials trap positions 1686 | -10/Mines | Discovered new exit (range 11) 1771 | -10/Mines | Entered Materials 1771 | -9/Materials | Accompanied by 2 allies 1771 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1772 | -9/Materials | Loaded intel: 20 trap records 1776 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2087 | -9/Materials | Discovered new exit (range 18) 2177 | -9/Materials | Identified exit to Mines 2482 | -9/Materials | Discovered new exit (range 16) 2917 | -9/Materials | Build established: Scavenger-Tank 4328 | -9/Materials | Entered Mines 4422 | -9/Mines | Assembled infested the area 4427 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4430 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4538 | -9/Mines | Destroyed 8 combat bots 4579 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5065 | -9/Mines | Met a Derelict testing a Signal Generator 5533 | -9/Mines | Discovered new exit (range 10) 5878 | -9/Mines | Discovered new exit (range 5) 5885 | -9/Mines | Learned location of Storage (-8) 5953 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6530 | -9/Mines | Entered Materials 6530 | -8/Materials | Evolved 2 slots: Utility x2 6699 | -8/Materials | Discovered new exit (range 14) 6701 | -8/Materials | Discovered new exit (range 14) 6878 | -8/Materials | Repaired Imp. Light Armor Plating 6906 | -8/Materials | Repaired Lgt. Treads 6933 | -8/Materials | Repaired Lgt. Treads 6961 | -8/Materials | Repaired Lgt. Treads 7504 | -8/Materials | Central database locked down 7870 | -8/Materials | Discovered new exit (range 15) 7951 | -8/Materials | Repaired Imp. Light Armor Plating 7978 | -8/Materials | Repaired Lgt. Treads 8031 | -8/Materials | Repaired Imp. Medium Laser 8514 | -8/Materials | Entered Storage 9088 | -8/Storage | Central database locked down 9157 | -8/Storage | Discovered new exit (range 16) 9686 | -8/Storage | Met 01-MTF 9742 | -8/Storage | Garrison activated, responded to threat 9883 | -8/Storage | Repaired Imp. Light Armor Plating 9947 | -8/Storage | Repaired Enh. Autogun 10773 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10924 | -8/Storage | Murdered 01-MTF 10924 | -8/Storage | Destroyed 01-MTF 11068 | -8/Storage | Build established: Commander-Tank 11671 | -8/Storage | Identified exit to Factory 11676 | -8/Storage | Entered Factory 11676 | -7/Factory | Accompanied by 10 allies 11676 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11906 | -7/Factory | Repaired Centrium Light Armor Plating 11972 | -7/Factory | Repaired Cmb. Airjet? 12038 | -7/Factory | Lost 5 allies 12674 | -7/Factory | Repaired Imp. Treads 12866 | -7/Factory | Build established: Skirmisher 13127 | -7/Factory | Discovered new exit (range 15) 13189 | -7/Factory | Fabricated Arm. Treads (x2) 13818 | -7/Factory | Repaired Enh. Autogun? 13944 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 14476 | -7/Factory | First assault squad dispatched 14614 | -7/Factory | Fabricated Arm. Treads? 14633 | -7/Factory | Lost 5 parts (1n1u3w) 15689 | -7/Factory | Build established: Tank 15839 | -7/Factory | Destroyed 8 combat bots 16199 | -7/Factory | Build established: Gunner 16349 | -7/Factory | Identified exit to Lower Caves 16857 | -7/Factory | Fabricated Imp. System Restoration Module? 16861 | -7/Factory | Build established: Mutant 17055 | -7/Factory | High security lockdown imminent 17113 | -7/Factory | Destroyed 12 combat bots 17135 | -7/Factory | High security lockdown engaged 17196 | -7/Factory | Entered Lower Caves 17197 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17917 | -7/Lower Caves | Discovered new exit (range 16) 18015 | -7/Lower Caves | Identified exit to Lower Caves 18196 | -7/Lower Caves | Learned Factory security intel 18781 | -7/Lower Caves | Entered another Lower Caves area 18800 | -7/Lower Caves | Discovered new exit (range 11) 18833 | -7/Lower Caves | Identified exit to Factory 19407 | -7/Lower Caves | Learned Factory stockpile data 19996 | -7/Lower Caves | Discovered new exit (range 8) 20009 | -7/Lower Caves | Identified exit to Zion 20262 | -7/Lower Caves | Entered Zion 20288 | -7/Zion | Given A8's code to call for help 20473 | -7/Zion | Discovered new exit (range 12) 20902 | -7/Zion | Found Prototype Special Weapon 20902 | -7/Zion | Identified RU-N14's Throwing Claymores 20908 | -7/Zion | Found RU-N14's Throwing Claymores 20912 | -7/Zion | Found RU-N14's Throwing Claymores 21728 | -7/Zion | Given the Hacking Drone Bay 21732 | -7/Zion | Found Prototype Device 21732 | -7/Zion | Identified Hacking Drone Bay 21832 | -7/Zion | Learned location of Quarantine (-3) 22033 | -7/Zion | Imprinted 22035 | -7/Zion | Declared Zion's savior 22310 | -7/Zion | Found Prototype Device 22310 | -7/Zion | Identified Bomb Factory No. 2 22361 | -7/Zion | Identified exit to Proximity Caves 22368 | -7/Zion | Entered Proximity Caves 22368 | -6/Proximity Caves | Accompanied by 4 allies 22653 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23426 | -6/Proximity Caves | Discovered exit to Factory (range 5) 23463 | -6/Proximity Caves | Spotted B-75 Beast 23472 | -6/Proximity Caves | Entered Factory 23472 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 23473 | -6/Factory | Identified exit to Lower Caves 23637 | -6/Factory | Repaired Imp. Sensor Array? 23707 | -6/Factory | Repaired Force Booster? 23755 | -6/Factory | Fabricated Y-54 Guardian? 23788 | -6/Factory | Build established: Gladiator 23939 | -6/Factory | Zion Infowar Resupply teleported in 24399 | -6/Factory | System corruption reached 10% 24404 | -6/Factory | Spotted B-75 Beast 24417 | -6/Factory | Enhanced Grunt warped into view, answering call for help 24418 | -6/Factory | Enhanced Grunt warped into view, answering call for help 24427 | -6/Factory | Allies destroyed B-75 Beast 24956 | -6/Factory | Terminal network hard line cut 25880 | -6/Factory | Entered Lower Caves 26303 | -6/Lower Caves | Learned Factory garrison access intel 26691 | -6/Lower Caves | Attacked by a faux Warlord 26715 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 26735 | -6/Lower Caves | Destroyed 7 combat bots 26986 | -6/Lower Caves | Found Alien Artifact 26986 | -6/Lower Caves | Identified Core Expander 26986 | -6/Lower Caves | Installed Core Expander, added new Utility slot 27181 | -6/Lower Caves | Discovered new exit (range 14) 27276 | -6/Lower Caves | Identified exit to Lower Caves 27279 | -6/Lower Caves | Entered another Lower Caves area 27279 | -6/Lower Caves | Accompanied by 2 allies 27346 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27470 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27687 | -6/Lower Caves | Discovered new exit (range 5) 27688 | -6/Lower Caves | Encountered a Warlord checkpoint 27942 | -6/Lower Caves | Identified exit to Data Miner 27944 | -6/Lower Caves | Entered Data Miner 27944 | -6/Data Miner | Accompanied by 1 ally 27944 | -6/Data Miner | Discovered new exit (range 6) 27972 | -6/Data Miner | Met Data Miner 28015 | -6/Data Miner | Learned location of Section 7 (-3) 28015 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28050 | -6/Data Miner | Received God Mode back door access code from Data Miner 28098 | -6/Data Miner | Identified exit to Proximity Caves 28099 | -6/Data Miner | Entered Proximity Caves 28099 | -5/Proximity Caves | Accompanied by 1 ally 28567 | -5/Proximity Caves | Discovered new exit (range 6) 28661 | -5/Proximity Caves | Identified exit to Factory 28663 | -5/Proximity Caves | Entered Factory 28663 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28664 | -5/Factory | Loaded intel: 4 garrison access locations 28717 | -5/Factory | Zion Hacker squad teleported in 28986 | -5/Factory | Build established: Derelict-Gladiator 29066 | -5/Factory | Zion Fire squad teleported in 29137 | -5/Factory | Zion hero teleported in (AD-0RF) 29174 | -5/Factory | Lost 3 allies 29292 | -5/Factory | Zion Light squad teleported in 29326 | -5/Factory | Build established: Scavenger-Mutant 29849 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 29904 | -5/Factory | Discovered new exit (range 16) 29929 | -5/Factory | Identified exit to Factory 30140 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 30142 | -5/Factory | Terminal network hard line cut 30185 | -5/Factory | Found AD-0RF's Magmablaster 30429 | -5/Factory | Repaired Broken Lgt. Armored Exoskeleton 30480 | -5/Factory | Found Imp. Powered Armor 30897 | -5/Factory | Destroyed 11 combat bots 31063 | -5/Factory | First assault squad dispatched 31127 | -5/Factory | Discovered new exit (range 3) 31129 | -5/Factory | Identified exit to Upper Caves 31208 | -5/Factory | Entered Upper Caves 31278 | -5/Upper Caves | Encountered a Warlord checkpoint 31453 | -5/Upper Caves | Learned Factory stockpile data 31463 | -5/Upper Caves | Build established: Mutant 31709 | -5/Upper Caves | Discovered new exit (range 10) 31719 | -5/Upper Caves | Identified exit to Upper Caves 31742 | -5/Upper Caves | Entered another Upper Caves area 31975 | -5/Upper Caves | Learned location of Armory (-4) 31978 | -5/Upper Caves | Learned 4 Factory zone layouts 32002 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32147 | -5/Upper Caves | Discovered new exit (range 16) 32175 | -5/Upper Caves | Identified exit to Warlord 32205 | -5/Upper Caves | Entered Warlord 32249 | -5/Warlord | System corruption cleaned by Quarantine Array 32495 | -5/Warlord | Learned Armory security intel 32495 | -5/Warlord | Learned Research repair station intel 32495 | -5/Warlord | Learned 4 Research zone layouts 32495 | -5/Warlord | Learned 4 Access zone layouts 32495 | -5/Warlord | Learned 4 Command zone layouts 32495 | -5/Warlord | Learned Research emergency access door positions 32609 | -5/Warlord | Rebuked by Warlord 32634 | -5/Warlord | Warlord's base attacked by MAIN.C 32645 | -5/Warlord | Opened Warlord's prototype stash 32650 | -5/Warlord | Found Prototype Reactor 32656 | -5/Warlord | Found Prototype Device 32656 | -5/Warlord | Identified Exp. Phase Shifter 32670 | -5/Warlord | Found Prototype Processor 32670 | -5/Warlord | Identified Exp. Core Analyzer 32676 | -5/Warlord | Found System Mapper 32797 | -5/Warlord | Found Prototype Piercing Weapon 32800 | -5/Warlord | Found Prototype Piercing Weapon 32800 | -5/Warlord | Identified Vortex Lance (x2) 32803 | -5/Warlord | Found Prototype Energy Gun 32803 | -5/Warlord | Identified Vortex Rail 32849 | -5/Warlord | Build established: Commander-Mutant 32970 | -5/Warlord | Lost 6 allies 32984 | -5/Warlord | Warlord forces counterattacked 32995 | -5/Warlord | Spotted Striker 32999 | -5/Warlord | Spotted Executioner 33020 | -5/Warlord | Allies destroyed Executioner 33041 | -5/Warlord | Spotted Executioner 33042 | -5/Warlord | Lost 4 allies 33068 | -5/Warlord | Spotted Executioner 33080 | -5/Warlord | Discovered new exit (range 14) 33093 | -5/Warlord | Destroyed Executioner 33123 | -5/Warlord | Lost 7 allies 33123 | -5/Warlord | Found Exp. Core Analyzer 33137 | -5/Warlord | Spotted Striker 33139 | -5/Warlord | Identified exit to Proximity Caves 33140 | -5/Warlord | Entered Proximity Caves 33140 | -4/Proximity Caves | Accompanied by 1 ally 33280 | -4/Proximity Caves | Found Imp. Powered Armor 33591 | -4/Proximity Caves | Build established: Mutant 33736 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34496 | -4/Proximity Caves | Entered Factory 34496 | -4/Factory | Evolved 2 slots: Utility x2 34497 | -4/Factory | Identified exit to Extension 34498 | -4/Factory | Identified exit to Research 34974 | -4/Factory | Discovered new exit (range 8) 34975 | -4/Factory | Retrieved Zion intel report: Branch Access 34975 | -4/Factory | Identified exit to Upper Caves 34975 | -4/Factory | Identified exit to Armory 34976 | -4/Factory | Zion Infowar Resupply teleported in 34995 | -4/Factory | Build established: Scavenger-Mutant 35436 | -4/Factory | Zion Hacker squad teleported in 35445 | -4/Factory | Zion Fire squad teleported in 35582 | -4/Factory | Entered Upper Caves 35582 | -4/Upper Caves | Accompanied by 7 allies 35688 | -4/Upper Caves | Encountered a Warlord checkpoint 35699 | -4/Upper Caves | Identified exit to Upper Caves 36019 | -4/Upper Caves | Build established: Scavenger-Gladiator 36403 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 36456 | -4/Upper Caves | Entered another Upper Caves area 36456 | -4/Upper Caves | Accompanied by 6 allies 36456 | -4/Upper Caves | Discovered exit to Research (range 15) 36459 | -4/Upper Caves | Ambushed by research squad 36462 | -4/Upper Caves | P-70 Sage assimilated allied IZ-E1E(i) 36485 | -4/Upper Caves | Spotted B-86 Titan 36703 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 36755 | -4/Upper Caves | Discovered new exit (range 9) 36769 | -4/Upper Caves | Identified exit to Zhirov 37067 | -4/Upper Caves | Entered Zhirov 37067 | -4/Zhirov | Accompanied by 1 ally 37067 | -4/Zhirov | Discovered new exit (range 3) 37115 | -4/Zhirov | Learned location of Testing (-2) 37115 | -4/Zhirov | Learned location of Command (-1) 37145 | -4/Zhirov | Found Alien Artifact 37145 | -4/Zhirov | Identified Integrated Reactor 37145 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37228 | -4/Zhirov | Found Alien Artifact 37298 | -4/Zhirov | Identified exit to Proximity Caves 37329 | -4/Zhirov | Cloak Generator disabled 37390 | -4/Zhirov | Lost 6 allies 37417 | -4/Zhirov | Murdered 4 allies 37436 | -4/Zhirov | Entered Proximity Caves 37776 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37952 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 38408 | -3/Proximity Caves | Lost 9 parts (1p3n4u1w) 38818 | -3/Proximity Caves | Build established: Scavenger-Mutant 38900 | -3/Proximity Caves | Lost 3 allies 38973 | -3/Proximity Caves | Entered Research 38973 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 38976 | -3/Research | Loaded intel: 4 repair station locations 39016 | -3/Research | Identified Vortex Chain Reactor 39353 | -3/Research | Lost 6 parts (1n3u2w) 39401 | -3/Research | Garrison activated, responded to threat 39747 | -3/Research | Zion Heavy squad teleported in 39814 | -3/Research | Lost 12 parts (1p6n5u) 39925 | -3/Research | Found Zio. Weapon Casing 39939 | -3/Research | Lost 3 parts (2u1w) 40005 | -3/Research | Found Enh. Force Lance 40012 | -3/Research | Found Prototype Processor 40012 | -3/Research | Identified Exp. Terrain Scan Processor 40126 | -3/Research | Found Prototype Launcher 40126 | -3/Research | Identified Tactical Quantum Warhead 40207 | -3/Research | Build established: Messiah-Mutant 40375 | -3/Research | System corruption reached 10% 40396 | -3/Research | Lost 3 parts (2n1u) 40473 | -3/Research | First assault squad dispatched 40562 | -3/Research | Terminal network hard line cut 40702 | -3/Research | Core integrity fell below 50% 40735 | -3/Research | Lost 3 parts (2p1u) 40824 | -3/Research | Lost 8 parts (3n4u1w) 40887 | -3/Research | Lost 3 parts (1p2n) 41052 | -3/Research | Incoming assault squad redirected 41055 | -3/Research | Core integrity fell below 20% 41096 | -3/Research | Lost 11 parts (2p4n3u2w) 41101 | -3/Research | Destroyed self with Tactical Quantum Warhead Last Messages --------------- 41059_ Acquired Zio. Biocell. 41062_ Acquired 42 matter. 41065_ Critical hit (Burn: +50). 41065_ Powered Hammer destroyed. 41065_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 41074_ % T2TJOC OA|NGHXWP,MRHX8 /YQZUZ< 41083_ Acquired Unknown Treads. 41083_ Identified Biometal Medium Treads. 41085_ Dropped Adv. Heat Sink. 41089_ System corrupted: Component data lost. 41089_ Acquired 10 matter. 41095_ C-30 ARC bursts open, deploying its payload. 41095_ G-73 Enforcer unfolds itself. 41095_ L-61 Swordsman unfolds itself. 41095_ G-67 Veteran unfolds itself. 41095_ I-47 Archangel unfolds itself. 41095_ System corrupted: Tactical Quantum Warhead failed to launch. 41100_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???# ## #############?????????????? | | ???## ## #?????????????????????????? | | ????# ## #?????????????????????????? | | ????# ###???????????????????????? | | ????# #???????????????????????? | | ????# ### #???????????????????????? | | ????# ###/#######?????????????????? | | ????# ## #?????????????????? | | ????# ! ## #?????????????????? | | ????# """ ## ! #?????????????????? | | ????# """ ## #?????????????????? | | ????# """ ## #?????????????????? | | ????# ## #?????????????????? | | ????# ! # #?????????????????? | | ????# # #?????????????????? | | ????# # ! #?????????????????? | | ????#########+## ####+#####?????????????????? | | ?????# ## ## %| #???????????????????? | | ?????# ## #???????????????????? | | ?????# ## #???????????????????? | | ?????# ## #???????????????????? | | ?????# """ ### ### [ #???????????????????? | | ?????# """ ###+#### ##???????????????????? | | ?????# """ # # #????????????????????? | | ?????# # + #????????????????????? | | ?????# ? # #@ #????????????????????? | | ?????##???##### ! l #???????????????????? | | ??????????????# [ #???????????????????? | | ??????????????# l% #???????????????????? | | ??????????????### ### #???????????????????? | | ????????????????##?# gg ??????????????????? | | ?????????????####### ??????????????????? | | ?????????????# ?????????????????? | | ?????????????# % #######??????????? | | ?????????????# i % = ???? | | ?????????????# ######??????????? | | ?????????????# %%! ###???????????????? | | ?????????????# #?????????????????? | | ?????????????##### #?????????????????? | | ?????????????######### % ##???????????????????? | | ?????????????# | % ######### ""????????? | | ?????????????# ! +% ""????????? | | ??????????#### #?????????????? | | ???????####T # #?????????????? | | ???????# """ #?????????????? | | ???????# """ #?????????????? | | ?###???# """ #?????????????? | | ##*##### " ^ #?????????????? | | #%[ *=#"%" #?????????????? | | #!! /%!# " % ^ #??+??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 87 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Imp. Aluminum Leg | -9/Materials | Extracted Autogun | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mak. Trap Scanner | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Imp. System Restoration Module | -8/Storage | Hacked Hvy. Plasma Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Fission Core | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Lgt. Armored Exoskeleton | -5/Factory | Scanalyzed Actuator Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Imp. System Restoration Module | x2 | -7/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed VortexLightMinigun Manual? 0 Play Time 03:53:24 Cumulative 1541.0 hours Start 2024.04.27 @ 19:46:11 End 2024.04.28 @ 03:03:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1062 Rogue 1058 Adventurer 4 Explorer 0 Win Type - Total 193 Types 141/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ac4cf00-7aa9-4803-a561-4dc917d8cf19