Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 21:43:50 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (190) 950 Value Destroyed (7743) 7743 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (3356) 3356 TOTAL SCORE: 21949 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1754 Follower Combat Kills 743 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -1441 Cogmind --------- Core Integrity 0/1450 Matter 281/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Matter Compressor (400) Drone Bay (2/2) Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Compact Battery Advanced Matter Compressor Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace Force Field Drone Bay > --- WEAPON ----------- Gamma Rifle Improved Matter Neutralizer Improved Matter Neutralizer Improved Matter Neutralizer Compact Linear Accelerator Powered Hammer > --- INVENTORY -------- Backup Power VII Improved Fusion Compressor Advanced Heat Sink Gamma Rifle Backup Laser VII [Rating: 142] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Light Particle Reactor Propulsion Cooled Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Graphene Brace Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Experimental Core Shielding Weapon Dirty Datajack Energy Gun Backup Laser I Energy Cannon Improved Matter Neutralizer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Slots Evolved 16 | . . . . . 4 2 . . 2 . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Utility 8 | . . . . . 3 . . . 1 . . . . . . 2 . . . . 1 1 . Weapon 4 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . Parts Attached 238 | . 15 9 . 3 29 25 6 2 . 8 2 7 9 5 1 17 7 21 10 14 22 26 . Power 26 | . 2 1 . . 2 2 . 1 . 1 2 1 1 1 . 1 . 3 . . 3 5 . Engine 9 | . 2 1 . . 2 2 . . . 1 1 . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . 1 . 2 . . 1 2 . Reactor 10 | . . . . . . . . . . . 1 1 1 1 . . . 1 . . 2 3 . Propulsion 56 | . 6 4 . 1 8 9 3 . . 4 . . 2 3 . 2 2 4 . 3 4 1 . Treads 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 . . Leg 7 | . 4 . . . . . 1 . . . . . 1 . . . . . . 1 . . . Wheel 10 | . . 2 . 1 1 5 . . . . . . . . . . . . . . . 1 . Hover 12 | . 2 1 . . 3 1 . . . . . . . 3 . 1 . 1 . . . . . Flight 23 | . . . . . 4 3 2 . . 4 . . 1 . . 1 2 3 . 2 1 . . Utility 57 | . 3 3 . . 9 4 . 1 . 1 . . 2 1 1 6 1 7 2 2 7 7 . Device 17 | . 1 . . . 2 1 . . . . . . . . 1 4 . . 1 . 3 4 . Storage 7 | . . 2 . . 3 . . . . . . . . . . . . . . . . 2 . Processor 14 | . . . . . 2 1 . . . . . . 2 . . . . 5 1 1 1 1 . Hackware 7 | . . . . . . 1 . 1 . . . . . . . 1 . 2 . . 2 . . Protection 12 | . 2 1 . . 2 1 . . . 1 . . . 1 . 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | . 4 1 . 2 10 10 3 . . 2 . 6 4 . . 8 4 7 8 9 8 13 . Energy Gun 15 | . . . . . 2 1 . . . . . . . . . 2 . 2 2 1 1 4 . Energy Cannon 15 | . . . . 2 1 1 1 . . . . 1 . . . . . . 4 . 2 3 . Ballistic Gun 15 | . 4 . . . . 1 . . . . . . . . . 1 4 1 2 1 1 . . Ballistic Cannon 21 | . . . . . 1 2 . . . . . 1 1 . . . . 2 . 6 4 4 . Launcher 21 | . . 1 . . 6 4 1 . . 2 . 1 1 . . 2 . 2 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . . 3 2 . . 1 . . . . . . . Unidentified Prototypes 13 | . . . . . . 2 . . . . . . . 3 . 2 1 . . . 1 4 . Corrupted Parts 8 | . . . . . 3 . 1 . . . . . . . . . . . . . 4 . . System Corruption 52 | . . . . . 25 . 7 . . . . . . . . . . . . . 20 . . Parts Lost 107 | . 1 5 . . 12 15 1 . . 1 . 5 2 . 2 7 3 4 6 5 17 21 . Power 11 | . . 1 . . 1 2 . . . . . . 1 . . . . 1 1 . 1 3 . Propulsion 37 | . 1 2 . . 6 11 . . . 1 . 2 1 . 1 1 1 1 2 . 5 2 . Utility 28 | . . . . . 3 . . . . . . 1 . . . 4 1 1 2 3 5 8 . Weapon 31 | . . 2 . . 2 2 1 . . . . 2 . . 1 2 1 1 1 2 6 8 . Highest Loss Streak 15 | . 1 4 . . 6 4 1 . . 1 . 3 1 . 2 4 3 4 4 3 13 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 92 57 71 72 61 72 52 61 53 73 70 66 48 66 66 70 58 66 60 47 66 55 8 Engine 2 | . 14 4 14 14 3 4 . . . 2 5 2 . . . . 4 . . . . . . Reactor 2 | . . . . . . . . . . . . 1 2 2 5 5 1 . 3 . 4 6 . Treads 1 | . . 2 . . . . . . . . . . . . . . . . . . 6 3 . Wheel 2 | . . 7 28 28 8 1 . . . . . . . . . . . . . . . . . Hover 3 | . 8 6 . . 2 13 . . . . . . . 12 17 13 3 . . . . . . Flight 4 | . . . . . 1 2 2 15 13 23 23 15 9 5 1 . 7 12 9 3 2 . . Device 5 | . 5 10 . . 10 3 . . . . . . . . 2 11 10 5 5 7 5 10 . Storage 3 | . 14 14 14 14 9 3 . . . . . . . . . . . . . . . 4 . Processor 13 | . . . . . 14 18 23 17 13 13 11 11 14 23 19 12 5 17 18 15 14 14 8 Hackware 4 | . . . . . . 3 7 12 13 13 11 9 5 5 5 4 . 2 10 8 13 . . Protection 3 | . 5 2 14 14 2 4 7 7 6 7 11 3 . 2 5 5 6 5 4 2 . . . Energy Gun 2 | . 2 . . . 1 4 4 . . . . . . . . 6 . 3 1 2 2 3 . Ballistic Gun 2 | . 22 3 . . . . . . . . . . . . . 1 13 14 4 1 2 . . Ballistic Cannon 2 | . . . . . . 2 . . . . . 1 1 . . . . . . 2 9 4 . Launcher 2 | . . 6 . . 6 5 . . . 5 5 3 2 . . 1 3 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 12 9 11 6 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 15 42 11 33 20 27 4 4 4 23 35 37 23 15 22 79 73 32 42 25 89 104 . Greatest Support 75 | 20 20 26 26 26 27 36 18 8 8 24 24 24 20 33 48 48 31 25 21 25 56 75 3 Greatest Overweight (x) 8 | . 2 2 . 1 4 2 1 . . 1 1 3 1 . . 2 2 1 1 2 6 8 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 20 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 7 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 7 7 6 4 6 4 4 5 5 4 5 4 4 4 5 4 4 4 4 3 2 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 6 5 4 5 5 5 5 5 4 5 5 5 5 5 5 4 3 3 4 4 Class Distribution -------------------- 52% | Mutant 12% | Hacker-Mutant 6% | Scavenger-Gunner 4% | Hacker-Sprinter 4% | Hacker-Gunner 3% | Sprinter 3% | Gunner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Skirmisher | -4/Waste Sprinter | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Gunner | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Matter Collected 5457 | 200 28 196 . 106 243 657 249 17 . 118 106 36 121 . 177 227 292 522 346 95 948 773 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6956 | . 28 112 . 257 590 602 170 . . 266 53 20 88 . 44 369 277 994 768 410 1121 787 . Parts 341 | . 8 15 . 12 37 45 3 . . 12 8 1 11 . 2 18 . 45 18 18 57 31 . Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 7 | . 1 . . . 1 1 . . . . . . . . . 3 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 12 . . . . . 9 . 4 . . . . . . . . Prevented 10 | . . . . . . . 5 . . . . 1 . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Combat Hostiles Destroyed 130 | . . 5 . 3 16 15 3 . . 8 1 1 6 . 3 11 1 13 13 8 13 10 . Melee 5 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . Guns 24 | . . 3 . . . 2 . . . . . . . . . 3 1 9 4 2 . . . Cannons 24 | . . . . . . 2 . . . . . . 2 . . . . . . 3 12 5 . AOE 63 | . . 2 . 1 15 11 2 . . 8 1 . 4 . 3 5 . 4 4 3 . . . Classes Destroyed 18 | . 2 4 . 2 5 1 . . . 1 . . . . . . 1 1 . . . 1 . Worker 21 | . . . . 1 3 6 . . . . 1 . . . . 2 . 3 . . 2 3 . Builder 9 | . . 1 . 1 1 1 . . . . . . . . . 1 . 3 . . 1 . . Tunneler 6 | . . 1 . 1 1 1 . . . . . . . . . 2 . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Recycler 6 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . Watcher 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . Swarmer 40 | . . 3 . . 4 5 1 . . 4 . . 3 . 3 6 . 3 4 3 . 1 . Grunt 43 | . . 2 . 3 5 6 . . . 3 1 . . . . 2 . 6 3 3 8 1 . Brawler 5 | . . . . 1 . . 2 . . . . . . . . . . . 1 . . 1 . Duelist 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Sentry 15 | . . . . . 3 1 . . . . . . . . . 1 . 2 5 1 1 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 1 . . . . . 1 . . . 2 . . . . 2 3 . Programmer 13 | . . . . . . 2 . . . . . . 3 . . . . 2 . 1 2 3 . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 10 | . 1 4 . 6 6 6 2 . . 5 7 1 3 . 3 9 1 10 6 4 5 4 . Combat Bots Only 7 | . . 2 . 3 4 5 2 . . 5 6 1 3 . 3 5 1 7 6 3 4 3 . Max Kills in Single Turn 4 | . 1 2 . 3 3 3 1 . . 2 2 1 3 . 1 2 1 3 4 2 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 2 3 1 . . 2 1 . 3 . 1 2 . 2 2 2 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Hostile Shots Fired 1195 | . 11 36 . 3 118 130 15 . . 12 . 28 31 . 16 105 2 72 132 79 148 229 28 Missed 387 | . 3 1 . . 40 38 6 . . 8 . 10 8 . 5 37 . 18 69 30 48 56 10 Damage Taken 15321 | . 99 409 . 30 1217 1410 214 . . 77 . 337 466 . 204 1302 95 1119 977 880 2329 3781 375 Core 4121 | . 47 87 . 20 414 548 46 . . 46 . 74 178 . 22 157 27 127 352 275 232 1094 375 Absorbed by Shields 547 | . . . . . . . . . . . . . . . . . . . . 51 . 496 . Reduced by Siege Mode 91 | . . . . . . . . . . . . . . . . . . . . . . 91 . Redirected to Shielding 286 | . . . . . . 22 21 . . . . . . . 14 96 18 53 62 . . . . Regen/Repaired (Parts) 393 | . . . . . . . . . . . . . . . . . 87 306 . . . . . Core Remaining (%) 54 | 100 . . . 38 24 . . 15 . 94 . . . . 72 . . . . 11 82 . . Volleys Fired 354 | . 16 18 . 4 38 40 32 . . 13 1 9 9 . . 18 2 46 28 21 30 29 . Largest 5 | . 2 2 . 1 2 3 2 . . 1 1 2 1 . . 4 4 4 2 3 5 4 . Hottest 414 | . 40 40 . 250 250 250 250 . . 46 46 149 61 . . 211 132 277 285 189 322 414 . Shots Fired 603 | . 32 24 . 4 43 63 32 . . 13 1 10 9 . . 31 8 120 36 28 99 50 . Gun 333 | . 32 20 . . 8 26 29 . . . . . . . . 23 8 110 29 7 33 8 . Cannon 165 | . . . . 4 5 10 2 . . . . 7 4 . . . . 2 7 16 66 42 . Launcher 105 | . . 4 . . 30 27 1 . . 13 1 3 5 . . 8 . 8 . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 307 | . 32 20 . . 4 8 . . . . . 3 4 . . 2 8 84 26 18 77 21 . Thermal 176 | . . . . 4 9 28 31 . . . . . . . . 21 . 28 10 5 16 24 . Explosive 88 | . . 4 . . 17 24 . . . 13 1 3 5 . . 8 . 8 . 5 . . . Electromagnetic 32 | . . . . . 13 3 1 . . . . 4 . . . . . . . . 6 5 . Robot Hit Streak 13 | . 5 4 . 6 11 10 8 . . 3 4 8 6 . . 8 6 7 7 9 9 13 . Robot Miss Streak 6 | . 3 3 . . 3 4 2 . . . . 2 1 . . 4 2 6 3 3 4 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Secondary Targets 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 424 | . 22 12 . 1 30 44 27 . . 3 1 8 11 . 9 33 3 63 26 22 60 49 . Core Hits 362 | . 5 10 . 11 39 42 13 . . 21 4 1 12 . 5 34 1 56 33 21 35 19 . Critical Kills 19 | . . . . . . . . . . . . . . . . . . 2 1 2 9 5 . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . 1 . 3 5 4 . Critical Strikes 53 | . . . . . . 1 . . . . . 1 1 . . 1 . 3 1 7 24 14 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 29 | . . . . . . . . . . . . . . . . . . 3 1 5 14 6 . Blast 18 | . . . . . . 1 . . . . . 1 1 . . . . . . 2 10 3 . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 64 | . . . . . . 7 . . . . . 3 4 . 11 18 . . . . . 21 . Impact 28 | . . . . . . 7 . . . . . . . . . . . . . . . 21 . Slashing 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . Piercing 23 | . . . . . . . . . . . . 3 4 . 11 5 . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22434 | . 174 297 . 393 2068 2334 539 . . 1740 183 299 806 . 23 2689 79 3677 1484 1478 2391 1780 . Guns 4129 | . 174 94 . . 76 134 216 . . . . . . . . 381 79 1524 593 108 685 65 . Cannons 3789 | . . . . 47 76 141 59 . . . . 174 141 . . . . 38 181 364 1601 967 . Explosions 12966 | . . 201 . 346 1906 1905 264 . . 1740 183 121 657 . . 1759 . 2115 710 1006 53 . . Melee 1469 | . . . . . . 138 . . . . . 4 8 . 23 549 . . . . . 747 . Ramming 81 | . . 2 . . 10 16 . . . . . . . . . . . . . . 52 1 . Kinetic 4844 | . 174 94 . . 76 106 . . . . . 53 141 . . 24 79 1013 539 391 1734 420 . Thermal 4507 | . . . . 393 164 224 327 . . . . . . . . 877 . 549 945 81 377 570 . Explosive 10385 | . . 201 . . 1410 1713 . . . 1740 183 121 657 . . 1239 . 2115 . 1006 . . . Electromagnetic 1148 | . . . . . 408 137 212 . . . . 121 . . . . . . . . 228 42 . Impact 885 | . . . . . . 138 . . . . . . . . . . . . . . . 747 . Slashing 538 | . . . . . . . . . . . . . . . . 538 . . . . . . . Piercing 46 | . . . . . . . . . . . . 4 8 . 23 11 . . . . . . . Highest Corruption 27 | . . . . . 27 4 12 12 . . . . 4 4 4 . . . 1 1 22 13 13 Average Corruption 8 | . . . . . 24 2 3 12 . . . . 3 4 4 . . . 1 1 19 8 13 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . 9 5 5 6 . . . . 4 3 2 . . . 3 3 30 29 2 Message Errors 20 | . . . . . 3 2 2 2 . . . . 1 . . . . . 1 . 1 7 1 Matter Fused 19 | . . . . . 1 1 . . . . . . . 1 . . . . . 2 6 8 . Heat Flow Errors 14 | . . . . . . 1 1 1 . . . . 2 1 2 . . . 1 . 3 2 . Energy Discharges 18 | . . . . . 2 . . 1 . . . . . . . . . . 1 1 9 3 1 Data Loss (minor) 10 | . . . . . . 1 . 1 . . . . . 1 . . . . . . 3 4 . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Misfires 5 | . . . . . 1 . . . . . . . . . . . . . . . 3 1 . Alerts 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . 1 . . . . . . . . . . . . . 4 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 941 | . . 12 . . 72 106 14 . . 80 . 5 1 . . 154 . 127 . 46 90 234 . Projectiles 99 | . . . . . . 14 14 . . . . 5 . . . . . . . 8 58 . . Explosions 419 | . . 12 . . 72 57 . . . 80 . . 1 . . . . 127 . 38 32 . . Melee 423 | . . . . . . 35 . . . . . . . . . 154 . . . . . 234 . Knockbacks 16 | . . . . . 1 . . . . . . . 1 . . . . . . . 11 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . 1 . . . . . . . 1 . . . . . . . 9 3 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 433 | . . 109 . . 102 31 17 . . . . . . . . 69 . . 21 . 84 . . Shots 18 | . . 3 . . 6 2 3 . . . . . . . . 1 . . 2 . 1 . . Rammed 15 | . . 2 . . 2 3 . . . . . . . . . . . . . . 7 1 . Targets Rammed 15 | . . 2 . . 2 3 . . . . . . . . . . . . . . 7 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . 13 2 . 616 228 422 224 246 . . . 315 263 144 142 315 . 213 342 . 460 405 . Average Temperature 119 | . 4 1 . 300 66 99 119 134 . . . 109 74 73 58 75 . 84 152 . 129 144 . Received Heat Transfer 2035 | . 78 33 . 18 306 384 18 . . 9 . 366 45 . . 18 . 180 120 151 270 39 . Effects 15 | . . . . 10 . . . . . . . . . . . . . . . . 3 2 . Shutdowns 6 | . . . . 2 . . . . . . . . . . . . . . . . 2 2 . Energy Bleed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Robots Corrupted 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Parts Fried 13 | . . . . . 2 1 . . . . . . . . . . . . . . 6 4 . Impact Corruptions 9 | . . . . . . 1 . . . . . . . . . . . . . . . 8 . Robots Melted 10 | . . . . 2 . . 1 . . . . . . . . . . . 5 . . 2 . Combat Hostiles 10 | . . . . 2 . . 1 . . . . . . . . . . . 5 . . 2 . Parts Melted 46 | . . . . 11 . . 4 . . . . . . . . 1 . 3 24 . 1 2 . Heat Transferred 12503 | . . . . 2160 402 998 1368 . . . . . . . . 955 . 703 4794 111 457 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Peak Influence 1645 | . 42 201 . 68 571 677 . . 238 489 344 . . . . 879 307 1576 1519 1061 774 440 1645 Initial 949 | . . 12 . . 26 259 . . 238 166 256 . . . . 44 307 210 949 784 552 300 75 Average 452 | . 14 83 . 35 222 454 . . 238 292 305 . . . . 195 299 813 1278 882 563 290 1578 Maximum Alert Level 5 | . . 1 . . 2 2 . . 1 2 1 . . . . 3 1 4 4 3 3 2 5 Low Security (%) 21 | . 100 86 . 100 43 . . . . 23 . . . . . 63 . . . . . 11 2 Level 1 32 | . . 13 . . 38 36 . . 100 66 100 . . . . 25 100 14 . . . 86 . Level 2 30 | . . . . . 17 63 . . . 10 . . . . . 6 . 38 . . 96 2 . Level 3 7 | . . . . . . . . . . . . . . . . 4 . 17 27 100 4 . . Level 4 6 | . . . . . . . . . . . . . . . . . . 30 72 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 97 Squads Dispatched 40 | . 1 . . . 3 10 . . . 1 . . . . . 5 . 8 . 2 7 3 . Investigation 7 | . . . . . 1 2 . . . . . . . . . 1 . 3 . . . . . Extermination 6 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 2 1 . Reinforcement 19 | . 1 . . . 2 6 . . . 1 . . . . . 1 . 2 . 2 2 2 . Assault 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . Garrison 4 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 . . . . . . . . . . . 1 . 1 1 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Distress Signals 11 | . . . . . 4 3 . . . . . . . . . 2 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 8 7 . 5 39 28 9 . . 7 1 5 7 . 8 30 4 25 25 16 27 20 9 Peak Tracking Total 15 | . 4 3 . 3 15 5 9 . . 4 1 2 3 . 4 7 3 5 11 7 8 4 9 Tactical Retreats 22 | . . . . . 5 4 . . . 1 . 1 2 . 1 2 . 1 2 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Traps Triggered 17 | . 5 . . . 2 . . . . 1 . . . . . 2 . . 3 1 . 3 . Indirectly 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Machines Disabled 46 | . . 1 . . 5 7 2 . . 1 . . . . . 7 . 16 5 2 . . . Max in Single Turn 4 | . . 1 . . 1 1 2 . . 1 . . . . . 4 . 4 2 2 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Machines Accessed 35 | . 1 . 2 . 5 8 . . 1 . . 2 . 4 . 3 . 5 1 . 1 2 . Terminals 9 | . . . . . 2 3 . . 1 . . . . . . . . 1 1 . 1 . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Recycling Units 5 | . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Total Hacks 90 | . 2 . 2 . 13 21 . . 1 . . 2 . 13 . 13 . 12 3 . 4 4 . Successful 55 | . 2 . 2 . 9 10 . . 1 . . 2 . 13 . 7 . 5 2 . 1 1 . Failed 35 | . . . . . 4 11 . . . . . . . . . 6 . 7 1 . 3 3 . Catastrophic 9 | . . . . . 2 3 . . . . . . . . . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 4 9 . . . . . . . . . . . 4 2 . 4 . . Terminals 22 | . . . . . 4 8 . . 1 . . . . . . . . 2 3 . 4 . . Fabricators 8 | . . . . . . 6 . . . . . . . . . . . 2 . . . . . Repair Stations 7 | . . . . . . 4 . . . . . . . . . . . 2 . . . 1 . Recycling Units 15 | . 2 . . . 2 2 . . . . . . . . . 4 . 5 . . . . . Scanalyzers 16 | . . . . . 7 . . . . . . . . . . 9 . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . 3 . Terminal Hacks 21 | . . . 2 . . 1 . . 1 . . 2 . 13 . . . . 1 . 1 . . Record 6 | . . . 1 . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . 2 1 . . . . . . . . . 2 . 2 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 5 | . 1 . . . 1 1 . . . . . . . . . 1 . 1 . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . . . 6 . . . . . . . . . . 5 . . . . . . . Insert Component 6 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . Analyze 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . . . 1 5 . . . . . . . . . . . 1 1 . . . . Terminals 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Override 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 2 5 . . . . . . . . . 1 . 4 1 . 1 1 . Full Trace Events 5 | . . . . . 1 1 . . . . . . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . . . . . . . . 4 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . . . . . . . . . 43 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 3 . . . 3 . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 2 2 2 2 . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Total Allies 35 | . . 3 . . 1 . 2 . . . 1 1 2 . 1 4 20 . . . . . . Largest Group 20 | . . 3 3 3 1 . 2 2 2 2 1 1 1 . 1 3 20 16 . . . . . Highest-Rated Group 748 | . . 40 40 40 10 . 60 60 60 60 29 41 30 . 47 138 748 624 . . . . . Highest-Rated Ally 50 | . . 16 16 16 10 . 30 30 30 30 29 41 30 . 47 46 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . 13 . 3 . . . . . 2 3 . 6 . . 36 49 47 . . . . . Total Damage 5626 | . . 119 . 36 . . . . . 36 38 . 65 . . 964 2607 1761 . . . . . Kills 28 | . . 2 . . . . . . . . 1 . . . . 8 5 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 1 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Turns Passed 7007 | . 222 415 224 79 573 927 251 151 22 150 21 204 254 72 167 304 163 463 344 230 825 902 44 Spaces Moved 6833 | 1 137 330 234 58 452 1082 274 291 36 184 48 289 330 147 366 300 149 631 427 195 344 456 72 Core 728 | . . . . . 94 102 231 . . . . . 1 . . . . . 33 26 20 149 72 Treads 499 | . . 23 . . . . . . . . . . . . . . . . . . 181 295 . Legs 169 | 1 90 . . . . . 2 . . . . . 1 . . . . . . 75 . . . Wheels 752 | . . 157 234 58 175 116 . . . . . . . . . . . . . . . 12 . Hover 1818 | . 47 150 . . 82 743 . . . . . . . 97 366 300 33 . . . . . . Flight 2867 | . . . . . 101 121 41 291 36 184 48 289 328 50 . . 116 631 394 94 143 . . Fastest Speed 28 | 120 56 60 90 80 32 32 32 32 32 28 31 31 37 40 30 30 34 30 34 42 35 50 50 Average Speed 70 | 120 108 102 90 87 86 58 49 32 32 43 34 57 62 41 41 54 64 32 37 75 169 154 50 Slowest Speed 350 | 120 190 320 90 105 250 200 120 32 32 112 111 277 120 50 42 151 174 120 104 205 350 270 50 Overloaded Moves 47 | . . . . . 16 . . . . . . . . . 14 17 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 4 . . 3 . . 1 1 . . . . . 12 1 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 35 | 2 24 72 61 26 43 30 38 31 2 98 2 40 58 60 60 7 67 19 63 9 7 11 13 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 . 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . 1 7 . . . . 2 . 1 . . . . . . . . Spaces Dug 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Terrain Destroyed 829 | . . 40 . 15 103 75 . . . 166 14 56 74 . . 76 . 87 77 12 23 11 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . 1 1 . . . . . 1 1 . . . . 22 . 4 15 11 . AOE 772 | . . 40 . 15 102 73 . . . 166 14 55 73 . . 76 . 65 77 8 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Gar Fac Res Res Qua Total 8430 | . 181 387 248 83 581 1307 354 345 45 239 50 317 371 156 385 397 212 793 574 250 506 569 80 Wait 693 | . . 23 10 16 47 128 22 54 10 11 . 2 8 . 7 33 42 84 67 6 95 20 8 Move 6765 | . 136 329 233 57 444 1081 273 285 35 183 45 286 329 146 365 300 148 609 421 194 339 455 72 Hop 20 | . . . . . 3 . . 2 . . 1 1 . . . . . 10 1 . 2 . . Pick Up 43 | . 6 1 2 . 3 1 . . . 1 . 2 2 3 . 3 3 3 2 3 2 6 . Fast Attach 158 | . 14 3 . 1 19 17 4 2 . 7 2 5 4 5 1 13 6 17 1 6 16 15 . Attach 73 | . . 4 . 2 10 7 2 . . . . 2 5 . . 4 2 4 9 7 5 10 . Detach 66 | . . 1 . 3 8 7 3 1 . . . 1 5 . 1 2 1 6 8 5 6 8 . Swap 9 | . 1 2 . . . 1 . . . 1 . . . . . 1 . . . 1 1 1 . Drop 90 | . 8 4 3 . 7 11 . 1 . 5 1 6 5 2 . 5 8 14 1 3 3 3 . Fire 354 | . 16 18 . 4 38 40 32 . . 13 1 9 9 . . 18 2 46 28 21 30 29 . Melee 64 | . . . . . . 7 . . . . . 3 4 . 11 18 . . . . . 21 . Ram 7 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 2 . . . . . . . . . . . . . . . . . . 5 1 . Escape Stasis 58 | . . . . . . . . . . 18 . . . . . . . . 36 4 . . . Rewire 22 | . . . . . . 4 18 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered Mines 267 | -10/Mines | Discovered new exit (range 11) 269 | -10/Mines | Lost 4 parts (1p2n1w) 326 | -10/Mines | Build established: Mutant 326 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 359 | -10/Mines | Learned Materials stockpile data 525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 552 | -10/Mines | Core integrity fell below 50% 611 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 638 | -10/Mines | Entered Exiles 638 | -10/Exiles | Accompanied by 3 allies 660 | -10/Exiles | Met 8R-AWN 676 | -10/Exiles | Met EX-HEX 700 | -10/Exiles | Met EX-BIN 711 | -10/Exiles | Aligned with FarCom system 711 | -10/Exiles | Given EX-Vault access code 734 | -10/Exiles | Opened EX-Vault 740 | -10/Exiles | Found Firepult 763 | -10/Exiles | Warned to stay clear of 0b10 Research branches 773 | -10/Exiles | Exiles lab attacked by MAIN.C 812 | -10/Exiles | Learned location of Zion (-6) 836 | -10/Exiles | Discovered new exit (range 14) 862 | -10/Exiles | Left Exiles lab with Firepult 862 | -10/Exiles | Entered Mines 862 | -9/Mines | Accompanied by 3 allies 920 | -9/Mines | Lost 3 allies 933 | -9/Mines | Learned Materials trap positions 935 | -9/Mines | Discovered new exit (range 10) 941 | -9/Mines | Entered Materials 941 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 942 | -8/Materials | Loaded intel: 19 trap records 1138 | -8/Materials | Lost 6 parts (1p2n2u1w) 1360 | -8/Materials | System corruption reached 10% 1367 | -8/Materials | Core integrity fell below 50% 1393 | -8/Materials | Lost 3 parts (3n) 1507 | -8/Materials | Discovered new exit (range 13) 1513 | -8/Materials | Identified exit to Factory 1514 | -8/Materials | Entered Factory 1514 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1777 | -7/Factory | Garrison activated, responded to threat 1947 | -7/Factory | Noticed a derelict Sapper rigging charges 2238 | -7/Factory | Identified exit to Lower Caves 2336 | -7/Factory | Core integrity fell below 50% 2429 | -7/Factory | Lost 4 parts (1p2n1w) 2441 | -7/Factory | Entered Lower Caves 2499 | -7/Lower Caves | Learned 4 Factory zone layouts 2515 | -7/Lower Caves | Encountered a Warlord checkpoint 2528 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2538 | -7/Lower Caves | Core integrity fell below 20% 2655 | -7/Lower Caves | System corruption reached 10% 2677 | -7/Lower Caves | Discovered new exit (range 11) 2680 | -7/Lower Caves | Identified exit to Lower Caves 2692 | -7/Lower Caves | Entered another Lower Caves area 2692 | -7/Lower Caves | Accompanied by 2 allies 2692 | -7/Lower Caves | Discovered new exit (range 8) 2694 | -7/Lower Caves | Identified exit to Factory 2758 | -7/Lower Caves | Discovered new exit (range 8) 2760 | -7/Lower Caves | Identified exit to Data Miner 2843 | -7/Lower Caves | Entered Factory 2843 | -6/Factory | Accompanied by 2 allies 2843 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2844 | -6/Factory | Identified exit to Lower Caves 2855 | -6/Factory | Identified exit to DSF 2865 | -6/Factory | Entered DSF 2865 | -6/DSF | Accompanied by 2 allies 2890 | -6/DSF | Additional patrols routed to DSF 2917 | -6/DSF | Discovered new exit (range 15) 3015 | -6/DSF | Identified exit to Factory 3015 | -6/DSF | Entered Factory 3015 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3016 | -5/Factory | Identified exit to Upper Caves 3022 | -5/Factory | Discovered exit to Upper Caves (range 7) 3036 | -5/Factory | Entered Upper Caves 3037 | -5/Upper Caves | Encountered a Warlord checkpoint 3044 | -5/Upper Caves | Learned Factory stockpile data 3103 | -5/Upper Caves | Spotted B-75 Beast 3213 | -5/Upper Caves | Lost 3 parts (1u2w) 3237 | -5/Upper Caves | Discovered new exit (range 3) 3239 | -5/Upper Caves | Identified exit to Upper Caves 3240 | -5/Upper Caves | Entered another Upper Caves area 3283 | -5/Upper Caves | Discovered new exit (range 10) 3293 | -5/Upper Caves | Identified exit to Factory 3407 | -5/Upper Caves | Learned Factory non-interactive machine intel 3473 | -5/Upper Caves | Discovered new exit (range 15) 3478 | -5/Upper Caves | Identified exit to Zhirov 3494 | -5/Upper Caves | Entered Zhirov 3494 | -5/Zhirov | Discovered new exit (range 3) 3502 | -5/Zhirov | Met Zhirov 3535 | -5/Zhirov | Found Alien Artifact 3541 | -5/Zhirov | Found Alien Artifact 3553 | -5/Zhirov | Learned location of Quarantine (-2) 3553 | -5/Zhirov | Learned location of Testing (-3) 3553 | -5/Zhirov | Learned location of Command (-1) 3555 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3566 | -5/Zhirov | Identified exit to Proximity Caves 3566 | -5/Zhirov | Entered Proximity Caves 3663 | -4/Proximity Caves | Spotted B-86 Titan 3726 | -4/Proximity Caves | Discovered exit to Factory (range 16) 3733 | -4/Proximity Caves | Entered Factory 3733 | -4/Factory | Evolved 2 slots: Utility x2 3734 | -4/Factory | Identified exit to Extension 3736 | -4/Factory | Loaded intel: 202 non-interactive machine locations 3750 | -4/Factory | Identified Transdimensional Reconstructor 3750 | -4/Factory | Identified Integrated Dissipator 3750 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 3919 | -4/Factory | Allied Derelicts emerged from ambush trap array 4000 | -4/Factory | Lost 4 parts (1n2u1w) 4010 | -4/Factory | Garrison activated, responded to threat 4037 | -4/Factory | Sucked down chute 4037 | -4/Factory | Entered Waste 4038 | -4/Waste | Met a frightened Derelict 4092 | -4/Waste | Warped through subspace 4092 | -4/Waste | Spotted C-40 Crusher 4092 | -4/Waste | Spotted C-40 Crusher 4093 | -4/Waste | Spotted C-40 Crusher 4094 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4097 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4104 | -4/Waste | Warlord forces began an assault 4128 | -4/Waste | Lost 3 parts (1n1u1w) 4136 | -4/Waste | Spotted C-40 Crusher 4143 | -4/Waste | Destroyed C-40 Crusher 4160 | -4/Waste | Discovered new exit (range 10) 4163 | -4/Waste | Identified exit to Factory 4200 | -4/Waste | Entered Factory 4200 | -4/Factory | Accompanied by 16 allies 4375 | -4/Factory | Lost 7 allies 4511 | -4/Factory | P-70 Sage assimilated allied QI-EKC(m) 4530 | -4/Factory | Garrison activated, responded to threat 4564 | -4/Factory | Lost 5 allies 4582 | -4/Factory | Destroyed 7 combat bots 4584 | -4/Factory | Spotted B-86 Titan 4595 | -4/Factory | Lost 4 parts (1p1n1u1w) 4663 | -4/Factory | Identified exit to Garrison 4663 | -4/Factory | Entered Garrison 4722 | -4/Garrison | Triggered checkpoint 4745 | -4/Garrison | Triggered checkpoint 4770 | -4/Garrison | Phase Generator disabled 4772 | -4/Garrison | Discovered new exit (range 11) 4775 | -4/Garrison | Identified exit to Factory 4776 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4819 | -4/Garrison | Discovered exit to Factory (range 7) 4821 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4868 | -4/Garrison | Triggered checkpoint 4913 | -4/Garrison | Discovered exit to Factory (range 73) 4913 | -4/Garrison | Discovered exit to Factory (range 57) 4913 | -4/Garrison | Discovered exit to Factory (range 30) 4917 | -4/Garrison | Build established: Hacker-Mutant 4995 | -4/Garrison | Core integrity fell below 50% 5007 | -4/Garrison | Entered Factory 5022 | -4/Factory | Lost 4 parts (2n1u1w) 5118 | -4/Factory | Discovered new exit (range 16) 5175 | -4/Factory | Lost 3 parts (2u1w) 5197 | -4/Factory | Core integrity fell below 20% 5231 | -4/Factory | Identified exit to Research 5237 | -4/Factory | Entered Research 5237 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5480 | -3/Research | Lost 3 parts (2n1w) 5487 | -3/Research | First assault squad dispatched 5508 | -3/Research | System corruption reached 10% 5942 | -3/Research | Build established: Hacker-Gunner 6056 | -3/Research | Discovered new exit (range 8) 6061 | -3/Research | Identified exit to Research 6062 | -3/Research | Entered another Research area 6062 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6092 | -2/Research | Lost 13 parts (1p3n4u5w) 6355 | -2/Research | Build established: Mutant 6551 | -2/Research | System corruption reached 10% 6833 | -2/Research | Lost 3 parts (1p2u) 6889 | -2/Research | Core integrity fell below 50% 6920 | -2/Research | Lost 15 parts (2p1n5u7w) 6934 | -2/Research | Discovered new exit (range 12) 6940 | -2/Research | Identified exit to Quarantine 6964 | -2/Research | Entered Quarantine 6965 | -2/Quarantine | Maximum security lockdown engaged 7001 | -2/Quarantine | Core integrity fell below 20% 7008 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06964_ Slug penetrates Wall. LOCATION=QUARANTINE AMBIENT_HEAT=-20 GOAL=ESCAPE 06964_ Receiving FarCom transmissions... 06965_ ALERT: Suspected Assembled signals penetrating research branch. 06965_ ALERT: Maximum security lockdown engaged. 06966_ ALERT: Machine network offline. 06967_ QHVJEMCDP2 >RK1VOHRUDI| 07006_ Slug penetrates Wall. 07007_ Penetrated by Slug. 07007_ Slug penetrates Wall. 07008_ Penetrated by Slug. 07008_ Containment Shield disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????w????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????#????# u#?????????????????????? | | ?????????????????# ???# #?????????????????????? | | ?????????????????? ??# #?????????????????????? | | ?????? ????????? ??# #?????????????????????? | | ?????# ?????????? ?# #?????????????????????? | | ?????# ??????????? # #?????????????????????? | | ?????# ???????????? # #?????????????????????? | | ?????# ????????????? #?????????Y???????????? | | ?????# ?????????????# #????????YY???????????? | | ?????# ?????????????# #?????????Y???????????? | | ?????# #???########## h #?????????????????????? | | ?????# #???# # @k#?????????????????????? | | ?????# #???# ; +?????????????????????? | | ?????# #???# # h #?????????????????????? | | ?????# #???# p """# #?????????????????????? | | ??#### #???# """"#h #########?????????????? | | ??# #####p """"# k ????????????? | | ??# p """"# h ????????????? | | ??# ##### [ """"# ?????????????? | | ??###### #???# # kR #??????????????? | | ???????# #???############ #??????????????? | | ???????# #??????????????# #??????????????? | | ???????# #??????????????# #??????????????? | | ???????# ################ #??????????????? | | ???????# c #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ????# #??????????????? | | ????# ## ################ #??????????????? | | ???? ??# #??????????????# ########???????? | | ??? ???# #??????????????# ??????? | | ???????# #??????????????# ??????? | | ???????# ???????????????# ??????? | | ???????# ???????????????# ??????? | | ??????? ??############## #############???????? | | ??????? ??# + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 43 Energy Capacity 630 Matter Stores 617 Matter Capacity 700 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Corruption Containment 16 Armor Coverage 600 Core Shielding 40 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 12 Recoil Reduction 8 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravmag Array | -4/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TransportNuclearSword Manual? 0 Play Time 01:01:54 Cumulative 734.4 hours Start 2024.05.13 @ 17:49:19 End 2024.05.13 @ 21:43:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 797 Rogue 522 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d61a64c-9104-4f5c-9191-9022ff5dcdcd