Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.21 @ 14:22:26 Player: Bullet Bait Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (178) 890 Value Destroyed (5551) 5551 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 13911 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 798 Friendly Fire -76 Cogmind --------- Core Integrity 333/1300 Matter 300/300 Energy 41/100 System Corruption 10% Temperature Cool (54) Movement Core (800) Ox15 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Field Recycling Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (12) --- Medium Treads Medium Treads Q-thruster Small Battery (0) Recoil Nullifier Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Particle Charger Advanced Transmission Jammer Improved Energy Mantle Advanced Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Long-range Proton Cannon Heavy Battle Rifle Advanced Remote Datajack > --- INVENTORY -------- Neutrino Core Heavy Treads Advanced Medium Treads Advanced Medium Treads High-capacity Battery Advanced System Shield Advanced System Shield Long-range Proton Cannon Heavy Flail [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Damper Plating Weapon Heavy Battle Rifle Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . Utility 6 | . . . . . 2 . 1 . . 1 . . 1 . 1 Weapon 4 | . . . . . 1 1 . . . 1 . . . . 1 Parts Attached 232 | 7 5 2 1 5 18 80 6 7 1 20 14 25 7 12 22 Power 38 | 1 1 1 . . 4 16 1 2 1 4 3 1 1 1 1 Engine 27 | 1 1 1 . . 4 14 . 2 1 2 1 . . . . Core 10 | . . . . . . 2 1 . . 2 1 1 1 1 1 Reactor 1 | . . . . . . . . . . . 1 . . . . Propulsion 45 | 2 . . . 2 6 23 . . . 3 2 1 . 3 3 Treads 16 | 2 . . . . 2 6 . . . . 2 1 . 3 . Leg 14 | . . . . . 4 8 . . . . . . . . 2 Wheel 12 | . . . . 2 . 9 . . . . . . . . 1 Hover 2 | . . . . . . . . . . 2 . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . Utility 83 | 2 2 . 1 2 4 19 5 3 . 8 4 18 3 3 9 Device 58 | 1 1 . . . 4 13 3 1 . 7 3 15 3 1 6 Storage 8 | 1 1 . 1 1 . 1 . . . . . 1 . 1 1 Processor 8 | . . . . 1 . 2 . 1 . 1 . 2 . . 1 Hackware 4 | . . . . . . 1 1 . . . . . . 1 1 Protection 5 | . . . . . . 2 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 2 1 . 1 4 22 . 2 . 5 5 5 3 5 9 Energy Gun 24 | . 2 . . . 2 12 . 1 . 1 . 3 . . 3 Energy Cannon 9 | . . . . . . 1 . . . 1 1 1 2 2 1 Ballistic Gun 20 | 2 . 1 . 1 1 7 . . . 2 3 1 1 . 1 Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 6 | . . . . . . . . . . 1 1 . . 2 2 Impact Weapon 3 | . . . . . . . . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . 1 1 1 . . 1 Parts Lost 103 | . 1 . . 1 3 29 . 16 5 4 3 2 . 16 23 Power 18 | . . . . . . 6 . 4 1 . 1 . . 3 3 Propulsion 18 | . . . . 1 1 5 . 3 . . . . . 3 5 Utility 23 | . 1 . . . . 2 . 4 3 2 . . . 3 8 Weapon 44 | . . . . . 2 16 . 5 1 2 2 2 . 7 7 Highest Loss Streak 16 | . 1 . . 1 1 9 . 16 3 3 2 1 . 9 15 Average Slot Usage (%) 84 | . 99 100 100 89 99 96 93 61 9 54 60 82 88 83 62 Engine 8 | . 14 14 14 14 18 12 9 3 . 6 . . . . 5 Core 2 | . . . . . . 1 2 3 . 2 6 5 10 9 1 Reactor 1 | . . . . . . . . . . . 3 5 5 4 . Treads 10 | . 28 28 28 16 4 12 . . . . 8 10 10 9 2 Leg 2 | . . . . . 9 6 . . . . . . . . 5 Wheel 2 | . . . . 2 3 2 20 10 . . . . . . 1 Device 15 | . 13 14 14 11 18 14 6 5 . 14 18 23 25 24 10 Storage 6 | . 14 14 14 14 9 6 6 6 3 . . 1 5 5 5 Processor 5 | . . . . 2 9 7 10 5 3 1 . 3 5 5 5 Energy Gun 8 | . 14 15 14 13 5 13 6 3 . 3 . 4 10 9 2 Energy Cannon 1 | . . . . . . 1 . . . 1 2 5 3 7 1 Ballistic Gun 9 | . 14 12 14 14 15 11 6 3 . 8 4 10 6 3 2 Ballistic Cannon 1 | . . . . . 5 3 13 7 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 4 5 5 1 2 Naked Turns 35 | . . . . . . . . . 24 11 . . . . . Heaviest Build 146 | 13 18 21 29 45 56 70 55 55 14 52 115 119 139 146 85 Greatest Support 140 | 40 40 40 40 40 40 84 48 48 3 28 140 140 140 140 60 Greatest Overweight (x) 18 | . . . . 2 5 6 1 3 4 3 3 . . 2 18 Average Overweight (x) . | . . . . 1 2 . . 1 . 1 . . . . . Largest Inventory Capacity 12 | 6 8 8 10 12 12 12 6 6 6 4 4 12 12 12 12 Average Capacity 9 | 5 6 8 9 11 12 11 6 6 5 4 4 6 12 12 11 Most Carried 12 | 4 6 8 8 12 12 12 6 6 . 4 4 11 12 12 6 Average Carried 7 | 1 4 7 8 10 10 10 5 3 . 2 3 4 11 9 2 Final Capacity 12 | 6 8 8 10 12 12 6 6 6 4 4 4 12 12 12 12 Final Carried 12 | 2 6 8 8 12 12 6 6 1 . 4 4 11 12 4 5 Class Distribution -------------------- 35% | Scavenger-Gunner 22% | Mutant 9% | Gunner 9% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Extension Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Matter Collected 4276 | 334 167 20 . 106 413 1767 . 321 . 101 455 368 . 35 189 Remotely 594 | 112 52 . . . 413 17 . . . . . . . . . Salvage Created 7417 | 194 319 . . 77 605 3174 . 524 . 101 . 1237 461 405 320 Parts 354 | 16 12 . . 9 37 182 . 14 . 11 . 38 11 12 12 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled 32 | . . . . . . . . . . . . 22 7 3 . Retrieved Matter 343 | . . . . . . . . . . . . 214 91 38 . Parts Self-Destructed 9 | . . . . . . . . 6 3 . . . . . . Prevented 5 | . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Combat Hostiles Destroyed 104 | . 7 . . 6 12 49 . 15 . . . 8 3 1 3 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 72 | . 7 . . 6 10 38 . 5 . . . 3 2 . 1 Cannons 16 | . . . . . 2 8 . 5 . . . 1 . . . AOE 10 | . . . . . . 2 . 5 . . . 3 . . . Classes Destroyed 17 | 3 3 . . 1 3 6 . . . . . . . 1 . Worker 19 | 2 1 . . 1 2 9 . . . 1 . 1 1 1 . Builder 11 | . . . . . 1 4 . . . 3 . . 1 2 . Tunneler 9 | 4 . . . . . 3 . . . . . . . . 2 Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 18 | 1 1 . . . 1 8 . . . . . 5 1 1 . Mechanic 2 | . . . . . . 1 . . . . . . . . 1 Operator 2 | . . . . . . 2 . . . . . . . . . Watcher 12 | . 1 . . . 2 5 . . . . . 2 . 1 1 Swarmer 30 | . 3 . . 5 3 14 . 5 . . . . . . . Grunt 37 | . 4 . . . 5 12 . 9 . . . 3 3 . 1 Brawler 3 | . . . . . . 3 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 14 | . . . . . 3 7 . 1 . . . 2 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . 1 3 . . . . . . . . . Programmer 12 | . . . . . . 9 . . . . . 2 . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 4 4 . . 3 8 6 . 12 . 1 . 4 3 4 2 Combat Bots Only 12 | . 3 . . 3 5 5 . 12 . . . 3 2 1 1 Max Kills in Single Turn 4 | 1 1 . . 2 2 2 . 2 . 1 . 4 1 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Damage Taken 14184 | . 444 . . 211 495 3591 . 1635 542 733 196 1079 225 2161 2872 Core 3415 | . 44 . . 16 50 644 . 330 431 111 47 549 16 210 967 Absorbed by Shields 1307 | . . . . . . 183 . . . 149 . 209 204 562 . Core Remaining (%) 56 | 100 . . . 76 90 8 . . 10 . . 29 . 80 . Volleys Fired 381 | 16 36 . . 14 38 141 . 25 1 19 13 29 13 24 12 Largest 5 | 2 2 . . 2 3 4 . 4 1 4 2 4 4 5 4 Hottest 325 | 40 105 . . 98 148 282 . 179 39 202 109 254 244 325 178 Shots Fired 1082 | 32 72 . . 23 107 498 . 82 1 34 14 94 50 54 21 Gun 864 | 32 72 . . 23 86 425 . 38 . 28 1 70 37 40 12 Cannon 206 | . . . . . 21 73 . 39 . 5 12 24 13 13 6 Launcher 6 | . . . . . . . . 5 1 . . . . . . Special 6 | . . . . . . . . . . 1 1 . . 1 3 Kinetic 600 | 32 53 . . 16 80 273 . 58 . 12 1 52 11 7 5 Thermal 283 | . 19 . . 7 27 191 . 3 . . . 24 . . 12 Explosive 6 | . . . . . . . . 5 1 . . . . . . Electromagnetic 187 | . . . . . . 34 . 16 . 21 12 18 39 46 1 Robot Hit Streak 45 | 9 23 . . 8 16 45 . 25 8 12 19 24 44 18 9 Robot Miss Streak 4 | 1 1 . . 3 2 3 . 2 . 3 1 4 1 2 2 Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . Secondary Targets 7 | . . . . 2 . 5 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 840 | 22 60 . . 19 78 371 . 61 1 23 13 63 39 45 45 Core Hits 335 | 9 18 . . 9 28 160 . 32 2 8 . 28 16 13 12 Critical Hits 12 | . . . . . 2 4 . 3 . . . 1 1 1 . Critical Kills 3 | . . . . . 1 2 . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 1 2 . 3 . . . 1 1 . . Melee Attacks 33 | . . . . . . . . . . . . . . . 33 Impact 33 | . . . . . . . . . . . . . . . 33 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18224 | 222 633 . . 396 1492 6805 . 2070 169 328 56 2362 1028 1166 1497 Guns 11833 | 222 633 . . 396 1216 5770 . 736 . 300 20 1099 576 672 193 Cannons 3465 | . . . . . 276 853 . 745 . 28 36 655 254 442 176 Explosions 1798 | . . . . . . 182 . 589 169 . . 608 198 52 . Melee 1128 | . . . . . . . . . . . . . . . 1128 Ramming . | . . . . . . . . . . . . . . . . Kinetic 7904 | 222 428 . . 320 1128 3407 . 1111 . 160 20 730 137 108 133 Thermal 5222 | . 205 . . 76 364 2949 . 66 . . . 1254 26 52 230 Explosive 930 | . . . . . . . . 589 169 . . . 172 . . Electromagnetic 3040 | . . . . . . 449 . 304 . 168 36 378 693 1006 6 Impact 1128 | . . . . . . . . . . . . . . . 1128 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 10 . . . 4 4 5 . . 10 Average Corruption 6 | . . . . . 1 7 . . . 2 4 4 . . 6 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . Effects 224 | . . . . . 2 164 . . . 2 15 39 . . 2 Message Errors 37 | . . . . . . 23 . . . . 5 9 . . . Matter Fused 43 | . . . . . . 32 . . . . 3 8 . . . Heat Flow Errors 22 | . . . . . . 15 . . . . 1 5 . . 1 Energy Discharges 29 | . . . . . 1 13 . . . 1 5 8 . . 1 Parts Rejected 3 | . . . . . . 3 . . . . . . . . . Data Loss (minor) 21 | . . . . . . 17 . . . 1 1 2 . . . Data Loss (major) 5 | . . . . . . 4 . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Misdirections 10 | . . . . . . 10 . . . . . . . . . Targeting Errors 47 | . . . . . 1 41 . . . . . 5 . . . Weapon Failures 4 | . . . . . . 3 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 523 | . . . . . 2 39 . 48 8 . . 72 10 49 295 Projectiles 217 | . . . . . 2 37 . 39 . . . 62 4 49 24 Explosions 35 | . . . . . . 2 . 9 8 . . 10 6 . . Melee 271 | . . . . . . . . . . . . . . . 271 Knockbacks 19 | . . . . . 2 4 . 7 . . . . . . 6 Impact 6 | . . . . . . . . . . . . . . . 6 Kinetic 12 | . . . . . 2 4 . 6 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 259 | . . . . . . 67 . 108 31 . . 53 . . . Shots 8 | . . . . . . 2 . 4 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 744 | . 18 . . 108 139 744 . 364 . 174 380 713 363 414 215 Average Temperature 150 | . 6 . . 68 39 153 . 145 . 49 104 237 133 172 63 Received Heat Transfer 3140 | . 306 . . . 216 915 . 516 129 45 . 63 68 243 639 Effects 98 | . . . . . . 47 . 2 . . 4 44 . 1 . Shutdowns 27 | . . . . . . 10 . . . . 2 15 . . . Energy Bleed 11 | . . . . . . 3 . 1 . . 1 6 . . . Interference 30 | . . . . . . 13 . . . . 1 15 . 1 . Matter Decay 2 | . . . . . . 2 . . . . . . . . . Short Circuit 3 | . . . . . . 2 . . . . . 1 . . . Damage (minor) 7 | . . . . . . 4 . 1 . . . 2 . . . Damage (major) 13 | . . . . . . 11 . . . . . 2 . . . Damage (core) 5 | . . . . . . 2 . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . 1 1 1 . Parts Fried 22 | . . . . . . 1 . . . 1 . . 9 7 4 Impact Corruptions 13 | . . . . . . . . . . . . . . . 13 Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 11 | . . . . . 1 9 . . . . . 1 . . . Heat Transferred 8915 | . 461 . . 185 925 5712 . 150 . . . 1036 50 100 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Peak Influence 536 | 35 206 23 . 100 385 522 28 . . 87 58 536 349 162 44 Initial 156 | . 19 23 . . 33 113 28 . . 39 . . 156 87 4 Average 115 | 11 100 23 . 19 209 135 28 . . 36 22 253 205 69 10 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . . 2 1 . . Low Security (%) 78 | 100 93 100 . 100 44 75 100 . . 100 100 42 43 100 100 Level 1 16 | . 6 . . . 55 16 . . . . . 44 56 . . Level 2 4 | . . . . . . 7 . . . . . 13 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . 4 22 . . . 1 . 7 1 1 2 Investigation 8 | . . . . . . 6 . . . . . 2 . . . Extermination 12 | . . . . . . 9 . . . . . 2 . . 1 Reinforcement 9 | . . . . . 1 4 . . . 1 . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 9 | . . . . . 3 3 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Distress Signals 9 | . 1 . . 1 1 2 . . . . . 1 . . 3 Communications Jammed 11 | . . . . . . . . . . . . 7 . 2 2 Distress Signals 8 | . . . . . . . . . . . . 4 . 2 2 Times Spotted 223 | . 12 . . 18 23 67 . 20 10 5 6 23 11 12 16 Peak Tracking Total 15 | . 4 . . 15 5 5 . 13 8 3 4 4 3 7 8 Tactical Retreats 21 | . . . . 2 3 1 . 6 2 2 . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Traps Triggered 8 | . . . . . 1 4 . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Machines Disabled 23 | . . . . 1 . 10 . . . 1 . 9 2 . . Max in Single Turn 4 | . . . . 1 . 4 . . . 1 . 4 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Machines Accessed 46 | . 4 . 1 . 3 22 1 1 . 2 . 7 3 1 1 Terminals 21 | . 3 . . . 2 9 . 1 . . . 3 2 1 . Fabricators 7 | . . . . . . 5 . . . 1 . 1 . . . Repair Stations 4 | . . . . . . 2 . . . . . . 1 . 1 Recycling Units 9 | . 1 . . . . 4 . . . 1 . 3 . . . Scanalyzers 4 | . . . . . 1 2 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 168 | . 13 . 23 . 9 76 4 2 . 8 . 15 5 2 11 Successful 109 | . 7 . 23 . 6 43 2 2 . 5 . 7 3 1 10 Failed 59 | . 6 . . . 3 33 2 . . 3 . 8 2 1 1 Catastrophic 8 | . 1 . . . . 4 . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . . . . . . 2 1 2 . . . 3 2 . 1 Terminals 68 | . 11 . . . 5 37 . 2 . . . 8 3 2 . Fabricators 19 | . . . . . . 13 . . . 5 . 1 . . . Repair Stations 19 | . . . . . . 6 . . . . . . 2 . 11 Recycling Units 27 | . 2 . . . . 16 . . . 3 . 6 . . . Scanalyzers 12 | . . . . . 4 4 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 7 . 23 . 2 19 . 2 . . . 3 1 1 . Record 27 | . . . 23 . . 2 . 2 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 5 | . 1 . . . . 3 . . . . . 1 . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . 2 . . . . . . . . . Unreport Threat 4 | . 1 . . . . 3 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . Security Status 2 | . . . . . . 2 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . 1 . . . Fabricator Hacks 12 | . . . . . . 8 . . . 4 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . 3 . . . 2 . . . . . Build 6 | . . . . . . 4 . . . 2 . . . . . Repair Station Hacks 14 | . . . . . . 3 . . . . . . 2 . 9 Scan Component 7 | . . . . . . 2 . . . . . . 1 . 4 Repair 6 | . . . . . . 1 . . . . . . 1 . 4 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 14 | . . . . . . 10 . . . 1 . 3 . . . Recycle Component 2 | . . . . . . 2 . . . . . . . . . Process 2 | . . . . . . 2 . . . . . . . . . Report Inventory 7 | . . . . . . 4 . . . . . 3 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . 1 . . . . . Scanalyzer 8 | . . . . . 4 2 2 . . . . . . . . Insert Component 4 | . . . . . 2 1 1 . . . . . . . . Analyze 4 | . . . . . 2 1 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . . 1 . . 1 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . Recyclers 2 | . . . . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . . . 3 19 1 1 . 2 . 6 3 1 . Full Trace Events 8 | . . . . . . 6 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 1 1 . . . . . . . . Parts Built 8 | . . . . . . 4 . . . 4 . . . . . Matter 518 | . . . . . . 226 . . . 292 . . . . . Time 259 | . . . . . . 113 . . . 146 . . . . . Total Part Build Rating 18 | . . . . . . 6 . . . 12 . . . . . Parts Repaired 6 | . . . . . . 1 . . . . . . 1 . 4 Time 226 | . . . . . . 13 . . . . . . 31 . 182 Parts Recycled 2 | . . . . . . 2 . . . . . . . . . Recycled Matter 136 | . . . . . . 136 . . . . . . . . . Retrieved Matter 99 | . . . . . . 99 . . . . . . . . . Retrieved Components 7 | . . . . . . 4 . . . 3 . . . . . Parts Scanalyzed 4 | . . . . . 2 1 1 . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 1 . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 1 1 . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . 1 1 . . 1 . parse_system 3 | . . . . . . . . . . 1 1 . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Total Allies 26 | . . . . 5 . 1 . . . . 20 . . . . Largest Group 20 | . . . . 4 4 1 . . . . 20 12 . . . Highest-Rated Group 734 | . . . . 62 62 11 . . . . 734 429 . . . Highest-Rated Ally 50 | . . . . 31 22 11 . . . . 50 50 . . . Total Orders 17 | . . . . . . 5 . . . . . 5 1 . 6 FOLLOW 3 | . . . . . . 3 . . . . . . . . . PICKUP 2 | . . . . . . 2 . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . 4 1 . 3 RETURN 4 | . . . . . . . . . . . . 1 . . 3 Ally Attacks 201 | . . . . 11 16 . . . . . 102 72 . . . Total Damage 5735 | . . . . 165 201 . . . . . 3290 2079 . . . Kills 33 | . . . . 5 3 . . . . . 7 18 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . 6 1 . 5 Drone Recoveries 9 | . . . . . . . . . . . . 5 . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Turns Passed 12698 | 137 385 327 332 653 582 4476 177 632 81 831 722 1415 440 612 896 Spaces Moved 6693 | 58 160 200 207 337 215 2315 158 387 100 528 479 761 229 260 299 Core 263 | 14 . . . . . . . 131 100 14 . . . . 4 Treads 3995 | 44 160 200 207 291 71 1322 . . . . 356 761 229 260 94 Legs 852 | . . . . . 116 535 . . . . . . . . 201 Wheels 946 | . . . . 46 28 458 158 256 . . . . . . . Hover 550 | . . . . . . . . . . 427 123 . . . . Flight 87 | . . . . . . . . . . 87 . . . . . Fastest Speed 40 | 50 160 160 160 100 110 90 100 100 50 40 56 160 160 145 140 Average Speed 151 | 133 160 160 160 178 191 156 103 140 77 109 139 160 160 175 154 Slowest Speed 950 | 160 160 160 160 200 270 300 110 200 250 280 206 160 160 200 950 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 31 59 56 77 24 59 5 64 19 10 96 19 9 23 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . . . . . . Scrap Searched 4 | . . . . 3 . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 169 | . . . . . 8 33 . 29 18 . . 44 31 4 2 Melee . | . . . . . . . . . . . . . . . . Projectile 30 | . . . . . 8 9 . 6 . . . 4 . 1 2 AOE 139 | . . . . . . 24 . 23 18 . . 40 31 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Ext Res Total 8382 | 89 220 208 208 363 305 2842 170 420 101 755 524 890 270 377 640 Wait 762 | . 14 . . 1 8 192 . . . 160 . 42 14 77 254 Move 6679 | 57 159 199 206 336 214 2314 157 386 99 528 478 760 228 259 299 Hop . | . . . . . . . . . . . . . . . . Pick Up 180 | 9 5 4 . 5 14 61 3 1 . 23 9 18 6 3 19 Fast Attach 46 | . . . . 2 2 23 1 1 . 1 4 9 3 . . Attach 111 | 7 1 . . . 7 29 1 6 1 17 8 4 4 8 18 Detach 3 | . . . . . . 1 . . . . 2 . . . . Swap 75 | . 4 2 1 3 9 28 4 . . 2 2 12 . 4 4 Drop 112 | . 1 3 1 2 13 53 4 1 . 5 8 16 2 2 1 Fire 381 | 16 36 . . 14 38 141 . 25 1 19 13 29 13 24 12 Melee 33 | . . . . . . . . . . . . . . . 33 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 9) 408 | -10/Materials | Discovered new exit (range 18) 523 | -10/Materials | Entered Mines 550 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 614 | -10/Mines | Met a Derelict bent on vengeance 842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 842 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Entered Exiles 876 | -10/Exiles | Discovered new exit (range 15) 898 | -10/Exiles | Met 8R-AWN 932 | -10/Exiles | Met EX-HEX 1026 | -10/Exiles | Met EX-DEC 1071 | -10/Exiles | Learned location of Zion (-7) 1159 | -10/Exiles | Discovered new exit (range 14) 1182 | -10/Exiles | Entered Mines 1281 | -9/Mines | Learned Materials stockpile data 1335 | -9/Mines | Learned Materials terminal intel 1339 | -9/Mines | Assembled infested the area 1344 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1805 | -9/Mines | Discovered new exit (range 12) 1826 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Accompanied by 4 allies 1835 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1837 | -8/Materials | Loaded intel: 12 terminal locations 1870 | -8/Materials | Garrison activated, responded to threat 2286 | -8/Materials | Identified exit to Factory 2417 | -8/Materials | Entered Factory 2417 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2439 | -7/Factory | Build established: Scavenger-Gunner 2605 | -7/Factory | Garrison activated, responded to threat 2722 | -7/Factory | Lost 3 parts (2p1u) 3440 | -7/Factory | Fabricated Ion Engine (x2) 3501 | -7/Factory | Build established: Gunner 4211 | -7/Factory | Fabricated A-02 Transporter (x1) 4297 | -7/Factory | Fabricated Imp. Ion Engine? 4418 | -7/Factory | Local fabrication network quarantined 4439 | -7/Factory | Build established: Scavenger-Gunner 4518 | -7/Factory | Identified exit to Factory 4877 | -7/Factory | System corruption reached 10% 4993 | -7/Factory | Lost 4 parts (1p1n2w) 5002 | -7/Factory | Build established: Gunner 5623 | -7/Factory | Core integrity fell below 50% 5713 | -7/Factory | Build established: Scavenger-Gunner 6324 | -7/Factory | Core integrity fell below 20% 6354 | -7/Factory | Lost 9 parts (2p2n1u4w) 6667 | -7/Factory | Repaired Com. Wheel 6893 | -7/Factory | Entered another Factory area 6893 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7000 | -6/Factory | Discovered new exit (range 4) 7070 | -6/Factory | Entered Lower Caves 7363 | -6/Lower Caves | Attracted the attention of an 0b10 base 7461 | -6/Lower Caves | Destroyed 12 combat bots 7471 | -6/Lower Caves | Lost 16 parts (4p3n4u5w) 7488 | -6/Lower Caves | Identified exit to Lower Caves 7504 | -6/Lower Caves | Learned Research terminal intel 7504 | -6/Lower Caves | Learned Extension emergency access door positions 7702 | -6/Lower Caves | Entered another Lower Caves area 7723 | -6/Lower Caves | Build established: Mutant 7732 | -6/Lower Caves | Core integrity fell below 50% 7745 | -6/Lower Caves | Lost 3 parts (1p1u1w) 7758 | -6/Lower Caves | Attracted the attention of an 0b10 base 7763 | -6/Lower Caves | Spotted B-75 Beast 7766 | -6/Lower Caves | Core integrity fell below 20% 7772 | -6/Lower Caves | Discovered new exit (range 7) 7776 | -6/Lower Caves | Encountered a Warlord checkpoint 7783 | -6/Lower Caves | Entered Factory 7783 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7895 | -5/Factory | Fabricated Imp. Ion Engine (x2) 7992 | -5/Factory | Fabricated Gauss Rifle (x2) 8039 | -5/Factory | Spotted B-75 Beast 8614 | -5/Factory | Lost 3 parts (1u2w) 8614 | -5/Factory | Sucked down chute 8614 | -5/Factory | Entered Waste 8615 | -5/Waste | Met a frightened Derelict 8640 | -5/Waste | Spotted C-40 Crusher 8659 | -5/Waste | Spotted C-40 Crusher 8681 | -5/Waste | Spotted C-40 Crusher 8681 | -5/Waste | Spotted C-40 Crusher 8691 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8714 | -5/Waste | Warlord forces began an assault 8720 | -5/Waste | Allies destroyed C-40 Crusher 8723 | -5/Waste | Allies destroyed C-40 Crusher 8725 | -5/Waste | Allies destroyed C-40 Crusher 8727 | -5/Waste | Spotted C-40 Crusher 8730 | -5/Waste | Allies destroyed C-40 Crusher 8736 | -5/Waste | Allies destroyed C-40 Crusher 8740 | -5/Waste | Found Unknown Protection 8743 | -5/Waste | Identified Damper Plating 8774 | -5/Waste | Spotted C-40 Crusher 8778 | -5/Waste | Allies destroyed C-40 Crusher 8896 | -5/Waste | Discovered new exit (range 13) 9109 | -5/Waste | Build established: Scavenger-Mutant 9336 | -5/Waste | Entered Factory 9336 | -5/Factory | Accompanied by 12 allies 9453 | -5/Factory | Build established: Scavenger-Tank 9474 | -5/Factory | Identified exit to Upper Caves 9773 | -5/Factory | Core integrity fell below 50% 10410 | -5/Factory | Discovered new exit (range 7) 10478 | -5/Factory | Garrison activated, responded to threat 10480 | -5/Factory | Build established: Scavenger-Skirmisher 10651 | -5/Factory | Identified exit to Factory 10751 | -5/Factory | Entered another Factory area 10751 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10823 | -4/Factory | Repaired Adv. Transmission Jammer 11181 | -4/Factory | Discovered new exit (range 9) 11186 | -4/Factory | Discovered new exit (range 5) 11189 | -4/Factory | Identified exit to Extension 11191 | -4/Factory | Entered Extension 11376 | -4/Extension | Spotted B-86 Titan 11554 | -4/Extension | Destroyed B-86 Titan 11609 | -4/Extension | Spotted B-86 Titan 11681 | -4/Extension | Lost 4 parts (1n3w) 11691 | -4/Extension | Disrupted transfer network 11800 | -4/Extension | Discovered new exit (range 3) 11802 | -4/Extension | Identified exit to Research 11803 | -4/Extension | Entered Research 11803 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11804 | -3/Research | Loaded intel: 17 terminal locations 11824 | -3/Research | Lost 9 parts (3p2n1u3w) 12060 | -3/Research | Build established: Hacker-Mutant 12114 | -3/Research | Lost 8 parts (1p3n3u1w) 12177 | -3/Research | Repaired Adv. Transmission Jammer 12218 | -3/Research | Repaired Hvy. Flail 12279 | -3/Research | Repaired Adv. Field Recycling Unit 12436 | -3/Research | Build established: Hacker-Gunner 12437 | -3/Research | Repaired Hcp. Storage Unit 12678 | -3/Research | Core integrity fell below 50% 12691 | -3/Research | System corruption reached 10% 12699 | -3/Research | Self-destructed Last Messages --------------- 12621_ W-44 Eye destroyed. 12622_ Backup Power I destroyed. 12622_ Stasis Beam destroyed. 12624_ Acquired Prototype Energy Gun. 12625_ Nova Cannon destroyed. 12632_ Acquired Sml. Battery. 12640_ Flexi-carbon Leg destroyed. 12641_ Adv. Sensor Array destroyed. 12655_ Hvy. Flail destroyed. 12657_ Identified Gamma Rifle. 12666_ System corrupted: Energy discharge (-11). 12672_ Biometal Leg destroyed. 12674_ Gamma Rifle destroyed. 12675_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12678_ Adv. System Shield destroyed. 12688_ Adv. Transmission Jammer destroyed. 12689_ U-05 Engineer lays Concrete. 12693_ System corrupted: Heat flow error (+240). 12693_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####+##??????????????????? | | ??????????????????????### ??????????????????? | | T"????????????????????? ??????????????????? | | ""????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#k #??????????????????? | | ????????????????????????+ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????????????#####?# #??????????????????? | | ???????????????"""T""" # #??????????????????? | | ???????????????""" """ + u #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# u k#??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ######?????????########## #??????????????????? | | #?????????# #@ #??????????????????? | | #?????????# # #??????????????????? | | #?????????# # #??????????????????? | | #?????????# = # #??????????????????? | | #?????????# # #??????????????????? | | %!########### # ##############?????? | | | /%== + # ## #?????? | | !########### # g ## #?????? | | #?????????# #g gp ## #?????? | | ####################/#### g ## #?????? | | + #?????? | | # #?????? | | + #?????? | | # #?????? | | ###### ###/################ # #?????? | | # # #????# # #?????? | | # # #????# # #?????? | | # + #????# # #?????? | | # # #????# # #?????? | | ###+## + #????# #############?????? | | # #????# #?????????????????? | | ###+###+###################### ########??????????? | | #????# + #????????? | | #????# # #????????? | | #????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 51 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- Ion Engine | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Ion Engine | x2 | -7/Factory A-02 Transporter | x1 | -7/Factory | Preloaded Imp. Ion Engine | x2 | -7/Factory Imp. Ion Engine | x2 | -5/Factory Gauss Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Dangerous Findings I Survived The Infestation Just What I Needed Oops Please Form A Line Respectable Loadout Serviceable Loadout Slippery One Streaker Superinsulated The More The Merrier Tourist True Hacker Use The Force We Are Legion Challenges ------------ None Game ------ Seed StorageMatterBuckler Manual? 0 Play Time 03:01:40 Cumulative 9.0 hours Start 2021.11.18 @ 22:36:26 End 2021.11.21 @ 14:22:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f978fbf-7739-48f1-86a9-7a1e7468f0d6