Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 18:18:59 Player: Lulu Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (800) 800 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2915 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Heat Sink Small Storage Unit Particle Charger Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Ion Cannon Light Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink Small Storage Unit Small Laser Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 27 | 6 1 9 4 7 Power 5 | 1 . 2 1 1 Engine 4 | 1 . 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 4 1 4 Device 6 | . . 2 1 3 Storage 2 | 1 . 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun 2 | 1 . 1 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 8 | 1 4 6 10 9 Power 1 | . 1 . 1 1 Propulsion 2 | . 2 2 3 3 Utility 3 | . . 2 4 2 Weapon 1 | . 1 . 1 1 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 95 98 100 89 Engine 7 | . 14 11 11 1 Core 2 | . . . . 6 Leg 20 | . 28 22 22 17 Device 9 | . . 4 11 12 Storage 10 | . 14 11 11 9 Processor 2 | . 9 6 . . Protection 1 | . . . . 4 Energy Gun 10 | . 14 11 11 8 Energy Cannon 8 | . . 9 11 9 Ballistic Gun 19 | . 14 22 22 17 Peak Build Rating 18 | 6 7 12 12 18 Average Rating 12 | 4 6 10 11 16 On Entrance 7 | . 6 7 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 11 11 25 25 31 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 1 . 1 1 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 4 5 10 10 10 Average Carried 8 | 1 4 6 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 4 10 10 10 Class Distribution -------------------- 39% | Gunner 20% | Tank 15% | Scavenger-Gunner 10% | Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 591 | 223 . 177 40 151 Remotely . | . . . . . Salvage Created 943 | . . 391 141 411 Parts 45 | . . 21 10 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . . 7 3 8 Guns 11 | . . 4 1 6 Cannons 7 | . . 3 2 2 Classes Destroyed 7 | . . 4 . 3 Operator 1 | . . 1 . . Watcher 4 | . . 2 . 2 Swarmer 2 | . . . . 2 Grunt 12 | . . 5 3 4 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 5 | . . 4 2 5 Combat Bots Only 5 | . . 4 2 5 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 133 | . . 21 5 107 Missed 30 | . . 6 1 23 Hits 103 | . . 15 4 84 Melee 5 | . . . . 5 Projectile 98 | . . 15 4 79 Critical Strikes 9 | . . . 1 8 Damage Taken 1699 | . . 216 48 1435 Core 635 | . . 75 . 560 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 . 81 . Volleys Fired 43 | . . 15 5 23 Largest 4 | . . 4 4 4 Hottest 164 | . . 164 164 164 Shots Fired 169 | . . 57 20 92 Gun 129 | . . 45 15 69 Cannon 40 | . . 12 5 23 Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . . 30 10 46 Thermal 83 | . . 27 10 46 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . . 23 7 7 Robot Miss Streak 5 | . . 1 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 94 | . . 34 9 51 Core Hits 53 | . . 19 6 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 . 2 Burn 5 | . . 3 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1324 | . . 442 141 741 Guns 816 | . . 279 73 464 Cannons 502 | . . 163 62 277 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 381 | . . 100 14 267 Thermal 937 | . . 342 121 474 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 433 | . . 433 231 207 Average Temperature 96 | . . 128 100 72 Received Heat Transfer 795 | . . 81 48 666 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 7 . 4 Heat Transferred 2479 | . . 1036 259 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . . 92 90 110 Initial 22 | . . . 22 . Average 30 | . . 36 25 38 Influence Increases 598 | . . 233 130 235 Destroy 0b10 Robot/C 360 | . . 140 60 160 Destroy 0b10 Robot/NC 25 | . . 15 . 10 Destroy Leader 98 | . . 44 10 44 Successful Hack 22 | . . 19 . 3 Disable Machine 30 | . . 15 15 . Destroy Structure 3 | . . . . 3 Lose Combat Pursuer 60 | . . . 45 15 Influence Decreases 598 | . . 175 188 235 Entered New Map 36 | . . . 36 . Time Decay 547 | . . 175 152 220 Lost Part 15 | . . . . 15 Squads Dispatched 5 | . . 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 1 14 6 29 Peak Tracking Total 15 | . 1 4 3 15 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 2 . 2 Terminals 4 | . . 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . 7 . 3 Successful 6 | . . 5 . 1 Failed 3 | . . 1 . 2 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . . 7 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 5 . 1 Record 6 | . . 5 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 292 | . . . . 292 Structural 292 | . . . . 292 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1908 | 57 137 445 586 683 Spaces Moved 888 | 41 113 167 294 273 Core 11 | 8 . . . 3 Treads . | . . . . . Legs 877 | 33 113 167 294 270 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 174 | 110 120 172 190 190 Slowest Speed 200 | 120 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 26 21 47 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1154 | 50 114 290 311 389 Wait 167 | . . 92 . 75 Move 884 | 40 112 166 293 273 Hop . | . . . . . Pick Up 14 | 4 1 5 1 3 Fast Attach 9 | 6 . 2 . 1 Attach 3 | . 1 1 . 1 Detach . | . . . . . Swap 17 | . . 7 4 6 Drop 14 | . . 2 5 7 Fire 43 | . . 15 5 23 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Weapon x2 247 | -9/Materials | Central database locked down 488 | -9/Materials | Build established: Gunner 626 | -9/Materials | Discovered new exit (range 8) 640 | -9/Materials | Entered Mines 696 | -9/Mines | Learned location of 1 exit from Materials 1032 | -9/Mines | Discovered new exit (range 10) 1033 | -9/Mines | Learned location of Storage (-7) 1226 | -9/Mines | Entered Materials 1226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -8/Materials | Identified exit to Factory 1351 | -8/Materials | Garrison activated, responded to threat 1787 | -8/Materials | Build established: Tank 1901 | -8/Materials | Discovered exit to Factory (range 16) 1903 | -8/Materials | Core integrity fell below 50% 1906 | -8/Materials | Core integrity fell below 20% 1909 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01891_ Lgt. Armor Plating destroyed. 01891_ Critical hit (Burn: +37). 01892_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01892_ Knocked back. 01892_ Lgt. Assault Rifle destroyed. 01893_ Autogun destroyed. 01893_ Penetrated by Slug. 01897_ Aluminum Leg destroyed. 01897_ Med. Laser destroyed. 01897_ Lgt. Nuclear Core destroyed. 01899_ Penetrated by Slug. 01901_ EXIT=FOUND: FACTORY 01901_ Ion Cannon destroyed. 01902_ Aluminum Leg destroyed. 01903_ Penetrated by Slug. 01903_ Critical hit (Burn: +37). 01906_ Penetrated by Slug. 01906_ Imp. Heat Sink destroyed. 01909_ Slug penetrates Wall. 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Challenges ------------ None Game ------ Seed ThrowingRestorationCyclogen Manual? 0 Play Time 00:28:08 Cumulative 19.8 hours Start 2026.01.26 @ 17:48:47 End 2026.01.26 @ 18:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39818fc-f84e-4496-80e8-7cac0c53213d