Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.23 @ 18:39:25 Player: Virvatuli Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (365) 365 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1535 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Heat Sink [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 22 | 7 8 5 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 5 | 1 4 . . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 2 2 1 Energy Gun 5 | 1 2 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 3 5 Power 1 | . . 1 . Propulsion 3 | . 1 1 1 Utility 2 | . . . 2 Weapon 5 | . 2 1 2 Highest Loss Streak 5 | . 2 3 5 Average Slot Usage (%) 85 | . 92 93 41 Engine 11 | . 14 14 . Treads 15 | . 23 . . Leg 2 | . 2 6 . Flight 3 | . . 18 . Device 4 | . . 14 11 Storage 8 | . 13 . . Processor 12 | . 12 14 8 Energy Gun 14 | . 14 19 6 Ballistic Gun 9 | . 10 5 8 Naked Turns 8 | . . . 8 Heaviest Build 11 | 11 11 8 5 Greatest Support 40 | 40 40 20 8 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 4 | 4 1 1 1 Average Carried . | . . . . Final Capacity 6 | 6 4 4 4 Final Carried . | . . . . Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 487 | 233 183 71 . Remotely . | . . . . Salvage Created 444 | . 348 96 . Parts 28 | . 18 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 8 6 . Melee 2 | . 2 . . Guns 11 | . 5 6 . AOE 1 | . 1 . . Classes Destroyed 2 | . 1 1 . Swarmer 6 | . . 6 . Grunt 8 | . 8 . . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1293 | . 488 287 518 Core 531 | . 70 59 402 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 57 | . 35 16 6 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 65 Shots Fired 98 | . 62 26 10 Gun 98 | . 62 26 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 37 | . 25 6 6 Thermal 57 | . 37 20 . Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | . 13 3 6 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 65 | . 45 13 7 Core Hits 32 | . 19 7 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 679 | . 431 122 126 Guns 561 | . 384 122 55 Cannons . | . . . . Explosions 43 | . 43 . . Melee . | . . . . Ramming 75 | . 4 . 71 Kinetic 132 | . 108 7 17 Thermal 391 | . 276 115 . Explosive . | . . . . Electromagnetic 81 | . 43 . 38 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . 43 . 32 Shots 1 | . 1 . . Rammed 25 | . 4 . 21 Targets Rammed 26 | . 5 . 21 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 99 | . 99 . . Average Temperature 31 | . 31 . . Received Heat Transfer 393 | . 249 . 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 875 | . 625 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 186 | . 180 186 60 Initial 60 | . . 31 60 Average 73 | . 79 122 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 4 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 19 10 2 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 777 | 87 453 130 107 Spaces Moved 530 | 79 214 134 103 Core 65 | 47 1 . 17 Treads 229 | 32 197 . . Legs 32 | . 16 16 . Wheels . | . . . . Hover 75 | . . . 75 Flight 129 | . . 118 11 Fastest Speed 37 | 50 120 37 40 Average Speed 101 | 94 156 51 59 Slowest Speed 160 | 160 160 120 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 27 33 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 675 | 90 272 172 141 Wait 10 | . . 6 4 Move 527 | 78 213 133 103 Hop . | . . . . Pick Up 20 | 4 7 6 3 Fast Attach 4 | 3 1 . . Attach 17 | 4 6 5 2 Detach . | . . . . Swap 1 | . 1 . . Drop 13 | 1 4 6 2 Fire 57 | . 35 16 6 Melee . | . . . . Ram 21 | . . . 21 Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Entered Mines 597 | -10/Mines | Assembled infested the area 652 | -10/Mines | Discovered new exit (range 12) 669 | -10/Mines | Core integrity fell below 50% 671 | -10/Mines | Entered Materials 671 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 701 | -9/Materials | Lost 3 parts (1p1n1w) 765 | -9/Materials | Core integrity fell below 50% 773 | -9/Materials | Core integrity fell below 20% 778 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. Slammed into Y-45 Defender. Destabilizing: Core damaged (-16). Targeting Computer destroyed. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Slammed into Y-45 Defender. Imp. Heat Sink permanently disabled. Destabilizing: Short circuit. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Slammed into Y-45 Defender. K-01 Serf collects debris. Broken Imp. Heat Sink destroyed. Slammed into Y-45 Defender. K-01 Serf collects debris. Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????##??????# #?????????????????????? | | ????????????# #### #?????????????????????? | | ??????? #?????????????????????? | | ??????? #### %%%%#?????????????????????? | | ?????????????????????##%%%##?????????????????????? | | ??????????????????????#kY%#??????????????????????? | | ??????????????????????#%%%##########?????????????? | | ??????????????????????#%%@# #?????????????? | | ??????????????????????#%%Y# """ #?????????????? | | ??????????????????????# # """ #?????????????? | | ??????????????????????# # """ #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# # """ #?????????????? | | ??????????????????????# # """ #?????????????? | | ??????????????????????# + """ #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# ##########?????????????? | | ??????????????????????# #### #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????######## #?????????????? | | ????????????????????########### ##?????????????? | | ????????????????????# # #??????????????? | | ????????????????????# """ # #??????????????? | | ????????????????????# """ + #??????????????? | | ????????????????????# """ # #??????????????? | | ????????????????????# "" # #??????????????? | | ????????????????????# """# #####??????????? | | ????????????????????# S"# #??????????? | | ????????????????????# # #??????????? | | ????????????????????########### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatBiometalDoomcannon Manual? 0 Play Time 00:14:08 Cumulative 3.8 hours Start 2021.01.24 @ 00:30:51 End 2021.04.23 @ 18:39:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5484837-85b3-48dd-b0db-a4f52d5c7b60