Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 17:19:25 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (134) 670 Value Destroyed (7295) 7295 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5180) 5180 TOTAL SCORE: 19745 Bonus ------- High Alert Combat Kills 1500 Follower Combat Kills 2275 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -695 Cogmind --------- Core Integrity 690/1000 Matter 235/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Hacking Suite System Shield Relay Coupler [Duelist] (13) > --- WEAPON (3) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (20) --- Light Treads Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor (229) Improved Matter Compressor (0) Relay Coupler [Demolisher] (19) Relay Coupler [Demolisher] (25) Trap Extractor (4/4 Segregator) Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Layered Medium Armor Plating Hacking Suite System Shield Improved System Shield Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Long-range Proton Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Light Treads Advanced Heat Sink Advanced Heat Sink Improved Weapon Shielding Layered Medium Armor Plating Relay Coupler [Demolisher] Relay Coupler [Demolisher] Trap Extractor Heavy Battle Rifle Remote Datajack Remote Datajack Remote Datajack [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . Utility 7 | . . . 2 . . . 1 . . 1 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 162 | . 7 2 3 2 4 2 9 25 10 9 10 2 29 3 2 24 19 Power 15 | . 1 . . . . . . 2 2 3 1 . 3 . . 1 2 Engine 13 | . 1 . . . . . . 2 2 1 1 . 3 . . 1 2 Core 2 | . . . . . . . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 34 | . 2 . . . . 1 4 10 . 1 2 . 5 1 . 6 2 Treads 16 | . 2 . . . . 1 . 2 . . 2 . 5 1 . 3 . Leg 9 | . . . . . . . . 4 . . . . . . . 3 2 Wheel 6 | . . . . . . . 1 4 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . 3 . . . . . . . . . . Utility 83 | . 1 . 2 1 3 1 3 11 6 1 6 2 16 2 1 15 12 Device 14 | . 1 . 1 . . 1 . 6 1 . . 2 . 1 . 1 . Storage 6 | . . . . . 2 . . . . . . . . . 1 2 1 Processor 12 | . . . 1 1 . . 1 . . . . . . 1 . 3 5 Hackware 32 | . . . . . 1 . . . 2 1 5 . 13 . . 6 4 Protection 19 | . . . . . . . 2 5 3 . 1 . 3 . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | . 3 2 1 1 1 . 2 2 2 4 1 . 5 . 1 2 3 Energy Gun 8 | . . . . . . . 1 . 1 2 1 . 2 . . 1 . Energy Cannon 5 | . 2 . . . . . . 2 . . . . . . . . 1 Ballistic Gun 7 | . 1 . 1 1 . . . . . 1 . . . . 1 . 2 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . 1 . . 1 . . 1 . . . . Special Weapon 4 | . . . . . . . . . 1 . . . 2 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 1 2 . . . . 1 1 2 Corrupted Parts 7 | . . . . . . . . . . 1 2 . . . . 2 2 System Corruption 16 | . . . . . . . . . . 1 8 . . . . 2 5 Parts Lost 51 | . . . . . . . 4 9 1 1 2 . 11 . . 13 10 Power 4 | . . . . . . . . 1 . 1 . . 2 . . . . Propulsion 12 | . . . . . . . 2 1 . . . . 2 . . 4 3 Utility 22 | . . . . . . . 2 5 1 . 1 . 3 . . 5 5 Weapon 13 | . . . . . . . . 2 . . 1 . 4 . . 4 2 Highest Loss Streak 7 | . . . . . . . 4 4 1 1 2 . 3 . . 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 8 7 7 9 14 14 14 14 14 15 15 14 14 14 15 15 Power . | . 1 2 1 1 1 1 1 . . . . . . 1 1 1 . Propulsion 1 | . 4 4 4 4 4 4 3 . . . . . . 1 1 . . Utility 6 | . . 1 . . . 2 3 7 9 7 7 7 8 10 10 10 9 Weapon 2 | . . 1 2 2 3 4 4 4 3 5 5 5 3 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 7 . 1 . 2 . . 2 . 2 . . 3 1 . 1 5 Power 5 | . 2 . 1 . . . . . . . . . . 1 . 1 . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . Utility 12 | . 1 . . . 2 . . 1 . 1 . . 3 . . . 4 Weapon 5 | . 4 . . . . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 100 88 99 100 100 79 79 87 85 85 84 83 95 99 89 84 Engine 7 | . 14 14 11 11 11 11 9 7 9 2 1 7 7 6 6 4 4 Treads 13 | . 16 28 22 22 22 22 10 1 . . 5 15 16 26 25 19 . Leg 2 | . 11 . . . . . . 5 . . . . . . . 1 20 Wheel 3 | . . . . . . . . 11 18 17 13 . . . . . . Device 8 | . 10 14 19 22 22 22 10 7 9 . . 4 6 6 6 3 . Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 5 Processor 4 | . . . 2 11 3 . . 9 1 . . . . 5 6 9 17 Hackware 13 | . . . . . 7 11 9 3 1 15 25 25 24 20 20 18 23 Protection 5 | . . . . . . . 9 9 23 23 9 7 5 6 6 4 2 Energy Gun 5 | . 1 . . . . . 2 1 6 4 10 15 10 13 13 8 . Energy Cannon 1 | . 20 19 11 4 . . . . . . . . . . . . 2 Ballistic Gun 3 | . 5 . . 12 16 11 4 . . . . . . . 1 4 1 Ballistic Cannon 1 | . . 8 11 4 . . 1 4 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 1 . . 3 2 2 2 1 Slashing Weapon 3 | . . . . . 5 11 9 8 7 5 . . . . . . . Peak Build Rating 70 | . 12 14 17 17 22 25 28 41 37 39 63 64 64 46 47 62 70 Average Rating 37 | . 10 13 15 15 18 23 25 30 33 37 48 63 47 41 43 50 61 On Entrance 29 | 6 6 12 14 17 15 22 25 25 30 32 39 63 64 38 44 45 37 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 . . . . . . . 12 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 19 22 23 23 33 33 46 45 53 48 48 48 51 50 51 76 69 Greatest Support 150 | 20 40 40 40 40 40 42 42 44 38 48 150 150 150 82 80 98 68 Greatest Overweight (x) 14 | . . . . . . . 2 2 1 1 . . 1 . . 14 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | . 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 17 20 Most Carried 19 | . 8 8 8 8 13 15 15 15 15 15 15 15 15 15 15 19 18 Average Carried 13 | . 7 8 7 7 10 14 14 14 14 14 14 14 14 14 14 15 15 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 15 | 6 8 8 8 8 13 15 15 15 14 15 15 15 15 15 15 15 11 Class Distribution -------------------- 42% | Bothacker-Mutant 29% | Mutant 15% | Bothacker-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Waste Bothacker-Gunner | -6/Factory Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Matter Collected 4699 | 200 86 1 . 37 160 18 140 588 176 123 510 29 877 95 251 899 509 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6513 | . 284 19 . 7 192 251 216 1419 200 129 1023 280 558 117 50 1199 569 Parts 268 | . 14 2 . 1 8 17 5 52 14 6 36 11 24 3 3 56 16 Haulers Intercepted 4 | . . . . . . . . . . . . . . . . 3 1 Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Combat Hostiles Destroyed 110 | . 7 3 . . . 4 4 21 6 1 17 5 17 2 . 17 6 Melee 21 | . 1 . . . . 1 . 14 4 . . . 1 . . . . Guns 20 | . 2 . . . . 3 . . . . 1 1 1 1 . 11 . Cannons 12 | . 4 . . . . . . 4 . . . . . . . . 4 AOE 47 | . . 3 . . . . 4 3 2 1 16 . 12 . . 6 . Classes Destroyed 15 | . 1 1 . 1 . 2 . 2 1 1 . . . . . 5 1 Worker 3 | . . . . . . . . . 1 1 . . . . . . 1 Builder 3 | . . . . . . . . . . . . . . . . 3 . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . . . 3 1 Recycler 3 | . . . . . . 1 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 33 | . . 3 . . . 1 . 6 . . 11 . 9 . . 3 . Grunt 57 | . 7 . . . . 2 4 11 5 . 5 4 6 1 . 8 4 Brawler 2 | . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . Sentry 8 | . . . . . . . . 2 1 . . 1 1 . . 3 . Hunter 7 | . . . . . . . . 2 . . . . 1 1 . 1 2 Programmer 5 | . . . . . . . . . . 1 1 . 2 . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Wasp 2 | . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | . 4 3 . 1 . 3 5 5 2 1 12 3 7 1 . 7 3 Combat Bots Only 12 | . 4 3 . . . 3 4 5 2 1 12 3 7 1 . 6 2 Max Kills in Single Turn 3 | . 1 2 . 1 . 1 1 3 1 1 3 1 3 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 1 3 1 1 3 . 2 . . 2 . Melee 1 | . 1 . . . . 1 . 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Hostile Shots Fired 875 | . 55 7 2 . . 12 41 129 32 7 36 46 172 3 . 206 127 Missed 269 | . 15 4 1 . . 3 14 29 7 1 15 16 49 1 . 78 36 Hits 606 | . 40 3 1 . . 9 27 100 25 6 21 30 123 2 . 128 91 Melee 11 | . . . . . . . . 4 . . . . 5 . . 1 1 Projectile 595 | . 40 3 1 . . 9 27 96 25 6 21 30 118 2 . 127 90 Critical Strikes 28 | . . . . . . . 1 8 3 . 1 . 5 . . 7 3 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . Damage Taken 10249 | . 498 25 16 . . 107 486 1564 418 145 370 364 2112 37 58 2235 1814 Core 1333 | . 97 17 . . . . 32 344 32 16 29 33 208 . . 215 310 Absorbed by Shields 18 | . . . . . . . . 13 . . . . 5 . . . . Redirected to Shielding 212 | . . . . . . . . . . . 98 . . . . . 114 Regen/Repaired (Parts) 742 | . . . . . . . . . 75 . . . . . 101 484 82 Core Remaining (%) 68 | 100 . 54 . . . 100 . . 25 . . . 59 . . 74 . Volleys Fired 436 | . 26 3 . 2 2 4 21 28 12 13 43 14 98 6 18 95 51 Largest 3 | . 2 2 . 2 2 1 1 1 1 1 2 2 2 2 3 3 2 Hottest 157 | . 136 108 . 46 46 23 50 69 61 55 110 110 110 110 143 157 81 Shots Fired 659 | . 51 4 . 4 4 4 21 28 12 13 65 28 146 10 24 189 56 Gun 419 | . 33 . . 4 4 4 2 1 1 8 44 28 101 8 10 153 18 Cannon 92 | . 18 2 . . . . 12 26 . . . . . . . . 34 Launcher 72 | . . 2 . . . . 7 1 6 2 21 . 16 . 6 11 . Special 76 | . . . . . . . . . 5 3 . . 29 2 8 25 4 Kinetic 157 | . 28 1 . 4 4 4 12 25 . . . . . . 1 60 18 Thermal 55 | . 23 1 . . . . . . 1 . . . . . . 30 . Explosive 72 | . . 2 . . . . 7 1 6 2 21 . 16 . 6 11 . Electromagnetic 299 | . . . . . . . 2 2 . 8 44 28 101 8 9 63 34 Robot Hit Streak 28 | . 6 2 . 3 5 9 13 8 4 4 28 12 15 7 12 24 15 Robot Miss Streak 4 | . 2 2 . 2 1 1 2 4 1 2 2 1 4 1 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 539 | . 30 2 . 3 16 7 17 79 15 9 46 25 68 8 15 151 48 Core Hits 275 | . 11 4 . 1 3 5 12 32 11 4 54 6 40 1 11 65 15 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . Critical Strikes 13 | . . . . . 1 1 1 6 1 . . 1 . . . 1 1 Burn 2 | . . . . . . . . . 1 . . . . . . 1 . Destroy 3 | . . . . . . 1 1 1 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 1 . . . . 1 Sever 6 | . . . . . 1 . . 5 . . . . . . . . . Melee Attacks 151 | . . . . . 13 9 . 96 25 2 6 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 151 | . . . . . 13 9 . 96 25 2 6 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 . 1 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19441 | . 374 157 . 44 1083 243 1035 3658 854 307 3603 496 1917 114 376 3696 1484 Guns 5105 | . 177 . . 43 65 63 36 18 20 68 665 496 574 114 28 2350 388 Cannons 1974 | . 185 . . . . . 242 455 . . . . . . . . 1092 Explosions 7317 | . . 157 . . . . 757 168 471 151 2670 . 1289 . 336 1318 . Melee 4930 | . . . . . 1018 180 . 3013 363 88 268 . . . . . . Ramming 115 | . 12 . . 1 . . . 4 . . . . 54 . 12 28 4 Kinetic 2444 | . 155 . . 43 65 63 242 455 . . . . . . 24 1009 388 Thermal 1404 | . 207 . . . . . . . 20 . . . 109 . . 1068 . Explosive 6603 | . . 157 . . . . 757 168 471 151 2670 . 1180 . 336 713 . Electromagnetic 3945 | . . . . . . . 36 18 . 68 665 496 574 114 4 878 1092 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4930 | . . . . . 1018 180 . 3013 363 88 268 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . 1 1 2 10 10 15 . 33 39 11 Average Corruption 14 | . . . . . . . . 1 1 1 5 10 13 . 18 35 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 213 | . . . . . . . . 5 2 2 12 7 71 . 18 87 9 Message Errors 45 | . . . . . . . . 2 . . 3 3 16 . 5 13 3 Matter Fused 46 | . . . . . . . . 2 1 1 2 1 17 . 4 16 2 Heat Flow Errors 19 | . . . . . . . . . . . 1 1 9 . . 8 . Energy Discharges 27 | . . . . . . . . . . . 1 1 10 . 2 13 . Parts Rejected 5 | . . . . . . . . . . . . . 1 . 3 1 . Parts Fused 3 | . . . . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 24 | . . . . . . . . . 1 1 2 1 8 . 1 8 2 Data Loss (major) 10 | . . . . . . . . 1 . . 1 . . . 1 6 1 Misfires 8 | . . . . . . . . . . . 1 . 4 . 1 2 . Alerts 8 | . . . . . . . . . . . . . 1 . . 6 1 Misdirections 5 | . . . . . . . . . . . . . 1 . . 4 . Weapon Failures 13 | . . . . . . . . . . . 1 . 3 . . 9 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1003 | . . . . . 239 41 53 214 63 62 27 . 38 . . 261 5 Projectiles 52 | . . . . . . . 47 . . . . . . . . . 5 Explosions 366 | . . . . . . . 6 10 29 4 27 . 38 . . 252 . Melee 585 | . . . . . 239 41 . 204 34 58 . . . . . 9 . Knockbacks 7 | . . . . . . . 5 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 5 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . . . . . . 26 43 . . 56 . 182 . . 241 . Shots 17 | . . . . . . . 2 1 . . 3 . 7 . . 4 . Rammed 26 | . 3 . . . . . . 1 . . . . 16 . 3 3 . Targets Rammed 31 | . 5 . . 1 . . . 1 . . . . 17 . 3 3 1 Kicked 2 | . 1 . . . . . . . . . . . . . . . 1 Crushed 3 | . 1 . . 1 . . . . . . . . 1 . . . . Highest Temperature 232 | . 189 6 . . . . 9 29 132 64 229 164 232 . 9 222 204 Average Temperature 53 | . 59 4 . . . . 9 12 53 29 33 61 81 . 6 52 61 Received Heat Transfer 2907 | . 282 . . . . 36 261 783 270 36 81 147 384 . . 447 180 Effects 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Robots Corrupted 16 | . . . . . . . . . . . 4 4 3 1 . 1 3 Combat Hostiles 10 | . . . . . . . . . . . . 4 3 1 . . 2 Parts Fried 31 | . . . . . . . . . . . 12 3 3 . . 4 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . . Heat Transferred 2037 | . 383 . . . . . . . 111 . . . 150 . . 1393 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 2 . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Maximum Alert Level 5 | . . . . . . . . 4 3 1 3 2 5 3 1 4 3 Low Security (%) 28 | . 100 100 100 100 . 100 100 10 . . . . . . 75 26 . Level 1 8 | . . . . . . . . 23 . 100 10 . 2 . 25 . . Level 2 16 | . . . . . . . . 12 3 . 13 100 27 . . 5 70 Level 3 26 | . . . . . . . . 28 96 . 75 . 33 100 . 12 29 Level 4 18 | . . . . . . . . 24 . . . . 31 . . 55 . Level 5 . | . . . . . . . . . . . . . 4 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1610 | . 92 76 17 5 . 62 110 1467 816 365 969 561 1610 850 268 1438 756 Initial 844 | . . 29 17 . . . 24 66 715 326 229 508 385 844 268 70 655 Average 619 | . 24 28 4 . . 4 51 738 757 330 749 500 950 812 174 908 654 Influence Increases 7740 | . 194 77 . 5 10 163 215 1611 228 132 760 153 1455 82 71 2205 379 Destroy 0b10 Robot/C 3540 | . 140 60 . . . 100 80 700 120 80 400 100 620 60 . 860 220 Destroy 0b10 Robot/NC 220 | . . . . 5 10 10 5 45 5 15 35 . . . . 75 15 Destroy Leader 506 | . 40 10 . . . 20 10 20 30 22 50 30 40 10 . 192 32 Allied During Kill 992 | . . . . . . 15 2 112 . 6 25 8 127 12 . 667 18 Successful Hack 86 | . 12 . . . . . 5 . 7 . . . 16 . . 12 34 Disable Machine 360 | . . . . . . . 15 90 30 . 15 15 . . . 180 15 Anti-Garrison Action 1150 | . . . . . . . . 500 . . 150 . 500 . . . . Destroy Structure 646 | . 2 7 . . . 3 23 69 36 9 85 . 137 . 71 204 . Lose Combat Pursuer 240 | . . . . . . 15 75 75 . . . . 15 . . 15 45 Influence Decreases 7156 | . 118 107 46 5 10 101 175 246 976 523 119 571 396 926 736 967 1134 Entered New Map 4000 | . . 47 29 . . . 38 36 752 393 99 461 166 766 498 31 684 Time Decay 1950 | . 118 60 17 5 10 65 77 . 214 120 . 110 . 120 198 526 310 Lost Part 510 | . . . . . . . 40 90 10 10 20 . 110 . . 130 100 Lost Ally 696 | . . . . . . 36 20 120 . . . . 120 40 40 280 40 Squads Dispatched 26 | . 3 . 1 . . . 2 . 2 1 . 2 . . . 12 3 Investigation 7 | . 1 . . . . . 1 . 1 1 . 1 . . . 2 . Extermination 2 | . . . . . . . . . . . . . . . . 2 . Reinforcement 11 | . 2 . 1 . . . . . . . . . . . . 5 3 Assault 4 | . . . . . . . . . 1 . . . . . . 3 . Garrison 2 | . . . . . . . 1 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Distress Signals 5 | . . . . . . . . . 1 . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 12 3 2 . . 6 8 38 7 5 21 5 46 3 4 62 36 Peak Tracking Total 11 | . 3 3 1 . . 3 7 5 3 2 4 3 7 2 2 10 11 Tactical Retreats 13 | . . . . . . 1 3 4 . . . . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Traps Triggered 10 | . . . . . . . . 2 1 1 1 1 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Machines Disabled 37 | . . . . . . . 1 12 2 . 3 1 5 . . 12 1 Max in Single Turn 4 | . . . . . . . 1 2 1 . 1 1 1 . . 4 1 Garrison Relay 11 | . . . . . . . . 4 . . 2 . 5 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Machines Accessed 29 | . 3 . . . 2 . 3 3 4 2 2 3 2 1 . 2 2 Terminals 18 | . 3 . . . . . 2 3 2 1 2 . 2 . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . . 2 . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . Total Hacks 76 | . 11 . . . 2 . 13 7 9 3 5 5 3 2 . 9 7 Successful 32 | . 3 . . . 2 . 4 1 6 1 3 2 1 . . 4 5 Failed 43 | . 8 . . . . . 9 6 2 2 2 3 2 2 . 5 2 Catastrophic 14 | . 2 . . . . . 2 3 1 1 2 . 1 . . 2 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . Manual 14 | . 1 . . . 2 . 6 . 2 . 1 . . . . 2 . Terminals 58 | . 11 . . . . . 11 7 6 2 5 . 3 . . 9 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . . . . . 3 Recycling Units 6 | . . . . . . . . . . . . 4 . 2 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . 1 . 1 . . . . . Terminal Hacks 21 | . 3 . . . 2 . 1 1 4 . 3 . 1 . . 3 3 Record 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . . 1 . 1 . . . . . 1 Locate Traps 5 | . 2 . . . . . . . 1 . . . . . . 1 1 Security Status 1 | . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . . 1 . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . 1 . . . . . . 1 . Terminals 2 | . . . . . . . 1 . . . . . . . . 1 . Botnet 2 | . . . . . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . . . 3 3 3 1 2 2 2 1 . 2 2 Full Trace Events 9 | . 1 . . . . . 1 3 . 1 1 . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 80 | . . . . . . . . . . . . . . . . . 80 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Used RIF Installer 3 | . . . . . . . . 1 . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 49 | . . . . . . . . . 3 1 . . 15 1 6 20 3 Non-combat 8 | . . . . . . . . . 2 1 . . . . . 5 . Combat 41 | . . . . . . . . . 1 . . . 15 1 6 15 3 Robot Hacks Applied 58 | . . . . . . . . . 4 2 . . 16 1 8 23 4 parse_system 2 | . . . . . . . . . 1 . . . . . . 1 . generate_anomaly 1 | . . . . . . . . . . 1 . . . . . . . start_evac 1 | . . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . 2 . ignore_parts 2 | . . . . . . . . . . 1 . . . . . 1 . ignore_targets 6 | . . . . . . . . . . . . . . . 6 . . find_shortcuts 2 | . . . . . . . . . . . . . 1 . . 1 . link_fov 1 | . . . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . mark_system 1 | . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . amplify_resonance 8 | . . . . . . . . . . . . . 1 1 1 5 . wipe_record 1 | . . . . . . . . . . . . . . . . . 1 reboot_system 5 | . . . . . . . . . . . . . 1 . . 3 1 overwrite_iff 6 | . . . . . . . . . . . . . . . . 6 . formatsys_high 17 | . . . . . . . . . 1 . . . 11 . . 3 2 Relay Couplers Released 49 | . . . . . . . . 15 . . 7 . 27 . . . . Machine Destruction 45 | . . . . . . . . 15 . . 7 . 23 . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . Attached 28 | . . . . . . . . . 2 1 5 . 13 . . 6 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 4 . . 7 . . . . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Total Allies 58 | . . . . . 4 . . 7 1 . . . 14 . 20 10 2 Largest Group 16 | . . . . . 4 4 2 7 1 1 1 1 8 6 16 16 1 Highest-Rated Group 595 | . . . . . 45 44 16 122 90 90 90 90 176 128 588 595 47 Highest-Rated Ally 90 | . . . . . 21 21 8 24 90 90 90 90 90 32 50 50 47 Total Orders 3 | . . . . . . . . 3 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . Ally Attacks 456 | . . . . . . 17 7 38 . 13 6 4 73 17 97 159 25 Total Damage 11846 | . . . . . . 197 33 637 . 589 373 191 1288 360 3035 4513 630 Kills 89 | . . . . . . 1 . 16 . 4 3 . 14 3 7 36 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Active Infowar (turns) 2631 | . . . 87 416 986 605 17 96 424 . . . . . . . . Optics 239 | . . . 25 214 . . . . . . . . . . . . . Structural 2111 | . . . 87 416 986 605 17 . . . . . . . . . . Jamming 520 | . . . . . . . . 96 424 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Turns Passed 10644 | . 436 193 110 416 986 605 162 1520 456 245 603 228 1878 246 400 1474 686 Spaces Moved 5618 | 1 234 112 64 251 555 361 56 949 280 181 414 113 803 128 202 635 279 Core 3 | . . . . . . . . . . . . . . . . 3 . Treads 3415 | . 143 112 64 251 555 361 32 . . . 111 113 803 128 202 540 . Legs 465 | 1 91 . . . . . . 2 . . . . . . . 92 279 Wheels 1721 | . . . . . . . 10 947 280 181 303 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 14 . . . . . . . . . . Fastest Speed 80 | 120 120 160 160 160 160 152 115 90 90 80 80 160 160 156 160 120 120 Average Speed 146 | 120 144 160 160 160 160 159 186 110 101 94 101 160 184 159 160 172 163 Slowest Speed 750 | 120 160 160 160 160 160 160 232 180 105 100 160 160 240 160 160 750 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 3 . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 52 42 14 74 91 81 10 85 20 4 57 4 76 4 84 27 13 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . 1 . . . . . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . Spaces Dug 46 | . . . . . . 3 . 4 8 1 . . 18 . 12 . . Terrain Destroyed 461 | . . 7 . . . 3 27 63 40 8 62 . 104 . 50 97 . Melee 16 | . . . . . . 3 . 4 8 1 . . . . . . . Projectile 7 | . . 1 . . . . 2 2 . . . . . . . 2 . AOE 438 | . . 6 . . . . 25 57 32 7 62 . 104 . 50 95 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Fac Total 7230 | . 286 120 72 261 637 378 90 1293 416 243 526 132 1050 161 254 858 453 Wait 468 | . . 3 . 1 2 2 . 104 80 19 40 1 44 17 20 60 75 Move 5605 | . 233 111 63 250 554 360 56 948 279 181 413 113 802 128 201 634 279 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 78 | . 8 . 3 2 6 1 . 11 2 8 3 1 16 1 . 10 6 Fast Attach 67 | . 1 . 1 . . . 3 22 3 2 5 . 11 1 3 8 7 Attach 59 | . 2 . 1 2 1 . 3 7 2 2 2 1 11 1 1 9 14 Detach 25 | . . . . . . . 3 4 . . . . 3 . 1 6 8 Swap 120 | . 4 3 2 1 3 2 4 7 7 8 5 1 28 5 7 24 9 Drop 79 | . 7 . 2 2 3 . . 20 6 8 8 1 9 2 . 9 2 Fire 436 | . 26 3 . 2 2 4 21 28 12 13 43 14 98 6 18 95 51 Melee 151 | . . . . . 13 9 . 96 25 2 6 . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . . 1 Crush 28 | . 4 . . 1 . . . . . . . . 17 . 3 3 . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . Rewire 103 | . . . . . 53 . . 37 . . 1 . 11 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 388 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Entered Mines 493 | -10/Mines | Met a Derelict bent on vengeance 498 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 581 | -10/Mines | Learned location of 1 exit from Materials 617 | -10/Mines | Discovered new exit (range 9) 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Utility x2 631 | -9/Materials | Identified exit to Materials 712 | -9/Materials | Discovered new exit (range 13) 740 | -9/Materials | Entered Mines 757 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 788 | -9/Mines | Learned Materials emergency access door positions 909 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1018 | -9/Mines | Learned Materials security intel 1101 | -9/Mines | Discovered exit to Materials (range 10) 1149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1149 | -9/Mines | Discovered new exit (range 5) 1156 | -9/Mines | Entered Exiles 1156 | -9/Exiles | Found Exiles lab destroyed 1180 | -9/Exiles | Discovered new exit (range 15) 1843 | -9/Exiles | Learned location of Zion (-7) 1944 | -9/Exiles | Opened EX-Vault 1949 | -9/Exiles | Found Chronowheel 2119 | -9/Exiles | Discovered new exit (range 10) 2142 | -9/Exiles | Entered Mines 2142 | -8/Mines | Accompanied by 4 allies 2728 | -8/Mines | Discovered exit to Materials (range 7) 2747 | -8/Mines | Entered Materials 2747 | -8/Materials | Accompanied by 2 allies 2747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -8/Materials | Garrison activated, responded to threat 2885 | -8/Materials | Lost 4 parts (2n2u) 2909 | -8/Materials | Identified exit to Garrison 2909 | -8/Materials | Entered Garrison 2925 | -8/Garrison | Triggered checkpoint 2973 | -8/Garrison | Garrison Relay disabled 3071 | -8/Garrison | Triggered checkpoint 3175 | -8/Garrison | Triggered checkpoint 3264 | -8/Garrison | Discovered new exit (range 11) 3268 | -8/Garrison | Build established: Scavenger-Mutant 3412 | -8/Garrison | Garrison Relay disabled 3553 | -8/Garrison | Phase Generator disabled 3616 | -8/Garrison | Triggered checkpoint 3621 | -8/Garrison | Triggered checkpoint 3731 | -8/Garrison | Triggered checkpoint 3778 | -8/Garrison | Lost 3 allies 3805 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Garrison Relay disabled 3871 | -8/Garrison | Discovered new exit (range 10) 3973 | -8/Garrison | Triggered checkpoint 4018 | -8/Garrison | Core integrity fell below 50% 4067 | -8/Garrison | Lost 4 parts (1p2u1w) 4089 | -8/Garrison | Discovered new exit (range 11) 4173 | -8/Garrison | Triggered checkpoint 4183 | -8/Garrison | Garrison Relay disabled 4196 | -8/Garrison | Activated Chronowheel 4406 | -8/Garrison | Installed Relay Interface Framework 4429 | -8/Garrison | Entered Materials 4586 | -8/Materials | Identified exit to Storage 4627 | -8/Materials | Central database locked down 4706 | -8/Materials | Build established: Bothacker-Mutant 4829 | -8/Materials | First assault squad dispatched 4862 | -8/Materials | Discovered new exit (range 8) 4885 | -8/Materials | Entered Factory 4885 | -7/Factory | Accompanied by 1 ally 4885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5117 | -7/Factory | Identified exit to Garrison 5130 | -7/Factory | Entered Garrison 5130 | -7/Garrison | Accompanied by 1 ally 5138 | -7/Garrison | Triggered checkpoint 5187 | -7/Garrison | Triggered checkpoint 5215 | -7/Garrison | Triggered checkpoint 5242 | -7/Garrison | Destroyed 12 combat bots 5266 | -7/Garrison | Triggered checkpoint 5288 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5311 | -7/Garrison | Garrison Relay disabled 5347 | -7/Garrison | Discovered new exit (range 10) 5405 | -7/Garrison | Discovered new exit (range 19) 5405 | -7/Garrison | Discovered new exit (range 57) 5405 | -7/Garrison | Discovered new exit (range 45) 5499 | -7/Garrison | System corruption reached 10% 5560 | -7/Garrison | Triggered checkpoint 5587 | -7/Garrison | Garrison Relay disabled 5733 | -7/Garrison | Entered Factory 5733 | -7/Factory | Accompanied by 1 ally 5907 | -7/Factory | Garrison activated, responded to threat 5961 | -7/Factory | Identified exit to Garrison 5961 | -7/Factory | Entered Garrison 5961 | -7/Garrison | Accompanied by 1 ally 5983 | -7/Garrison | Triggered checkpoint 6065 | -7/Garrison | Expanded RIF knowledge: Command Fork 6140 | -7/Garrison | Garrison Relay disabled 6272 | -7/Garrison | Lost 3 parts (2u1w) 6441 | -7/Garrison | Triggered checkpoint 6501 | -7/Garrison | Triggered checkpoint 6532 | -7/Garrison | Garrison Relay disabled 6629 | -7/Garrison | Discovered new exit (range 8) 6743 | -7/Garrison | Destroyed 7 combat bots 6927 | -7/Garrison | Triggered checkpoint 6955 | -7/Garrison | Learned Factory security intel 6992 | -7/Garrison | Garrison Relay disabled 7103 | -7/Garrison | Triggered checkpoint 7125 | -7/Garrison | Triggered checkpoint 7250 | -7/Garrison | Triggered checkpoint 7279 | -7/Garrison | Discovered new exit (range 15) 7467 | -7/Garrison | Triggered checkpoint 7553 | -7/Garrison | Triggered checkpoint 7591 | -7/Garrison | Triggered checkpoint 7664 | -7/Garrison | Garrison Relay disabled 7721 | -7/Garrison | Garrison Relay disabled 7795 | -7/Garrison | Discovered new exit (range 14) 7839 | -7/Garrison | Entered Factory 7839 | -6/Factory | Accompanied by 6 allies 7839 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7896 | -6/Factory | Lost 3 allies 8085 | -6/Factory | Sucked down chute 8085 | -6/Factory | Entered Waste 8085 | -6/Waste | Met up with 2 allies sucked down the chute earlier 8100 | -6/Waste | EMP discharged 8101 | -6/Waste | Spotted C-40 Crusher 8115 | -6/Waste | Spotted C-40 Crusher 8126 | -6/Waste | Spotted C-40 Crusher 8151 | -6/Waste | Spotted C-40 Crusher 8182 | -6/Waste | Spotted C-40 Crusher 8200 | -6/Waste | EMP discharged 8200 | -6/Waste | System corruption reached 10% 8277 | -6/Waste | Build established: Bothacker-Gunner 8300 | -6/Waste | EMP discharged 8302 | -6/Waste | Spotted C-40 Crusher 8342 | -6/Waste | Met Warlord forces unprepared to attack 8342 | -6/Waste | Allies destroyed C-40 Crusher 8342 | -6/Waste | Allies destroyed C-40 Crusher 8344 | -6/Waste | Allies destroyed C-40 Crusher 8356 | -6/Waste | Allies destroyed C-40 Crusher 8369 | -6/Waste | Allies destroyed C-40 Crusher 8399 | -6/Waste | Lost 3 allies 8399 | -6/Waste | Allies destroyed C-40 Crusher 8400 | -6/Waste | EMP discharged 8400 | -6/Waste | System corruption reached 30% 8455 | -6/Waste | Discovered new exit (range 10) 8485 | -6/Waste | Entered Factory 8485 | -6/Factory | Accompanied by 15 allies 8813 | -6/Factory | Found Prototype Processor 8813 | -6/Factory | Identified Exp. Targeting Computer 8822 | -6/Factory | Found Exp. Targeting Computer 8825 | -6/Factory | Found Exp. Targeting Computer 8863 | -6/Factory | Spotted B-75 Beast 8873 | -6/Factory | Allies destroyed B-75 Beast 9268 | -6/Factory | Lost 7 allies 9374 | -6/Factory | Discovered new exit (range 16) 9465 | -6/Factory | Lost 3 allies 9535 | -6/Factory | First assault squad dispatched 9733 | -6/Factory | Lost 7 parts (2n2u3w) 9959 | -6/Factory | Entered another Factory area 9959 | -5/Factory | Evolved 2 slots: Utility x2 10002 | -5/Factory | Build established: Bothacker-Mutant 10181 | -5/Factory | Identified exit to Upper Caves 10483 | -5/Factory | Repaired F-cell Engine 10620 | -5/Factory | Lost 3 parts (1n1u1w) 10626 | -5/Factory | Cargo convoy interrupted 10641 | -5/Factory | System corruption reached 10% 10645 | -5/Factory | Self-destructed Last Messages --------------- 10629_ E-15 Imp destroyed. 10629_ Penetrated by Slug. 10629_ Imp. System Shield destroyed. 10630_ Hvy. Battle Rifle destroyed. 10631_ Slug penetrates Wall. 10633_ System corrupted: Component data lost. 10635_ Penetrated by Slug. 10635_ Slug penetrates P-70 Sage. 10636_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 10638_ Penetrated by Slug. 10638_ W-25 Informer sends out distress signal. 10639_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 10639_ Imp. Weapon Shielding destroyed. 10639_ U-05 Engineer builds a Door. 10640_ Destroyed Unknown Energy Gun. 10643_ Penetrated by Slug. 10643_ Relay Coupler [Sentry] destroyed. 10643_ Critical hit (Destroy). 10644_ Penetrated by Slug. 10644_ Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | # """" """" #?????# #???????????????????????????? | | + """" """" #?????# #???????????????????????????? | | # """" """" #?????# ########????????????????????? | | # ####### #????????????????????? | | # + #????????????????????? | | # ! ####### #????????????????????? | | ###########+############# #????????????????????? | | ??????????# #?# ?# #????????????????????? | | ??????????# #?# # #????????????????????? | | ??????????# #???"" "" # #????????????????????? | | ?????????? #???"" "" + #????????????????????? | | ?????????? #???""" """ # #????????????????????? | | ?????????? #????"" """ # #????????????????????? | | ?????????? ?????" """?#u #????????????????????? | | ??????????###????? ?# #????????????????????? | | ??????????????????####??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# T#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# u ##???????????????????? | | ???????????????###??????# #????????????????????? | | ???????????????# ????# u #????????????????????? | | ???????????????# ??# #????????????????????? | | ???????????????# #u #????????????????????? | | ???????????????# +@= #????????????????????? | | ???????????????# #*%u#????????????????????? | | ???????????????# ??# p ???????????????????? | | ???????????????# ????# up% ?????????????????? | | ???????????????# ??????# huR H??????????????? | | ???????????????#????????# x% ?????????????? | | ????????????????????????######h ???????????? | | ?????????????????????????????? ####??????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? w #?????????????? | | ???????????????????????????????? +?????????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 525 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 24 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Defensive Hacking 22 Relay Coupler Types 4 Relay Coupler Value 131 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- F-cell Engine | 39% | -5/Factory Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Taming Of The Crushers Challenges ------------ None Game ------ Seed ConceptDataMembrane Manual? 0 Play Time 01:07:20 Cumulative 1282.5 hours Start 2026.03.24 @ 16:09:28 End 2026.03.24 @ 17:19:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1575 Rogue 1291 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f76b0f76-3efd-4ab9-9226-91480450645f