Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.22 @ 12:01:37 Player: Mpants Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (313) 1565 Value Destroyed (14018) 14018 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1349) 1349 TOTAL SCORE: 22692 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Improved Thunder Leg Improved Thunder Leg Heavy Shield Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Dispersion Rifle > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Advanced VSS Leg Shield Leg Biometal Leg Heavy Shield Leg Advanced Heat Sink Advanced EM Disruption Field [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Slots Evolved 15 | . 1 2 2 . 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . 1 . 1 . . Utility 8 | . 1 1 1 . 1 1 1 1 1 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 231 | 6 2 13 12 12 25 28 32 47 41 13 Power 30 | 1 . 1 3 1 1 2 6 7 6 2 Engine 9 | 1 . 1 2 1 1 2 . 1 . . Core 10 | . . . 1 . . . 6 2 . 1 Reactor 11 | . . . . . . . . 4 6 1 Propulsion 68 | 2 . 4 5 3 7 11 6 11 15 4 Treads . | . . . . . . . . . . . Leg 60 | 2 . 4 5 3 7 11 6 11 9 2 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . 5 1 Flight 2 | . . . . . . . . . 1 1 Utility 69 | 2 1 4 2 3 8 9 11 17 9 3 Device 28 | . 1 1 . 1 1 5 6 6 5 2 Storage 8 | 1 . 1 1 . . . . 4 1 . Processor 14 | 1 . 1 1 1 . 1 2 5 2 . Hackware 2 | . . . . . 1 1 . . . . Protection 17 | . . 1 . 1 6 2 3 2 1 1 Artifact . | . . . . . . . . . . . Weapon 64 | 1 1 4 2 5 9 6 9 12 11 4 Energy Gun 23 | 1 . 1 . 1 3 3 1 6 7 . Energy Cannon 13 | . . 1 2 1 . . 2 3 2 2 Ballistic Gun 12 | . 1 1 . 1 1 2 2 2 1 1 Ballistic Cannon 4 | . . . . . 2 . 1 1 . . Launcher 8 | . . 1 . 1 2 1 2 . . 1 Special Weapon 2 | . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 2 . . Parts Lost 114 | . . 2 . 8 5 8 19 31 20 21 Power 12 | . . 1 . . 1 1 3 4 . 2 Propulsion 31 | . . . . 2 2 1 6 4 6 10 Utility 38 | . . 1 . 3 1 3 8 11 6 5 Weapon 33 | . . . . 3 1 3 2 12 8 4 Highest Loss Streak 13 | . . 1 . 4 4 6 8 6 5 13 To Critical Strikes 4 | . . . . . . . 1 . 2 1 Average Backups 11 | 5 8 11 14 13 14 14 12 7 6 6 Power 1 | . 1 1 3 2 2 1 1 . 2 1 Propulsion 2 | 1 2 2 2 2 3 2 1 2 2 2 Utility 4 | 2 4 3 4 6 4 5 4 2 . 2 Weapon 2 | 1 1 4 4 2 3 3 3 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 60 | . 2 7 7 2 10 5 8 15 . 4 Power 7 | . . 1 4 . . 1 1 . . . Propulsion 13 | . 2 1 1 . 3 2 . 3 . 1 Utility 24 | . . 3 1 2 6 1 1 7 . 3 Weapon 11 | . . 2 1 . . 1 3 4 . . Tool/Special 5 | . . . . . 1 . 3 1 . . Average Slot Usage (%) 93 | . 91 99 99 98 97 97 94 81 88 67 Engine 5 | . 12 9 6 8 7 5 3 1 . . Core 1 | . . . 1 . . . 5 3 . . Reactor 1 | . . . . . . . . 4 7 7 Leg 25 | . 25 30 33 32 26 30 25 19 19 5 Device 13 | . 4 13 8 8 7 13 21 17 14 7 Storage 6 | . 12 10 8 8 7 6 5 7 4 5 Processor 12 | . 12 15 16 21 12 7 8 11 19 19 Hackware 1 | . . . . . 4 3 . . . . Protection 5 | . . . 7 1 9 9 5 3 4 . Energy Gun 6 | . 12 9 1 2 12 6 . 7 8 . Energy Cannon 2 | . . 1 5 11 . . 8 1 1 4 Ballistic Gun 2 | . 12 9 8 2 . 2 1 1 1 1 Ballistic Cannon 2 | . . . . . 4 7 2 . . . Peak Build Rating 130 | 6 9 15 26 33 59 73 93 103 130 130 Average Rating 65 | 5 7 13 21 30 53 67 84 93 119 94 On Entrance 41 | . 6 9 15 26 31 41 55 82 70 125 Avg Prop Armor Cover (%) 12 | . . . . . . 11 . 19 3 10 Naked Turns 38 | . . . . . . . . . . 38 Heaviest Build 80 | 16 19 33 45 45 66 71 80 71 69 57 Greatest Support 169 | 20 20 30 50 50 72 90 92 115 169 88 Greatest Overweight (x) 1 | 1 . 1 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 15 15 10 10 Average Capacity 13 | 9 10 13 15 15 15 15 15 9 10 8 Most Carried 15 | 8 10 15 15 15 15 15 15 15 10 10 Average Carried 11 | 5 9 11 14 13 14 14 12 7 6 6 Final Capacity 15 | 10 10 15 15 15 15 15 15 10 10 5 Final Carried 15 | 8 10 15 15 14 15 8 13 4 10 2 Class Distribution -------------------- 27% | Hacker-Mutant 19% | Hacker-Tank 16% | Hacker-Skirmisher 13% | Scavenger-Gunner 12% | Scavenger-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Matter Collected 6770 | 201 87 373 277 244 963 1262 972 1486 572 333 Remotely 236 | . . . . . . . 236 . . . Salvage Created 12727 | . 11 1428 651 727 1604 1582 1624 3004 1850 246 Parts 674 | . 2 79 31 48 99 81 94 118 102 20 Haulers Intercepted 5 | . . 2 1 . 1 . . 1 . . Recyclers Shooed 9 | . . 2 . . . 3 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 235 | . . 25 13 22 34 28 36 48 24 5 Melee 1 | . . . . 1 . . . . . . Guns 101 | . . 24 6 3 14 11 2 22 16 3 Cannons 89 | . . . 5 16 17 14 25 9 1 2 AOE 24 | . . . 2 1 2 1 7 11 . . Classes Destroyed 20 | . 1 6 1 2 5 2 . 3 . . Worker 20 | . . . . . 3 5 4 6 1 1 Builder 13 | . . . . . 2 2 5 3 . 1 Tunneler 1 | . . . . . . . . 1 . . Hauler 5 | . . 2 1 . 1 . . 1 . . Recycler 7 | . . 2 . . 1 2 1 . 1 . Mechanic 1 | . . . . . . . . 1 . . Operator 3 | . . 1 . . . . . 1 . 1 Watcher 28 | . 1 3 1 . 5 5 3 9 1 . Swarmer 51 | . . . 3 9 2 8 17 4 5 3 Cutter 2 | . . . . 2 . . . . . . Saboteur 1 | . . . . . . . . 1 . . Grunt 73 | . . 18 7 10 16 7 1 14 . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . Sentry 24 | . . 6 3 . 2 5 1 4 3 . Specialist 3 | . . . . . 2 . . . . 1 Hunter 28 | . . . . 1 4 1 3 10 8 1 Programmer 49 | . . . . . 7 5 14 15 8 . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 1 5 4 9 4 6 9 11 4 3 Combat Bots Only 9 | . . 4 3 9 3 3 6 7 4 3 Max Kills in Single Turn 6 | . 1 1 1 1 2 3 3 6 1 2 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . 1 1 2 1 2 5 . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Hostile Shots Fired 2650 | . . 74 67 204 296 366 216 651 451 325 Missed 844 | . . 21 19 48 81 116 68 197 172 122 Hits 1806 | . . 53 48 156 215 250 148 454 279 203 Melee 19 | . . 9 2 3 . 1 . 1 . 3 Projectile 1787 | . . 44 46 153 215 249 148 453 279 200 AOE 6 | . . . . . . . 5 1 . . Critical Strikes 88 | . . 4 6 2 8 4 6 28 19 11 Part Disruptions 5 | . . . . . . . 2 . 3 . Damage Taken 21670 | . 14 525 452 1128 1964 2010 3515 5496 3487 3079 Core 3450 | . 14 91 78 224 239 207 654 614 220 1109 Absorbed by Shields 846 | . . . . . 215 128 . 503 . . Redirected to Shielding 137 | . . . . . . . 61 68 . 8 Ignored by Resistances 12557 | . 9 328 284 733 1307 1446 1088 3663 2060 1639 Regen/Repaired (Parts) 681 | . . 100 . . 170 331 80 . . . Core Remaining (%) 67 | 100 94 77 . 45 65 75 34 46 . . Volleys Fired 765 | . 7 83 44 67 95 83 89 175 99 23 Largest 4 | . 2 2 2 2 3 3 3 3 4 3 Hottest 303 | . 60 116 83 133 207 213 227 234 303 229 Shots Fired 1677 | . 14 163 81 131 240 228 214 357 211 38 Gun 1021 | . 14 154 51 40 133 132 16 264 203 14 Cannon 607 | . . 8 26 90 99 96 190 73 8 17 Launcher 48 | . . 1 4 1 8 . 8 20 . 6 Special 1 | . . . . . . . . . . 1 Kinetic 582 | . 7 78 40 22 99 138 72 88 24 14 Thermal 807 | . 7 84 13 76 133 90 134 181 78 11 Explosive 42 | . . 1 4 1 2 . 8 20 . 6 Electromagnetic 245 | . . . 24 32 6 . . 68 109 6 Robot Hit Streak 64 | . 6 64 34 27 26 31 18 18 31 15 Robot Miss Streak 3 | . 1 2 1 2 2 3 3 3 2 3 Penetration Max 1 | . . . . . . 1 1 1 . . Secondary Targets 7 | . . 3 . . . 1 . 2 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . Shots Hit Robots 1252 | . 10 128 61 91 193 174 113 269 186 27 Core Hits 573 | . 2 48 31 35 83 73 55 159 72 15 Critical Kills 8 | . . . 1 . . 1 3 . 3 . Critical Parts Destroyed 21 | . . 2 . . . 1 . 3 15 . Critical Strikes 96 | . . 7 2 2 12 12 11 24 25 1 Burn 35 | . . 5 1 2 8 5 . 14 . . Meltdown 2 | . . . . . . . 2 . . . Destroy 27 | . . 2 1 . . 2 1 3 18 . Blast 18 | . . . . . 4 5 8 1 . . Corrupt 14 | . . . . . . . . 6 7 1 Melee Attacks 17 | . . . . 8 9 . . . . . Impact . | . . . . . . . . . . . Slashing 8 | . . . . 8 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 35501 | . 116 1954 1180 1769 4560 4676 5443 10096 4310 1397 Guns 17044 | . 116 1810 577 337 2252 2380 204 5117 4038 213 Cannons 12249 | . . 139 487 1284 1854 1940 3958 1951 188 448 Explosions 6016 | . . . 116 98 448 340 1276 3017 . 721 Melee 50 | . . . . 50 . . . . . . Ramming 142 | . . 5 . . 6 16 5 11 84 15 Kinetic 10315 | . 62 852 446 136 1854 2787 1200 2263 502 213 Thermal 15367 | . 54 1097 232 1007 2252 1807 2962 3586 2100 270 Explosive 5324 | . . . 62 30 293 . 1211 3007 . 721 Electromagnetic 4303 | . . . 440 546 155 66 65 1229 1624 178 Impact . | . . . . . . . . . . . Slashing 50 | . . . . 50 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 2 1 14 15 10 14 Average Corruption 4 | . . . 1 1 1 1 4 9 6 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 206 | . . . . 8 20 12 46 69 39 12 Message Errors 45 | . . . . . 3 3 14 15 10 . Matter Fused 46 | . . . . 4 5 1 10 12 9 5 Heat Flow Errors 26 | . . . . . 2 1 6 7 6 4 Energy Discharges 20 | . . . . 1 1 3 . 8 6 1 Parts Rejected 2 | . . . . . . . 1 1 . . Parts Fused 6 | . . . . 1 . 1 4 . . . Data Loss (minor) 22 | . . . . 2 5 1 1 8 4 1 Data Loss (major) 11 | . . . . . . . 3 6 2 . Misfires 13 | . . . . . 2 . 6 5 . . Alerts 2 | . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . 1 1 . Weapon Failures 11 | . . . . . 2 1 1 6 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 883 | . . . . 25 48 178 331 229 . 72 Projectiles 509 | . . . . 4 40 127 241 57 . 40 Explosions 374 | . . . . 21 8 51 90 172 . 32 Melee . | . . . . . . . . . . . Knockbacks 55 | . . . . . 10 13 7 24 1 . Impact 2 | . . . . . . . . 1 1 . Kinetic 51 | . . . . . 10 13 7 21 . . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 794 | . . . 33 36 130 171 259 145 20 . Shots 18 | . . . 1 1 3 4 6 3 . . Rammed 3 | . . . . . . . . . 2 1 Targets Rammed 18 | . . 1 . . 2 3 1 3 6 2 Kicked 15 | . . 1 . . 2 3 1 3 4 1 Crushed . | . . . . . . . . . . . Highest Temperature 594 | . . 268 189 202 352 496 594 547 497 236 Average Temperature 105 | . . 48 40 58 49 149 155 113 117 90 Received Heat Transfer 4357 | . . 315 342 540 791 612 225 1082 210 240 Effects 65 | . . 3 . . . 16 26 14 6 . Shutdowns 18 | . . . . . . 6 8 3 1 . Energy Bleed 9 | . . . . . . 2 1 5 1 . Interference 16 | . . 3 . . . 2 8 3 . . Matter Decay 4 | . . . . . . 1 2 . 1 . Short Circuit 6 | . . . . . . 2 1 3 . . Damage (minor) 5 | . . . . . . . 4 . 1 . Damage (major) 6 | . . . . . . 3 1 . 2 . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Robots Corrupted 10 | . . . . . . . . 3 7 . Combat Hostiles 10 | . . . . . . . . 3 7 . Parts Fried 24 | . . . 2 1 . . . 9 10 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 10 | . . 1 . 1 1 2 2 3 . . Combat Hostiles 10 | . . 1 . 1 1 2 2 3 . . Parts Melted 52 | . . 5 1 3 7 7 5 21 3 . Heat Transferred 27205 | . 125 3013 531 2011 4847 3590 2886 7242 2664 296 Parts Sabotaged 2 | . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Maximum Alert Level 2 | . . . . 2 1 . 1 2 . . Low Security (%) 90 | 100 100 100 100 16 98 100 99 68 100 100 Level 1 6 | . . . . 43 1 . . 30 . . Level 2 2 | . . . . 39 . . . 1 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 570 | . 7 92 88 570 222 124 222 431 80 91 Initial 222 | . . . 3 13 222 21 . 21 24 . Average 54 | . . 13 21 344 23 20 38 132 12 24 Influence Increases 8271 | . 16 713 370 637 1241 941 1447 1787 810 309 Destroy 0b10 Robot/C 4720 | . . 500 260 440 720 540 720 960 480 100 Destroy 0b10 Robot/NC 400 | . 5 40 10 . 60 75 70 110 15 15 Destroy Leader 1126 | . 2 140 64 20 212 170 146 210 142 20 Successful Hack 194 | . 9 6 4 10 39 26 44 40 8 8 Disable Machine 208 | . . 4 4 . 44 36 56 64 . . Anti-Garrison Action 100 | . . . . 100 . . . . . . Destroy Structure 953 | . . 8 28 52 46 49 336 298 . 136 Partial Spotted 60 | . . . . . 15 . 15 . 30 . Lose Combat Pursuer 510 | . . 15 . 15 105 45 60 105 135 30 Influence Decreases 8271 | . 16 699 356 95 1750 1002 1386 1785 873 309 Entered New Map 493 | . . . 11 15 348 40 . 40 39 . Time Decay 6722 | . 16 615 345 . 1337 912 1206 1455 694 142 Lost Part 977 | . . 20 . 80 50 50 180 290 140 167 Lost Ally 15 | . . . . . 15 . . . . . Purge Threat 64 | . . 64 . . . . . . . . Squads Dispatched 80 | . . 5 1 . 17 9 17 16 8 7 Investigation 19 | . . 1 . . 4 2 3 5 3 1 Extermination 31 | . . . . . 8 5 8 5 5 . Reinforcement 25 | . . 4 1 . 5 1 3 6 . 5 Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . . 1 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Distress Signals 25 | . 1 3 2 1 4 4 1 4 1 4 Communications Jammed 13 | . . . . . . . . . 13 . Distress Signals 8 | . . . . . . . . . 8 . Times Spotted 417 | . 4 39 19 23 64 42 53 82 67 24 Peak Tracking Total 12 | . 2 3 4 8 7 4 7 7 8 12 Tactical Retreats 32 | . . 1 . 1 5 2 4 5 12 2 ECM-based Alert Blocks 16 | . . . . . . . . . 16 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Traps Triggered 22 | . 3 . 1 1 1 4 4 4 4 . Indirectly 2 | . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . Reprogrammed 10 | . . 4 6 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Machines Disabled 54 | . . 1 1 2 11 9 14 16 . . Max in Single Turn 6 | . . 1 1 1 4 5 5 6 . . Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 2 | . . . . 2 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Machines Accessed 74 | . 3 6 6 1 16 10 13 11 6 2 Terminals 40 | . 3 2 4 1 8 4 7 5 5 1 Fabricators 5 | . . . . . 3 1 1 . . . Repair Stations 6 | . . 1 . . 2 1 1 1 . . Recycling Units 13 | . . 2 1 . 2 2 3 3 . . Scanalyzers 8 | . . 1 . . 1 1 1 2 1 1 Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 209 | . 9 23 18 2 53 28 28 30 11 7 Successful 149 | . 7 20 12 1 38 22 19 21 5 4 Failed 60 | . 2 3 6 1 15 6 9 9 6 3 Catastrophic 3 | . . . . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 3 2 6 . 12 . 1 . . . Terminals 103 | . 9 11 15 2 20 9 11 16 6 4 Fabricators 19 | . . . . . 13 2 4 . . . Repair Stations 25 | . . 5 . . 8 5 5 2 . . Recycling Units 25 | . . 4 1 . 5 4 5 6 . . Scanalyzers 32 | . . 3 . . 7 5 3 6 5 3 Garrison Access 5 | . . . 2 . . 3 . . . . Terminal Hacks 65 | . 7 9 9 1 12 5 6 10 4 2 Record 17 | . . . 1 . 5 5 2 2 2 . Robot Analysis 5 | . 1 . 2 . 2 . . . . . Prototype ID Bank 5 | . 3 2 . . . . . . . . Open DSF 6 | . . . . . 2 . 2 . 2 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 4 | . . 1 . 1 . . . 2 . . Alert Level 4 | . . 2 1 . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 4 | . . 1 1 . . . . 1 . 1 Disarm Traps 1 | . . . . . . . . 1 . . Reprogram Traps 2 | . . 1 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . Investigation Status 2 | . . . 1 . . . . 1 . . Assault Status 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . 2 . 1 . . 1 Fabricator Hacks 18 | . . . . . 13 2 3 . . . Network Status 2 | . . . . . 2 . . . . . Load Schematic 8 | . . . . . 5 1 2 . . . Build 8 | . . . . . 6 1 1 . . . Repair Station Hacks 20 | . . 5 . . 5 4 5 1 . . Scan Component 12 | . . 3 . . 3 2 3 1 . . Repair 8 | . . 2 . . 2 2 2 . . . Recycling Unit Hacks 15 | . . 3 1 . 1 3 3 4 . . Report Inventory 10 | . . 2 1 . 1 2 1 3 . . Retrieve Matter 2 | . . . . . . . 2 . . . Retrieve Components 3 | . . 1 . . . 1 . 1 . . Scanalyzer 26 | . . 3 . . 7 5 2 6 1 2 Insert Component 11 | . . 2 . . 3 1 1 2 1 1 Analyze 10 | . . 1 . . 2 3 1 3 . . Retrieve Study 5 | . . . . . 2 1 . 1 . 1 Garrison Access Hacks 5 | . . . 2 . . 3 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Coupler Status 2 | . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 Used 1 | . . . . . . . . 1 . . Hacking Detections 53 | . 2 5 3 1 13 6 12 5 4 2 Full Trace Events 20 | . 2 2 1 . 4 2 3 4 1 1 Feedback Events 2 | . . . . . . . 1 1 . . Corruption 2 | . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 2 1 1 2 . . Parts Built 12 | . . . . . 8 2 2 . . . Authchips . | . . . . . . . . . . . Time 661 | . . . . . 482 95 84 . . . Total Part Build Rating 44 | . . . . . 26 10 8 . . . Part Studies Acquired 5 | . . . . . 2 1 . 1 . 1 Parts Repaired 8 | . . 2 . . 2 2 2 . . . Time 283 | . . 64 . . 75 44 100 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 430 | . . . . . . . 430 . . . Retrieved Components 22 | . . 9 . . . 3 . 10 . . Parts Scanalyzed 8 | . . 1 . . 2 1 1 2 1 . Part Schematics Acquired 7 | . . 1 . . 2 1 1 2 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . Non-combat . | . . . . . . . . . . . Combat 5 | . . . . . 5 . . . . . Robot Hacks Applied 8 | . . . . . 8 . . . . . parse_system 2 | . . . . . 2 . . . . . find_shortcuts 2 | . . . . . 2 . . . . . disable_weapons 1 | . . . . . 1 . . . . . go_dormant 1 | . . . . . 1 . . . . . formatsys_high 2 | . . . . . 2 . . . . . Relay Couplers Released 10 | . . . . 10 . . . . . . Machine Destruction 10 | . . . . 10 . . . . . . Attached 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Total Allies 3 | . . . . 1 2 . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 32 | . . . . 26 32 . . . . . Highest-Rated Ally 32 | . . . . 26 32 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . . Total Damage 319 | . . . . . 319 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Active Infowar (turns) 10613 | 98 441 1658 762 883 722 642 3125 1546 736 . Optics 715 | . . . . . . . . 715 . . Sensors 3696 | . 174 613 . . . 642 2267 . . . Terrain 4257 | . . . . . . . 2718 1539 . . Seismic 2624 | . . 1638 762 224 . . . . . . T.N.C. 4564 | 98 441 1658 762 883 722 . . . . . Triangulation 1986 | . . . . . . 268 1718 . . . Jamming 721 | . . . . . . . . . 721 . ECM 712 | . . . . . . . . . 712 . Robot Analysis Total 5 | . 1 . 2 . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Turns Passed 17445 | 117 441 1658 762 883 3634 2337 3153 2526 1628 306 Spaces Moved 9751 | 85 329 662 450 483 1838 1536 1483 1417 1216 252 Core 79 | 14 . . . . . . . . . 65 Treads . | . . . . . . . . . . . Legs 9149 | 71 329 662 450 483 1838 1536 1483 1417 775 105 Wheels . | . . . . . . . . . . . Hover 523 | . . . . . . . . . 441 82 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 122 105 100 108 105 44 40 Average Speed 114 | 115 120 145 126 122 121 105 117 119 89 84 Slowest Speed 190 | 190 120 190 190 122 175 182 185 190 123 177 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . 21 . . . Cave-ins Triggered 6 | . . . . . . . 5 . . 1 Exploration Rate (%) 38 | 4 50 55 44 68 38 32 39 33 31 32 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 45 | . . . . . . . 32 13 . . Terrain Destroyed 653 | . . 6 26 8 51 53 222 178 . 109 Melee . | . . . . . . . . . . . Projectile 113 | . . . . . 10 10 79 12 . 2 AOE 539 | . . 6 26 8 41 43 143 165 . 107 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Res Tes Total 14548 | 103 361 1200 567 631 3054 2078 2731 1943 1569 311 Wait 3276 | . 17 404 28 41 1006 366 1057 217 137 3 Move 9741 | 84 328 661 450 482 1837 1535 1481 1416 1215 252 Hop . | . . . . . . . . . . . Pick Up 265 | 13 5 23 14 13 30 23 44 45 45 10 Fast Attach 38 | 1 1 2 1 . 6 8 2 13 2 2 Attach 162 | 5 1 5 2 10 11 16 28 35 37 12 Detach 8 | . . . . . 2 . 1 1 4 . Swap 88 | . . 7 11 6 22 21 8 6 7 . Drop 158 | . 2 14 17 4 34 22 14 32 17 2 Fire 765 | . 7 83 44 67 95 83 89 175 99 23 Melee 17 | . . . . 8 9 . . . . . Ram 3 | . . . . . . . . . 2 1 Kick 15 | . . 1 . . 2 3 1 3 4 1 Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 6 . . 5 Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Utility x1 119 | -10/Materials | Met a group of wandering Federalists 167 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Discovered exit to Materials (range 7) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1912 | -9/Materials | Repaired Med. Armor Plating 1945 | -9/Materials | Repaired Hvy. Assault Rifle 2198 | -9/Materials | Identified exit to Materials 2198 | -9/Materials | Discovered exit to Materials (range 16) 2217 | -9/Materials | Entered another Materials area 2217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2239 | -8/Materials | Build established: Scavenger-Mutant 2792 | -8/Materials | Identified exit to Factory 2792 | -8/Materials | Discovered exit to Factory (range 11) 2979 | -8/Materials | Identified exit to Garrison 2979 | -8/Materials | Entered Garrison 2994 | -8/Garrison | Garrison Relay disabled 3059 | -8/Garrison | Triggered checkpoint 3073 | -8/Garrison | Triggered checkpoint 3135 | -8/Garrison | Build established: Hacker-Mutant 3145 | -8/Garrison | Lost 4 parts (2u2w) 3166 | -8/Garrison | Destroyed 9 combat bots 3271 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Discovered exit to Factory (range 10) 3555 | -8/Garrison | Triggered checkpoint 3585 | -8/Garrison | Triggered checkpoint 3645 | -8/Garrison | Lost 3 parts (2n1w) 3661 | -8/Garrison | Garrison Relay disabled 3673 | -8/Garrison | Triggered checkpoint 3739 | -8/Garrison | Installed Relay Interface Framework 3755 | -8/Garrison | Core integrity fell below 50% 3809 | -8/Garrison | Phase Generator disabled 3814 | -8/Garrison | Rescued a captive Derelict 3819 | -8/Garrison | Discovered exit to Factory (range 12) 3826 | -8/Garrison | Met a derelict Sapper fleeing the area 3862 | -8/Garrison | Entered Factory 3862 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3946 | -7/Factory | Fabricated Lgt. Armor Plating (x2) 4063 | -7/Factory | Repaired Broken Titanium Leg 4333 | -7/Factory | Build established: Hacker-Gunner 4765 | -7/Factory | Noticed a derelict Sapper rigging charges 4872 | -7/Factory | Build established: Hacker-Mutant 4903 | -7/Factory | Identified exit to Lower Caves 4903 | -7/Factory | Discovered exit to Lower Caves (range 7) 5067 | -7/Factory | Cargo convoy interrupted 5521 | -7/Factory | Repaired Imp. Carbon-fiber Leg+ 5722 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 5813 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 5904 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 6241 | -7/Factory | Identified exit to Factory 6241 | -7/Factory | Discovered exit to Factory (range 10) 6656 | -7/Factory | Build established: Hacker-Tank 7402 | -7/Factory | Discovered exit to Factory (range 13) 7496 | -7/Factory | Entered another Factory area 7496 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7525 | -6/Factory | Lost 4 parts (1p2n1u) 7867 | -6/Factory | Repaired Imp. Medium Armor Plating 7890 | -6/Factory | Repaired Adv. Assault Cannon 8835 | -6/Factory | Identified exit to Garrison 9037 | -6/Factory | Fabricated Arm. Leg (x2) 9383 | -6/Factory | Identified exit to Factory 9383 | -6/Factory | Discovered exit to Factory (range 6) 9613 | -6/Factory | Garrison activated, responded to threat 9684 | -6/Factory | Spotted B-75 Beast 9775 | -6/Factory | Lost 6 parts (1p1n2u2w) 9833 | -6/Factory | Entered another Factory area 9833 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9883 | -5/Factory | Identified exit to DSF 10249 | -5/Factory | Build established: Hacker-Skirmisher 10571 | -5/Factory | Identified exit to Factory 10571 | -5/Factory | Discovered exit to Factory (range 6) 10909 | -5/Factory | Repaired Triangulator 10961 | -5/Factory | Repaired Flexi-carbon Leg 11682 | -5/Factory | Garrison activated, responded to threat 11806 | -5/Factory | Identified exit to Upper Caves 11806 | -5/Factory | Discovered exit to Upper Caves (range 19) 11987 | -5/Factory | Spotted B-75 Beast 12083 | -5/Factory | Crushed by falling debris 12128 | -5/Factory | Crushed by falling debris 12139 | -5/Factory | Crushed by falling debris 12167 | -5/Factory | Core integrity fell below 50% 12192 | -5/Factory | Lost 6 parts (1p2n3u) 12244 | -5/Factory | Crushed by falling debris 12244 | -5/Factory | System corruption reached 10% 12275 | -5/Factory | Lost 8 parts (1p2n4u1w) 12323 | -5/Factory | Crushed by falling debris 12514 | -5/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 12599 | -5/Factory | Build established: Hacker-Tank 12986 | -5/Factory | Entered another Factory area 12986 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13143 | -4/Factory | Build established: Hacker-Gunner 13341 | -4/Factory | Identified exit to Research 13341 | -4/Factory | Discovered exit to Research (range 5) 13682 | -4/Factory | Destroyed 7 combat bots 14062 | -4/Factory | Lost 6 parts (1p1n2u2w) 14209 | -4/Factory | Lost 5 parts (1p1n2u1w) 14230 | -4/Factory | Build established: Hacker-Mutant 14253 | -4/Factory | Destroyed 7 combat bots 14967 | -4/Factory | Found Unknown Device 14973 | -4/Factory | Identified Quantum Capacitor 15175 | -4/Factory | System corruption reached 10% 15236 | -4/Factory | Cargo convoy interrupted 15489 | -4/Factory | Core integrity fell below 50% 15499 | -4/Factory | Discovered exit to Research (range 11) 15512 | -4/Factory | Entered Research 15512 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15519 | -3/Research | Lost 5 parts (1n1u3w) 15782 | -3/Research | Build established: Scavenger-Gunner 16524 | -3/Research | Build established: Scavenger-Mutant 16616 | -3/Research | Lost 5 parts (3n1u1w) 16699 | -3/Research | Lost 4 parts (2n1u1w) 16880 | -3/Research | System corruption reached 10% 16926 | -3/Research | Spotted B-86 Titan 16999 | -3/Research | Cargo convoy interrupted 17004 | -3/Research | Spotted Striker 17134 | -3/Research | Identified exit to Testing 17134 | -3/Research | Discovered exit to Testing (range 5) 17140 | -3/Research | Entered Testing 17257 | -3/Testing | Lost 6 parts (4n2w) 17260 | -3/Testing | Protovariant out of control (PP-3ROECSRDCD) 17308 | -3/Testing | Spotted PX-UV8B0S2548 17356 | -3/Testing | Spotted Striker 17359 | -3/Testing | Spotted Striker 17407 | -3/Testing | Crushed by falling debris 17407 | -3/Testing | Core integrity fell below 50% 17408 | -3/Testing | Released all parts (13) 17417 | -3/Testing | Spotted Alpha 7 17424 | -3/Testing | Core integrity fell below 20% 17438 | -3/Testing | Lost 13 parts (2p5n4u2w) 17440 | -3/Testing | Scanned by Researcher 17446 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 17427_ U-05 Engineer lays Concrete. 17434_ System corrupted: Matter fused (-5). 17440_ Slammed into K-01 Serf. 17440_ C-55 Analyst calls for reinforcements. 17440_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17440_ Held in stasis. 17440_ C-55 Analyst is analyzing... 17440_ ALERT: Encountered unknown unique technology, formulating response. 17440_ Held in stasis. 17441_ C-55 Analyst is analyzing... 17444_ Held in stasis. 17444_ C-55 Analyst is analyzing... 17444_ Held in stasis. 17444_ C-55 Analyst is analyzing... 17445_ Held in stasis. 17445_ C-55 Analyst is analyzing... [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | % ###""##??????????????????????????????????????? | | ##/"## % #??????????????????????????????????????? | | % #????????####??????????????????????????? | | % #????????"T #??????????????????????????? | | # %" #????????" #??????????????????????????? | | # ### ##????????" #??????????????????????????? | | # #?# "##???????" #??????????????????????????? | | #####?# " #???????# #??????????????????????????? | | ??????# " #???????# ######?????????????????????? | | ??????# "%######### #] #?????????????????????? | | ??????# % " #?????????????????????? | | ??????# % #?????????????????????? | | ??????## #######/### #?????????????????????? | | ???????# #???? ## ##?????????????????????? | | ???????# % #??#""?? "##K #??????????????????????? | | ??????#" #??#?????"##g #??????????????????????? | | ??????#" #?????????## #??????????????????????? | | #?#### #??????????# #######????????????????? | | ## ?????????# m +???????????????? | | ###### ????????# #######????????????????? | | # ????????#p #??????????????????????? | | % # # ???????# #??????????????????????? | | # #??????# c#??????????????????????? | | + # #???????#c #??????????????????????? | | # ######### K###????????????????????? | | k c @ T#????????????????????? | | =|% %! ""#????????????????????? | | ############ ###????????????????????? | | #/###### #??????????# #??????????????????????? | | # # "" #??????????# #??????????????????????? | | ## """ #??????????#c #??????????????????????? | | # "R #??????????# #??????????????????????? | | #""" #??????????+ #??????????????????????? | | ###""" #??????????# +??????????????????????? | | # #?#### #??????????# #??????????????????????? | | # #????#^^ ^#??????????# ???????????????????????? | | ######## ^^^#??????????# ???????????????????????? | | # #??????????# ???????????????????????? | | """ * # #???????????g ???????????????????????? | | ??" "* # #??????????? ???????????????????????? | | """ " =# #??????????? ???????????????????????? | | "==# #????????????????????????????????????? | | """""%[/= #????????????????????????????????????? | | """""*=# #????????????????????????????????????? | | " # #????????????????????????????????????? | | """ " # #????????????????????????????????????? | | ??" " # #????????????????????????????????????? | | ??" # ######+##### ???????????????????????? | | # #??????????????????????? | | ###+#### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 575 Matter Stores 472 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: KI 55 Resistance: TH 50 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 32 Authchip Count 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Tiamat Missile Launcher | -5/Factory | Scanalyzed Carbon-fiber Leg | -4/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armor Plating | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Arm. Leg | x2 | -6/Factory Imp. Carbon-fiber Leg | x2 | -5/Factory Repaired ---------- Med. Armor Plating | 70% | -9/Materials Hvy. Assault Rifle | 44% | -9/Materials Titanium Leg | 4% | -7/Factory | Broken Imp. Carbon-fiber Leg | 74% | -7/Factory Imp. Medium Armor Plating | 12% | -6/Factory Adv. Assault Cannon | 25% | -6/Factory Triangulator | 17% | -5/Factory Flexi-carbon Leg | 65% | -5/Factory Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Myomer Leg | -4/Factory | Hacked Antigrav System | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Assimilation Complete Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% Dangerous Findings Dynamic Key Fancy Inventory For Emergencies Only Heavy Suspicion Hey, That's Mine! Hydra I Have A Map? I Spy Item+ Jackpot Join The Dark Side Live, Flee, And Rebuild Mindtrick Oh No You Don't! Organ Harvest Overwhelming Production Line Prolific Hacker Quick And Dirty Resistances Are Futile Respectable Loadout Risk Taker Spot Them First System Compromised There's More Where That Came From Throw Away The Key Unlikely Earthworm Use The Force Well Done Challenges ------------ None Game ------ Seed StealthDamperSabre Manual? 0 Play Time 04:47:10 Cumulative 11.8 hours Start 2025.10.21 @ 21:02:36 End 2025.10.22 @ 12:01:37 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4ce31d-443a-45cd-999e-69e90fafd7fc