Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.23 @ 14:22:45 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (4375) 4375 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2005) 2005 TOTAL SCORE: 12155 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 367 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -107 Cogmind --------- Core Integrity 341/850 Matter 273/450 Energy 90/100 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Armored Leg > --- UTILITY (9) ------ Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Compact Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Enhanced Flexi-carbon Leg Advanced Weight Redist. System EM Disruption Field Long-range Tractor Beam Hacking Drone Bay (1/1) Dirty Datajack (19) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Medium Storage Unit Advanced Sensor Array Improved Core Shielding Improved Light Armor Plating EM Disruption Field Improved Shield Generator Hacking Drone Bay > --- WEAPON ----------- Arc Projector Makeshift Laser Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Armored Leg Compact Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Long-range Tractor Beam Cooled Particle Cannon Shock Bomb Launcher Dirty Datajack [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . 2 2 1 . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 258 | 4 20 32 32 48 11 16 . 16 46 6 2 6 19 Power 24 | 1 2 2 5 2 1 1 . 2 3 . . . 5 Engine 20 | 1 2 2 5 1 1 1 . 2 2 . . . 3 Core 2 | . . . . 1 . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 69 | 2 9 11 9 16 3 7 . 2 8 . . . 2 Treads 17 | . . . 5 8 1 3 . . . . . . . Leg 26 | 1 5 6 . . 1 4 . 2 5 . . . 2 Wheel 26 | 1 4 5 4 8 1 . . . 3 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 97 | 1 3 13 12 19 5 5 . 6 20 3 . 4 6 Device 62 | . 2 9 6 9 2 5 . 5 16 2 . 3 3 Storage 6 | 1 1 1 . 1 . . . . 1 . . . 1 Processor 3 | . . 1 . 1 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . Protection 25 | . . 2 6 8 2 . . 1 3 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 68 | . 6 6 6 11 2 3 . 6 15 3 2 2 6 Energy Gun 42 | . 4 5 3 5 . 3 . 5 12 2 1 . 2 Energy Cannon 5 | . . . . . . . . . 3 . . 1 1 Ballistic Gun 8 | . 1 1 3 3 . . . . . . . . . Ballistic Cannon 4 | . 1 . . 1 1 . . . . . 1 . . Launcher 7 | . . . . 2 1 . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 1 Unidentified Prototypes 16 | . 1 3 2 1 . . . . 3 . . 1 5 Corrupted Parts 2 | . . . . . . . . 2 . . . . . System Corruption 11 | . . . . . . . . 11 . . . . . Parts Lost 50 | . . 1 1 5 6 6 . 4 9 2 . . 16 Power 7 | . . 1 . 1 1 . . 1 1 . . . 2 Propulsion 6 | . . . . . 1 1 . 1 1 . . . 2 Utility 22 | . . . 1 3 2 4 . 2 3 . . . 7 Weapon 15 | . . . . 1 2 1 . . 4 2 . . 5 Highest Loss Streak 10 | . . 1 1 1 4 3 . 3 4 1 . . 10 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 88 98 98 98 98 96 100 97 97 99 99 99 94 Engine 6 | . 13 10 9 5 1 6 7 6 3 6 6 6 4 Treads 2 | . . . 10 8 7 . . . . . . . . Leg 10 | . 17 16 . . 1 13 15 14 9 13 13 13 12 Wheel 3 | . 10 5 7 6 4 . . . 2 . . . . Device 27 | . 11 16 29 23 14 22 30 26 37 40 40 39 30 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 9 Processor 1 | . . . . 2 3 7 7 5 . . . . . Protection 13 | . . 15 14 18 27 12 7 11 13 13 13 13 15 Energy Gun 12 | . 6 17 8 3 12 7 23 22 19 16 12 12 5 Ballistic Gun 3 | . 6 . 9 18 6 . . . . . . . . Ballistic Cannon 2 | . 7 3 . . 1 6 . . . . 2 6 5 Launcher 1 | . . . . . . 6 . . . 2 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 10 21 27 35 46 45 45 36 39 46 46 46 50 50 Greatest Support 57 | 16 26 26 16 50 31 44 39 39 57 57 48 57 57 Greatest Overweight (x) 4 | . 2 1 2 4 3 1 . 2 4 . . 1 1 Average Overweight (x) . | . . . 1 2 1 . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 8 9 9 8 9 10 9 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 6 10 10 10 10 10 10 10 7 Class Distribution -------------------- 41% | Scavenger-Tank 29% | Scavenger-Mutant 15% | Mutant 6% | Tank 4% | Derelict-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4078 | 202 332 494 391 1047 339 422 . 186 369 128 42 36 90 Remotely 1499 | . . 223 244 887 . . . 11 134 . . . . Salvage Created 4904 | . 392 560 438 1117 375 621 . 132 944 145 . . 180 Parts 235 | . 33 32 20 65 10 18 . 5 37 7 . . 8 Haulers Intercepted 9 | . 1 2 2 3 . . . . 1 . . . . Recyclers Shooed 7 | . 1 . . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . 9 18 . 11 . 5 . 2 . Prevented 8 | . . . . . . . . 6 . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 100 | . 8 15 10 20 8 15 . 2 15 4 . . 3 Guns 51 | . 6 5 10 12 7 2 . 1 7 1 . . . Cannons 22 | . 2 6 . 2 1 7 . . 1 . . . 3 AOE 23 | . . 3 . 6 . 6 . 1 5 2 . . . Classes Destroyed 14 | . 7 2 1 2 1 . . . . . . . 1 Worker 4 | . . . . 1 . . . . 3 . . . . Builder 5 | . 2 . . 2 . . . . 1 . . . . Hauler 9 | . 1 2 2 3 . . . . 1 . . . . Recycler 4 | . 1 . 1 1 . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 4 | . 1 1 . 1 . . . . 1 . . . . Swarmer 26 | . 3 4 7 . 3 . . . 6 3 . . . Grunt 42 | . 5 7 2 13 3 8 . 1 3 . . . . Brawler 9 | . . . 1 1 1 5 . 1 . . . . . Duelist 3 | . . 1 . 1 . 1 . . . . . . . Sentry 11 | . . 3 . 3 . 1 . . 3 1 . . . Hunter 2 | . . . . . 1 . . . 1 . . . . Programmer 4 | . . . . 2 . . . . 2 . . . . Z-Light 2 | . . . . . . . . . . . . . 2 Best Kill Streak 12 | . 4 4 4 12 6 7 . 2 8 4 . . 2 Combat Bots Only 9 | . 2 4 4 9 6 7 . 2 6 4 . . 2 Max Kills in Single Turn 6 | . 1 2 2 4 1 2 . 1 6 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . 2 . 4 . 2 . 1 4 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7802 | . 345 607 400 1169 518 577 . 531 1379 235 24 . 2017 Core 964 | . 54 119 78 74 12 41 . 77 91 35 17 . 366 Absorbed by Shields 427 | . . . . 218 . 57 . . 68 48 . . 36 Redirected to Shielding 344 | . . 30 27 11 2 9 . 15 29 11 7 . 203 Core Remaining (%) 80 | 100 78 70 85 . . . . 70 . . . . . Volleys Fired 346 | . 48 51 32 58 19 30 . 9 53 9 6 10 21 Largest 3 | . 2 2 2 3 3 3 . 3 3 3 3 1 3 Hottest 450 | . 60 122 122 147 147 145 . 350 450 375 205 150 288 Shots Fired 674 | . 82 85 59 142 49 58 . 25 95 13 10 10 46 Gun 517 | . 70 54 59 127 43 19 . 22 92 11 9 3 8 Cannon 140 | . 12 31 . 14 6 31 . . 3 . . 7 36 Launcher 17 | . . . . 1 . 8 . 3 . 2 1 . 2 Special . | . . . . . . . . . . . . . . Kinetic 304 | . 48 31 30 122 23 31 . . . . . . 19 Thermal 294 | . 19 40 29 19 26 19 . 7 93 5 6 10 21 Explosive 9 | . . . . 1 . 8 . . . . . . . Electromagnetic 67 | . 15 14 . . . . . 18 2 8 4 . 6 Robot Hit Streak 21 | . 6 18 11 12 11 21 . 6 11 10 2 . 6 Robot Miss Streak 5 | . 3 5 4 4 2 1 . 4 3 4 3 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . . 3 2 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . 1 . . . . Shots Hit Robots 439 | . 44 63 37 96 39 46 . 12 61 8 5 . 28 Core Hits 225 | . 19 21 17 49 14 35 . 10 44 6 . . 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 41 | . 1 4 1 6 7 10 . . 9 1 . . 2 Burn 22 | . . 3 1 1 5 2 . . 9 1 . . . Blast 18 | . . 1 . 5 2 8 . . . . . . 2 Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12294 | . 687 1380 676 3092 728 1722 . 377 2228 271 140 . 993 Guns 6258 | . 492 738 676 1559 579 284 . 210 1234 202 139 . 145 Cannons 2690 | . 166 457 . 324 149 702 . . 76 . . . 816 Explosions 3338 | . 26 185 . 1205 . 736 . 167 918 69 1 . 31 Melee 1 | . . . . . . . . . . . . . 1 Ramming 7 | . 3 . . 4 . . . . . . . . . Kinetic 4191 | . 451 457 337 1678 350 702 . . . . . . 216 Thermal 5873 | . 126 764 339 1093 378 284 . 89 1825 149 122 . 704 Explosive 944 | . . . . 172 . 736 . . 36 . . . . Electromagnetic 1278 | . 107 159 . 145 . . . 288 367 122 18 . 72 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 Highest Corruption 10 | . 5 . . 3 4 4 . 10 1 1 1 1 . Average Corruption 2 | . 5 . . 1 3 3 . 3 1 1 1 1 . Corruption Purged 5 | . . . . . . 4 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 52 | . 1 . . 6 14 17 . 1 5 2 4 2 . Message Errors 13 | . . . . 2 2 4 . . 4 . 1 . . Matter Fused 11 | . 1 . . . 3 3 . . . 2 1 1 . Heat Flow Errors 5 | . . . . 2 3 . . . . . . . . Energy Discharges 4 | . . . . . 2 1 . . 1 . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . Data Loss (minor) 9 | . . . . 1 2 3 . . . . 2 1 . Data Loss (major) 4 | . . . . . 1 2 . 1 . . . . . Misfires 2 | . . . . . . 2 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots 59 | . . . . . . . . 2 23 3 5 10 16 Effects 10 | . . . . . . . . 1 6 . 2 . 1 Energy Bleed 3 | . . . . . . . . . 1 . 1 . 1 Heat Surge 5 | . . . . . . . . 1 3 . 1 . . Short Circuit 2 | . . . . . . . . . 2 . . . . Overflow Damage 204 | . . 20 . 159 6 14 . . . . . . 5 Projectiles 24 | . . . . . 6 13 . . . . . . 5 Explosions 180 | . . 20 . 159 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 21 | . 3 8 . 3 . 3 . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 21 | . 3 8 . 3 . 3 . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 599 | . . 54 . 252 . 76 . . 217 . . . . Shots 13 | . . 2 . 5 . 2 . . 4 . . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 3 | . 2 . . 1 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . 66 357 180 246 176 325 . 412 223 189 194 188 198 Average Temperature 79 | . 28 84 55 41 65 111 . 117 100 123 82 50 85 Received Heat Transfer 2202 | . 180 177 108 433 108 207 . 153 162 56 . . 618 Effects 2 | . . . . . . 1 . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . . 2 1 . . . Combat Hostiles 3 | . . 1 . . . . . . 1 1 . . . Parts Melted 30 | . . 5 . 1 8 2 . . 11 1 . . 2 Heat Transferred 10493 | . 275 1693 777 1081 1184 740 . 174 3550 350 187 . 482 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 3 . 1 . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 703 | . 296 384 407 703 . . . . 466 . . . . Initial 152 | . . . 152 76 . . . . 12 . . . . Average 211 | . 183 268 231 211 . . . . 200 . . . . Maximum Alert Level 3 | . 1 1 2 3 . . . . 2 . . . . Low Security (%) 56 | 100 64 21 47 73 . . . . 60 . . . . Level 1 33 | . 35 78 49 6 . . . . 23 . . . . Level 2 9 | . . . 2 17 . . . . 15 . . . . Level 3 . | . . . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . 3 . 1 . . 10 . . . . Investigation 2 | . 1 . . . . . . . 1 . . . . Extermination 5 | . . . . 2 . . . . 3 . . . . Reinforcement 3 | . 1 . . 1 . . . . 1 . . . . Assault 3 | . . . . . . 1 . . 2 . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . . 3 2 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . 17 25 16 22 9 17 . 10 28 3 1 . 8 Peak Tracking Total 12 | . 4 5 4 6 7 12 . 5 5 2 1 . 5 Tactical Retreats 11 | . 1 2 3 1 1 1 . . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 28 | . 1 2 2 11 . . . . 8 . . 4 . Max in Single Turn 4 | . 1 1 1 4 . . . . 4 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 48 | . 9 6 7 7 1 1 4 . 11 1 . 1 . Terminals 27 | . 7 3 6 4 . . . . 7 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . Recycling Units 6 | . 1 2 1 1 . . . . 1 . . . . Scanalyzers 3 | . . 1 . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 153 | . 29 22 27 16 1 1 30 . 24 1 . 2 . Successful 100 | . 17 14 15 10 1 1 30 . 9 1 . 2 . Failed 53 | . 12 8 12 6 . . . . 15 . . . . Catastrophic 9 | . 4 . . 1 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 70 | . 15 12 22 9 . . . . 12 . . . . Terminals 83 | . 24 7 25 10 . . . . 17 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 3 | . 2 . . . . . . . 1 . . . . Recycling Units 21 | . 3 11 2 2 . . . . 3 . . . . Scanalyzers 8 | . . 4 . 2 . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 57 | . 9 1 8 2 1 1 30 . 2 1 . 2 . Record 13 | . . . 2 . . . 11 . . . . . . Part Schematic 12 | . . . . . . . 10 . . . . 2 . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 3 | . . . . . 1 1 . . . 1 . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . . . 1 . . . . Retrieve Components 4 | . 1 1 . 1 . . . . 1 . . . . Scanalyzer 8 | . . 4 . 2 . . . . 2 . . . . Insert Component 4 | . . 2 . 1 . . . . 1 . . . . Analyze 4 | . . 2 . 1 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 6 8 7 5 . . . . 4 . . . . Terminals 20 | . 4 2 7 3 . . . . 4 . . . . Track 1 | . . . 1 . . . . . . . . . . Assimilate 3 | . . . 1 . . . . . 2 . . . . Botnet 10 | . 3 1 3 2 . . . . 1 . . . . Detonate 1 | . . . . 1 . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 4 | . 1 1 1 . . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 6 . 1 . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . Reject 3 | . 1 2 . . . . . . . . . . . Recyclers 3 | . 1 1 . 1 . . . . . . . . . Mask 2 | . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 9 6 7 6 . . . . 11 . . . . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 2 . 1 . . 10 . 1 . . 16 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 9 3 . 3 . . . . 8 . . . . Parts Scanalyzed 4 | . . 2 . 1 . . . . 1 . . . . Part Schematics Acquired 4 | . . 2 . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . 1 . . 2 . 1 2 . . . . Largest Group 2 | . . . 1 1 . 2 2 2 2 2 2 2 2 Highest-Rated Group 96 | . . . 10 10 . 62 62 96 96 20 20 20 20 Highest-Rated Ally 96 | . . . 10 10 . 32 32 96 96 10 10 10 10 Total Orders 12 | . . . 4 8 . . . . . . . . . STAY 6 | . . . 2 4 . . . . . . . . . FOLLOW 6 | . . . 2 4 . . . . . . . . . Ally Attacks 34 | . . . . . . 3 . 26 5 . . . . Total Damage 1404 | . . . . . . 154 . 1005 245 . . . . Kills 9 | . . . . . . 1 . 7 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 6 | . 3 . 3 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 8844 | 62 780 760 518 933 658 924 122 475 1467 315 430 892 508 Spaces Moved 5859 | 47 532 454 361 609 520 498 99 310 873 232 336 696 292 Core 41 | 2 . . . . . . . 4 35 . . . . Treads 7 | . . . . 4 1 2 . . . . . . . Legs 3271 | 23 191 151 . . 62 496 99 306 387 232 336 696 292 Wheels 2540 | 22 341 303 361 605 457 . . . 451 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 120 120 120 95 120 120 120 120 Average Speed 118 | 107 103 104 95 114 112 153 120 124 123 120 120 123 124 Slowest Speed 225 | 120 120 190 110 145 225 225 120 190 190 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 85 44 40 18 71 70 74 54 23 47 53 72 36 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . 1 . . . 1 1 . Known Exits Taken 5 | . 1 . . . . 1 . 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 15 | . . . . . 4 3 . 2 . 2 3 1 . Spaces Dug 5 | . . . . . . . . . 5 . . . . Terrain Destroyed 283 | . . 13 . 101 . 73 . . 90 . 2 . 4 Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . . 2 . 7 . . 7 . 2 . 4 AOE 261 | . . 13 . 99 . 66 . . 83 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7158 | 56 679 652 477 761 560 604 102 377 1165 256 353 720 396 Wait 494 | . 50 86 36 27 3 28 4 31 154 5 9 6 55 Move 5846 | 46 531 453 360 608 519 497 98 309 872 231 335 695 292 Hop . | . . . . . . . . . . . . . . Pick Up 89 | 6 10 14 7 11 5 11 . 6 15 3 1 . . Fast Attach 52 | 4 7 2 4 2 . 5 . 2 17 . . 3 6 Attach 56 | . 4 7 3 7 7 6 . 4 7 2 1 . 8 Detach 24 | . 4 3 1 1 1 4 . . 3 . . 1 6 Swap 150 | . 9 23 25 39 4 5 . 10 22 4 1 3 5 Drop 81 | . 14 13 9 7 2 5 . 3 22 2 . 2 2 Fire 346 | . 48 51 32 58 19 30 . 9 53 9 6 10 21 Melee 1 | . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 16 | . . . . . . 13 . 3 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Build established: Scavenger-Mutant 758 | -10/Materials | Discovered new exit (range 4) 813 | -10/Materials | Identified exit to Materials 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Utility x2 1543 | -9/Materials | Discovered new exit (range 13) 1567 | -9/Materials | Build established: Mutant 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Utility x2 1736 | -8/Materials | Discovered new exit (range 14) 1885 | -8/Materials | Discovered new exit (range 16) 2121 | -8/Materials | Entered Factory 2121 | -7/Factory | Accompanied by 1 ally 2121 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2247 | -7/Factory | Identified exit to Factory 2433 | -7/Factory | Build established: Tank 2846 | -7/Factory | Discovered new exit (range 8) 2915 | -7/Factory | Destroyed 9 combat bots 3054 | -7/Factory | Entered Lower Caves 3197 | -7/Lower Caves | Encountered a Warlord checkpoint 3202 | -7/Lower Caves | Learned Factory terminal intel 3246 | -7/Lower Caves | Build established: Scavenger-Tank 3323 | -7/Lower Caves | Discovered new exit (range 5) 3349 | -7/Lower Caves | Spotted B-75 Beast 3578 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3712 | -7/Lower Caves | Entered another Lower Caves area 3746 | -7/Lower Caves | Discovered exit to Factory (range 13) 3833 | -7/Lower Caves | Learned Factory stockpile data 4026 | -7/Lower Caves | Identified exit to Data Miner 4189 | -7/Lower Caves | Build established: Scavenger-Mutant 4225 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4283 | -7/Lower Caves | Destroyed 7 combat bots 4285 | -7/Lower Caves | Lost 3 parts (1n2u) 4409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4636 | -7/Lower Caves | Entered Data Miner 4636 | -7/Data Miner | Accompanied by 2 allies 4636 | -7/Data Miner | Discovered new exit (range 7) 4659 | -7/Data Miner | Met Data Miner 4690 | -7/Data Miner | Learned location of Section 7 (-2) 4690 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4701 | -7/Data Miner | Received God Mode back door access code from Data Miner 4758 | -7/Data Miner | Entered Proximity Caves 4758 | -6/Proximity Caves | Accompanied by 2 allies 4980 | -6/Proximity Caves | Escorted by Enhanced Grunt 5174 | -6/Proximity Caves | Lost 3 parts (1n2u) 5210 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5233 | -6/Proximity Caves | System corruption reached 10% 5233 | -6/Proximity Caves | Entered Factory 5233 | -6/Factory | Accompanied by 1 ally 5233 | -6/Factory | Evolved 2 slots: Utility x2 5235 | -6/Factory | Loaded intel: 26 terminal locations 5486 | -6/Factory | Build established: Scavenger-Tank 5666 | -6/Factory | Incoming investigation squad redirected 5739 | -6/Factory | Lost 3 parts (1p2w) 6011 | -6/Factory | Garrison activated, responded to threat 6076 | -6/Factory | Lost 4 parts (1n2u1w) 6633 | -6/Factory | First assault squad dispatched 6650 | -6/Factory | Identified exit to Lower Caves 6685 | -6/Factory | Spotted B-75 Beast 6700 | -6/Factory | Entered Lower Caves 6700 | -6/Lower Caves | Accompanied by 2 allies 6836 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6901 | -6/Lower Caves | Identified exit to Lower Caves 7015 | -6/Lower Caves | Entered another Lower Caves area 7015 | -6/Lower Caves | Accompanied by 2 allies 7045 | -6/Lower Caves | Discovered new exit (range 7) 7174 | -6/Lower Caves | Build established: Scavenger-Mutant 7418 | -6/Lower Caves | Discovered new exit (range 8) 7421 | -6/Lower Caves | Learned location of Zion (-6) 7445 | -6/Lower Caves | Entered Zion 7445 | -6/Zion | Accompanied by 2 allies 7463 | -6/Zion | Given the Hacking Drone Bay 7464 | -6/Zion | Found Prototype Device 7464 | -6/Zion | Identified Hacking Drone Bay 7542 | -6/Zion | Build established: Scavenger-Tank 7560 | -6/Zion | System corruption cleaned by Quarantine Array 7698 | -6/Zion | Given A8's code to call for help 8333 | -6/Zion | Discovered new exit (range 3) 8333 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8337 | -6/Zion | Entered Deep Caves 8337 | -6/Deep Caves | Accompanied by 2 allies 8622 | -6/Deep Caves | Attacked by Z-Imprinter 8649 | -6/Deep Caves | Destroyed Z-Imprinter 8699 | -6/Deep Caves | Found Prototype Protection 8699 | -6/Deep Caves | Identified Zio. Weapon Casing 8706 | -6/Deep Caves | Lost 6 parts (2p1n2u1w) 8720 | -6/Deep Caves | Found Prototype Device 8720 | -6/Deep Caves | Identified Zio. Metafield Generator 8843 | -6/Deep Caves | Core integrity fell below 50% 8845 | -6/Deep Caves | Self-destructed Last Messages --------------- 08745_ U8-J8O(o) is busy at the terminal. 08798_ Acquired Prototype Protection. 08798_ Identified Zio. Light Carapace. 08827_ Imp. Light Armor Plating destroyed. 08831_ Zio. Weapon Casing destroyed. 08831_ Destroyed Zio. Light Carapace. 08831_ 8X-WEZ(z) Zio. Weapon Casing blasted off. 08831_ 8X-WEZ(z) knocked back. 08834_ Zio. Light Carapace destroyed. 08835_ 8X-WEZ(z) knocked back. 08835_ Adv. Weight Redist. System destroyed. 08835_ Arc Projector destroyed. 08835_ Flexi-carbon Leg destroyed. 08837_ Cld. Particle Cannon destroyed. 08837_ Adv. Assault Cannon destroyed. 08838_ BE-9P9(z) misfires. 08839_ Imp. Core Shielding destroyed. 08841_ Splicing RF-AFJ(z)... 08841_ RF-AFJ(z) system unaffected. 08844_ Shock Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????####???????????????????????? | | ??????????????????????# !#????###############????? | | ??????????????????????# #?###; ##???? | | ??????????????????????# =### #???? | | ?????????????????????## #;# ###?# | | ?????????????????????#; ;; ## | | ??????????????????????#z @ | | ??????????????? z% | | ??????????? zz z | | ??????????? | | ?????????? | | ??????????? """"" """""" | | ??????????? """""""""""""" | | ?????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? ""?"""""""" | | ???????????? ""???""""""""" | | ???????????? "????""""""""" | | ?????????????? "????""""""""" | | ???????????????? "????""""""""" | | ??????????????????? "???""""" 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""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 27 Energy Capacity 290 Matter Stores 411 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 550 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 4 Authchip Count 2 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. Core Shielding | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyLatentMachine Manual? 0 Play Time 02:16:09 Cumulative 948.5 hours Start 2022.11.23 @ 11:29:56 End 2022.11.23 @ 14:22:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a90081-d9ba-40d5-949e-24c9a076e6d8