Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.10 @ 22:52:25 Player: AshleyApplesauce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2792) 2792 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 6571 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 635/850 Matter 13/450 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (5) ------ Advanced Heat Sink Compact Matter Pod Improved Particle Charger Improved Light Armor Plating Reactive Plating > --- WEAPON (4) ------- Particle Gun Gatling Laser Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Reactive Plating Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg Light Armored Exoskeleton > --- UTILITY ---------- Compact Matter Pod Gravity Neutralizer Improved Particle Charger Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Reactive Plating Particle Gun Gatling Laser [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 2 | . 1 . 1 . . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . 2 . . Weapon 2 | . . . 1 . . 1 Parts Attached 70 | 8 2 8 6 10 22 14 Power 20 | 2 1 4 3 3 4 3 Engine 15 | 2 1 4 3 1 3 1 Core 5 | . . . . 2 1 2 Reactor . | . . . . . . . Propulsion 10 | 2 . . 1 1 3 3 Treads . | . . . . . . . Leg 10 | 2 . . 1 1 3 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 1 1 2 6 5 Device 9 | . . 1 1 . 3 4 Storage 3 | . 1 . . 1 1 . Processor 1 | 1 . . . . . . Hackware 1 | . . . . 1 . . Protection 4 | 1 . . . . 2 1 Artifact . | . . . . . . . Weapon 22 | 2 . 3 1 4 9 3 Energy Gun 5 | . . 1 . 1 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 . 1 1 3 5 . Ballistic Cannon 4 | . . . . . 3 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . . 4 1 Parts Lost 17 | . . . 1 . 14 2 Power 5 | . . . . . 4 1 Propulsion 1 | . . . . . . 1 Utility 7 | . . . 1 . 6 . Weapon 4 | . . . . . 4 . Highest Loss Streak 13 | . . . 1 . 13 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 84 98 96 79 81 Engine 14 | . 25 20 25 11 6 7 Core 4 | . . . . 9 8 3 Leg 19 | . 25 20 23 21 15 18 Device 6 | . . 4 7 7 7 11 Storage 9 | . 4 10 8 14 10 6 Processor 6 | . 12 10 8 7 4 . Hackware 1 | . . . . 4 3 . Protection 2 | . 7 . . . 1 8 Energy Gun 4 | . . 4 8 3 4 2 Ballistic Gun 12 | . 25 13 16 17 9 . Ballistic Cannon 5 | . . . . . 6 21 Peak Build Rating 64 | 7 8 14 22 31 44 64 Average Rating 27 | 5 7 11 20 27 35 57 On Entrance 18 | . 7 8 14 22 31 44 Naked Turns . | . . . . . . . Heaviest Build 58 | 10 17 26 35 36 37 58 Greatest Support 60 | 20 20 20 33 33 45 60 Greatest Overweight (x) 2 | 2 . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 Average Capacity 6 | 5 6 8 8 8 6 5 Most Carried 8 | 4 2 5 8 8 8 5 Average Carried 4 | . 1 3 4 7 5 4 Final Capacity 8 | 5 8 8 8 8 5 5 Final Carried 8 | 1 2 5 8 7 4 4 Class Distribution -------------------- 39% | Scavenger-Gunner 25% | Hacker-Mutant 17% | Hacker-Gunner 14% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 2216 | 192 180 232 176 264 946 226 Remotely . | . . . . . . . Salvage Created 2964 | . 343 399 512 171 1326 213 Parts 158 | . 15 44 30 10 50 9 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 64 | . 4 12 8 3 30 7 Guns 45 | . 4 9 8 3 21 . Cannons 16 | . . . . . 9 7 AOE 3 | . . 3 . . . . Classes Destroyed 14 | . 4 3 2 1 4 . Worker 1 | . . . . . 1 . Builder 4 | . 1 1 . . 2 . Hauler 1 | . . 1 . . . . Recycler 4 | . 2 . 1 . 1 . Operator 2 | . . . . 1 1 . Watcher 4 | . . 2 1 . 1 . Swarmer 15 | . 2 8 1 . 4 . Grunt 23 | . 2 . 2 2 14 3 Brawler 4 | . . . 1 . 2 1 Duelist 3 | . . . 1 . 1 1 Protector 1 | . . . . . 1 . Sentry 13 | . . 4 3 1 4 1 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 2 1 Best Kill Streak 15 | . 4 7 3 2 15 2 Combat Bots Only 11 | . 2 5 2 1 11 2 Max Kills in Single Turn 3 | . 1 3 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 546 | . 6 52 35 23 320 110 Missed 156 | . 2 13 9 8 76 48 Damage Taken 3396 | . 25 276 253 85 2178 579 Core 528 | . . 50 19 10 234 215 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2064 | . 16 183 157 56 1339 313 Core Remaining (%) 89 | 100 100 87 96 . 65 . Volleys Fired 172 | . 12 29 27 9 78 17 Largest 4 | . 2 2 3 3 3 4 Hottest 192 | . 40 68 88 125 144 192 Shots Fired 429 | . 24 47 66 27 206 59 Gun 305 | . 24 45 66 27 143 . Cannon 122 | . . . . . 63 59 Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 375 | . 24 44 54 26 168 59 Thermal 39 | . . . . 1 38 . Explosive 2 | . . 2 . . . . Electromagnetic 13 | . . 1 12 . . . Robot Hit Streak 34 | . 7 17 20 19 34 13 Robot Miss Streak 6 | . 1 2 2 3 3 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . . 3 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 319 | . 18 39 53 21 156 32 Core Hits 184 | . 12 20 24 13 102 13 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 11 | . . 1 . 1 6 3 Destroy 4 | . . 1 . 1 2 . Blast 7 | . . . . . 4 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6962 | . 232 779 861 322 3848 920 Guns 4776 | . 232 543 841 322 2838 . Cannons 1899 | . . . . . 1010 889 Explosions 256 | . . 236 20 . . . Melee . | . . . . . . . Ramming 31 | . . . . . . 31 Kinetic 5428 | . 232 543 615 322 2827 889 Thermal 1041 | . . . 20 . 1021 . Explosive 236 | . . 236 . . . . Electromagnetic 226 | . . . 226 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 . Average Corruption 6 | . . . . . 6 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 13 . Message Errors 2 | . . . . . 2 . Matter Fused 6 | . . . . . 6 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 26 | . . 7 . . 13 6 Projectiles 19 | . . . . . 13 6 Explosions 7 | . . 7 . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . 3 7 Impact . | . . . . . . . Kinetic 10 | . . . . . 3 7 Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . 18 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 827 | . 7 15 245 39 341 827 Average Temperature 162 | . 4 5 71 12 124 379 Received Heat Transfer 1593 | . 15 63 153 60 981 321 Effects 45 | . . . . . 2 43 Shutdowns 13 | . . . . . . 13 Energy Bleed 5 | . . . . . . 5 Interference 8 | . . . . . 1 7 Matter Decay 5 | . . . . . . 5 Short Circuit 4 | . . . . . 1 3 Damage (minor) 6 | . . . . . . 6 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 2350 | . . . 50 . 2300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Peak Influence 489 | . 145 481 326 115 489 436 Initial 124 | . . 43 58 8 37 124 Average 203 | . 60 326 209 78 222 274 Maximum Alert Level 2 | . . 2 1 . 2 2 Low Security (%) 53 | 100 100 19 40 100 50 24 Level 1 35 | . . 25 59 . 40 70 Level 2 11 | . . 54 . . 8 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 1 . 8 4 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . . . . 3 1 Assault 2 | . . . . . 2 . Garrison 4 | . . . 1 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 6 | . . 1 1 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 6 17 10 4 37 18 Peak Tracking Total 10 | . 2 6 3 2 10 6 Tactical Retreats 7 | . . 3 . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 4 | . 1 . . . 3 . Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 1 . . . 6 . Successful 5 | . 1 . . . 4 . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 4 | . 1 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . . 2 . Record 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Recycle Component 1 | . . . . . 1 . Process 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 3 | . . . . . 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter 18 | . . . . . 18 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 65 | . . . . . 65 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 2697 | 92 263 408 421 328 793 392 Spaces Moved 1363 | 71 184 190 170 147 356 245 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1344 | 52 184 190 170 147 356 245 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 106 Average Speed 147 | 106 120 164 190 190 136 124 Slowest Speed 202 | 150 120 190 190 190 190 202 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 33 23 18 4 37 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 40 | . . 12 1 . 17 10 Melee . | . . . . . . . Projectile 27 | . . . . . 17 10 AOE 13 | . . 12 1 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 1694 | 86 202 236 211 177 493 289 Wait 4 | . 2 . . . 2 . Move 1357 | 70 183 189 169 146 355 245 Hop . | . . . . . . . Pick Up 58 | 8 2 7 8 5 22 6 Fast Attach 4 | . . . . . . 4 Attach 32 | 7 2 1 4 2 11 5 Detach 1 | . 1 . . . . . Swap 34 | 1 . 7 2 8 11 5 Drop 30 | . . 3 1 7 14 5 Fire 172 | . 12 29 27 9 78 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Power x1 317 | -10/Materials | Build established: Hacker-Mutant 353 | -10/Materials | Identified exit to Materials 353 | -10/Materials | Discovered exit to Materials (range 3) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Identified exit to Materials 760 | -9/Materials | Discovered exit to Materials (range 3) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 804 | -8/Materials | Garrison activated, responded to threat 874 | -8/Materials | Met 7R-MNS 1069 | -8/Materials | Build established: Scavenger-Gunner 1117 | -8/Materials | Identified exit to Factory 1117 | -8/Materials | Discovered exit to Factory (range 12) 1185 | -8/Materials | Entered Factory 1185 | -7/Factory | Evolved 2 slots: Utility x2 1332 | -7/Factory | Identified exit to Storage 1332 | -7/Factory | Discovered exit to Storage (range 5) 1513 | -7/Factory | Entered Storage 1893 | -7/Storage | Destroyed 7 combat bots 1954 | -7/Storage | Met a pair of Derelict thieves 2086 | -7/Storage | Destroyed 11 combat bots 2088 | -7/Storage | Lost 13 parts (3p6u4w) 2160 | -7/Storage | Identified exit to Factory 2160 | -7/Storage | Discovered exit to Factory (range 15) 2306 | -7/Storage | Entered Factory 2306 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2367 | -6/Factory | Garrison activated, responded to threat 2698 | -6/Factory | Self-destructed Last Messages --------------- Acquired Prototype Device. Identified Gravity Neutralizer. Faulty integration triggers energy drain (-437). Dropped Faulty Gravity Neutralizer. P-60 Hacker destroyed. K-01 Serf collects debris. Destroyed Adv. Heat Sink. G-50 Soldier destroyed. K-01 Serf collects debris. Imp. Deuterium Engine destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Acquired Mic. Nuclear Core. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Kicked Y-54 Guardian out of the way. Lgt. Armored Exoskeleton destroyed. Kicked Y-54 Guardian. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#+########???????????? | | ???????????????????????????? #??????????? | | ???????????????????????????? #??????????? | | ???????????????????????????? #??????????? | | ????????????????????????????? +??????????? | | ??????????????????????????????? #??????????? | | ??????????????????####+#######??# #??????????? | | ????????????????# #??# ########???? | | ????????????????# !#??# #???? | | ????????????????# #??# #???? | | ????????????????# #??# #???? | | ????????????????# k #??# +???? | | ????????????????# #??# #???? | | ????????????????# ]] #######+### #???? | | ????????????????# ]] # # ##### | | ????????????????? ]] # # | | ??????????????????? # # | | ????????????????????? # # | | ??????????????????????? YY ?# # | | ????????????????????????#@#??# # | | ????????????????????????# #??# ########### | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????? | | ????????????#######?????# #??# #?????????? | | ?????????? ?????# #??# #?????????? | | ????????? ????# #??# #?????????? | | ????????? ????# #??# #?????????? | | ???????? ????# #??# #?????????? | | ???????? ????# #??# #?????????? | | ????????? ????# #??# #?????????? | | ?????????? ????# #??#####+#####?????????? | | ????????????# ????# #??????# #?????????????? | | ????????????# #####g######## ####??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????## ############ #??????????? | | ?????????????# ???????????# #??????????? | | ?????????????# ???????????# #??????????? | | ?????????????# ????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 595 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagBoltMantle Manual? 0 Play Time 00:51:49 Cumulative 6.1 hours Start 2024.10.10 @ 21:15:49 End 2024.10.10 @ 22:52:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 89% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 131440f8-5c44-40a5-9bec-e14f58669955