Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 20:04:37 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (158) 790 Value Destroyed (4032) 4032 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (1005) 1005 TOTAL SCORE: 12847 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 527 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -281 Cogmind --------- Core Integrity 1000/1000 Matter 290/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY (11) ----- Power Amplifier Experimental Heat Sink High-capacity Storage Unit Compact Battery Launcher Guidance Computer Experimental Core Analyzer Advanced Weapon Cycler Improved Propulsion Shielding Makeshift Kinetic Plating > --- WEAPON (2) ------- Cooled Particle Cannon Neutron Cannon > --- INVENTORY (20) --- Combat Antigrav System Advanced Energy Well (500) High-capacity Matter Pod (200) Gravity Neutralizer Makeshift Transmission Jammer System Purifier Lightning Gun Heavy Riot Gun AWS/EX-DEC Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Plasma Cannon Precision Assault Rifle 8R-AWN's Boregun Heavy Flak Cannon Heavy Rocket Launcher Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Power Amplifier Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Experimental Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Neutron Cannon > --- INVENTORY -------- Cold Fusion Reactor Carbon-fiber Leg Enhanced Flexi-carbon Leg Combat Antigrav System Advanced Energy Well High-capacity Matter Pod Gravity Neutralizer Advanced Weapon Cycler Transmission Jammer System Purifier Shock Rifle AWS/EX-DEC Light EM Pulse Cannon EM Pulse Cannon Precision Assault Rifle 8R-AWN's Boregun Heavy Rocket Launcher Plasma Cutter Heavy Flail [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . Utility 8 | . . . 2 . . . 1 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 177 | . 10 1 15 1 25 7 42 23 14 1 . 6 8 9 15 . Power 11 | . 1 . 2 . 2 . 1 1 . . . 1 . 2 1 . Engine 6 | . 1 . 2 . . . 1 1 . . . 1 . . . . Core 3 | . . . . . 1 . . . . . . . . 2 . . Reactor 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 39 | . 5 . 4 . 4 1 13 4 . 1 . . 1 2 4 . Treads 20 | . . . 3 . 2 . 6 4 . 1 . . 1 2 1 . Leg 18 | . 5 . 1 . 2 1 7 . . . . . . . 2 . Wheel 1 | . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 68 | . 2 1 4 . 10 2 13 12 7 . . 1 4 2 10 . Device 19 | . 1 1 . . 3 1 1 2 6 . . . 2 1 1 . Storage 10 | . 1 . 1 . 1 . 1 . . . . . . 1 5 . Processor 8 | . . . 2 . 2 . 3 . . . . . . . 1 . Hackware 4 | . . . . . . . 2 2 . . . . . . . . Protection 27 | . . . 1 . 4 1 6 8 1 . . 1 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | . 2 . 5 1 9 4 15 6 7 . . 4 3 3 . . Energy Gun 21 | . 2 . . . 1 1 8 3 3 . . 2 1 . . . Energy Cannon 11 | . . . 4 . . . 1 1 1 . . 1 1 2 . . Ballistic Gun 15 | . . . 1 . 6 2 5 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 2 1 1 1 . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . 3 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 . 8 . 4 3 2 . . . . 2 1 . Parts Lost 27 | . . 1 . . 4 1 10 1 . . . . 1 . 9 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 9 | . . . . . 1 . 3 . . . . . . . 5 . Utility 14 | . . 1 . . 3 1 4 1 . . . . 1 . 3 . Weapon 3 | . . . . . . . 3 . . . . . . . . . Highest Loss Streak 5 | . . 1 . . 2 1 5 1 . . . . 1 . 5 . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 98 100 89 99 95 99 89 85 85 85 80 81 88 . Engine 7 | . 14 14 10 11 7 . 7 6 7 7 7 7 6 1 . . Core 1 | . . . . . 2 11 1 . . . . . . 4 3 . Treads 15 | . . . 17 22 16 . 14 30 28 28 28 28 25 25 8 . Leg 9 | . 27 28 4 . 5 22 12 . . . . . . . 10 . Device 11 | . 12 13 11 11 8 12 8 7 11 14 14 14 17 18 16 . Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 13 . Processor 9 | . . . 11 11 13 11 14 15 9 7 7 7 6 6 6 . Protection 8 | . . . 11 11 11 9 9 14 8 7 7 7 5 6 8 . Energy Gun 8 | . 22 28 3 . . 10 7 14 10 14 14 13 10 . . . Energy Cannon 3 | . . . 18 12 . . . . 2 . . . 1 10 12 . Ballistic Gun 4 | . 5 . . . 11 10 9 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 52 52 60 60 73 72 78 74 74 70 70 73 86 90 91 80 Greatest Support 96 | 20 26 26 40 40 50 50 70 80 80 88 88 88 88 96 96 43 Greatest Overweight (x) 5 | . 2 1 2 1 1 1 2 . . . . . . . 5 1 Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . . . . 2 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 15 19 19 19 18 19 19 19 19 20 20 19 19 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 3837 | 200 168 10 140 50 1231 172 891 380 150 10 . 82 123 90 140 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5791 | . 444 110 436 32 368 176 1908 1020 204 105 . 112 226 243 407 . Parts 384 | . 35 10 27 5 57 18 117 57 9 4 . 3 8 21 13 . Haulers Intercepted 11 | . 1 . 3 . . . 5 1 . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 7 8 . 8 . 10 11 . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 107 | . 14 2 3 3 4 9 31 18 4 2 . 3 6 2 6 . Guns 70 | . 14 2 . . 1 6 24 13 4 2 . 1 3 . . . Cannons 13 | . . . 3 . . . 2 . . . . . . 2 6 . AOE 23 | . . . . 3 3 3 5 4 . . . 2 3 . . . Classes Destroyed 20 | . 3 4 3 . 2 . 5 1 1 1 . . . . . . Worker 11 | . . 1 1 1 . . 3 5 . . . . . . . . Builder 6 | . . 1 . . . . 3 2 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . 5 1 . . . . 1 . . . Recycler 6 | . . . 1 . . . 3 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 5 | . . . 1 . . . 2 1 . . . . 1 . . . Swarmer 40 | . 6 . . 3 . 7 9 6 3 1 . . 4 . 1 . Grunt 34 | . 8 1 . . . 2 9 6 . . . 2 2 2 2 . Brawler 2 | . . . . . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 15 | . . . 3 . . . 8 2 1 . . . . . 1 . Hunter 6 | . . . . . . . 3 1 . . . . . . 2 . Programmer 3 | . . . . . . . . 3 . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 1 . . . . 1 . Samaritan 4 | . . . . . . . . . 1 . . . . 2 1 . Thief 1 | . . . . . . . . . . 1 . . . . . . Assembled 4 | . . 1 . . 3 . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 3 1 2 3 4 4 10 6 3 1 . 3 5 1 4 . Combat Bots Only 8 | . 3 1 2 3 3 4 8 4 3 1 . 3 4 1 4 . Max Kills in Single Turn 3 | . 1 1 1 3 1 2 3 2 1 1 . 1 3 1 1 . Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . Exploded 3 | . . . . 3 1 2 2 2 . . . 1 3 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Damage Taken 8395 | . 576 198 46 32 1111 507 2082 1131 229 79 . 324 696 265 1119 . Core 1180 | . 158 55 . . 215 84 335 95 34 . . 34 20 . 150 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 35 | . . . . . . . 35 . . . . . . . . . Regen/Repaired (Parts) 259 | . . . 88 . . . 171 . . . . . . . . . Core Remaining (%) 55 | 100 . 14 . . . 25 39 . . . . 76 . . 80 . Volleys Fired 505 | . 52 18 18 3 101 18 113 64 23 3 . 21 25 25 21 . Largest 2 | . 2 2 2 1 2 2 2 2 2 2 . 2 2 2 2 . Hottest 150 | . 130 130 136 68 53 92 110 150 150 150 . 150 150 120 120 . Shots Fired 918 | . 104 36 36 5 185 33 214 119 34 6 . 24 48 33 41 . Gun 725 | . 104 36 2 . 169 30 203 110 22 6 . 6 37 . . . Cannon 146 | . . . 34 4 . . 9 . 12 . . 15 9 22 41 . Launcher 36 | . . . . 1 16 3 2 9 . . . 3 2 . . . Special 11 | . . . . . . . . . . . . . . 11 . . Kinetic 330 | . 24 . . . 169 22 115 . . . . . . . . . Thermal 520 | . 80 36 36 4 . 8 65 110 34 6 . 21 46 33 41 . Explosive 36 | . . . . 1 16 3 2 9 . . . 3 2 . . . Electromagnetic 32 | . . . . . . . 32 . . . . . . . . . Robot Hit Streak 55 | . 12 6 9 1 55 8 14 16 16 5 . 5 21 8 15 . Robot Miss Streak 8 | . 8 4 3 2 3 3 5 4 6 2 . 5 6 3 4 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 10 | . 2 . . . . 2 3 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . . . . . Shots Hit Robots 612 | . 57 21 24 1 139 21 141 82 21 5 . 7 42 24 27 . Core Hits 373 | . 23 9 9 3 46 13 80 52 30 9 . 15 61 11 12 . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . . Critical Strikes 13 | . . . . . 5 . 4 4 . . . . . . . . Burn 7 | . . . . . . . 3 4 . . . . . . . . Destroy 5 | . . . . . 5 . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 11 | . . . . . . . . . 11 . . . . . . . Impact 11 | . . . . . . . . . 11 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14274 | . 758 312 529 161 2812 575 3147 2113 370 106 . 574 1349 563 905 . Guns 8867 | . 754 312 32 . 2132 342 2283 1683 370 106 . 94 759 . . . Cannons 2293 | . . . 497 20 . . 202 . . . . . 201 468 905 . Explosions 2987 | . . . . 136 659 233 660 430 . . . 480 389 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 32 | . 4 . . 5 21 . 2 . . . . . . . . . Kinetic 3804 | . 151 . . . 2132 266 1255 . . . . . . . . . Thermal 7265 | . 603 312 529 20 . 76 1044 1683 370 106 . 94 960 563 905 . Explosive 2679 | . . . . 136 659 233 352 430 . . . 480 389 . . . Electromagnetic 494 | . . . . . . . 494 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 6 1 . . . . . . . . Average Corruption 2 | . . . 2 2 2 2 5 1 . . . . . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 134 | . . . 6 21 42 17 46 2 . . . . . . . . Message Errors 27 | . . . 2 3 10 5 7 . . . . . . . . . Matter Fused 37 | . . . 1 5 13 5 11 2 . . . . . . . . Heat Flow Errors 13 | . . . 1 3 1 2 6 . . . . . . . . . Energy Discharges 23 | . . . 1 3 9 3 7 . . . . . . . . . Data Loss (minor) 17 | . . . 1 3 6 1 6 . . . . . . . . . Data Loss (major) 9 | . . . . 1 2 1 5 . . . . . . . . . Misfires 4 | . . . . 2 1 . 1 . . . . . . . . . Alerts 3 | . . . . 1 . . 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots 3 | . . . . . . . . . 1 . . 2 . . . . Overflow Damage 214 | . . . 12 8 14 17 55 32 . . . . . 28 48 . Projectiles 88 | . . . 12 . . . . . . . . . . 28 48 . Explosions 112 | . . . . 8 . 17 55 32 . . . . . . . . Melee 14 | . . . . . 14 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . . . 49 131 106 . . . 5 . . . . Shots 9 | . . . . . . 2 3 3 . . . 1 . . . . Rammed 9 | . . . . 1 8 . . . . . . . . . . . Targets Rammed 11 | . 1 . . 1 8 . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 348 | . 348 302 252 261 117 242 246 81 105 12 . 48 84 . 184 . Average Temperature 73 | . 107 90 49 105 39 106 57 42 34 6 . 22 25 . 102 . Received Heat Transfer 1838 | . 195 134 18 . . 189 558 168 30 . . 111 171 117 147 . Effects 3 | . 3 . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 4 . 1 . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Melted 25 | . 1 1 1 . . . 6 6 . . . . 1 8 1 . Heat Transferred 11543 | . 1449 777 962 37 . 148 2152 3361 310 85 . 80 961 703 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 694 | . 280 109 153 134 . 131 694 457 . . . . 426 . . . Initial 109 | . . 109 . 19 . . 35 91 . . . . . . . . Average 140 | . 91 26 52 18 . 31 341 243 . . . . 222 . . . Maximum Alert Level 2 | . 1 . . . . . 2 2 . . . . 2 . . . Low Security (%) 65 | . 78 100 100 100 . 100 12 30 . . . . 29 . . 100 Level 1 25 | . 21 . . . . . 55 62 . . . . 56 . . . Level 2 8 | . . . . . . . 32 7 . . . . 13 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 1 . . . 6 11 . . . . 2 . . . Investigation 2 | . . . . . . . 1 . . . . . 1 . . . Extermination 4 | . . . . . . . . 4 . . . . . . . . Reinforcement 14 | . 3 . 1 . . . 2 7 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 12 | . 2 1 2 . . . 6 1 . . . . . . . . Communications Jammed 3 | . . . . . . . . 3 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 200 | . 28 4 10 3 38 10 43 28 4 2 . 6 15 3 6 . Peak Tracking Total 9 | . 5 1 4 3 9 4 6 4 3 1 . 4 4 3 4 . Tactical Retreats 26 | . 1 3 . . 19 . 2 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 6 | . . . 2 . . . 1 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . 3 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 14 | . . . 1 1 7 1 3 1 . . . . . . . . Max in Single Turn 1 | . . . 1 1 1 1 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 32 | . 3 . 1 . 2 . 10 5 1 . 3 . 3 1 3 . Terminals 15 | . 3 . . . . . 7 2 . . . . 3 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 105 | . 5 . 2 . 2 . 44 8 1 . 25 . 7 1 10 . Successful 69 | . 2 . 2 . 2 . 19 4 1 . 25 . 3 1 10 . Failed 36 | . 3 . . . . . 25 4 . . . . 4 . . . Catastrophic 8 | . 1 . . . . . 4 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 2 . . . 1 . 17 . . . . . 4 . . . Terminals 35 | . 5 . . . . . 20 3 . . . . 7 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 24 | . . . 2 . . . 22 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Terminal Hacks 50 | . 2 . . . 2 . 3 3 1 . 25 . 3 1 10 . Record 15 | . . . . . 1 . . . . . 6 . . . 8 . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . Open Door 4 | . . . . . . . . . 1 . . . . 1 2 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 2 . . . 12 . . . . . . . . . Scan Component 8 | . . . 1 . . . 7 . . . . . . . . . Repair 6 | . . . 1 . . . 5 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . . 10 3 . . . . 3 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 4 . . . . . . . . . Time 528 | . . . 32 . . . 496 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 7 | . . . . 3 . . . 3 . . . 1 . . . . Largest Group 3 | . . . . 3 3 . . 3 . . . 1 1 1 . . Highest-Rated Group 96 | . . . . 40 40 . . 93 . . . 96 96 96 . . Highest-Rated Ally 96 | . . . . 16 16 . . 31 . . . 96 96 96 . . Total Orders 3 | . . . . . 3 . . . . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . . . Ally Attacks 90 | . . . . . 13 . . 42 . . . 7 28 . . . Total Damage 1685 | . . . . . 42 . . 689 . . . 353 601 . . . Kills 19 | . . . . . 2 . . 6 . . . 3 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . 1 1 . 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 18888 | . 1199 1795 689 1537 3562 931 2076 1375 789 774 128 573 651 786 2019 4 Spaces Moved 8271 | 1 494 716 227 635 1374 434 686 649 401 449 78 314 332 415 1064 2 Core . | . . . . . . . . . . . . . . . . . Treads 4896 | . . . 191 635 941 . 351 649 401 449 78 314 332 415 140 . Legs 2855 | 1 494 716 36 . 433 434 335 . . . . . . . 404 2 Wheels 520 | . . . . . . . . . . . . . . . 520 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 240 200 200 133 167 167 165 165 165 165 165 165 190 Average Speed 192 | 120 199 190 242 240 227 200 177 167 167 165 165 165 165 165 180 190 Slowest Speed 400 | 120 260 190 320 240 240 200 330 167 167 167 165 165 165 165 400 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 1 78 99 31 85 89 89 68 22 52 54 68 46 15 60 78 . Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . . . 1 . Known Exits Taken 9 | . 1 . . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 22 | . . 1 . 2 . 2 . . 3 4 . 2 . 3 5 . Spaces Dug 26 | . . . . . . 7 . . 13 . . 6 . . . . Terrain Destroyed 204 | . . . . 11 22 37 24 14 13 . . 51 18 5 9 . Melee 8 | . . . . . . . . . 8 . . . . . . . Projectile 28 | . . . . . 1 . . . 5 . . 8 . 5 9 . AOE 168 | . . . . 11 21 37 24 14 . . . 43 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total 10340 | . 608 1115 333 645 1627 464 1368 821 471 472 77 345 389 476 1127 2 Wait 1102 | . 16 379 49 . 61 . 473 60 5 17 . . 11 13 18 . Move 8255 | . 493 715 226 634 1373 433 685 648 400 448 77 313 331 414 1063 2 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | . 20 1 9 2 27 2 21 9 5 1 . 2 8 4 5 . Fast Attach 85 | . 6 1 11 . 8 2 24 9 8 1 . . 1 3 11 . Attach 39 | . . . 3 . 9 1 11 3 2 . . 1 4 1 4 . Detach 8 | . 1 . 1 . . 1 2 2 . . . . . 1 . . Swap 54 | . 4 . 1 1 8 4 7 11 5 . . 5 3 5 . . Drop 152 | . 15 1 15 2 32 3 31 15 12 2 . 3 6 10 5 . Fire 505 | . 52 18 18 3 101 18 113 64 23 3 . 21 25 25 21 . Melee 11 | . . . . . . . . . 11 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 10 | . . . . 1 8 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 4) 710 | -10/Materials | Identified exit to Mines 905 | -10/Materials | Discovered new exit (range 3) 921 | -10/Materials | Core integrity fell below 50% 1200 | -10/Materials | Entered Mines 1213 | -10/Mines | Assembled infested the area 1672 | -10/Mines | Learned location of Zion (-6) 1676 | -10/Mines | Learned 4 Materials zone layouts 1740 | -10/Mines | Discovered new exit (range 10) 1961 | -10/Mines | Discovered new exit (range 6) 2072 | -10/Mines | Core integrity fell below 20% 2574 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2995 | -10/Mines | Entered Materials 2995 | -9/Materials | Evolved 2 slots: Utility x2 2996 | -9/Materials | Identified exit to Materials 3045 | -9/Materials | Repaired Imp. Aluminum Leg 3414 | -9/Materials | Build established: Scavenger-Mutant 3643 | -9/Materials | Discovered new exit (range 10) 3684 | -9/Materials | Entered Mines 3704 | -9/Mines | Learned Materials terminal intel 3778 | -9/Mines | Build established: Mutant 3790 | -9/Mines | Learned Materials terminal intel 3976 | -9/Mines | Discovered exit to Materials (range 12) 4210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4256 | -9/Mines | Discovered exit to Materials (range 15) 4280 | -9/Mines | Discovered new exit (range 10) 5051 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5221 | -9/Mines | Entered Exiles 5221 | -9/Exiles | Accompanied by 3 allies 5258 | -9/Exiles | Discovered new exit (range 15) 5282 | -9/Exiles | Met 8R-AWN 5321 | -9/Exiles | Met EX-HEX 5390 | -9/Exiles | Met EX-BIN 5424 | -9/Exiles | Aligned with FarCom system 5426 | -9/Exiles | Given EX-Vault access code 5489 | -9/Exiles | Opened EX-Vault 5544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5618 | -9/Exiles | Met EX-DEC 6600 | -9/Exiles | Attacked by the Exiles 6826 | -9/Exiles | Core integrity fell below 50% 6837 | -9/Exiles | Destroyed 8R-AWN 6840 | -9/Exiles | Found Prototype Ballistic Gun 7376 | -9/Exiles | Destroyed EX-BIN 7385 | -9/Exiles | Found Prototype Device 7385 | -9/Exiles | Identified System Purifier 7463 | -9/Exiles | Destroyed EX-DEC 7503 | -9/Exiles | Found Prototype Energy Gun 7503 | -9/Exiles | Identified AWS/EX-DEC 7524 | -9/Exiles | Identified 8R-AWN's Boregun 7532 | -9/Exiles | Destroyed EX-HEX 7911 | -9/Exiles | Build established: Scavenger-Mutant 8171 | -9/Exiles | Found Prototype Processor 8171 | -9/Exiles | Identified Exp. Core Analyzer 8767 | -9/Exiles | Discovered new exit (range 10) 8783 | -9/Exiles | Entered Mines 9557 | -8/Mines | Discovered exit to Materials (range 10) 9714 | -8/Mines | Entered Materials 9714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9715 | -8/Materials | Loaded intel: 12 terminal locations 9864 | -8/Materials | Garrison activated, responded to threat 10147 | -8/Materials | Lost 5 parts (1n3u1w) 10150 | -8/Materials | Destroyed 8 combat bots 10362 | -8/Materials | Lost 3 parts (2n1w) 10462 | -8/Materials | Core integrity fell below 50% 10623 | -8/Materials | Discovered new exit (range 16) 11014 | -8/Materials | Discovered new exit (range 4) 11113 | -8/Materials | Build established: Mutant 11418 | -8/Materials | Repaired Broken Cmb. Antigrav System 11508 | -8/Materials | Repaired Exp. Heat Sink 11590 | -8/Materials | Repaired Cold Fusion Reactor 11699 | -8/Materials | Repaired System Purifier 11790 | -8/Materials | Entered Factory 11790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12076 | -7/Factory | Build established: Scavenger-Mutant 12076 | -7/Factory | Discovered new exit (range 16) 12628 | -7/Factory | Identified exit to Storage 12628 | -7/Factory | Identified exit to Lower Caves 12875 | -7/Factory | Discovered new exit (range 15) 12879 | -7/Factory | Allied Derelicts emerged from ambush trap array 12996 | -7/Factory | Found Prototype Device 13093 | -7/Factory | Cargo convoy interrupted 13165 | -7/Factory | Entered Lower Caves 13192 | -7/Lower Caves | Learned location of 1 exit from Factory 13228 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13407 | -7/Lower Caves | Identified Active Sensor Suite 13509 | -7/Lower Caves | Found Alien Artifact 13509 | -7/Lower Caves | Identified Core Expander 13509 | -7/Lower Caves | Installed Core Expander, added new Utility slot 13856 | -7/Lower Caves | Discovered new exit (range 13) 13951 | -7/Lower Caves | Identified exit to Lower Caves 13954 | -7/Lower Caves | Entered another Lower Caves area 13993 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14023 | -7/Lower Caves | Discovered new exit (range 3) 14044 | -7/Lower Caves | Identified exit to Factory 14212 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14504 | -7/Lower Caves | Encountered a Warlord checkpoint 14718 | -7/Lower Caves | Discovered new exit (range 5) 14726 | -7/Lower Caves | Identified exit to Data Miner 14728 | -7/Lower Caves | Entered Data Miner 14728 | -7/Data Miner | Discovered new exit (range 6) 14760 | -7/Data Miner | Met Data Miner 14788 | -7/Data Miner | Learned location of Section 7 (-2) 14788 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14821 | -7/Data Miner | Received God Mode back door access code from Data Miner 14854 | -7/Data Miner | Identified exit to Proximity Caves 14856 | -7/Data Miner | Entered Proximity Caves 15125 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15126 | -6/Proximity Caves | Escorted by Enhanced Grunt 15386 | -6/Proximity Caves | Learned Factory security intel 15429 | -6/Proximity Caves | Entered Factory 15429 | -6/Factory | Accompanied by 1 ally 15429 | -6/Factory | Evolved 2 slots: Utility x2 15430 | -6/Factory | Identified exit to Lower Caves 15730 | -6/Factory | Incoming investigation squad redirected 15888 | -6/Factory | Discovered new exit (range 16) 16080 | -6/Factory | Entered Lower Caves 16080 | -6/Lower Caves | Accompanied by 1 ally 16496 | -6/Lower Caves | Learned Factory emergency access door positions 16649 | -6/Lower Caves | Discovered new exit (range 10) 16730 | -6/Lower Caves | Learned 4 Factory zone layouts 16746 | -6/Lower Caves | Identified exit to Lower Caves 16866 | -6/Lower Caves | Entered another Lower Caves area 17160 | -6/Lower Caves | Lost 3 parts (2n1u) 17184 | -6/Lower Caves | Discovered new exit (range 7) 17425 | -6/Lower Caves | Build established: Scavenger-Mutant 18006 | -6/Lower Caves | Learned location of 1 exit from Factory 18091 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18138 | -6/Lower Caves | Lost 5 parts (1p2n2u) 18346 | -6/Lower Caves | Encountered a Warlord checkpoint 18349 | -6/Lower Caves | Discovered new exit (range 9) 18736 | -6/Lower Caves | Learned location of Armory (-3) 18736 | -6/Lower Caves | Learned Extension stockpile data 18736 | -6/Lower Caves | Learned Research garrison access intel 18736 | -6/Lower Caves | Learned Armory garrison access intel 18885 | -6/Lower Caves | Entered Factory 18885 | -5/Factory | Evolved 2 slots: Utility x2 18886 | -5/Factory | Identified exit to Factory 18889 | -5/Factory | Self-destructed Last Messages --------------- >>Record "Event 009421357245" Scouting mission reported back with intel. World map updated: -3/Armory. >>Record "Event 009221673271" Scouting mission reported back with intel. Data stored: Extension stockpile data. >>Record "Event 006322978572" Scouting mission reported back with intel. Data stored: Research garrison access intel. >>Record "Event 008237249219" Scouting mission reported back with intel. Data stored: Armory garrison access intel. 18763_ Acquired Imp. Propulsion Shielding. 18766_ Acquired Hvy. Riot Gun. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory exit... Loading 4 Factory zones... Loading Factory emergency access points (x24)... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????###????????????????? | | ???????????????????????? ????????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ??????????????? | | ??????????????????????""" """??????????????? | | ???????????????????????"" ""???????????????? | | ???????????????????????"" ""???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ????????????######+######/####?????????????? | | ?????????? @ #?????????????? | | ?????????? #?????????????? | | ?????????? #?????????????? | | ??????????? #?????????????? | | ??????????? #?????????????? | | ???????????? #####+### ###?????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ??????????????+??????# ????????????????? | | ?????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 750 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Lyr. Medium Armor Plating | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IonRocketMicrothruster Manual? 0 Play Time 01:31:16 Cumulative 345.3 hours Start 2022.05.14 @ 11:59:45 End 2022.05.15 @ 20:04:37 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 88 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c93430-072a-4215-9946-9403b065aa90