Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 22:35:59 Player: Flowthing Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (3299) 3299 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (-451) -451 TOTAL SCORE: 9628 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -967 Cogmind --------- Core Integrity 0/1150 Matter 111/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Energy Well (350) Advanced Shield Generator Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Improved Transmission Jammer Improved Cloaking Device Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Drone Bay > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Energy Well Advanced System Restoration Module [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 10 | . . . 2 . . . 1 2 1 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 256 | . 17 3 12 1 . 5 68 52 30 31 37 Power 15 | . 2 1 2 . . . 1 5 1 2 1 Engine 6 | . 2 . 2 . . . 1 1 . . . Core 9 | . . 1 . . . . . 4 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 60 | . 4 . 6 . . . 12 12 9 9 8 Treads 2 | . . . 1 . . . 1 . . . . Leg 2 | . 2 . . . . . . . . . . Wheel 10 | . 2 . 3 . . . 5 . . . . Hover 14 | . . . 2 . . . 6 6 . . . Flight 32 | . . . . . . . . 6 9 9 8 Utility 88 | . 3 . 3 . . 1 11 23 15 17 15 Device 33 | . 1 . 1 . . 1 2 7 4 6 11 Storage 8 | . 1 . . . . . 1 3 3 . . Processor 9 | . 1 . 1 . . . 2 1 1 1 2 Hackware 14 | . . . . . . . . 4 3 5 2 Protection 24 | . . . 1 . . . 6 8 4 5 . Artifact . | . . . . . . . . . . . . Weapon 93 | . 8 2 1 1 . 4 44 12 5 3 13 Energy Gun 32 | . 5 2 1 . . 1 16 4 2 1 . Energy Cannon 5 | . . . . . . 1 2 2 . . . Ballistic Gun 8 | . . . . . . . 8 . . . . Ballistic Cannon 7 | . 3 . . . . . 4 . . . . Launcher 16 | . . . . . . 2 10 . 1 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 . . 4 2 . . . Slashing Weapon 18 | . . . . . . . . 4 2 1 11 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 2 5 1 2 . Parts Lost 44 | . 4 1 3 . . . 5 1 4 3 23 Power 4 | . 2 . . . . . 1 . . . 1 Propulsion 18 | . 1 . 2 . . . 3 1 2 1 8 Utility 19 | . . . 1 . . . 1 . 2 2 13 Weapon 3 | . 1 1 . . . . . . . . 1 Highest Loss Streak 7 | . 4 1 3 . . . 1 1 3 2 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 100 97 88 88 99 99 94 96 92 68 Engine 4 | . 13 6 9 11 11 11 8 . . . . Core 3 | . . 7 1 . . . . 6 6 5 4 Treads 2 | . . . 1 11 11 11 6 . . . . Leg 1 | . 24 . . . . . . . . . . Wheel 4 | . 2 28 19 11 11 11 4 . . . . Hover 4 | . . . . . . . 15 13 . . . Flight 10 | . . . . . . . . 9 25 22 15 Device 6 | . 2 14 11 11 11 21 7 4 1 2 8 Storage 7 | . 14 14 11 11 11 11 9 7 4 5 4 Processor 6 | . 5 . 11 11 11 11 11 6 6 . 2 Hackware 18 | . . . . . . . . 26 36 45 26 Protection 5 | . . . 8 . . . 16 4 2 3 . Energy Gun 7 | . 21 14 18 21 11 12 8 4 4 . . Ballistic Cannon 1 | . 2 14 3 . . . 3 . . . . Slashing Weapon 2 | . . . . . . . . 5 6 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 11 31 32 38 35 34 37 69 70 24 24 31 Greatest Support 32 | 20 20 20 26 10 10 10 26 27 24 32 32 Greatest Overweight (x) 6 | . 2 1 3 3 3 3 6 3 . . 2 Average Overweight (x) . | . . 1 1 3 3 3 2 . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 10 10 10 Average Capacity 12 | . 13 15 15 15 15 15 17 9 8 10 9 Most Carried 20 | . 10 11 14 15 15 15 20 20 10 10 10 Average Carried 10 | . 8 9 11 13 15 14 16 9 7 8 7 Final Capacity 20 | 8 15 15 15 15 15 15 20 8 10 10 5 Final Carried 20 | 6 6 11 12 15 15 15 20 8 10 10 4 Class Distribution -------------------- 29% | Mutant 23% | Wizard-Sprinter 19% | Scavenger-Mutant 13% | Hacker-Sprinter 5% | Wizard-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3050 | 189 235 70 131 . . 100 1092 584 170 250 229 Remotely . | . . . . . . . . . . . . Salvage Created 4243 | . 486 103 468 149 . 149 1489 326 191 255 627 Parts 243 | . 23 9 22 4 . 14 95 14 14 24 24 Haulers Intercepted 9 | . . . 3 . . . 6 . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 72 | . 5 2 11 . . 7 30 3 2 4 8 Melee 10 | . . . . . . . . 2 2 2 4 Guns 23 | . 3 1 9 . . . 9 1 . . . Cannons 12 | . 2 1 2 . . . 7 . . . . AOE 24 | . . . . . . 7 11 . . 2 4 Classes Destroyed 14 | . 4 2 2 . . . 4 1 . 1 . Worker 16 | . 1 . . 1 . 1 7 . 1 3 2 Builder 2 | . . . . . . . 2 . . . . Tunneler 4 | . . 2 . 1 . . 1 . . . . Hauler 9 | . . . 3 . . . 6 . . . . Recycler 11 | . 3 . . . . 1 2 2 . . 3 Operator 2 | . . . . . . . 2 . . . . Watcher 11 | . 3 . . . . . 2 1 3 2 . Swarmer 21 | . . 1 4 . . 7 5 . 1 . 3 Cutter 2 | . . . . . . . . . . 2 . Grunt 27 | . 5 1 5 . . . 16 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 9 | . . . 2 . . . 6 1 . . . Specialist 2 | . . . . . . . 2 . . . . Programmer 10 | . . . . . . . . 2 1 2 5 Best Kill Streak 10 | . 3 2 10 1 . 4 6 1 1 3 4 Combat Bots Only 7 | . 2 1 7 . . 4 4 1 1 2 3 Max Kills in Single Turn 3 | . 2 1 2 1 . 2 3 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . . . 2 2 . . 1 1 Melee 1 | . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 6552 | . 643 110 508 . . 74 1338 379 613 509 2378 Core 2121 | . 126 24 96 . . 10 160 116 154 275 1160 Absorbed by Shields 103 | . . . . . . . . . . . 103 Regen/Repaired (Parts) 256 | . . . . . . . . 16 . 138 102 Core Remaining (%) 74 | 100 . 40 . . . 73 70 83 81 72 . Volleys Fired 238 | . 40 11 32 10 . 6 116 9 1 2 11 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 1 Hottest 130 | . 100 100 130 130 . 101 121 117 30 30 30 Shots Fired 422 | . 79 19 64 20 . 10 204 12 1 2 11 Gun 316 | . 63 9 60 20 . 4 148 12 . . . Cannon 74 | . 16 10 4 . . 2 42 . . . . Launcher 32 | . . . . . . 4 14 . 1 2 11 Special . | . . . . . . . . . . . . Kinetic 114 | . 28 10 4 . . . 72 . . . . Thermal 239 | . 40 3 60 20 . 2 102 12 . . . Explosive 32 | . . . . . . 4 14 . 1 2 11 Electromagnetic 37 | . 11 6 . . . 4 16 . . . . Robot Hit Streak 15 | . 8 8 15 5 . 9 15 4 . 1 3 Robot Miss Streak 7 | . 3 4 4 2 . 1 7 1 1 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . 3 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . Shots Hit Robots 307 | . 51 6 39 11 . 5 129 16 15 12 23 Core Hits 216 | . 19 6 18 7 . 9 108 8 6 11 24 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . 1 2 3 . . 1 8 1 . 1 1 Burn 13 | . 1 1 3 . . . 8 . . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . Smash 1 | . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . 1 1 Melee Attacks 391 | . . . . 2 . . 13 69 125 79 103 Impact 23 | . . . . 2 . . 13 8 . . . Slashing 368 | . . . . . . . . 61 125 79 103 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 1 2 3 6 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9427 | . 684 159 608 173 . 438 3701 484 780 741 1659 Guns 2866 | . 453 100 572 173 . 29 1397 142 . . . Cannons 1166 | . 231 54 36 . . 46 799 . . . . Explosions 2719 | . . . . . . 363 1505 . 119 132 600 Melee 2645 | . . . . . . . . 342 661 609 1033 Ramming 31 | . . 5 . . . . . . . . 26 Kinetic 1587 | . 301 54 36 . . . 1196 . . . . Thermal 2028 | . 301 33 572 173 . 13 794 142 . . . Explosive 2677 | . . . . . . 363 1463 . 119 132 600 Electromagnetic 459 | . 82 67 . . . 62 248 . . . . Impact 175 | . . . . . . . . 175 . . . Slashing 2470 | . . . . . . . . 167 661 609 1033 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 4 . 14 Average Corruption 3 | . . . . . . . . 1 2 . 6 Corruption Purged 21 | . . . . . . . . 3 6 . 12 Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . . . . 3 19 . 23 Message Errors 10 | . . . . . . . . 1 3 . 6 Matter Fused 13 | . . . . . . . . . 6 . 7 Heat Flow Errors 6 | . . . . . . . . 1 3 . 2 Energy Discharges 9 | . . . . . . . . 1 5 . 3 Data Loss (minor) 4 | . . . . . . . . . 2 . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 566 | . . . . . . 1 22 85 143 109 206 Projectiles . | . . . . . . . . . . . . Explosions 45 | . . . . . . 1 22 . 4 14 4 Melee 521 | . . . . . . . . 85 139 95 202 Knockbacks 15 | . 1 . . . . . 14 . . . . Impact . | . . . . . . . . . . . . Kinetic 14 | . 1 . . . . . 13 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 199 | . . 2 . . . 19 . . 35 92 51 Shots 6 | . . . . . . 2 . . 1 2 1 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 366 | . 215 20 187 84 . . 366 154 263 1 273 Average Temperature 74 | . 49 9 60 32 . . 87 45 126 1 120 Received Heat Transfer 1778 | . 387 12 165 . . . 720 111 72 18 293 Effects 6 | . . . . . . . 6 . . . . Energy Bleed 4 | . . . . . . . 4 . . . . Interference 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . 1 2 1 . . . Impact Corruptions 3 | . . . . . . . . 3 . . . Robots Melted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Melted 16 | . 2 1 4 . . . 8 1 . . . Heat Transferred 5994 | . 962 148 1591 407 . 37 2553 296 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 820 | . 78 108 397 106 . 191 820 464 409 430 499 Initial 358 | . . 27 3 96 . . 74 358 . 93 138 Average 205 | . 38 45 126 49 . 168 495 152 91 232 166 Maximum Alert Level 3 | . . . 1 . . . 3 2 2 2 2 Low Security (%) 63 | . 100 100 74 100 . 100 2 71 87 47 76 Level 1 22 | . . . 25 . . . 35 23 12 47 21 Level 2 8 | . . . . . . . 32 4 . 5 1 Level 3 6 | . . . . . . . 29 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 1 . . . 8 4 11 8 13 Investigation 13 | . 1 . 1 . . . . . 4 2 5 Extermination 9 | . . . . . . . . 2 3 1 3 Reinforcement 17 | . . . . . . . 4 2 4 5 2 Assault 1 | . . . . . . . 1 . . . . Garrison 6 | . . . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 20 | . . . 1 . . . 4 1 5 5 4 Communications Jammed 2 | . . . . . . . . . . 2 . Distress Signals . | . . . . . . . . . . . . Times Spotted 247 | . 11 11 20 . . 10 55 18 44 30 48 Peak Tracking Total 14 | . 3 3 9 . . 4 5 10 10 6 14 Tactical Retreats 44 | . . . 4 . . . . 3 13 11 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 11 | . 2 . . . . . . 2 4 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 11 | . 1 . 1 . . . 7 . 1 1 . Max in Single Turn 2 | . 1 . 1 . . . 2 . 1 1 . Garrison Access 8 | . . . . . . . . 2 2 2 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 78 | . 3 . 3 1 3 . 8 12 21 16 11 Terminals 43 | . 3 . 3 1 . . 7 6 13 7 3 Fabricators 11 | . . . . . . . . 1 5 2 3 Repair Stations 4 | . . . . . . . . 1 . 1 2 Recycling Units 3 | . . . . . . . . 1 . 2 . Scanalyzers 5 | . . . . . . . 1 1 1 2 . Garrison Access 9 | . . . . . . . . 2 2 2 3 Total Hacks 309 | . 11 . 8 2 17 . 22 56 99 59 35 Successful 219 | . 5 . 4 1 17 . 12 31 68 55 26 Failed 90 | . 6 . 4 1 . . 10 25 31 4 9 Catastrophic 11 | . . . . 1 . . 1 3 5 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 188 | . 11 . 7 1 1 . 14 42 68 31 13 Terminals 211 | . 11 . 8 2 . . 19 42 82 33 14 Fabricators 24 | . . . . . . . . 2 11 4 7 Repair Stations 21 | . . . . . . . . 2 . 11 8 Recycling Units 6 | . . . . . . . . 1 . 5 . Scanalyzers 15 | . . . . . . . 3 4 4 4 . Garrison Access 15 | . . . . . . . . 5 2 2 6 Terminal Hacks 96 | . . . 1 . 17 . 4 12 37 17 8 Record 16 | . . . . . 16 . . . . . . Part Schematic 10 | . . . . . . . . 2 6 2 . Robot Analysis 2 | . . . . . . . 1 . 1 . . Prototype ID Bank 7 | . . . . . . . 1 . 4 2 . Level Access Points 3 | . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 Terminal Index 3 | . . . . . . . . . 1 1 1 Fabricator Index 4 | . . . . . . . . 1 1 1 1 Recycling Unit Index 1 | . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . 1 1 1 . Unreport Threat 19 | . . . . . . . . 5 7 4 3 Locate Traps 8 | . . . . . . . . 1 3 3 1 Security Status 1 | . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . . Investigation Status 2 | . . . . . . . . . 2 . . Recall Investigation 4 | . . . . . . . . 1 2 1 . Recall Extermination 1 | . . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . . . . . 3 . . Hauler Manifests 3 | . . . 1 . . . . 1 1 . . Registered Components 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 18 | . . . . . . . . . 8 4 6 Load Schematic 9 | . . . . . . . . . 4 2 3 Build 9 | . . . . . . . . . 4 2 3 Repair Station Hacks 21 | . . . . . . . . 2 . 11 8 Scan Component 10 | . . . . . . . . 1 . 5 4 Repair 10 | . . . . . . . . 1 . 5 4 Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . . . 1 . 5 . Recycle Component 1 | . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . 1 . Report Inventory 3 | . . . . . . . . 1 . 2 . Retrieve Matter 1 | . . . . . . . . . . 1 . Scanalyzer 14 | . . . . . . . 2 4 4 4 . Insert Component 7 | . . . . . . . 1 2 2 2 . Analyze 7 | . . . . . . . 1 2 2 2 . Garrison Access Hacks 8 | . . . . . . . . 2 2 2 2 Seal Access 8 | . . . . . . . . 2 2 2 2 Unauthorized Hacks 56 | . 5 . 3 1 . . 6 10 17 12 2 Terminals 55 | . 5 . 3 1 . . 6 9 17 12 2 Track 8 | . . . . . . . 1 1 2 3 1 Assimilate 6 | . . . . . . . . 1 4 1 . Botnet 34 | . 3 . 2 1 . . 4 6 10 7 1 Operators 7 | . 2 . 1 . . . 1 1 1 1 . Fabricators 1 | . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 56 | . 2 . 2 1 . . 8 9 14 10 10 Full Trace Events 13 | . . . 2 . . . . . 4 2 5 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 4 8 3 . Parts Built 9 | . . . . . . . . . 4 2 3 Authchips . | . . . . . . . . . . . . Time 585 | . . . . . . . . . 285 106 194 Total Part Build Rating 51 | . . . . . . . . . 21 12 18 Parts Repaired 10 | . . . . . . . . 1 . 5 4 Time 465 | . . . . . . . . 19 . 238 208 Parts Recycled 1 | . . . . . . . . . . 1 . Recycled Matter 375 | . . . . . . . . . . 375 . Retrieved Matter 375 | . . . . . . . . . . 375 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 1 2 2 2 . Part Schematics Acquired 5 | . . . . . . . . 2 2 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . Autooverrided 1 | . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 9 | . . 3 . . . . . 1 3 2 . Largest Group 3 | . . 3 1 . . . . 1 2 1 . Highest-Rated Group 40 | . . 40 13 . . . . 10 36 26 . Highest-Rated Ally 26 | . . 16 13 . . . . 10 26 26 . Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks 34 | . . 32 2 . . . . . . . . Total Damage 333 | . . 301 32 . . . . . . . . Kills 10 | . . 9 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 2 | . . . . . . . 1 . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 11965 | . 790 603 451 779 367 197 2426 1178 2064 1537 1573 Spaces Moved 13284 | 1 400 563 300 591 294 136 1088 1536 3637 2513 2225 Core 204 | . . . . . . . . . . . 204 Treads . | . . . . . . . . . . . . Legs 333 | 1 332 . . . . . . . . . . Wheels 2447 | . 68 563 296 591 294 136 499 . . . . Hover 1370 | . . . 4 . . . 589 777 . . . Flight 8930 | . . . . . . . . 759 3637 2513 2021 Fastest Speed 24 | 120 95 95 95 125 125 125 95 32 24 31 27 Average Speed 59 | 120 158 95 108 125 125 125 167 47 27 31 33 Slowest Speed 430 | 120 260 95 146 125 125 125 430 228 32 31 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 62 94 29 97 70 27 78 37 66 44 42 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 312 | . . . . 2 . 3 8 59 100 66 74 Terrain Destroyed 492 | . . . . 2 . 25 111 59 108 80 107 Melee 303 | . . . . 2 . . 8 59 100 66 68 Projectile . | . . . . . . . . . . . . AOE 189 | . . . . . . 25 103 . 8 14 39 Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 16376 | . 476 612 358 608 293 151 1457 1868 4505 3153 2895 Wait 1898 | . 8 27 9 . . 4 115 123 663 470 479 Move 13267 | . 399 562 299 590 293 135 1087 1535 3636 2512 2219 Hop 3 | . . . . . . . . . . . 3 Pick Up 96 | . 3 5 4 4 . 1 23 25 11 14 6 Fast Attach 83 | . 6 2 1 . . . 10 28 14 11 11 Attach 66 | . 5 1 4 . . 1 13 2 5 10 25 Detach 54 | . 5 2 1 . . . 10 5 4 7 20 Swap 109 | . 6 . 7 1 . 4 45 23 11 11 1 Drop 126 | . 4 1 1 1 . . 25 49 17 19 9 Fire 238 | . 40 11 32 10 . 6 116 9 1 2 11 Melee 391 | . . . . 2 . . 13 69 125 79 103 Ram 2 | . . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . 18 18 7 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 5) 275 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 10) 729 | -10/Materials | Lost 4 parts (2p1n1w) 783 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Entered Mines 794 | -10/Mines | Assembled infested the area 799 | -10/Mines | Assisted by a Guerilla fighting off Assembled 826 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Discovered new exit (range 14) 1021 | -10/Mines | Learned location of Zion (-6) 1048 | -10/Mines | Discovered new exit (range 7) 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Accompanied by 1 ally 1394 | -9/Materials | Evolved 2 slots: Utility x2 1571 | -9/Materials | Discovered new exit (range 7) 1686 | -9/Materials | Build established: Scavenger-Mutant 1797 | -9/Materials | Destroyed 7 combat bots 1799 | -9/Materials | Lost 3 parts (2n1u) 1845 | -9/Materials | Entered Mines 1895 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1910 | -9/Mines | Learned Materials security intel 1911 | -9/Mines | Discovered new exit (range 8) 2133 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2134 | -9/Mines | Discovered new exit (range 5) 2286 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2367 | -9/Mines | Destroyed YI-UF0 2463 | -9/Mines | Discovered new exit (range 15) 2483 | -9/Mines | Learned Materials terminal intel 2624 | -9/Mines | Entered Exiles 2656 | -9/Exiles | Met 8R-AWN 2676 | -9/Exiles | Met EX-HEX 2711 | -9/Exiles | Met EX-BIN 2727 | -9/Exiles | Aligned with FarCom system 2728 | -9/Exiles | Given EX-Vault access code 2771 | -9/Exiles | Opened EX-Vault 2812 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2851 | -9/Exiles | Met EX-DEC 2899 | -9/Exiles | Build established: Mutant 2974 | -9/Exiles | Discovered new exit (range 15) 2991 | -9/Exiles | Entered Mines 3040 | -8/Mines | Discovered new exit (range 14) 3188 | -8/Mines | Entered Materials 3188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3190 | -8/Materials | Loaded intel: 11 terminal locations 3564 | -8/Materials | Build established: Scavenger-Mutant 4473 | -8/Materials | Build established: Mutant 4577 | -8/Materials | Garrison activated, responded to threat 5588 | -8/Materials | First assault squad dispatched 5607 | -8/Materials | Discovered new exit (range 5) 5614 | -8/Materials | Entered Factory 5614 | -7/Factory | Evolved 2 slots: Utility x2 6117 | -7/Factory | Repaired Katana 6473 | -7/Factory | Discovered new exit (range 5) 6477 | -7/Factory | Identified exit to Factory 6642 | -7/Factory | Build established: Hacker-Sprinter 6792 | -7/Factory | Entered another Factory area 6792 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7016 | -6/Factory | Fabricated Hacking Suite? 7142 | -6/Factory | Search patrols dispatched 7168 | -6/Factory | Identified exit to Factory 7168 | -6/Factory | Identified exit to Lower Caves 7243 | -6/Factory | Lost 3 parts (2n1u) 7777 | -6/Factory | Build established: Wizard-Sprinter 7921 | -6/Factory | Fabricated Adv. Hacking Suite? 8353 | -6/Factory | Fabricated Adv. Hacking Suite? 8518 | -6/Factory | Fabricated Adv. System Shield? 8856 | -6/Factory | Entered another Factory area 8856 | -5/Factory | Evolved 2 slots: Utility x2 8949 | -5/Factory | Discovered new exit (range 15) 9066 | -5/Factory | Repaired Nuclear Pulse Thruster 9117 | -5/Factory | Repaired Power Sword 9571 | -5/Factory | Repaired Nuclear Pulse Thruster 9623 | -5/Factory | Repaired Nuclear Pulse Thruster 9798 | -5/Factory | Identified exit to Factory 9867 | -5/Factory | Fabricated Adv. System Shield? 9906 | -5/Factory | Repaired Imp. Light Armor Plating 9992 | -5/Factory | Fabricated Adv. System Shield? 10393 | -5/Factory | Entered another Factory area 10393 | -4/Factory | Evolved 2 slots: Utility x2 10415 | -4/Factory | Repaired Power Sword 10651 | -4/Factory | Garrison activated, responded to threat 10731 | -4/Factory | Lost 4 parts (2n2u) 10913 | -4/Factory | Repaired Q-thruster? 10986 | -4/Factory | Repaired Q-thruster 11007 | -4/Factory | Build established: Wizard-Mutant 11043 | -4/Factory | Repaired Mic. Fission Core 11114 | -4/Factory | Identified exit to Research 11247 | -4/Factory | Lost 3 parts (3u) 11428 | -4/Factory | Fabricated Adv. System Shield? 11432 | -4/Factory | Crushed by falling debris 11463 | -4/Factory | Lost 4 parts (2n2u) 11666 | -4/Factory | Lost 3 parts (2u1w) 11807 | -4/Factory | Fabricated Adv. Hacking Suite? 11837 | -4/Factory | System corruption reached 10% 11854 | -4/Factory | Core integrity fell below 50% 11883 | -4/Factory | Core integrity fell below 20% 11899 | -4/Factory | Discovered new exit (range 8) 11905 | -4/Factory | Fabricated Adv. Hacking Suite? 11907 | -4/Factory | Lost 7 parts (1p4n2u) 11966 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11855_ Penetrated by Slug. 11855_ Imp. Target Analyzer destroyed. 11873_ Slug penetrates Wall. 11874_ =H4EAGPZUZHUVH6/:GNEYUW <,JC K&DF2X3Y2K 11876_ Mic. Fission Core destroyed. 11877_ U-05 Engineer destroyed. 11879_ Critical hit (Burn: +50). 11890_ System corrupted: Matter fused (-5). 11899_ EXIT=FOUND 11899_ Slug penetrates Wall. 11905_ >> FABRICATOR: Completed Adv. Hacking Suite? 11910_ Slug penetrates Matter Pump. 11910_ Matter Pump disabled. 11916_ W-44 Eye sends out distress signal. 11918_ Matter Pump disabled. 11931_ K-01 Serf cleans the Construction Platform. 11934_ Construction Platform disabled. 11937_ K-01 Serf collects debris. 11948_ KUF/7