Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 18:37:35 Player: pointone Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (332) 332 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2262 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 42/100 System Corruption 0% Temperature Cool (27) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (4) ---- Heat Sink Transmission Jammer Signal Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Titanium Leg > --- UTILITY ---------- Medium Matter Pod Terrain Scan Processor Maneuvering Thrusters > --- WEAPON ----------- Particle Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Transmission Jammer Signal Generator [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device High-powered Tractor Beam Storage Medium Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 35 | 7 2 6 8 12 Power 5 | 2 . 1 1 1 Engine 5 | 2 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 1 3 6 Treads 2 | . . . . 2 Leg 7 | 2 . 1 3 1 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 2 3 Device 4 | . 1 1 1 1 Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 . 2 2 2 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 26 | . . 4 9 13 Power 3 | . . 1 . 2 Propulsion 11 | . . 1 3 7 Utility 6 | . . 1 2 3 Weapon 6 | . . 1 4 1 Highest Loss Streak 12 | . . 4 5 12 Average Slot Usage (%) 87 | . 96 97 83 49 Engine 11 | . 14 13 11 6 Treads 1 | . . . . 7 Leg 23 | . 28 27 24 7 Device 4 | . 10 4 2 3 Storage 19 | . 14 22 22 11 Processor 1 | . . . . 8 Protection 1 | . . . 5 . Energy Gun 1 | . 14 . . . Ballistic Gun 20 | . 14 27 17 . Naked Turns . | . . . . . Heaviest Build 22 | 12 13 12 22 16 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 5 5 6 4 Most Carried 6 | 2 4 6 6 5 Average Carried 4 | . 2 4 5 3 Final Capacity 6 | 6 4 6 6 4 Final Carried 6 | 2 4 6 4 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 668 | 259 12 296 101 . Remotely 132 | . 12 120 . . Salvage Created 355 | . 12 167 176 . Parts 32 | . 3 21 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 1 9 4 . Guns 14 | . 1 9 4 . Classes Destroyed 3 | . 1 1 1 . Swarmer 8 | . 1 7 . . Grunt 5 | . . 2 3 . Brawler 1 | . . . 1 . Best Kill Streak 3 | . 1 3 2 . Combat Bots Only 3 | . 1 3 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3046 | . 32 602 656 1756 Core 729 | . 6 107 64 552 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 54 84 . Volleys Fired 78 | . 2 28 32 16 Largest 2 | . 2 2 2 1 Hottest 68 | . 60 60 60 68 Shots Fired 117 | . 4 53 44 16 Gun 101 | . 4 53 44 . Cannon 15 | . . . . 15 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 94 | . 2 51 41 . Thermal 22 | . 2 2 3 15 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 9 | . . 5 9 5 Robot Miss Streak 4 | . 4 3 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 4 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 70 | . . 29 34 7 Core Hits 27 | . 1 12 11 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 914 | . 14 344 315 241 Guns 673 | . 14 344 315 . Cannons 144 | . . . . 144 Explosions 77 | . . . . 77 Melee . | . . . . . Ramming 20 | . . . . 20 Kinetic 629 | . 14 322 293 . Thermal 188 | . . 22 22 144 Explosive . | . . . . . Electromagnetic 77 | . . . . 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 603 | . . 4 65 603 Average Temperature 150 | . . 1 19 306 Received Heat Transfer 1404 | . . 225 306 873 Effects 10 | . . . . 10 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 359 | . . 50 50 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 161 | . 30 161 112 55 Average Influence 61 | . 17 78 64 27 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 4 9 7 8 Peak Tracking Total 8 | . 3 5 5 8 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 1 5 Successful 4 | . . . . 4 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Record 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1325 | 47 77 739 263 199 Spaces Moved 851 | 33 56 510 137 115 Core 50 | 9 . . . 41 Treads 28 | . . . . 28 Legs 761 | 24 56 510 137 34 Wheels 12 | . . . . 12 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 121 | 108 120 120 133 119 Slowest Speed 180 | 120 120 120 180 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 14 94 17 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1016 | 40 61 584 177 154 Wait 36 | . . 36 . . Move 847 | 32 55 509 136 115 Hop . | . . . . . Pick Up 7 | 1 1 4 . 1 Fast Attach 27 | 6 2 3 5 11 Attach 4 | . . 1 2 1 Detach 1 | . 1 . . . Swap 4 | 1 . 2 1 . Drop 3 | . . 1 1 1 Fire 78 | . 2 28 32 16 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 12) 48 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 11) 125 | -10/Materials | Entered Mines 135 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Build established: Mutant 345 | -10/Mines | Lost 4 parts (1p1n1u1w) 350 | -10/Mines | Learned Materials emergency access door positions 421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 439 | -10/Mines | Found Prototype Device 826 | -10/Mines | Discovered new exit (range 10) 827 | -10/Mines | Learned location of 1 exit from Materials 829 | -10/Mines | Discovered new exit (range 9) 836 | -10/Mines | Met a Derelict testing a Signal Generator 840 | -10/Mines | Found Signal Generator 864 | -10/Mines | Entered Materials 864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Identified exit to Storage 1044 | -9/Materials | Identified Exp. Sensor Array 1086 | -9/Materials | Lost 3 parts (1u2w) 1123 | -9/Materials | Discovered new exit (range 4) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1156 | -8/Materials | Lost 5 parts (2n1u2w) 1303 | -8/Materials | Core integrity fell below 50% 1311 | -8/Materials | Core integrity fell below 20% 1326 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Overheating: Titanium Leg damaged (-23). G-47 Trooper heat damages Aluminum Leg, Aluminum Leg, Lgt. Nuclear Core, Particle Gun. Titanium Leg destroyed. Broken Particle Cannon destroyed. Acquired Wheel. Acquired Hacking Suite. Wheel destroyed. Lgt. Ion Engine destroyed. Slammed into G-47 Trooper. Slammed into G-50 Soldier. K-01 Serf cleans the Terminal. Slammed into G-50 Soldier. K-01 Serf collects debris. Wheel destroyed. K-01 Serf cleans the Terminal. M-13 Machinist fits Backup Power I on G-47 Trooper. Hacking Suite destroyed. Med. Matter Pod destroyed. Acquired Shock Bomb Launcher. 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