Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 12:35:09 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (631) 631 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5171 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 982/1000 Matter 11/300 Energy 415/415 System Corruption 0% Temperature Cool (51) Movement Walking (196) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Subdweller Power Source Neutrino Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Enhanced Optical Array Experimental Sensor Array Improved Utility Shielding Focal Shield Makeshift System Shield > --- WEAPON (4) ------- Improved Lightning Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (15) --- Medium Treads Heavy Treads Armored Wheel Improved Transmission Jammer Advanced ECM Suite A0-MCA's Component Scanner Improved Lightning Gun Long-range Proton Cannon Long-range Proton Cannon Flak Gun KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Subdweller Power Source Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Experimental Sensor Array Improved Utility Shielding Focal Shield Makeshift System Shield > --- WEAPON ----------- Improved Lightning Gun KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Medium Treads Heavy Treads Armored Wheel Improved Transmission Jammer Advanced ECM Suite A0-MCA's Component Scanner Long-range Proton Cannon Long-range Proton Cannon Flak Gun KE Penetrator KE Penetrator KE Penetrator [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Small Storage Unit Device Focal Shield Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Propulsion Shielding Weapon Battle Rifle Energy Gun Lightning Gun Ballistic Gun Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 41 | 6 6 . 6 6 17 Power 4 | 1 . . 1 . 2 Engine 2 | 1 . . . . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 . 1 1 4 Treads 1 | . . . . . 1 Leg 3 | . . . . . 3 Wheel 6 | 2 2 . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 1 2 6 Device 4 | . 1 . . 1 2 Storage 2 | 1 . . . 1 . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 4 | . 2 . 1 . 1 Artifact . | . . . . . . Weapon 14 | 2 1 . 3 3 5 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 1 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . 1 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 1 . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 2 | . 1 . 1 . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . 1 . 2 . 2 To Critical Strikes . | . . . . . . Average Backups 8 | 2 6 7 7 9 11 Power . | . 1 1 . 1 . Propulsion 2 | 1 2 3 2 2 2 Utility 2 | . 1 1 1 2 3 Weapon 3 | . 1 2 2 3 5 Tool/Special . | . . . . . . Unused Backups 17 | . 2 . 1 5 9 Power 1 | . 1 . . . . Propulsion 5 | . 1 . 1 2 1 Utility 3 | . . . . . 3 Weapon 8 | . . . . 3 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 94 100 100 95 96 Engine 3 | . 14 14 10 . 4 Core 9 | . . . 3 14 5 Leg 1 | . . . . . 15 Wheel 25 | . 26 28 28 28 5 Device 3 | . . . . 3 13 Storage 13 | . 14 14 14 14 5 Protection 9 | . 9 14 14 9 4 Energy Gun 1 | . . . . 1 2 Ballistic Gun 17 | . 26 28 26 14 13 Launcher 6 | . 1 . 1 9 . Peak Build Rating 83 | 6 12 11 14 27 83 Average Rating 20 | 4 9 11 12 16 73 On Entrance 11 | . 6 11 11 14 27 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 66 | 11 21 18 18 34 66 Greatest Support 56 | 26 26 24 24 24 56 Greatest Overweight (x) 3 | . 3 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 9 | 6 8 8 8 10 15 Most Carried 15 | 5 8 8 8 15 15 Average Carried 8 | 2 6 7 7 9 12 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 3 7 8 8 15 14 Class Distribution -------------------- 90% | Mutant 6% | Derelict-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 831 | 215 181 . 214 180 41 Remotely . | . . . . . . Salvage Created 578 | . 321 . 227 . 30 Parts 29 | . 19 . 7 . 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 16 | . 9 . 6 . 1 Guns 10 | . 6 . 3 . 1 AOE 6 | . 3 . 3 . . Classes Destroyed 8 | . 5 . 2 . 1 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Mechanic 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 6 | . 6 . . . . Sentry 2 | . . . 1 . 1 Subdweller 5 | . . . 5 . . Best Kill Streak 7 | . 7 . 2 . 1 Combat Bots Only 5 | . 5 . 2 . 1 Max Kills in Single Turn 2 | . 2 . 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 94 | . 29 . 43 . 22 Missed 19 | . 7 . 6 . 6 Hits 75 | . 22 . 37 . 16 Projectile 75 | . 22 . 37 . 16 Critical Strikes 6 | . 1 . 4 . 1 Damage Taken 1347 | . 255 . 788 . 304 Core 214 | . 48 . 148 . 18 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . . 40 . 26 Ignored by Resistances 52 | . . . . . 52 Core Remaining (%) 60 | 100 . . . 21 . Volleys Fired 61 | . 22 . 30 . 9 Largest 4 | . 2 . 2 . 4 Hottest 159 | . 53 . 58 . 159 Shots Fired 132 | . 44 . 60 . 28 Gun 112 | . 38 . 54 . 20 Cannon 8 | . . . . . 8 Launcher 12 | . 6 . 6 . . Special . | . . . . . . Kinetic 119 | . 38 . 54 . 27 Thermal . | . . . . . . Explosive 12 | . 6 . 6 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 31 | . 10 . 31 . 7 Robot Miss Streak 4 | . 2 . 1 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 93 | . 29 . 43 . 21 Core Hits 53 | . 22 . 16 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . . 4 . 1 Destroy 4 | . . . 4 . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2161 | . 731 . 989 . 441 Guns 1014 | . 285 . 460 . 269 Cannons 172 | . . . . . 172 Explosions 959 | . 430 . 529 . . Melee . | . . . . . . Ramming 16 | . 16 . . . . Kinetic 1186 | . 285 . 460 . 441 Thermal . | . . . . . . Explosive 959 | . 430 . 529 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . 8 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 78 | . 33 . . . 78 Average Temperature 14 | . 12 . . . 51 Received Heat Transfer 234 | . 114 . 75 . 45 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | . 186 64 . . 75 Initial 64 | . . 64 . . . Average 38 | . 78 50 . . 4 Influence Increases 413 | . 276 . 20 . 117 Destroy 0b10 Robot/C 220 | . 180 . 20 . 20 Destroy 0b10 Robot/NC 20 | . 15 . . . 5 Destroy Leader 44 | . 34 . . . 10 Successful Hack 13 | . 8 . . . 5 Disable Machine 45 | . . . . . 45 Destroy Structure 56 | . 24 . . . 32 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 338 | . 110 132 54 . 42 Entered New Map 120 | . . 102 18 . . Time Decay 208 | . 100 30 36 . 42 Lost Part 10 | . 10 . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 14 . 7 . 2 Peak Tracking Total 6 | . 6 . 2 . 1 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 6 | . 2 . . 2 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 4 . . 16 2 Successful 20 | . 2 . . 16 2 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 . . . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 1 . . 16 . Record 16 | . . . . 16 . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 305 | . . . . . 305 Optics 304 | . . . . . 304 Sensors 305 | . . . . . 305 Machine Analysis 114 | . . . . . 114 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 1 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3142 | 49 307 71 451 1946 318 Spaces Moved 2868 | 42 221 57 367 2037 144 Core 21 | 13 8 . . . . Treads . | . . . . . . Legs 144 | . . . . . 144 Wheels 2703 | 29 213 57 367 2037 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 126 Average Speed 96 | 77 93 90 90 93 162 Slowest Speed 200 | 90 200 90 90 105 196 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 44 13 25 90 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 8 | . . . . 8 . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 29 . 33 . 15 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 75 | . 29 . 33 . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 3131 | 57 279 76 435 2074 210 Wait 73 | 2 11 19 21 4 16 Move 2863 | 41 220 56 366 2036 144 Hop . | . . . . . . Pick Up 55 | 8 11 1 6 16 13 Fast Attach 3 | 1 . . . 1 1 Attach 34 | 5 5 . 3 3 18 Detach 6 | . . . . 2 4 Swap 11 | . 4 . 4 2 1 Drop 24 | . 5 . 5 10 4 Fire 61 | . 22 . 30 . 9 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Entered Mines 364 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 386 | -10/Mines | Learned Materials terminal intel 414 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Entered Subcaves 429 | -10/Subcaves | Approached by a straggling Scientist 432 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 661 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 768 | -10/Subcaves | Core integrity fell below 50% 822 | -10/Subcaves | Learned location of Zion (-7) 822 | -10/Subcaves | Met a Zionite searching for "candidates" 827 | -10/Subcaves | Learned Materials interactive machine intel 864 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 875 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 879 | -10/Subcaves | Entered Scraptown 1038 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1110 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1113 | -7/Scraptown | Learned 8 Factory zone layouts 1114 | -7/Scraptown | Learned location of Quarantine (-2) 1130 | -7/Scraptown | Discovered new exit (range 3) 1171 | -7/Scraptown | Visited Cyclists 1209 | -7/Scraptown | Visited Red Mages 1443 | -7/Scraptown | Visited Symbiants 1475 | -7/Scraptown | Visited Bundlers 1630 | -7/Scraptown | Visited Comm Corps 1658 | -7/Scraptown | Visited TADAMA 1680 | -7/Scraptown | Visited UFD Registry 1686 | -7/Scraptown | Visited CPS Storage 1739 | -7/Scraptown | Registered with UFD as "Arcfunk" 1760 | -7/Scraptown | Visited Infowarlord's Domain 1780 | -7/Scraptown | Visited LU-1G1's Boring Crew 1795 | -7/Scraptown | Visited Research Penetration Think Tank 1820 | -7/Scraptown | Visited Scrap Suit Storage 1971 | -7/Scraptown | Visited Derelict Rescue Squad 1994 | -7/Scraptown | Visited Analyses Database 2030 | -7/Scraptown | Visited A0-MCA Data Center 2036 | -7/Scraptown | Given a B+ rating by A0-MCA 2042 | -7/Scraptown | Found A0-MCA's Component Scanner 2064 | -7/Scraptown | Visited Junk Repository 2094 | -7/Scraptown | Visited Cartography Club 2679 | -7/Scraptown | Found Exp. Sensor Array 2761 | -7/Scraptown | Met Optimus 2761 | -7/Scraptown | Accepted into 0bPrime 2823 | -7/Scraptown | Discovered new exit (range 3) 2825 | -7/Scraptown | Entered Factory 2825 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2826 | -5/Factory | Identified exit to Factory 2826 | -5/Factory | Identified exit to Upper Caves 3143 | -5/Factory | Self-destructed Last Messages --------------- 03032_ >> Machine Analyzer network decryption results: 03032_ Terminal x1 03042_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03057_ Acquired Imp. Transmission Jammer. 03130_ Dropped Gauss Cannon. 03131_ Acquired Prototype Energy Gun. 03132_ Identified Imp. Lightning Gun. 03135_ Acquired Imp. Lightning Gun. 03139_ Slug penetrates Wall. 03139_ Penetrated by Slug. 03139_ Slug penetrates Wall. 03139_ Slug penetrates Power Conduit. 03139_ Power Conduit explodes. 03142_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???? ????????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ? ????????????????"""???????????????????????? | | ? #?""T""???????""""" + + # | | ? #?"""""???????""""" # # # ### | | ?# #????????????????? # # # #?? | | ?# #############?????##### # # #?? | | ?#^ [[[ ????? ###########+##? | | ?# [[[ ?????? # #? | | ?+ ^""" [[[ """?""" """ """ # ## | | ?# """ ^ ^ """ """ """ """ # ## | | ?# """ """ """ """ """ # ## | | ?# ^ ??? # ## | | ?# """ """ """ """ """ """ """ ###+#######+### | | ?# """ """ """ """ """ """ """ + | | ?# """ """ """ """ """ """ """ # | | ?# ? + | | ?+ ??? # | | ?# ????? "" # | | ?# #?????####+##### # | | ## #?????# * # "" # | | ]! %]#?????# # + | | ]! ####### # " # | | ! [ + !! h # | | ####### ] ! ; # | | "T #?????# @! # # | | ###############?????# # ######+####+### | | # #??????# # #????# | | # T #??????# #?????????????""""?"" | | # #??????#### #####?????????????""""?"" | | # = #?????????###?????????????????""""?"" | | + #?????????????????????????????""""?"" | | # "" " """" #?????????????????????????????""""?"" | | # " "" """" #?????????????????????????????""""?"" | | # """" """" #???????????????????????????????????? | | # """" """" #???????????????????????????????????? | | # """" """" #???????????????????????????????????? | | # """" """" #???????????????????????????????????? | | # #???????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 1 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Fancy Inventory I Have A Map? Link The Feds More Dakka Please Nice Directions, Buddy Spot Them First Challenges ------------ None Game ------ Seed CargoCobblerCannon Manual? 0 Play Time 00:33:30 Cumulative 34.2 hours Start 2026.01.15 @ 07:29:29 End 2026.01.16 @ 12:35:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88004df6-cbf1-41dd-9435-043f0f12d60e