Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 18:51:31 Player: Low-Sec Sterilization Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (436) 2180 Value Destroyed (20829) 20829 Prototype IDs (167) 3340 Alien Tech Used (13) 2600 Bonus (38100) 38100 TOTAL SCORE: 78749 Bonus ------- High Alert Combat Kills 3806 Follower Combat Kills 1121 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 580 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Friendly Fire -1807 Cogmind --------- Core Integrity 580/1600 Matter 94/425 Energy 1341/1675 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Experimental Power Amplifier Experimental Cooling System 2N-1CE's Frost Array Large Storage Unit Advanced Energy Well Experimental Energy Well Gravity Neutralizing Apparatus Experimental Targeting Computer Improved Focal Shield Improved Remote Force Field > --- WEAPON (4) ------- Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY (17) --- Advanced Medium Treads Enhanced Flexi-carbon Leg Experimental Matter Compressor (5) Core Regenerator Long-range Gatling Laser Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Energy Filter Advanced Particle Accelerator Advanced Reaction Control System Advanced Phase Shifter Improved Focal Shield AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Medium Treads 2N-1CE's Frost Array Advanced Particle Accelerator Advanced Particle Accelerator Advanced Phase Shifter Advanced Phase Shifter Layered Medium Armor Plating Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Perforator [Rating: 233] Favorites ----------- Power Light Quantum Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Advanced Heavy Siege Treads Leg High-density Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Experimental Targeting Computer Device AEGIS Remote Shield Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Quantum Router Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Autogun Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Graviton Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Utility 11 | . . . . . . . . 2 . . . . 2 . . . . . 2 . . . . . . . . . 2 . 1 . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 742 | 9 34 . 15 1 32 . 39 21 5 3 . . 27 3 . 10 8 3 16 18 5 15 1 47 5 . 8 4 9 30 58 21 22 34 142 97 Power 57 | 1 3 . . 1 1 . 1 3 . . . . 3 . . 1 2 . . 1 . 2 . 2 . . . . . 1 9 1 1 6 12 6 Engine 19 | 1 3 . . 1 1 . 1 3 . . . . 1 . . 1 1 . . 1 . 2 . 1 . . . . . . 2 . . . . . Core 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . Reactor 33 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 5 1 1 6 12 6 Propulsion 159 | 2 7 . 9 . 10 . 11 4 . . . . 3 . . . 1 . 6 . . . . 21 . . 2 . 3 10 21 9 1 4 18 17 Treads 29 | . 6 . 8 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 3 Leg 29 | 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 8 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 71 | . . . . . 7 . 4 4 . . . . 3 . . . 1 . 6 . . . . 6 . . . . . 5 18 9 1 4 3 . Flight 30 | . . . 1 . 2 . 5 . . . . . . . . . . . . . . . . 11 . . 2 . 3 5 1 . . . . . Utility 314 | 2 7 . 2 . 14 . 17 12 3 1 . . 13 . . 7 4 2 7 14 5 8 1 9 2 . 2 4 5 8 21 8 11 9 77 39 Device 123 | 2 3 . . . 8 . 6 1 1 . . . 1 . . 1 1 1 2 3 1 3 . 6 1 . . 4 2 7 5 . 3 6 31 24 Storage 23 | . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . 10 5 Processor 32 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . 1 . 1 . 8 . 1 . 14 1 Hackware 20 | . . . . . . . 4 2 . . . . 3 . . . . . 1 1 . . . . . . . . 1 . . 2 . 2 4 . Protection 115 | . 4 . 1 . 4 . 7 7 2 1 . . 6 . . 6 3 . 4 9 4 5 1 3 1 . 1 . 1 . 6 5 7 1 17 9 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 212 | 4 17 . 4 . 7 . 10 2 2 2 . . 8 3 . 2 1 1 3 3 . 5 . 15 3 . 4 . 1 11 7 3 9 15 35 35 Energy Gun 31 | 3 4 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 2 . . 2 1 . . . 8 8 Energy Cannon 57 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . 2 . 3 9 12 7 21 Ballistic Gun 35 | 1 11 . 4 . 7 . 5 . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . 1 . Ballistic Cannon 39 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 5 6 . . 2 18 6 Launcher 6 | . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . Special Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 4 1 . . . . 4 2 . . . . . 3 . 2 . . . . . . . . . . . . . . Piercing Weapon 22 | . . . . . . . . 1 1 1 . . 3 . . 1 . . . . . . . 8 3 . 1 . 1 2 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 2 . 3 . 3 . . . . . 2 . . 1 5 . . . 2 . . . . . 3 . 1 5 8 2 . . 9 11 Parts Lost 112 | . . . . . 4 . 3 . . . . 1 3 . . . 5 1 . 1 . 1 . 23 . . . 2 7 3 5 . 3 1 3 46 Power 17 | . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 3 . 1 1 1 5 Propulsion 36 | . . . . . 2 . 1 . . . . 1 2 . . . 1 1 . . . . . 13 . . . 1 4 1 1 . . . . 8 Utility 36 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 3 . . . . 2 1 . . 2 . 2 23 Weapon 23 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 6 . . . 1 1 . 1 . . . . 10 Highest Loss Streak 7 | . . . . . 3 . 2 . . . . 1 1 . . . 5 1 . 1 . 1 . 7 . . . 2 7 1 4 . 1 1 2 6 Average Slot Usage (%) 90 | . 99 100 99 100 93 100 91 99 100 100 100 100 91 93 93 91 87 91 90 92 90 91 94 82 89 89 86 88 76 88 80 85 83 84 88 85 Engine 3 | . 14 14 11 11 7 11 8 7 7 7 7 7 1 6 6 6 3 . . 3 5 5 5 2 . . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 6 5 1 . . . . . . . . . 2 4 7 8 7 6 4 Treads 5 | . 25 28 22 22 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 2 Leg 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 19 Hover 10 | . . . . . 4 22 19 8 30 30 30 30 19 20 20 20 19 20 16 17 17 17 17 10 5 5 2 . . 16 20 25 25 24 6 . Flight 2 | . . . . . 3 . 9 21 . . . . . . . . . . . . . . . 9 21 21 23 26 18 4 . . . . . . Device 7 | . 15 14 6 . 4 11 4 . 9 7 7 7 5 . . . . . 1 . . 3 6 5 5 5 5 5 6 10 4 4 3 8 9 21 Storage 4 | . . . 4 11 8 11 8 . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 9 7 Processor 7 | . . . . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 9 13 14 10 8 12 10 Hackware 9 | . . . . . . . 2 11 . . . . 15 20 20 20 20 20 22 22 17 17 17 15 15 15 15 15 18 19 17 18 17 20 8 . Protection 9 | . 12 14 11 11 8 . 3 16 12 15 15 15 8 13 13 11 13 12 14 16 19 16 15 10 9 10 10 10 7 4 5 4 8 7 9 6 Energy Gun 1 | . 2 . . . . . . . . . . . . . . . 3 6 1 . . . . . . . 1 5 3 6 . . . . 2 2 Ballistic Gun 9 | . 25 28 43 44 43 44 29 . . . . . . . . . . . . . . 2 5 3 8 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . 3 4 2 3 8 . Slashing Weapon 3 | . . . . . . . 6 27 23 23 23 23 19 19 20 20 10 6 5 13 17 13 11 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 6 6 7 7 6 6 6 5 6 6 5 5 5 5 5 12 11 21 16 14 10 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 11 19 18 32 32 41 36 41 28 26 26 26 26 31 34 28 44 25 35 42 40 42 45 38 43 40 36 42 42 43 41 91 77 90 104 165 169 Greatest Support 240 | 20 40 40 43 43 43 40 48 48 32 48 48 48 44 40 40 40 46 46 52 54 42 58 58 76 46 46 46 58 55 94 103 106 106 106 240 188 Greatest Overweight (x) 11 | 1 . . 1 . 7 . 1 1 . . . 1 . . . 1 . . . . . 1 . 1 . . 11 . . 1 1 . . 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 5 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 5 15 15 17 17 17 17 Average Capacity 11 | 5 5 5 6 10 12 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 13 15 15 17 17 17 Most Carried 17 | 5 5 5 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 15 15 15 17 17 17 Average Carried 10 | 1 4 4 6 10 10 15 12 4 4 5 4 5 4 4 5 4 3 4 4 4 4 4 5 4 4 5 4 5 4 4 11 14 12 14 15 14 Final Capacity 17 | 5 5 5 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 17 17 17 17 Final Carried 17 | 5 5 5 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 4 4 5 5 5 5 5 5 5 4 5 15 15 13 17 17 5 Class Distribution -------------------- 39% | Wizard-Mutant 11% | Mutant 10% | Alien-Gunner 9% | Alien-Mutant 8% | Tank 4% | Wizard-Sprinter 3% | Wizard-Gunner 3% | Alien-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -6/Deep Caves Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -5/Cetus Wizard-Mutant | -5/Archives Wizard-Mutant | -5/Hub_04(d) Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Mutant | -1/Access Alien-Gunner | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 25200 | 335 550 176 171 68 1108 14 1268 239 80 60 . . 260 14 50 91 133 33 262 190 50 150 . 518 . 16 114 26 34 315 3642 2586 2934 2839 5697 1177 Remotely 406 | 256 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . Salvage Created 26466 | 176 793 169 104 17 681 46 1299 263 60 47 26 . 870 115 . . 133 . 353 1159 232 522 83 1383 . . 169 . 426 843 2837 1798 1876 2710 5105 2171 Parts 1148 | 19 53 9 7 . 70 6 83 9 1 5 3 . 40 . . . 11 . 11 46 7 24 1 57 . . 4 . 15 39 96 78 70 103 185 96 Haulers Intercepted 29 | . 2 . 2 . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . 4 . 7 1 4 2 . . Recyclers Shooed 16 | . 5 . . . . . . . . . . . 2 . . . . . 2 1 . . . . . . . . . 1 . . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 2 . . . . 7 2 . . . . . . . . . . 26 . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 286 | . 15 4 . 1 2 . 24 1 3 4 . . 3 4 . . 1 . 2 8 2 4 1 24 . . 4 . 1 6 26 18 15 24 59 30 Melee 47 | . . . . . . . . 1 . . . . 3 1 . . 1 . 2 8 2 4 1 21 . . . . 1 2 . . . . . . Guns 46 | . 15 4 . 1 2 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 26 18 15 23 59 26 AOE 21 | . . . . . . . . . 3 4 . . . 3 . . . . . . . . . 3 . . 4 . . . . . . 1 . 3 Classes Destroyed 21 | 2 5 . . 1 2 1 2 1 . . . . . . . . 1 . . 1 . . . . . . . . . 1 4 . . . . . Worker 20 | . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . 1 1 3 6 . Builder 9 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 4 . . Tunneler 9 | 5 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler 29 | . 2 . 2 . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . 4 . 7 1 4 2 . . Recycler 43 | 1 3 1 . . . . 2 1 . . . . 4 . . . . . 2 4 . . . 2 . . . . . 3 2 . 1 4 13 . Operator 14 | . . . . . . . . . . . . . . . . . . . 1 2 . 5 . . . . . . . . . 3 1 . 2 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . . . 4 . . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . 1 2 1 . Swarmer 71 | . 8 3 . . . . 11 . 3 4 . . . . . . . . 2 . . . . 12 . . . . . . . . . 4 24 . Grunt 88 | . 7 1 . . 2 . 7 . . . . . 1 4 . . . . . 4 . . . 4 . . 2 . 1 4 8 12 6 10 15 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Duelist 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 29 | . . . . . . . 5 . . . . . 2 . . . . . . 3 . 4 1 2 . . . . . . 3 . 2 4 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hunter 25 | . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . 4 1 2 5 7 . Programmer 23 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . 2 2 4 5 1 5 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Enhanced Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 4 6 3 1 1 4 2 10 2 3 4 1 . 4 3 . . 4 . 4 4 2 4 1 5 . . 4 . 5 3 6 5 4 6 16 6 Combat Bots Only 9 | . 4 3 . 1 1 . 6 1 3 4 . . 1 3 . . 1 . 2 4 2 1 1 5 . . 4 . 1 3 6 5 3 5 9 6 Max Kills in Single Turn 5 | 1 1 1 1 1 2 2 1 1 2 2 1 . 1 2 . . 1 . 1 1 1 1 1 2 . . 2 . 1 2 2 3 2 5 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 2 . . . 2 . . . . . . . . . 1 . . 2 . . . . . . 1 . 1 Melee 2 | . . . . . . . . 1 . . . . 1 1 . . 1 . 1 1 1 1 1 2 . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 11 | . . . . . 4 . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 2 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 32934 | . 407 107 . 28 920 . 714 164 44 70 97 215 604 154 123 . 814 107 313 713 78 731 379 4001 40 165 159 679 906 644 2163 374 1500 558 4251 10712 Core 3762 | . 38 20 . . 91 . 80 . 18 5 . 33 135 18 33 . 52 . . 43 18 75 43 970 . 21 21 45 158 232 249 122 294 88 139 721 Absorbed by Shields 9477 | . 138 43 . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 148 . 509 541 4070 4016 Reduced by Siege Mode 804 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . 720 . Core Remaining (%) 70 | 100 . 76 . . . 77 85 . . . . 92 . . . . . 72 . . . . 82 . . . . 8 . 70 . . 41 . . . Volleys Fired 820 | 15 60 16 6 2 62 1 71 . 2 3 . . 2 3 . . . . 6 . . . 1 7 . . 8 . . 7 51 44 60 67 164 162 Largest 4 | 1 2 2 4 4 4 4 4 . 1 1 . . 1 1 . . . . 1 . . . 1 1 . . 1 . . 2 2 1 1 1 4 4 Hottest 480 | 20 100 46 92 92 99 92 94 . 30 30 . . 80 43 . . . . 73 . . . 35 105 . . 45 . . 145 150 100 100 150 272 480 Shots Fired 1735 | 15 112 32 24 8 227 4 279 . 2 3 . . 2 3 . . . . 6 . . . 1 7 . . 8 . . 11 52 44 60 67 383 385 Gun 766 | 15 105 32 24 8 227 4 279 . . . . . . . . . . . 2 . . . 1 . . . 8 . . 6 1 . . . 5 49 Cannon 944 | . . . . . . . . . . . . . 2 . . . . . 4 . . . . 1 . . . . . 5 51 44 60 63 378 336 Launcher 18 | . . . . . . . . . 2 3 . . . 3 . . . . . . . . . 6 . . . . . . . . . 4 . . Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1229 | 15 82 32 24 8 227 4 279 . . . . . . . . . . . 4 . . . 1 . . . . . . 5 43 40 39 38 369 19 Thermal 462 | . 18 . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . 5 9 4 21 25 9 366 Explosive 18 | . . . . . . . . . 2 3 . . . 3 . . . . . . . . . 6 . . . . . . . . . 4 . . Electromagnetic 17 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 . . . . . . Robot Hit Streak 45 | 9 10 4 4 1 22 3 8 . . . . . . 5 . . . . . . . . . . . . 2 . . 4 14 13 16 15 45 21 Robot Miss Streak 13 | 1 7 4 3 4 2 . 5 . . . . . . . . . . . . . . . . 2 . . 1 . . 4 13 8 11 11 12 6 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 2 1 3 3 1 Secondary Targets 7 | . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1377 | 14 61 12 11 1 156 2 144 17 . . 1 . 27 4 . . 20 . 12 33 14 37 4 51 . . 6 . 12 20 49 31 38 43 262 295 Core Hits 1051 | 7 34 5 3 1 51 2 55 5 3 4 1 . 14 8 . . 7 . 5 25 6 17 2 46 . . 8 . 7 24 82 93 74 83 217 162 Critical Kills 176 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 32 22 23 36 53 5 Critical Parts Destroyed 239 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 5 41 39 45 26 62 17 Critical Strikes 474 | . 1 . . . 3 . 1 . . . . . 1 . . . 1 . 1 1 . 2 . 1 . . 2 . 1 9 75 61 75 68 137 34 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Destroy 449 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 9 75 61 74 68 125 33 Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Sever 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 451 | . . . . . . . . 27 3 . 8 . 63 2 . 9 36 . 20 43 19 47 19 97 2 . 2 2 18 32 2 . . . . . Impact 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . 23 3 . 8 . 51 1 . 5 8 . 4 9 9 14 5 . . . . . . . . . . . . . Piercing 305 | . . . . . . . . 4 . . . . 12 1 . 4 28 . 14 31 10 32 14 97 2 . 2 2 18 32 2 . . . . . Sneak Attacks 65 | . . . . . . . . 6 . . 1 . 11 . . . 5 . 5 5 5 8 . 7 . . 2 . 4 5 1 . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . Follow-up Attacks 66 | . . . . . . . . 9 . . . . 8 . . . 5 . 3 7 7 9 1 9 . . 1 . 3 4 . . . . . . Damage Inflicted 66751 | 157 887 182 182 15 2329 53 2233 1033 144 332 142 . 1931 688 . . 1424 . 957 1707 861 2028 148 3254 . . 1193 . 723 1254 947 722 602 1218 10947 28458 Guns 8306 | 157 873 180 182 15 2329 53 2233 . . . . . . . . . . . . . . . . . . . 426 . . 48 42 . . . 117 1651 Cannons 34189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 755 586 602 670 10805 20668 Explosions 9217 | . . . . . . . . . 144 332 . . . 649 . . . . . . . . . 737 . . 573 . . . . 136 . 548 . 6098 Melee 14957 | . . . . . . . . 1033 . . 142 . 1931 39 . . 1424 . 957 1707 861 2028 148 2517 . . 194 . 723 1103 150 . . . . . Ramming 82 | . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 41 Kinetic 18953 | 157 654 180 182 15 2329 53 2233 . . . . . . . . . . . . . . . . . . . . . . 103 501 586 531 545 10635 249 Thermal 29526 | . 123 . . . . . . . . . . . . . . . . . . . . . . . . . 573 . . . 296 . 71 125 170 28168 Explosive 2410 | . . . . . . . . . 144 332 . . . 649 . . . . . . . . . 737 . . . . . . . . . 548 . . Electromagnetic 349 | . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 . . 117 . Impact 89 | . . . . . . . . . . . . . . . . . . . 24 65 . . . . . . . . . . . . . . . . Slashing 4440 | . . . . . . . . 1004 . . 142 . 1785 . . . 188 . 167 206 439 475 34 . . . . . . . . . . . . . Piercing 10428 | . . . . . . . . 29 . . . . 146 39 . . 1236 . 766 1436 422 1553 114 2517 . . 194 . 723 1103 150 . . . . . Entropic 474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 426 . . 48 . . . . . . Highest Corruption 9 | . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . 2 2 2 5 9 1 2 . . . . Average Corruption 2 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 2 1 1 2 5 1 1 . . . . Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . 2 . 1 1 14 3 . . . . . Message Errors 11 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . 6 1 . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Discharges 8 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Overflow Damage 4192 | . . . . . . . . 197 . . . . 194 20 . . 373 . 307 101 199 302 . 185 . . 19 . 9 240 . . . 67 308 1671 Projectiles 1794 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 1490 Explosions 303 | . . . . . . . . . . . . . . 20 . . . . . . . . . 16 . . 19 . . . . . . 67 . 181 Melee 2095 | . . . . . . . . 197 . . . . 194 . . . 373 . 307 101 199 302 . 169 . . . . 9 240 . . . . 4 . Knockbacks 119 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 8 12 10 52 17 Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 8 12 10 51 15 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 331 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . 43 . . . 259 Shots 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Rammed 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 8 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 204 52 156 131 219 42 361 . . . . . 60 27 . . 11 . 102 . 2 . . 62 . 7 279 147 19 . 174 . 8 . . . Average Temperature 91 | . 65 21 56 71 104 25 129 . . . . . 32 16 . . 6 . 51 . 2 . . 20 . 4 126 49 8 . 53 . 4 . . . Received Heat Transfer 2867 | . 84 18 . 47 . . 243 . . 12 12 48 111 57 24 . 189 9 9 169 36 108 123 360 . 9 45 91 54 85 144 27 88 10 181 474 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 . Total Turns 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . 145 . Longest Duration 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . 98 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . 1 . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . 4 Heat Transferred 10981 | . 444 . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . 211 . 74 111 148 9693 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1022 | 30 256 141 178 69 . 10 487 311 . . . . 677 . . . . . 153 285 192 246 164 363 . . . . 439 504 1022 1002 419 786 792 . Initial 574 | . 19 46 . 69 . . 3 35 . . . . 31 . . . . . 40 74 . 76 86 87 . . . . 87 232 174 574 8 92 144 . Average 253 | 19 92 57 128 54 . 5 199 171 . . . . 147 . . . . . 59 100 85 193 86 159 . . . . 282 311 447 367 146 324 489 . Maximum Alert Level 3 | . 1 . . . . . 2 1 . . . . 2 . . . . . . 1 . 1 . 1 . . . . 2 2 3 3 2 3 3 . Low Security (%) 40 | 100 91 100 100 100 . 100 62 60 . . . . 71 . . . . . 100 97 100 38 100 70 . . . . 27 . 17 42 79 26 1 . Level 1 19 | . 8 . . . . . 30 39 . . . . 22 . . . . . . 2 . 61 . 29 . . . . 57 83 29 8 14 37 17 . Level 2 12 | . . . . . . . 6 . . . . . 5 . . . . . . . . . . . . . . . 15 16 46 24 5 31 16 . Level 3 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 24 . 4 64 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 5 . 1 . . . 3 2 . 1 . . 3 . . . . . 1 2 . . 3 9 . . . . 5 3 2 4 6 5 13 . Investigation 20 | . 3 . 1 . . . 2 1 . . . . 3 . . . . . . . . . 3 2 . . . . 1 . 1 . . 1 2 . Extermination 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 4 . Reinforcement 33 | . 2 . . . . . 1 . . . . . . . . . . . 1 2 . . . 6 . . . . 4 1 1 2 5 1 7 . Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 58 | . 3 . . . . . 7 . . . . . 3 . . . . . . 1 1 . . 4 . . . . 3 . 3 1 5 4 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 764 | . 33 5 3 4 29 . 32 10 8 15 4 14 11 10 2 . 7 11 13 23 9 8 12 62 5 5 21 24 29 24 37 34 58 52 82 68 Peak Tracking Total 17 | . 6 3 1 2 9 . 5 4 5 12 4 10 6 11 3 . 5 6 6 6 5 2 8 17 5 3 7 15 17 10 7 6 11 10 8 8 Tactical Retreats 83 | . . . . . 4 . 2 2 2 4 . 2 3 . 2 . 1 1 2 2 . . 1 10 . 1 . 3 5 3 2 4 10 8 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . 1 . . . . . 1 1 . . . . 1 . . . . . . 2 . . 1 1 . . . . . . . 1 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 11 . . . . . 1 . 1 . Fabricated Traps 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 63 | . 1 . 1 . 4 . 3 . . . 1 . . . . 2 1 . . 1 1 1 2 . . . 1 . . 7 1 9 11 5 7 4 Max in Single Turn 2 | . 1 . 1 . 1 . 1 . . . 1 . . . . 1 1 . . . . 1 1 . . . 1 . . 1 1 1 1 2 1 1 Garrison Access 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 1 . 3 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 138 | . 5 . 2 . 2 . 7 11 1 . 3 . 16 . . . . . 4 12 . . 2 7 1 . 2 . 2 2 2 13 12 14 18 . Terminals 86 | . 3 . 1 . . . 7 6 . . . . 5 . . . . . 2 11 . . 2 4 . . . . 2 1 . 9 10 9 14 . Fabricators 9 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Repair Stations 13 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . 2 2 1 3 . Recycling Units 8 | . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 11 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 1 . 3 . . Total Hacks 670 | . 13 . 5 . 2 . 24 28 1 . 21 . 51 . . . . . 35 57 . . 9 52 1 . 6 . 12 11 8 104 64 91 75 . Successful 441 | . 7 . 4 . 2 . 13 15 1 . 21 . 27 . . . . . 16 39 . . 6 24 1 . 6 . 6 6 8 59 55 63 62 . Failed 227 | . 5 . 1 . . . 11 13 . . . . 24 . . . . . 19 18 . . 3 28 . . . . 6 5 . 45 9 27 13 . Catastrophic 47 | . 1 . 1 . . . 1 1 . . . . 9 . . . . . 3 1 . . . 1 . . . . 2 . . 16 1 4 6 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 295 | . 6 . 4 . 1 . 20 10 . . . . 24 . . . . . 12 26 1 . 3 36 . . 1 . 9 4 4 49 22 31 32 . Terminals 485 | . 11 . 4 . . . 24 16 . . . . 27 . . . . . 23 48 . . 9 32 . . . . 12 7 . 84 54 74 60 . Fabricators 48 | . . . . . . . . 5 . . . . 11 . . . . . . . . . . 18 . . . . . . 7 . . 7 . . Repair Stations 64 | . . . . . . . . 3 . . . . 3 . . . . . 5 9 . . . . . . . . . 4 . 14 10 4 12 . Recycling Units 10 | . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzers 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . . Garrison Access 24 | . . . . . . . . 3 . . . . 4 . . . . . 7 . . . . 2 . . . . . . 1 1 . 6 . . Terminal Hacks 274 | . 5 . 2 . 2 . 8 7 1 . 21 . 7 . . . . . 8 30 . . 4 10 1 . 6 . 5 3 . 34 40 43 37 . Record 7 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 26 | . . . . . . . 1 . . . 6 . 1 . . . . . 2 6 . . . 1 . . . . 1 . . 1 2 . 5 . Robot Schematic 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Prototype ID Bank 49 | . 1 . . . . . 1 3 . . 3 . 1 . . . . . 1 6 . . . . . . 5 . . . . 9 3 10 6 . Open Door 15 | . . . . . . . . . 1 . . . . . . . . . . 6 . . . . 1 . 1 . . . . . 4 . 2 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Branch Access Points 7 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Machine Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Alert Level 25 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . 6 5 6 4 . Unreport Threat 42 | . . . . . . . 3 . . . . . . . . . . . 1 3 . . 2 3 . . . . . 1 . 10 5 11 3 . Locate Traps 13 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 2 4 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Maintenance Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 10 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 2 1 3 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . Hauler Manifests 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Registered Components 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Zone Layout 11 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 4 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 21 | . . . . . . . . 2 . . . . 5 . . . . . . . . . . 6 . . . . . . 4 . . 4 . . Load Schematic 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . . Build 14 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . 4 . . . . . . 2 . . 4 . . Repair Station Hacks 50 | . . . . . . . . 1 . . . . . . . . . . 4 7 . . . . . . . . . 3 . 13 8 2 12 . Scan Component 25 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . 1 . 7 4 1 6 . Repair 23 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . 1 . 6 4 1 6 . Refit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 3 . . Seal Access 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 3 . . Unauthorized Hacks 84 | . 2 . 2 . . . 5 5 . . . . 13 . . . . . 4 2 . . 2 7 . . . . 1 . 4 6 7 11 13 . Terminals 50 | . . . 1 . . . 5 2 . . . . 4 . . . . . 2 2 . . 2 2 . . . . 1 . . 6 7 6 10 . Track 13 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 2 1 5 . Assimilate 9 | . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . 1 1 2 1 . Botnet 11 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 2 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Operators 10 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 1 1 . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . 4 . . . . . . 3 . . 3 . . Report 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Haulers 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 7 | . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . 2 . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 79 | . 2 . 1 . . . 6 10 . . . . 11 . . . . . 4 6 . . 1 5 . . . . 2 . . 6 5 10 10 . Full Trace Events 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 1 . . . 6 . 1 . . . . . 2 6 . . . 1 . . . . 1 . . 3 2 . 5 . Parts Built 16 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . . . 2 . . 8 . . Matter 2491 | . . . . . . . . 146 . . . . 603 . . . . . . . . . . 445 . . . . . . 465 . . 832 . . Time 694 | . . . . . . . . 36 . . . . 245 . . . . . . . . . . 99 . . . . . . 143 . . 171 . . Total Part Build Rating 115 | . . . . . . . . 3 . . . . 11 . . . . . . . . . . 20 . . . . . . 9 . . 72 . . Parts Repaired 23 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . 1 . 6 4 1 6 . Time 845 | . . . . . . . . . . . . . . . . . . . 65 86 . . . . . . . . . 108 . 242 154 26 164 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 39 | . . 5 . . . . . . . . . . 2 . . . . . 3 15 1 . . 3 . . 4 . . . . . 1 5 . . Largest Group 6 | . . 5 5 4 3 . . . . . . . 1 . . . . . 2 6 5 . . 3 . . 4 . . . . . 1 3 2 . Highest-Rated Group 300 | . . 85 85 77 63 . . . . . . . 26 . . . . . 58 300 280 . . 141 . . 203 . . . . . 10 202 90 . Highest-Rated Ally 156 | . . 31 31 31 31 . . . . . . . 26 . . . . . 29 156 156 . . 47 . . 56 . . . . . 10 69 45 . Total Orders 15 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 2 . . . . 7 . STAY 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 4 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 229 | . . 5 29 18 . . . . . . . . . . . . . . 9 66 48 . . 3 . . 11 . . . . . . 40 . . Total Damage 5795 | . . 50 242 230 . . . . . . . . . . . . . . 181 1951 1122 . . 84 . . 547 . . . . . . 1388 . . Kills 37 | . . 1 5 4 . . . . . . . . . . . . . . . 9 7 . . . . . 2 . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 9 | . . 2 . . . . . . 2 . . 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30293 | 149 1672 829 398 497 2736 145 1186 402 280 192 56 78 842 147 246 1066 488 133 366 813 168 388 111 921 367 117 393 172 174 579 1118 802 917 1066 8716 1563 Spaces Moved 31276 | 97 886 470 199 204 1821 200 1680 956 486 375 109 237 1212 237 447 1796 743 234 430 649 191 199 100 1217 313 346 801 495 360 634 1482 1092 1228 1510 7080 760 Core 139 | 56 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 82 . . . . . Treads 4229 | . 813 470 199 204 949 . 5 . . . . . . . . . . . . . . . . . . . . . . . 44 . . . 1545 . Legs 3470 | 41 73 . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . 2579 760 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18655 | . . . . . 759 200 852 211 486 375 109 237 1212 237 447 1796 743 234 430 649 191 199 100 589 . . . . . 457 1356 1092 1228 1510 2956 . Flight 4783 | . . . . . 113 . 823 745 . . . . . . . . . . . . . . . 611 313 346 800 495 360 177 . . . . . . Fastest Speed 22 | 50 120 160 160 160 37 71 26 22 38 22 22 22 36 52 52 52 52 52 36 36 45 45 45 27 28 28 25 25 27 34 36 29 29 29 40 108 Average Speed 69 | 88 156 160 161 160 128 71 45 28 38 37 34 33 45 52 52 53 52 52 49 44 45 45 45 41 28 29 28 28 30 51 49 47 39 40 98 113 Slowest Speed 600 | 120 160 160 260 160 530 71 160 106 38 38 38 102 56 52 52 102 56 56 56 45 45 95 45 120 28 32 600 30 35 156 152 54 42 140 450 196 Overloaded Moves 569 | . . . . . . . . 7 . 7 21 76 164 . . . . . 14 14 . . . 92 . . . . . . . 7 143 24 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . 17 7 . . . . . . . . . . . . . . . 5 . . 7 8 12 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Exploration Rate (%) 54 | 3 85 95 18 51 91 52 59 17 68 61 77 48 29 49 65 84 74 54 10 71 58 72 11 22 48 53 88 70 25 55 38 84 73 40 84 47 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 10 | . 2 . 1 . 1 . . 1 . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . . Unknown Exits Taken 27 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 19 | . . 1 . . . 2 . . 2 1 . . . 2 3 2 . 1 . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 179 | . 3 . . . . . . . 12 . . . 14 . . 3 . . 6 . 1 . 9 40 2 . . 1 2 3 . 6 8 30 25 14 Terrain Destroyed 1089 | . 7 . . . . . . . 17 16 . . 14 34 . 3 . . 9 . 1 . 9 88 2 . 6 1 2 4 37 34 42 128 109 526 Melee 54 | . . . . . . . . . 2 . . . 14 . . 3 . . 3 . 1 . 8 15 2 . . 1 2 3 . . . . . . Projectile 171 | . 7 . . . . . . . . . . . . . . . . . 6 . . . 1 1 . . 6 . . . 4 1 11 21 49 64 AOE 650 | . . . . . . . . . 15 16 . . . 34 . . . . . . . . . 72 . . . . . . . . . 62 . 451 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 37831 | 140 1058 522 270 371 2071 200 1963 1051 573 420 121 236 1440 254 460 1887 801 243 552 1120 254 445 141 1490 588 361 952 515 392 841 1783 1299 1558 1862 8486 1111 Wait 3782 | 14 28 31 23 163 108 . 131 48 77 39 2 . 129 8 14 62 8 7 76 364 46 183 26 117 264 16 119 24 18 115 109 104 202 215 864 28 Move 31135 | 96 885 469 198 203 1820 199 1646 941 485 374 108 236 1211 236 446 1795 742 233 429 648 190 198 99 1206 312 345 791 479 337 631 1481 1091 1227 1509 7079 760 Hop 48 | . . . . . . . 16 7 . . . . . . . . . . . . . . . 5 . . 2 7 10 1 . . . . . . Pick Up 260 | 6 17 2 13 . 21 . 22 3 1 . 3 . 10 1 . 5 5 . 1 4 . 2 . 11 1 . 2 . . 5 20 13 10 7 49 26 Fast Attach 396 | 6 7 . 5 1 15 . 8 13 . 1 . . 14 1 . 5 5 1 9 12 3 7 . 31 3 . 6 . 7 17 41 9 18 13 94 44 Attach 229 | 1 9 . 5 . 8 . 15 4 1 . . . 9 . . . 2 . 5 1 . 5 . 10 . . 2 . 2 11 10 9 16 18 42 44 Detach 197 | . 1 . 2 . 8 . 5 6 . . . . 7 . . . 1 . 6 5 1 5 . 2 . . 4 . 1 8 21 9 11 19 58 17 Swap 135 | 2 18 . 5 . 9 . 16 4 4 2 . . 4 2 . 5 1 2 2 5 2 3 1 6 2 . . 4 . 2 7 4 4 3 7 9 Drop 432 | . 30 2 13 1 20 . 33 10 1 1 3 . 18 2 . 10 6 . 4 12 2 9 . 19 4 . 6 . 4 18 41 13 10 11 110 19 Fire 820 | 15 60 16 6 2 62 1 71 . 2 3 . . 2 3 . . . . 6 . . . 1 7 . . 8 . . 7 51 44 60 67 164 162 Melee 315 | . . . . . . . . 15 2 . 5 . 36 1 . 5 28 . 14 31 10 33 14 76 2 . 1 1 13 26 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 6 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 43 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . 3 . . 18 . Rewire 28 | . . . . 1 . . . . . . . . . . . . . . . 16 . . . . . . 11 . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Identified exit to Mines 872 | -10/Materials | Central database locked down 1822 | -10/Materials | Entered Mines 2032 | -10/Mines | Learned Materials emergency access door positions 2136 | -10/Mines | Discovered new exit (range 6) 2348 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2432 | -10/Mines | Learned Materials security intel 2470 | -10/Mines | Discovered new exit (range 5) 2651 | -10/Mines | Entered Materials 2651 | -9/Materials | Accompanied by 5 allies 2651 | -9/Materials | Evolved 2 slots: Weapon x2 2656 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2967 | -9/Materials | Discovered new exit (range 7) 2969 | -9/Materials | Build established: Tank 3049 | -9/Materials | Entered Mines 3049 | -9/Mines | Accompanied by 4 allies 3230 | -9/Mines | Assembled infested the area 3535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3536 | -9/Mines | Discovered new exit (range 5) 3546 | -9/Mines | Entered Exiles 3546 | -9/Exiles | Accompanied by 3 allies 3567 | -9/Exiles | Discovered new exit (range 15) 3576 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3586 | -9/Exiles | Met 8R-AWN 3612 | -9/Exiles | Met EX-HEX 3679 | -9/Exiles | Met EX-DEC 3705 | -9/Exiles | Learned location of Zion (-6) 4011 | -9/Exiles | Met EX-BIN 4034 | -9/Exiles | Aligned with FarCom system 4035 | -9/Exiles | Given EX-Vault access code 4072 | -9/Exiles | Opened EX-Vault 4083 | -9/Exiles | Found Cloak of Protection 4086 | -9/Exiles | Found Chronowheel 4120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4223 | -9/Exiles | Discovered new exit (range 12) 4762 | -9/Exiles | Attacked by the Exiles 4922 | -9/Exiles | Destroyed 8R-AWN 4928 | -9/Exiles | Lost 3 parts (1p1n1u) 4943 | -9/Exiles | Found Prototype Ballistic Gun 5095 | -9/Exiles | Identified 8R-AWN's Boregun 5194 | -9/Exiles | Activated Chronowheel 5519 | -9/Exiles | Destroyed EX-BIN 5535 | -9/Exiles | Found Prototype Device 5535 | -9/Exiles | Identified System Purifier 5611 | -9/Exiles | Destroyed EX-DEC 5647 | -9/Exiles | Destroyed EX-HEX 6251 | -9/Exiles | Build established: Scavenger-Gunner 6282 | -9/Exiles | Entered Mines 6398 | -8/Mines | Discovered new exit (range 12) 6427 | -8/Mines | Entered Materials 6427 | -8/Materials | Evolved 2 slots: Propulsion x2 6729 | -8/Materials | Build established: Scavenger-Tank 6758 | -8/Materials | Discovered new exit (range 15) 7081 | -8/Materials | Discovered new exit (range 10) 7613 | -8/Materials | Entered Factory 7613 | -7/Factory | Evolved 2 slots: Utility x2 7667 | -7/Factory | Discovered new exit (range 7) 7701 | -7/Factory | Identified exit to Storage 7701 | -7/Factory | Identified exit to Lower Caves 7746 | -7/Factory | Fabricated Actuator Array (x1) 7748 | -7/Factory | Build established: Hacker-Sprinter 8003 | -7/Factory | Assembled infested ambush trap array 8015 | -7/Factory | Entered Lower Caves 8182 | -7/Lower Caves | Learned 4 Factory zone layouts 8191 | -7/Lower Caves | Attracted the attention of an 0b10 base 8193 | -7/Lower Caves | Build established: Mutant 8228 | -7/Lower Caves | Encountered a Warlord checkpoint 8291 | -7/Lower Caves | Discovered new exit (range 9) 8295 | -7/Lower Caves | Entered another Lower Caves area 8301 | -7/Lower Caves | Encountered a Warlord checkpoint 8417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8483 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8483 | -7/Lower Caves | Discovered new exit (range 9) 8487 | -7/Lower Caves | Entered Data Miner 8487 | -7/Data Miner | Discovered new exit (range 6) 8495 | -7/Data Miner | Met Data Miner 8502 | -7/Data Miner | Learned location of Section 7 (-2) 8502 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8507 | -7/Data Miner | Received God Mode back door access code from Data Miner 8518 | -7/Data Miner | Destroyed Data Miner 8521 | -7/Data Miner | Found Prototype Hackware 8522 | -7/Data Miner | Found Prototype Hackware 8524 | -7/Data Miner | Found Prototype Hackware 8528 | -7/Data Miner | Data Conduit disabled 8543 | -7/Data Miner | Entered Proximity Caves 8578 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8621 | -6/Proximity Caves | Discovered new exit (range 3) 8621 | -6/Proximity Caves | Entered Factory 8621 | -6/Factory | Evolved 2 slots: Utility x2 8622 | -6/Factory | Identified exit to Lower Caves 8626 | -6/Factory | Identified Deep Network Scanner 8655 | -6/Factory | Identified Ghost Barrier 8828 | -6/Factory | Spotted B-75 Beast 8891 | -6/Factory | Identified Quantum Router 8973 | -6/Factory | Fabricated Exp. Utility Shielding? 9179 | -6/Factory | Build established: Wizard-Mutant 9291 | -6/Factory | Fabricated Kinetic Spear? 9416 | -6/Factory | Local fabrication network quarantined 9463 | -6/Factory | Entered Lower Caves 9540 | -6/Lower Caves | Spotted B-75 Beast 9604 | -6/Lower Caves | Discovered new exit (range 7) 9608 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9610 | -6/Lower Caves | Entered another Lower Caves area 9623 | -6/Lower Caves | Discovered new exit (range 10) 9727 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9750 | -6/Lower Caves | Encountered a Warlord checkpoint 9808 | -6/Lower Caves | Discovered new exit (range 13) 9856 | -6/Lower Caves | Entered Zion 9894 | -6/Zion | Discovered new exit (range 16) 10170 | -6/Zion | Visited the Megawrench Repair Shop 10170 | -6/Zion | Megawrench repaired 13 parts 10224 | -6/Zion | Learned Factory terminal intel 10592 | -6/Zion | Found Prototype Device 10592 | -6/Zion | Identified Bomb Factory No. 2 10863 | -6/Zion | Discovered new exit (range 6) 10866 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10922 | -6/Zion | Entered Deep Caves 11053 | -6/Deep Caves | Attacked by Z-Imprinter 11084 | -6/Deep Caves | Destroyed Z-Imprinter 11112 | -6/Deep Caves | Found Surveybot 24 Scanner 11113 | -6/Deep Caves | Found Surveybot 24 Chip 11114 | -6/Deep Caves | Lost 5 parts (1p1n1u2w) 11158 | -6/Deep Caves | Z-Facility disabled 11407 | -6/Deep Caves | Discovered new exit (range 7) 11410 | -6/Deep Caves | Entered Proximity Caves 11517 | -5/Proximity Caves | Learned Factory garrison access intel 11536 | -5/Proximity Caves | Discovered new exit (range 18) 11543 | -5/Proximity Caves | Entered Factory 11543 | -5/Factory | Evolved 2 slots: Utility x2 11544 | -5/Factory | Identified exit to Upper Caves 11545 | -5/Factory | Loaded intel: 21 terminal locations 11546 | -5/Factory | Loaded intel: 4 garrison access locations 11646 | -5/Factory | Identified exit to Extension 11669 | -5/Factory | Spotted B-75 Beast 11670 | -5/Factory | Found Imp. Powered Armor 11758 | -5/Factory | Repaired Gravmag Array 11845 | -5/Factory | Repaired Exp. Utility Shielding 11909 | -5/Factory | Entered Extension 11948 | -5/Extension | Rescued a captive Derelict 12012 | -5/Extension | Repaired Imp. Powered Armor 12113 | -5/Extension | Rescued a captive Derelict 12266 | -5/Extension | Repaired Broken Imp. Powered Armor 12309 | -5/Extension | Repaired Imp. Propulsion Shielding 12432 | -5/Extension | Rescued a captive Derelict 12472 | -5/Extension | Spotted B-75 Beast 12474 | -5/Extension | Spotted B-75 Beast 12486 | -5/Extension | Rescued a captive Derelict 12487 | -5/Extension | Rescued a captive Derelict 12511 | -5/Extension | Rescued A7 12599 | -5/Extension | Rescued a captive Derelict 12599 | -5/Extension | Rescued a captive Derelict 12698 | -5/Extension | Discovered new exit (range 10) 12698 | -5/Extension | Discovered new exit (range 6) 12722 | -5/Extension | Entered Cetus 12722 | -5/Cetus | Accompanied by 5 allies (A7) 12727 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12748 | -5/Cetus | Spotted Cetus Guard 12748 | -5/Cetus | Spotted Cetus Guard 12748 | -5/Cetus | Spotted Cetus Guard 12748 | -5/Cetus | Spotted Cetus Guard 12761 | -5/Cetus | Destroyed Cetus Guard 12761 | -5/Cetus | Allies destroyed Cetus Guard 12770 | -5/Cetus | Allies destroyed Cetus Guard 12776 | -5/Cetus | Destroyed Cetus Guard 12809 | -5/Cetus | Destroyed A7 12811 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12838 | -5/Cetus | Started Cetus Manufacturing Module 12863 | -5/Cetus | Manufactured an Enhanced Grunt 12867 | -5/Cetus | Cetus Manufacturing Module disabled 12884 | -5/Cetus | Discovered new exit (range 16) 12890 | -5/Cetus | Entered Archives 13152 | -5/Archives | Discovered new exit (range 18) 13152 | -5/Archives | Discovered new exit (range 24) 13189 | -5/Archives | Discovered new exit (range 14) 13278 | -5/Archives | Entered Hub_04(d) 13288 | -5/Hub_04(d) | Discovered new exit (range 21) 13291 | -5/Hub_04(d) | Discovered new exit (range 21) 13356 | -5/Hub_04(d) | Network Hub disabled 13388 | -5/Hub_04(d) | Spotted Lightning 13389 | -5/Hub_04(d) | Spotted Lightning 13389 | -5/Hub_04(d) | Entered Factory 13389 | -4/Factory | Evolved 2 slots: Propulsion x2 13479 | -4/Factory | Fabricated Cld. Deuterium Engine? 13598 | -4/Factory | Discovered new exit (range 4) 13674 | -4/Factory | Fabricated G-67 Veteran (x3) 13706 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 13768 | -4/Factory | Identified exit to Upper Caves 13768 | -4/Factory | Identified exit to Armory 13813 | -4/Factory | Lost 6 parts (2n3u1w) 13831 | -4/Factory | Core integrity fell below 50% 13879 | -4/Factory | Lost 7 parts (1p5n1w) 13986 | -4/Factory | Core integrity fell below 20% 14030 | -4/Factory | Spotted B-86 Titan 14310 | -4/Factory | Entered Upper Caves 14604 | -4/Upper Caves | Build established: Wizard-Sprinter 14617 | -4/Upper Caves | Discovered new exit (range 9) 14677 | -4/Upper Caves | Entered another Upper Caves area 14699 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14791 | -4/Upper Caves | Discovered new exit (range 10) 14794 | -4/Upper Caves | Entered Warlord 14806 | -4/Warlord | System corruption cleaned by Quarantine Array 15003 | -4/Warlord | Met Warlord 15006 | -4/Warlord | Opened Warlord's prototype stash 15013 | -4/Warlord | Found Prototype Hackware 15014 | -4/Warlord | Warlord's base attacked by MAIN.C 15048 | -4/Warlord | Found Prototype Energy Gun 15048 | -4/Warlord | Identified Vortex Rail 15051 | -4/Warlord | Found Prototype Energy Cannon 15051 | -4/Warlord | Identified Vortex Driver 15054 | -4/Warlord | Found Vortex Rail 15151 | -4/Warlord | P-70 Sage assimilated allied SV-SJ3(Y) 15184 | -4/Warlord | Discovered new exit (range 13) 15187 | -4/Warlord | Entered Proximity Caves 15191 | -3/Proximity Caves | Spotted B-86 Titan 15296 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15357 | -3/Proximity Caves | Discovered new exit (range 6) 15359 | -3/Proximity Caves | Entered Research 15359 | -3/Research | Evolved 2 slots: Utility x2 15379 | -3/Research | Spotted B-86 Titan 15386 | -3/Research | Identified System Mapper 15479 | -3/Research | Found Enh. Force Lance 15483 | -3/Research | Identified exit to Testing 15524 | -3/Research | Spotted B-86 Titan 15533 | -3/Research | Entered Testing 15560 | -3/Testing | Lost 7 parts (4n2u1w) 15585 | -3/Testing | Found Prototype Ballistic Cannon 15710 | -3/Testing | Build established: Wizard-Mutant 15727 | -3/Testing | Repaired Electron Diverter 15858 | -3/Testing | Identified Perforator 15864 | -3/Testing | Found Prototype Device 15925 | -3/Testing | Scanned by Researcher 15935 | -3/Testing | Found Prototype Energy Cannon 15946 | -3/Testing | Identified Imp. Potential Cannon 15969 | -3/Testing | Found Prototype Energy Cannon 15969 | -3/Testing | Identified Cld. Nova Cannon 16060 | -3/Testing | Identified exit to Research 16060 | -3/Testing | Protovariant out of control (PL-5M1NVDF0Y4) 16060 | -3/Testing | Unleashed a protovariant (PL-5M1NVDF0Y4) 16112 | -3/Testing | Entered Research 16112 | -2/Research | Warlord forces began assault on 0b10 16112 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16177 | -2/Research | Found Prototype Device 16177 | -2/Research | Identified Adv. Particle Accelerator 16191 | -2/Research | Fabricated Cld. Deuterium Engine (x1) 16207 | -2/Research | Identified AEGIS Remote Shield 16210 | -2/Research | Found Adv. Particle Accelerator 16222 | -2/Research | Research machine network offline 16267 | -2/Research | Fabricated Exp. Weapon Shielding (x1) 16376 | -2/Research | Lost 4 parts (2p1n1w) 16401 | -2/Research | Borebot progress halted 16563 | -2/Research | Borebot progress halted 16570 | -2/Research | Discovered new exit (range 16) 16605 | -2/Research | Identified exit to Access 16786 | -2/Research | Spotted Executioner 16805 | -2/Research | Destroyed Executioner 16809 | -2/Research | Found Exp. Targeting Computer 16817 | -2/Research | Spotted Executioner 16817 | -2/Research | Spotted Striker 16817 | -2/Research | Spotted Striker 16818 | -2/Research | Destroyed Executioner 16821 | -2/Research | Destroyed Striker 16852 | -2/Research | Destroyed Striker 16858 | -2/Research | Spotted Executioner 16876 | -2/Research | Destroyed Executioner 16900 | -2/Research | Found Exp. Targeting Computer 16909 | -2/Research | Spotted Striker 16912 | -2/Research | Found Prototype Processor 16912 | -2/Research | Identified Exp. Melee Analysis Suite 17016 | -2/Research | Discovered exit to Access (range 10) 17139 | -2/Research | Spotted Striker 17153 | -2/Research | Destroyed Striker 17188 | -2/Research | Met up with Warlord 17189 | -2/Research | Warlord invited to help at Command 17216 | -2/Research | Discovered new exit (range 22) 17230 | -2/Research | Entered Quarantine 17245 | -2/Quarantine | Garrison activated, responded to threat 17309 | -2/Quarantine | Found Alien Artifact 17309 | -2/Quarantine | Identified Core Reset Matrix 17309 | -2/Quarantine | Used Core Reset Matrix 17313 | -2/Quarantine | Detected hypermatrix surge 17313 | -2/Quarantine | Sensed 14 artifacts in vicinity 17610 | -2/Quarantine | Repaired Exp. Weapon Shielding 17643 | -2/Quarantine | Repaired Exp. Utility Shielding 17671 | -2/Quarantine | Repaired Lgt. Quantum Reactor 17677 | -2/Quarantine | Repaired Cmb. Antigrav System 17718 | -2/Quarantine | Repaired Cmb. Linear Gravjet 17725 | -2/Quarantine | Repaired Centrium Light Armor Plating 17898 | -2/Quarantine | Found Subatomic Replicator 17949 | -2/Quarantine | Cryocooling Duct disabled 17964 | -2/Quarantine | Ambient heat levels rising (+20) 17964 | -2/Quarantine | Non-combat units ordered to evacuate 17979 | -2/Quarantine | Found Transdimensional Reconstructor 17981 | -2/Quarantine | Found Transdimensional Reconstructor 18003 | -2/Quarantine | Spotted Fortress 18030 | -2/Quarantine | Discovered new exit (range 5) 18032 | -2/Quarantine | Entered Section 7 18033 | -2/Section 7 | Sensed 23 artifacts in vicinity 18054 | -2/Section 7 | Found Spacefold Activator 18063 | -2/Section 7 | Spotted S7 Guard 18094 | -2/Section 7 | Found Core Membrane 18094 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18120 | -2/Section 7 | Discovered exit to Access (range 22) 18121 | -2/Section 7 | Warped through subspace 18121 | -2/Section 7 | Spotted B-90 Cyclops 18201 | -2/Section 7 | Found Integrated Dissipator 18201 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18221 | -2/Section 7 | Found Point Singularity Launcher 18275 | -2/Section 7 | Warped through subspace 18360 | -2/Section 7 | Repaired Exp. Weapon Shielding 18416 | -2/Section 7 | Core integrity fell below 50% 18519 | -2/Section 7 | Repaired Cmb. Antigrav System 18561 | -2/Section 7 | Repaired Exp. Weapon Shielding 18605 | -2/Section 7 | Repaired Exp. Utility Shielding 18670 | -2/Section 7 | Found Integrated Reactor 18670 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18687 | -2/Section 7 | Spotted S7 Guard 18688 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 18689 | -2/Section 7 | Found Integrated Singularity Reactor 18689 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18691 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18712 | -2/Section 7 | Spotted S7 Guard 18727 | -2/Section 7 | Spotted S7 Guard 18731 | -2/Section 7 | Found Integrated Heat Negator 18731 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18735 | -2/Section 7 | Spotted Executioner 18736 | -2/Section 7 | Spotted Executioner 18743 | -2/Section 7 | Spotted Alpha 7 18747 | -2/Section 7 | Spotted B-99 Colossus 18779 | -2/Section 7 | Found Transdimensional Reconstructor 18780 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18817 | -2/Section 7 | Found Integrated Dissipator 18817 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18819 | -2/Section 7 | Found Integrated Dissipator 18819 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18821 | -2/Section 7 | Found Integrated Dissipator 18821 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18836 | -2/Section 7 | Found LRC Matter Compressor 18836 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18840 | -2/Section 7 | Found LRC Insulator 18840 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 18842 | -2/Section 7 | Found LRC Storage 18842 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18903 | -2/Section 7 | Warped through subspace 18903 | -2/Section 7 | Spotted Striker 18903 | -2/Section 7 | Spotted Striker 18903 | -2/Section 7 | Spotted Executioner 18903 | -2/Section 7 | Spotted Executioner 18949 | -2/Section 7 | Entered Access 18949 | -1/Access | Evolved 2 slots: Utility x2 19101 | -1/Access | Garrison activated, responded to threat 19205 | -1/Access | Garrison activated, responded to threat 19257 | -1/Access | Identified exit to Command 19294 | -1/Access | Repaired Exp. Weapon Shielding? 19554 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 19588 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 19622 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 19656 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 19702 | -1/Access | Identified exit to Surface 19787 | -1/Access | Spotted B-99 Colossus 19910 | -1/Access | Spotted B-99 Colossus 19915 | -1/Access | Energy Cycler disabled 19941 | -1/Access | Local fabrication network quarantined 20003 | -1/Access | Central database locked down 20015 | -1/Access | Entered Command 20015 | -1/Command | Accompanied by 2 allies 20219 | -1/Command | Destroyed 9 combat bots 20222 | -1/Command | Spotted B-99 Colossus 20266 | -1/Command | Repaired Exp. Weapon Shielding 20293 | -1/Command | Repaired Exp. Utility Shielding 20391 | -1/Command | Spotted Alpha 7 20533 | -1/Command | Disengaged cave seal 20572 | -1/Command | Welcomed Warlord to Command 20599 | -1/Command | Disengaged cave seal 20599 | -1/Command | Derelicts emerged from the dark tunnel 20701 | -1/Command | Repaired Exp. Weapon Shielding 20726 | -1/Command | Repaired Cmb. Linear Gravjet 20786 | -1/Command | Spotted Executioner 20980 | -1/Command | Spotted B-99 Colossus 21389 | -1/Command | Spotted M Guard 21389 | -1/Command | Spotted M Guard 21389 | -1/Command | Spotted Combat Programmer 21391 | -1/Command | Spotted Combat Programmer 21408 | -1/Command | Warlord commented on Warlord statues 21440 | -1/Command | Spotted TK-ZA4(L) 21511 | -1/Command | All MAIN.C guards destroyed 21532 | -1/Command | Found Zero-point Reactor 21587 | -1/Command | Repaired Exp. Utility Shielding 21624 | -1/Command | Repaired Exp. Energy Well 22007 | -1/Command | Met MAIN.C 22009 | -1/Command | 0b10 Conduit disabled 22176 | -1/Command | Found Prototype Processor 22176 | -1/Command | Identified Exp. Melee Analysis Suite 22179 | -1/Command | Found Prototype Device 22179 | -1/Command | Identified EM Dispersion Field 22477 | -1/Command | Build established: Wizard-Gunner 23456 | -1/Command | Found Vortex Chain Reactor 23463 | -1/Command | Found Exp. Force Field 23641 | -1/Command | Destroyed MAIN.C Shell 23644 | -1/Command | MAIN.C activated Command garrisons 23740 | -1/Command | Destroyed MAIN.C 23775 | -1/Command | Destroyed 7 combat bots 23873 | -1/Command | Build established: Alien-Gunner 25974 | -1/Command | Found Exp. Targeting Computer 26009 | -1/Command | Found Prototype Ballistic Gun 26009 | -1/Command | Identified Multirail 26245 | -1/Command | Found Vortex Chain Reactor 26261 | -1/Command | Found Adv. Particle Accelerator 26269 | -1/Command | Found Adv. Particle Accelerator 26876 | -1/Command | Build established: Alien-Tank 27229 | -1/Command | Build established: Alien-Mutant 28716 | -1/Command | Warped through subspace to slip node 28716 | -1/Command | Discovered new exit (range 4) 28731 | -1/Command | Entered Access_0 28732 | -1/Access_0 | Sensed 2 artifacts in vicinity 28734 | -1/Access_0 | Met Architect 28741 | -1/Access_0 | Architect warped through subspace 28751 | -1/Access_0 | Destroyed A8 28795 | -1/Access_0 | Architect warped through subspace 28841 | -1/Access_0 | Architect warped through subspace 28863 | -1/Access_0 | Architect warped through subspace 28883 | -1/Access_0 | Architect warped through subspace 28920 | -1/Access_0 | Architect warped through subspace 28941 | -1/Access_0 | Architect warped through subspace 28975 | -1/Access_0 | A6 warped into view 29019 | -1/Access_0 | Architect warped through subspace 29062 | -1/Access_0 | Architect warped through subspace 29078 | -1/Access_0 | Subspace Access Node disabled 29107 | -1/Access_0 | Architect warped through subspace 29146 | -1/Access_0 | Architect warped through subspace 29182 | -1/Access_0 | Architect warped through subspace 29218 | -1/Access_0 | Architect warped through subspace 29228 | -1/Access_0 | Found Exp. Thermal Shield 29241 | -1/Access_0 | Architect warped through subspace 29277 | -1/Access_0 | Architect warped through subspace 29284 | -1/Access_0 | A5 warped into view 29321 | -1/Access_0 | Destroyed A5 29329 | -1/Access_0 | Architect warped through subspace 29336 | -1/Access_0 | Found Prototype Protection 29336 | -1/Access_0 | Identified Med. Regenerative Plating 29377 | -1/Access_0 | Architect warped through subspace 29407 | -1/Access_0 | Architect warped through subspace 29440 | -1/Access_0 | Architect warped through subspace 29466 | -1/Access_0 | Architect warped through subspace 29513 | -1/Access_0 | Architect warped through subspace 29544 | -1/Access_0 | Architect warped through subspace 29572 | -1/Access_0 | Lost 5 parts (1n4u) 29573 | -1/Access_0 | Architect warped through subspace 29603 | -1/Access_0 | Architect warped through subspace 29613 | -1/Access_0 | Found Exp. Thermal Shield 29623 | -1/Access_0 | Subspace Access Node disabled 29636 | -1/Access_0 | Architect warped through subspace 29662 | -1/Access_0 | Architect warped through subspace 29691 | -1/Access_0 | Architect warped through subspace 29737 | -1/Access_0 | Architect warped through subspace 29763 | -1/Access_0 | Lost 5 parts (1n3u1w) 29763 | -1/Access_0 | Found Exp. Targeting Computer 29788 | -1/Access_0 | Architect warped through subspace 29811 | -1/Access_0 | Lost 4 parts (3u1w) 29826 | -1/Access_0 | Architect warped through subspace 29855 | -1/Access_0 | Architect warped through subspace 29905 | -1/Access_0 | Architect warped through subspace 29906 | -1/Access_0 | Core integrity fell below 50% 29940 | -1/Access_0 | Found Prototype Protection 29940 | -1/Access_0 | Identified Exp. Powered Armor 29945 | -1/Access_0 | Lost 4 parts (1p1n1u1w) 29956 | -1/Access_0 | Architect warped through subspace 29964 | -1/Access_0 | Found Unknown Device 29964 | -1/Access_0 | Identified Antimissile System 29984 | -1/Access_0 | Lost 4 parts (1n1u2w) 29999 | -1/Access_0 | Architect warped through subspace 30006 | -1/Access_0 | Found Core Regenerator 30104 | -1/Access_0 | Lost 6 parts (1p1n1u3w) 30109 | -1/Access_0 | Subspace Access Node disabled 30232 | -1/Access_0 | Lost 4 parts (1p1n2u) 30290 | -1/Access_0 | A4 warped into view 30294 | -1/Access_0 | Self-destructed Last Messages --------------- 30239_ Identified Imp. Remote Force Field. 30242_ Quantum Shear penetrates Wall. 30261_ Penetrated by Quantum Shear. 30263_ Acquired Adv. Medium Treads. 30263_ Penetrated by Quantum Shear. 30263_ Exp. Powered Armor severed. 30265_ Acquired Exp. Powered Armor. 30266_ Penetrated by Quantum Shear. 30266_ Hyp. Linear Accelerator severed. 30269_ Penetrated by Quantum Shear. 30269_ Enh. Flexi-carbon Leg destroyed. 30272_ Penetrated by Quantum Shear. 30272_ Adv. Medium Treads severed. 30278_ Quantum Shear penetrates Earth. 30286_ Penetrated by Quantum Shear. 30286_ Exp. Powered Armor destroyed. A4 warps into view. 30290_ A4: "Whatever kinds of defenses you have, I promise you it won't be enough!" 30290_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ?????????????????????# ### ## | | ????????????????????## """ """""" | | ########????????????#" ## ""# #### "" | | #????????????## """ ""## #????#"" | | #???????###### #### "" ## #??????#" | | ## #??????##"## # #??# " ### #???????#" | | "" ########" ""## #### ##### #????????##" | | "## #"# """ """ "# #???????"" | | #" """"""" "" "" ## #??????""= | | ## "" % ###??????"*] | | ##" ! "" "#???????"[!= | | #?#" %"" ""#########???????""! | | ##??## """" """"" "" #???????????????# | | #????#""" "!% """"" " ###??????????????#"" | | #????### ! "" " #??????????????# | | #??#### "" #####?????????????? | | ###?## " " #?????????????##### | | #??## """" % ! " #????????????## "" | | #??# " " ##???????????# ! | | #?##""""" " "#??????????## ! | | ###" """ = ; ##??????????# = ! | | """ """ ! "### #???????????# ! ! | | "" """ ! #??# #???????????### =* | | " ! ##?## ##???????????## " " | | ! """"""]" "####" ###????????## #### | | " " """ " "### "" @ #????##### "" ? | | " "" ##?# "" #???## #?? | | # #" #??###" "###??## #?? | | "" "##???## ##???## #?? | | "" ##???# #????# ##?? | | # # "# "#???####????# ##??? | | " ## #"## ##??????##??## ### ##???? | | " #??????# ### "####????? | | """""""""" #"# #?????## " % ""##???????? | | " " ### #?????# " #??####??? | | #""" #?? #???## #" ##### "#??? | | "#" #??? ##?### " ##""" #### | | "### #????#??# ! "" | | # ##?####???????# # # | | ## ## #?????????????# # " ! | | ?## ####?????????????### # ! | | ??# #????????????????##### "##### | | ?? #????????????????# "##???## | | ??###????????????????# ###???## | | ?????????????????????# ###" "#????## | | # #??????????????????# ## "" "#?#### | | #?????????????????## # "### # " | | ###????????????????## " ###"""" | | ??????????????????## " # """"#" | | ?????????????????## " #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 400 Coolant Potential 120 Energy Generation 145 Energy Capacity 1800 Matter Stores 1225 Matter Capacity 1225 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Power Amplification 80 Additional Mass Support 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 100 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Reclamation Efficiency 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 30 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 50 Offensive Hacking 83 Defensive Hacking 65 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Quarantine | Hacked Cld. Q-thruster | -2/Section 7 | Hacked Com. Linear Accelerator | -2/Section 7 | Hacked Lgt. Quantum Reactor | -1/Command | Hacked Biometal Heavy Treads | -1/Command | Hacked Enh. Quantum Rifle | -1/Command | Hacked Gui. Micro-nuke Launcher | -1/Command | Hacked Adv. Heavy Siege Treads | -1/Command | Hacked Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Hacked Fabricated ------------ Actuator Array | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Cld. Deuterium Engine | x1 | -4/Factory G-67 Veteran | x3 | -4/Factory | Preloaded Cmb. Antigrav System | x2 | -4/Factory Cld. Deuterium Engine | x1 | -2/Research Exp. Weapon Shielding | x1 | -2/Research Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Cmb. Linear Gravjet | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Core Reset Matrix Core Membrane Transdimensional Reconstructor Integrated Dissipator Integrated Reactor Subatomic Replicator Integrated Singularity Reactor Integrated Heat Negator LRC Matter Compressor LRC Insulator LRC Storage High-powered Transdimensional Reconstructor Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsPlasmaStorage Manual? 0 Play Time 05:16:23 Cumulative 2090.5 hours Start 2021.08.08 @ 13:06:15 End 2021.08.08 @ 18:51:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2635 Rogue 2627 Adventurer 0 Explorer 8 Win Type - Total 235 Types 45/31/89/3/3/5/56/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138d4f4a-c674-4e8d-a3a8-d9ceb0603a0f