Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 13:16:15 Player: Vizer Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (941) 941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 5572 Bonus ------- Follower Combat Kills 90 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 74/100 System Corruption 1% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (10) ----- Terrain Scan Processor Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Fission Core Light Quantum Reactor Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite ECM Suite Makeshift Light Armor Plating Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Advanced ECM Suite Makeshift Light Armor Plating Barrage Gun Improved Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . 4 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 8 | . . . . 2 2 . . 2 2 Weapon . | . . . . . . . . . . Parts Attached 68 | 6 2 8 13 6 4 2 . 6 21 Power 12 | 1 . 1 3 1 . 1 . 1 4 Engine 9 | 1 . 1 3 1 . 1 . 1 1 Core 1 | . . . . . . . . . 1 Reactor 2 | . . . . . . . . . 2 Propulsion 17 | 2 . 3 3 1 . . . 2 6 Treads 2 | . . 1 . . . . . . 1 Leg 5 | 2 . 2 1 . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . 1 . . . 1 2 Flight 6 | . . . 2 . . . . 1 3 Utility 26 | 1 2 . 4 4 3 1 . 3 8 Device 10 | . . . . 2 1 . . 2 5 Storage 3 | 1 1 . . . 1 . . . . Processor 8 | . 1 . 1 2 1 . . 1 2 Hackware 2 | . . . . . . 1 . . 1 Protection 3 | . . . 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 . 4 3 . 1 . . . 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 . 1 3 . . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 20 | . . 1 2 1 . . 1 6 9 Power 2 | . . . . . . . . 1 1 Propulsion 10 | . . 1 1 . . . 1 2 5 Utility 6 | . . . . 1 . . . 3 2 Weapon 2 | . . . 1 . . . . . 1 Highest Loss Streak 5 | . . 1 1 1 . . 1 5 2 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 3 6 4 4 4 5 5 4 4 Power . | . 1 . . . . . . . . Propulsion 1 | . . 1 2 1 . . . . . Utility 1 | . . 2 . 1 2 3 3 2 1 Weapon 1 | . 1 1 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 3 3 . . . . 2 3 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 7 | . . 1 2 . . . . 2 2 Weapon 3 | . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 73 | . 99 100 77 64 60 73 74 57 20 Engine 9 | . 14 14 14 9 7 7 7 3 . Leg 13 | . 28 25 21 . . . . . . Flight 5 | . . . 5 18 15 15 13 8 1 Device 4 | . . . . 6 13 15 15 12 4 Storage 5 | . 22 14 2 . . . . . . Processor 9 | . 4 14 3 12 7 15 15 14 4 Hackware 1 | . . . . . . 4 7 4 . Protection 4 | . . . 10 9 7 7 7 6 . Ballistic Gun 9 | . 28 16 11 3 . . . . . Ballistic Cannon 3 | . . 11 3 . . . . . . Special Weapon 1 | . . . 4 5 . . . . . Slashing Weapon 1 | . . . . . 6 7 7 5 . Peak Build Rating 50 | 6 7 14 18 27 27 31 31 50 37 Average Rating 18 | 4 6 11 14 22 25 29 29 36 19 On Entrance 16 | . 6 7 12 17 22 27 31 27 11 Naked Turns 21 | . . . . . . . . 21 . Heaviest Build 33 | 13 15 17 33 13 13 13 12 13 20 Greatest Support 32 | 20 20 27 32 22 22 13 14 27 20 Greatest Overweight (x) 4 | 4 . . 1 . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 5 5 5 5 Average Capacity 6 | 7 8 8 5 5 5 5 5 5 5 Most Carried 8 | 1 7 8 8 5 5 5 5 5 5 Average Carried 5 | . 3 7 4 4 4 5 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 7 8 3 5 5 5 5 5 3 Class Distribution -------------------- 86% | Mutant 7% | Derelict-Mutant 6% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Matter Collected 1310 | 170 151 244 408 61 90 40 . 50 96 Remotely . | . . . . . . . . . . Salvage Created 886 | . 183 124 214 51 . . 68 111 135 Parts 52 | . 14 12 7 3 . . 1 6 9 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . 10 . . . 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 30 | . 8 8 8 . . . 1 2 3 Melee 3 | . . . . . . . 1 2 . Guns 23 | . 8 6 6 . . . . . 3 Cannons 4 | . . 2 2 . . . . . . Classes Destroyed 7 | . 2 . 1 1 . . 1 1 1 Hauler 1 | . . . . 1 . . . . . Swarmer 13 | . 6 6 . . . . . . 1 Grunt 5 | . 2 2 . . . . . 1 . Sentry 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . . . 2 Subdweller 8 | . . . 8 . . . . . . Best Kill Streak 5 | . 3 3 5 1 . . 1 1 2 Combat Bots Only 5 | . 3 3 5 . . . 1 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Hostile Shots Fired 400 | . 58 29 63 13 1 . 25 58 153 Missed 151 | . 21 10 20 10 1 . 14 25 50 Hits 249 | . 37 19 43 3 . . 11 33 103 Melee 3 | . . . . . . . . 3 . Projectile 246 | . 37 19 43 3 . . 11 30 103 AOE 1 | . . . 1 . . . . . . Critical Strikes 6 | . . . 3 . . . . 1 2 Damage Taken 4087 | . 327 191 909 43 . . 116 738 1763 Core 1561 | . 72 16 133 13 . . 22 298 1007 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . 19 . Core Remaining (%) 73 | 100 . . 11 97 . . 96 64 . Volleys Fired 118 | . 22 15 52 15 . . . . 14 Largest 2 | . 2 2 2 1 . . . . 1 Hottest 100 | . 40 57 100 100 . . . . 30 Shots Fired 185 | . 44 30 82 15 . . . . 14 Gun 134 | . 44 20 52 4 . . . . 14 Cannon 26 | . . 10 16 . . . . . . Launcher . | . . . . . . . . . . Special 25 | . . . 14 11 . . . . . Kinetic 160 | . 44 30 68 4 . . . . 14 Thermal 25 | . . . 14 11 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . 5 10 15 9 . . . . 15 Robot Miss Streak 3 | . 2 2 3 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 126 | . 27 24 47 2 . . 2 6 18 Core Hits 62 | . 14 18 19 1 . . 2 3 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 . Sever 1 | . . . . . . . . 1 . Melee Attacks 38 | . . 1 . . 3 4 5 14 11 Impact . | . . . . . . . . . . Slashing 26 | . . . . . 3 4 5 14 . Piercing 11 | . . . . . . . . . 11 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2315 | . 305 291 941 37 . . 63 224 454 Guns 1406 | . 303 138 591 37 . . . . 337 Cannons 503 | . . 153 350 . . . . . . Explosions . | . . . . . . . . . . Melee 404 | . . . . . . . 63 224 117 Ramming 2 | . 2 . . . . . . . . Kinetic 1909 | . 303 291 941 37 . . . . 337 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 287 | . . . . . . . 63 224 . Piercing 117 | . . . . . . . . . 117 Highest Corruption 3 | . . 1 1 . . . . 3 1 Average Corruption 1 | . . 1 1 . . . . 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . 7 3 . . . . 2 . Message Errors 5 | . . 3 1 . . . . 1 . Matter Fused 2 | . . 1 1 . . . . . . Data Loss (minor) 4 | . . 3 1 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . 4 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . . 3 4 . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 55 | . 12 49 . 55 . . . 8 . Average Temperature 22 | . 7 21 . 23 . . . 8 . Received Heat Transfer 717 | . 54 33 198 9 . . 36 234 153 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 191 | . 162 91 . 62 30 . . 61 191 Initial 51 | . . 51 . 12 18 . . . 32 Average 50 | . 82 24 . 26 9 . . 26 118 Influence Increases 1503 | . 267 243 60 122 69 . 20 245 477 Destroy 0b10 Robot/C 480 | . 160 200 . . . . 20 40 60 Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . . Destroy Leader 92 | . 30 40 . 2 . . . 10 10 Allied During Kill 3 | . . 3 . . . . . . . Successful Hack 142 | . 17 . . . 51 . . 24 50 Destroy Structure 31 | . . . . 10 3 . . 6 12 Partial Spotted 135 | . . . . 30 15 . . 45 45 Lose Combat Pursuer 615 | . 60 . 60 75 . . . 120 300 Influence Decreases 1330 | . 135 375 36 104 91 20 20 178 371 Entered New Map 160 | . . 81 . 12 24 8 . . 35 Time Decay 1024 | . 135 284 36 82 67 12 20 142 246 Lost Part 146 | . . 10 . 10 . . . 36 90 Squads Dispatched 16 | . 2 . . 3 2 . . 2 7 Investigation 10 | . 1 . . 2 2 . . 1 4 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 . . 1 . . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 19 10 20 12 3 . 6 17 27 Peak Tracking Total 8 | . 7 3 8 6 3 . 4 5 8 Tactical Retreats 30 | . 3 . 3 3 1 . 3 6 11 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Traps Triggered 4 | . . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Machines Accessed 24 | . 3 1 1 4 4 . . 4 7 Terminals 14 | . 2 . . 3 3 . . 1 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 62 | . 11 1 4 12 11 . . 7 16 Successful 39 | . 7 1 4 6 6 . . 6 9 Failed 23 | . 4 . . 6 5 . . 1 7 Catastrophic 3 | . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 1 . . 4 8 . . 1 1 Terminals 42 | . 8 . . 10 10 . . 1 13 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 . Recycling Units 8 | . 3 . . 2 . . . 3 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 1 Terminal Hacks 24 | . 5 1 4 4 3 . . . 7 Record 9 | . . . 4 . 2 . . . 3 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 2 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 4 | . 1 . . 2 . . . . 1 Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 6 | . 2 . . 2 . . . 2 . Report Inventory 4 | . 2 . . 1 . . . 1 . Retrieve Components 2 | . . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks 4 | . . . . . 3 . . 1 . Terminals 4 | . . . . . 3 . . 1 . Assimilate 2 | . . . . . 2 . . . . Botnet 2 | . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . . 3 3 . . 3 5 Full Trace Events 10 | . 1 . . 2 2 . . 1 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 69 | . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . 18 Parts Repaired 1 | . . . . . . . . 1 . Time 19 | . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . 1 . . . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . 9 5 . . . . . . Total Damage 227 | . . 146 81 . . . . . . Kills 3 | . . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Active Infowar (turns) 866 | . . . . . 178 231 188 217 52 Terrain 15 | . . . . . . . . . 15 Structural 12 | . . . . . . . . . 12 Cloaking 8 | . . . . . . . . . 8 Jamming 3 | . . . . . . . . . 3 ECM 828 | . . . . . 178 231 188 217 14 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Turns Passed 3913 | 59 351 889 915 205 217 231 188 328 530 Spaces Moved 4753 | 35 216 615 818 317 466 518 442 507 819 Core 425 | 9 . . . . . . . 63 353 Treads 57 | . . 57 . . . . . . . Legs 1199 | 26 216 558 399 . . . . . . Wheels . | . . . . . . . . . . Hover 190 | . . . . . . . . 11 179 Flight 2882 | . . . 419 317 466 518 442 433 287 Fastest Speed 34 | 50 120 120 42 42 42 42 35 34 40 Average Speed 66 | 141 120 128 84 42 42 42 39 45 49 Slowest Speed 250 | 250 120 160 200 42 42 42 42 250 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 30 99 40 29 13 62 39 13 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . Scrap Searched 5 | . . 1 2 . . 2 . . . Spaces Dug 32 | . . . . 10 3 4 3 6 6 Terrain Destroyed 32 | . . . . 10 3 4 3 6 6 Melee 22 | . . . . . 3 4 3 6 6 Projectile 10 | . . . . 10 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Total 5226 | 41 267 688 937 350 482 524 446 579 912 Wait 142 | . 21 31 24 1 . . . 44 21 Move 4742 | 34 215 614 817 316 465 517 441 506 817 Hop 1 | . . . . . . . . . 1 Pick Up 30 | 1 5 8 4 2 2 . . 2 6 Fast Attach 48 | 6 2 . 6 5 4 2 . 6 17 Attach 15 | . . 2 3 1 1 . . 1 7 Detach 16 | . 1 . 4 4 2 . . 1 4 Swap 27 | . . 9 9 4 1 . . 2 2 Drop 46 | . . 8 16 2 4 1 . 3 12 Fire 118 | . 22 15 52 15 . . . . 14 Melee 38 | . . 1 . . 3 4 5 14 11 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 13) 411 | -10/Materials | Entered Mines 416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 603 | -10/Mines | Discovered new exit (range 6) 672 | -10/Mines | Discovered new exit (range 5) 714 | -10/Mines | Learned Materials terminal intel 757 | -10/Mines | Learned Materials trap positions 876 | -10/Mines | Learned location of Mines (-9) 921 | -10/Mines | Found a hidden stash of uninstalled traps 1070 | -10/Mines | Received a Mining Laser from a helpful Derelict 1291 | -10/Mines | Discovered new exit (range 6) 1300 | -10/Mines | Entered Subcaves 1300 | -10/Subcaves | Accompanied by 1 ally 1301 | -10/Subcaves | Approached by a straggling Scientist 1353 | -10/Subcaves | Visited Clippyterm 1356 | -10/Subcaves | Learned Research machine intel 1381 | -10/Subcaves | Ambushed by swarm of Subdwellers 1381 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1386 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1388 | -10/Subcaves | Core integrity fell below 50% 1443 | -10/Subcaves | Lost 5 allies 1609 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1669 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1876 | -10/Subcaves | Disturbed a concealed Subdweller 1936 | -10/Subcaves | Core integrity fell below 20% 1980 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2003 | -10/Subcaves | Learned location of Zion (-7) 2003 | -10/Subcaves | Met a Zionite searching for "candidates" 2058 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2096 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2178 | -10/Subcaves | Discovered new exit (range 8) 2215 | -10/Subcaves | Entered Materials 2215 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2216 | -8/Materials | Loaded intel: 20 trap records 2217 | -8/Materials | Loaded intel: 12 terminal locations 2419 | -8/Materials | Discovered new exit (range 3) 2420 | -8/Materials | Identified exit to Factory 2420 | -8/Materials | Entered Factory 2420 | -7/Factory | Evolved 2 slots: Utility x2 2591 | -7/Factory | Identified exit to Factory 2607 | -7/Factory | Discovered new exit (range 15) 2614 | -7/Factory | Identified exit to Lower Caves 2637 | -7/Factory | Entered Lower Caves 2723 | -7/Lower Caves | Found DCF Scrap (12 items) 2779 | -7/Lower Caves | Discovered new exit (range 6) 2781 | -7/Lower Caves | Identified exit to Lower Caves 2868 | -7/Lower Caves | Entered another Lower Caves area 2905 | -7/Lower Caves | Spotted B-75 Beast 2914 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2947 | -7/Lower Caves | Discovered exit to Factory (range 4) 2997 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3007 | -7/Lower Caves | Attracted the attention of an 0b10 base 3056 | -7/Lower Caves | Entered Factory 3056 | -6/Factory | Evolved 2 slots: Utility x2 3084 | -6/Factory | Repaired Cesium-ion Thruster 3172 | -6/Factory | Spotted B-75 Beast 3308 | -6/Factory | Lost 5 parts (1p1n3u) 3355 | -6/Factory | Released all parts (6) 3365 | -6/Factory | Discovered new exit (range 16) 3384 | -6/Factory | Entered another Factory area 3384 | -5/Factory | Evolved 2 slots: Utility x2 3385 | -5/Factory | Identified exit to Upper Caves 3469 | -5/Factory | Fabricated Lgt. Quantum Reactor? 3725 | -5/Factory | Core integrity fell below 50% 3898 | -5/Factory | Core integrity fell below 20% 3914 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03868_ Acquired Adv. Hacking Suite. 03885_ Slug penetrates P-70 Sage. 03887_ P-70 Sage destroyed. 03888_ Lgt. Ion Engine destroyed. 03895_ Slug penetrates P-70 Sage. 03895_ Slug penetrates Wall. 03901_ Slug penetrates P-70 Sage. 03901_ P-70 Sage destroyed. 03903_ Slug penetrates Wall. 03903_ Penetrated by Slug. 03904_ Slug penetrates Wall. 03908_ Penetrated by Slug. 03908_ Acquired Antigrav System. 03909_ Wall collapses. 03910_ Slug penetrates H-66 Slayer. 03910_ Penetrated by Slug. 03911_ Slug penetrates Repair Station. 03911_ Penetrated by Slug. 03911_ Coil Gun destroyed. 03914_ Penetrated by Slug. 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Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Cesium-ion Thruster | 24% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionActuatorMount Manual? 0 Play Time 02:29:05 Cumulative 21.2 hours Start 2025.07.19 @ 05:51:26 End 2025.07.21 @ 13:16:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a8ae0b4-df2c-45e5-8452-f9a9d0d0d2bf