Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 01:11:34 Player: kerapace Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (520) 2600 Value Destroyed (24689) 24689 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (15764) 15764 TOTAL SCORE: 54633 Bonus ------- High Alert Combat Kills 4402 Follower Combat Kills 753 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4686 Scanned by Researcher 500 Met Sigix 2000 Win 3000 Friendly Fire -1677 Cogmind --------- Core Integrity 1001/1600 Matter 13/300 Energy 226/240 System Corruption 6% Temperature Cool (6) Movement Treading (165) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (17) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON (2) ------- EMDS > --- INVENTORY (36) --- Improved Heavy Treads High-capacity Storage Unit Advanced Signal Interpreter Advanced Armor Integrity Analyzer Precision Energy Filter Advanced Reaction Control System Experimental Shock Absorption System Advanced Component Analysis Suite Subatomic Replicator Terrabomb Terrabomb Stasis Generator Gamma Rifle Gamma Rifle Precision Phase Gun Helical Railgun Heavy Proton Missile Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- EMDS > --- INVENTORY -------- Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Fusion Compressor High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Armor Integrity Analyzer Precision Energy Filter Advanced Reaction Control System Experimental Phase Shifter Zionite Weapon Casing Experimental Shock Absorption System Phase Redirector Advanced Component Analysis Suite Subatomic Replicator Terrabomb Terrabomb Stasis Generator Gamma Rifle Gamma Rifle Precision Phase Gun EMDS Heavy Neutron Cannon Helical Railgun Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Heavy Proton Missile Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 186] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Advanced Treads Treads Advanced Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Proton Missile Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Utility 15 | . . . . . 3 1 . . . . . 2 . . . . 2 . . . . 2 . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 514 | 4 11 6 3 . 25 58 1 11 60 36 3 22 15 11 6 2 13 5 5 29 21 15 62 30 11 26 23 Power 52 | 1 1 2 . . 1 6 . 3 6 1 . . 3 1 . . . . . 2 3 1 7 9 1 1 3 Engine 18 | 1 1 2 . . 1 3 . 2 5 1 . . 1 . . . . . . 1 . . . . . . . Core 13 | . . . . . . 3 . 1 . . . . 2 1 . . . . . 1 2 1 . . . . 2 Reactor 21 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 7 9 1 1 1 Propulsion 73 | 2 1 2 . . 10 8 . . 11 4 . 2 3 . . . 1 . . 3 2 2 13 3 . 3 3 Treads 42 | 1 1 1 . . 6 8 . . 11 3 . 1 . . . . . . . . . . 1 3 . 3 3 Leg 23 | . . . . . . . . . . 1 . 1 2 . . . 1 . . 3 2 2 11 . . . . Wheel 5 | 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 1 4 . 3 . 5 10 . 3 16 25 3 20 5 4 6 2 10 5 3 12 6 4 20 11 8 7 7 Device 93 | . . . . . 2 2 . 2 4 9 2 13 2 2 2 1 5 3 1 9 5 3 8 4 6 4 4 Storage 35 | 1 3 . 3 . 1 1 . . 5 3 . 1 . 1 3 . 4 1 . . . . 6 1 1 . . Processor 11 | . . . . . . 1 . . . . . 2 1 . . . . . 1 1 . . . 4 . 1 . Hackware 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Protection 56 | . 1 . . . 2 6 . 1 7 13 1 2 2 1 1 1 1 1 1 2 1 1 6 2 1 . 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 189 | . 5 2 . . 9 34 1 5 27 6 . . 4 6 . . 2 . 2 12 10 8 22 7 2 15 10 Energy Gun 35 | . 4 2 . . 5 2 . . 4 2 . . . . . . 1 . . 2 4 1 6 1 . 1 . Energy Cannon 39 | . . . . . . 7 1 1 6 . . . 2 2 . . . . 1 . . 2 6 . . 6 5 Ballistic Gun 30 | . . . . . . 11 . 2 8 . . . 1 . . . . . . 3 2 1 2 . . . . Ballistic Cannon 19 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 4 2 5 5 Launcher 61 | . . . . . 4 13 . 2 6 3 . . 1 3 . . 1 . 1 6 4 4 8 2 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 3 2 . . 1 8 . 2 . 1 . . 3 . . 6 1 . . 4 1 4 1 Parts Lost 120 | . 1 4 . . 2 7 . 2 13 7 1 . 5 2 . . 1 . 5 2 4 . 32 6 1 7 18 Power 19 | . . . . . . 2 . . 2 1 . . 1 1 . . . . . 1 1 . 5 2 . 1 2 Propulsion 22 | . . 2 . . . 3 . . 2 3 . . . . . . . . . . 1 . 8 . . 1 2 Utility 49 | . . . . . 1 2 . 1 6 1 1 . . . . . 1 . 3 1 2 . 13 3 . 5 9 Weapon 30 | . 1 2 . . 1 . . 1 3 2 . . 4 1 . . . . 2 . . . 6 1 1 . 5 Highest Loss Streak 14 | . 1 2 . . 2 2 . 1 4 5 1 . 2 1 . . 1 . 4 1 3 . 14 5 1 2 12 Average Slot Usage (%) 86 | . 99 99 91 85 87 86 84 89 88 83 91 91 92 97 55 86 87 88 87 89 97 99 92 77 84 80 61 Engine 6 | . 14 14 14 14 9 12 15 12 11 8 . . 3 6 . . . . . 1 . . . . . . . Core 1 | . . . . . . 2 . 1 . . . . 3 5 . . . . . 1 7 5 4 . . . 1 Reactor 3 | . . . . . . . . . 2 2 7 6 2 . 4 6 5 5 5 3 2 5 4 7 8 6 1 Treads 10 | . 14 14 14 14 19 21 23 23 22 10 . . . . . . . . . . . . . 8 8 8 7 Leg 8 | . . . . . . . . . . 7 23 20 20 20 17 20 17 17 17 17 16 15 13 . . . . Device 12 | . . . . . 7 6 7 12 12 11 14 16 6 7 12 16 19 17 15 15 16 25 21 14 16 18 10 Storage 18 | . 21 28 20 14 18 15 15 15 15 19 23 20 20 23 8 20 21 23 23 23 23 21 22 17 17 17 16 Processor 4 | . . . . . . . . . . . . 5 12 13 1 . . . 4 6 11 10 7 16 17 17 16 Protection 6 | . 5 . . . 9 11 7 7 7 7 6 6 9 6 2 9 10 10 7 5 4 5 6 2 7 2 1 Energy Gun 1 | . 25 13 14 14 15 . . . . . . . . . . . . . . . 3 3 3 . . . . Energy Cannon 5 | . . . . . . 4 5 6 4 7 15 13 10 3 5 13 10 11 10 6 . 3 2 . . 2 2 Ballistic Gun 1 | . . . . . . 3 . . 4 . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . 2 14 14 14 . . . . . . . . . 1 . . . . . . . . . 7 8 4 2 Launcher 2 | . . . . . . 5 8 6 3 3 . . . 4 . . . . . 2 5 2 1 . . . . Naked Turns 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 7 41 43 91 91 137 168 163 165 169 147 146 160 154 146 173 149 184 187 186 188 175 180 200 198 214 225 207 Greatest Support 155 | 20 20 16 16 16 62 66 66 66 70 98 88 88 88 76 86 86 96 88 88 90 90 85 85 155 155 155 150 Greatest Overweight (x) 12 | . 2 2 5 5 12 3 2 2 6 6 1 5 2 1 4 1 2 2 2 2 2 2 5 3 1 1 2 Average Overweight (x) 1 | . . 2 3 5 4 2 2 2 1 2 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 44 | 6 16 16 24 24 32 32 32 32 32 28 20 20 20 28 28 20 28 28 28 28 28 28 44 36 36 36 36 Average Capacity 26 | 5 8 16 20 24 32 31 32 32 30 21 20 20 20 25 10 20 22 28 28 28 28 28 29 33 36 36 36 Most Carried 36 | 6 12 16 24 24 32 32 32 32 32 28 19 20 20 27 28 20 28 28 27 28 28 28 29 31 36 36 36 Average Carried 25 | 3 7 13 19 24 28 31 31 31 29 20 17 19 19 23 7 19 20 27 24 25 27 27 26 27 32 34 27 Final Capacity 36 | 6 16 16 24 24 32 32 32 32 28 28 20 20 20 28 20 20 28 28 28 28 28 28 28 36 36 36 36 Final Carried 36 | 6 12 16 24 24 32 32 32 32 28 28 18 20 20 27 20 20 28 27 23 28 28 28 24 31 36 36 20 Class Distribution -------------------- 64% | Hauler-Mutant 13% | Scavenger-Mutant 9% | Hauler-Golem 5% | Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Matter Collected 10507 | 206 293 168 30 . 331 1111 55 327 1149 499 89 304 160 280 . 103 125 20 81 539 554 239 948 1062 190 788 856 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28391 | . 404 379 . . 741 3719 135 885 1653 989 555 1410 711 325 . 315 1896 478 837 2741 1268 1067 2871 1541 214 1403 1854 Parts 1171 | . 24 21 . . 40 147 5 42 106 14 27 71 38 15 . 9 84 23 43 98 44 34 101 70 4 42 69 Haulers Intercepted 15 | . 1 . . . 2 2 . . . . . 3 . . . . 4 . . . 1 . . . 1 1 . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 281 | . . . . . . . . 27 2 . 27 . 15 15 . 39 . 23 37 75 21 . . . . . . Prevented 146 | . . . . . . . 5 16 4 . . . 21 3 . . . . 5 66 26 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Combat Hostiles Destroyed 415 | . 8 8 . . 16 58 2 18 9 12 11 20 14 13 . 5 26 8 16 37 16 13 44 23 1 18 19 Melee 5 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . Guns 56 | . 5 5 . . 8 14 . 4 2 . . . . 1 . . . . . 1 8 1 6 . . 1 . Cannons 172 | . 3 3 . . 1 8 . 5 3 3 11 20 6 2 . 5 26 8 12 2 . 2 8 20 1 12 11 AOE 109 | . . . . . 7 26 1 7 . 3 . . 3 10 . . . . 4 24 2 6 12 2 . 2 . Classes Destroyed 31 | . 3 5 . . 3 4 . . 3 3 . . 1 . . . . . . 4 . . 2 1 . 2 . Worker 14 | . . 1 . . 2 4 . . . . . . . . . . 1 . . . . . . . . . 6 Builder 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . . . 2 2 . . . . . 3 . . . . 4 . . . 1 . . . 1 1 . Recycler 6 | . . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 9 | . 2 . . . . 1 . . . . . 2 . . . . 3 . . . . . . . . 1 . Watcher 10 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 1 2 . . 2 Swarmer 67 | . . 3 . . 3 12 . 4 . . 3 3 6 7 . 1 8 . 7 2 . 4 . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 180 | . 8 5 . . 8 36 . 9 . . 7 7 5 5 . 3 9 7 3 18 13 4 21 7 . 5 . Brawler 12 | . . . . . . 1 . . . . . 1 . . . . 1 1 . 3 1 . 3 1 . . . Duelist 9 | . . . . . . 1 . 1 . . 1 1 1 . . . . . 1 1 . . 2 . . . . Protector 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 32 | . . . . . 4 3 1 1 . . . 3 . 1 . 1 3 . 2 . . 5 6 1 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Hunter 35 | . . . . . 1 . 1 2 1 . . 1 1 . . . . . 2 4 . . . 4 . 2 16 Programmer 39 | . . . . . . 3 . 1 . . . 4 . . . . 5 . 1 2 2 . 5 6 . 7 3 Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite 44 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . 3 3 . . 9 8 1 4 12 4 4 5 4 5 . 4 6 5 5 15 4 6 11 6 1 7 11 Combat Bots Only 14 | . 3 3 . . 5 8 1 4 6 4 4 4 4 5 . 4 5 5 5 14 4 6 11 6 1 6 7 Max Kills in Single Turn 7 | . 1 2 . . 4 4 1 2 2 2 2 2 2 3 . 1 2 1 3 7 2 3 4 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 2 4 1 2 . 2 . . 2 3 . . . . 3 7 1 3 4 2 . 1 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Damage Taken 33308 | . 463 373 . . 835 2606 147 767 2929 1674 633 816 1265 532 . 261 1044 240 1242 1772 854 212 4640 2558 109 2452 4884 Core 3385 | . 55 37 . . 70 115 20 46 233 176 38 87 51 123 . . 97 49 92 120 53 42 697 188 . 397 599 Absorbed by Shields 957 | . . . . . . . . 33 18 . . . . . . . . . . . 126 226 554 . . . . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . 12 . Redirected to Core 316 | . . . . . . . . . . . . . . . . . . . . . . . . . . 79 237 Core Remaining (%) 64 | 100 . . . 63 87 . . . . . 10 . . . . 69 . . . . 58 . 35 85 . 72 62 Volleys Fired 1082 | . 36 25 . . 55 96 6 30 121 29 26 49 42 26 . 12 84 17 49 30 34 18 101 50 4 79 63 Largest 2 | . 2 2 . . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 176 | . 90 100 . . 130 138 105 108 138 105 50 50 165 143 . 50 50 50 115 100 120 148 148 132 132 176 132 Shots Fired 1899 | . 72 49 . . 100 163 12 58 227 47 52 96 64 44 . 24 150 32 84 59 61 35 169 91 8 117 85 Gun 615 | . 64 24 . . 90 78 . 20 171 6 . . . 9 . . . . . 13 43 10 83 . . 4 . Cannon 1054 | . 8 25 . . 7 33 3 19 41 27 52 96 58 25 . 24 150 32 81 14 . 12 60 88 8 106 85 Launcher 230 | . . . . . 3 52 9 19 15 14 . . 6 10 . . . . 3 32 18 13 26 3 . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 551 | . 8 25 . . 7 62 . 20 127 6 . . . 14 . . . . . 18 24 . 16 88 8 78 50 Thermal 759 | . 64 24 . . 90 4 . . 35 2 52 96 29 20 . 24 150 32 81 9 . . 18 . . 25 4 Explosive 38 | . . . . . 3 . . . 4 . . . . 10 . . . . . . 6 1 11 . . 3 . Electromagnetic 551 | . . . . . . 97 12 38 61 39 . . 35 . . . . . 3 32 31 34 124 3 . 11 31 Robot Hit Streak 27 | . 9 7 . . 20 27 7 14 22 5 7 19 13 5 . 9 24 17 18 16 10 14 19 17 5 27 12 Robot Miss Streak 8 | . 3 4 . . 2 8 1 5 2 4 2 3 3 2 . 3 2 1 3 1 2 3 4 2 1 4 3 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . 1 2 Secondary Targets 10 | . . . . . . . . 1 7 . . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Capacitor 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 11 Shots Hit Robots 1349 | . 47 26 . . 72 127 9 48 161 42 24 54 50 30 . 15 108 25 66 48 43 24 127 70 5 76 52 Core Hits 885 | . 22 15 . . 41 134 3 39 60 32 14 34 20 23 . 9 49 15 27 94 33 24 100 35 2 31 29 Critical Hits 173 | . 1 . . . . . . . 4 1 . . 1 . . . . . 1 5 3 2 17 53 5 47 33 Critical Kills 59 | . 1 . . . . . . . 2 1 . . . . . . . . 1 . 3 1 3 22 2 10 13 Critical Parts Destroyed 106 | . . . . . . . . . 2 . . . . . . . . . . 4 . 1 12 30 2 36 19 Melee Attacks 28 | . . . . . . 1 . . 2 25 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . 1 . . 2 25 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60113 | . 577 432 . . 2141 6113 277 1544 4578 1773 1232 2669 1746 1534 . 732 5704 1119 2880 7306 2290 1420 7000 1787 114 2792 2353 Guns 9515 | . 502 238 . . 1008 1165 . 392 2606 . . . . 102 . . . . . 532 1006 170 1757 . . 37 . Cannons 27361 | . 75 194 . . 68 748 91 479 898 390 1232 2662 1405 523 . 732 5678 1119 2740 435 . 313 1632 1424 114 2091 2318 Explosions 22334 | . . . . . 1065 4200 186 673 1074 595 . 7 341 909 . . 26 . 140 6339 1284 937 3572 322 . 664 . Melee 788 | . . . . . . . . . . 788 . . . . . . . . . . . . . . . . . Ramming 115 | . . . . . . . . . . . . . . . . . . . . . . . 39 41 . . 35 Kinetic 9189 | . 75 194 . . 68 1003 . 392 2013 . . . . 213 . . . . . 700 579 . 387 1424 114 1409 618 Thermal 23184 | . 502 238 . . 1177 634 . . 583 129 1232 2662 755 412 . 732 5678 1119 2740 2867 . 77 1211 . . 352 84 Explosive 3958 | . . . . . 896 . . . 232 . . . . 909 . . . . . . 264 . 1272 . . 385 . Electromagnetic 22879 | . . . . . . 4476 277 1152 1750 856 . 7 991 . . . 26 . 140 3739 1447 1343 4091 322 . 646 1616 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 788 | . . . . . . . . . . 788 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 2 2 4 5 4 . 2 1 1 1 . 2 1 1 1 2 . 13 16 . 12 6 Average Corruption 2 | . . . . . 1 1 2 3 3 3 . 1 1 1 1 . 1 1 1 1 1 . 3 10 . 5 4 Corruption Purged 20 | . . . . . . . . . 1 4 . 2 . . 1 . 2 1 . . 4 . . . . 5 . Effects 220 | . . . . . 1 15 11 26 29 44 . 4 1 2 2 . 4 3 2 1 3 . 12 29 . 25 6 Message Errors 57 | . . . . . . 11 6 8 7 9 . 1 . 1 . . 1 . 1 1 . . 4 4 . 1 2 Matter Fused 41 | . . . . . . . . 7 6 12 . . . . . . . . . . . . . 10 . 6 . Heat Flow Errors 31 | . . . . . . 2 1 6 3 8 . . . . . . . . . . . . . 4 . 7 . Energy Discharges 31 | . . . . . . . 1 3 3 10 . 3 . 1 1 . . 2 1 . 1 . . 4 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . 1 2 2 2 1 4 . . . . 1 . . . . . . . 4 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 . Targeting Errors 27 | . . . . . . . 1 . 7 1 . . 1 . . . 3 1 . . 2 . 2 2 . 4 3 Weapon Failures 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1499 | . 9 . . . 89 136 . 38 32 15 13 79 3 91 . 8 267 1 277 133 77 35 101 34 . 11 50 Projectiles 941 | . 9 . . . . 84 . . 22 1 13 79 3 45 . 8 267 1 277 . . 10 44 17 . 11 50 Explosions 541 | . . . . . 89 52 . 38 10 14 . . . 46 . . . . . 133 77 25 57 . . . . Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Knockbacks 46 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 18 1 22 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 17 1 21 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 1254 | . . . . . 39 149 . 76 173 123 . 86 16 31 . . 28 . 13 1 140 . 343 36 . . . Shots 56 | . . . . . 1 8 . 5 6 6 . 2 1 2 . . 1 . 1 1 7 . 12 3 . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 4 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 349 181 . . 117 298 225 198 198 248 88 56 279 84 . . 283 . 277 371 325 35 414 201 33 186 213 Average Temperature 79 | . 92 71 . . 42 77 126 84 46 81 44 26 89 18 . . 47 . 117 125 138 17 131 66 23 61 69 Received Heat Transfer 4665 | . 237 123 . . 234 699 18 149 212 404 252 195 243 150 . 81 198 135 171 225 136 43 496 120 18 126 . Effects 11 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 8 . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 4 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 4 . Robots Corrupted 78 | . . . . . . 10 1 2 6 2 . . 4 . . . . . . 10 7 5 17 1 . 4 9 Combat Hostiles 71 | . . . . . . 10 1 2 4 2 . . 4 . . . . . . 9 6 4 17 1 . 3 8 Parts Fried 181 | . . . . . . 35 2 5 16 8 . . 11 . . . . . . 21 16 17 25 4 . 7 14 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Melted 31 | . 2 1 . . 4 . . . 2 1 . 2 1 . . 1 5 1 5 3 2 . 1 . . . . Heat Transferred 18970 | . 1196 593 . . 2425 874 . . 928 100 675 1475 700 624 . 425 2825 650 1793 2450 . 50 900 . . 237 50 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 42 | . . . . . . 12 . 2 3 3 . . 1 . . . . . . 15 . 1 4 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Peak Influence 1465 | . 254 316 . . 488 1465 . . . . . 406 . . . . 760 . . . . 537 1210 714 458 540 773 Initial 567 | . . 22 . . . 153 . . . . . 44 . . . . 144 . . . . 107 164 567 401 144 312 Average 417 | . 100 171 . . 277 793 . . . . . 139 . . . . 413 . . . . 239 754 521 360 326 544 Maximum Alert Level 4 | . 1 1 . . 2 4 . . . . . 2 . . . . 3 . . . . 2 4 3 2 2 3 Low Security (%) 34 | 100 86 59 . 100 19 24 . . . . . 85 . . . . 18 . . . . 29 8 . . 32 . Level 1 21 | . 13 40 . . 78 . . . . . . 13 . . . . 31 . . . . 67 3 2 42 25 19 Level 2 28 | . . . . . 2 17 . . . . . 1 . . . . 43 . . . . 3 39 94 57 41 60 Level 3 7 | . . . . . . 20 . . . . . . . . . . 6 . . . . . 25 3 . . 20 Level 4 7 | . . . . . . 35 . . . . . . . . . . . . . . . . 24 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 4 . . . 1 16 . . . . . 8 . . . . 6 . . . . . 4 4 1 7 2 Investigation 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Extermination 16 | . . . . . . 3 . . . . . 4 . . . . 1 . . . . . 1 2 . 3 2 Reinforcement 25 | . 3 . . . . 10 . . . . . 3 . . . . 3 . . . . . . 1 1 4 . Assault 8 | . . . . . . 3 . . . . . . . . . . 1 . . . . . 3 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 7 | . . . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Distress Signals 20 | . 2 . . . 2 1 . . . . . 2 . . . . 2 . . . . . 4 . 4 1 2 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . 34 . . 16 4 Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . 34 . . 16 4 Times Spotted 682 | . 15 13 . . 23 73 2 22 61 19 12 32 15 13 . 15 42 8 19 91 21 15 74 31 2 32 32 Peak Tracking Total 18 | . 4 3 . . 8 8 1 4 8 6 4 5 3 5 . 7 5 5 6 18 5 6 17 5 1 5 7 Tactical Retreats 48 | . 1 1 . . . 4 . 3 8 1 2 2 1 1 . . 4 . 4 1 2 . 6 3 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Traps Triggered 13 | . 2 . . . 2 2 . . . . . 6 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . 1 . . . . . 12 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Machines Disabled 62 | . . . . . 6 13 . . 3 2 . 10 . . . . 9 . 1 1 . 2 9 . . 4 2 Max in Single Turn 6 | . . . . . 2 6 . . 1 1 . 2 . . . . 2 . 1 1 . 2 2 . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Machines Accessed 42 | . 2 . 1 . 2 4 1 . . . . 9 . . 3 . 4 . 2 . . 2 2 5 . 4 1 Terminals 29 | . 2 . . . 2 4 . . . . . 6 . . . . 4 . . . . . 1 5 . 4 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 96 | . 4 . 1 . 4 9 1 . . . . 16 . . 21 . 6 . 7 . . 5 4 11 . 5 2 Successful 52 | . 2 . 1 . 1 3 1 . . . . 6 . . 21 . 1 . 7 . . 2 1 1 . 4 1 Failed 44 | . 2 . . . 3 6 . . . . . 10 . . . . 5 . . . . 3 3 10 . 1 1 Catastrophic 15 | . 1 . . . 1 3 . . . . . 2 . . . . 3 . . . . . 2 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 2 . . . 4 2 . . 5 . . 3 . . . . 3 . . 1 . . . . . . . Terminals 53 | . 4 . . . 4 9 . . . . . 10 . . . . 6 . . . . . 2 11 . 5 2 Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Terminal Hacks 45 | . 2 . 1 . 1 3 1 . . . . 2 . . 21 . 1 . 7 . . . . 1 . 4 1 Record 15 | . . . 1 . . . . . . . . . . . 6 . . . 6 . . . . . . 2 . Part Schematic 8 | . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 30 | . 2 . . . 2 4 . . . . . 8 . . . . 4 . . . . 1 1 5 . 2 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Total Allies 15 | . . 4 . . . . . . 4 . . . . . . 3 . . . . . . 4 . . . . Largest Group 4 | . . 4 4 3 3 . . . 2 2 . . . . . 3 2 . . . . . 4 . . . . Highest-Rated Group 188 | . . 71 71 40 40 . . . 188 188 . . . . . 173 143 . . . . . 184 . . . . Highest-Rated Ally 94 | . . 31 31 16 16 . . . 94 94 . . . . . 94 94 . . . . . 46 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 116 | . . 23 . . 9 . . . 6 35 . . . . . 25 3 . . . . . 15 . . . . Total Damage 2479 | . . 216 . . 106 . . . 19 951 . . . . . 922 46 . . . . . 219 . . . . Kills 26 | . . 3 . . 2 . . . . 9 . . . . . 10 1 . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . . . . 1 3 2 . 1 . 1 2 . 1 . 2 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Turns Passed 31420 | 83 413 530 531 119 842 2157 1298 1762 4441 3403 629 2354 921 913 945 498 1276 734 895 1111 692 417 1026 1133 700 1089 508 Spaces Moved 14677 | 53 209 356 363 80 318 862 691 894 2183 1326 336 1267 478 450 183 271 535 296 390 551 406 228 395 522 368 481 185 Core 135 | 1 . . . . . . . . 134 . . . . . . . . . . . . . . . . . . Treads 7153 | 32 76 . . . 209 862 691 894 2049 785 . . . . . . . . . . . . 4 517 368 481 185 Legs 6317 | . . . . . . . . . . 541 336 1267 478 450 183 271 535 296 390 551 406 228 385 . . . . Wheels 1061 | 20 133 356 363 80 109 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . 6 5 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 100 150 130 185 185 185 50 140 163 163 163 163 120 163 140 186 163 130 130 136 136 152 180 165 145 Average Speed 172 | 135 127 120 138 150 194 199 185 185 179 198 163 166 163 163 163 163 171 186 170 160 136 141 147 176 180 175 164 Slowest Speed 360 | 160 180 120 150 150 290 212 185 185 290 290 163 270 190 163 240 163 186 186 186 186 166 173 360 290 180 180 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 4 35 74 57 21 48 33 84 93 86 86 50 46 65 62 71 48 26 57 63 66 63 11 37 13 29 63 11 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 8 | . . 2 1 . . . . 1 1 . . . . . 1 1 . . 1 . . . . . . . . Known Exits Taken 11 | . 1 . . . . . . . 1 . 1 1 . . . 1 1 1 . . 1 . 1 1 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 1 1 . 1 . . 1 1 1 . . . 1 1 . 1 . . . 1 . Scrap Searched 23 | . . . . . . . 3 3 4 . 1 . 3 3 . 1 . 2 1 . 2 . . . . . . Spaces Dug 70 | . . . . . 12 1 . . . 2 16 10 . . . . 1 . . 3 . 18 5 . . 2 . Terrain Destroyed 660 | . . . . . 57 36 . 10 14 37 25 24 14 84 . 7 20 6 13 42 73 22 114 1 1 42 18 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 167 | . . . . . . . . . . 6 25 24 11 8 . 7 20 6 13 7 22 . 9 1 1 5 2 AOE 492 | . . . . . 57 35 . 10 14 31 . . 3 76 . . . . . 35 51 22 105 . . 37 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Total 18818 | 62 283 410 393 79 445 1134 703 941 2461 2020 365 1423 553 580 840 305 750 446 537 712 473 280 648 635 398 627 315 Wait 1740 | . 15 13 4 . 3 25 . . 7 526 . 16 5 85 596 4 56 128 91 69 . 9 26 11 1 20 30 Move 14649 | 52 208 355 362 79 317 861 690 893 2182 1325 335 1266 477 449 182 270 534 295 389 550 405 227 394 521 367 480 184 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 389 | 6 8 9 21 . 23 52 3 3 62 30 1 19 7 7 29 4 39 . . 12 5 6 11 14 8 8 2 Fast Attach 145 | 4 4 . 1 . 8 11 . 3 16 15 . 5 6 2 3 . 5 . . 11 7 1 21 9 3 6 4 Attach 132 | . 3 4 . . 6 7 . 4 20 8 2 6 4 . 1 . 1 . 3 2 2 2 16 13 3 6 19 Detach 30 | . . . . . 2 1 . 1 3 1 . 1 . . . . 1 . 1 3 1 . 3 1 1 5 5 Swap 238 | . 4 2 2 . 11 40 1 4 24 13 1 11 5 9 2 2 7 5 2 16 12 12 25 8 5 14 1 Drop 301 | . 5 2 3 . 20 38 3 3 24 48 . 20 7 2 27 4 23 1 2 19 7 5 15 5 6 9 3 Fire 1082 | . 36 25 . . 55 96 6 30 121 29 26 49 42 26 . 12 84 17 49 30 34 18 101 50 4 79 63 Melee 28 | . . . . . . 1 . . 2 25 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 Escape Stasis 32 | . . . . . . 2 . . . . . 30 . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . 9 . . . . . . 32 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Ext / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 497 | -10/Materials | Entered Mines 616 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 632 | -10/Mines | Learned Materials stockpile data 657 | -10/Mines | Discovered new exit (range 7) 724 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 725 | -10/Mines | Discovered new exit (range 5) 789 | -10/Mines | Discovered new exit (range 6) 863 | -10/Mines | Found a hidden stash of uninstalled traps 901 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 921 | -10/Mines | Learned location of Zion (-7) 939 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 974 | -10/Mines | Escorted by a lone wolf Derelict 994 | -10/Mines | Learned location of Storage (-7) 1027 | -10/Mines | Entered Exiles 1027 | -10/Exiles | Accompanied by 4 allies 1056 | -10/Exiles | Met 8R-AWN 1074 | -10/Exiles | Met EX-HEX 1122 | -10/Exiles | Met EX-DEC 1373 | -10/Exiles | Discovered new exit (range 11) 1440 | -10/Exiles | Build established: Hauler-Mutant 1558 | -10/Exiles | Entered Mines 1558 | -9/Mines | Accompanied by 3 allies 1653 | -9/Mines | Discovered new exit (range 4) 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Accompanied by 3 allies 1677 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2249 | -8/Materials | Discovered new exit (range 3) 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3116 | -7/Factory | Destroyed 8 combat bots 3264 | -7/Factory | Discovered new exit (range 9) 3812 | -7/Factory | Discovered new exit (range 15) 3860 | -7/Factory | Identified exit to Storage 4009 | -7/Factory | Discovered new exit (range 5) 4119 | -7/Factory | First assault squad dispatched 4648 | -7/Factory | Discovered new exit (range 15) 4676 | -7/Factory | Entered Lower Caves 4937 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5185 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5457 | -7/Lower Caves | Encountered a Warlord checkpoint 5709 | -7/Lower Caves | Discovered new exit (range 4) 5974 | -7/Lower Caves | Entered another Lower Caves area 5991 | -7/Lower Caves | Discovered new exit (range 13) 6232 | -7/Lower Caves | Learned Factory terminal intel 6555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7418 | -7/Lower Caves | Discovered new exit (range 10) 7736 | -7/Lower Caves | Entered Zion 7805 | -7/Zion | System corruption cleaned by Quarantine Array 7835 | -7/Zion | Discovered new exit (range 15) 7846 | -7/Zion | Found CR-A16's Pointy Stick 7977 | -7/Zion | Gained Derelict followers 8237 | -7/Zion | Identified exit to Deep Caves 8370 | -7/Zion | Given A8's code to call for help 9517 | -7/Zion | Learned location of Warlord (-5) 11046 | -7/Zion | Attacked by Zionites 11090 | -7/Zion | Lost 3 parts (1n1u1w) 11306 | -7/Zion | Lost 4 parts (1p2u1w) 11312 | -7/Zion | Core integrity fell below 50% 11826 | -7/Zion | Destroyed Imprinter 11878 | -7/Zion | Extracted access codes from Imprinter's data core 12108 | -7/Zion | Opened final containment barrier to the Deep Caves 12153 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12161 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12166 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12177 | -7/Zion | Entered Deep Caves 12177 | -7/Deep Caves | Accompanied by 2 allies 12433 | -7/Deep Caves | Build established: Scavenger-Mutant 12533 | -7/Deep Caves | Found Prototype Protection 12533 | -7/Deep Caves | Identified Zio. Weapon Casing 12648 | -7/Deep Caves | Found Zio. Weapon Casing 12777 | -7/Deep Caves | Found Zio. Weapon Casing 12793 | -7/Deep Caves | Found Zio. Weapon Casing 12819 | -7/Deep Caves | Found Zio. Weapon Casing 13086 | -7/Deep Caves | Discovered new exit (range 6) 13453 | -7/Deep Caves | Spotted as-92731 13490 | -7/Deep Caves | Core integrity fell below 20% 13492 | -7/Deep Caves | Destroyed as-92731 13517 | -7/Deep Caves | Lost 5 parts (2n1u2w) 13586 | -7/Deep Caves | Exposed GOLEM chamber 13645 | -7/Deep Caves | Found GOLEM Unit 13652 | -7/Deep Caves | Found GOLEM Unit 13768 | -7/Deep Caves | Build established: Hauler-Mutant 14089 | -7/Deep Caves | Found Prototype Protection 14089 | -7/Deep Caves | Identified Zio. Heavy Carapace 14568 | -7/Deep Caves | Build established: Golem 15057 | -7/Deep Caves | Build established: Hauler-Mutant 15580 | -7/Deep Caves | Entered Proximity Caves 15581 | -6/Proximity Caves | Identified exit to Factory 15628 | -6/Proximity Caves | Learned Factory emergency access door positions 16209 | -6/Proximity Caves | Entered Factory 16209 | -6/Factory | Evolved 2 slots: Utility x2 16210 | -6/Factory | Identified exit to Lower Caves 16212 | -6/Factory | Loaded intel: 19 terminal locations 16430 | -6/Factory | Repaired Imp. Medium Armor Plating 16599 | -6/Factory | Discovered new exit (range 17) 16641 | -6/Factory | Identified exit to Factory 16924 | -6/Factory | Build established: Hauler-Skirmisher 17738 | -6/Factory | Discovered exit to Factory (range 17) 18308 | -6/Factory | Discovered exit to Factory (range 19) 18458 | -6/Factory | Build established: Hauler-Mutant 18563 | -6/Factory | Entered Lower Caves 18852 | -6/Lower Caves | Learned location of 1 exit from Factory 19010 | -6/Lower Caves | Spotted B-75 Beast 19037 | -6/Lower Caves | Destroyed B-75 Beast 19106 | -6/Lower Caves | Discovered new exit (range 13) 19358 | -6/Lower Caves | Build established: Scavenger-Mutant 19484 | -6/Lower Caves | Entered another Lower Caves area 19881 | -6/Lower Caves | Learned Factory security intel 20089 | -6/Lower Caves | Build established: Hauler-Mutant 20094 | -6/Lower Caves | Learned Factory terminal intel 20125 | -6/Lower Caves | Encountered a Warlord checkpoint 20126 | -6/Lower Caves | Discovered new exit (range 13) 20357 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20397 | -6/Lower Caves | Entered Data Miner 20397 | -6/Data Miner | Discovered new exit (range 6) 20430 | -6/Data Miner | Met Data Miner 20459 | -6/Data Miner | Learned location of Section 7 (-2) 20459 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20485 | -6/Data Miner | Received God Mode back door access code from Data Miner 20813 | -6/Data Miner | Build established: Mutant 21342 | -6/Data Miner | Entered Proximity Caves 21432 | -5/Proximity Caves | Spotted B-75 Beast 21433 | -5/Proximity Caves | Build established: Hauler-Mutant 21434 | -5/Proximity Caves | Escorted by Enhanced Grunt 21499 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21805 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21828 | -5/Proximity Caves | Learned location of Armory (-4) 21840 | -5/Proximity Caves | Entered Factory 21840 | -5/Factory | Accompanied by 2 allies 21840 | -5/Factory | Evolved 2 slots: Utility x2 21841 | -5/Factory | Identified exit to Factory 21843 | -5/Factory | Loaded intel: 20 terminal locations 22759 | -5/Factory | Identified exit to Upper Caves 22806 | -5/Factory | Discovered exit to Factory (range 16) 23007 | -5/Factory | Build established: Hauler-Golem 23040 | -5/Factory | First assault squad dispatched 23069 | -5/Factory | Incoming assault squad redirected 23116 | -5/Factory | Entered Upper Caves 23478 | -5/Upper Caves | Learned 4 Factory zone layouts 23568 | -5/Upper Caves | Identified exit to Upper Caves 23850 | -5/Upper Caves | Entered another Upper Caves area 23996 | -5/Upper Caves | Discovered exit to Factory (range 9) 24204 | -5/Upper Caves | Lost 4 parts (2u2w) 24204 | -5/Upper Caves | Learned location of 1 exit from Research 24204 | -5/Upper Caves | Learned Factory trap positions 24204 | -5/Upper Caves | Learned Research security intel 24518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24665 | -5/Upper Caves | Learned 4 Factory zone layouts 24724 | -5/Upper Caves | Learned 4 Factory zone layouts 24730 | -5/Upper Caves | Discovered new exit (range 10) 24745 | -5/Upper Caves | Entered Warlord 24808 | -5/Warlord | System corruption cleaned by Quarantine Array 25201 | -5/Warlord | Met Warlord 25218 | -5/Warlord | Opened Warlord's prototype stash 25225 | -5/Warlord | Found Prototype Reactor 25226 | -5/Warlord | Warlord's base attacked by MAIN.C 25253 | -5/Warlord | Found Exp. Targeting Computer 25260 | -5/Warlord | Found Prototype Device 25261 | -5/Warlord | Identified System Purifier 25265 | -5/Warlord | Found Prototype Processor 25382 | -5/Warlord | Spotted B-86 Titan 25392 | -5/Warlord | Destroyed B-86 Titan 25445 | -5/Warlord | Destroyed 7 combat bots 25449 | -5/Warlord | Spotted B-86 Titan 25449 | -5/Warlord | Spotted B-75 Beast 25458 | -5/Warlord | Destroyed B-75 Beast 25461 | -5/Warlord | Destroyed B-86 Titan 25467 | -5/Warlord | Warlord forces counterattacked 25526 | -5/Warlord | Spotted Striker 25526 | -5/Warlord | Spotted Executioner 25536 | -5/Warlord | Destroyed Striker 25557 | -5/Warlord | Destroyed 14 combat bots 25565 | -5/Warlord | Discovered new exit (range 14) 25626 | -5/Warlord | Spotted Striker 25626 | -5/Warlord | Spotted Striker 25626 | -5/Warlord | Spotted Executioner 25645 | -5/Warlord | Spotted Q8-4F6(g) 25726 | -5/Warlord | Spotted Executioner 25726 | -5/Warlord | Spotted Executioner 25734 | -5/Warlord | Destroyed Executioner 25755 | -5/Warlord | Destroyed 9 combat bots 25761 | -5/Warlord | Found Prototype Device 25761 | -5/Warlord | Identified Adv. Kinecellerator 25827 | -5/Warlord | P-70 Sage assimilated allied CH-Z8R(g) 25828 | -5/Warlord | Spotted Executioner 25844 | -5/Warlord | Spotted Striker 25856 | -5/Warlord | Entered Proximity Caves 25866 | -4/Proximity Caves | Build established: Scavenger-Mutant 25916 | -4/Proximity Caves | Lost 3 parts (1p2u) 26209 | -4/Proximity Caves | Spotted B-86 Titan 26548 | -4/Proximity Caves | Entered Factory 26548 | -4/Factory | Evolved 2 slots: Utility x2 26549 | -4/Factory | Identified exit to Extension 26550 | -4/Factory | Identified exit to Research 26551 | -4/Factory | Loaded intel: 102 trap records 26929 | -4/Factory | Discovered new exit (range 11) 26965 | -4/Factory | Entered Armory 27109 | -4/Armory | Destroyed 8 combat bots 27298 | -4/Armory | Fabricated Adv. Reaction Control System (x1) 27497 | -4/Armory | Lost 3 parts (1p2u) 27503 | -4/Armory | First assault squad dispatched 27527 | -4/Armory | Incoming assault squad redirected 27565 | -4/Armory | Incoming assault squad redirected 27572 | -4/Armory | Destroyed 11 combat bots 27635 | -4/Armory | Lost 7 parts (1p2n3u1w) 27805 | -4/Armory | Crushed by falling debris 27836 | -4/Armory | Lost 5 parts (1p2u2w) 27960 | -4/Armory | System corruption reached 10% 27976 | -4/Armory | Core integrity fell below 50% 27986 | -4/Armory | Discovered exit to Research (range 3) 27991 | -4/Armory | Entered Research 27991 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27992 | -3/Research | Identified exit to Testing 28002 | -3/Research | Lost 14 parts (1p5n5u3w) 28016 | -3/Research | Identified Vortex Chain Reactor 28024 | -3/Research | Identified Spectral Analyzer 28247 | -3/Research | Build established: Hauler-Mutant 28503 | -3/Research | Lost 5 parts (2p2u1w) 28575 | -3/Research | Discovered new exit (range 11) 28607 | -3/Research | Identified exit to Research 28804 | -3/Research | System corruption reached 10% 28991 | -3/Research | First assault squad dispatched 29124 | -3/Research | Entered another Research area 29124 | -2/Research | Warlord forces began assault on 0b10 29124 | -2/Research | Evolved 2 slots: Utility x2 29234 | -2/Research | Research machine network offline 29341 | -2/Research | Spotted B-90 Cyclops 29499 | -2/Research | Found Prototype Device 29522 | -2/Research | Identified Exp. Shock Absorption System 29707 | -2/Research | Found Quantum Capacitor 29750 | -2/Research | Borebot progress halted 29806 | -2/Research | Discovered new exit (range 10) 29822 | -2/Research | Identified exit to Quarantine 29824 | -2/Research | Entered Quarantine 29942 | -2/Quarantine | Found Alien Artifact 30069 | -2/Quarantine | Identified Phase Redirector 30077 | -2/Quarantine | Found Alien Artifact 30087 | -2/Quarantine | Found Alien Artifact 30120 | -2/Quarantine | P-80 Master assimilated allied GL-LIZ(g) 30121 | -2/Quarantine | Destroyed AI-34C(K) 30184 | -2/Quarantine | Found Alien Artifact 30362 | -2/Quarantine | Met incapacitated Sigix Warrior 30362 | -2/Quarantine | Lockdown squad dispatched 30413 | -2/Quarantine | Scanned by Researcher 30448 | -2/Quarantine | Spotted Lightning 30449 | -2/Quarantine | Spotted Lightning 30453 | -2/Quarantine | Destroyed Lightning 30453 | -2/Quarantine | Spotted Lightning 30456 | -2/Quarantine | Destroyed Lightning 30469 | -2/Quarantine | Destroyed Lightning 30485 | -2/Quarantine | Found Prototype Energy Cannon 30495 | -2/Quarantine | Found Prototype Device 30495 | -2/Quarantine | Identified Exp. Phase Shifter 30503 | -2/Quarantine | Found Prototype Energy Cannon 30574 | -2/Quarantine | Identified EMDS (x2) 30634 | -2/Quarantine | System corruption reached 10% 30663 | -2/Quarantine | Found Alien Artifact 30663 | -2/Quarantine | Identified Stasis Generator 30824 | -2/Quarantine | Discovered new exit (range 21) 30913 | -2/Quarantine | Entered Access 30913 | -1/Access | Evolved 2 slots: Utility x2 30933 | -1/Access | Energy Cycler disabled 31007 | -1/Access | Identified exit to Surface 31078 | -1/Access | Identified Subatomic Replicator 31132 | -1/Access | Destroyed 7 combat bots 31175 | -1/Access | Lost 12 parts (2p2n7u1w) 31271 | -1/Access | Spotted B-99 Colossus 31346 | -1/Access | Lost 5 parts (1u4w) 31421 | *** | Escaped! Last Messages --------------- 31330_ H-88 Terminator system terminally corrupted. 31330_ Lgt. Quantum Reactor fried. 31330_ K-01 Serf collects debris. 31331_ U-05 Engineer lays Concrete. 31331_ K-01 Serf collects debris. 31332_ U-05 Engineer lays Concrete. 31334_ K-01 Serf collects debris. 31335_ Acquired Biometal Heavy Treads. 31337_ K-01 Serf collects debris. 31339_ U-05 Engineer lays Concrete. 31346_ K-01 Serf cleans the Sealed Freight Elevator. 31358_ K-01 Serf collects debris. 31363_ Slammed into K-01 Serf. 31365_ EMDS Slug penetrates K-01 Serf. 31365_ Destroyed Wheel. 31366_ D%BUTAR H&DL4ZE9DM#JD/:HWF1=K/8 31408_ Connecting with Terminal... 31413_ ALERT: Rogue bot located, Programmers report to Access Zone 7V. 31413_ The Access Shell folds into the floor. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????##################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ????? ????????????????????????????########### | | ??????" ########################## | | ????????""" ###### | | ????????""" #????? | | ????????????????##### ""######### #????? | | ????????????????????# ""#???????## ##????? | | ????????????????????# ""#????????# #?????? | | ????????????????????# T#????????# #?????? | | ????????????????????# ""#????????# #?????? | | ????????????????????# ""#????????# #?????? | | ???????????????????## ""##???????+ #?????? | | ???????????????????# #???????# #?????? | | ???????????????????## ##???????# #?????? | | ????????????????????# #????????# #?????? | | ????????????????????# #????????# #?????? | | ????????????????????# #????????+ +?????? | | ????????????????????# @" #????????# #?????? | | ????????????????????# "" #????????# #?????? | | ????????????????????# #????????# #?????? | | ????????????????????# #????????# #?????? | | ????????????????????# #????????# #?????? | | ????????????????????#""""""""""#????????# ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 55 Energy Capacity 1860 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 23 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Reaction Control System | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- Phase Redirector Stasis Generator Subatomic Replicator Achievements -------------- Equal Opportunity Bot Monster Victory By Combat Challenges ------------ None Game ------ Seed BehemothOverloadCore Manual? 0 Play Time 05:33:46 Cumulative 433.4 hours Start 2020.12.06 @ 17:45:43 End 2020.12.07 @ 01:11:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 13/0/0/1/0/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e75f7779-40eb-46dd-9ba8-3532bb2e58ec