Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 14:15:12 Player: Jennifer Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (112) 560 Value Destroyed (4138) 4138 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4134) 4134 TOTAL SCORE: 18072 Bonus ------- Follower Combat Kills 534 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1491/1600 Matter 300/300 Energy 576/580 System Corruption 5% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Graviton Reactor Graviton Reactor > --- PROPULSION (8) --- Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cooling System Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Improved Shield Generator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- Impulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Shield Generator Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Fusion Bomb Launcher [Rating: 153] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Flight Unit Impulse Thruster Array Utility System Shield Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Field Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . . . . 2 . . . . . . . . . . . 2 . 2 Utility 9 | . . . . . 3 . 2 . . . . 1 . . 2 . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 169 | 6 9 3 1 6 4 12 7 12 3 . 4 17 10 1 28 13 . 28 . 5 Power 23 | 1 1 . . 1 . 1 . . . . 2 2 . 1 5 2 . 6 . 1 Engine 3 | 1 1 . . . . . . . . . 1 . . . . . . . . . Core 14 | . . . . 1 . 1 . . . . 1 2 . 1 4 2 . 2 . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 4 . 1 Propulsion 37 | 2 2 . 1 3 . 2 . 3 . . . 4 4 . 3 3 . 8 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 28 | 2 2 . 1 3 . 2 . 3 . . . 4 4 . 3 3 . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . 7 . 2 Utility 64 | 1 4 1 . 2 3 6 4 3 1 . 1 6 2 . 13 5 . 10 . 2 Device 35 | . . 1 . . 1 3 1 2 1 . 1 2 1 . 10 4 . 8 . . Storage 5 | 1 2 . . 1 . . . . . . . . . . . . . 1 . . Processor 5 | . . . . . . . 1 . . . . 1 . . 1 . . . . 2 Hackware 5 | . . . . . . . 2 . . . . 1 . . 1 . . 1 . . Protection 14 | . 2 . . 1 2 3 . 1 . . . 2 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 2 . . 1 3 3 6 2 . 1 5 4 . 7 3 . 4 . . Energy Gun 6 | . . . . . 1 1 . . . . . . . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 2 1 . . . 1 2 2 1 . . 4 1 . 3 3 . . . . Ballistic Cannon 9 | . . . . . . 1 . 1 1 . . 1 3 . . . . 2 . . Launcher 7 | . . 1 . . . . 1 3 . . 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . 1 1 . . . . 2 1 . 1 . . 5 . . Parts Lost 62 | . 1 . . . . 1 . 3 . . 8 1 6 1 19 19 . . . 3 Power 14 | . . . . . . 1 . . . . 2 1 . 1 5 3 . . . 1 Propulsion 14 | . . . . . . . . 2 . . 1 . 2 . 3 5 . . . 1 Utility 19 | . . . . . . . . 1 . . 3 . 2 . 7 5 . . . 1 Weapon 15 | . 1 . . . . . . . . . 2 . 2 . 4 6 . . . . Highest Loss Streak 8 | . 1 . . . . 1 . 2 . . 8 1 4 1 7 6 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 100 82 99 99 97 99 100 89 98 95 86 93 77 26 63 69 78 Engine 1 | . 14 14 14 2 . . . . . . 1 2 . . . . . . . . Core 5 | . . . . 11 9 6 6 6 6 6 4 7 11 9 9 9 . 1 . . Leg 20 | . 28 28 28 28 18 30 26 23 26 26 24 22 23 23 19 8 . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . 13 13 19 Device 12 | . . 8 14 7 5 14 15 14 19 20 14 3 4 . 16 13 5 12 21 16 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 4 . . . . Processor 6 | . . . . . . . 5 6 6 6 6 11 11 11 9 10 10 9 8 14 Hackware 9 | . . . . . . . 8 13 13 13 13 17 17 17 12 10 10 11 13 12 Protection 5 | . 11 5 . 6 17 15 8 4 . . . 6 2 . 1 4 . . . . Energy Gun 1 | . . . . . 5 7 4 . . . . . . . 3 2 . . . . Ballistic Gun 11 | . 27 27 28 28 18 8 7 12 16 13 11 10 10 5 5 11 . . . . Ballistic Cannon 3 | . . . . . . 5 6 5 2 6 4 5 5 11 6 . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 14 32 20 17 31 41 53 60 56 55 54 54 66 68 63 82 72 2 55 44 59 Greatest Support 98 | 20 20 20 20 60 60 80 80 90 90 90 90 98 98 96 96 74 3 48 48 63 Greatest Overweight (x) 21 | . 1 . . . . . . . . . . . . . 1 21 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 6 8 10 10 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 1 10 9 10 14 15 15 15 15 15 15 15 15 15 12 15 8 5 5 5 4 Average Carried 10 | . 6 8 9 12 14 14 14 13 14 15 13 11 13 11 10 6 5 4 5 3 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 8 9 10 14 15 15 14 13 15 15 12 15 12 11 6 5 5 5 5 4 Class Distribution -------------------- 19% | Hacker-Skirmisher 17% | Hacker-Tank 14% | Hacker-Gunner 13% | Mutant 11% | Hacker-Mutant 8% | Tank 5% | Derelict-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Extension Hacker-Skirmisher | -5/Cetus Hacker-Skirmisher | -4/Factory Derelict-Tank | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Matter Collected 4500 | 198 373 . . 213 112 163 300 721 124 22 45 109 594 . 545 542 . 389 . 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3759 | . 545 15 . 144 211 135 492 426 128 . 97 180 62 . 575 607 . 34 27 81 Parts 205 | . 37 2 . 9 11 9 31 9 8 . 1 3 11 . 32 29 . 4 3 6 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 11 8 . 2 . . . . 28 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 88 | . 13 3 . 3 2 3 9 17 5 . 2 1 1 . 14 15 . . . . Guns 65 | . 13 . . 3 2 3 3 6 5 . . 1 1 . 13 15 . . . . Cannons 7 | . . . . . . . 3 3 . . . . . . 1 . . . . . AOE 16 | . . 3 . . . . 3 8 . . 2 . . . . . . . . . Classes Destroyed 12 | . 4 . . . 1 1 3 . . . . . 1 . . . . 1 . 1 Worker 10 | . 1 . . 1 . . 3 . . . . 1 3 . 1 . . . . . Builder 5 | . . . . . . . 2 . . . . 2 1 . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 1 . Watcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Swarmer 35 | . 3 3 . . . . 3 4 4 . . . . . 7 11 . . . . Grunt 30 | . 10 . . 3 1 1 1 9 . . 2 . . . . 3 . . . . Duelist 4 | . . . . . . . 2 2 . . . . . . . . . . . . Sentry 7 | . . . . . 1 1 1 1 . . . 1 . . 1 1 . . . . Programmer 11 | . . . . . . 1 2 1 1 . . . . . 6 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 3 . 2 2 1 8 5 4 . 2 3 3 . 4 7 . 1 1 1 Combat Bots Only 7 | . 3 3 . 2 1 1 4 5 4 . 2 1 1 . 4 7 . . . . Max Kills in Single Turn 4 | . 1 2 . 1 1 1 4 3 2 . 2 3 1 . 1 2 . 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . 1 . . . . Exploded 3 | . . 2 . . . . 2 3 . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Hostile Shots Fired 952 | . 59 10 . 14 14 41 41 79 27 . 74 41 71 17 156 216 9 21 11 51 Missed 342 | . 15 1 . 3 4 17 19 33 7 . 39 16 28 7 43 45 3 16 7 39 Damage Taken 11541 | . 563 114 . 150 145 397 290 743 221 . 634 807 1413 291 2817 2224 92 93 64 483 Core 1600 | . 77 23 . 71 40 60 73 76 9 . 19 . 281 29 206 384 92 22 29 109 Absorbed by Shields 1456 | . . . . . . . 106 269 81 . 73 . . . . 888 . 16 23 . Redirected to Shielding 236 | . . . . . . 70 9 . . . . . 115 . . 42 . . . . Regen/Repaired (Parts) 176 | . . . . . . . . . . . . 176 . . . . . . . . Core Remaining (%) 79 | 100 . . . 31 92 91 . . . . 79 . . 69 . . 40 98 98 93 Volleys Fired 348 | . 43 4 . 13 18 15 42 32 10 . 1 30 21 . 74 34 . 11 . . Largest 3 | . 2 1 . 2 3 3 3 3 3 . 1 3 3 . 3 3 . 1 . . Hottest 165 | . 40 30 . 40 103 136 136 106 68 . 43 106 147 . 165 94 . 57 . . Shots Fired 714 | . 84 4 . 23 46 35 78 79 26 . 1 38 64 . 126 99 . 11 . . Gun 510 | . 84 . . 23 46 25 36 41 24 . . 8 37 . 87 99 . . . . Cannon 186 | . . . . . . 10 39 28 2 . . 30 27 . 39 . . 11 . . Launcher 18 | . . 4 . . . . 3 10 . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 579 | . 84 . . 23 36 25 61 69 26 . . 38 64 . 72 70 . 11 . . Thermal 102 | . . . . . 10 10 14 . . . . . . . 39 29 . . . . Explosive 18 | . . 4 . . . . 3 10 . . 1 . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . 15 . . . . . Robot Hit Streak 19 | . 19 3 . 4 6 6 10 7 5 . 6 12 16 . 12 12 . . . . Robot Miss Streak 6 | . 4 1 . 3 2 2 2 2 6 . . 1 5 . 2 3 . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 . . . . Secondary Targets 15 | . 2 . . 1 1 . . . 3 . . . . . 1 7 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . . . . 1 1 . . . . Shots Hit Robots 386 | . 54 3 . 15 26 20 34 45 15 . 1 12 35 . 57 65 . 1 1 2 Core Hits 214 | . 26 3 . 7 9 8 29 35 15 . 6 7 13 . 24 28 . 1 1 2 Critical Kills 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Critical Strikes 15 | . . . . . 1 1 2 4 . . . 2 4 . 1 . . . . . Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . Destroy 5 | . . . . . 1 . . . . . . 2 1 . 1 . . . . . Blast 9 | . . . . . . . 2 4 . . . . 3 . . . . . . . Melee Attacks 56 | . . . . . . . . . . . . . . . . . . 12 11 33 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . . . . . . . . . 12 11 33 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11607 | . 662 190 . 152 330 391 1233 2125 268 . 312 687 1475 . 1777 1636 . 128 109 132 Guns 6909 | . 662 . . 152 330 266 460 570 268 . . 184 955 . 1426 1636 . . . . Cannons 1574 | . . . . . . 94 259 436 . . . 116 461 . 208 . . . . . Explosions 2403 | . . 190 . . . . 514 1119 . . 312 268 . . . . . . . . Melee 369 | . . . . . . . . . . . . . . . . . . 128 109 132 Ramming 352 | . . . . . . 31 . . . . . 119 59 . 143 . . . . . Kinetic 6891 | . 662 . . 152 246 217 548 1006 268 . . 300 1416 . 932 1144 . . . . Thermal 1782 | . . . . . 84 143 171 . . . . 268 . . 624 492 . . . . Explosive 1989 | . . 190 . . . . 368 1119 . . 312 . . . . . . . . . Electromagnetic 224 | . . . . . . . 146 . . . . . . . 78 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 369 | . . . . . . . . . . . . . . . . . . 128 109 132 Highest Corruption 25 | . . . . . . . . . . . . 7 7 7 25 25 25 . . 5 Average Corruption 14 | . . . . . . . . . . . . 2 7 7 13 25 25 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . . . . . . . . . . 14 26 1 20 84 2 . . 1 Message Errors 31 | . . . . . . . . . . . . 5 3 . 3 19 . . . 1 Matter Fused 37 | . . . . . . . . . . . . 3 6 . 4 23 1 . . . Heat Flow Errors 14 | . . . . . . . . . . . . 1 5 . 1 7 . . . . Energy Discharges 16 | . . . . . . . . . . . . 2 1 1 2 10 . . . . Parts Rejected 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . Parts Fused 5 | . . . . . . . . . . . . . 3 . 1 1 . . . . Data Loss (minor) 19 | . . . . . . . . . . . . 2 5 . 2 10 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 . . . . Misfires 4 | . . . . . . . . . . . . . 1 . 1 2 . . . . Alerts 7 | . . . . . . . . . . . . 1 1 . . 5 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . 3 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 370 | . . 1 . . . 16 . 70 . . . 206 . . 77 . . . . . Projectiles 51 | . . . . . . . . 30 . . . . . . 21 . . . . . Explosions 247 | . . 1 . . . . . 40 . . . 206 . . . . . . . . Melee 72 | . . . . . . 16 . . . . . . . . 56 . . . . . Knockbacks 9 | . . . . . . . 2 2 . . . . 1 . 4 . . . . . Impact 3 | . . . . . . . . . . . . . 1 . 2 . . . . . Kinetic 6 | . . . . . . . 2 2 . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . 40 . . . . . 148 . . 4 106 . . . . . . . . Shots 7 | . . 1 . . . . . 3 . . 1 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . 2 . . . . . 4 4 . 3 . . . . . Kicked 13 | . . . . . . 2 . . . . . 4 4 . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 649 | . 7 . . 19 36 95 64 . . . 1 236 649 . 309 381 . 42 . . Average Temperature 81 | . 2 . . 9 11 39 28 . . . 1 56 167 . 55 148 . 17 . . Received Heat Transfer 1684 | . 264 . . 84 81 114 20 184 . . 255 54 156 45 54 367 . . 6 . Effects 15 | . . . . . . . . . . . . . 10 . 3 2 . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . 1 . . . . Interference 7 | . . . . . . . . . . . . . 4 . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 1 . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 2642 | . . . . . 185 370 370 . . . . 200 . . 814 703 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Peak Influence 417 | . 184 138 . 86 106 157 248 . . . . 329 180 28 239 . . 302 222 417 Initial 132 | . . 33 . . 27 47 37 . . . . 122 111 28 9 . . 6 121 132 Average 102 | . 60 128 . 52 73 72 76 . . . . 184 78 24 43 . . 164 162 272 Maximum Alert Level 2 | . . . . . . . 1 . . . . 1 . . 1 . . 1 1 2 Low Security (%) 88 | 100 100 100 . 100 100 100 89 . . . . 75 100 100 95 . . 66 88 33 Level 1 11 | . . . . . . . 10 . . . . 24 . . 4 . . 33 11 58 Level 2 . | . . . . . . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . 4 3 7 . . . 1 8 . . 4 . . 7 1 . Investigation 9 | . 1 . . . . 1 1 . . . . 4 . . . . . 2 . . Extermination 8 | . . . . . . 1 2 . . . . 1 . . 3 . . 1 . . Reinforcement 13 | . 1 . . . 4 1 1 . . . . 1 . . 1 . . 3 1 . Assault 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . Garrison 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Distress Signals 10 | . 2 . . . 1 . 1 . . . . . 3 1 1 . . . 1 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 245 | . 22 3 . 5 7 15 18 24 5 . 17 9 17 5 22 19 4 20 15 18 Peak Tracking Total 13 | . 4 3 . 3 3 4 3 5 4 . 13 7 6 5 7 7 4 5 11 6 Tactical Retreats 37 | . . . . . . 4 2 4 . . 4 1 3 . 4 3 . 4 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Traps Triggered 9 | . 2 . . . . 2 1 . . . . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Machines Disabled 12 | . . 1 . . . . 1 1 . . . 5 . . 1 1 . 1 . 1 Max in Single Turn 5 | . . 1 . . . . 1 1 . . . 5 . . 1 1 . 1 . 1 Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . . 2 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Machines Accessed 53 | . 5 . 1 . 1 5 9 2 . . . 9 2 . 4 1 . 9 1 4 Terminals 37 | . 5 . . . 1 4 7 . . . . 6 2 . 2 1 . 7 . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . . 1 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . . 2 1 2 Total Hacks 181 | . 23 . 1 . 1 13 30 2 . . . 51 3 . 20 3 . 23 3 8 Successful 86 | . 10 . 1 . . 4 17 2 . . . 22 1 . 15 3 . 6 1 4 Failed 95 | . 13 . . . 1 9 13 . . . . 29 2 . 5 . . 17 2 4 Catastrophic 18 | . 3 . . . 1 2 3 . . . . 5 1 . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 16 . 1 . 1 5 6 . . 1 . 18 . . 2 . . 13 . . Terminals 128 | . 23 . . . 1 12 21 . . . . 36 3 . 5 3 . 19 . 5 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 7 . . . . . . . . Recycling Units 27 | . . . . . . . 7 . . . . 5 . . 15 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 1 . . . . . 3 . . . . . 4 3 3 Terminal Hacks 49 | . 8 . 1 . . 3 10 2 . . . 12 1 . 2 3 . 5 . 2 Record 14 | . . . . . . 1 1 1 . . . 5 . . . 3 . 3 . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . . 1 . . . . 1 . . . . . 1 . . Emergency Access Points 3 | . . . . . . . 2 . . . . . . . 1 . . . . . Unreport Threat 4 | . 1 . . . . . 3 . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 1 1 . . . . 1 . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . Registered Components 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 7 | . 3 . . . . . 1 . . . . 2 . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 6 . . . . . . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . . . . . . Repair 3 | . . . . . . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 20 | . . . . . . . 6 . . . . 2 . . 12 . . . . . Recycle Component 7 | . . . . . . . 2 . . . . . . . 5 . . . . . Process 4 | . . . . . . . 1 . . . . 1 . . 2 . . . . . Report Inventory 3 | . . . . . . . 1 . . . . . . . 2 . . . . . Retrieve Matter 6 | . . . . . . . 2 . . . . 1 . . 3 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . . 1 1 2 Seal Access 5 | . . . . . . 1 . . . . . . . . . . . 1 1 2 Unauthorized Hacks 6 | . 2 . . . . . 1 . . . . 2 . . 1 . . . . . Terminals 6 | . 2 . . . . . 1 . . . . 2 . . 1 . . . . . Botnet 6 | . 2 . . . . . 1 . . . . 2 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . . . 1 3 9 . . . . 9 2 . 4 1 . 8 1 3 Full Trace Events 8 | . . . . . . 1 1 . . . . 4 . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 3 . . . . . . . . Time 141 | . . . . . . . . . . . . 141 . . . . . . . . Parts Recycled 7 | . . . . . . . 2 . . . . . . . 5 . . . . . Recycled Matter 295 | . . . . . . . 52 . . . . . . . 243 . . . . . Retrieved Matter 295 | . . . . . . . 52 . . . . . . . 243 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Total Allies 10 | . . . . 3 . . . 1 . . . . 4 . . . . 2 . . Largest Group 4 | . . . . 3 . . . 1 . . . . 4 . . . . 2 . . Highest-Rated Group 192 | . . . . 40 . . . 32 . . . . 140 . . . . 192 . . Highest-Rated Ally 96 | . . . . 16 . . . 32 . . . . 39 . . . . 96 . . Total Orders 4 | . . . . . . . . . 3 . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 67 | . . . . 19 . . . 5 . . . . 18 . . . . 25 . . Total Damage 1915 | . . . . 177 . . . 182 . . . . 354 . . . . 1202 . . Kills 13 | . . . . 2 . . . 1 . . . . 4 . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 2 1 . . . . . 2 . . . . Drone Launches 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Turns Passed 14514 | 61 1112 251 268 270 228 1142 1327 1583 587 805 299 1060 901 62 1238 1561 11 1154 240 354 Spaces Moved 12469 | 47 760 199 222 186 158 968 1023 1358 462 761 252 799 745 53 785 648 21 1967 359 696 Core 172 | 7 . . . . . . . . . . . . . . . 103 21 41 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 9353 | 40 760 199 222 186 158 968 1023 1358 462 761 252 799 745 53 785 545 . 37 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2944 | . . . . . . . . . . . . . . . . . . 1889 359 696 Fastest Speed 30 | 50 120 120 120 90 90 70 105 100 105 105 60 71 70 105 70 50 50 32 39 30 Average Speed 95 | 109 120 120 120 91 90 104 105 103 105 105 92 104 103 105 114 216 50 40 39 30 Slowest Speed 1100 | 120 190 120 120 120 90 105 105 105 105 105 105 107 107 105 190 1100 50 117 39 33 Overloaded Moves 161 | . . . . . . 6 . . . . 73 37 38 . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . 2 . 4 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 3 . . . . 1 Exploration Rate (%) 45 | 3 97 58 60 46 19 29 33 98 82 82 54 20 66 22 16 81 5 41 10 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 1 1 . . 1 . . . . . 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 . . . 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 16 | . . . . . . . . 5 4 3 2 . . . . 2 . . . . Spaces Dug 152 | . . . . . . 4 18 15 1 . . 14 . . 46 . . 16 8 30 Terrain Destroyed 406 | . . 33 . . . 6 55 129 1 . 15 45 7 . 56 5 . 16 8 30 Melee 46 | . . . . . . . . . . . . . . . . . . 8 8 30 Projectile 128 | . . . . . . 6 23 8 1 . . 14 7 . 56 5 . 8 . . AOE 232 | . . 33 . . . . 32 121 . . 15 31 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Res Acc Total 14374 | 53 878 206 226 263 210 1081 1221 1481 548 767 315 994 825 59 1008 726 20 2290 436 767 Wait 1129 | . 43 . . 53 25 54 136 68 70 7 58 117 26 6 103 23 . 248 67 25 Move 12436 | 46 759 198 221 185 157 967 1022 1357 461 760 251 798 744 52 783 647 20 1962 358 688 Hop 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Pick Up 86 | 1 13 . 2 4 4 12 7 . 2 . . 16 1 . 13 5 . 4 . 2 Fast Attach 71 | 6 1 1 . . 3 7 3 2 1 . . 6 1 . 10 7 . 22 . 1 Attach 58 | . 3 . . . 1 2 2 3 . . 3 10 4 1 16 5 . 5 . 3 Detach 23 | . 2 1 . . . 1 . 2 1 . . 5 . . 3 . . 8 . . Swap 40 | . 5 2 1 6 . 3 2 7 2 . 1 1 5 . 2 1 . 1 . 1 Drop 71 | . 9 . 2 2 2 18 7 . 1 . 1 7 3 . . 4 . 15 . . Fire 348 | . 43 4 . 13 18 15 42 32 10 . 1 30 21 . 74 34 . 11 . . Melee 56 | . . . . . . . . . . . . . . . . . . 12 11 33 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . 2 . . . . . 4 4 . 3 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . 1 . . . . 11 Rewire 26 | . . . . . . . . 10 . . . . 16 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Identified exit to Mines 568 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Discovered new exit (range 5) 1174 | -10/Materials | Entered Mines 1192 | -10/Mines | Discovered new exit (range 5) 1238 | -10/Mines | Learned Materials emergency access door positions 1272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1275 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Identified Exp. Sensor Array 1419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1420 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | Entered Exiles 1454 | -10/Exiles | Met 8R-AWN 1473 | -10/Exiles | Met EX-HEX 1512 | -10/Exiles | Met EX-BIN 1529 | -10/Exiles | Aligned with FarCom system 1530 | -10/Exiles | Given EX-Vault access code 1559 | -10/Exiles | Opened EX-Vault 1568 | -10/Exiles | Found Potential Leg 1570 | -10/Exiles | Found Potential Leg 1598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -10/Exiles | Met EX-DEC 1678 | -10/Exiles | Discovered new exit (range 14) 1693 | -10/Exiles | Left Exiles lab with Potential Leg 1693 | -10/Exiles | Entered Mines 1706 | -9/Mines | Core integrity fell below 50% 1777 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1900 | -9/Mines | Learned location of Zion (-6) 1927 | -9/Mines | Lost 3 allies 1957 | -9/Mines | Discovered new exit (range 5) 1963 | -9/Mines | Entered Materials 1963 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2062 | -8/Materials | Met 7R-MNS 2185 | -8/Materials | Discovered new exit (range 7) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Propulsion x2 2259 | -7/Factory | Discovered new exit (range 11) 2512 | -7/Factory | Build established: Scavenger-Tank 3168 | -7/Factory | Build established: Tank 3294 | -7/Factory | Discovered new exit (range 14) 3333 | -7/Factory | Entered another Factory area 3333 | -6/Factory | Evolved 2 slots: Utility x2 4183 | -6/Factory | Build established: Hacker-Tank 4371 | -6/Factory | Garrison activated, responded to threat 4433 | -6/Factory | Identified exit to Lower Caves 4660 | -6/Factory | Entered Lower Caves 5012 | -6/Lower Caves | Identified exit to Lower Caves 5033 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5596 | -6/Lower Caves | Learned Factory terminal intel 5599 | -6/Lower Caves | Encountered a Warlord checkpoint 6243 | -6/Lower Caves | Entered another Lower Caves area 6328 | -6/Lower Caves | Discovered new exit (range 27) 6369 | -6/Lower Caves | Encountered a Warlord checkpoint 6487 | -6/Lower Caves | Learned location of 1 exit from Factory 6488 | -6/Lower Caves | Identified exit to Zion 6519 | -6/Lower Caves | Spotted B-75 Beast 6595 | -6/Lower Caves | Build established: Hacker-Gunner 6830 | -6/Lower Caves | Entered Zion 7046 | -6/Zion | Learned 4 Factory zone layouts 7167 | -6/Zion | Rebuked by Imprinter 7388 | -6/Zion | Received a hallucinogenic algorithm 7602 | -6/Zion | Given A8's code to call for help 7610 | -6/Zion | Discovered new exit (range 16) 7635 | -6/Zion | Entered Proximity Caves 7785 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7893 | -5/Proximity Caves | Lost 8 parts (2p1n3u2w) 7919 | -5/Proximity Caves | Discovered new exit (range 16) 7934 | -5/Proximity Caves | Entered Factory 7934 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7935 | -5/Factory | Identified exit to Upper Caves 7937 | -5/Factory | Loaded intel: 27 terminal locations 8088 | -5/Factory | Identified exit to Extension 8232 | -5/Factory | Build established: Hacker-Skirmisher 8627 | -5/Factory | Discovered new exit (range 16) 8681 | -5/Factory | Repaired Adv. ECM Suite 8737 | -5/Factory | Repaired Broken Carbon-fiber Leg? 8849 | -5/Factory | Repaired Imp. Carbon-fiber Leg 8994 | -5/Factory | Entered Extension 9176 | -5/Extension | Rescued a captive Derelict 9218 | -5/Extension | Spotted B-75 Beast 9255 | -5/Extension | Lost 4 allies 9490 | -5/Extension | Destroyed B-75 Beast 9502 | -5/Extension | Spotted B-75 Beast 9533 | -5/Extension | Lost 4 parts (1n2u1w) 9843 | -5/Extension | Discovered new exit (range 15) 9844 | -5/Extension | Discovered new exit (range 15) 9895 | -5/Extension | Entered Cetus 9916 | -5/Cetus | Spotted Cetus Guard 9916 | -5/Cetus | Spotted Cetus Guard 9917 | -5/Cetus | Spotted Cetus Guard 9918 | -5/Cetus | Spotted Cetus Guard 9940 | -5/Cetus | Discovered new exit (range 15) 9957 | -5/Cetus | Entered Factory 9957 | -4/Factory | Evolved 2 slots: Utility x2 10830 | -4/Factory | Crushed by falling debris 10854 | -4/Factory | Crushed by falling debris 10855 | -4/Factory | System corruption reached 10% 10861 | -4/Factory | Crushed by falling debris 10892 | -4/Factory | Lost 7 parts (3p1n3u) 10965 | -4/Factory | Lost 4 parts (2n2w) 11017 | -4/Factory | Lost 4 parts (1p3u) 11094 | -4/Factory | Lost 4 parts (1p1u2w) 11140 | -4/Factory | Discovered new exit (range 7) 11195 | -4/Factory | Entered Upper Caves 11203 | -4/Upper Caves | Attracted the attention of an 0b10 base 11258 | -4/Upper Caves | Lost 3 parts (3u) 11329 | -4/Upper Caves | Lost 5 parts (2n2u1w) 11337 | -4/Upper Caves | Learned Factory terminal intel 11337 | -4/Upper Caves | Learned Armory terminal intel 11343 | -4/Upper Caves | Destroyed 7 combat bots 11533 | -4/Upper Caves | Spotted B-86 Titan 11712 | -4/Upper Caves | Learned Research terminal intel 11746 | -4/Upper Caves | Build established: Hacker-Tank 11865 | -4/Upper Caves | Lost 5 parts (1p2n2w) 12122 | -4/Upper Caves | Learned Research security intel 12131 | -4/Upper Caves | Build established: Derelict-Tank 12665 | -4/Upper Caves | Core integrity fell below 50% 12683 | -4/Upper Caves | Lost 6 parts (2p1n3w) 12744 | -4/Upper Caves | Discovered new exit (range 14) 12745 | -4/Upper Caves | Encountered a Warlord checkpoint 12756 | -4/Upper Caves | Entered another Upper Caves area 12760 | -4/Upper Caves | Discovered new exit (range 13) 12767 | -4/Upper Caves | Entered Research 12767 | -3/Research | Evolved 2 slots: Propulsion x2 12769 | -3/Research | Loaded intel: 24 terminal locations 12927 | -3/Research | Build established: Hacker-Mutant 12945 | -3/Research | Found Unknown Launcher 12945 | -3/Research | Identified Fusion Bomb Launcher 13099 | -3/Research | Enhanced Grunt warped into view, answering call for help 13099 | -3/Research | Enhanced Grunt warped into view, answering call for help 13144 | -3/Research | Found Enh. Force Lance 13260 | -3/Research | Found Unknown Device 13260 | -3/Research | Identified Quantum Capacitor 13596 | -3/Research | Identified exit to Testing 13617 | -3/Research | Identified exit to Research 13921 | -3/Research | Entered another Research area 13921 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14052 | -2/Research | Discovered new exit (range 13) 14161 | -2/Research | Entered Access 14161 | -1/Access | Evolved 2 slots: Propulsion x2 14387 | -1/Access | Spotted B-99 Colossus 14448 | -1/Access | Spotted B-99 Colossus 14458 | -1/Access | Spotted B-99 Colossus 14472 | -1/Access | Crushed by falling debris 14487 | -1/Access | Build established: Hacker-Ninja 14503 | -1/Access | Lost 3 parts (1p1n1u) 14511 | -1/Access | Discovered new exit (range 5) 14515 | -1/Access | Identified exit to Surface 14515 | *** | Escaped! Last Messages --------------- Access door sealed. 14458_ Slug penetrates Wall. 14458_ Impulse Thruster destroyed. 14462_ Penetrated by Slug. 14462_ Slug penetrates Wall. 14462_ Penetrated by Slug. 14472_ The unstable cave ceiling collapses. 14472_ Crushed by falling debris. 14472_ Adv. Targeting Computer destroyed. 14472_ System corrupted by crushing effect (+1). 14472_ Mic. Antimatter Reactor destroyed. 14472_ System corrupted by crushing effect (+4). 14488_ >> Machine Analyzer network decryption results: 14488_ Recycling Unit x1 14502_ B55/28L<2TG