Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 04:09:38 Player: HexanyIves Result: Destroyed by AF-52F(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (1268) 1268 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 5305 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Makeshift Leg Makeshift ECM Suite Improved Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Makeshift Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Trap Scanner Improved Sensor Array Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Proton Missile Launcher Longsword +1 > --- INVENTORY -------- Deuterium Engine Nuclear Core Makeshift Power Source Makeshift ECM Suite Improved Shield Generator Makeshift Laser Ripper [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Longsword +1 Energy Gun Medium Laser Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 50 | 7 7 3 1 4 9 1 7 11 Power 8 | 1 2 . . 2 . . 2 1 Engine 5 | 1 1 . . 2 . . 1 . Core 3 | . 1 . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 1 . 1 5 . 1 6 Treads 3 | 1 1 . . . . . 1 . Leg 9 | . . . . . 4 . . 5 Wheel 6 | 1 1 1 . 1 1 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 2 1 1 . . 2 1 2 2 Device 10 | 1 1 1 . . 2 1 2 2 Storage 1 | 1 . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 2 1 1 1 2 . 2 2 Energy Gun 4 | 2 1 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 5 | . 1 . . . 1 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 2 Parts Lost 41 | . 7 1 . 4 2 . 6 21 Power 6 | . 2 . . 2 . . . 2 Propulsion 16 | . 1 1 . 1 2 . 3 8 Utility 10 | . 2 . . . . . 1 7 Weapon 9 | . 2 . . 1 . . 2 4 Highest Loss Streak 9 | . 4 1 . 3 2 . 3 9 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 7 | 4 5 7 8 7 6 7 7 7 Power . | . . . 1 . . . . 1 Propulsion 1 | 2 3 3 3 2 1 1 . . Utility 2 | . 1 3 3 3 2 2 1 2 Weapon 2 | . . . . 1 2 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 1 1 . 3 . 1 8 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . . 1 Utility 6 | . . 1 1 . 1 . 1 2 Weapon 5 | . . . . . 2 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 91 98 100 94 96 91 84 91 Engine 5 | . 10 . . 5 9 7 3 6 Core 3 | . 1 14 14 4 . . 3 . Treads 7 | . 14 14 14 14 7 . . 5 Leg 8 | . . . . . 9 30 14 8 Wheel 10 | . 12 14 14 14 17 . 4 11 Device 25 | . 11 13 14 14 25 29 34 35 Storage 9 | . 14 14 14 14 9 7 7 6 Energy Gun 4 | . 20 14 7 . . . . . Launcher 7 | . 5 14 14 8 1 7 6 6 Slashing Weapon 6 | . . . 6 14 9 7 7 7 Peak Build Rating 63 | 9 9 10 17 19 33 34 42 63 Average Rating 28 | 4 7 9 13 16 30 33 36 44 On Entrance 18 | . 9 8 10 17 19 31 34 42 Naked Turns 31 | . . . . . . . . 31 Heaviest Build 49 | 12 15 16 17 21 24 20 27 49 Greatest Support 60 | 16 20 20 10 20 40 40 40 60 Greatest Overweight (x) 4 | . . 1 1 2 1 . 2 4 Average Overweight (x) . | . . . 1 . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 8 7 8 8 8 8 8 8 8 Average Carried 7 | 4 5 7 7 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 5 8 8 7 8 8 8 4 Class Distribution -------------------- 49% | Mutant 23% | Assassin 23% | Derelict-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Matter Collected 1045 | 201 117 86 . 230 92 20 97 202 Remotely . | . . . . . . . . . Salvage Created 1212 | 37 170 149 . 90 140 . 264 362 Parts 97 | 5 10 13 . 15 14 . 14 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . Prevented 6 | . . . . . . . 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 46 | . 7 7 . 16 6 . 6 4 Melee 12 | . . . . 4 3 . 5 . Guns 7 | . 7 . . . . . . . AOE 27 | . . 7 . 12 3 . 1 4 Classes Destroyed 12 | 1 2 2 . 1 2 . 1 3 Worker 1 | . . 1 . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 3 | 2 . 1 . . . . . . Operator 1 | . . . . . 1 . . . Swarmer 22 | . 5 3 . 8 4 . 2 . Grunt 9 | . 2 4 . . 1 . 2 . Sentry 2 | . . . . . 1 . 1 . Programmer 1 | . . . . . . . 1 . Zionite 15 | . . . . . . . . 15 Tinkerer 4 | . . . . . . . . 4 Assembled 8 | . . . . 8 . . . . Mutant 4 | . . . . . . . . 4 Best Kill Streak 8 | 2 3 6 . 8 4 . 3 6 Combat Bots Only 8 | . 3 5 . 8 4 . 3 4 Max Kills in Single Turn 4 | 1 1 2 . 4 3 . 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . 4 3 . 1 2 Melee 1 | . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 386 | . 94 20 . 28 17 . 71 156 Missed 127 | . 23 5 . 10 3 . 29 57 Hits 259 | . 71 15 . 18 14 . 42 99 Melee 27 | . . . . 1 . . . 26 Projectile 232 | . 71 15 . 17 14 . 42 73 Critical Strikes 6 | . . . . . 1 . 2 3 Damage Taken 4084 | . 644 182 . 292 172 . 758 2036 Core 986 | . 113 44 . 82 43 . 143 561 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 50 | . . . . . . . . 50 Core Remaining (%) 65 | 100 . . . 4 92 . . . Volleys Fired 77 | 3 28 16 . 9 2 . 6 13 Largest 2 | 2 2 1 . 1 1 . 1 1 Hottest 100 | 90 100 30 . 48 33 . 39 33 Shots Fired 94 | 6 42 16 . 9 2 . 6 13 Gun 48 | 6 42 . . . . . . . Cannon 2 | . . . . 2 . . . . Launcher 44 | . . 16 . 7 2 . 6 13 Special . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Thermal 48 | 6 42 . . . . . . . Explosive 40 | . . 16 . 7 2 . 2 13 Electromagnetic 4 | . . . . . . . 4 . Robot Hit Streak 8 | 4 6 5 . 3 . . . 8 Robot Miss Streak 4 | . 4 1 . 2 . . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 115 | 4 24 2 . 9 9 . 20 47 Core Hits 106 | 2 10 17 . 24 7 . 11 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 . . . . . . 5 Burn 1 | . 1 . . . . . . . Sever 5 | . . . . . . . . 5 Melee Attacks 86 | . . . . 8 9 . 23 46 Impact 2 | . . . . . 2 . . . Slashing 84 | . . . . 8 7 . 23 46 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . 2 . . 4 Damage Inflicted 6225 | 50 304 447 . 931 685 . 1190 2618 Guns 353 | 50 303 . . . . . . . Cannons . | . . . . . . . . . Explosions 2906 | . . 447 . 604 276 . 197 1382 Melee 2965 | . . . . 327 409 . 993 1236 Ramming 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Thermal 353 | 50 303 . . . . . . . Explosive 2745 | . . 447 . 604 276 . 36 1382 Electromagnetic 161 | . . . . . . . 161 . Impact 69 | . . . . . 69 . . . Slashing 2896 | . . . . 327 340 . 993 1236 Piercing . | . . . . . . . . . Highest Corruption 28 | . 1 1 1 1 . . 2 28 Average Corruption 2 | . 1 1 1 1 . . 1 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . 2 1 . . 2 9 Message Errors 6 | . . . 1 1 . . . 4 Matter Fused 3 | . . . 1 . . . . 2 Heat Flow Errors 2 | . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . 1 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . . . 87 40 . 52 93 Projectiles . | . . . . . . . . . Explosions 34 | . . . . 26 1 . . 7 Melee 238 | . . . . 61 39 . 52 86 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 209 | . . 57 . 38 . . 39 75 Shots 9 | . . 3 . 1 . . 3 2 Rammed 4 | . 2 . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | 50 270 6 . . . . 71 172 Average Temperature 104 | 26 120 4 . . . . 50 103 Received Heat Transfer 456 | . 81 15 . . 36 . 162 162 Effects 4 | . 4 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . 3 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 6 . . . . . 2 . Heat Transferred 1075 | 136 939 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 196 | 10 50 196 . 155 95 38 . . Initial 38 | . . 3 . . 26 38 . . Average 41 | . 12 96 . 105 24 5 . . Influence Increases 1088 | 10 170 256 . 228 189 . 235 . Destroy 0b10 Robot/C 680 | . 140 140 . 160 120 . 120 . Destroy 0b10 Robot/NC 30 | 10 . 15 . . 5 . . . Destroy Leader 110 | . 30 30 . 20 20 . 10 . Successful Hack 4 | . . . . . 4 . . . Disable Machine 30 | . . 15 . . 15 . . . Destroy Structure 114 | . . 56 . 48 10 . . . Lose Combat Pursuer 120 | . . . . . 15 . 105 . Influence Decreases 1088 | 10 160 130 136 160 172 85 216 19 Entered New Map 251 | . . 7 136 . 42 47 . 19 Time Decay 657 | 10 100 113 . 120 110 38 166 . Lost Part 180 | . 60 10 . 40 20 . 50 . Squads Dispatched . | . . . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 10 7 . 14 10 . 11 34 Peak Tracking Total 14 | . 6 3 . 7 4 . 5 14 Tactical Retreats 7 | . . . . 2 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Machines Disabled 5 | . . 1 . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Machines Accessed 4 | . 1 . 1 . 1 1 . . Terminals 3 | . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 1 . 9 . 3 1 . . Successful 13 | . . . 9 . 3 1 . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 5 | . 1 . . . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . . 9 . 3 1 . . Record 12 | . . . 9 . 2 1 . . Emergency Access Points 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Active Infowar (turns) 2387 | 8 292 273 236 242 283 354 98 601 Sensors 1895 | . . 273 236 242 91 354 98 601 Terrain 148 | 8 140 . . . . . . . Traps 818 | . . . . . 236 11 . 571 Seismic 152 | . 152 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Turns Passed 3227 | 90 350 282 236 242 283 354 424 966 Spaces Moved 2440 | 65 200 231 245 165 209 251 299 775 Core 75 | 14 . . . . . . . 61 Treads 47 | . 11 1 . 31 4 . . . Legs 393 | . . . . . 7 251 103 32 Wheels 1925 | 51 189 230 245 134 198 . 196 682 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 95 95 80 80 120 110 50 Average Speed 103 | 89 103 97 95 108 89 120 115 102 Slowest Speed 240 | 100 160 160 95 240 160 120 190 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 43 65 66 36 19 6 26 84 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . . . . . 2 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . . . 1 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 168 | . . 80 . 57 11 . 20 . Melee . | . . . . . . . . . Projectile 5 | . . . . 5 . . . . AOE 163 | . . 80 . 52 11 . 20 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Total 2953 | 91 298 272 248 210 295 304 350 885 Wait 222 | 3 56 9 . 22 56 50 1 25 Move 2432 | 64 199 230 244 164 208 250 298 775 Hop . | . . . . . . . . . Pick Up 66 | 14 4 9 1 3 10 2 10 13 Fast Attach . | . . . . . . . . . Attach 42 | 7 6 2 . 4 6 1 6 10 Detach . | . . . . . . . . . Swap 12 | . 3 2 1 . 3 . 2 1 Drop 18 | . . 4 1 . 3 1 4 5 Fire 77 | 3 28 16 . 9 2 . 6 13 Melee 79 | . . . . 8 7 . 23 41 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 262 | -10/Materials | Lost 4 parts (1p1n1u1w) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Lost 3 parts (1p1u1w) 441 | -10/Materials | Entered Mines 453 | -10/Mines | Learned location of Storage (-7) 577 | -10/Mines | Core integrity fell below 50% 645 | -10/Mines | Learned 8 Materials zone layouts 658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 662 | -10/Mines | Found Prototype Device 705 | -10/Mines | Discovered new exit (range 8) 718 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 718 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Entered Exiles 746 | -10/Exiles | Met 8R-AWN 762 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-BIN 809 | -10/Exiles | Aligned with FarCom system 810 | -10/Exiles | Given EX-Vault access code 836 | -10/Exiles | Opened EX-Vault 843 | -10/Exiles | Found Prototype Slashing Weapon 844 | -10/Exiles | Identified Longsword +1 866 | -10/Exiles | Warned to stay clear of 0b10 Research branches 878 | -10/Exiles | Exiles lab attacked by MAIN.C 948 | -10/Exiles | Discovered new exit (range 14) 959 | -10/Exiles | Left Exiles lab with Longsword +1 959 | -10/Exiles | Entered Mines 1022 | -9/Mines | Assembled infested the area 1027 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1129 | -9/Mines | Core integrity fell below 20% 1161 | -9/Mines | Destroyed 8 combat bots 1162 | -9/Mines | Discovered new exit (range 14) 1164 | -9/Mines | Lost 3 parts (1p1n1w) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1201 | -8/Materials | Identified Exp. Sensor Array 1202 | -8/Materials | Identified exit to Factory 1484 | -8/Materials | Entered Factory 1484 | -7/Factory | Evolved 2 slots: Utility x2 1595 | -7/Factory | Build established: Assassin 1832 | -7/Factory | Discovered new exit (range 7) 1838 | -7/Factory | Entered Lower Caves 1915 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2015 | -7/Lower Caves | Lost 3 parts (2n1w) 2127 | -7/Lower Caves | Build established: Mutant 2187 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2200 | -7/Lower Caves | Found DCF Scrap (12 items) 2262 | -7/Lower Caves | Entered Zion 2304 | -6/Zion | Given the Hacking Drone Bay 2307 | -6/Zion | Found Prototype Device 2327 | -6/Zion | System corruption cleaned by Quarantine Array 2432 | -6/Zion | Learned location of Testing (-2) 2550 | -6/Zion | Learned Factory emergency access door positions 2652 | -6/Zion | Build established: Derelict-Mutant 2774 | -6/Zion | Found Prototype Device 2878 | -6/Zion | Rebuked by Imprinter 2899 | -6/Zion | Attempted to imprint without authorization 2899 | -6/Zion | Attacked by Zionites 2939 | -6/Zion | Identified Hacking Drone Bay 2940 | -6/Zion | Identified Phasing AFG 2966 | -6/Zion | Lost 4 parts (2n2u) 3046 | -6/Zion | Lost 3 parts (2n1w) 3096 | -6/Zion | Core integrity fell below 50% 3146 | -6/Zion | Lost 5 parts (1p3u1w) 3167 | -6/Zion | System corruption reached 10% 3199 | -6/Zion | Core integrity fell below 20% 3228 | -6/Zion | Lost 9 parts (1p4n2u2w) 3228 | -6/Zion | Destroyed by AF-52F(z) with Makeshift Laser Last Messages --------------- 03197_ Slammed into JX-TTX(z). 03198_ MT-5HG(z) heat spikes uncontrollably. 03200_ MT-5HG(z) overheating. 03202_ MT-5HG(z) heat damages Mak. Leg. 03202_ MT-5HG(z) overheating. 03204_ MT-5HG(z) heat damages core (-2). 03204_ MT-5HG(z) overheating. 03207_ MT-5HG(z) heat spikes uncontrollably. 03207_ MT-5HG(z) overheating. 03210_ I4NYRBO&XICXBF/ABK2PBMBFK#5MKO/DY 03218_ ME-C7H(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03221_ 0B-F7U(z) pulls a Mak. Axe out of the Twisted Machinery. 03222_ 1T-H9I(z) pulls a Mak. Spear out of the Twisted Machinery. 03223_ VV-SUD(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03224_ K0-HBU(z) pulls a Mak. Laser out of the Twisted Machinery. 03226_ QZOTZQKCMBOBN#S2DAQF 4Z 03226_ NG-ASR(z) pulls a Mak. Sword out of the Twisted Machinery. 03227_ ZR-CCP(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03227_ AF-52F(z) pulls a Mak. Laser out of the Twisted Machinery. 03228_ 7B-LEU(z) examines a few pieces of the Twisted Machinery. 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System Guard | -6/Zion | Archive Coil Gun | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed PoweredCentriumObliterator Manual? 0 Play Time 00:48:56 Cumulative 42.0 hours Start 2025.08.22 @ 02:04:20 End 2025.08.23 @ 04:09:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feaa490e-1c58-433b-b51f-aee9b3ab1909