Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 14:16:31 Player: antanst Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (660) 660 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1745 Bonus ------- None Cogmind --------- Core Integrity 185/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Advanced Visual Processing Unit Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Advanced Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Visual Processing Unit [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 7 9 20 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 14 | 2 5 7 Device 4 | 1 2 1 Storage 4 | 1 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 91 Engine 11 | . 14 9 Leg 21 | . 28 17 Flight 2 | . . 3 Device 7 | . 13 3 Storage 11 | . 14 9 Processor 7 | . . 12 Protection 9 | . . 15 Energy Gun 12 | . 14 11 Ballistic Gun 10 | . 14 7 Naked Turns . | . . . Heaviest Build 24 | 14 16 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 3 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 7 | 7 8 7 Most Carried 9 | 3 9 8 Average Carried 6 | 1 5 7 Final Capacity 8 | 8 8 5 Final Carried 7 | 3 7 5 Class Distribution -------------------- 45% | Scavenger-Mutant 44% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 735 | 285 152 298 Remotely 147 | 147 . . Salvage Created 997 | 107 232 658 Parts 70 | 9 28 33 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Melee 1 | . . 1 Guns 16 | . 7 9 Classes Destroyed 8 | 2 4 2 Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 4 | 1 . 3 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 9 | . 4 5 Sentry 4 | . . 4 Best Kill Streak 4 | 2 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1187 | . 304 883 Core 296 | . 81 215 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 72 | 5 27 40 Largest 2 | 2 2 2 Hottest 121 | 60 85 121 Shots Fired 143 | 10 54 79 Gun 143 | 10 54 79 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | 5 27 30 Thermal 81 | 5 27 49 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 7 6 9 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 94 | 9 32 53 Core Hits 38 | 3 14 21 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 5 | . 1 4 Burn 2 | . . 2 Destroy 1 | . 1 . Smash 2 | . . 2 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1472 | 109 425 938 Guns 1273 | 109 425 739 Cannons . | . . . Explosions . | . . . Melee 196 | . . 196 Ramming 3 | . . 3 Kinetic 454 | 66 233 155 Thermal 819 | 43 192 584 Explosive . | . . . Electromagnetic . | . . . Impact 196 | . . 196 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 68 | . . 68 Projectiles . | . . . Explosions . | . . . Melee 68 | . . 68 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 386 | . 150 386 Average Temperature 97 | . 63 111 Received Heat Transfer 465 | . 144 321 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions 3 | . . 3 Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 2149 | 100 458 1591 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 295 | 15 184 295 Initial 42 | . 9 42 Average 115 | 5 89 145 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 88 Level 1 6 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 1 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 11 31 Peak Tracking Total 9 | . 3 9 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 14 5 Successful 14 | . 11 3 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 7 2 Terminals 19 | . 14 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 8 2 Record 5 | . 4 1 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Assimilate 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1476 | 93 556 827 Spaces Moved 950 | 50 310 590 Core 12 | 6 . 6 Treads . | . . . Legs 651 | 44 310 297 Wheels . | . . . Hover . | . . . Flight 287 | . . 287 Fastest Speed 32 | 50 120 32 Average Speed 110 | 130 120 103 Slowest Speed 400 | 200 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 8 | . . 8 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 45 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1223 | 64 440 719 Wait 126 | . 85 41 Move 932 | 49 309 574 Hop 8 | . . 8 Pick Up 14 | 3 4 7 Fast Attach 16 | 7 1 8 Attach 4 | . 1 3 Detach 2 | . . 2 Swap 16 | . 7 9 Drop 27 | . 6 21 Fire 72 | 5 27 40 Melee 5 | . . 5 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Identified exit to Materials 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Build established: Scavenger-Mutant 1248 | -9/Materials | Lost 3 parts (1p1u1w) 1477 | -9/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... >>Analysis(B-36 Bruiser) Downloading analysis... B-36 Bruiser Tier: 2 B-series brawlers are a melee variant of the grunt class, engaging targets at close range with the support of ranged combat units. They are protected by additional armor to increase their chances of survival while closing distance with a target, after which their hammer can quickly crush vital components and diminish the target's ability to operate. W-16 Scout sends out distress signal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. W-16 Scout sends out distress signal. K-01 Serf collects debris. Cesium-ion Thruster destroyed. Critical hit (Burn: +37). Cesium-ion Thruster destroyed. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????###+###########??????????????? | | ????????? # #??????????????? | | ?????????? # """ #??????????????? | | ???######### # """ #??????????????? | | ?# [ [ # # """ #######????????? | | ?# + + [ # ########## | | ?? """"""" #Y # """ # | | ????"""????# # """ / | | ???????????# # """ # | | ???????????# # # ########## | | ???????????# # ## ##???# | | ???????????# @# ## #????# ? | | ????######## ########## #????# ""? | | ????# # #?? #?# #????# "?? | | ????# """ #s # #?# #????# "?? | | ????# """ /s + """ #?# #????# ??? | | ????# """ # # """ ### ##???# ??? | | ????# =# #??""" ## #####/#### | | ????# #s #???? ## | | ????##+##### #??????## T | | ?????# #???# #???????# | | ?????# #???# #???????# ########## | | ?????# #??## ##??????## #??####### | | ?????# #### #???????# ??# * | | ?????# #???????#!!!!*??# | | ?????# Y #???????#!!!!**?# | | ?????## ### #???????#######?# """ | | ?????##+####+#######???????????# """? | | ?????# #???????????# """? | | ?????# #???????????#####?? | | ?????# """ """ """ #?????????????????? | | ?????# """ """ """ #?????????????????? | | ?????# """ """ """ #?????????????????? | | ?????# #?????????????????? | | ?????###############?????????????????? | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed IonicRecoilBlade Manual? 0 Play Time 00:22:18 Cumulative 3.3 hours Start 2022.03.24 @ 05:23:23 End 2022.03.24 @ 14:16:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8ab5e321-7731-4ba6-8fec-c4c616dc00c9