Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 07:22:25 Player: ochotona_princeps Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (64) 320 Value Destroyed (1480) 1480 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 6614 Bonus ------- Follower Combat Kills 570 Met Data Miner 300 Friendly Fire -476 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Transmission Jammer Splice Drone Bay (3/6) Spread Laser Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Microactuators Transmission Jammer Splice Drone Bay Spread Laser Spear [Rating: 52] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hacking Suite Device Shield Generator Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Medium Laser Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 5 | . . . 2 . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 5 13 5 17 4 . . 6 11 21 11 6 . . Power 4 | 1 . . 1 . . . . 1 1 . . . . Engine 2 | 1 . . 1 . . . . . . . . . . Core 2 | . . . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 6 2 3 . . . 4 1 4 2 2 . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 4 | . 4 . . . . . . . . . . . . Flight 20 | . 2 2 3 . . . 4 1 4 2 2 . . Utility 32 | . . 3 9 1 . . 1 6 6 4 2 . . Device 19 | . . 2 4 1 . . 1 2 4 3 2 . . Storage . | . . . . . . . . . . . . . . Processor 4 | . . 1 1 . . . . 1 1 . . . . Hackware 3 | . . . . . . . . 1 1 1 . . . Protection 6 | . . . 4 . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 7 . 4 3 . . 1 3 10 5 2 . . Energy Gun 8 | 2 3 . 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 1 . . 1 . . 1 2 3 3 . . . Special Weapon 4 | . 3 . . . . . . . . . 1 . . Impact Weapon 6 | . . . 1 . . . . 1 4 . . . . Slashing Weapon 3 | . . . 1 1 . . . . 1 . . . . Piercing Weapon 5 | . . . . . . . . . 2 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . 1 1 . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . Parts Lost 32 | . 2 4 7 . . . 2 5 3 2 2 . 5 Power 3 | . . 1 . . . . 1 1 . . . . . Propulsion 16 | . 1 2 3 . . . . 1 3 1 2 . 3 Utility 5 | . . 1 1 . . . 1 1 . . . . 1 Weapon 8 | . 1 . 3 . . . . 2 . 1 . . 1 Highest Loss Streak 5 | . 1 4 2 . . . 2 2 3 2 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 83 92 54 93 86 77 73 67 80 81 96 84 57 Engine 5 | . 14 10 1 11 11 11 8 2 . . . . . Core 2 | . . . . . . . . 3 6 7 7 7 2 Hover 8 | . 14 . 2 22 22 22 7 . . . . . . Flight 12 | . 7 26 16 . . . 15 27 21 18 22 23 9 Device 8 | . . . 4 17 20 11 9 . 10 8 13 7 2 Processor 10 | . . 12 12 11 11 11 9 9 12 15 15 15 15 Hackware 6 | . . . . . . . . 3 13 17 23 23 23 Protection 7 | . 21 11 4 11 11 11 9 9 . . . . . Energy Gun 3 | . 15 14 4 3 . . . . . . . . . Launcher 2 | . 1 14 3 5 . . 6 3 . . . . . Impact Weapon 2 | . . . 2 2 . . . 1 11 . . . . Slashing Weapon 3 | . . . . 8 11 11 9 7 . . . . . Piercing Weapon 1 | . . . . . . . . . . 13 13 7 2 Peak Build Rating 52 | 5 8 15 14 14 13 12 21 21 49 45 52 38 38 Average Rating 19 | 3 6 9 8 13 12 12 13 14 36 39 43 38 26 On Entrance 18 | . 5 8 8 12 13 12 12 11 14 38 45 38 38 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 19 | 7 9 8 11 12 11 10 19 12 19 15 19 9 9 Greatest Support 32 | 32 32 8 12 12 12 12 12 13 17 15 14 14 14 Greatest Overweight (x) 2 | . 2 . 1 . . . 1 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 3 3 4 5 5 5 5 5 5 Average Carried 3 | . 1 4 3 2 3 3 2 3 4 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 3 3 3 3 2 5 5 4 5 5 5 Class Distribution -------------------- 60% | Mutant 20% | Hacker-Sprinter 6% | Hacker-Mutant 4% | Hacker-Gladiator 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 1427 | 40 144 60 163 324 . 33 15 228 197 153 50 . 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 1449 | . 197 6 181 247 . 11 36 400 103 127 141 . . Parts 115 | . 14 . 21 10 . 1 14 22 7 12 14 . . Haulers Intercepted 3 | . . . . . . . . 3 . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 8 11 . 7 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 48 | . 8 4 9 1 . . 6 5 5 7 3 . . Melee 9 | . . . . 1 . . . 1 1 3 3 . . Guns 7 | . 5 1 1 . . . . . . . . . . Cannons 1 | . 1 . . . . . . . . . . . . AOE 30 | . 2 3 7 . . . 6 4 4 4 . . . Classes Destroyed 15 | . 4 1 3 4 . . . 1 1 . 1 . . Worker 2 | . . . . 1 . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 3 | . . . . . . . . 3 . . . . . Recycler 2 | . . . . 2 . . . . . . . . . Operator 7 | . 2 . 1 . . . . 3 1 . . . . Drone 1 | . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . 1 . . . . Swarmer 27 | . 3 . 4 . . . 6 . 4 7 3 . . Grunt 12 | . 5 . 2 1 . . . 3 . . 1 . . Duelist 2 | . . . 1 . . . . 1 . . . . . Sentry 3 | . . . 2 . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 6 | . 2 4 5 3 . 1 4 6 4 4 3 . . Combat Bots Only 5 | . 2 4 5 1 . . 4 4 4 4 3 . . Max Kills in Single Turn 4 | . 1 1 3 1 . 1 4 3 3 3 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 1 3 . . . 4 2 3 3 . . . Melee 1 | . . . . 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 494 | . 38 29 86 11 . 1 43 93 63 27 13 . 90 Missed 248 | . 15 9 38 4 . 1 25 49 47 12 3 . 45 Damage Taken 3247 | . 229 275 611 58 . . 187 609 267 196 149 . 666 Core 1352 | . 59 72 242 27 . . 39 206 66 73 35 . 533 Absorbed by Shields 94 | . . . 31 21 . . 42 . . . . . . Regen/Repaired (Parts) 28 | . 28 . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 47 . . . 32 . 55 . . . . . Volleys Fired 104 | . 58 12 17 5 . . 3 4 3 2 . . . Largest 2 | . 2 1 1 1 . . 1 1 1 1 . . . Hottest 100 | . 100 65 65 50 . . 30 30 36 36 . . . Shots Fired 106 | . 60 12 17 5 . . 3 4 3 2 . . . Gun 77 | . 51 8 13 5 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 25 | . 5 4 4 . . . 3 4 3 2 . . . Special 4 | . 4 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 74 | . 48 8 13 5 . . . . . . . . . Explosive 25 | . 5 4 4 . . . 3 4 3 2 . . . Electromagnetic 7 | . 7 . . . . . . . . . . . . Robot Hit Streak 15 | . 5 5 15 3 . . 2 . 1 . . . . Robot Miss Streak 6 | . 3 6 3 1 . . . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 105 | . 33 10 12 11 . 1 3 10 13 6 6 . . Core Hits 95 | . 16 14 18 4 . 1 9 16 5 7 5 . . Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 7 | . 1 . . 1 . . 1 . 2 2 . . . Burn 1 | . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . Sever 2 | . . . . 1 . . 1 . . . . . . Impale 2 | . . . . . . . . . . 2 . . . Melee Attacks 94 | . . . 9 10 . 1 3 23 32 7 9 . . Impact 41 | . . . 8 . . . . 7 26 . . . . Slashing 37 | . . . 1 10 . 1 3 16 6 . . . . Piercing 16 | . . . . . . . . . . 7 9 . . Sneak Attacks 18 | . . . 1 5 . 1 . 3 2 2 4 . . Combat Hostiles 3 | . . . . . . . . . . 2 1 . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 5780 | . 642 340 752 457 . 61 573 918 1154 545 338 . . Guns 642 | . 383 90 138 31 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2558 | . 187 250 478 . . . 502 400 446 295 . . . Melee 2508 | . . . 136 426 . 61 71 518 708 250 338 . . Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 641 | . 382 90 138 31 . . . . . . . . . Explosive 2558 | . 187 250 478 . . . 502 400 446 295 . . . Electromagnetic 73 | . 73 . . . . . . . . . . . . Impact 718 | . . . 105 . . . . 63 550 . . . . Slashing 1202 | . . . 31 426 . 61 71 455 158 . . . . Piercing 588 | . . . . . . . . . . 250 338 . . Highest Corruption 9 | . . 9 5 5 5 5 . 1 1 1 1 1 1 Average Corruption 3 | . . 9 4 5 5 5 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . 1 9 16 8 9 . 3 . 1 1 . 2 Message Errors 11 | . . 1 1 4 1 2 . . . 1 . . 1 Matter Fused 10 | . . . 3 2 3 1 . 1 . . . . . Heat Flow Errors 9 | . . . 2 2 1 . . 2 . . 1 . 1 Energy Discharges 5 | . . . . 1 1 3 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . 3 2 1 2 . . . . . . . Data Loss (major) 4 | . . . . 4 . . . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 814 | . . 11 97 142 . . 20 160 292 52 40 . . Projectiles . | . . . . . . . . . . . . . . Explosions 88 | . . 11 22 . . . 20 . 17 18 . . . Melee 726 | . . . 75 142 . . . 160 275 34 40 . . Knockbacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . 15 . . . Shots 1 | . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 283 | . 254 124 163 213 180 . 4 283 . . 176 . 112 Average Temperature 68 | . 63 53 52 71 99 . 2 111 . . 95 . 62 Received Heat Transfer 741 | . 84 60 221 28 . . 36 207 39 12 . . 54 Effects 1 | . 1 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 4 3 . . . . Impact Corruptions 9 | . . . 1 . . . . 2 6 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . Heat Transferred 1628 | . 1149 110 258 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 887 | . 249 145 654 381 . 71 309 887 470 . . . . Initial 336 | . . 72 40 255 . . 19 128 336 . . . . Average 250 | . 94 115 347 308 . 27 131 495 313 . . . . Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 2 . . . . Low Security (%) 48 | 100 94 100 20 22 . 100 85 16 13 . . . . Level 1 36 | . 5 . 46 77 . . 14 26 70 . . . . Level 2 10 | . . . 32 . . . . 25 16 . . . . Level 3 4 | . . . . . . . . 32 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 3 . . . 6 7 6 . . . 1 Investigation 12 | . . . 3 . . . 1 3 5 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . 2 . . . . . 4 2 1 . . . . Assault 3 | . . . . . . . . 2 . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 14 | . 2 . 5 . . . 3 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 242 | . 20 12 53 5 . 3 24 49 32 9 4 . 31 Peak Tracking Total 14 | . 3 6 12 3 . 3 11 14 11 5 4 . 11 Tactical Retreats 45 | . 4 3 7 1 . 1 4 10 8 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 4 | . 1 . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 5 | . . . . . . . 1 3 . . 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . 1 . . Garrison Access 3 | . . . . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 38 | . 2 1 6 1 1 . 1 8 14 . . 4 . Terminals 23 | . 1 . 4 1 . . . 5 12 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . Total Hacks 102 | . 5 1 11 1 1 . 2 21 31 . . 29 . Successful 64 | . 4 1 6 1 1 . . 7 15 . . 29 . Failed 38 | . 1 . 5 . . . 2 14 16 . . . . Catastrophic 9 | . . . 1 . . . 1 2 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . . 6 . . . . 8 11 . 1 . . Terminals 53 | . 2 . 8 1 . . . 14 28 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 3 . 1 . . . . 3 . . . . . Recycling Units 7 | . . . 2 . . . 2 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 3 . . . . Terminal Hacks 47 | . 1 1 1 1 1 . . 4 9 . . 29 . Record 12 | . . . . . 1 . . . . . . 11 . Part Schematic 12 | . . . . . . . . . 1 . . 11 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 3 | . . 1 . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . 1 3 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . 1 . . . . 1 . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Refit 3 | . 1 . 1 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . . . 1 2 . . . . Unauthorized Hacks 7 | . . . 3 . . . . . 4 . . . . Terminals 7 | . . . 3 . . . . . 4 . . . . Assimilate 5 | . . . 3 . . . . . 2 . . . . Botnet 1 | . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 2 . . . 1 4 12 . . . . Full Trace Events 9 | . . . 2 . . . 1 2 4 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 1 . . 11 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 21 | . . 2 . 3 . . . 12 2 . 1 . 1 Largest Group 10 | . . 2 . 3 1 1 . 10 1 . 1 . 1 Highest-Rated Group 173 | . . 41 . 40 16 16 . 173 26 . 12 . 96 Highest-Rated Ally 96 | . . 31 . 16 16 16 . 29 26 . 12 . 96 Total Orders 14 | . . 1 4 3 . . 1 2 . 2 1 . . STAY 2 | . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . EXPLORE 5 | . . . 2 . . . . 2 . 1 . . . RETURN 6 | . . 1 2 . . . 1 . . 1 1 . . Ally Attacks 159 | . . 12 14 13 . 9 4 84 . 4 3 . 16 Total Damage 2100 | . . 185 64 141 . 133 16 1099 . 12 26 . 424 Kills 25 | . . 3 . 3 . 1 . 14 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 2 . 1 Drone Launches 45 | . . 6 17 . . . 5 7 . 6 4 . . Drone Recoveries 42 | . . 6 16 . . . 5 6 . 5 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 4494 | 35 560 201 391 517 346 342 152 450 606 214 288 24 368 Spaces Moved 7098 | 35 641 410 614 571 409 447 247 706 1128 501 343 82 964 Core 412 | 13 1 . . . . . . . . . . . 398 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 117 | 22 95 . . . . . . . . . . . . Hover 1815 | . 252 . 60 571 409 447 76 . . . . . . Flight 4754 | . 293 410 554 . . . 171 706 1128 501 343 82 566 Fastest Speed 29 | 50 37 37 34 76 76 76 34 34 32 29 29 29 29 Average Speed 46 | 81 56 37 40 76 76 76 50 34 33 32 29 29 38 Slowest Speed 150 | 100 150 40 120 76 76 76 117 37 112 34 104 29 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 38 | . 6 3 7 . . . . 12 10 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 58 72 57 98 89 90 27 94 32 66 48 71 91 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . 1 . . . 1 . . . 1 1 Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . 3 . 1 . . . 1 . . 1 Spaces Dug 41 | . 1 . 5 . . . 1 6 27 1 . . . Terrain Destroyed 185 | . 15 20 38 . . . 22 39 33 18 . . . Melee 27 | . . . 5 . . . 1 6 14 1 . . . Projectile 1 | . 1 . . . . . . . . . . . . AOE 157 | . 14 20 33 . . . 21 33 19 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 7998 | 39 760 441 716 635 444 447 266 864 1289 536 515 81 965 Wait 578 | . 42 17 55 39 35 . 4 119 102 12 153 . . Move 7013 | 34 628 403 600 570 408 446 246 681 1110 500 342 81 964 Hop 34 | . 6 3 6 . . . . 12 7 . . . . Pick Up 17 | . 6 . 2 2 . . . 3 3 1 . . . Fast Attach 55 | 5 7 3 8 2 . . 3 7 12 4 4 . . Attach 29 | . . 1 8 2 . . 3 4 6 4 1 . . Detach 23 | . . . 5 1 . . 2 5 6 2 2 . . Swap 15 | . 6 1 1 . . . . . 3 3 1 . . Drop 39 | . 7 1 5 4 1 . 2 6 8 1 3 . 1 Fire 104 | . 58 12 17 5 . . 3 4 3 2 . . . Melee 91 | . . . 9 10 . 1 3 23 29 7 9 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Hover Unit 373 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Entered Mines 599 | -10/Mines | Found the Drone Emporium 600 | -10/Mines | Found Prototype Device 600 | -10/Mines | Identified Splice Drone Bay 622 | -10/Mines | Discovered new exit (range 5) 623 | -10/Mines | Identified exit to Materials 643 | -10/Mines | Found a hidden stash of uninstalled traps 685 | -10/Mines | Discovered exit to Materials (range 9) 700 | -10/Mines | Assembled infested the area 705 | -10/Mines | Assisted by a Guerilla fighting off Assembled 790 | -10/Mines | Core integrity fell below 50% 791 | -10/Mines | Learned location of Zion (-6) 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Lost 4 parts (1p2n1u) 918 | -9/Materials | Discovered new exit (range 16) 938 | -9/Materials | Identified exit to Mines 1028 | -9/Materials | Core integrity fell below 50% 1125 | -9/Materials | Discovered new exit (range 15) 1188 | -9/Materials | Entered Mines 1197 | -9/Mines | Met a Derelict bent on vengeance 1261 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1274 | -9/Mines | Discovered new exit (range 9) 1354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -9/Mines | Discovered new exit (range 5) 1504 | -9/Mines | Discovered new exit (range 14) 1513 | -9/Mines | Identified exit to Materials 1566 | -9/Mines | Learned 2 Materials zone layouts 1673 | -9/Mines | Identified exit to Exiles 1705 | -9/Mines | Entered Exiles 1705 | -9/Exiles | Found Exiles lab abandoned 1705 | -9/Exiles | Accompanied by 1 ally 2007 | -9/Exiles | Discovered new exit (range 14) 2050 | -9/Exiles | Identified exit to Mines 2051 | -9/Exiles | Entered Mines 2051 | -8/Mines | Accompanied by 1 ally 2366 | -8/Mines | Discovered exit to Materials (range 11) 2393 | -8/Mines | Entered Materials 2393 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2394 | -8/Materials | Identified exit to Factory 2530 | -8/Materials | Garrison activated, responded to threat 2537 | -8/Materials | Discovered new exit (range 16) 2545 | -8/Materials | Identified exit to Storage 2545 | -8/Materials | Entered Storage 2659 | -8/Storage | Learned location of Armory (-4) 2756 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2831 | -8/Storage | Lost 4 allies 2945 | -8/Storage | First assault squad dispatched 2981 | -8/Storage | Discovered exit to Factory (range 15) 2995 | -8/Storage | Entered Factory 2995 | -7/Factory | Evolved 2 slots: Utility x2 3042 | -7/Factory | Lost 3 parts (1p2n) 3157 | -7/Factory | Discovered new exit (range 16) 3218 | -7/Factory | Discovered new exit (range 7) 3220 | -7/Factory | Identified exit to Lower Caves 3352 | -7/Factory | Discovered new exit (range 10) 3601 | -7/Factory | Entered Lower Caves 3603 | -7/Lower Caves | Learned Factory stockpile data 3679 | -7/Lower Caves | Spotted B-75 Beast 3810 | -7/Lower Caves | Discovered new exit (range 12) 3814 | -7/Lower Caves | Identified exit to Lower Caves 3815 | -7/Lower Caves | Entered another Lower Caves area 3816 | -7/Lower Caves | Encountered a Warlord checkpoint 3857 | -7/Lower Caves | Discovered new exit (range 5) 3858 | -7/Lower Caves | Identified exit to Factory 3986 | -7/Lower Caves | Build established: Hacker-Sprinter 4077 | -7/Lower Caves | Identified exit to Data Miner 4083 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4087 | -7/Lower Caves | Found Prototype Special Weapon 4087 | -7/Lower Caves | Identified Molecular Deconstructor 4103 | -7/Lower Caves | Entered Data Miner 4103 | -7/Data Miner | Discovered new exit (range 6) 4109 | -7/Data Miner | Met Data Miner 4114 | -7/Data Miner | Learned location of Section 7 (-2) 4114 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4119 | -7/Data Miner | Received God Mode back door access code from Data Miner 4127 | -7/Data Miner | Identified exit to Proximity Caves 4127 | -7/Data Miner | Entered Proximity Caves 4272 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4327 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 4390 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4391 | -6/Proximity Caves | Core integrity fell below 50% 4413 | -6/Proximity Caves | Escorted by Enhanced Grunt 4480 | -6/Proximity Caves | Core integrity fell below 20% 4495 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- DERELICT." 04272_ Penetrated by Slug. 04272_ Imp. Sensor Array destroyed. 04274_ Imp. Cesium-ion Thruster destroyed. 04274_ Dropped Mic. Nuclear Core. 04275_ Penetrated by Slug. 04275_ Spear destroyed. 04279_ Slug penetrates Wall. 04296_ VTOL Module destroyed. 04296_ Slug penetrates Wall. 04336_ Drone sends a signal. 04346_ Slug penetrates Wall. 04382_ B-48 Gladiator springs to life. 04390_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04390_ Penetrated by Slug. 04393_ Slug penetrates Wall. 04394_ Y-64 Sentinel: "REQUESTING BACKUP." 04413_ Enhanced Grunt: "Protecting LRC-V3." 04417_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# ???## #??? | | ????????????????# ???????# #???? | | ??????????????????????????# ##### ##??? | | ??????????????????????????## ##???# ##?? | | ???????????????????????????###????## #?? | | ???????????????????????????????????###### #?? | | ???????????????????????????????????????## ### | | ?????????????????????????????????????### ## | | ??????????????????????????????? ### ## | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????#?????### ## | | ???????????????????????## ???????## ### | | ??????????????????????? ????????###?# ## | | ???????????????##?????? ????????????# ## #? | | ???????????????# ?????? ????????????## #?### #? | | ???????????????? ?????# ?????????????##????# #? | | ###?????????????# ????# #???????????????#### #? | | ??????????????# ???# ####???########## = ### | | ????????????#??# ##?# #???# ## #"" %[ | | #??????????? #???# ## #???# = | | #?????????? #???? ##### ## | | #######??? #?##??# ## ### | | #?? ### ##?# #?# ## | | ##### #?# ## ## #### ## | | #??## ## # @### #?## ### | | #??# ## #?## #??#####?# | | #??# ## #??### ##?####??# | | #### ## #????## ### ##?#### | | % ## #? ##????## #????? | | ## #?? ## ### ##????## ##???? | | ## #???### ### ###???## ##??? | | ## #?????# ### #????## #??? | | ## #?????###??#?# #?????## ##??# | | ###### #??????????### ### #####???## ###### | | ?????# #?????????## ##?##### ##### #?# | | ?????# #???????### #????# ## #?# | | ?????# ###????## s ##???# ### | | ?????# #????# #????# ## | | ####?# ####?# #???????# | | ### #?## #??????## ######## | | #??## ### #??????# ##?????# | | ##???# #?# #?????## ##????# | | ##???## ###?# ####??# ##???# | | #???## #??## # ##?# #??## | | ##??## #??# #?## #?## | | #??## ##?## ##?# #?# | | #?## ##### ### #?# ## | | # ## ### #?# #### | | ###### #?# ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 230 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- Phase Shifter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicArchitectDoomcannon Manual? 0 Play Time 01:01:32 Cumulative 206.6 hours Start 2025.03.30 @ 06:12:42 End 2025.03.30 @ 07:22:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 137 Adventurer 61 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 32 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d674dc9-8a58-402a-9e84-425ff2d8645b