Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 04:49:07 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (148) 740 Value Destroyed (5127) 5127 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2225) 2225 TOTAL SCORE: 15872 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 1208 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 427/1300 Matter 300/300 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Advanced Component Analysis Suite Trap Reconfigurator Hacking Drone Bay (1/1) Phasing AFG Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Microactuators Reaction Control System Graphene Brace Advanced Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Chainsword Phasing Sabre > --- INVENTORY -------- Improved Linear Gravjet Advanced Component Analysis Suite Trap Reconfigurator Hacking Drone Bay Phasing AFG [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . 2 . . Utility 7 | . . . . . 3 1 . . . . . . . . . . 2 1 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Parts Attached 149 | 7 . 1 1 5 30 23 1 9 5 6 15 . 7 1 2 23 3 10 Power 11 | 1 . . . 1 1 1 . 1 . 2 1 . . . . 1 . 2 Engine 8 | 1 . . . 1 1 1 . 1 . 2 1 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 44 | 2 . . . 2 7 5 . . 2 2 1 . . 1 . 17 . 5 Treads 9 | 2 . . . . 6 1 . . . . . . . . . . . . Leg 5 | . . . . . . . . . 2 2 1 . . . . . . . Wheel 7 | . . . . 2 1 4 . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . 13 . 4 Flight 6 | . . . . . . . . . . . . . . 1 . 4 . 1 Utility 61 | 2 . . 1 1 13 14 . 6 2 1 6 . 3 . 2 4 3 3 Device 28 | 1 . . . 1 2 9 . 2 . . 4 . 1 . 1 2 3 2 Storage 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . Processor 6 | . . . . . 3 . . . . . . . 1 . 1 1 . . Hackware 4 | . . . . . . 1 . 1 . . . . . . . 1 . 1 Protection 19 | . . . . . 7 3 . 3 2 1 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 1 . 1 9 3 1 2 1 1 7 . 4 . . 1 . . Energy Gun 6 | . . . . 1 1 1 . . . . 2 . 1 . . . . . Energy Cannon 9 | . . . . . 3 1 1 1 1 . 2 . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 4 . . . . . . . . . . . . . Launcher 6 | . . . . . 1 1 . . . 1 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Unidentified Prototypes 11 | . . . . . 3 1 . . . . 4 . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . . . . Parts Lost 60 | . . 2 . 4 4 8 . 5 2 . . . 14 . . . . 21 Power 7 | . . . . 2 . 1 . 1 . . . . 1 . . . . 2 Propulsion 19 | . . . . 1 2 1 . 1 1 . . . 4 . . . . 9 Utility 24 | . . 1 . . 2 5 . 2 1 . . . 5 . . . . 8 Weapon 10 | . . 1 . 1 . 1 . 1 . . . . 4 . . . . 2 Highest Loss Streak 13 | . . 2 . 3 2 6 . 2 1 . . . 13 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 4 4 7 9 17 15 11 13 18 17 17 16 10 4 4 4 5 4 Power . | . 1 1 3 3 . . . . . . . . . . . . . . Propulsion . | 1 2 2 2 2 1 1 . . . . . . . . . . 2 1 Utility 5 | . . . . 2 6 5 2 6 7 6 7 8 6 4 4 3 3 3 Weapon 5 | . 1 1 1 2 9 7 8 6 7 7 6 5 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 30 | 1 . . . . 12 1 . . 1 1 7 . 2 . 1 1 . 3 Power 3 | . . . . . 3 . . . . . . . . . . . . . Propulsion 7 | 1 . . . . 4 1 . . . . . . . . . . . 1 Utility 8 | . . . . . 3 . . . . . 1 . 1 . . 1 . 2 Weapon 9 | . . . . . 2 . . . 1 . 5 . . . 1 . . . Tool/Special 3 | . . . . . . . . . . 1 1 . 1 . . . . . Average Slot Usage (%) 83 | . 100 85 85 79 95 82 71 79 80 88 93 100 45 20 26 65 83 75 Engine 6 | . 14 14 14 8 7 7 7 6 7 7 7 7 2 . . 2 . . Treads 5 | . 28 28 28 18 15 1 . . . . . . . . . . . . Leg 9 | . . . . . . . . . 10 23 30 30 8 . . . . . Wheel 5 | . . . . 10 11 14 15 13 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 19 31 24 Device 16 | . 14 1 . . 6 21 26 24 23 23 24 23 11 5 1 10 20 20 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 3 . . . . . Processor 3 | . . . . . 11 3 . . . . . . 1 6 11 12 10 8 Protection 9 | . . . . . 15 9 4 10 14 15 10 15 5 . . . . . Energy Gun 1 | . . . . 5 . . . . . . 3 15 4 . . . . . Energy Cannon 5 | . . . . . 1 13 8 9 13 9 7 . . . . . . . Ballistic Gun 3 | . 28 26 28 22 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 16 . . . . . . . . . . . . . Peak Build Rating 119 | 7 7 7 11 18 36 58 66 54 48 50 68 60 60 17 25 90 95 119 Average Rating 41 | 5 7 5 8 10 32 51 50 49 44 45 49 60 33 14 20 58 89 95 On Entrance 34 | . 7 7 6 11 10 35 47 44 46 44 43 60 60 15 14 25 85 95 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 13 11 26 28 71 80 78 82 79 79 75 67 67 5 5 20 24 53 Greatest Support 81 | 40 40 40 40 40 60 80 56 56 28 62 67 67 67 4 4 55 55 81 Greatest Overweight (x) 26 | . . . . 1 3 2 1 2 26 3 1 . 17 1 1 2 . 1 Average Overweight (x) . | . . . . . 1 . . 1 3 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 7 8 8 13 15 19 20 20 20 20 20 20 20 14 5 5 5 5 5 Most Carried 20 | 5 5 5 11 13 20 20 13 20 20 20 20 20 20 5 5 5 5 5 Average Carried 15 | 3 4 4 7 10 18 18 12 14 19 18 19 20 12 4 4 4 5 4 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 4 5 4 11 12 18 12 13 20 20 20 20 20 4 4 5 5 5 5 Class Distribution -------------------- 80% | Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Scout | -5/Factory Derelict-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Matter Collected 4185 | 272 75 100 . 188 1186 561 . 258 260 254 148 221 3 111 104 338 30 76 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4574 | 83 122 100 . 233 1179 933 . 504 391 227 . 26 189 86 . 389 72 40 Parts 239 | 3 7 4 . 15 76 46 . 32 19 10 . 2 2 6 . 12 1 4 Haulers Intercepted 7 | . . . . . 4 2 . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 13 14 . 8 . 1 . . . . Prevented 6 | . . . . . . . . . 5 . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Combat Hostiles Destroyed 108 | . 5 2 . 5 32 19 . 12 10 12 . 1 6 1 . 2 1 . Melee 6 | . . . . . . . . 2 . . . . . 1 . 2 1 . Guns 14 | . 5 2 . 5 . . . . . . . 1 1 . . . . . Cannons 39 | . . . . . 20 10 . 3 5 . . . 1 . . . . . AOE 46 | . . . . . 12 7 . 7 4 12 . . 4 . . . . . Classes Destroyed 15 | 2 2 . . . 7 2 . 1 . . . . . 1 . . . . Worker 3 | . . . . . 1 . . 1 . . . . . . . . . 1 Builder 11 | . . . . . 3 2 . 5 . . . . . . . . . 1 Tunneler 3 | 1 . . . 1 1 . . . . . . . . . . . . . Hauler 7 | . . . . . 4 2 . . . . . . . . . 1 . . Recycler 7 | 1 . . . . 5 . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 8 | . . . . . 5 2 . . . . . . 1 . . . . . Swarmer 28 | . 3 . . . 14 4 . 2 . 3 . 1 . 1 . . . . Grunt 51 | . 2 2 . 5 7 8 . 7 8 8 . . 2 . . 2 . . Sentry 14 | . . . . . 8 1 . 2 . . . . 3 . . . . . Specialist 3 | . . . . . 2 1 . . . . . . . . . . . . Hunter 4 | . . . . . . . . 1 . 1 . . 1 . . . 1 . Programmer 7 | . . . . . . 5 . . 2 . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 2 2 . 3 11 6 . 5 5 9 . 1 6 1 . 2 1 1 Combat Bots Only 9 | . 2 2 . 2 8 4 . 3 5 9 . 1 5 1 . 2 1 . Max Kills in Single Turn 5 | 1 1 1 . 1 5 3 . 2 1 2 . 1 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . 2 1 2 . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Hostile Shots Fired 970 | . 36 21 . 40 111 208 1 101 63 38 . 35 128 11 . 8 19 150 Missed 349 | . 9 6 . 19 39 68 . 38 18 13 . 13 41 7 . 2 12 64 Intercepted 1 | . . . . . . . . . . . . . . . . . . 1 Hits 621 | . 27 15 . 21 72 140 1 63 45 25 . 22 87 4 . 6 7 86 Melee 13 | . . . . . . . 1 . . 2 . . . . . . . 10 Projectile 608 | . 27 15 . 21 72 140 . 63 45 23 . 22 87 4 . 6 7 76 AOE 4 | . . . . . 1 1 . . . . . . . . . . . 2 Critical Strikes 27 | . 1 1 . . 5 1 . 1 4 . . . 4 . . . . 10 Actively Blocked 11 | . . . . . . . . . 1 . . . . . . . . 10 Damage Taken 11075 | . 241 200 . 390 1357 2088 56 787 724 425 . 353 1726 71 . 198 207 2252 Core 2666 | . 32 49 . 98 66 243 56 86 85 47 . 34 765 51 . 102 79 873 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 441 | . . . . . 224 . . 5 64 43 . 37 68 . . . . . Ignored by Resistances 38 | . . . . . . . . . 38 . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . . . . . 39 . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 28 88 . . . . . . 21 . . 4 89 93 . Volleys Fired 344 | 3 23 10 . 28 76 87 2 31 39 20 . 9 16 . . . . . Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 . 2 2 . . . . . Hottest 162 | 40 40 40 . 40 74 160 160 160 143 143 . 162 162 . . . . . Shots Fired 583 | 6 46 19 . 56 153 137 3 47 55 22 . 18 21 . . . . . Gun 155 | 6 46 19 . 56 . . . . . . . 18 10 . . . . . Cannon 368 | . . . . . 148 131 3 34 45 6 . . 1 . . . . . Launcher 60 | . . . . . 5 6 . 13 10 16 . . 10 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 275 | 6 46 19 . 56 148 . . . . . . . . . . . . . Thermal 230 | . . . . . . 131 3 34 29 4 . 18 11 . . . . . Explosive 60 | . . . . . 5 6 . 13 10 16 . . 10 . . . . . Electromagnetic 18 | . . . . . . . . . 16 2 . . . . . . . . Robot Hit Streak 19 | 3 9 8 . 5 12 19 . 7 8 11 . 5 5 . . . . . Robot Miss Streak 15 | 2 3 1 . 3 15 3 1 3 3 4 . 3 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 422 | 3 30 14 . 30 132 81 . 30 37 9 . 9 18 5 . 7 8 9 Core Hits 322 | 2 8 5 . 13 162 33 . 25 17 26 . 1 18 2 . 4 3 3 Critical Kills 3 | . . . . . . 2 . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . . 2 . . 1 . . 1 2 . . 1 2 1 Burn 3 | . . . . . . . . . . . . 1 2 . . . . . Meltdown 3 | . . . . . . 2 . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . 1 2 1 Melee Attacks 62 | . . . . . . . . 3 . . . . 11 6 . 12 12 18 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . 3 . . . . 6 6 . 12 12 18 Piercing 5 | . . . . . . . . . . . . . 5 . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . 4 . 3 1 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 1 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 15555 | 37 395 178 . 341 3480 2699 254 1751 1472 1375 . 262 1336 422 . 492 390 671 Guns 1303 | 37 395 178 . 341 . . . . . . . 262 90 . . . . . Cannons 6296 | . . . . . 2314 2178 116 600 881 97 . . 110 . . . . . Explosions 5824 | . . . . . 1166 521 138 1005 591 1278 . . 1125 . . . . . Melee 2048 | . . . . . . . . 146 . . . . 11 422 . 492 390 587 Ramming 84 | . . . . . . . . . . . . . . . . . . 84 Kinetic 3265 | 37 395 178 . 341 2314 . . . . . . . . . . . . . Thermal 4568 | . . . . . . 2178 254 600 588 75 . 262 611 . . . . . Explosive 5275 | . . . . . 1166 521 . 1005 591 1278 . . 714 . . . . . Electromagnetic 315 | . . . . . . . . . 293 22 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2037 | . . . . . . . . 146 . . . . . 422 . 492 390 587 Piercing 11 | . . . . . . . . . . . . . 11 . . . . . Highest Corruption 15 | . 2 2 2 2 4 . 12 12 15 15 15 . . . . . 1 3 Average Corruption 8 | . 2 2 2 2 4 . 7 12 14 15 15 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 149 | . . 1 5 7 29 . 6 27 32 35 6 . . . . . . 1 Message Errors 39 | . . . 2 3 8 . 1 10 6 8 . . . . . . . 1 Matter Fused 29 | . . . . . 8 . . 4 7 7 3 . . . . . . . Heat Flow Errors 18 | . . . . . 5 . . 3 4 6 . . . . . . . . Energy Discharges 16 | . . . 1 1 . . 3 2 3 5 1 . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . 1 2 3 4 . 1 4 3 2 . . . . . . . . Data Loss (major) 8 | . . . . . 1 . . 1 2 3 1 . . . . . . . Misfires 9 | . . . . . 3 . . 3 2 1 . . . . . . . . Alerts 4 | . . . . . . . . . 2 1 1 . . . . . . . Weapon Failures 4 | . . . . . . . . . 2 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 836 | . . . . . 110 116 . 64 60 14 . . 178 173 . 65 5 51 Projectiles 121 | . . . . . . 71 . . 48 2 . . . . . . . . Explosions 421 | . . . . . 110 45 . 64 12 12 . . 178 . . . . . Melee 294 | . . . . . . . . . . . . . . 173 . 65 5 51 Knockbacks 45 | . . . . . 45 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . 41 . . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . Self-Inflicted Damage 714 | . . . . . 113 . . 96 22 71 . . 371 . . . . 41 Shots 14 | . . . . . 1 . . 4 1 3 . . 5 . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 5 26 . 18 144 417 . 422 255 211 . 168 129 . . . . . Average Temperature 96 | . 5 10 . 9 41 123 . 157 97 81 . 57 42 . . . . . Received Heat Transfer 2621 | . 60 132 . 180 327 630 . 276 342 72 . . 420 18 . 57 38 69 Effects 10 | . . . . . . 2 . 8 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . 3 . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . 1 . . . . . . . . . Parts Melted 18 | . . . . . . 11 . 1 2 . . . 4 . . . . . Heat Transferred 7697 | . . . . . . 4100 240 1100 1050 150 . 481 576 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Maximum Alert Level 2 | . . . . . 2 1 . 1 . . . . 2 . . 1 1 1 Low Security (%) 68 | 100 100 100 . 100 39 66 100 92 . . . . 43 . . 79 52 84 Level 1 16 | . . . . . 19 33 . 7 . . . . 9 . . 20 47 15 Level 2 14 | . . . . . 40 . . . . . . . 46 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 619 | 5 110 54 . 55 619 360 120 220 . . . . 529 . . 351 296 243 Initial 277 | . . 34 . . . 277 120 40 . . . . 39 . . 87 161 155 Average 171 | 1 39 35 . 12 272 174 88 120 . . . . 263 . . 153 206 148 Influence Increases 5353 | 10 185 50 . 140 1087 637 8 500 270 325 . 154 683 35 . 454 215 600 Destroy 0b10 Robot/C 2780 | . 100 40 . 100 640 380 . 240 200 240 . 100 120 20 . 260 80 260 Destroy 0b10 Robot/NC 205 | 10 . . . 5 95 35 . 30 . . . . 5 . . 10 . 15 Destroy Leader 670 | . 20 10 . 20 188 108 . 70 40 40 . 20 32 . . 42 30 50 Allied During Kill 245 | . . . . . . . . . . . . 34 . . . 47 54 110 Successful Hack 56 | . 35 . . . 9 . . 12 . . . . . . . . . . Select Force Hacks 60 | . 30 . . . . . . 30 . . . . . . . . . . Disable Machine 390 | . . . . . 30 90 . 45 . . . . 210 . . 15 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . Destroy Structure 362 | . . . . . 65 9 8 58 . . . . 106 . . 80 6 30 Partial Spotted 30 | . . . . . . . . 15 . . . . 15 . . . . . Lose Combat Pursuer 405 | . . . . 15 60 15 . . 30 45 . . 45 15 . . 45 135 Influence Decreases 5198 | 10 95 116 24 140 477 903 294 394 434 190 135 91 268 328 46 262 250 741 Entered New Map 1453 | . . 56 24 . . 333 224 18 62 . 135 . 24 178 36 52 170 141 Time Decay 2910 | 10 95 40 . 130 437 490 70 326 352 190 . 71 169 150 10 150 40 180 Lost Part 490 | . . 20 . 10 40 80 . 50 20 . . . 60 . . . . 210 Lost Ally 345 | . . . . . . . . . . . . 20 15 . . 60 40 210 Squads Dispatched 37 | . 2 . . . 5 8 . 8 . . . . 6 . . 3 . 5 Investigation 4 | . 1 . . . . 1 . 2 . . . . . . . . . . Extermination 7 | . . . . . . 4 . 1 . . . . 1 . . . . 1 Reinforcement 20 | . 1 . . . 5 3 . 2 . . . . 2 . . 3 . 4 Assault 2 | . . . . . . . . . . . . . 2 . . . . . Garrison 4 | . . . . . . . . 3 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . 1 . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Distress Signals 13 | . 1 . . . 3 1 . . . . . . 1 . . 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 9 2 . 6 46 30 5 13 13 20 . 5 10 12 . 16 9 40 Peak Tracking Total 19 | . 5 2 . 3 8 7 6 3 4 4 . 4 4 14 . 6 5 19 Tactical Retreats 21 | . . . . 1 4 1 1 . 1 2 . . 3 1 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Traps Triggered 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 9 | . . . . 1 . 4 . . . . . . 4 . . . . . Traps Extracted 4 | . . . . . . 4 . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 4 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Machines Disabled 27 | . . . . . 2 6 . 3 . . . . 15 . . 1 . . Max in Single Turn 8 | . . . . . 2 2 . 2 . . . . 8 . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Machines Accessed 34 | . 5 . 2 1 6 7 . 6 . 2 . . 2 . . 3 . . Terminals 14 | . 4 . . . 4 4 . 2 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 3 | . . . . . 1 . . 1 . . . . . . . 1 . . Recycling Units 6 | . 1 . . . . 2 . 1 . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . Total Hacks 70 | . 9 . 2 1 11 15 . 16 . 7 . . 4 . . 5 . . Successful 35 | . 5 . 2 1 6 3 . 8 . 7 . . . . . 3 . . Failed 35 | . 4 . . . 5 12 . 8 . . . . 4 . . 2 . . Catastrophic 11 | . . . . . 2 4 . 2 . . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 44 | . 3 . 1 . 8 1 . 3 . . . . . . . 9 3 16 Terminals 32 | . 8 . . . 8 8 . 8 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 7 | . . . . . 2 . . 2 . . . . . . . 3 . . Recycling Units 11 | . 1 . . . . 6 . 1 . . . . 2 . . 1 . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 . . . . 2 . . . . . Terminal Hacks 16 | . 3 . 2 1 1 . . 2 . 7 . . . . . . . . Record 7 | . . . 1 . . . . . . 6 . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 2 . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . . . . . . 1 . . Retrieve Components 3 | . . . . . . 2 . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 4 . . 1 . . . . . . . . . . Terminals 5 | . 1 . . . 4 . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . Skim 3 | . . . . . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . . . 5 5 . 4 . . . . 2 . . 1 . . Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 11 . . . . . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Total Allies 21 | . . . . . . . . . . . 4 . . . . 5 4 8 Largest Group 7 | . . . . . . . . . . . 4 4 2 . . 3 6 7 Highest-Rated Group 485 | . . . . . . . . . . . 155 155 79 . . 153 242 485 Highest-Rated Ally 103 | . . . . . . . . . . . 40 40 40 . . 51 51 103 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 2 1 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . 1 . 1 Demo 1 | . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 122 | . . . . . . . . . . . . 33 3 . . 29 16 41 Total Damage 3875 | . . . . . . . . . . . . 484 29 . . 1411 239 1712 Kills 33 | . . . . . . . . . . . . 4 1 . . 11 3 14 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Active Infowar (turns) 8131 | 1 264 2 . . . 1255 159 708 903 890 2144 499 215 287 23 316 99 366 Optics 804 | . . . . . . . . . . . . . . . 23 316 99 366 Sensors 1064 | . . . . . . . . . . . . . 84 287 7 316 99 271 Traps 7096 | . . . . . . 1255 159 708 903 890 2144 499 131 . . 47 99 261 Seismic 267 | 1 264 2 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 1 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Turns Passed 11433 | 121 264 81 535 556 1771 1292 159 731 903 890 2144 499 366 301 27 316 99 378 Spaces Moved 6989 | 64 116 33 330 363 721 805 130 440 278 385 1272 301 172 307 51 352 173 696 Core 404 | 8 . . . . . . . . 4 . . . 106 270 . . . 16 Treads 987 | 56 116 33 330 163 265 24 . . . . . . . . . . . . Legs 2210 | . . . . . . . . . 186 385 1272 301 66 . . . . . Wheels 2095 | . . . . 200 456 781 130 440 88 . . . . . . . . . Hover 1138 | . . . . . . . . . . . . . . . . 285 173 680 Flight 155 | . . . . . . . . . . . . . . 37 51 67 . . Fastest Speed 17 | 50 160 160 160 95 80 115 100 100 130 196 127 127 50 35 35 31 34 17 Average Speed 129 | 146 160 160 160 124 160 116 109 118 284 212 159 127 127 92 42 52 34 33 Slowest Speed 1350 | 160 160 160 160 160 245 162 115 130 1350 330 197 127 900 100 115 200 34 100 Overloaded Moves 84 | . . . . . . . . . . . . . . . . . . 84 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 30 10 68 69 76 18 83 11 51 56 87 51 7 50 11 11 6 29 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 8 | . 1 . 1 . . . . 1 . . 1 . . 1 . . . 3 Known Exits Taken 6 | . . . . . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . 1 . . . . . 2 3 . . 2 2 . . . Spaces Dug 17 | . . . . . . 1 . . . . . . 5 . . 3 3 5 Terrain Destroyed 527 | . . . . . 81 6 10 70 47 148 . . 154 . . 3 3 5 Melee 16 | . . . . . . . . . . . . . 5 . . 3 3 5 Projectile 8 | . . . . . . 2 . 6 . . . . . . . . . . AOE 503 | . . . . . 81 4 10 64 47 148 . . 149 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Total 8719 | 86 149 43 338 418 1190 1022 142 604 337 435 1398 400 295 314 56 467 199 826 Wait 859 | . 10 . . 16 296 59 4 81 9 8 75 91 62 . . 56 11 81 Move 6969 | 63 115 32 329 362 720 805 129 439 277 384 1271 300 171 304 50 351 172 695 Hop 1 | . . . . . . . . . . . . . . 1 . . . . Pick Up 138 | 12 1 . 7 5 32 15 1 22 4 9 12 . 2 1 3 5 . 7 Fast Attach 54 | . . . . . 9 6 . . 2 . 4 . . . 1 21 3 8 Attach 93 | 7 . 1 1 4 12 16 3 13 1 3 8 . 15 1 1 3 . 4 Detach 14 | . . . . 1 . 1 3 1 . 1 1 . 6 . . . . . Swap 56 | . . . . 1 17 15 . 8 2 3 8 . . . . 2 . . Drop 124 | 1 . . 1 1 28 18 . 6 3 7 19 . 10 1 1 18 1 9 Fire 344 | 3 23 10 . 28 76 87 2 31 39 20 . 9 16 . . . . . Melee 58 | . . . . . . . . 3 . . . . 11 6 . 11 12 15 Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Entered Mines 460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Entered Exiles 515 | -10/Exiles | Met 8R-AWN 541 | -10/Exiles | Met EX-HEX 622 | -10/Exiles | Met EX-DEC 647 | -10/Exiles | Learned location of Zion (-7) 769 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 793 | -10/Exiles | Given EX-Vault access code 830 | -10/Exiles | Opened EX-Vault 841 | -10/Exiles | Found YOLO Cannon 844 | -10/Exiles | Found Trap Reconfigurator 851 | -10/Exiles | Found Longsword +1 881 | -10/Exiles | Warned to stay clear of 0b10 Research branches 990 | -10/Exiles | Discovered new exit (range 10) 1002 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, YOLO Cannon, Longsword +1 1002 | -10/Exiles | Entered Mines 1022 | -9/Mines | Met a Derelict bent on vengeance 1136 | -9/Mines | Core integrity fell below 50% 1341 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1384 | -9/Mines | Lost 3 parts (1p1n1w) 1539 | -9/Mines | Discovered new exit (range 7) 1558 | -9/Mines | Entered Materials 1558 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2229 | -8/Materials | Discovered new exit (range 15) 2632 | -8/Materials | Destroyed 8 combat bots 3270 | -8/Materials | Discovered new exit (range 14) 3329 | -8/Materials | Entered Factory 3329 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3331 | -7/Factory | FarCom data flow suspended 3567 | -7/Factory | Discovered new exit (range 5) 4204 | -7/Factory | Cargo convoy interrupted 4315 | -7/Factory | Discovered new exit (range 4) 4536 | -7/Factory | Lost 6 parts (1n5u) 4621 | -7/Factory | Sucked down chute 4621 | -7/Factory | Entered Waste 4636 | -7/Waste | EMP discharged 4651 | -7/Waste | Spotted C-40 Crusher 4673 | -7/Waste | Spotted C-40 Crusher 4675 | -7/Waste | Spotted C-40 Crusher 4693 | -7/Waste | Spotted C-40 Crusher 4731 | -7/Waste | Spotted C-40 Crusher 4736 | -7/Waste | EMP discharged 4736 | -7/Waste | System corruption reached 10% 4736 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4742 | -7/Waste | Spotted C-40 Crusher 4765 | -7/Waste | Discovered new exit (range 16) 4780 | -7/Waste | Entered Factory 4853 | -7/Factory | Garrison activated, responded to threat 4908 | -7/Factory | Discovered new exit (range 5) 5036 | -7/Factory | Discovered new exit (range 13) 5148 | -7/Factory | Core integrity fell below 50% 5274 | -7/Factory | Repaired Energy Filter 5292 | -7/Factory | Identified exit to Storage 5292 | -7/Factory | Identified exit to Lower Caves 5511 | -7/Factory | Entered Lower Caves 6036 | -7/Lower Caves | Encountered a Warlord checkpoint 6295 | -7/Lower Caves | Learned 8 Factory zone layouts 6385 | -7/Lower Caves | Discovered new exit (range 10) 6414 | -7/Lower Caves | Entered another Lower Caves area 6414 | -7/Lower Caves | Spotted GS-8DU(f) 6414 | -7/Lower Caves | Spotted 7R-J9I(f) 6415 | -7/Lower Caves | Longsword +1 stolen by Master Thief 6416 | -7/Lower Caves | Encountered a Master Thief 6416 | -7/Lower Caves | Encountered a Master Thief 6417 | -7/Lower Caves | Dirty Datajack stolen by Master Thief 6490 | -7/Lower Caves | Encountered a Warlord checkpoint 6572 | -7/Lower Caves | Found DCF Scrap (11 items) 6888 | -7/Lower Caves | Destroyed 9 combat bots 7118 | -7/Lower Caves | Entered an active Warlord outpost 7131 | -7/Lower Caves | Learned Extension trap positions 7131 | -7/Lower Caves | Learned Factory garrison access intel 7131 | -7/Lower Caves | Learned Research garrison access intel 7286 | -7/Lower Caves | Discovered new exit (range 10) 7304 | -7/Lower Caves | Entered Zion 7446 | -7/Zion | System corruption cleaned by Quarantine Array 7473 | -7/Zion | Given the Hacking Drone Bay 7474 | -7/Zion | Found Prototype Device 7487 | -7/Zion | Given A8's code to call for help 7512 | -7/Zion | Received a hallucinogenic algorithm 7536 | -7/Zion | Discovered new exit (range 15) 7758 | -7/Zion | Found Prototype Device 7811 | -7/Zion | Learned location of Warlord (-4) 7998 | -7/Zion | Met Imprinter 8029 | -7/Zion | Imprinted 8031 | -7/Zion | Declared Zion's savior 8133 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8134 | -7/Zion | Identified Hacking Drone Bay 8556 | -7/Zion | Learned 4 Factory zone layouts 8589 | -7/Zion | Learned 4 Factory zone layouts 8715 | -7/Zion | Found Prototype Device 8715 | -7/Zion | Identified Phasing AFG 8799 | -7/Zion | Found Prototype Energy Gun 8914 | -7/Zion | Build established: Derelict-Mutant 9448 | -7/Zion | Entered Proximity Caves 9448 | -6/Proximity Caves | Accompanied by 4 allies 9565 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9689 | -6/Proximity Caves | Spotted B-75 Beast 9722 | -6/Proximity Caves | Allies destroyed B-75 Beast 9849 | -6/Proximity Caves | Discovered new exit (range 5) 9947 | -6/Proximity Caves | Entered Factory 9947 | -6/Factory | Accompanied by 2 allies 9947 | -6/Factory | Evolved 2 slots: Weapon x2 9948 | -6/Factory | Identified exit to Lower Caves 9950 | -6/Factory | Loaded intel: 225 non-interactive machine locations 9951 | -6/Factory | Loaded intel: 4 garrison access locations 10074 | -6/Factory | Identified Storm Laser 10107 | -6/Factory | Core integrity fell below 50% 10111 | -6/Factory | Garrison activated, responded to threat 10138 | -6/Factory | Core integrity fell below 20% 10168 | -6/Factory | Lost 13 parts (1p4n5u3w) 10304 | -6/Factory | Discovered exit to Lower Caves (range 6) 10313 | -6/Factory | Entered Lower Caves 10321 | -6/Lower Caves | Learned location of Extension (-4) 10358 | -6/Lower Caves | Build established: Mutant 10465 | -6/Lower Caves | Learned Factory stockpile data 10612 | -6/Lower Caves | Discovered new exit (range 3) 10613 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10613 | -6/Lower Caves | Identified exit to Lower Caves 10614 | -6/Lower Caves | Entered another Lower Caves area 10631 | -6/Lower Caves | Discovered new exit (range 3) 10632 | -6/Lower Caves | Identified exit to Factory 10641 | -6/Lower Caves | Entered Factory 10641 | -5/Factory | Evolved 2 slots: Propulsion x2 10748 | -5/Factory | Zion Hacker squad teleported in 10869 | -5/Factory | Zion Demo squad teleported in 10931 | -5/Factory | Discovered new exit (range 20) 10956 | -5/Factory | Identified exit to Factory 10957 | -5/Factory | Entered another Factory area 10957 | -4/Factory | Accompanied by 2 allies 10957 | -4/Factory | Evolved 2 slots: Utility x2 10965 | -4/Factory | Zion Fire squad teleported in 11015 | -4/Factory | Discovered new exit (range 19) 11054 | -4/Factory | Identified exit to Research 11056 | -4/Factory | Entered Research 11056 | -3/Research | Accompanied by 3 allies 11056 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11057 | -3/Research | Loaded intel: 3 garrison access locations 11080 | -3/Research | Zion Heavy squad teleported in 11111 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 11112 | -3/Research | Zion Hacker squad teleported in 11157 | -3/Research | Lost 3 allies 11184 | -3/Research | Zion Hover Resupply teleported in 11275 | -3/Research | Lost 4 allies 11385 | -3/Research | Zion Light squad teleported in 11407 | -3/Research | Lost 13 parts (2p6n4u1w) 11417 | -3/Research | Spotted B-86 Titan 11428 | -3/Research | Core integrity fell below 50% 11434 | -3/Research | Self-destructed Last Messages --------------- 11413_ U-05 Engineer builds a Wall. 11413_ K-01 Serf collects debris. 11413_ P-80 Master resets K-01 Serf, system corruption cleaned. 11414_ K-01 Serf collects debris. 11416_ W-44 Eye sends out distress signal. 11416_ K-01 Serf collects debris. 11416_ K-01 Serf cleans the Antiparticle Reservoir. 11417_ W-44 Eye sends out distress signal. 11417_ Imp. Surge Thruster destroyed. 11417_ W-44 Eye sends out distress signal. 11420_ Cld. Gravmag System destroyed. 11421_ Microactuators destroyed. 11422_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 11422_ Enh. Optical Array destroyed. 11424_ Detecting system override signal. 11424_ Imp. Gyrokinetic Inverter destroyed. 11426_ Terminal disabled. 11426_ K-01 Serf collects debris. 11427_ Adv. Point Defense System destroyed. 11430_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????+ ??? #???? ?#??????? | | ????????????????????# ???? #???? ???????? | | ????????????????????# ???? #???? ! ?????????? | | ????????????????????# ####+#+#####"#??????????? | | ????????????????????# # #??????????? | | ????????????????????# # #??????????? | | ????????????????????# # #??????????? | | ???????????????##???# # ############ | | ??????????????? ???# + *%""""! *[" % | | ????????????????! ??# # """"%[[=############ | | ????????????????? ?# # """"*=%!##?????????? | | ?????????????????? ?# # """"!%= #??????????? | | ?????????????????? # # [!%%!! #??????????? | | ??????????????????? # # !%!/! #??????????? | | ????????????????????+ # " !!!* #??????????? | | ????????????????????# # "" *"" #??????????? | | ????????????????????#wb ##############??????????? | | ????????????????????## ##???????????????????????? | | ?????????????????????#p #????????????????????????? | | ?????????????????????# #????????????????????????? | | ??????????########???# #????????????????????????? | | ??????????# =! ?### ###??????????????????????? | | ??????????# =! # ##############???????### | | ??????????# !! # A A ????? | | ??????????# + "s ????? | | ??????????# ! # s"" @ w ????? | | ??????????# # ks A k t ????? | | ?????????# ?# ##########+#?????????### | | ?????????## ?###+######????????????????????? | | ??????????# ??# #????????????????????? | | ??????????#######??# #????????????????????? | | ???????????????????# #??????"?"???????????? | | ???????????????????# * #??????"?"???????????? | | ???????????????????# #?????""G""??????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 450 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 26 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cannon | -7/Factory | Scanalyzed Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Energy Filter | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperHypervelocitySystem Manual? 0 Play Time 01:19:41 Cumulative 318.9 hours Start 2025.09.23 @ 03:28:12 End 2025.09.23 @ 04:49:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/2/1/0/1/0/0/0 Lore% 86 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c0291ed-326c-44f6-99a4-650638342a61