Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.13 @ 22:58:20 Player: porkhorse Result: Destroyed by V8-AXJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (496) 496 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1211 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Combat Airjet Small Battery (100) Improved Light Armor Plating Scrap Shield Particle Gun EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Small Laser Beam Rifle EMP Blaster Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 15 9 2 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 3 . Device 3 | . 3 . . Storage 4 | 1 1 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 3 7 4 . Energy Gun 8 | 2 5 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 94 84 Engine 3 | . 1 4 13 Core 10 | . 12 8 . Leg 25 | . 28 24 14 Device 7 | . 9 9 . Storage 16 | . 14 18 27 Processor 2 | . 4 . . Energy Gun 14 | . 22 1 . Ballistic Gun 13 | . 5 25 28 Peak Build Rating 14 | 6 14 11 8 Average Rating 10 | 4 11 9 7 On Entrance 5 | . 6 10 7 Naked Turns . | . . . . Heaviest Build 22 | 13 22 21 18 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 1 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 9 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 617 | 234 198 122 63 Remotely 81 | . 30 51 . Salvage Created 777 | . 630 116 31 Parts 32 | . 29 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 10 7 1 Guns 18 | . 10 7 1 Classes Destroyed 5 | . 3 1 1 Recycler 1 | . 1 . . Watcher 3 | . 3 . . Grunt 10 | . 10 . . Subdweller 1 | . . . 1 Assembled 7 | . . 7 . Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 114 | . 45 30 39 Missed 30 | . 13 7 10 Damage Taken 1164 | . 350 300 514 Core 259 | . 52 74 133 Absorbed by Shields . | . . . . Ignored by Resistances 335 | . 103 88 144 Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | . 44 27 14 Largest 2 | . 2 2 2 Hottest 121 | . 121 76 40 Shots Fired 159 | . 88 44 27 Gun 159 | . 88 44 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 67 | . 12 28 27 Thermal 80 | . 64 16 . Explosive . | . . . . Electromagnetic 12 | . 12 . . Robot Hit Streak 26 | . 12 6 26 Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 112 | . 61 28 23 Core Hits 50 | . 26 18 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 . 1 Burn 3 | . 3 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1386 | . 903 308 175 Guns 1364 | . 881 308 175 Cannons . | . . . . Explosions 22 | . 22 . . Melee . | . . . . Ramming . | . . . . Kinetic 384 | . 61 148 175 Thermal 893 | . 733 160 . Explosive . | . . . . Electromagnetic 109 | . 109 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 5 4 4 Matter Fused 4 | . 1 1 2 Heat Flow Errors 2 | . 2 . . Energy Discharges 3 | . 2 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 342 | . 342 157 1 Average Temperature 105 | . 112 82 1 Received Heat Transfer 473 | . 255 20 198 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 8 . 1 Heat Transferred 2492 | . 2085 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 258 | . 258 . . Initial . | . . . . Average 60 | . 86 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 96 100 . Level 1 2 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 17 10 8 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 . 5 Successful 18 | . 13 . 5 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 11 . 5 Record 5 | . . . 5 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2123 | 64 1283 485 291 Spaces Moved 1209 | 44 741 291 133 Core 3 | 3 . . . Treads . | . . . . Legs 1206 | 41 741 291 133 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 146 | 115 144 136 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 93 50 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1412 | 54 867 340 151 Wait 47 | . 42 5 . Move 1206 | 43 740 290 133 Hop . | . . . . Pick Up 21 | 4 11 5 1 Fast Attach 9 | 6 3 . . Attach 5 | . . 3 2 Detach 1 | . 1 . . Swap 19 | 1 12 6 . Drop 19 | . 14 4 1 Fire 85 | . 44 27 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Discovered new exit (range 13) 741 | -10/Materials | Identified exit to Mines 760 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Build established: Scavenger-Mutant 1348 | -10/Materials | Entered Mines 1349 | -10/Mines | Assembled infested the area 1354 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1355 | -10/Mines | Met a Derelict bent on vengeance 1377 | -10/Mines | Discovered new exit (range 5) 1459 | -10/Mines | Build established: Mutant 1593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Learned Materials stockpile data 1649 | -10/Mines | Learned Materials stockpile data 1693 | -10/Mines | Core integrity fell below 50% 1728 | -10/Mines | Lost 3 parts (1p1n1u) 1806 | -10/Mines | Discovered new exit (range 12) 1833 | -10/Mines | Entered Subcaves 1938 | -10/Subcaves | Visited Clippyterm 1943 | -10/Subcaves | Learned location of Deep Caves (-7) 1943 | -10/Subcaves | Learned Factory fabricator intel 2091 | -10/Subcaves | Ambushed by swarm of Subdwellers 2095 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2117 | -10/Subcaves | Core integrity fell below 20% 2124 | -10/Subcaves | Destroyed by V8-AXJ(R) with Subdweller Laser Last Messages --------------- 02101_ B2-BJZ(R) destroyed. 02103_ X7-BJN(R) suffers critical hit (Destroy). 02104_ HV Slug penetrates Twisted Machinery. 02104_ 1E-478(R) suffers critical hit (Destroy). 02106_ LS-Z4D(h) destroyed. 02106_ Sub. Laser melted. 02106_ X7-BJN(R) destroyed. 02107_ Acquired 36 matter. 02108_ Sml. Matter Pod destroyed. 02112_ Acquired 2 matter. 02112_ Ion Engine destroyed. 02113_ V7-ITN(R) affixes Scrap Shield Fragment to Scrap Shield. 02114_ Aluminum Leg destroyed. 02117_ Acquired 10 matter. 02118_ System corrupted: Lgt. Assault Rifle jammed. 02119_ Acquired 1 matter. 02122_ Acquired 2 matter. 02122_ Aluminum Leg destroyed. 02123_ Subatomizers dissect the Bore Cannon. 02124_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# # | | ????????????????????????????????????????###???# | | ???????????????????????????????????????## #?## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ????????????????????????????????????????## ### | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????## #??? | | ????????????????????????????##?????###???## #??? | | ???????????????????????#####R###### ##??## #??? | | ???????????????????????#]#RR"# ## #### ##?? | | ???????????????????????#;*!R%%* ## ### | | ???????????????????????##@[RR" ## # | | ???????????????????????#!% ##" # ## | | ??????????????????????# # ""##### ## # | | ????????????????????? """ #?## ###### ## | | ???????????????????""""" $ #### ###### ##? | | ??????????????????" ##" #### ###?? | | ?????????????????# ###?####?# ##???? | | ?????????????????#??????????## ##???? | | ?????????????????????????????# ###?? | | ????????????????????????????## ##? | | ???????????????????????????## ## ## | | ??????????????????????????## #### | | ??????????????????????????# ## #??## ### | | ?????????????????????????# ### #???# #?# | | ?????????????????????????#### #?###???#####?### # | | ????????????????????????????####???????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 350 Matter Stores 340 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothCoolingSystem Manual? 0 Play Time 00:20:58 Cumulative 20.5 hours Start 2024.08.13 @ 22:37:48 End 2024.08.13 @ 22:58:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ebd66e-5e0f-460a-86a7-93eac965f6b4