Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 00:09:12 Player: shapeshifter Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (135) 675 Value Destroyed (5542) 5542 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (12345) 12345 TOTAL SCORE: 28262 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 1289 Follower Combat Kills 9968 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Friendly Fire -2912 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 85/100 System Corruption 14% Temperature Cool (8) Movement Flying (34) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Graphene Brace Advanced Point Defense System Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Advanced Energy Well Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Graphene Brace > --- WEAPON ----------- Dual-blade Saw Enhanced Force Lance > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Point Defense System Hacking Drone Bay Lance [Rating: 181] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Cooled Airjet Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Cooled Field Propulsion Drive Utility Advanced Visual Processing Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Scythe Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 7 | . . 2 . . . 2 . . . . . . . . . 1 . . . 1 1 . Utility 9 | . . . . . . 4 . . . . 1 . . . . 1 . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 4 . 4 2 3 . 19 19 6 6 4 12 4 4 18 6 19 2 27 41 4 20 43 Power 33 | 1 . . . 1 . 1 3 . 1 . 4 . 1 2 . 1 . 4 5 . 4 5 Engine 9 | 1 . . . 1 . 1 2 . . . 2 . . . . . . . 1 . 1 . Core 10 | . . . . . . . . . . . 2 . 1 2 . . . 3 . . 1 1 Reactor 14 | . . . . . . . 1 . 1 . . . . . . 1 . 1 4 . 2 4 Propulsion 117 | 2 . 3 . . . 10 7 1 2 1 3 2 2 8 4 9 1 12 21 3 7 19 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover 75 | . . 2 . . . 7 7 1 2 1 1 . 1 6 4 9 1 12 9 . . 12 Flight 38 | . . 1 . . . 3 . . . . 2 2 1 2 . . . . 10 3 7 7 Utility 97 | 1 . . 1 2 . 8 5 4 3 3 3 2 1 6 1 9 1 11 11 1 8 16 Device 57 | . . . . 2 . 5 1 . 3 . 3 2 . 5 . 7 1 6 6 1 5 10 Storage 5 | 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . Processor 23 | . . . 1 . . 1 2 . . . . . . 1 1 2 . 4 5 . 1 5 Hackware 5 | . . . . . . 1 . . . 3 . . . . . . . . . . 1 . Protection 7 | . . . . . . . 1 3 . . . . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | . . 1 1 . . . 4 1 . . 2 . . 2 1 . . . 4 . 1 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 15 | . . . 1 . . . 4 1 . . 2 . . . 1 . . . 4 . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . 1 . 2 3 4 . . . . . 6 . 4 . . 5 . 1 3 Corrupted Parts 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . System Corruption 18 | . . . . . . . . . 6 9 . . . 3 . . . . . . . . Parts Lost 140 | . . . . . 3 6 4 1 2 7 5 6 . 2 3 8 2 24 15 . 4 48 Power 16 | . . . . . 1 . . . . . 2 2 . 1 1 . . 2 1 . 1 5 Propulsion 73 | . . . . . 2 4 3 . 2 4 2 2 . . 1 4 2 13 10 . 1 23 Utility 40 | . . . . . . 1 1 . . 1 1 2 . 1 1 4 . 7 4 . 2 15 Weapon 11 | . . . . . . 1 . 1 . 2 . . . . . . . 2 . . . 5 Highest Loss Streak 30 | . . . . . 2 2 2 1 2 7 3 6 . 2 1 5 2 12 3 . 3 30 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 3 3 3 6 6 6 8 9 9 9 9 8 8 13 12 14 8 12 4 4 4 4 Power 1 | . 1 1 1 1 1 . . 2 1 1 1 . 1 2 1 1 1 2 . . . . Propulsion 1 | 1 2 1 . . . 2 2 1 . . . . 1 1 3 4 . 2 . . . . Utility 5 | . . . 2 4 4 3 4 6 7 8 8 5 3 6 6 5 4 7 2 2 1 3 Weapon . | . . . . . . . . . . . . 1 2 2 2 2 1 . 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 2 . . 2 . 2 3 4 . 3 1 . 4 1 . 1 7 1 . 1 2 Power 4 | . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . Propulsion 7 | . . 2 . . . . . . 2 . . . . 1 . . . 1 . . 1 . Utility 20 | . . . . . 1 . 2 2 1 . 3 1 . 2 1 . . 5 . . . 2 Weapon 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 57 39 64 87 74 52 94 97 99 93 63 81 87 96 98 93 90 90 70 81 93 83 Engine 3 | . 14 11 11 11 7 4 5 . . . 5 7 . 1 . . . . 2 4 . . Core 1 | . . . . . . . . . . . . . 4 6 4 . . 2 . . 2 2 Reactor 3 | . . . . . . . . 6 6 6 1 1 . 1 4 4 5 4 4 4 6 5 Hover 21 | . . 3 22 22 14 14 36 40 39 36 13 7 . 18 35 35 34 32 12 . . 8 Flight 8 | . . 4 11 11 11 2 . . . . 6 13 28 13 . . . . 6 26 35 21 Device 17 | . . . . 2 11 17 22 7 15 10 9 21 17 17 18 26 24 18 18 24 25 22 Storage 4 | . 14 6 . 10 8 2 6 6 6 6 5 3 10 5 5 5 3 4 . . 2 3 Processor 9 | . . . 4 8 . 2 8 19 13 13 11 11 5 9 10 4 10 14 14 13 10 9 Protection 1 | . . . . . . . . 2 4 5 1 1 5 4 3 4 1 2 . . . 1 Impact Weapon 1 | . . 1 11 11 11 . . . . . . . . 1 . . . 2 2 . . . Slashing Weapon 7 | . . . 4 11 11 4 11 13 13 11 4 11 11 8 5 5 5 2 4 8 5 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 5 5 4 . . 2 3 Peak Build Rating 181 | 4 4 10 16 26 18 49 76 81 81 78 67 76 88 119 118 148 137 140 133 128 168 181 Average Rating 88 | 2 4 5 12 18 15 29 65 73 75 70 50 64 79 103 114 138 133 121 94 115 152 147 On Entrance 66 | . 4 4 10 16 18 10 45 74 81 78 45 66 76 81 105 104 137 136 45 101 128 160 Avg Prop Armor Cover (%) 5 | . . 2 2 2 2 9 3 3 . . 11 11 4 2 . . . 1 5 . . 3 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 84 | 10 10 10 9 14 13 21 31 41 45 45 30 39 42 74 76 84 73 74 46 32 61 62 Greatest Support 120 | 32 32 32 14 14 14 44 60 54 61 61 32 37 44 89 82 93 86 86 48 56 63 120 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 1 . . 1 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 6 5 7 7 7 10 10 10 10 10 8 13 15 15 15 12 14 5 5 5 5 Most Carried 15 | 5 3 5 5 8 8 10 10 10 10 10 10 10 12 15 15 15 11 15 5 5 5 5 Average Carried 8 | 2 3 3 3 6 7 6 8 9 9 9 9 8 8 13 13 14 8 12 4 4 4 4 Final Capacity 15 | 8 8 5 5 8 5 10 10 10 10 10 10 5 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 3 3 3 4 8 5 10 10 10 10 10 10 5 12 15 15 11 10 4 4 5 5 5 Class Distribution -------------------- 22% | Scavenger-Sprinter 17% | Scavenger-Gladiator 13% | Commander-Scout 11% | Mutant 7% | Scavenger-Mutant 6% | Gladiator 4% | Scavenger-Scout 3% | Messiah-Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Gladiator | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Commander-Scout | -6/Extension Commander-Gladiator | -6/Cetus Commander-Scout | -6/Archives Commander-Scout | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Matter Collected 4524 | 240 . 40 20 50 . 100 352 49 136 70 130 95 40 300 112 252 65 335 750 23 317 1048 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7211 | . . 74 47 . 171 112 1291 75 286 392 102 132 80 . 178 815 . 1280 377 142 305 1352 Parts 338 | . . 1 4 . 4 11 45 3 26 24 2 8 7 . 18 41 . 59 20 3 15 47 Haulers Intercepted 4 | . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . 1 7 . . . . . . 8 4 . 14 . . . . . . . Prevented 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 82 | . . . 1 . 3 3 7 . . 3 1 5 2 . 5 16 . 18 6 . 2 10 Melee 78 | . . . 1 . 3 3 7 . . . 1 5 2 . 5 16 . 17 6 . 2 10 AOE 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Classes Destroyed 16 | . . 2 1 . 1 2 3 . . 4 . . . . 1 . . 1 . . . 1 Worker 6 | . . . . . . . . . . 4 . . . . . . . . . . 1 1 Builder 5 | . . . . . . . . . . 2 . . . . . . . . 2 . 1 . Tunneler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Hauler 4 | . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . Recycler 10 | . . . . . . . 6 . . . . . . . . . . . . 1 . 3 Operator 14 | . . . . . . 1 . . 8 1 . . . . . 1 . . 1 . . 2 Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 9 | . . 1 . . . . 1 . . . 1 . . . . . . 1 . . 1 4 Swarmer 25 | . . . . . . 3 . . . . . 5 1 . . 8 . 1 3 . 1 3 Grunt 17 | . . . 1 . 2 . 3 . . 2 . . . . . 2 . 5 . . 1 1 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 Sentry 12 | . . . . . . . 3 . . 1 . . . . . 4 . 4 . . . . Hunter 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Programmer 18 | . . . . . 1 . . . . . . . 1 . 3 2 . 7 2 . . 2 Martyr 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Best Kill Streak 12 | . . 2 1 . 2 2 5 . 5 12 1 4 1 . 2 4 . 5 3 1 3 3 Combat Bots Only 5 | . . . 1 . 2 2 2 . . 3 1 4 1 . 2 4 . 5 2 . 1 2 Max Kills in Single Turn 13 | . . 1 1 . 1 1 1 1 1 13 1 1 1 . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . 1 . 1 1 1 . . . 1 1 1 . 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Hostile Shots Fired 1386 | . . 2 2 . 26 160 86 9 17 52 51 55 19 67 46 224 1 207 121 . 52 189 Missed 648 | . . 1 . . 10 76 48 7 6 24 30 21 7 31 14 133 . 85 49 . 33 73 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Hits 738 | . . 1 2 . 16 84 38 2 11 28 21 34 12 36 32 91 1 122 72 . 19 116 Melee 20 | . . . . . . . . . . 1 . . . 1 . . 1 2 2 . . 13 Projectile 718 | . . 1 2 . 16 84 38 2 11 27 21 34 12 35 32 91 . 120 70 . 19 103 AOE 6 | . . . . . . . 2 . . 1 . . . . . . . . . . . 3 Critical Strikes 49 | . . . . . . 3 1 . 3 . . . . 3 4 3 . 9 9 . 1 13 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . 1 9 . 1 10 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . Damage Taken 16110 | . 13 13 21 . 305 831 662 124 250 660 386 389 224 1070 634 1444 58 2454 1825 . 370 4377 Core 3351 | . 13 . . . 132 237 57 . . 36 55 114 67 123 68 165 . 234 436 . 70 1544 Absorbed by Shields 124 | . . . . . . . 6 66 . . . . . . . 25 . . . . . 27 Ignored by Resistances 470 | . . . . . . 97 56 . . . . 148 39 130 . . . . . . . . Regen/Repaired (Parts) 1095 | . . . . . . . . 30 . . 10 29 5 247 212 365 193 4 . . . . Core Remaining (%) 76 | 100 94 . . . 67 . . . . 61 . . . . 57 . . 65 66 100 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 349 | . . 3 2 . 12 7 37 11 17 . 6 8 3 8 14 50 . 50 38 3 18 62 Core Hits 163 | . . . 1 . 5 4 14 4 9 17 2 5 3 2 6 19 . 26 14 2 5 25 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 47 | . . . . . 5 1 2 3 . . . . . . 1 7 . 6 7 1 2 12 Smash 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . Sever 23 | . . . . . 4 1 2 3 . . . . . . . 1 . 1 7 1 1 2 Impale 21 | . . . . . . . . . . . . . . . 1 6 . 3 . . 1 10 Melee Attacks 530 | . . 3 3 . 14 13 44 12 21 1 16 17 5 13 26 79 4 78 54 6 23 98 Impact 19 | . . 3 1 . 2 . . . . . . . . 3 . . . 8 2 . . . Slashing 303 | . . . 2 . 12 13 44 12 21 1 16 17 5 9 9 20 . 7 52 6 13 44 Piercing 208 | . . . . . . . . . . . . . . 1 17 59 4 63 . . 10 54 Sneak Attacks 57 | . . 1 . . . . 9 11 10 . 1 . . 2 . 2 . 1 3 1 5 11 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 Follow-up Attacks 59 | . . . . . 2 . 4 2 3 . 2 2 1 2 5 12 . 10 5 1 2 6 Damage Inflicted 19705 | . . 149 66 . 400 240 2039 652 1258 1283 238 249 97 326 590 2461 . 2467 1808 192 1294 3896 Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1283 | . . . . . . . . . . 1283 . . . . . . . . . . . . Melee 18407 | . . 149 66 . 400 240 2039 652 1258 . 234 249 97 326 590 2461 . 2456 1808 192 1294 3896 Ramming 15 | . . . . . . . . . . . 4 . . . . . . 11 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1283 | . . . . . . . . . . 1283 . . . . . . . . . . . . Impact 541 | . . 149 . . 44 . . . . . . . . . . . . 306 42 . . . Slashing 9858 | . . . 66 . 356 240 2039 652 1258 . 234 249 97 223 93 337 . 151 1766 192 675 1230 Piercing 8008 | . . . . . . . . . . . . . . 103 497 2124 . 1999 . . 619 2666 Highest Corruption 14 | . . 2 2 2 . 2 2 2 8 10 . . 1 3 7 . . 13 6 . 5 14 Average Corruption 3 | . . 2 2 2 . 1 2 2 3 9 . . 1 2 4 . . 6 3 . 5 6 Corruption Purged 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . 2 1 . 1 19 5 4 1 . . 1 4 13 . . 14 12 . 12 36 Message Errors 28 | . . . 1 . . 1 2 2 . . . . 1 2 4 . . 4 2 . 3 6 Matter Fused 30 | . . . . . . . 4 1 2 . . . . . 4 . . 3 5 . 1 10 Heat Flow Errors 16 | . . . . . . . 2 . 1 1 . . . . 3 . . 1 1 . 2 5 Energy Discharges 13 | . . . . . . . 2 . 1 . . . . . 1 . . 1 1 . 3 4 Parts Rejected 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . 1 2 . . . . . 2 1 . . 2 2 . 3 6 Data Loss (major) 11 | . . . 1 1 . . 5 . . . . . . . . . . . 1 . . 3 Alerts 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2137 | . . 17 . . . 10 271 54 183 86 18 6 . . 41 277 . 142 273 . 162 597 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 86 | . . . . . . . . . . 86 . . . . . . . . . . . . Melee 2051 | . . 17 . . . 10 271 54 183 . 18 6 . . 41 277 . 142 273 . 162 597 Knockbacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Impact 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 116 | . . . . . . . . . . 109 2 . . . . . . 5 . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . Targets Rammed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . . . . . . . 141 . 128 220 . . . 214 220 . . 85 133 . 394 88 Average Temperature 108 | . . . . . . . 79 . 78 159 . . . 118 108 . . 37 70 . 126 45 Received Heat Transfer 1347 | . . . 12 . 108 99 210 . 36 36 54 . 36 117 9 102 . 385 9 . 9 125 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 14 | . . 4 . . . . . . . 7 1 . . . . . . 2 . . . . Impact Corruptions 5 | . . 2 . . . . . . . . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Maximum Alert Level 5 | . . . . . . . 3 2 2 3 2 . . . . 2 . 3 3 2 2 5 Low Security (%) 17 | 100 100 100 100 . . 100 26 . . 33 . . . . . . 100 4 . . . . Level 1 20 | . . . . . . . 29 . 83 35 14 . . . . 67 . 18 4 . 6 12 Level 2 33 | . . . . . . . 30 100 16 . 85 . . . . 31 . 13 36 100 93 12 Level 3 16 | . . . . . . . 13 . . 30 . . . . . . . 63 58 . . 9 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 20 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4012 | . 15 7 40 . . 110 935 640 403 851 553 . . . . 476 164 918 1030 614 663 4012 Initial 550 | . . . 2 . . 66 . 506 224 105 416 . . . . 302 158 49 414 550 350 309 Average 608 | . 2 1 10 . . 42 403 584 353 397 464 . . . . 341 117 660 736 564 543 1479 Influence Increases 14471 | . 25 14 100 . 316 137 1769 334 259 956 482 125 185 60 100 1092 42 1552 1133 135 464 5191 Destroy 0b10 Robot/C 5840 | . . . 40 . 160 60 780 160 80 280 100 100 40 . 60 360 . 620 580 20 160 2240 Destroy 0b10 Robot/NC 380 | . . 10 . . . 5 70 10 40 55 15 . . . 10 10 . 25 40 10 20 60 Destroy Leader 936 | . . 4 10 . 30 10 74 . . 70 46 10 10 . 30 82 . 138 136 12 44 230 Allied During Kill 4001 | . . . 5 . 36 . 719 161 120 149 15 . . . . 11 . 369 198 27 150 2041 Successful Hack 128 | . 25 . . . . . 21 . . . 20 . . . . . . 14 . 48 . . Disable Machine 315 | . . . . . . 15 15 . 15 150 60 . . . . . . . 15 . 15 30 Destroy Structure 966 | . . . . . . 2 15 3 4 177 106 . . . . 14 42 86 74 18 30 395 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 300 | . . . . . . . 15 . . 30 15 . . . . 75 . 30 45 . 15 75 Lose Combat Pursuer 1305 | . . . 45 . 90 45 60 . . 45 105 15 135 60 . 240 . 270 45 . 30 120 Influence Decreases 10505 | . 25 7 107 . 210 243 864 679 516 408 819 381 110 393 95 645 424 833 943 529 565 1709 Entered New Map 3519 | . . . 5 . . 40 . 399 336 198 435 191 50 333 . 3 294 21 375 429 235 175 Time Decay 3754 | . 25 7 42 . 140 152 464 170 160 80 294 130 60 52 92 342 110 342 368 100 190 434 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 1352 | . . . . . 30 51 40 10 20 70 50 60 . 8 3 80 20 240 150 . 40 480 Lost Ally 1780 | . . . 60 . 40 . 360 100 . 60 40 . . . . 120 . 230 50 . 100 620 Squads Dispatched 54 | . . . . . . 3 3 . . 3 5 . 1 . . 3 . 6 7 1 3 19 Investigation 7 | . . . . . . 2 1 . . . 1 . . . . . . . 1 . 1 1 Extermination 17 | . . . . . . 1 . . . . 1 . . . . 3 . 3 2 1 1 5 Reinforcement 12 | . . . . . . . 1 . . 3 1 . . . . . . 2 2 . 1 2 Assault 18 | . . . . . . . 1 . . . 2 . 1 . . . . 1 2 . . 11 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Distress Signals 17 | . . 1 . . . . 2 2 . 1 1 . . 1 . 4 . 2 3 . . . Communications Jammed 43 | . . . . . . . . . . . . . . . . 39 . . . 1 1 2 Distress Signals 43 | . . . . . . . . . . . . . . . . 39 . . . 1 1 2 Times Spotted 513 | . 1 2 4 . 13 13 45 10 7 16 22 9 11 66 8 40 6 65 40 3 8 124 Peak Tracking Total 61 | . 1 2 3 . 4 6 8 5 2 5 8 5 9 19 2 7 6 9 8 2 3 61 Tactical Retreats 50 | . . . 2 . 2 2 1 . . 2 2 1 4 2 . 9 1 11 4 . 2 5 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . 7 5 . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Traps Triggered 11 | . 1 1 . . . 1 . . . . . . . . . 3 . 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Disabled 23 | . . . . . . 1 2 . 1 10 4 . . 1 . . . . 1 . 1 2 Max in Single Turn 9 | . . . . . . 1 . . . 9 1 . . 1 . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . 1 1 . . . . . . 1 1 . 2 . Network Hub 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Accessed 33 | . 4 1 . . . . 5 . . 1 7 . . 2 . 3 . 5 1 2 2 . Terminals 10 | . 4 1 . . . . 5 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . 3 . . . . 2 . 2 . . . . Scanalyzers 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Garrison Access 7 | . . . . . . . . . . 1 1 . . . . 1 . 1 1 . 2 . Total Hacks 92 | . 12 2 . . . . 9 . . 3 22 . . 5 . 7 . 11 2 10 9 . Successful 34 | . 8 . . . . . 4 . . 1 7 . . 5 . 1 . 3 1 2 2 . Failed 57 | . 4 2 . . . . 5 . . 2 14 . . . . 6 . 8 1 8 7 . Catastrophic 19 | . 3 1 . . . . 3 . . . 3 . . . . 3 . 1 . 3 2 . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Manual 193 | . 11 2 . . . 12 12 1 . 15 15 . . . . 25 . 29 29 8 12 22 Terminals 23 | . 12 2 . . . . 9 . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 7 . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . . . 5 . . . . 4 . 4 . . . . Scanalyzers 16 | . . . . . . . . . . . 2 . . . . . . 4 . 10 . . Garrison Access 23 | . . . . . . . . . . 3 4 . . . . 3 . 2 2 . 9 . Terminal Hacks 13 | . 4 . . . . . 4 . . . . . . 5 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . 4 . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Retrieve Study 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Garrison Access Hacks 6 | . . . . . . . . . . 1 1 . . . . . . 1 1 . 2 . Seal Access 6 | . . . . . . . . . . 1 1 . . . . . . 1 1 . 2 . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 1 . . . . 2 . . 1 3 . . . . 3 . 4 . 2 1 . Full Trace Events 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . . . . . 5 . 8 . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . . . . 16 15 . . . . . . . . . . 16 Parts Built 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . 36 . . . . . . 128 . . . . Total Part Build Rating 22 | . . . . . . . . . . . 6 . . . . . . 16 . . . . Part Studies Acquired 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . 21 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total Allies 142 | . . . 5 4 . . 32 5 . 2 2 . . . . 8 18 1 3 5 . 57 Largest Group 54 | . . . 5 4 4 1 19 12 9 10 2 . . . . 3 18 16 2 5 5 54 Highest-Rated Group 5491 | . . . 82 153 153 39 722 767 610 649 170 . . . . 288 638 588 375 757 757 5491 Highest-Rated Ally 269 | . . . 31 39 39 39 159 159 96 96 85 . . . . 103 50 50 269 269 269 269 Zionite Dispatches 16 | . . . . . . . 2 . . 1 1 . . . . 4 . 1 3 3 1 . Heavy 4 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . . Light 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Hero 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 19 | . . . . . . . 2 1 . . . . . . . 4 . 5 2 . 2 3 STAY 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . DROP 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . RETURN 13 | . . . . . . . 2 1 . . . . . . . 2 . 3 . . 2 3 Ally Attacks 1151 | . . . 16 . 27 . 262 46 23 63 15 . . . . 9 102 84 81 7 20 396 Total Damage 56228 | . . . 241 . 638 . 6534 1096 577 1977 1203 . . . . 334 4709 2487 6521 471 1812 27628 Kills 263 | . . . 1 . 6 . 42 10 5 14 6 . . . . 3 9 18 28 2 6 113 Allies Corrupted 14 | . . . . . . . . . . . . . . . . 1 . 4 2 . . 7 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Active Infowar (turns) 9286 | . . . . 212 399 359 1305 352 333 176 647 278 121 830 537 710 236 770 828 211 384 598 Optics 5273 | . . . . . . . 314 352 333 176 647 278 121 830 537 304 236 770 375 . . . Sensors 2649 | . . . . . . 176 1304 154 333 168 330 184 . . . . . . . . . . Terrain 202 | . . . . . . 11 . . . . . . . . . . . 191 . . . . Structural 2929 | . . . . 212 399 359 814 . . . . . . . . . . . 453 211 262 219 Cloaking 366 | . . . . . . . . . . . . . . . . . 172 194 . . . . Jamming 2780 | . . . . . . . . . . . . . . . . 576 236 302 473 211 384 598 ECM 235 | . . . . . . . . . . . . . . . . . . 78 157 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 2 . . . . . . 1 2 . . . . . . . . . Drone Launches 14 | . . . . . . . 2 1 . . . . . . . 2 . 3 1 . 2 3 Drone Recoveries 14 | . . . . . . . 2 1 . . . . . . . 2 . 3 1 . 2 3 Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 32 | . . . . . . 3 1 . . 3 3 . . . . 3 . 6 5 . 2 6 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Component Schematics 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 Unaware Schematics 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Active Terminals 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Active Garrisons 5 | . . . . . . . . . . 1 1 . . . . 1 . 1 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Turns Passed 11028 | 49 139 69 147 768 399 359 1305 352 333 176 647 278 121 830 537 761 236 770 847 211 384 1310 Spaces Moved 14469 | 45 136 68 174 1040 484 533 978 163 224 351 1186 484 324 1125 542 1276 329 1201 920 282 630 1974 Core 100 | 14 . . . . . 71 . . . . . . . . . . . . 5 . . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Wheels 201 | 31 136 34 . . . . . . . . . . . . . . . . . . . . Hover 9421 | . . 11 174 1040 395 398 978 163 224 351 436 . . 487 542 1276 329 1201 801 . . 615 Flight 4738 | . . 23 . . 89 64 . . . . 750 484 324 638 . . . . 105 282 630 1349 Fastest Speed 6 | 50 100 40 56 56 40 40 15 31 31 35 39 29 28 28 36 33 33 33 23 19 14 6 Average Speed 38 | 84 100 72 56 56 58 49 34 33 34 37 44 38 28 33 38 34 35 36 49 24 16 27 Slowest Speed 140 | 100 100 100 56 56 120 60 48 34 38 52 121 114 29 48 102 99 40 111 140 26 20 130 Overloaded Moves 38 | . . . . . . . 4 . . . . . . 28 . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 4 . 1 5 . . . . . 5 . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 26 11 24 89 65 14 89 67 86 38 40 61 56 91 62 46 92 41 27 8 18 42 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 16 | . . . . 1 . . 5 . . . . . . . . 5 . 3 . . . 2 Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . 1 1 1 . Scrap Searched 8 | . . . . 2 . . . . . . . 1 3 . 2 . . . . . . . Spaces Dug 55 | . . . . . . 2 . . . . 3 . . . 4 6 4 10 6 2 4 14 Terrain Destroyed 206 | . . . . . . 2 . . . 151 3 . . . 4 6 4 10 6 2 4 14 Melee 55 | . . . . . . 2 . . . . 3 . . . 4 6 4 10 6 2 4 14 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 151 | . . . . . . . . . . 151 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total 19162 | 55 139 83 219 1223 579 608 1883 447 453 391 1284 551 346 1559 840 1515 445 1469 1225 409 875 2564 Wait 3278 | . 4 . 39 174 81 16 585 251 185 27 55 43 7 356 253 115 101 101 182 122 172 409 Move 14409 | 44 135 67 173 1039 483 532 977 162 223 350 1177 483 321 1117 541 1276 328 1201 919 274 629 1958 Hop 17 | . . . . . . . . . . . 4 . 1 2 . . . . . 2 . 8 Pick Up 199 | 7 . 4 3 5 . 17 20 6 10 3 7 2 8 17 9 13 7 28 6 2 4 21 Fast Attach 141 | . . 1 . . . 7 1 3 3 1 11 4 3 6 2 5 3 7 37 3 18 26 Attach 137 | 4 . 3 2 1 . 12 13 3 2 2 5 3 . 10 5 13 1 23 7 1 4 23 Detach 29 | . . 1 . . . 1 . 1 . . 3 1 . 5 1 1 . 2 3 . 4 6 Swap 98 | . . . . 4 . 2 12 4 2 5 1 . 1 14 4 11 . 18 5 . 5 10 Drop 182 | . . 4 . . 3 8 11 8 10 2 9 1 2 22 8 12 1 24 19 . 18 20 Fire . | . . . . . . . . . . . . . . . . . . . . . . . Melee 436 | . . 3 2 . 12 13 40 9 18 1 11 14 3 10 17 59 4 64 47 5 21 83 Ram 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Rewire 224 | . . . . . . . 224 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 9) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Propulsion x2 220 | -9/Materials | Discovered new exit (range 16) 258 | -9/Materials | Entered Mines 260 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -9/Mines | Build established: Mutant 368 | -9/Mines | Lost 4 allies 398 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 405 | -9/Mines | Entered Zion 433 | -7/Zion | System corruption cleaned by Quarantine Array 484 | -7/Zion | Discovered new exit (range 13) 489 | -7/Zion | Given the Hacking Drone Bay 489 | -7/Zion | Found Prototype Device 546 | -7/Zion | Identified Hacking Drone Bay 624 | -7/Zion | Learned Factory recycling unit intel 625 | -7/Zion | Build established: Gladiator 879 | -7/Zion | Met Imprinter 888 | -7/Zion | Imprinted 890 | -7/Zion | Declared Zion's savior 962 | -7/Zion | Found Prototype Launcher 1173 | -7/Zion | Entered Proximity Caves 1173 | -6/Proximity Caves | Accompanied by 4 allies 1216 | -6/Proximity Caves | Identified exit to Factory 1248 | -6/Proximity Caves | Build established: Mutant 1572 | -6/Proximity Caves | Entered Factory 1572 | -6/Factory | Accompanied by 1 ally 1572 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1573 | -6/Factory | Identified exit to Lower Caves 1574 | -6/Factory | Loaded intel: 8 recycling unit locations 1770 | -6/Factory | Retrieved Zion intel report: Active Terminals 1805 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 1876 | -6/Factory | Retrieved Zion intel report: Branch Access 1876 | -6/Factory | Identified exit to Extension 1931 | -6/Factory | Entered Extension 1987 | -6/Extension | Zion hero teleported in (1C-UTU) 1989 | -6/Extension | Rescued a captive Derelict 2386 | -6/Extension | Build established: Commander-Scout 2743 | -6/Extension | Spotted B-75 Beast 2776 | -6/Extension | Allies destroyed B-75 Beast 2803 | -6/Extension | Spotted B-75 Beast 2810 | -6/Extension | Allies destroyed B-75 Beast 2838 | -6/Extension | Lost 11 allies 2858 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 2859 | -6/Extension | Zion Light squad teleported in 2881 | -6/Extension | Disrupted transfer network 2925 | -6/Extension | Rescued a captive Derelict 2927 | -6/Extension | Rescued a captive Derelict 2953 | -6/Extension | Rescued a captive Derelict 2959 | -6/Extension | Rescued a captive Derelict 2978 | -6/Extension | Rescued A7 2981 | -6/Extension | First assault squad dispatched 3044 | -6/Extension | Found Prototype Protection 3047 | -6/Extension | Identified Zio. Weapon Casing 3059 | -6/Extension | Rescued a captive Derelict 3117 | -6/Extension | Lost 11 allies 3171 | -6/Extension | Discovered new exit (range 10) 3171 | -6/Extension | Discovered new exit (range 6) 3176 | -6/Extension | Identified exit to Cetus 3236 | -6/Extension | Entered Cetus 3236 | -6/Cetus | Accompanied by 10 allies (A7) 3241 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 3262 | -6/Cetus | Spotted Cetus Guard 3263 | -6/Cetus | Spotted Cetus Guard 3266 | -6/Cetus | Spotted Cetus Guard 3266 | -6/Cetus | Spotted Cetus Guard 3271 | -6/Cetus | Allies destroyed Cetus Guard 3274 | -6/Cetus | Allies destroyed Cetus Guard 3280 | -6/Cetus | Allies destroyed Cetus Guard 3283 | -6/Cetus | Allies destroyed Cetus Guard 3297 | -6/Cetus | Started Cetus Manufacturing Module 3314 | -6/Cetus | Discovered new exit (range 20) 3322 | -6/Cetus | Manufactured an Enhanced Grunt 3347 | -6/Cetus | Manufactured an Enhanced Grunt 3372 | -6/Cetus | Manufactured an Enhanced Grunt 3393 | -6/Cetus | Spotted Cetus Guard 3393 | -6/Cetus | Spotted Cetus Guard 3396 | -6/Cetus | Spotted Cetus Guard 3397 | -6/Cetus | Manufactured an Enhanced Grunt 3398 | -6/Cetus | Spotted Cetus Guard 3402 | -6/Cetus | Allies destroyed Cetus Guard 3405 | -6/Cetus | Allies destroyed Cetus Guard 3411 | -6/Cetus | Allies destroyed Cetus Guard 3416 | -6/Cetus | Allies destroyed Cetus Guard 3417 | -6/Cetus | Discovered new exit (range 19) 3421 | -6/Cetus | Scared off Revision 17 3422 | -6/Cetus | Manufactured an Enhanced Grunt 3444 | -6/Cetus | Lost 4 allies 3489 | -6/Cetus | Murdered A7 3494 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 3505 | -6/Cetus | Found Prototype Protection 3506 | -6/Cetus | Identified Med. Regenerative Plating 3578 | -6/Cetus | Identified exit to Archives 3588 | -6/Cetus | Entered Archives 3588 | -6/Archives | Accompanied by 9 allies 3621 | -6/Archives | Discovered new exit (range 13) 3646 | -6/Archives | Discovered new exit (range 14) 3685 | -6/Archives | Discovered new exit (range 14) 3895 | -6/Archives | Identified exit to Hub_04(d) 3921 | -6/Archives | Entered Hub_04(d) 3921 | -6/Hub_04(d) | Accompanied by 8 allies 3925 | -6/Hub_04(d) | Zion Demo squad teleported in 3949 | -6/Hub_04(d) | Discovered new exit (range 20) 3951 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 4025 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 4044 | -6/Hub_04(d) | Network Hub disabled 4053 | -6/Hub_04(d) | Spotted Lightning 4054 | -6/Hub_04(d) | Spotted Lightning 4056 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 4058 | -6/Hub_04(d) | Spotted Lightning 4088 | -6/Hub_04(d) | Network Hub disabled 4089 | -6/Hub_04(d) | System corruption reached 10% 4096 | -6/Hub_04(d) | Identified exit to Factory 4097 | -6/Hub_04(d) | Entered Factory 4097 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4119 | -5/Factory | Lost 7 parts (4n1u2w) 4124 | -5/Factory | Central database locked down 4225 | -5/Factory | Zion Heavy squad teleported in 4250 | -5/Factory | Lost 3 parts (1p1n1u) 4460 | -5/Factory | Fabricated Scythe (x2) 4481 | -5/Factory | Discovered new exit (range 6) 4503 | -5/Factory | Identified exit to Factory 4561 | -5/Factory | Discovered exit to Factory (range 13) 4641 | -5/Factory | Retrieved Zion intel report: Active Garrisons 4697 | -5/Factory | First assault squad dispatched 4720 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 4732 | -5/Factory | Retrieved Zion intel report: Component Schematics 4737 | -5/Factory | Discovered new exit (range 6) 4739 | -5/Factory | Identified exit to Upper Caves 4744 | -5/Factory | Entered Upper Caves 4776 | -5/Upper Caves | Learned location of 1 exit from Factory 4829 | -5/Upper Caves | Build established: Scavenger-Scout 4975 | -5/Upper Caves | Lost 6 parts (2p2n2u) 5012 | -5/Upper Caves | Spotted B-75 Beast 5018 | -5/Upper Caves | Discovered new exit (range 16) 5022 | -5/Upper Caves | Identified exit to Upper Caves 5022 | -5/Upper Caves | Entered another Upper Caves area 5057 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5074 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5116 | -5/Upper Caves | Learned Factory terminal intel 5117 | -5/Upper Caves | Found DCF Scrap (15 items) 5128 | -5/Upper Caves | Learned Factory emergency access door positions 5136 | -5/Upper Caves | Discovered new exit (range 9) 5143 | -5/Upper Caves | Entered Warlord 5153 | -5/Warlord | System corruption cleaned by Quarantine Array 5211 | -5/Warlord | Rebuked by Warlord 5236 | -5/Warlord | Warlord's base attacked by MAIN.C 5343 | -5/Warlord | Found Prototype Device 5343 | -5/Warlord | Identified Exp. Phase Shifter 5353 | -5/Warlord | Found Prototype Processor 5353 | -5/Warlord | Identified Exp. Core Analyzer 5369 | -5/Warlord | Found Prototype Reactor 5586 | -5/Warlord | Warlord forces counterattacked 5663 | -5/Warlord | Lost 4 allies 5746 | -5/Warlord | Spotted Executioner 5793 | -5/Warlord | Spotted Striker 5801 | -5/Warlord | Spotted Executioner 5851 | -5/Warlord | Lost 19 allies 5911 | -5/Warlord | Warlord base infiltrated, sounded retreat 5929 | -5/Warlord | Spotted Executioner 5953 | -5/Warlord | Attacked by Warlord forces 5953 | -5/Warlord | Spotted OK-KB4(B) 5953 | -5/Warlord | Spotted RW-912(B) 5959 | -5/Warlord | Spotted Striker 5964 | -5/Warlord | Spotted Executioner 5969 | -5/Warlord | Discovered new exit (range 9) 5970 | -5/Warlord | Spotted Striker 5973 | -5/Warlord | Entered Proximity Caves 5985 | -4/Proximity Caves | Lost 4 allies 6034 | -4/Proximity Caves | Build established: Scavenger-Gladiator 6388 | -4/Proximity Caves | Spotter reported a threat 6397 | -4/Proximity Caves | Spotter reported a threat 6459 | -4/Proximity Caves | Spotted B-86 Titan 6507 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6510 | -4/Proximity Caves | Entered Factory 6510 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6511 | -4/Factory | Identified exit to Research 6513 | -4/Factory | Loaded intel: 26 terminal locations 6517 | -4/Factory | Identified Vortex Chain Reactor 6555 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 6556 | -4/Factory | Zion Light squad teleported in 6645 | -4/Factory | Retrieved Zion intel report: Active Garrisons 6726 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 6727 | -4/Factory | Zion Hacker squad teleported in 6733 | -4/Factory | Discovered exit to Research (range 5) 6760 | -4/Factory | Search patrols dispatched 6854 | -4/Factory | Discovered exit to Research (range 16) 6868 | -4/Factory | Build established: Scavenger-Sprinter 7026 | -4/Factory | Zion Heavy squad teleported in 7067 | -4/Factory | Spotted B-86 Titan 7091 | -4/Factory | Zion Explosive Resupply teleported in 7188 | -4/Factory | Spotted B-86 Titan 7189 | -4/Factory | Build established: Scavenger-Gladiator 7245 | -4/Factory | Lost 5 parts (2n3u) 7271 | -4/Factory | Sucked down chute 7271 | -4/Factory | Entered Waste 7293 | -4/Waste | Spotted C-40 Crusher 7305 | -4/Waste | Spotted C-40 Crusher 7306 | -4/Waste | Spotted C-40 Crusher 7308 | -4/Waste | Spotted C-40 Crusher 7319 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7320 | -4/Waste | Spotted C-40 Crusher 7327 | -4/Waste | Spotted C-40 Crusher 7329 | -4/Waste | Discovered new exit (range 12) 7334 | -4/Waste | Warlord forces began an assault 7340 | -4/Waste | Allies destroyed C-40 Crusher 7358 | -4/Waste | Allies destroyed C-40 Crusher 7362 | -4/Waste | Allies destroyed C-40 Crusher 7369 | -4/Waste | Allies destroyed C-40 Crusher 7373 | -4/Waste | Allies destroyed C-40 Crusher 7374 | -4/Waste | Allies destroyed C-40 Crusher 7402 | -4/Waste | Lost 3 allies 7507 | -4/Waste | Entered Factory 7507 | -4/Factory | Accompanied by 15 allies 7521 | -4/Factory | Zion Infowar Resupply teleported in 7599 | -4/Factory | Lost 5 allies 7689 | -4/Factory | Retrieved Zion intel report: Main Access 7757 | -4/Factory | First assault squad dispatched 7881 | -4/Factory | Lost 5 parts (2n2u1w) 7972 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 7974 | -4/Factory | Discovered new exit (range 6) 8002 | -4/Factory | Retrieved Zion intel report: Active Garrisons 8042 | -4/Factory | Fabricated Particle Reactor? 8102 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8218 | -4/Factory | Lost 12 parts (2p9n1u) 8228 | -4/Factory | System corruption reached 10% 8252 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 8261 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8277 | -4/Factory | Entered Research 8277 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8280 | -3/Research | Lost 4 parts (1n2u1w) 8289 | -3/Research | Zion Experimental squad teleported in 8339 | -3/Research | Zion hero teleported in (12-ASH) 8471 | -3/Research | Found Prototype Ballistic Gun 8527 | -3/Research | First assault squad dispatched 8618 | -3/Research | Retrieved Zion intel report: Active Terminals 8753 | -3/Research | Retrieved Zion intel report: Emergency Access 8758 | -3/Research | Retrieved Zion intel report: Active Garrisons 8864 | -3/Research | Retrieved Zion intel report: Unaware Analyses 8873 | -3/Research | Lost 3 parts (3n) 8932 | -3/Research | Retrieved Zion intel report: Unaware Analyses 8933 | -3/Research | Zion Melee Resupply teleported in 9096 | -3/Research | Spotted B-86 Titan 9122 | -3/Research | Discovered new exit (range 6) 9124 | -3/Research | Entered another Research area 9124 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9141 | -2/Research | Lost 3 parts (2n1u) 9151 | -2/Research | Zion Experimental squad teleported in 9212 | -2/Research | Zion Heavy squad teleported in 9220 | -2/Research | Discovered new exit (range 8) 9267 | -2/Research | Zion Heavy squad teleported in 9335 | -2/Research | Entered Access 9335 | -1/Access | Accompanied by 5 allies 9335 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9360 | -1/Access | Found Prototype Device 9360 | -1/Access | Identified Exp. EM Shield 9388 | -1/Access | Build established: Scavenger-Sprinter 9422 | -1/Access | Zion Recon squad teleported in 9483 | -1/Access | Retrieved Zion intel report: Guard Positions 9552 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 9556 | -1/Access | Spotted B-99 Colossus 9606 | -1/Access | Spotted B-99 Colossus 9648 | -1/Access | Lost 3 parts (1p1n1u) 9660 | -1/Access | Found Zio. Weapon Casing 9664 | -1/Access | Allies destroyed B-99 Colossus 9675 | -1/Access | Lost 3 allies 9705 | -1/Access | Discovered new exit (range 10) 9719 | -1/Access | Entered Command 9776 | -1/Command | Retrieved Zion intel report: Active Terminals 9807 | -1/Command | Retrieved Zion intel report: Component Stockpiles 9864 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 9885 | -1/Command | Disengaged cave seal 9885 | -1/Command | Zionites emerged from the dark tunnel 9936 | -1/Command | Disengaged cave seal 9936 | -1/Command | Zionites emerged from the dark tunnel 10122 | -1/Command | Retrieved Zion intel report: Unaware Schematics 10219 | -1/Command | First assault squad dispatched 10333 | -1/Command | Spotted M Guard 10333 | -1/Command | Spotted M Guard 10333 | -1/Command | Spotted Combat Programmer 10333 | -1/Command | Spotted Combat Programmer 10344 | -1/Command | Allies destroyed Combat Programmer 10347 | -1/Command | Allies destroyed Combat Programmer 10354 | -1/Command | Allies destroyed M Guard 10363 | -1/Command | Allies destroyed M Guard 10363 | -1/Command | All MAIN.C guards destroyed 10391 | -1/Command | Lost 12 parts (2p4n5u1w) 10459 | -1/Command | Retrieved Zion intel report: Component Schematics 10507 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 10715 | -1/Command | Build established: Messiah-Gladiator 10779 | -1/Command | High security lockdown imminent 10831 | -1/Command | Lost 5 allies 10859 | -1/Command | High security lockdown engaged 10895 | -1/Command | Spotted Striker 10895 | -1/Command | Spotted Striker 10918 | -1/Command | Allies destroyed Striker 10924 | -1/Command | Allies destroyed Striker 10975 | -1/Command | Core integrity fell below 50% 10977 | -1/Command | System corruption reached 10% 10992 | -1/Command | Core integrity fell below 20% 11016 | -1/Command | Lost 22 allies 11028 | -1/Command | Spotted Alpha 7 11028 | -1/Command | Spotted Alpha 7 11028 | -1/Command | Spotted Striker 11028 | -1/Command | Spotted Striker 11028 | -1/Command | Spotted Executioner 11028 | -1/Command | Spotted Executioner 11028 | -1/Command | Spotted Executioner 11028 | -1/Command | Spotted Executioner 11028 | -1/Command | Spotted B-99 Colossus 11029 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 10995_ Penetrated by Slug. 10998_ K-01 Serf collects debris. 11000_ Penetrated by Slug. 11000_ Xenon Bombardment Thruster+ destroyed. 11001_ K-01 Serf collects debris. 11003_ Acquired 5 matter. 11004_ K-01 Serf collects debris. 11005_ System corrupted: Matter fused (-5). 11010_ Adv. Melee Analysis Suite blown off. 11010_ Xenon Bombardment Thruster+ blown off. 11010_ E-15 Imp destroyed. 11011_ Acquired Cesium-ion Thruster. 11012_ Acquired Xenon Bombardment Thruster+. 11027_ System corrupted: Substantial component data lost. 11029_ Triggered Stasis Trap. 11029_ A bubble of rippling energy engulfs the area. 11029_ Field strength at 88. 11029_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????# # """" ????????????### #??# "" | | ????????????# # """" """?????????#"# #### "" | | ????????????# # "" "" ????????# ## "" | | ????????????# # #?????# ! ## "" | | ????????????# + #?????#*%" + | | ????????????# ##############????????# = ## | | ????????????# ## #?????????????# ####### | | ????????????# ## #?????????#######/#######?? | | ????????????# ## #?????????# #?? | | ????????????# ## #?????????# #?? | | ????????????# ## #?????????# #?? | | ???????????## ## #?????????# T " #?? | | ???????????# # #?????????# #?? | | ???????????# # #?????????# #?? | | ???????????# +! #?????????###############?? | | ???????????# ! # #?????????????????????????? | | ???????????## ## #?????????????????????????? | | ????????????# ## #?????????????????????????? | | ????????????# ## #???######?#?B ??????????? | | ????????????# ## ! ####7#K# # #BB ??????????? | | ????????????# ###+###### E E "??????????? | | ????????????####?# + "??????????? | | ?????????????????# + "??????????? | | ?????????????????# + "??????????? | | ?????????????????# + % "??????????? | | ????????????????##+#+####@7 "??????????? | | ????????????????# #### #K#E#E# ^?????????? | | ????????????????# #????#????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????#! #?##############??????????? | | ????????????????#!! #?# #??????????? | | ????????????????#!! #?# #??????????? | | ????????????????# #?# """"" #??????????# | | ????????????????# #?# ""Y"" #??????????# | | ????????????????# ### #??????????# | | ????????????????# + + #??????????# | | ????????????????# ### ############ | | ????????????????########?# # + | | ?????????????????????????# """" # ########## | | ??###????????????????????# """" # ########## | | #?#"###?#####????????????# """" # + | | ### #?# #????????????# """" # # | | ##" ### ####################+####"#%# | | % % + # | | % %+ # | | % + / + | | % % + % # | | + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 73 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 25 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Melee Accuracy 20 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Force Boost 20 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Leg | -6/Hub_04(d) | Z-intel Imp. Power Shielding | -6/Hub_04(d) | Z-intel Hpw. Tractor Beam | -6/Hub_04(d) | Z-intel Force Field | -6/Hub_04(d) | Z-intel Imp. Targeting Computer | -6/Hub_04(d) | Z-intel Melee Analysis Suite | -6/Hub_04(d) | Z-intel System Shield | -6/Hub_04(d) | Z-intel Great Maul | -6/Hub_04(d) | Z-intel Xenon Bombardment Thruster | -6/Hub_04(d) | Z-intel Adv. Weight Redist. System | -6/Hub_04(d) | Z-intel Imp. Shield Generator | -6/Hub_04(d) | Z-intel Hpw. Shock Rifle | -6/Hub_04(d) | Z-intel Component Analysis Suite | -6/Hub_04(d) | Z-intel Scythe | -6/Hub_04(d) | Z-intel Flexi-carbon Leg | -6/Hub_04(d) | Z-intel Com. Battery | -6/Hub_04(d) | Z-intel Antigrav System | -5/Factory | Z-intel Power Sword | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Spear | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Med. Matter Pod | -5/Factory | Z-intel Adv. System Restoration Module | -1/Command | Z-intel Mni. Drone Bay | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Field Propulsion Array | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Rnf. Quantum Reactor | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Hvy. Siege Treads | -1/Command | Z-intel Imp. Component Analysis Suite | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Adv. Point Defense System | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Adv. Coolant Injector | -1/Command | Z-intel Phase Gun | -1/Command | Z-intel Imp. Point Defense System | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Robot Schematics ------------------ W-44 Eye | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel E-15 Imp | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel G-73 Enforcer | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Fabricated ------------ Scythe | x2 | -5/Factory Particle Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Airjet | -5/Factory | Hacked Antigrav System | -4/Factory | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Power Sword | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixCouplerWell Manual? 0 Play Time 03:29:43 Cumulative 532.2 hours Start 2025.11.20 @ 20:35:22 End 2025.11.21 @ 00:09:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 706 Rogue 706 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 92 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 636e247d-cb27-446c-a2a8-9cdafda4ee13