Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 15:44:56 Player: CloudSeaKing Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (4700) 4700 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1333) 1333 TOTAL SCORE: 12878 Bonus ------- Follower Combat Kills 133 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 621/1000 Matter 40/550 Energy 9/200 System Corruption 9% Temperature Cool (0) Movement Treading (400) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Medium Treads Carbon-fiber Leg Armored Leg Thunder Leg > --- UTILITY (7) ------ Experimental Heat Sink Advanced Cooling System Huge Storage Unit Matter Compressor Advanced Weight Redist. System Advanced Recoil Stabilizer Hacking Suite > --- WEAPON (4) ------- Heavy Phase Cannon Coil Gun Coil Gun Heavy Mace > --- INVENTORY (25) --- Heavy Deuterium Engine Light Angular Momentum Engine VTOL Module Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) 0b10 Decoder Chip [Generic] Makeshift ECM Suite System Shield Heavy Laser EM Pulse Cannon Autogun Assault Cannon Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Medium Treads Carbon-fiber Leg Armored Leg Thunder Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Matter Compressor Advanced Weight Redist. System Advanced Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Coil Gun Coil Gun Heavy Mace > --- INVENTORY -------- Heavy Deuterium Engine Light Angular Momentum Engine VTOL Module Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod 0b10 Decoder Chip [Generic] Makeshift ECM Suite System Shield Heavy Laser EM Pulse Cannon Autogun Assault Cannon Field Lobotomy Kit [Rating: 81] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Improved Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . 1 Utility 5 | . . . . . 2 . . . 1 . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 . . . Parts Attached 101 | 8 6 2 . 3 25 2 3 5 7 3 4 2 10 2 19 Power 6 | 1 . 1 . . 1 . . 1 . . . . 1 . 1 Engine 5 | 1 . 1 . . 1 . . 1 . . . . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 1 . . 1 7 . . . 3 1 . . 3 . 8 Treads 20 | 2 1 . . 1 7 . . . 3 1 . . 3 . 2 Leg 3 | . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 Utility 38 | 3 2 1 . . 7 1 1 3 3 1 3 1 4 2 6 Device 19 | 2 . 1 . . 1 1 1 2 . . 2 . 2 2 5 Storage 5 | 1 2 . . . 1 . . . . . . . . . 1 Processor 1 | . . . . . . . . . 1 . . . . . . Hackware 2 | . . . . . 1 . . . . . . . 1 . . Protection 11 | . . . . . 4 . . 1 2 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 3 . . 2 10 1 2 1 1 1 1 1 2 . 4 Energy Gun 2 | 1 . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . 1 Ballistic Gun 16 | 1 2 . . 1 6 1 . . . . 1 1 . . 3 Ballistic Cannon 4 | . . . . 1 2 . . . 1 . . . . . . Launcher 4 | . . . . . 2 . . 1 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 3 . . . . . 1 . . . 2 Parts Lost 37 | . 1 1 . . . . . 2 2 . 1 . 11 6 13 Power 3 | . . 1 . . . . . 1 . . . . 1 . . Propulsion 11 | . 1 . . . . . . . 2 . . . 1 2 5 Utility 10 | . . . . . . . . 1 . . . . 5 1 3 Weapon 13 | . . . . . . . . . . . 1 . 4 3 5 Highest Loss Streak 11 | . 1 1 . . . . . 1 1 . 1 . 11 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 19 | 5 11 19 20 19 23 24 24 24 24 25 25 22 18 11 12 Power 1 | 1 1 1 2 2 2 2 2 1 1 2 2 2 1 1 1 Propulsion 2 | 3 1 3 3 2 1 3 3 3 2 2 2 2 2 . . Utility 7 | . 3 7 7 7 9 8 9 9 9 9 9 7 5 5 5 Weapon 7 | . 4 8 7 6 9 10 9 10 10 12 11 9 7 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | . 13 1 1 2 12 . 1 . . . . 1 . . 11 Power 7 | . 1 . . . 4 . . . . . . . . . 2 Propulsion 7 | . 4 1 . 1 1 . . . . . . . . . . Utility 14 | . 3 . . . 4 . . . . . . 1 . . 6 Weapon 14 | . 5 . 1 1 3 . 1 . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 99 99 100 99 99 98 91 92 93 87 79 Engine 9 | . 14 14 14 14 9 9 9 8 7 7 7 6 5 6 2 Treads 24 | . 28 28 28 28 26 27 27 27 29 28 23 20 22 19 3 Device 9 | . 13 14 14 14 . 6 9 9 7 7 7 6 12 22 19 Storage 10 | . 14 14 14 14 9 9 9 9 7 7 7 6 6 6 6 Hackware 2 | . . . . . 8 2 . . . . . . 2 6 5 Protection 9 | . . . . . 17 18 18 18 15 14 14 20 12 . . Energy Cannon 1 | . . . . . . . 6 8 6 1 . 5 6 . . Ballistic Gun 21 | . 25 28 28 26 23 27 19 17 15 13 21 19 12 13 11 Peak Build Rating 81 | 9 11 19 20 23 39 41 41 40 47 62 57 61 62 47 81 Average Rating 33 | 7 9 18 19 20 35 40 40 39 44 53 55 60 52 38 53 On Entrance 34 | . 8 11 19 20 21 39 41 40 40 46 62 52 61 48 41 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 123 | 15 52 52 52 58 108 111 112 112 111 116 107 116 116 107 123 Greatest Support 120 | 40 40 40 40 40 63 63 63 63 93 120 120 120 120 60 63 Greatest Overweight (x) 33 | 1 1 1 1 1 1 1 1 1 1 1 . . 2 2 33 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . 1 3 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 20 20 20 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 16 14 Average Carried 19 | 6 11 19 19 19 24 24 24 24 24 25 25 22 18 11 12 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 16 10 14 Class Distribution -------------------- 31% | Mutant 28% | Tank 24% | Scavenger-Tank 7% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Matter Collected 4199 | 279 475 304 . 99 911 194 297 274 285 106 162 75 307 39 392 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4703 | 83 678 138 . 83 1195 194 346 364 324 . 125 75 418 89 591 Parts 273 | 10 55 13 . 7 60 10 14 19 18 . 7 5 19 5 31 Haulers Intercepted 7 | . 2 . . . 4 . . . . . . . . . 1 Recyclers Shooed 6 | . 3 . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 19 5 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 102 | . 16 5 . 3 20 4 6 12 4 . 2 1 9 4 16 Melee 2 | . . . . . . . . . . . . . 1 1 . Guns 62 | . 16 5 . 2 12 4 4 2 3 . 2 1 3 . 8 Cannons 11 | . . . . 1 1 . 2 4 1 . . . 2 . . AOE 26 | . . . . . 7 . . 6 . . . . 2 3 8 Classes Destroyed 15 | 1 6 . . 1 3 . 1 2 . . . . 1 . . Worker 3 | . . . . . 3 . . . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . . Tunneler 6 | 4 . . . . . . . . 1 . 1 . . . . Hauler 7 | . 2 . . . 4 . . . . . . . . . 1 Recycler 5 | . . . . . 3 . 1 . 1 . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . . . Swarmer 33 | . 5 3 . 2 6 . 2 4 . . . . 2 . 9 Grunt 35 | . 11 2 . . 6 4 2 3 . . . . 1 3 3 Brawler 4 | . . . . 1 . . . . . . . . 2 1 . Duelist 3 | . . . . . . . . . . . . . 3 . . Sentry 15 | . . . . . 8 . 1 . 2 . 1 1 1 . 1 Specialist 2 | . . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . Programmer 8 | . . . . . . . . 3 1 . 1 . . . 3 Best Kill Streak 9 | 1 3 2 . 2 9 2 4 5 2 . 1 1 9 4 8 Combat Bots Only 9 | . 3 2 . 2 7 2 3 5 2 . 1 1 9 4 8 Max Kills in Single Turn 4 | 1 2 1 . 1 3 1 1 2 1 . 1 1 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 . . . . 1 1 3 Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Hostile Shots Fired 697 | . 63 16 . 10 68 13 36 89 82 1 42 9 85 25 158 Missed 203 | . 11 2 . . 21 9 8 34 25 1 13 7 17 4 51 Hits 494 | . 52 14 . 10 47 4 28 55 57 . 29 2 68 21 107 Melee 24 | . . . . 2 . . . . . . . . 21 1 . Projectile 470 | . 52 14 . 8 47 4 28 55 57 . 29 2 47 20 107 Critical Strikes 22 | . 1 1 . 1 . 1 . 2 . . 1 . 8 4 3 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 7805 | . 523 143 . 125 637 41 376 693 498 . 236 11 1835 538 2149 Core 842 | . 73 16 . 24 15 . 46 27 60 . 22 . 125 55 379 Absorbed by Shields 95 | . . . . . . 16 14 . . . . . . 65 . Redirected to Shielding 108 | . . . . . . . . . . . 46 . 62 . . Regen/Repaired (Parts) 161 | . 15 . . . 146 . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 54 . . . 84 . . 88 . . 78 . Volleys Fired 301 | 9 64 9 . 8 57 13 17 23 21 10 6 1 17 6 40 Largest 4 | 2 2 2 . 2 3 3 3 3 3 2 3 4 4 3 3 Hottest 210 | 70 70 46 . 71 90 78 133 138 130 50 75 155 210 193 150 Shots Fired 739 | 18 120 18 . 16 162 39 48 65 45 19 18 4 48 11 108 Gun 605 | 18 120 18 . 11 141 39 37 36 24 15 18 3 34 2 89 Cannon 99 | . . . . 5 10 . 11 22 21 . . 1 12 3 14 Launcher 31 | . . . . . 11 . . 7 . . . . 2 6 5 Special 4 | . . . . . . . . . . 4 . . . . . Kinetic 589 | 9 106 18 . 16 151 39 37 36 26 15 18 3 26 . 89 Thermal 115 | 9 14 . . . . . 11 22 19 . . 1 20 5 14 Explosive 31 | . . . . . 11 . . 7 . . . . 2 6 5 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 10 10 . 5 13 8 15 5 20 13 7 9 10 6 19 Robot Miss Streak 6 | 1 4 4 . 3 4 4 4 6 2 1 1 . 3 3 5 Penetration Max 2 | . . . . . 1 . 1 . . . . . . . 2 Secondary Targets 7 | . 2 . . . . 2 . . . . . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 . 1 Shots Hit Robots 440 | 12 78 9 . 9 84 14 34 26 28 16 14 4 33 11 68 Core Hits 219 | 4 38 8 . 4 49 7 10 18 9 1 5 3 15 13 35 Critical Kills 2 | . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 1 . . . . . . 1 . 1 Critical Strikes 9 | . 4 . . . 2 1 . . . . . . 1 . 1 Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 6 | . 2 . . . 2 1 . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 18 | . 3 . . . . . 1 . 4 . 5 . 3 2 . Impact 18 | . 3 . . . . . 1 . 4 . 5 . 3 2 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11642 | 147 1175 192 . 147 2372 230 786 958 644 239 311 79 1019 808 2535 Guns 6447 | 147 1160 147 . 123 1354 230 447 274 278 239 261 52 475 45 1215 Cannons 1515 | . . . . 24 62 . 243 294 319 . . 27 187 27 332 Explosions 3147 | . . . . . 904 . . 390 . . . . 243 622 988 Melee 316 | . . . . . . . 96 . . . . . 106 114 . Ramming 217 | . 15 45 . . 52 . . . 47 . 50 . 8 . . Kinetic 6130 | 71 1024 147 . 147 1416 230 447 274 278 239 261 52 329 . 1215 Thermal 2124 | 76 136 . . . . . 243 294 319 . . 27 333 72 624 Explosive 2855 | . . . . . 904 . . 390 . . . . 243 622 696 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 316 | . . . . . . . 96 . . . . . 106 114 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 3 2 27 29 . 7 7 9 Average Corruption 10 | . . . . . . . . 2 2 16 27 . 6 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . 14 3 13 33 . 24 6 11 Message Errors 16 | . . . . . . . . 1 . 1 5 . 4 4 1 Matter Fused 15 | . . . . . . . . 2 . 2 5 . 4 . 2 Heat Flow Errors 14 | . . . . . . . . 1 . 1 4 . 5 1 2 Energy Discharges 18 | . . . . . . . . 4 2 . 6 . 4 . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . . . 3 1 3 5 . 2 1 1 Data Loss (major) 7 | . . . . . . . . 2 . 1 2 . 1 . 1 Misfires 7 | . . . . . . . . 1 . 2 2 . 1 . 1 Alerts 4 | . . . . . . . . . . . 1 . 2 . 1 Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . 1 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 303 | . . . . . 31 . 71 . 11 . 11 . 43 21 115 Projectiles 5 | . . . . . 4 . . . . . . . . . 1 Explosions 168 | . . . . . 27 . . . . . . . 6 21 114 Melee 130 | . . . . . . . 71 . 11 . 11 . 37 . . Knockbacks 4 | . . . . . 1 . 1 . . . 1 . 1 . . Impact 4 | . . . . . 1 . 1 . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . . . . 31 . . . . . . . 100 186 142 Shots 12 | . . . . . 1 . . . . . . . 2 6 3 Rammed 25 | . 5 6 . . 8 . . . 3 . 2 . 1 . . Targets Rammed 25 | . 5 6 . . 8 . . . 3 . 2 . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 486 | 27 87 16 . 99 207 119 344 281 260 161 242 74 486 240 60 Average Temperature 74 | 10 19 7 . 36 57 49 138 118 80 87 91 48 164 127 16 Received Heat Transfer 1499 | . 204 36 . 15 171 37 63 63 120 . 24 . 252 226 288 Effects 7 | . . . . . . . 1 1 . . . . 5 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 2 . 4 . . . . Impact Corruptions 7 | . . . . . . . 3 . 1 . 1 . 2 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 4 | 1 . . . . 1 . . 1 1 . . . . . . Heat Transferred 3735 | 222 555 . . . . . 450 550 600 . . 50 675 150 483 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 1 . 1 . . . . . . 1 Low Security (%) 87 | 100 100 100 . 100 80 49 100 31 100 100 100 100 . . 95 Level 1 12 | . . . . . 19 50 . 68 . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 382 | 5 170 65 . 82 382 340 165 330 172 1 30 30 . . 226 Initial 172 | . . . . . . 133 165 . 172 1 . 1 . . . Average 72 | . 60 4 . 11 96 194 64 220 55 . 3 2 . . 82 Influence Increases 3479 | 20 524 143 . 145 782 207 188 350 136 . 76 30 180 90 608 Destroy 0b10 Robot/C 2100 | . 320 100 . 100 420 80 120 240 80 . 40 20 180 80 320 Destroy 0b10 Robot/NC 155 | 20 40 . . . 65 . 10 . 10 . 5 . . . 5 Destroy Leader 444 | . 70 20 . 20 142 . 40 20 40 . 20 10 . 10 52 Allied During Kill 30 | . . . . 16 14 . . . . . . . . . . Successful Hack 71 | . 30 8 . 5 9 12 . . . . 7 . . . . Disable Machine 255 | . 15 . . . 45 60 15 . . . . . . . 120 Anti-Garrison Action 100 | . . . . . . 50 . 50 . . . . . . . Destroy Structure 249 | . 4 . . 4 87 5 3 40 6 . 4 . . . 96 Lose Combat Pursuer 75 | . 45 15 . . . . . . . . . . . . 15 Influence Decreases 3367 | 20 524 143 . 145 577 72 528 20 461 5 72 34 180 90 496 Entered New Map 412 | . . . . . . 72 175 . 158 4 . 3 . . . Time Decay 2476 | 20 514 143 . 145 407 . 353 . 288 1 62 31 86 40 386 Lost Part 309 | . 10 . . . . . . 20 15 . 10 . 94 50 110 Lost Ally 20 | . . . . . 20 . . . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . Squads Dispatched 11 | . 3 . . . . . 1 . 2 . 1 . . . 4 Investigation 2 | . 1 . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . 1 . 1 . . . 2 Reinforcement 5 | . 2 . . . . . 1 . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Distress Signals 4 | . 2 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 151 | . 31 8 . 5 31 7 7 12 5 6 3 1 9 4 22 Peak Tracking Total 10 | . 4 3 . 3 4 2 2 5 3 3 1 1 9 4 10 Tactical Retreats 5 | . 3 1 . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Traps Triggered 4 | . . . . . . 2 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Machines Disabled 20 | . 2 . . . 3 5 1 1 . . . . . . 8 Max in Single Turn 3 | . 1 . . . 1 1 1 1 . . . . . . 3 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Machines Accessed 34 | . 8 1 5 1 10 1 2 1 2 . 1 1 . . 1 Terminals 19 | . 6 1 . 1 5 1 1 1 1 . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . . Total Hacks 119 | . 21 2 50 1 31 3 2 1 2 . 1 2 . . 3 Successful 93 | . 14 1 50 1 19 1 2 . 2 . 1 . . . 2 Failed 24 | . 6 1 . . 11 2 . 1 . . . 2 . . 1 Catastrophic 1 | . . . . . . . . . . . . 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . Manual 35 | . 16 2 1 . 14 . . . . . . 2 . . . Terminals 48 | . 18 2 . 1 18 3 1 1 1 . 1 2 . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 Repair Stations 6 | . 2 . . . 4 . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . . Terminal Hacks 67 | . 6 1 50 1 5 1 1 . 1 . 1 . . . . Record 51 | . 2 . 49 . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 1 . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 5 . . . 1 . . . . . . . . . . Terminals 6 | . 5 . . . 1 . . . . . . . . . . Botnet 6 | . 5 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 7 1 . . 8 . 1 1 . . 1 1 . . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . 116 Total Part Build Rating 3 | . . . . . . . . . . . . . . . 3 Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . Time 102 | . 26 . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 232 | . . . . . 232 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . 3 . . . . . . . Machine Destruction 8 | . . . . . . 5 . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Total Allies 7 | . . 3 . . . . . . . 4 . . . . . Largest Group 3 | . . 3 3 3 2 . . . . 3 . . . . . Highest-Rated Group 384 | . . 40 40 40 32 . . . . 384 . . . . . Highest-Rated Ally 141 | . . 16 16 16 16 . . . . 141 . . . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . 12 28 . . . . 16 . . . . . Total Damage 1233 | . . . . 142 343 . . . . 748 . . . . . Kills 5 | . . . . 2 1 . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Active Infowar (turns) 7316 | 230 2079 1829 1105 1073 8 . . . . . . . . 104 888 Sensors 4802 | . . 1625 1105 1073 8 . . . . . . . . 103 888 Terrain 518 | 210 . . . . . . . . . . . . . 104 204 Seismic 2303 | 20 2079 204 . . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Turns Passed 17258 | 327 2105 1829 1105 1073 3344 676 961 1078 711 267 622 285 1383 144 1348 Spaces Moved 7023 | 183 981 745 460 434 1254 224 355 413 258 110 357 178 683 47 341 Core 16 | 12 . . . . . . . . . . . . . . 4 Treads 6714 | 171 981 745 460 434 1254 224 355 413 258 110 357 178 683 47 44 Legs 275 | . . . . . . . . . . . . . . . 275 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . . . . . . 18 Fastest Speed 50 | 50 160 240 240 240 240 243 243 243 235 155 155 155 155 240 183 Average Speed 222 | 153 177 240 240 240 241 243 243 243 239 211 155 155 191 246 340 Slowest Speed 1965 | 160 240 240 240 240 243 243 243 243 242 236 155 155 320 320 1965 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 7 96 100 71 67 76 24 25 42 5 70 8 5 72 8 4 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . 1 1 . 1 . Scrap Searched 4 | . . 1 . . . . . . . . . . 3 . . Spaces Dug 11 | . 3 . . . . . . . 4 . 4 . . . . Terrain Destroyed 322 | . 3 . . 4 99 1 2 72 4 . 4 . 25 51 57 Melee 11 | . 3 . . . . . . . 4 . 4 . . . . Projectile 19 | . . . . 4 8 1 2 1 . . . . . . 3 AOE 292 | . . . . . 91 . . 71 . . . . 25 51 54 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Low Low Fac Total 8092 | 208 1247 765 463 453 1467 337 421 452 318 127 406 186 722 65 455 Wait 401 | . 139 . . 2 52 92 42 7 6 . 16 . . 3 42 Move 7008 | 182 980 744 459 433 1253 223 354 411 258 109 356 177 682 46 341 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | 8 29 2 2 2 29 1 1 1 6 . . 4 4 . 4 Fast Attach 53 | 7 2 1 . . 7 1 1 . 1 3 8 . 2 . 20 Attach 40 | 1 2 1 . . 8 . . 2 3 . . 3 13 6 1 Detach 5 | 1 . . . . 3 . . . . . . . . . 1 Swap 55 | . 4 . . 4 18 1 4 7 8 2 5 . . 1 1 Drop 89 | . 19 2 2 4 32 2 1 1 8 3 8 1 . 1 5 Fire 301 | 9 64 9 . 8 57 13 17 23 21 10 6 1 17 6 40 Melee 18 | . 3 . . . . . 1 . 4 . 5 . 3 2 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 25 | . 5 6 . . 8 . . . 3 . 2 . 1 . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 4) 974 | -10/Materials | Discovered new exit (range 11) 1289 | -10/Materials | Repaired Seismic Detector 1684 | -10/Materials | Discovered new exit (range 11) 1769 | -10/Materials | Central database locked down 2084 | -10/Materials | Discovered new exit (range 4) 2132 | -10/Materials | Identified exit to Mines 2433 | -10/Materials | Entered Mines 2570 | -10/Mines | Learned location of Storage (-9) 2627 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2637 | -10/Mines | Found Prototype Device 2637 | -10/Mines | Identified Exp. Sensor Array 2806 | -10/Mines | Assembled infested the area 2979 | -10/Mines | Learned Materials stockpile data 3350 | -10/Mines | Discovered new exit (range 13) 3581 | -10/Mines | Discovered new exit (range 12) 3607 | -10/Mines | Discovered new exit (range 5) 3677 | -10/Mines | Discovered new exit (range 6) 4010 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4063 | -10/Mines | Learned Materials emergency access door positions 4262 | -10/Mines | Entered Exiles 4262 | -10/Exiles | Accompanied by 3 allies 4346 | -10/Exiles | Met 8R-AWN 4397 | -10/Exiles | Met EX-HEX 4498 | -10/Exiles | Met EX-BIN 4790 | -10/Exiles | Aligned with FarCom system 4793 | -10/Exiles | Given EX-Vault access code 4865 | -10/Exiles | Opened EX-Vault 4893 | -10/Exiles | Found Field Lobotomy Kit 4937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5139 | -10/Exiles | Met EX-DEC 5247 | -10/Exiles | Learned location of Zion (-6) 5336 | -10/Exiles | Discovered new exit (range 14) 5367 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 5367 | -10/Exiles | Entered Mines 5367 | -9/Mines | Accompanied by 3 allies 5500 | -9/Mines | Learned location of 1 exit from Lower Caves 5673 | -9/Mines | Build established: Skirmisher 5711 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5762 | -9/Mines | Learned 4 Materials zone layouts 6099 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6105 | -9/Mines | Found Scrap Suit 6411 | -9/Mines | Learned Materials trap positions 6418 | -9/Mines | Discovered new exit (range 9) 6440 | -9/Mines | Entered Materials 6440 | -8/Materials | Accompanied by 2 allies 6440 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6442 | -8/Materials | Loaded intel: 20 trap records 6732 | -8/Materials | Build established: Scavenger-Tank 8145 | -8/Materials | Build established: Tank 8519 | -8/Materials | Discovered new exit (range 16) 8701 | -8/Materials | Central database locked down 9197 | -8/Materials | Destroyed 7 combat bots 9341 | -8/Materials | Repaired Imp. Light Armor Plating 9402 | -8/Materials | Discovered new exit (range 7) 9782 | -8/Materials | Identified exit to Garrison 9784 | -8/Materials | Entered Garrison 9936 | -8/Garrison | Triggered checkpoint 10338 | -8/Garrison | Triggered checkpoint 10366 | -8/Garrison | Garrison Relay disabled 10400 | -8/Garrison | Triggered checkpoint 10446 | -8/Garrison | Discovered new exit (range 5) 10460 | -8/Garrison | Entered Materials 10924 | -8/Materials | Discovered new exit (range 12) 11419 | -8/Materials | Identified exit to Garrison 11421 | -8/Materials | Entered Garrison 11473 | -8/Garrison | Installed Relay Interface Framework 11679 | -8/Garrison | Triggered checkpoint 11893 | -8/Garrison | Triggered checkpoint 11961 | -8/Garrison | Garrison Relay disabled 12436 | -8/Garrison | Discovered new exit (range 12) 12499 | -8/Garrison | Entered Factory 12499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12742 | -7/Factory | Identified exit to DSF 13147 | -7/Factory | Build established: Scavenger-Tank 13210 | -7/Factory | Sucked down chute 13210 | -7/Factory | Entered Waste 13225 | -7/Waste | EMP discharged 13225 | -7/Waste | System corruption reached 10% 13233 | -7/Waste | Spotted C-40 Crusher 13239 | -7/Waste | Spotted C-40 Crusher 13245 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 13275 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 13325 | -7/Waste | EMP discharged 13354 | -7/Waste | Spotted C-40 Crusher 13374 | -7/Waste | Spotted C-40 Crusher 13379 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 13382 | -7/Waste | Spotted C-40 Crusher 13395 | -7/Waste | Spotted C-40 Crusher 13398 | -7/Waste | Allies destroyed C-40 Crusher 13408 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 13419 | -7/Waste | Allies destroyed C-40 Crusher 13425 | -7/Waste | EMP discharged 13452 | -7/Waste | Discovered new exit (range 16) 13477 | -7/Waste | Entered Factory 13515 | -7/Factory | Identified exit to Lower Caves 14093 | -7/Factory | Discovered new exit (range 4) 14099 | -7/Factory | Entered another Factory area 14099 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14376 | -6/Factory | Discovered new exit (range 5) 14384 | -6/Factory | Entered Lower Caves 14385 | -6/Lower Caves | Identified exit to Lower Caves 14643 | -6/Lower Caves | Encountered a Warlord checkpoint 14993 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15067 | -6/Lower Caves | Lost 11 parts (1p1n5u4w) 15081 | -6/Lower Caves | Destroyed 9 combat bots 15767 | -6/Lower Caves | Entered another Lower Caves area 15818 | -6/Lower Caves | Lost 6 parts (2n1u3w) 15869 | -6/Lower Caves | Encountered a Warlord checkpoint 15880 | -6/Lower Caves | Discovered new exit (range 12) 15911 | -6/Lower Caves | Entered Factory 15911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16073 | -5/Factory | Fabricated Enh. Autogun (x1) 16115 | -5/Factory | Destroyed 8 combat bots 16146 | -5/Factory | Lost 8 parts (2n2u4w) 16606 | -5/Factory | Build established: Scavenger-Assassin 16877 | -5/Factory | Lost 3 parts (1n1u1w) 17259 | -5/Factory | Self-destructed Last Messages --------------- 17235_ P-70 Sage reactivates. 17236_ K-01 Serf collects debris. 17238_ Acquired Imp. Treads. 17240_ Destroyed Hpw. Shock Rifle. 17240_ Slug penetrates K-01 Serf. 17240_ Destroyed Sml. Matter Pod. 17241_ K-01 Serf collects debris. 17243_ Slug penetrates Matter Pump. 17243_ Slug penetrates Wall. 17245_ K-01 Serf collects debris. 17246_ Slug penetrates Wall. 17249_ System corrupted: Energy discharge (-23). 17249_ Destroyed Imp. Heat Sink. 17249_ Slug penetrates P-70 Sage. 17252_ Imp. Treads destroyed. 17253_ Slug penetrates P-70 Sage. 17253_ Slug penetrates G-50 Soldier. 17253_ G-50 Soldier suffers critical hit (Destroy). 17253_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????"?????????? | | ???????????????????????? ????????????? | | ?????????????????????? ?????? ?????? | | ?????????????????????# ? ???? "?"??? | | ???????????????????#?# ??"?????????? | | ????????????????????## ? ??????????? | | ?????????????????????+ ????????????? | | ???????????????????? # ????????????? | | ?????????????????? ??# #???????????? | | ??????????????? ? ???# ########??#?# | | ??????????????"??????# #????? | | ??????????????????"??# #??#?? | | ?????????????"??"????# #????? | | ???????????? ???? ??# ##??#? | | ??????????? ?????????# #????? | | ??????????????"??"?????### #????? | | ???????????????????? ?#### #????# | | ???????????? ???? ???#?### ########????? | | ??????????????###+##?## ## ##????#?????? | | ???????????????## ######## ###?????????? | | ????????????????# #?#"" "# # #?#?????#?? | | ??????? ???????## ###" # # #?????????? | | ?????????########^ # #?#???????? | | ?????????# # ^ ####?#?##???? | | ?????????# # """ ###???????? | | ??????? # + """ =@ ##??#?????# | | ?????????# # """ [![ #?????????? | | ?????????# # ^ ###??#??????? | | ?????????# # ""%gpg # #?#????##?? | | ?????????######## ""% ###?#???#???? | | ????????????????# "%% # ########### | | ????????????????# g # # # | | ????????????????# """ ### # | | ???############## ""*!| ### # | | ?? ""%%= # # | | ?? [[ + """" # | | ?? ! # """" # | | ???#+#############+####;### ## """" ? | | ???????????????? ?? ;??# ## """" ? | | ??????????????? ! ""?? #??# ##########?? | | ??????????????? """?????# ########???? | | ??????????????#? """?????# # #???? | | ??????????????? """"????# # ! #???? | | ??????????????? """?????# # #???? | | ??????????????# ????????# + * #???? | | ??????????????# ????????# # #???? | | ??????????????# ????????# # #???? | | ??????????????############# ########???? | | ??????????????# ^# #???# #####? | | ??????????????# + #?###"""" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -5/Factory Repaired ---------- Seismic Detector | 25% | -10/Materials Imp. Light Armor Plating | 18% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Infiltrator Join The Dark Side Challenges ------------ None Game ------ Seed StorageCloakInverter Manual? 0 Play Time 01:21:48 Cumulative 24.5 hours Start 2025.12.31 @ 14:23:49 End 2025.12.31 @ 15:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b98bbb4-dc7c-445b-8311-898f813ad393