Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 15:08:34 Player: CrossedViper Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (263) 1315 Value Destroyed (8365) 8365 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2512) 2512 TOTAL SCORE: 16492 Bonus ------- High Alert Combat Kills 1618 Follower Combat Kills 368 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -374 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 100/100 System Corruption 1% Temperature Cool (278) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (4) ---- Large Matter Pod (0) Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Spectral Analyzer Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Medium Treads Combat Airjet Combat Airjet Xenon Bombardment Thruster Humpback Large Matter Pod Makeshift Terrain Scanner Armor Integrity Analyzer Improved Particle Charger Improved Particle Charger Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Trap Reconfigurator Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Long-range Missile Launcher Plasma Cutter Great Maul [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Humpback Device Improved Heat Sink Storage Humpback Processor Target Analyzer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 4 | . . . . . 3 . . . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 175 | . 3 6 4 . 37 8 31 8 14 7 6 44 7 Power 11 | . . . 1 . 3 1 1 . 1 1 . 3 . Engine 8 | . . . 1 . 3 . 1 . . 1 . 2 . Core 3 | . . . . . . 1 . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | . 2 . . . 8 3 11 . . . 2 12 3 Treads 38 | . 2 . . . 8 3 11 . . . 2 9 3 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . Utility 53 | . . 3 3 . 15 3 7 . 4 1 . 14 3 Device 5 | . . 1 2 . 2 . . . . . . . . Storage 9 | . . 2 1 . 2 . 1 . . . . 3 . Processor 9 | . . . . . . . . . 2 . . 7 . Hackware 3 | . . . . . . . 3 . . . . . . Protection 27 | . . . . . 11 3 3 . 2 1 . 4 3 Artifact . | . . . . . . . . . . . . . . Weapon 70 | . 1 3 . . 11 1 12 8 9 5 4 15 1 Energy Gun 2 | . . . . . 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 46 | . 1 3 . . 8 . 7 4 6 3 3 10 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 16 | . . . . . 1 . 3 3 3 1 1 4 . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . . . . . . 3 . Parts Lost 45 | . 1 4 . . 7 8 3 . . . . 8 14 Power 5 | . . . . . 2 1 . . . . . 1 1 Propulsion 13 | . . . . . 1 3 1 . . . . 2 6 Utility 13 | . . 1 . . 3 3 1 . . . . 1 4 Weapon 14 | . 1 3 . . 1 1 1 . . . . 4 3 Highest Loss Streak 14 | . 1 2 . . 4 4 3 . . . . 3 14 Average Slot Usage (%) 85 | . 85 90 99 85 88 79 81 81 79 84 84 82 80 Engine 7 | . 14 14 14 14 8 2 8 9 2 . 7 4 6 Core 1 | . . . . . . 6 . . 4 6 . 2 . Treads 24 | . 8 28 28 28 26 25 27 27 23 23 23 21 21 Device 2 | . . 5 13 . 1 . . . . . . . . Storage 13 | . 14 14 13 14 12 18 18 18 15 15 15 8 6 Processor 4 | . . . . . . . . . 3 7 7 17 15 Protection 8 | . . . . . 21 14 9 9 9 7 7 5 7 Ballistic Gun 19 | . 17 28 28 28 14 8 14 13 17 21 22 17 21 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 178 | 12 12 41 88 88 132 131 148 151 154 154 154 178 120 Greatest Support 79 | 20 40 40 40 40 60 60 60 60 60 60 60 79 79 Greatest Overweight (x) 4 | . . 1 2 2 2 3 2 2 2 2 2 4 1 Average Overweight (x) 1 | . . . 1 2 1 2 2 2 2 2 2 1 . Largest Inventory Capacity 52 | . 6 14 24 24 52 32 52 32 32 32 32 52 24 Average Capacity 25 | . 6 11 12 24 27 32 32 32 32 32 32 24 22 Most Carried 32 | . 6 12 22 22 32 32 32 32 32 32 32 32 21 Average Carried 24 | . 5 9 10 22 26 31 30 31 31 31 31 21 19 Final Capacity 32 | 6 6 12 24 24 32 32 32 32 32 32 32 24 4 Final Carried 32 | 6 6 9 22 22 32 29 32 32 32 32 32 21 2 Class Distribution -------------------- 44% | Hauler-Mutant 25% | Hauler-Gunner 17% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Matter Collected 6949 | 166 121 255 76 44 972 397 1552 224 584 306 221 1921 110 Remotely . | . . . . . . . . . . . . . . Salvage Created 9214 | . 301 303 101 . 1771 441 3089 483 630 70 321 1594 110 Parts 552 | . 15 17 7 . 130 20 190 19 33 5 6 106 4 Haulers Intercepted 11 | . . . . . 5 . 6 . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 7 3 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 167 | . 10 7 . . 30 12 53 13 14 . 10 14 4 Melee 1 | . . . . . . . 1 . . . . . . Guns 127 | . 10 7 . . 30 12 33 6 8 . 3 14 4 Cannons 1 | . . . . . . . . 1 . . . . . AOE 38 | . . . . . . . 19 6 6 . 7 . . Classes Destroyed 22 | . 3 2 . . 5 1 3 1 1 . . 4 2 Worker 18 | . . 1 . . 7 . 8 . 2 . . . . Builder 9 | . . . . . 3 . 5 . 1 . . . . Tunneler 4 | . 1 . . . 2 . 1 . . . . . . Hauler 11 | . . . . . 5 . 6 . . . . . . Recycler 5 | . . 1 . . 1 . 1 . 2 . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 7 | . . . . . 2 . 5 . . . . . . Swarmer 24 | . 6 3 . . 7 . . . 7 . 1 . . Grunt 77 | . 4 4 . . 11 10 31 11 3 . 3 . . Brawler 6 | . . . . . . . 3 . . . 3 . . Duelist 6 | . . . . . . 2 3 . . . 1 . . Protector 5 | . . . . . . . 4 1 . . . . . Sentry 23 | . . . . . 9 . 10 . 2 . 2 . . Demolisher 1 | . . . . . . . . 1 . . . . . Hunter 6 | . . . . . 3 . 2 . 1 . . . . Programmer 1 | . . . . . . . . . 1 . . . . Zionite 42 | . . . . . . . . . . . . 42 . Z-Light 1 | . . . . . . . . . . . . . 1 Tinkerer 2 | . . . . . . . . . . . . 2 . Assembled 3 | . . . . . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . . 4 . Savage 4 | . . . . . . . . . . 1 . 3 . Butcher 2 | . . . . . . . . . . . . 2 . Marauder 2 | . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . 2 . Best Kill Streak 15 | . 6 4 . . 8 4 8 5 5 . 9 15 3 Combat Bots Only 9 | . 5 3 . . 8 4 5 5 4 . 9 2 3 Max Kills in Single Turn 3 | . 2 1 . . 2 1 3 2 2 1 2 2 2 Gunslinging 1 | . 1 . . . 1 . 1 . . . . . . Exploded 3 | . . . . . . . 3 2 2 . 2 . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Damage Taken 14938 | . 278 559 . . 1976 1109 2633 510 851 . 965 2948 3109 Core 1443 | . 47 140 . . 48 130 298 71 88 . . 259 362 Absorbed by Shields 18 | . . . . . . . . 18 . . . . . Core Remaining (%) 41 | 100 . . . 25 . . . . . . . . . Volleys Fired 696 | . 23 47 9 1 131 34 175 38 45 9 15 138 31 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 93 | . 60 40 40 40 79 52 56 93 78 81 81 84 84 Shots Fired 1410 | . 45 93 18 2 245 66 313 69 95 19 32 356 57 Gun 1339 | . 45 93 18 2 240 66 298 46 86 18 26 344 57 Cannon 10 | . . . . . . . . 10 . . . . . Launcher 60 | . . . . . 5 . 14 13 9 1 6 12 . Special 1 | . . . . . . . 1 . . . . . . Kinetic 1282 | . 25 93 18 2 203 66 298 46 86 18 26 344 57 Thermal 48 | . . . . . 37 . 1 10 . . . . . Explosive 55 | . . . . . . . 14 13 9 1 6 12 . Electromagnetic 25 | . 20 . . . 5 . . . . . . . . Robot Hit Streak 29 | . 8 12 7 9 16 17 29 15 11 7 22 17 7 Robot Miss Streak 7 | . 4 7 1 . 4 5 6 1 5 . 1 3 4 Penetration Max 1 | . . . . . 1 1 1 . . 1 . 1 1 Secondary Targets 26 | . 2 2 . . 5 3 5 1 . . . 6 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . 1 1 Shots Hit Robots 958 | . 27 56 15 2 177 55 238 37 60 5 25 234 27 Core Hits 488 | . 15 25 4 . 86 31 146 25 33 4 23 84 12 Critical Hits 31 | . . . . . . 2 9 1 . . 2 17 . Critical Kills 11 | . . . . . . 1 4 1 . . . 5 . Critical Parts Destroyed 16 | . . . . . . 1 5 . . . 2 8 . Melee Attacks 108 | . . . . . . 12 17 . . . . 79 . Impact 79 | . . . . . . . . . . . . 79 . Slashing 20 | . . . . . . 12 8 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23982 | . 334 550 178 20 2999 1506 7390 1386 1691 187 1582 5531 628 Guns 17298 | . 289 521 178 20 2773 1217 4928 620 904 187 422 4611 628 Cannons 81 | . . . . . . . . 81 . . . . . Explosions 5761 | . 45 . . . 204 . 1978 685 787 . 1160 902 . Melee 748 | . . . . . . 289 441 . . . . 18 . Ramming 84 | . . 29 . . 22 . 33 . . . . . . Kinetic 16556 | . 105 521 178 20 2215 1217 4928 620 904 187 422 4611 628 Thermal 744 | . 45 . . . 608 . 10 81 . . . . . Explosive 5512 | . . . . . . . 1978 685 787 . 1160 902 . Electromagnetic 338 | . 184 . . . 154 . . . . . . . . Impact 18 | . . . . . . . . . . . . 18 . Slashing 730 | . . . . . . 289 441 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 1 1 1 1 1 Average Corruption 1 | . . . . . . . 2 3 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 58 | . . . . . . . 9 13 . 6 8 20 2 Message Errors 23 | . . . . . . . 4 5 . 2 4 7 1 Matter Fused 7 | . . . . . . . 2 5 . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . Energy Discharges 6 | . . . . . . . 1 . . 1 1 3 . Data Loss (minor) 6 | . . . . . . . 1 . . 3 1 1 . Targeting Errors 14 | . . . . . . . 1 1 . . 2 9 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . 1 92 17 6 . . 54 . Projectiles . | . . . . . . . . . . . . . . Explosions 113 | . . . . . . . 36 17 6 . . 54 . Melee 57 | . . . . . . 1 56 . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 693 | . . . . . . . 43 . 33 . 294 323 . Shots 16 | . . . . . . . 2 . 1 . 6 7 . Rammed 11 | . . 6 . . 2 . 3 . . . . . . Targets Rammed 11 | . . 6 . . 2 . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 521 | . 96 18 . . 324 89 315 330 153 38 174 315 521 Average Temperature 80 | . 34 10 . . 76 35 76 117 35 25 64 63 267 Received Heat Transfer 3870 | . 48 210 . . 576 378 1017 204 96 . 102 366 873 Effects 17 | . . . . . 2 . 4 . . . . 4 7 Shutdowns 3 | . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . 2 . . . . 1 . Interference 6 | . . . . . 2 . 1 . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 2 . . . . . 1 2 . Heat Transferred 1469 | . 50 . . . 1234 . 37 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Peak Influence 1330 | . 286 160 . 56 767 780 1330 576 893 . . . . Initial 469 | . . 111 . . 21 469 380 227 302 . . . . Average 521 | . 108 89 . 18 439 685 780 372 594 . . . . Maximum Alert Level 4 | . 1 . . . 3 3 4 2 3 . . . . Low Security (%) 16 | . 74 100 . 100 9 . . . . . . . . Level 1 18 | . 25 . . . 16 . 21 61 18 . . . . Level 2 36 | . . . . . 62 33 23 38 46 . . . . Level 3 23 | . . . . . 11 66 36 . 34 . . . . Level 4 5 | . . . . . . . 18 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 7 . 13 . 4 . 1 . . Investigation 9 | . 2 . . . 4 . 3 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 12 | . . . . . 3 . 6 . 3 . . . . Assault 5 | . . . . . . . 4 . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Distress Signals 15 | . 3 . . . 6 . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 297 | . 12 7 . 2 63 15 85 12 17 . 10 68 6 Peak Tracking Total 14 | . 7 3 . 2 8 5 5 3 5 . 14 6 3 Tactical Retreats 23 | . 1 . . . 1 2 1 . . . 3 15 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Traps Triggered 10 | . 1 . . . 2 1 3 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Machines Disabled 15 | . . . . . 3 2 2 2 1 2 1 1 1 Max in Single Turn 1 | . . . . . 1 1 1 1 1 1 1 1 1 Garrison Relay 3 | . . . . . . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Machines Accessed 32 | . 5 . 2 . 12 . 7 . 3 2 1 . . Terminals 14 | . 4 . . . 6 . 3 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 1 . 1 . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 86 | . 15 . 12 . 28 . 15 . 7 8 1 . . Successful 60 | . 7 . 12 . 19 . 11 . 2 8 1 . . Failed 25 | . 7 . . . 9 . 4 . 5 . . . . Catastrophic 2 | . 2 . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 44 | . 14 . 3 . 16 . 8 . 3 . . . . Terminals 38 | . 14 . . . 16 . 6 . 2 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . Recycling Units 7 | . 1 . . . 1 . 2 . 3 . . . . Scanalyzers 11 | . . . . . 5 . 6 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Terminal Hacks 29 | . 3 . 12 . 4 . 1 . . 8 1 . . Record 19 | . . . 12 . . . . . . 7 . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 . 6 . . . . . . Insert Component 7 | . . . . . 3 . 4 . . . . . . Analyze 4 | . . . . . 2 . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 12 | . 4 . . . 5 . 3 . . . . . . Terminals 9 | . 3 . . . 4 . 2 . . . . . . Track 3 | . 1 . . . 1 . 1 . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . . Tunnel 3 | . 1 . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 19 | . 4 . . . 9 . 4 . 2 . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Matter 168 | . . . . . . . . . 168 . . . . Time 84 | . . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 88 | . . . . . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 8 . . . . . . purge_threat 7 | . . . . . . . 7 . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . 9 . 3 . . . . . Machine Destruction 12 | . . . . . . 9 . 3 . . . . . Attached 3 | . . . . . . . 3 . . . . . . Robots Rewired 5 | . . . 3 . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Total Allies 6 | . . . 3 . . . 1 . . . 2 . . Largest Group 3 | . . . 3 3 2 . 1 1 . . 2 2 . Highest-Rated Group 50 | . . . 50 50 42 . 10 9 . . 48 48 . Highest-Rated Ally 32 | . . . 21 21 21 . 10 9 . . 32 32 . Total Orders 1 | . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . 1 . . . . . Ally Attacks 49 | . . . . 4 36 . . . . . . 9 . Total Damage 1162 | . . . . 112 748 . . . . . . 302 . Kills 13 | . . . . 2 9 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Turns Passed 17871 | . 261 824 2498 145 2558 788 2467 625 951 2175 1296 2854 429 Spaces Moved 7810 | 1 136 416 1339 69 1092 314 920 247 382 1017 579 1111 187 Core . | . . . . . . . . . . . . . . Treads 7573 | . 41 416 1339 69 1092 314 920 247 382 1017 579 970 187 Legs 96 | 1 95 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 141 | . . . . . . . . . . . . 141 . Flight . | . . . . . . . . . . . . . . Fastest Speed 65 | 120 120 160 160 200 180 200 200 210 210 210 210 65 166 Average Speed 191 | 120 132 160 180 200 188 203 200 210 210 210 210 177 185 Slowest Speed 250 | 120 160 180 200 200 200 220 210 210 210 210 210 250 186 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 38 93 95 24 90 51 76 30 13 81 56 49 27 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . 1 1 1 . 1 . 1 . . . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . 1 1 . Scrap Searched 7 | . . 1 . . . . . . . 3 3 . . Spaces Dug 27 | . . . . . . 1 . . 8 . 16 2 . Terrain Destroyed 291 | . 3 . . . 7 2 117 33 59 5 49 13 3 Melee 3 | . . . . . . 1 . . . . . 2 . Projectile 11 | . . . . . . 1 . . . . 7 . 3 AOE 277 | . 3 . . . 7 . 117 33 59 5 42 11 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Total 9369 | . 182 493 1399 75 1367 374 1233 300 477 1041 635 1568 225 Wait 229 | . 8 9 . 6 30 1 32 1 17 . . 125 . Move 7797 | . 135 415 1338 68 1092 312 919 246 381 1016 578 1110 187 Hop . | . . . . . . . . . . . . . . Pick Up 158 | . 7 8 17 . 39 4 28 2 9 4 3 37 . Fast Attach 46 | . . 2 3 . 12 1 3 . 2 2 . 21 . Attach 65 | . 3 4 . . 11 7 11 . 5 1 . 16 7 Detach 5 | . . . 1 . . 1 . . 1 . . 2 . Swap 64 | . . . 1 . 14 . 17 8 7 4 6 7 . Drop 125 | . 6 2 4 . 32 . 28 2 10 5 3 33 . Fire 696 | . 23 47 9 1 131 34 175 38 45 9 15 138 31 Melee 108 | . . . . . . 12 17 . . . . 79 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 11 | . . 6 . . 2 . 3 . . . . . . Escape Stasis 5 | . . . . . . 2 . 3 . . . . . Rewire 56 | . . . 26 . . . . . . . 30 . . Trap 4 | . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Central database locked down 219 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 441 | -10/Mines | Discovered new exit (range 7) 635 | -10/Mines | Found a hidden stash of uninstalled traps 887 | -10/Mines | Core integrity fell below 50% 970 | -10/Mines | Learned 2 Materials zone layouts 976 | -10/Mines | Discovered new exit (range 6) 1016 | -10/Mines | Learned location of Zion (-7) 1079 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1086 | -10/Mines | Entered Exiles 1086 | -10/Exiles | Found Exiles lab destroyed 2165 | -10/Exiles | Discovered new exit (range 14) 2440 | -10/Exiles | Discovered new exit (range 14) 2993 | -10/Exiles | Opened EX-Vault 2999 | -10/Exiles | Found Prototype Device 2999 | -10/Exiles | Identified Trap Reconfigurator 3312 | -10/Exiles | Build established: Trapper-Mutant 3584 | -10/Exiles | Entered Mines 3584 | -9/Mines | Accompanied by 3 allies 3640 | -9/Mines | Discovered new exit (range 3) 3727 | -9/Mines | Build established: Hauler-Mutant 3729 | -9/Mines | Entered Materials 3729 | -8/Materials | Accompanied by 2 allies 3729 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3730 | -8/Materials | Identified exit to Factory 4307 | -8/Materials | Destroyed 8 combat bots 4311 | -8/Materials | Lost 4 parts (1p1n2u) 4444 | -8/Materials | Discovered exit to Factory (range 5) 4546 | -8/Materials | Repaired Gauss Rifle 4849 | -8/Materials | Build established: Scavenger-Mutant 4905 | -8/Materials | Discovered exit to Factory (range 15) 5113 | -8/Materials | Repaired Gauss Rifle 5518 | -8/Materials | Build established: Hauler-Mutant 6287 | -8/Materials | Identified exit to Garrison 6287 | -8/Materials | Entered Garrison 6297 | -8/Garrison | Installed Relay Interface Framework 6612 | -8/Garrison | Discovered new exit (range 9) 6634 | -8/Garrison | Triggered checkpoint 6677 | -8/Garrison | Garrison Relay disabled 6684 | -8/Garrison | Lost 3 parts (1n1u1w) 6840 | -8/Garrison | Triggered checkpoint 6889 | -8/Garrison | Garrison Relay disabled 6892 | -8/Garrison | Lost 4 parts (2n2u) 7075 | -8/Garrison | Entered Materials 7359 | -8/Materials | Lost 3 parts (1n1u1w) 7521 | -8/Materials | Core integrity fell below 50% 7679 | -8/Materials | Discovered exit to Factory (range 11) 7875 | -8/Materials | First assault squad dispatched 8236 | -8/Materials | Discovered exit to Factory (range 11) 9123 | -8/Materials | Discovered exit to Factory (range 16) 9248 | -8/Materials | Core integrity fell below 20% 9532 | -8/Materials | Identified exit to Garrison 9542 | -8/Materials | Entered Garrison 9542 | -8/Garrison | Accompanied by 1 ally 9902 | -8/Garrison | Triggered checkpoint 9929 | -8/Garrison | Garrison Relay disabled 9992 | -8/Garrison | Triggered checkpoint 10014 | -8/Garrison | Triggered checkpoint 10084 | -8/Garrison | Triggered checkpoint 10146 | -8/Garrison | Discovered exit to Factory (range 11) 10167 | -8/Garrison | Entered Factory 10167 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10563 | -7/Factory | Local fabrication network quarantined 10568 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 10643 | -7/Factory | Discovered new exit (range 14) 10681 | -7/Factory | Identified exit to Storage 10952 | -7/Factory | Discovered new exit (range 4) 10973 | -7/Factory | Identified exit to Lower Caves 11118 | -7/Factory | Entered Lower Caves 11415 | -7/Lower Caves | Identified exit to Lower Caves 11428 | -7/Lower Caves | Build established: Hauler-Gunner 11551 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12772 | -7/Lower Caves | Learned location of 1 exit from Research 12772 | -7/Lower Caves | Learned Extension trap positions 12772 | -7/Lower Caves | Learned Armory stockpile data 12915 | -7/Lower Caves | Build established: Hauler-Mutant 13293 | -7/Lower Caves | Entered another Lower Caves area 13294 | -7/Lower Caves | Identified exit to Factory 13377 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13558 | -7/Lower Caves | Encountered a Warlord checkpoint 13686 | -7/Lower Caves | Build established: Hauler-Gunner 13706 | -7/Lower Caves | Discovered new exit (range 3) 14244 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14293 | -7/Lower Caves | Destroyed 9 combat bots 14589 | -7/Lower Caves | Entered Zion 14589 | -7/Zion | Accompanied by 2 allies 14859 | -7/Zion | Found Prototype Processor 14859 | -7/Zion | Identified Exp. Core Analyzer 14863 | -7/Zion | Found Prototype Processor 14863 | -7/Zion | Identified Spectral Analyzer 14869 | -7/Zion | Found Prototype Processor 14869 | -7/Zion | Identified Exp. Melee Analysis Suite 14881 | -7/Zion | Found Exp. Core Analyzer 14969 | -7/Zion | Discovered new exit (range 23) 15306 | -7/Zion | RIF detected upon attempting to enter Zion 15306 | -7/Zion | Attacked by Zionites 15308 | -7/Zion | Spotted QH-B6T(B) 15324 | -7/Zion | Spotted 4D-I3Q(B) 15331 | -7/Zion | Destroyed QH-B6T(B) 15380 | -7/Zion | Destroyed 4D-I3Q(B) 16063 | -7/Zion | Lost 3 parts (1n1u1w) 17210 | -7/Zion | Discovered new exit (range 3) 17443 | -7/Zion | Entered Deep Caves 17729 | -7/Deep Caves | Build established: Scavenger-Gunner 17791 | -7/Deep Caves | Attacked by Z-Imprinter 17814 | -7/Deep Caves | Core integrity fell below 50% 17844 | -7/Deep Caves | Core integrity fell below 20% 17872 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 17822_ Switching to secondary target: Y6-R9M(z). 17822_ Slug penetrates Y6-R9M(z). 17823_ Gauss Rifle destroyed. 17830_ Overheating: Matter decay (-7). 17830_ Slug penetrates Y6-R9M(z). 17832_ Slug penetrates Wall. 17835_ Power failure, Lgt. Angular Momentum Engine shutdown. 17839_ Hrd. Heavy Armor Plating destroyed. 17846_ Overheating: Adv. Target Analyzer damaged (-10). 17846_ Humpback destroyed. 17848_ Acquired 63 matter. 17849_ Arm. Treads destroyed. 17851_ Power failure, Lgt. Angular Momentum Engine shutdown. 17851_ Slug penetrates Z-Imprinter. 17852_ Gauss Rifle destroyed. 17853_ Imp. Treads destroyed. 17856_ Lgt. Angular Momentum Engine destroyed. 17861_ Overheating: Reflective Plating damaged (-17). 17862_ Reflective Plating destroyed. 17869_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????# ##??? | | ????????????????????????######???????# #### | | ??????????????????????### ##???????# | | ???????????????? ##### #????????# | | ?????????????? ?????????# | | ???????????? ?????????# | | ?????????? #?????????# | | ???????? #?????????# | | ??????? ##???????## ## | | ?????? ######### ###? | | ?????" #??? | | ?????" ##??? | | ???? ##???? | | ?????" ###### #????? | | ?????" z ;##????# #????? | | ????"" I;#?????## ##???? | | ????"" [! #?????## ##### | | ??" " ]=@! ##????# | | ?? =!!*= #????# ### | | ? /|= #???## #?# | | ?" != #???# ## #### | | ?" ##???# #### | | ??"" #????# ##?## | | ???""" #???# ##?# ## | | ??? #???## #### ## | | ??""" ##????### ###### | | ????"" ##??????## #???# | | ????""" #??????## #???# | | ?????"" #?????# ##??# | | ?????"" #???## #??# | | ?????" #???# #??# | | ????? ##???# #??# | | ????? #????## #??# | | ??????? #?????## ##??# | | ????????? ??????# #####???# | | ??????????? ????????# #???????# | | ?????????????? ???????????# #???????# | | ???????????????? ?????????????# #???????### | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 24 Terrain Scan Density 135 Armor Coverage 750 Resistance: TH 10 Resistance: EM 15 Evasion (%) 52 Melee Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 3 Relay Coupler Types 45 Relay Coupler Value 1 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySurgeSword Manual? 0 Play Time 01:37:52 Cumulative 283.8 hours Start 2021.01.31 @ 13:23:47 End 2021.01.31 @ 15:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 233 Adventurer 0 Explorer 7 Win Type - Total 9 Types 3/0/6/0/0/0/0/0/0 Lore% 74 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e72bc82-7b45-42d3-a68f-82102eec6555