Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 14:19:26 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (209) 1045 Value Destroyed (7467) 7467 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2098) 2098 TOTAL SCORE: 13370 Bonus ------- High Alert Combat Kills 2098 Cogmind --------- Core Integrity 0/2200 Matter 290/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Walking (140) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Trap Scanner Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Shield Generator [Rating: 37] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Cooling System Device Cooling System Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 8 | 3 . 4 1 . . . Power 1 | . . 1 . . . . Propulsion 2 | 1 . 1 . . . . Utility 3 | 1 . 1 1 . . . Weapon 2 | 1 . 1 . . . . Parts Attached 58 | 5 11 10 17 7 3 5 Power 10 | 1 2 2 2 2 . 1 Engine 7 | 1 . 1 2 2 . 1 Core 3 | . 2 1 . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 5 . 2 3 Treads 10 | 2 . 1 5 . 2 . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 5 4 7 4 . . Device 6 | . . 2 2 2 . . Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 13 | . 4 2 5 2 . . Artifact . | . . . . . . . Weapon 15 | 2 4 3 3 1 1 1 Energy Gun 12 | 1 2 3 3 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . 1 2 1 2 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . . 1 2 1 2 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . 1 2 1 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 97 96 99 90 80 Engine 12 | . 2 7 17 16 16 15 Core 3 | . 11 6 . . . . Treads 24 | . 28 27 24 25 24 13 Device 11 | . . 9 9 19 18 15 Processor 2 | . 8 4 . . . . Protection 13 | . 17 16 17 12 5 . Energy Gun 22 | . 11 22 26 25 24 23 Ballistic Gun 3 | . 16 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 56 | 6 15 31 52 56 56 45 Greatest Support 70 | 40 40 60 60 60 70 70 Greatest Overweight (x) 2 | . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 Average Carried . | . . . . . . . Final Capacity 1 | . . 1 1 1 1 1 Final Carried 1 | . . 1 1 . . . Class Distribution -------------------- 55% | Scavenger-Tank 28% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 966 | 250 240 130 157 96 48 45 Remotely . | . . . . . . . Salvage Created 8063 | . 357 1605 2560 2307 632 602 Parts 384 | . 36 89 133 89 18 19 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 6 | . . 1 3 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 39 | . . . . . 21 18 Prevented 8 | . . . . . . 8 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 176 | . 11 37 53 45 13 17 Guns 159 | . 11 32 46 43 11 16 Classes Destroyed 19 | . 6 6 3 2 1 1 Worker 5 | . 1 3 . 1 . . Builder 3 | . 1 2 . . . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . 1 1 . . Recycler 8 | . . 3 3 2 . . Mechanic 2 | . . 1 . 1 . . Operator 3 | . 1 1 1 . . . Watcher 13 | . 3 2 4 4 . . Swarmer 31 | . 6 3 7 10 . 5 Grunt 90 | . 5 19 27 25 7 7 Brawler 12 | . . 3 4 3 1 1 Duelist 6 | . . 1 1 . 2 2 Protector 3 | . . 1 1 1 . . Sentry 26 | . . 10 10 3 2 1 Specialist 2 | . . . 2 . . . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . 3 . . Heavy 1 | . . . 1 . . . Behemoth 1 | . . . . . 1 . Best Kill Streak 12 | . 2 7 12 7 6 8 Combat Bots Only 12 | . 2 6 12 5 6 8 Max Kills in Single Turn 3 | . 1 2 2 2 2 3 Gunslinging 2 | . . 1 1 1 1 2 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 994 | . 62 116 315 203 201 97 Missed 292 | . 22 36 81 69 68 16 Damage Taken 9592 | . 417 940 3672 1518 1386 1659 Core 6729 | . 271 661 2511 963 958 1365 Absorbed by Shields 804 | . . . . 153 526 125 Redirected to Core 5664 | . 249 522 2097 910 851 1035 Ignored by Resistances 1389 | . . 85 306 344 458 196 Core Remaining (%) 86 | 100 95 100 51 . . . Volleys Fired 436 | . 44 94 123 94 35 46 Largest 3 | . 2 3 3 3 3 3 Hottest 219 | . 100 168 195 201 201 219 Shots Fired 1138 | . 78 221 361 282 95 101 Gun 1138 | . 78 221 361 282 95 101 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 40 | . 30 10 . . . . Thermal 1098 | . 48 211 361 282 95 101 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 45 | . 16 22 24 32 45 36 Robot Miss Streak 5 | . 4 2 5 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 45 | . . 7 13 14 6 5 Max Gunslinging Chain 2 | . . 1 1 2 1 2 Shots Hit Robots 860 | . 55 172 250 213 86 84 Core Hits 354 | . 23 77 105 95 24 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 61 | . 5 13 22 6 5 10 Burn 61 | . 5 13 22 6 5 10 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17131 | . 740 2554 4926 5089 2026 1796 Guns 17028 | . 706 2541 4896 5063 2026 1796 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 103 | . 34 13 30 26 . . Kinetic 411 | . 294 117 . . . . Thermal 16617 | . 412 2424 4896 5063 2026 1796 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 11 9 5 Message Errors 10 | . . . . 5 3 2 Matter Fused 7 | . . . . 4 2 1 Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Overload Shots 2 | . . . . . . 2 Effects 1 | . . . . . . 1 Heat Surge 1 | . . . . . . 1 Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 27 | . 10 3 7 7 . . Targets Rammed 34 | . 11 6 9 8 . . Kicked . | . . . . . . . Crushed 7 | . 1 3 2 1 . . Highest Temperature 401 | . 401 118 216 136 201 148 Average Temperature 90 | . 138 38 50 24 69 89 Received Heat Transfer 4141 | . 150 453 1809 815 660 254 Effects 8 | . 6 . 2 . . . Shutdowns 1 | . 1 . . . . . Interference 6 | . 4 . 2 . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 17 | . . 5 7 2 2 1 Combat Hostiles 17 | . . 5 7 2 2 1 Parts Melted 96 | . 3 23 39 14 7 10 Heat Transferred 35423 | . 1591 7056 11374 8062 3626 3714 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 1406 | . 215 759 1372 1406 . . Initial 623 | . . 26 320 623 . . Average 585 | . 86 383 862 930 . . Maximum Alert Level 4 | . 1 3 4 4 . . Low Security (%) 30 | 100 95 33 . . . . Level 1 7 | . 4 12 10 . . . Level 2 17 | . . 45 12 16 . . Level 3 35 | . . 8 67 53 . . Level 4 9 | . . . 9 29 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 32 | . 2 4 13 12 . 1 Investigation 4 | . . 1 3 . . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . 2 . 2 1 . . Assault 10 | . . 3 1 5 . 1 Garrison 11 | . . . 7 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 18 | . 1 5 7 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 280 | . 23 65 86 68 14 24 Peak Tracking Total 10 | . 5 8 10 6 7 9 Tactical Retreats 11 | . 2 5 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . . 4 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 6 | . . . 4 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 29 | . 6 10 8 4 . 1 Terminals 19 | . 4 7 5 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 2 2 . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 51 | . 11 14 17 8 . 1 Successful 29 | . 6 11 7 4 . 1 Failed 22 | . 5 3 10 4 . . Catastrophic 6 | . 1 1 3 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 6 11 11 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 5 2 4 . . . Scanalyzers 4 | . . 1 . 3 . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 19 | . 4 8 4 2 . 1 Record 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 3 | . . 1 2 . . . Alert Level 2 | . . . 2 . . . Locate Traps 5 | . . 5 . . . . Zone Layout 5 | . 3 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 2 2 3 . . . Report Inventory 7 | . 2 2 3 . . . Scanalyzer 3 | . . 1 . 2 . . Insert Component 3 | . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 1 1 . . . Used 1 | . . 1 . . . . Hacking Detections 15 | . 3 5 4 3 . . Full Trace Events 5 | . 1 1 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 10745 | 54 1899 1852 2787 1685 1557 911 Spaces Moved 5235 | 34 1067 851 1213 763 835 472 Core 6 | 6 . . . . . . Treads 4998 | 28 1067 851 1213 763 835 241 Legs 231 | . . . . . . 231 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 166 166 140 Average Speed 166 | 140 160 160 182 166 168 153 Slowest Speed 280 | 160 160 160 245 166 245 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 97 80 91 20 90 75 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 6310 | 38 1173 1142 1510 967 912 568 Wait 264 | . 20 115 64 22 13 30 Move 5229 | 33 1066 850 1212 762 834 472 Hop . | . . . . . . . Pick Up 18 | . . 7 1 2 3 5 Fast Attach 35 | 5 10 4 11 4 . 1 Attach 10 | . . 5 . 1 2 2 Detach . | . . . . . . . Swap 13 | . 1 1 6 2 1 2 Drop 40 | . 7 5 14 8 1 5 Fire 436 | . 44 94 123 94 35 46 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 34 | . 11 6 9 8 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 231 | . 14 55 70 64 23 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 6) 980 | -10/Materials | Discovered new exit (range 16) 1326 | -10/Materials | Discovered new exit (range 6) 1954 | -10/Materials | Entered another Materials area 1956 | -9/Materials | Reached level 2 1956 | -9/Materials | Upgraded with Utility slot (x1) 2070 | -9/Materials | Reached level 3 2641 | -9/Materials | Reached level 4 2651 | -9/Materials | Upgraded with Propulsion slot (x1) 2752 | -9/Materials | Discovered new exit (range 16) 3037 | -9/Materials | Reached level 5 3063 | -9/Materials | Upgraded with Power slot (x1) 3063 | -9/Materials | Upgraded with Weapon slot (x1) 3154 | -9/Materials | First assault squad dispatched 3177 | -9/Materials | Discovered new exit (range 13) 3372 | -9/Materials | Build established: Tank 3654 | -9/Materials | Discovered new exit (range 9) 3682 | -9/Materials | Reached level 6 3766 | -9/Materials | Discovered new exit (range 16) 3806 | -9/Materials | Entered another Materials area 3806 | -8/Materials | Discovered new exit (range 5) 3808 | -8/Materials | Reached level 7 4217 | -8/Materials | Garrison activated, responded to threat 4320 | -8/Materials | Reached level 8 4331 | -8/Materials | Core integrity fell below 50% 4354 | -8/Materials | Core integrity fell below 20% 4401 | -8/Materials | Destroyed 12 combat bots 4440 | -8/Materials | Discovered new exit (range 16) 4521 | -8/Materials | Reached level 9 4553 | -8/Materials | Garrison activated, responded to threat 4698 | -8/Materials | Garrison activated, responded to threat 4796 | -8/Materials | Build established: Scavenger-Tank 4984 | -8/Materials | Reached level 10 5373 | -8/Materials | Discovered new exit (range 11) 5771 | -8/Materials | Discovered new exit (range 15) 6206 | -8/Materials | First assault squad dispatched 6301 | -8/Materials | Reached level 11 6374 | -8/Materials | Destroyed 8 combat bots 6470 | -8/Materials | Sterilization system engaged 6470 | -8/Materials | Non-combat units ordered to evacuate 6474 | -8/Materials | Upgraded with Utility slot (x1) 6538 | -8/Materials | Discovered new exit (range 13) 6570 | -8/Materials | Combat units ordered to evacuate 6593 | -8/Materials | Entered Factory 6595 | -7/Factory | Reached level 12 6683 | -7/Factory | Identified exit to Lower Caves 6701 | -7/Factory | Garrison activated, responded to threat 6736 | -7/Factory | Core integrity fell below 50% 6993 | -7/Factory | First assault squad dispatched 7059 | -7/Factory | Reached level 13 7376 | -7/Factory | Reached level 14 7586 | -7/Factory | Garrison activated, responded to threat 7791 | -7/Factory | Reached level 15 8278 | -7/Factory | Entered Lower Caves 8302 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8385 | -7/Lower Caves | Reached level 16 8676 | -7/Lower Caves | Spotted B-75 Beast 8689 | -7/Lower Caves | Destroyed B-75 Beast 9007 | -7/Lower Caves | Discovered new exit (range 13) 9396 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9835 | -7/Lower Caves | Entered another Lower Caves area 9901 | -7/Lower Caves | Discovered new exit (range 14) 10310 | -7/Lower Caves | Learned Factory security intel 10408 | -7/Lower Caves | Discovered new exit (range 9) 10652 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10733 | -7/Lower Caves | Core integrity fell below 20% 10741 | -7/Lower Caves | Destroyed 8 combat bots 10746 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Aluminum Leg fries itself beyond repair. Rnf. Deuterium Engine severed. Hvy. Laser severed. Mak. Leg severed. L-41 Fighter destroyed. Acquired Rnf. Deuterium Engine. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. L-41 Fighter unfolds itself. L-41 Fighter suffers critical hit (Burn). Carbon-fiber Leg fries itself beyond repair. Rnf. Deuterium Engine severed. L-41 Fighter suffers critical hit (Burn). Mak. Laser severed. L-41 Fighter heat damages Axe. Knocked back. Microactuators fries itself beyond repair. Mak. Leg severed. Cooling System severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????#? ??????????????????? | | ???????????????????????????? # ?????????????????## | | ???????????????????????????? #?????????????????# | | ????????????????????????#### #????????????????## | | ?????????????????????????"# #????????????????? | | ????????????????????????? # #??????????????????# | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? $ #?????????????? ??? | | ??????????????????????????? %[#?????????????? #?? | | ???????????????????# #######% #?????????????# #?? | | ???????????????????# =@l[% ##### #???????# ##? | | ???????????????????#####!blgg % #???????# ?? | | ???????????????????????## = i#;;#####???????# ?? | | ????????????????????????## #####???????????# ?? | | ?????????????????????????# ##?????????????? #?? | | ?????????????????????????# ##???????###???# ##? | | ?????????????????????????# #???????# #??# ## | | ????????????????????????## #???????# ### | | ????????????????????????# ##???????# | | ???????????????????????## ##?????????# | | ???????????????????????# ##?????##????# | | ???????????????????????# ##????? ##?????# | | ???????????????????????# ##??? #?????# | | ???????????????????????### #??? #?????## | | ?????????????????????????# #?? #??????# | | ????????????????????????## ### ##?????# ### | | ???????????????????????## ###??## ##?# | | ???????????????????????# #?## ##?## | | ???????????????????????# ### ##?## | | ???????????????????????## ## ### #??# | | ????#####???????????????## ##???## ##?# | | ????#"""""#?????????????## #????# #### | | ????#"""""#????????????## ##??### #### | | ????#"""""#???########## ##??## #?## | | ?????# #?#### #??## ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 42 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 8 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Levels Raised 15 | . . 5 5 4 1 . XP Earned 26578 | 3000 1455 6112 8473 5959 797 782 XP Spent 25410 | 2880 . 7250 7375 6380 1525 . Upgrades 83 | 13 . 26 24 14 6 . Power Slot 1 | . . 1 . . . . Propulsion Slot 2 | 1 . 1 . . . . Utility Slot 3 | 1 . 1 1 . . . Weapon Slot 2 | 1 . 1 . . . . Core Integrity 32 | 8 . 10 10 4 . . Heat Dissipation 11 | . . 5 5 . 1 . Energy Generation 3 | . . . 3 . . . Energy Storage 4 | . . . . 2 2 . Inventory Capacity 1 | . . 1 . . . . Sensor Range 4 | . . . 3 1 . . Ranged Accuracy 4 | 2 . . 1 1 . . KI Resistance % 4 | . . 2 . 2 . . TH Resistance % 4 | . . 1 1 2 . . EX Resistance % 4 | . . . . 1 3 . TH Damage % 4 | . . 3 . 1 . . Protomatter Created 2479 | . 108 630 697 542 177 325 Integrity Restored 4919 | . 284 1066 1532 1407 531 99 Core 4501 | . 229 703 1532 1407 531 99 Parts 418 | . 55 363 . . . . Protomatter Decayed 430 | . 12 198 100 47 27 46 Game ------ Seed SeismicFactoryClaymores Manual? 0 Play Time 01:14:02 Cumulative 15.1 hours Start 2024.06.13 @ 13:01:07 End 2024.06.13 @ 14:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc7bfd24-9b48-4c82-9105-c7c05197ca38