Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 18:51:05 Player: ktur Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (674) 674 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 2745 Bonus ------- Follower Combat Kills 71 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 80/100 System Corruption 0% Temperature Cool (86) Movement Treading (480) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (25) --- Light Treads Flying Fortress v7 Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) 0b10 Alert Chip Targeting Computer AWS/Thermal Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Cannon Datajack > --- INVENTORY -------- Light Treads Flying Fortress v7 Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod 0b10 Alert Chip Targeting Computer AWS/Thermal Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 15 3 3 . Power 6 | 1 5 . . . Engine 5 | 1 4 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 3 2 . . Treads 5 | 2 1 2 . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device 2 | . 2 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 4 1 2 . Energy Gun 3 | 2 1 . . . Energy Cannon 5 | . 3 1 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 97 100 100 99 Engine 13 | . 13 14 14 14 Treads 20 | . 12 24 28 27 Leg 7 | . 16 3 . . Device 13 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 4 | . 12 . . . Energy Cannon 20 | . 16 28 15 28 Special Melee Weapon 2 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 92 | 13 32 32 92 92 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 15 | 6 13 15 20 25 Most Carried 22 | 6 15 15 22 22 Average Carried 14 | 3 12 14 18 22 Final Capacity 25 | 8 15 15 25 25 Final Carried 22 | 6 15 15 22 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 640 | 250 360 30 . . Remotely . | . . . . . Salvage Created 856 | . 714 142 . . Parts 46 | . 43 3 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 18 | . 15 3 . . Guns 7 | . 7 . . . Cannons 11 | . 8 3 . . Classes Destroyed 6 | . 6 . . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 3 | . 3 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 15 | . 12 3 . . Best Kill Streak 3 | . 3 2 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1093 | . 567 138 . 388 Core 277 | . 119 46 . 112 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 209 | . 209 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 63 | . 48 9 . 6 Largest 2 | . 2 2 . 2 Hottest 120 | . 120 120 . 120 Shots Fired 125 | . 95 18 . 12 Gun 59 | . 59 . . . Cannon 66 | . 36 18 . 12 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 125 | . 95 18 . 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 18 9 . 3 Robot Miss Streak 4 | . 4 2 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 83 | . 60 12 4 7 Core Hits 34 | . 27 6 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1261 | . 857 280 . 124 Guns 397 | . 397 . . . Cannons 830 | . 460 246 . 124 Explosions . | . . . . . Melee . | . . . . . Ramming 34 | . . 34 . . Kinetic . | . . . . . Thermal 1227 | . 857 246 . 124 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . . 5 . . Targets Rammed 6 | . 1 5 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 425 | . 425 171 . 86 Average Temperature 124 | . 144 67 . 50 Received Heat Transfer 336 | . 255 81 . . Effects 3 | . 3 . . . Shutdowns 2 | . 2 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 5 1 . . Heat Transferred 2929 | . 2152 518 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 220 | . 220 202 . . Initial 76 | . . 76 . . Average 93 | . 125 80 . . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 87 | 100 88 83 . 100 Level 1 12 | . 11 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 5 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 26 12 . 2 Peak Tracking Total 4 | . 4 3 . 2 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 4 1 2 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 13 3 2 . Successful 13 | . 10 1 2 . Failed 4 | . 3 1 . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 13 | . 9 3 1 . Terminals 11 | . 8 3 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 2 . Record 1 | . . . 1 . Part Schematic 1 | . . 1 . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 3 3 Highest-Rated Group 71 | . . 71 63 63 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 27 | . . 26 . 1 Total Damage 250 | . . 250 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3128 | 79 1199 1039 628 183 Spaces Moved 1498 | 43 523 597 283 52 Core 4 | 4 . . . . Treads 1168 | 39 246 548 283 52 Legs 326 | . 277 49 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 320 Average Speed 182 | 149 175 162 218 320 Slowest Speed 320 | 160 190 190 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 68 99 65 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1766 | 56 713 647 292 58 Wait 114 | . 88 26 . . Move 1494 | 42 522 596 282 52 Hop . | . . . . . Pick Up 35 | 8 22 2 3 . Fast Attach 9 | 4 4 1 . . Attach 5 | 2 2 1 . . Detach . | . . . . . Swap 13 | . 9 1 3 . Drop 21 | . 17 4 . . Fire 63 | . 48 9 . 6 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 1 5 . . Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 3) 1132 | -10/Materials | Repaired Lgt. Treads 1159 | -10/Materials | Repaired Lgt. Treads 1279 | -10/Materials | Entered Mines 1311 | -10/Mines | Core integrity fell below 50% 1340 | -10/Mines | Discovered new exit (range 13) 1418 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1436 | -10/Mines | Learned location of Zion (-7) 1637 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1696 | -10/Mines | Central database locked down 1786 | -10/Mines | Discovered new exit (range 15) 1892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2065 | -10/Mines | Met a Derelict testing a Signal Generator 2312 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2312 | -10/Mines | Discovered new exit (range 5) 2318 | -10/Mines | Entered Exiles 2318 | -10/Exiles | Accompanied by 3 allies 2362 | -10/Exiles | Met 8R-AWN 2392 | -10/Exiles | Met EX-HEX 2459 | -10/Exiles | Met EX-DEC 2537 | -10/Exiles | Met EX-BIN 2563 | -10/Exiles | Aligned with FarCom system 2564 | -10/Exiles | Given EX-Vault access code 2608 | -10/Exiles | Opened EX-Vault 2625 | -10/Exiles | Found AWS/Thermal 2629 | -10/Exiles | Found Flying Fortress v7 2637 | -10/Exiles | Found 0b10 Alert Chip 2708 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2906 | -10/Exiles | Discovered new exit (range 12) 2946 | -10/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, AWS/Thermal 2946 | -10/Exiles | Entered Mines 2946 | -9/Mines | Accompanied by 3 allies 3066 | -9/Mines | Assembled infested the area 3071 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3126 | -9/Mines | Core integrity fell below 20% 3129 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03109_ D-53 Grenadier knocked back. 03110_ Trooper 1a destroyed. 03112_ Trooper 1b destroyed. 03112_ GP-57A(g) destroyed. 03112_ HV Slug penetrates D-53 Grenadier. 03112_ D-53 Grenadier suffers critical hit (Destroy). 03113_ The unstable cave ceiling collapses. 03114_ HV Slug penetrates D-53 Grenadier. 03114_ D-53 Grenadier suffers critical hit (Destroy). 03114_ D-53 Grenadier destroyed. 03118_ The unstable cave ceiling collapses. 03118_ Lgt. Treads destroyed. 03120_ The unstable cave ceiling collapses. 03121_ K-01 Serf collects debris. 03125_ The unstable cave ceiling collapses. 03125_ K-01 Serf collects debris. 03126_ D-53 Grenadier heat short circuits Lgt. Deuterium Engine. 03127_ The unstable cave ceiling collapses. 03127_ Ion Engine destroyed. 03128_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????#???????????????????????? | | ????????? #???????????????????????? | | ????????" #???????????????????????? | | ???????? #???????????????????????? | | ???????? ????????????????????????? | | ??????? #????????????????????????? | | ??####? #????????????????????????? | | ?## ## #????????????????????????? | | ?# #?????#??????????????????? | | ?# ### #??????????????????? | | ?# ????????????????????? | | ??# ????????????????????????? | | ?## #???????????????????????????? | | ?# #####?##?????????????????????? | | ?# ### # ###?##????????????????? | | ?# # # # ###???????????? | | ?# #???????????? | | ?# # ## ?? | | ?## @ d %%=% % #????????? | | ??## = = #????????? | | ???## % k #???????????? | | ????### # # #???????????? | | ??????## ##?### ###???????????? | | ???????############ #?????????????? | | ?????????????# #?????????????? | | ?????????????# ######?????????????? | | ????????????## ##?????????????????? | | ???????????## ##?????????""?????? | | ???????????# ###??????""" 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""" "???? | | ????????????# ##????????????? | | ???????????# ###?????????????? | | ???????????# ##???????????????? | | ???????????# #????????????????? | | ???????????## ##????????????????? | | ????????????#####?????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicBarrageInitializer Manual? 0 Play Time 00:12:10 Cumulative 598.1 hours Start 2022.12.08 @ 18:37:09 End 2022.12.08 @ 18:51:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 551 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/2/7/2/0/0/1/1/1 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ddde87-c93c-43bc-9fd1-1b71b3e9f6a3