Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.07 @ 21:41:03 Player: arkn Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (1592) 1592 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 7133 Bonus ------- Follower Combat Kills 166 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 15/100 System Corruption 48% Temperature Cool (18) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg 0b10 Decoder Chip [Looter] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Plasma Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cryofiber Web Improved Target Analyzer Particle Charger Makeshift Transmission Jammer Chainsword [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Launcher Long-range Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . . . Power 2 | . . . . . 2 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 72 | 8 5 7 3 4 5 . 19 4 9 . 8 Power 12 | 1 1 2 . 1 . . 2 1 4 . . Engine 5 | 1 1 1 . 1 . . . . 1 . . Core 6 | . . 1 . . . . 1 1 3 . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 16 | 2 2 1 1 2 1 . 4 1 1 . 1 Treads 6 | . 2 1 1 . 1 . 1 . . . . Leg 4 | . . . . . . . 2 1 1 . . Wheel 5 | 2 . . . 2 . . 1 . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 22 | 2 2 1 1 1 2 . 7 1 1 . 4 Device 12 | 1 1 1 . . 2 . 4 1 . . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . . . . 2 . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 4 | . . . 1 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 22 | 3 . 3 1 . 2 . 6 1 3 . 3 Energy Gun 5 | 1 . . 1 . . . 2 1 . . . Energy Cannon 2 | . . . . . . . 1 . . . 1 Ballistic Gun 12 | 2 . 3 . . 2 . 3 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 39 | . 4 6 2 . 1 5 . 1 15 . 5 Power 7 | . 1 2 . . . . . 1 3 . . Propulsion 9 | . 2 1 1 . . 2 . . 2 . 1 Utility 9 | . 1 1 . . . 1 . . 4 . 2 Weapon 14 | . . 2 1 . 1 2 . . 6 . 2 Highest Loss Streak 15 | . 2 2 2 . 1 5 . 1 15 . 4 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 10 | 3 9 13 19 18 15 6 3 4 4 5 3 Power . | . . 1 1 1 1 1 . . . . . Propulsion 1 | 2 2 2 2 . 1 . . . . 1 1 Utility 4 | . 3 4 6 6 6 3 1 3 3 3 1 Weapon 4 | . 3 4 9 8 4 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 35 | . 2 2 1 10 . 14 1 . 2 . 3 Power 2 | . . . . 1 . 1 . . . . . Propulsion 8 | . 2 . 1 . . 3 . . . . 2 Utility 11 | . . 1 . 2 . 5 . . 2 . 1 Weapon 12 | . . 1 . 7 . 3 1 . . . . Tool/Special 2 | . . . . . . 2 . . . . . Average Slot Usage (%) 85 | . 98 95 99 99 78 20 58 88 89 6 28 Engine 4 | . 13 12 . 4 6 1 . . 1 . . Core 6 | . . 1 14 9 . . 6 12 13 . . Treads 15 | . 11 27 27 25 20 5 3 6 3 . . Leg 4 | . . . . . . . 2 13 20 . . Wheel 3 | . 16 . . 2 . . 5 . . . . Device 6 | . 12 10 6 . 12 4 5 6 5 . 4 Storage 8 | . 14 14 14 14 6 1 . . . . . Processor 4 | . . . . . . . 10 13 12 6 11 Protection 5 | . . . 7 13 6 1 5 6 5 . . Energy Gun 6 | . . . 6 14 6 1 5 10 9 . . Ballistic Gun 17 | . 28 27 21 14 19 3 11 15 14 . 1 Peak Build Rating 63 | 8 8 17 17 24 44 41 60 60 63 3 25 Average Rating 26 | 5 7 9 16 20 42 11 32 54 56 3 19 On Entrance 20 | . 8 7 17 17 24 41 2 60 59 3 3 Naked Turns 135 | . . . . . . 77 22 . 36 . . Heaviest Build 87 | 12 47 53 53 79 87 84 42 42 46 . 18 Greatest Support 79 | 32 40 40 40 40 79 79 36 56 71 3 11 Greatest Overweight (x) 5 | . 2 2 1 2 1 1 1 1 . . 5 Average Overweight (x) . | . . 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 13 | 7 16 20 20 20 20 7 5 5 5 5 5 Most Carried 20 | 8 12 20 20 20 20 20 5 5 5 5 5 Average Carried 11 | 4 9 13 19 18 16 7 4 4 4 5 3 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 8 12 20 20 20 20 5 5 5 5 5 4 Class Distribution -------------------- 64% | Mutant 16% | Scavenger-Gunner 7% | Gunner 5% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Matter Collected 2137 | 262 309 217 76 24 204 . 241 163 476 . 165 Remotely 311 | . 225 . . . . . 63 23 . . . Salvage Created 2014 | 103 504 203 115 . 292 . 241 58 329 . 169 Parts 141 | 7 35 25 9 . 16 . 12 5 25 . 7 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . Recyclers Shooed 4 | 1 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 53 | . . . 10 . . . . 4 29 . 10 Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 13 12 3 . 3 . 2 3 14 . 3 Melee 1 | . . . . . . . . . 1 . . Guns 49 | . 13 12 3 . 3 . 2 3 13 . . AOE 3 | . . . . . . . . . . . 3 Classes Destroyed 10 | 2 4 . 1 . . . 1 . 2 . . Builder 4 | . 2 . . . 2 . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . 1 . . . . Recycler 2 | 1 . . . . 1 . . . . . . Swarmer 32 | . 6 11 . . . . . 3 11 . 1 Grunt 14 | . 7 1 . . 3 . 1 . . . 2 Duelist 1 | . . . . . . . . . 1 . . Sentry 2 | . . . . . . . . . 2 . . Programmer 1 | . . . . . . . 1 . . . . Subdweller 3 | . . . 3 . . . . . . . . Best Kill Streak 6 | 2 5 6 2 . 6 . 2 2 4 . 2 Combat Bots Only 6 | . 3 6 2 . 3 . 1 2 4 . 2 Max Kills in Single Turn 3 | 1 1 2 1 . 3 . 1 1 2 . 2 Gunslinging 1 | . . 1 . . . . . . 1 . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Hostile Shots Fired 395 | . 77 59 9 . 22 4 32 53 93 . 46 Missed 102 | . 20 12 4 . 3 . 13 11 24 . 15 Damage Taken 4751 | . 560 452 109 . 259 161 323 622 1609 . 656 Core 1046 | . 115 39 26 . 20 81 153 41 250 . 321 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 38 | . . . 38 . . . . . . . . Ignored by Resistances 75 | . . . . . 60 15 . . . . . Core Remaining (%) 64 | 100 . . . 28 . . . . . . . Volleys Fired 163 | 4 54 28 7 . 8 6 8 12 24 . 12 Largest 4 | 2 2 2 2 . 4 3 4 4 4 . 1 Hottest 200 | 40 40 45 90 . 143 118 150 150 200 . 90 Shots Fired 383 | 8 108 55 14 . 32 18 28 30 77 . 13 Gun 373 | 8 108 55 14 . 32 18 28 30 77 . 3 Cannon 4 | . . . . . . . . . . . 4 Launcher 6 | . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 319 | 8 108 55 10 . 24 12 18 27 54 . 3 Thermal 58 | . . . 4 . 8 6 10 3 23 . 4 Explosive 6 | . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | 4 9 6 9 . 7 6 5 2 8 . 3 Robot Miss Streak 17 | 1 4 3 4 . 3 3 10 16 17 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . . Shots Hit Robots 235 | 6 60 35 11 . 24 15 14 10 52 . 8 Core Hits 153 | 3 28 19 6 . 24 9 10 5 40 . 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 7 | . 1 . 1 . 1 . 1 . 3 . . Burn 3 | . . . . . 1 . 1 . 1 . . Destroy 2 | . 1 . 1 . . . . . . . . Sever 2 | . . . . . . . . . 2 . . Melee Attacks 9 | . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . . . 9 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . Damage Inflicted 4317 | 62 686 394 189 . 483 327 297 158 1052 . 669 Guns 3531 | 62 686 394 189 . 483 327 297 158 871 . 64 Cannons 109 | . . . . . . . . . . . 109 Explosions 496 | . . . . . . . . . . . 496 Melee 181 | . . . . . . . . . 181 . . Ramming . | . . . . . . . . . . . . Kinetic 2849 | 62 686 394 158 . 397 264 138 136 550 . 64 Thermal 791 | . . . 31 . 86 63 159 22 321 . 109 Explosive 496 | . . . . . . . . . . . 496 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 181 | . . . . . . . . . 181 . . Piercing . | . . . . . . . . . . . . Highest Corruption 48 | . 2 2 2 . . 12 12 12 44 44 48 Average Corruption 10 | . 2 2 2 . . 7 12 12 14 44 45 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 148 | . 9 17 5 . . 3 31 25 35 3 20 Message Errors 34 | . 3 5 2 . . 1 4 3 9 1 6 Matter Fused 41 | . 4 4 3 . . . 10 7 9 1 3 Heat Flow Errors 16 | . 1 1 . . . 1 3 6 2 1 1 Energy Discharges 19 | . 1 3 . . . . 7 4 2 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 17 | . . 1 . . . 1 4 3 6 . 2 Data Loss (major) 6 | . . 3 . . . . . 1 2 . . Misfires 2 | . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . 2 . 1 . . Misdirections 7 | . . . . . . . 1 . 1 . 5 Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 476 | . 172 226 . . 249 80 286 476 393 175 253 Average Temperature 126 | . 40 104 . . 143 43 106 192 105 101 91 Received Heat Transfer 711 | . 207 30 6 . 99 . 81 . 198 . 90 Effects 9 | . . . . . . . . 9 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 3 | . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . 1 . . Heat Transferred 1493 | . . . 74 . 296 148 400 50 525 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 110 | 5 110 96 . . 66 . 50 . . . . Initial 15 | . . 15 . . . . . . . . . Average 22 | 1 41 23 . . 14 . 10 . . . . Influence Increases 1547 | 10 339 295 . . 102 . 165 70 355 . 211 Destroy 0b10 Robot/C 1080 | . 260 240 . . 60 . 40 60 280 . 140 Destroy 0b10 Robot/NC 50 | 10 15 . . . 15 . 10 . . . . Destroy Leader 194 | . 52 40 . . 10 . 22 10 30 . 30 Allied During Kill 41 | . . . . . . . . . . . 41 Successful Hack 41 | . 11 . . . 16 . 14 . . . . Destroy Structure 6 | . 1 . . . 1 . 4 . . . . Lose Combat Pursuer 135 | . . 15 . . . . 75 . 45 . . Influence Decreases 1496 | 10 299 302 3 . 102 . 135 88 346 . 211 Time Decay 1306 | 10 269 272 3 . 102 . 135 88 277 . 150 Lost Part 170 | . 30 30 . . . . . . 69 . 41 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 6 | . 2 . . . 2 . 1 . 1 . . Investigation 4 | . 2 . . . 2 . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 20 14 3 . 9 6 11 3 19 . 8 Peak Tracking Total 7 | . 6 3 2 . 4 6 4 3 7 . 3 Tactical Retreats 8 | . . 1 . . . 1 3 . 3 . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Traps Triggered 7 | . 3 2 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Machines Accessed 16 | . 5 1 . . 2 . 2 2 . 4 . Terminals 6 | . 5 . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 14 1 . . 6 . 3 6 . 30 . Successful 48 | . 6 1 . . 4 . 1 6 . 30 . Failed 12 | . 8 . . . 2 . 2 . . . . Catastrophic 2 | . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 14 . . . 6 . 3 . . . . Terminals 16 | . 14 . . . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 1 1 . . . . . 6 . 30 . Record 16 | . . . . . . . . 5 . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . . . 4 . 1 . . . . Terminals 6 | . 5 . . . . . 1 . . . . Track 2 | . 2 . . . . . . . . . . Botnet 3 | . 2 . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Monitor 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Fedlink 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 5 . . . 1 . 2 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . 20 Total Damage 654 | . . . . . . . . . . . 654 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Active Infowar (turns) 3192 | 35 299 557 . . . . 664 787 850 . . Seismic 988 | 35 299 557 . . . . 97 . . . . Machine Analysis 2301 | . . . . . . . 664 787 850 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 2 . . . . 3 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Turns Passed 7489 | 111 889 1115 363 1698 389 160 708 787 911 44 314 Spaces Moved 4606 | 74 479 417 139 755 145 256 586 582 701 88 384 Core 669 | 3 . . . . . 250 178 . 97 88 53 Treads 1652 | . 138 417 139 637 145 6 170 . . . . Legs 1244 | . . . . . . . 58 582 604 . . Wheels 710 | 71 341 . . 118 . . 180 . . . . Hover 331 | . . . . . . . . . . . 331 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 240 240 120 240 50 50 120 50 50 50 Average Speed 144 | 97 144 240 240 221 240 53 107 126 110 50 60 Slowest Speed 320 | 100 240 320 240 240 240 240 240 190 120 50 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 5 87 81 16 61 6 89 13 79 71 74 44 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 94 | . . . . . . . . . . . 94 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 93 | . . . . . . . . . . . 93 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Total 5104 | 101 580 480 155 790 168 265 641 609 776 87 452 Wait 140 | 8 31 10 3 . 3 1 12 4 22 . 46 Move 4596 | 73 478 416 138 754 145 255 585 581 700 87 384 Hop . | . . . . . . . . . . . . Pick Up 73 | 8 9 14 3 14 5 1 9 3 5 . 2 Fast Attach 37 | 7 . 5 . 1 . . 12 2 5 . 5 Attach 26 | . 3 4 2 . 6 . 6 . 2 . 3 Detach 2 | . . . . . 1 . 1 . . . . Swap 17 | 1 2 1 1 5 . . 2 3 2 . . Drop 42 | . 3 2 1 16 . 2 6 4 8 . . Fire 163 | 4 54 28 7 . 8 6 8 12 24 . 12 Melee 8 | . . . . . . . . . 8 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 6) 610 | -10/Materials | Discovered new exit (range 13) 1001 | -10/Materials | Entered Mines 1574 | -10/Mines | Core integrity fell below 50% 1648 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2099 | -10/Mines | Discovered new exit (range 10) 2110 | -10/Mines | Assembled infested the area 2116 | -10/Mines | Entered Subcaves 2117 | -10/Subcaves | Approached by a straggling Scientist 2124 | -10/Subcaves | Learned location of 1 exit from Materials 2311 | -10/Subcaves | Learned Materials security intel 2461 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2479 | -10/Subcaves | Entered Scraptown 2479 | -8/Scraptown | System corruption cleaned by C-Scrubber 2646 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2705 | -8/Scraptown | Visited UFD Registry 2705 | -8/Scraptown | Registered with UFD as "Rustdisc" 2863 | -8/Scraptown | Visited Junk Repository 2963 | -8/Scraptown | Visited Chapter 10 2994 | -8/Scraptown | Visited Botcube Research 3013 | -8/Scraptown | Found Botcube 3055 | -8/Scraptown | Visited Scrap Suit Storage 3170 | -8/Scraptown | Visited Cartography Club 3302 | -8/Scraptown | Visited Fellowship of the Rings 3391 | -8/Scraptown | Visited Cave Peace 3518 | -8/Scraptown | Discovered new exit (range 5) 4020 | -8/Scraptown | Visited Derelict Rescue Squad 4085 | -8/Scraptown | Found DRS Beacon 4165 | -8/Scraptown | Discovered new exit (range 5) 4177 | -8/Scraptown | Entered Factory 4177 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 4270 | -6/Factory | Loaded intel: 8 recycling unit locations 4470 | -6/Factory | Build established: Tank 4566 | -6/Factory | Sucked down chute 4566 | -6/Factory | Entered Waste 4571 | -6/Waste | Spotted C-40 Crusher 4581 | -6/Waste | EMP discharged 4590 | -6/Waste | Spotted C-40 Crusher 4593 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4598 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4601 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4615 | -6/Waste | Spotted C-40 Crusher 4616 | -6/Waste | Spotted C-40 Crusher 4632 | -6/Waste | Lost 5 parts (2n3w) 4638 | -6/Waste | Spotted C-40 Crusher 4649 | -6/Waste | Crushed by Compactor (1 part destroyed) 4669 | -6/Waste | Spotted C-40 Crusher 4681 | -6/Waste | EMP discharged 4681 | -6/Waste | System corruption reached 10% 4701 | -6/Waste | Discovered new exit (range 11) 4726 | -6/Waste | Entered Factory 4801 | -6/Factory | Spotted B-75 Beast 4907 | -6/Factory | Build established: Mutant 5283 | -6/Factory | Build established: Gunner 5285 | -6/Factory | Discovered new exit (range 3) 5285 | -6/Factory | Discovered new exit (range 14) 5434 | -6/Factory | Entered Lower Caves 5658 | -6/Lower Caves | Entered an active Warlord outpost 5690 | -6/Lower Caves | Learned location of Extension (-6) 5690 | -6/Lower Caves | Learned Extension trap positions 5849 | -6/Lower Caves | Build established: Scavenger-Gunner 5917 | -6/Lower Caves | Learned Factory terminal intel 6123 | -6/Lower Caves | Learned 4 Factory zone layouts 6130 | -6/Lower Caves | Discovered new exit (range 7) 6136 | -6/Lower Caves | Learned Factory security intel 6221 | -6/Lower Caves | Entered another Lower Caves area 6299 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6365 | -6/Lower Caves | Encountered a Warlord checkpoint 6763 | -6/Lower Caves | Found DCF Scrap (13 items) 6953 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7031 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7075 | -6/Lower Caves | System corruption reached 30% 7076 | -6/Lower Caves | Core integrity fell below 50% 7083 | -6/Lower Caves | Learned 12 Factory zone layouts 7103 | -6/Lower Caves | Entered a destroyed Warlord outpost 7110 | -6/Lower Caves | Lost 15 parts (3p2n4u6w) 7129 | -6/Lower Caves | Discovered new exit (range 5) 7132 | -6/Lower Caves | Entered Data Miner 7132 | -6/Data Miner | Discovered new exit (range 6) 7142 | -6/Data Miner | Met Data Miner 7157 | -6/Data Miner | Learned location of Section 7 (-2) 7157 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7166 | -6/Data Miner | Received God Mode back door access code from Data Miner 7176 | -6/Data Miner | Entered Proximity Caves 7177 | -5/Proximity Caves | Identified exit to Factory 7188 | -5/Proximity Caves | Core integrity fell below 20% 7202 | -5/Proximity Caves | Escorted by Enhanced Grunt 7341 | -5/Proximity Caves | Build established: Mutant 7434 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7490 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07454_ The unstable cave ceiling collapses. 07457_ Acquired Corrupted Prototype Energy Cannon. 07457_ Identified Neutron Cannon. 07457_ Integrated Corrupted Neutron Cannon (+3). 07459_ Acquired Adv. Heat Sink. 07462_ Antigrav System destroyed. 07462_ Penetrated by Slug. 07465_ Acquired 98 matter. 07466_ VHKI&,<2ZAXGAXF%YZMH2SC#F8MJILB9LMXPF 07468_ Slug penetrates Wall. 07469_ Acquired Unknown Protection. 07469_ Identified Lyr. Medium Armor Plating. 07471_ Penetrated by Slug. 07473_ Slug penetrates Wall. 07474_ The unstable cave ceiling collapses. 07476_ Acquired Prototype Leg. 07479_ Penetrated by Slug. 07482_ Targeting Computer destroyed. 07483_ System corrupted: Energy discharge (-4). 07490_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ???????????????????????????? #??#????????????? | | ???????????????????????????# ## ?????????????? | | ???????????????????????????# #?????????????? | | ?????????????????????????## ##????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #?????????????? | | ?????????????##?????????## ??????????????? | | ????????????## ??????### # #??????????????? | | ????????????# ????## # #??????????????? | | ????????????# ?## ##? ??????????????? | | ???????????## ## !!Y##?? ?????????????? | | ???????????# g @ !#???? ????????????? | | ???????????# #???? ???????????? | | ????????????# ##???? ??????????? | | ????????????##### ##???? ??????????? | | ????????????????# ###??? ?????????? | | ???????????????## ## #??? #????????? | | ???????????????# #?### #??? ##????????? | | ???????????????# ##### #??? #??????????? | | ???????????????## ## ##????#?????????????? | | ????????????????## ####???????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# ##???????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????## #?????????????????????????? | | ??????????????????## ##?????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ????????????????##?# #??????????????????????????? | | ????????????????# ## #??????????????????????????? | | ??????? ???????## # ###????????????????????????? | | ??????? ??????# ##???????????????????????? | | ???????? #?????# #???????????????????????? | | ??????? ###### #???????????????????????? | | ????? #### ####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 43 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBiocellClaw Manual? 0 Play Time 00:55:49 Cumulative 131.9 hours Start 2025.04.07 @ 19:31:28 End 2025.04.07 @ 21:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 393ba7a2-e226-4000-9315-35e2d33efe96