Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 17:34:32 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (118) 590 Value Destroyed (3627) 3627 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 13276 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 63/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Particle Cannon Enhanced Nova Cannon Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Q-thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Structural Scanner Improved Trap Scanner Improved Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Drone Bay > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Diametric Drive Cooled Particle Cannon Enhanced Nova Cannon Missile Launcher Improved Plasma Cutter [Rating: 120] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 . Propulsion 6 | . . 1 . . . . . 1 1 1 1 1 . . . Utility 9 | . . 1 . . . 1 . 1 . 1 1 1 . 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 163 | . 4 32 4 2 . 14 20 29 13 12 4 6 3 7 13 Power 12 | . . 2 1 . . . 2 1 2 1 . 1 . 1 1 Engine 9 | . . 2 1 . . . 2 1 . 1 . 1 . 1 . Core 2 | . . . . . . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 53 | . 2 13 1 . . 6 5 12 5 1 2 1 2 2 1 Treads 38 | . 2 13 1 . . 6 4 12 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 1 . 5 1 2 1 2 2 1 Utility 48 | . 2 4 2 . . 2 4 6 3 5 2 4 1 4 9 Device 20 | . 1 1 . . . 1 2 2 2 4 2 3 . . 2 Storage 2 | . 1 1 . . . . . . . . . . . . . Processor 8 | . . . 1 . . . 1 1 . . . . . 1 4 Hackware 9 | . . . . . . . . . . 1 . 1 1 3 3 Protection 9 | . . 2 1 . . 1 1 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | . . 13 . 2 . 6 9 10 3 5 . . . . 2 Energy Gun 24 | . . 6 . . . 3 5 8 . 2 . . . . . Energy Cannon 3 | . . . . . . . . 1 . 1 . . . . 1 Ballistic Gun 11 | . . 6 . 2 . 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . 1 Special Weapon 3 | . . . . . . . . . 1 2 . . . . . Impact Weapon 7 | . . 1 . . . 1 2 1 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . 1 6 3 . . . . . 2 1 Parts Lost 38 | . . 1 1 . . . 1 1 . . 6 . 3 12 13 Power 5 | . . . 1 . . . . . . . 1 . . 3 . Propulsion 12 | . . 1 . . . . . 1 . . 3 . 1 4 2 Utility 20 | . . . . . . . 1 . . . 2 . 2 5 10 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . 1 1 . . . 1 1 . . 6 . 3 9 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 99 100 100 98 99 99 94 96 91 75 70 67 31 Engine 8 | . 14 10 10 11 11 9 9 7 2 5 5 5 9 7 . Treads 23 | . 26 32 33 33 33 27 26 29 8 . . . . . . Flight 4 | . . . . . . . . . 21 35 34 25 24 19 3 Device 10 | . 10 11 1 . . 9 9 9 14 22 29 28 24 20 2 Storage 7 | . 14 11 11 11 11 9 9 7 2 . . . . . . Processor 6 | . . . 9 11 11 9 8 12 8 2 . . . . 11 Hackware 1 | . . . . . . . . . . 2 . 2 4 14 12 Protection 7 | . . 11 11 11 11 9 9 7 6 5 5 4 1 . . Energy Gun 10 | . 14 10 . . . 3 23 22 11 2 . . . . . Ballistic Gun 8 | . 14 11 22 22 22 17 . . . . . . . . . Impact Weapon 1 | . . . . . . 4 3 . 3 5 5 4 4 4 1 Peak Build Rating 120 | . 8 21 21 22 22 34 38 52 60 70 77 88 99 120 73 Average Rating 35 | . 7 16 20 21 22 29 35 46 53 66 74 80 93 107 44 On Entrance 39 | 6 6 8 21 20 22 22 34 36 52 54 66 66 84 87 46 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 29 62 62 58 58 66 65 72 72 35 34 37 32 37 5 Greatest Support 95 | 20 40 63 63 63 63 65 62 95 95 35 41 44 58 54 9 Greatest Overweight (x) 1 | . 1 1 . . . 1 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | . 14 18 20 20 20 20 20 20 11 5 5 5 5 5 5 Most Carried 20 | . 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 15 | . 11 17 19 19 20 19 19 19 10 4 4 4 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 15 20 20 20 20 20 20 20 5 5 3 5 5 5 5 Class Distribution -------------------- 45% | Mutant 22% | Skirmisher 7% | Infiltrator-Ninja 6% | Scavenger-Mutant 5% | Tank 5% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Infiltrator-Ninja | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/DSF Hacker-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Matter Collected 2387 | 200 66 651 227 20 52 226 200 180 133 92 160 42 . 84 54 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5101 | . 275 1242 345 . 48 167 1136 1022 133 36 67 45 . 47 538 Parts 229 | . 18 60 29 . 2 10 49 41 2 . 2 3 . . 13 Haulers Intercepted 10 | . 1 2 . . . 1 2 1 1 . . . . . 2 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 83 | . 7 23 10 . 1 2 14 19 . . 1 . . . 6 Guns 73 | . 7 23 10 . 1 2 12 18 . . . . . . . AOE 5 | . . . . . . . . . . . . . . . 5 Classes Destroyed 12 | . 3 2 . . 1 1 3 2 . . . . . . . Worker 9 | . . . . . . 1 2 2 . . . 3 . 1 . Hauler 10 | . 1 2 . . . 1 2 1 1 . . . . . 2 Recycler 6 | . . 3 . . . . 2 . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . 1 . 1 . . . . . Watcher 7 | . . . . . . . 2 2 1 . . . . 1 1 Swarmer 23 | . 3 7 4 . . . . 4 . . . . . . 5 Grunt 29 | . 4 7 5 . . . 5 8 . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . Sentry 21 | . . 9 1 . . 1 7 1 . . 1 . . . 1 Hunter 7 | . . . . . 1 1 1 4 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 6 4 . 1 2 4 6 1 1 1 3 . 2 5 Combat Bots Only 6 | . 3 5 4 . 1 1 3 6 . . 1 . . . 5 Max Kills in Single Turn 4 | . 1 1 1 . 1 1 1 2 1 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 710 | . 23 149 29 . 8 8 35 119 . 7 64 . 5 115 148 Missed 259 | . 6 46 8 . . 3 13 39 . 5 36 . . 45 58 Damage Taken 7314 | . 187 1188 311 . 160 65 307 1007 . 48 588 . 245 1181 2027 Core 2308 | . 31 78 16 . 22 33 59 105 . . 79 . . 263 1622 Absorbed by Shields 119 | . . . . . . 24 43 . . . . . . 52 . Redirected to Shielding 12 | . . 12 . . . . . . . . . . . . . Regen/Repaired (Parts) 151 | . . 136 . . . . 15 . . . . . . . . Core Remaining (%) 90 | 100 87 . . . 71 . 83 85 100 100 93 . 100 81 . Volleys Fired 245 | . 26 81 24 . 7 8 41 51 2 . . . . . 5 Largest 3 | . 2 2 2 . 2 3 3 3 1 . . . . . 1 Hottest 183 | . 70 88 50 . 50 75 183 183 5 . . . . . 120 Shots Fired 557 | . 50 157 48 . 14 23 113 145 2 . . . . . 5 Gun 550 | . 50 157 48 . 14 23 113 145 . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 3 | . . . . . . . . . . . . . . . 3 Special 2 | . . . . . . . . . 2 . . . . . . Kinetic 192 | . 26 81 48 . 14 23 . . . . . . . . . Thermal 360 | . 24 76 . . . . 113 145 . . . . . . 2 Explosive 3 | . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 6 11 29 . 10 3 38 21 4 . . . . . 2 Robot Miss Streak 6 | . 3 6 3 . 1 2 2 5 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 5 2 . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . . Shots Hit Robots 415 | . 28 106 33 . 12 11 93 104 5 2 3 3 . 2 13 Core Hits 177 | . 17 45 13 . 5 6 36 44 . 1 . 1 . . 9 Critical Kills 2 | . . 1 . . . . . . . . . 1 . . . Critical Parts Destroyed 11 | . 1 . . . 1 2 . . 1 1 1 1 . 1 2 Critical Strikes 31 | . 1 3 . . 1 2 10 6 1 1 1 2 . 1 2 Burn 18 | . . 2 . . . . 10 6 . . . . . . . Destroy 5 | . 1 1 . . 1 2 . . . . . . . . . Smash 8 | . . . . . . . . . 1 1 1 2 . 1 2 Melee Attacks 79 | . . 1 . . . 5 8 2 3 4 16 3 . 17 20 Impact 79 | . . 1 . . . 5 8 2 3 4 16 3 . 17 20 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 . 2 1 1 3 . 1 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8718 | . 295 1402 592 . 178 163 1735 1835 300 273 160 390 . 197 1198 Guns 5974 | . 295 1392 592 . 158 153 1565 1819 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 369 | . . . . . . . . . . . . . . . 369 Melee 2258 | . . . . . . . 134 . 300 273 160 390 . 197 804 Ramming 117 | . . 10 . . 20 10 36 16 . . . . . . 25 Kinetic 1671 | . 118 650 592 . 158 153 . . . . . . . . . Thermal 4303 | . 177 742 . . . . 1565 1819 . . . . . . . Explosive 369 | . . . . . . . . . . . . . . . 369 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2258 | . . . . . . . 134 . 300 273 160 390 . 197 804 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . 3 . . . . . . 2 . . 15 1 1 . 5 Average Corruption 1 | . 1 . . . . . . 2 . . 15 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . 6 . . . . . . 12 . . 2 . . . 2 Message Errors 5 | . . . . . . . . 4 . . . . . . 1 Matter Fused 3 | . 1 . . . . . . 1 . . 1 . . . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . . . . Energy Discharges 5 | . 2 . . . . . . 2 . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 . . . . . . . Misfires 2 | . 1 . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1142 | . . . . . . . 94 . 147 139 40 288 . 142 292 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1142 | . . . . . . . 94 . 147 139 40 288 . 142 292 Knockbacks 4 | . . . . . . . 2 . . . . . . . 2 Impact 4 | . . . . . . . 2 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . . . . Rammed 10 | . . 1 . . 3 2 1 . . . . . . . 3 Targets Rammed 15 | . . 2 . . 3 3 3 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . 1 2 1 . . . . . . . Highest Temperature 396 | . 285 96 47 . 47 110 258 265 . . . . . 358 396 Average Temperature 54 | . 68 18 21 . 23 44 80 61 . . . . . 215 149 Received Heat Transfer 1385 | . 81 312 42 . . . 108 282 . 9 9 . . 407 135 Effects 2 | . 2 . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 . 1 . 1 . . 1 5 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 Parts Fried 16 | . . . . . . . . . 3 2 1 1 . 2 7 Impact Corruptions 30 | . . . . . . . 3 . 3 4 1 4 . 4 11 Robots Melted 3 | . . . . . . . 2 1 . . . . . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . . . . Parts Melted 31 | . . 4 . . . . 14 13 . . . . . . . Heat Transferred 11100 | . 518 2072 . . . . 4181 4329 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Peak Influence 483 | . 187 483 305 . 30 65 145 271 151 184 246 144 111 72 252 Initial 160 | . . 78 160 . . 11 4 26 77 73 89 129 111 45 . Average 125 | . 90 253 199 . 27 27 50 121 106 136 153 135 97 30 134 Maximum Alert Level 2 | . . 2 1 . . . . 1 . . 1 . . . 1 Low Security (%) 78 | . 100 33 53 . 100 100 100 75 100 100 90 100 100 100 81 Level 1 17 | . . 46 46 . . . . 24 . . 9 . . . 18 Level 2 3 | . . 19 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 2 . . . 2 3 5 2 4 3 1 . 1 5 Investigation 10 | . . 1 . . . . . 1 1 3 . 1 . 1 2 Extermination 4 | . . . . . . . . 2 . 1 . . . . 1 Reinforcement 14 | . 1 1 . . . 2 2 2 1 . 3 . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Distress Signals 15 | . . 1 . . . 3 1 4 . . . . . 1 5 Communications Jammed 1 | . . . . . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 192 | . 14 34 15 . 1 3 18 28 1 10 12 . 2 21 33 Peak Tracking Total 20 | . 4 5 4 . 1 2 4 5 1 3 9 . 2 13 20 Tactical Retreats 23 | . 1 1 4 . . . . 2 . 5 2 . . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 10 | . 2 1 . . . . 1 4 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 46 | . 4 9 . 2 . 2 7 2 2 5 3 3 . 3 4 Terminals 38 | . 4 7 . . . 2 5 2 2 3 3 3 . 3 4 Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 114 | . 11 33 . 2 . 6 15 4 5 10 5 5 . 8 10 Successful 52 | . 8 21 . 2 . 2 5 2 2 2 . 1 . 3 4 Failed 62 | . 3 12 . . . 4 10 2 3 8 5 4 . 5 6 Catastrophic 15 | . . 1 . . . 2 3 . 1 3 2 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 7 21 . 1 . 3 4 . . 7 5 . . 2 4 Terminals 95 | . 11 23 . . . 6 11 4 5 7 5 5 . 8 10 Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations 10 | . . 7 . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 23 | . 4 3 . 2 . 2 2 2 2 1 . 1 . 2 2 Record 1 | . . . . 1 . . . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . 1 . . . . 1 1 Branch Access Points 2 | . . . . . . . . . 1 1 . . . . . Terminal Index 3 | . 1 1 . . . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 6 . . . . 2 . . . . . . . . Scan Component 4 | . . 3 . . . . 1 . . . . . . . . Repair 4 | . . 3 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 17 | . 4 9 . . . . . . . 1 . . . 1 2 Terminals 16 | . 4 9 . . . . . . . . . . . 1 2 Assimilate 2 | . . 1 . . . . . . . . . . . 1 . Botnet 5 | . 1 2 . . . . . . . . . . . . 2 Operators 2 | . 1 1 . . . . . . . . . . . . . Skim 7 | . 2 5 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 9 . . . 2 6 2 2 5 3 2 . 3 4 Full Trace Events 8 | . . 1 . . . . . . 1 2 . 1 . 1 2 Feedback Events 2 | . . . . . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . . . . 1 . . . . . . . . Time 134 | . . 96 . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Total Allies 1 | . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 . Highest-Rated Group 45 | . . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . . . . . . . . . . . . . 45 . Total Orders 3 | . . . . . . . . . . . . 1 . 2 . EXPLORE 3 | . . . . . . . . . . . . 1 . 2 . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Robot Analysis Total 2 | . . . . . . 1 . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 1 . 2 . Drone Recoveries 3 | . . . . . . . . . . . . 1 . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Turns Passed 9863 | . 675 1899 737 390 180 1069 1587 1352 185 283 365 60 34 459 588 Spaces Moved 7041 | 1 354 864 408 241 99 443 543 632 370 692 706 155 87 548 898 Core 182 | . . . . . . . . . . . . . . . 182 Treads 3591 | . 320 864 408 241 99 443 543 632 41 . . . . . . Legs 35 | 1 34 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3233 | . . . . . . . . . 329 692 706 155 87 548 716 Fastest Speed 21 | 120 120 160 160 160 160 155 155 145 27 24 21 24 24 29 40 Average Speed 104 | 120 157 160 160 160 160 223 226 148 40 24 22 25 27 30 42 Slowest Speed 240 | 120 190 240 160 160 160 240 235 156 152 24 27 105 32 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . 9 5 16 . . 4 11 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 1 62 68 78 60 17 29 74 22 14 18 15 5 89 17 19 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 7 | . . 5 1 1 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 . 1 1 . . . . Scrap Searched 4 | . . . 3 . 1 . . . . . . . . . . Spaces Dug 51 | . . 1 . . . 5 6 2 . 2 11 . . 14 10 Terrain Destroyed 55 | . . 1 . . . 5 6 2 . 2 11 . . 14 14 Melee 49 | . . 1 . . . 5 6 2 . 2 11 . . 14 8 Projectile 2 | . . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res DSF Res Acc Total 8886 | . 430 1250 459 246 108 505 796 932 392 795 864 166 97 797 1049 Wait 1138 | . 28 192 10 . . 6 159 185 . 78 152 . 1 222 105 Move 6944 | . 353 863 407 240 98 442 542 631 353 681 677 154 86 539 878 Hop 37 | . . . . . . . . . 7 5 12 . . 4 9 Pick Up 90 | . 14 33 6 1 . 9 4 11 1 3 2 1 2 2 1 Fast Attach 60 | . 1 4 1 . . 5 8 12 1 6 . 5 2 5 10 Attach 32 | . . 4 . . . 2 2 2 10 2 4 1 . 2 3 Detach 9 | . . . . . . 1 2 . . . . 2 . 1 3 Swap 71 | . 3 24 3 2 . 7 10 15 2 4 . . 1 . . Drop 149 | . 5 46 8 3 . 17 15 22 13 11 1 . 5 1 2 Fire 245 | . 26 81 24 . 7 8 41 51 2 . . . . . 5 Melee 79 | . . 1 . . . 5 8 2 3 4 16 3 . 17 20 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 12 | . . 2 . . 3 3 3 1 . . . . . . . Escape Stasis 16 | . . . . . . . 2 . . . . . . 4 10 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Discovered new exit (range 13) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Repaired Arm. Wheel 954 | -9/Materials | Repaired Shield Generator 987 | -9/Materials | Repaired Rnf. Ion Engine 1062 | -9/Materials | Discovered new exit (range 6) 1339 | -9/Materials | Discovered new exit (range 8) 1552 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Discovered new exit (range 9) 2144 | -9/Materials | Discovered new exit (range 16) 2190 | -9/Materials | Build established: Mutant 2245 | -9/Materials | Identified exit to Materials 2245 | -9/Materials | Learned location of 2 exits from Materials 2313 | -9/Materials | Learned location of 2 exits from Materials 2369 | -9/Materials | Learned location of Zion (-7) 2494 | -9/Materials | Learned location of 1 exit from Storage 2575 | -9/Materials | Entered Mines 2641 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2829 | -9/Mines | Discovered exit to Materials (range 6) 2891 | -9/Mines | Discovered exit to Materials (range 6) 2984 | -9/Mines | Learned location of Storage (-8) 3083 | -9/Mines | Identified exit to Exiles 3218 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3268 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3304 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3312 | -9/Mines | Entered Exiles 3351 | -9/Exiles | Met 8R-AWN 3376 | -9/Exiles | Met EX-HEX 3428 | -9/Exiles | Met EX-BIN 3445 | -9/Exiles | Aligned with FarCom system 3447 | -9/Exiles | Given EX-Vault access code 3485 | -9/Exiles | Opened EX-Vault 3496 | -9/Exiles | Found AWS/Autocannon 3529 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3580 | -9/Exiles | Met EX-DEC 3683 | -9/Exiles | Discovered new exit (range 14) 3702 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3702 | -9/Exiles | Entered Mines 3759 | -8/Mines | Discovered exit to Materials (range 4) 3882 | -8/Mines | Entered Materials 3882 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3883 | -8/Materials | Identified exit to Storage 3884 | -8/Materials | Identified exit to Factory 4365 | -8/Materials | Met 7R-MNS 4833 | -8/Materials | Build established: Tank 4951 | -8/Materials | Entered Storage 5182 | -8/Storage | Repaired Adv. Treads 5298 | -8/Storage | Build established: Mutant 5691 | -8/Storage | Build established: Skirmisher 6091 | -8/Storage | Met 01-MTF 6391 | -8/Storage | Garrison activated, responded to threat 6538 | -8/Storage | Entered Factory 6538 | -7/Factory | Accompanied by 1 ally (01-MTF) 6538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6541 | -7/Factory | 01-MTF left 7758 | -7/Factory | Discovered new exit (range 13) 7890 | -7/Factory | Entered another Factory area 7890 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7913 | -6/Factory | Discovered new exit (range 6) 7948 | -6/Factory | Identified exit to Lower Caves 8021 | -6/Factory | Identified exit to Factory 8075 | -6/Factory | Entered another Factory area 8075 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8229 | -5/Factory | Discovered new exit (range 15) 8250 | -5/Factory | Identified exit to Upper Caves 8269 | -5/Factory | Discovered new exit (range 7) 8358 | -5/Factory | Entered another Factory area 8358 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8542 | -4/Factory | Discovered new exit (range 12) 8634 | -4/Factory | Build established: Infiltrator-Ninja 8691 | -4/Factory | Crushed by falling debris 8691 | -4/Factory | System corruption reached 10% 8719 | -4/Factory | Discovered new exit (range 13) 8723 | -4/Factory | Entered Research 8723 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8737 | -3/Research | Lost 6 parts (1p3n2u) 8783 | -3/Research | Identified exit to DSF 8783 | -3/Research | Entered DSF 8806 | -3/DSF | Additional patrols routed to DSF 8813 | -3/DSF | Discovered new exit (range 15) 8817 | -3/DSF | Entered Research 8817 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8824 | -2/Research | Identified exit to Access 8847 | -2/Research | Lost 3 parts (1n2u) 9043 | -2/Research | Discovered new exit (range 10) 9128 | -2/Research | Build established: Hacker-Ninja 9172 | -2/Research | Spotted B-90 Cyclops 9208 | -2/Research | Lost 3 parts (2p1n) 9276 | -2/Research | Entered Access 9276 | -1/Access | Evolved 2 slots: Utility x2 9328 | -1/Access | Lost 10 parts (1p3n6u) 9436 | -1/Access | Found Prototype Device 9436 | -1/Access | Identified Thermal Barrier 9547 | -1/Access | Spotted B-99 Colossus 9603 | -1/Access | Lost 5 parts (4u1w) 9726 | -1/Access | Identified exit to Surface 9837 | -1/Access | Core integrity fell below 50% 9842 | -1/Access | Build established: Hacker-Mutant 9856 | -1/Access | Core integrity fell below 20% 9864 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09849_ A-15 Conveyor calls for reinforcements. 09849_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09849_ A-15 Conveyor sends out distress signal. 09850_ K-01 Serf collects debris. 09850_ Slug penetrates Door. 09850_ Penetrated by Slug. 09851_ Slammed into G-73 Enforcer. 09851_ Imp. Hacking Suite destroyed. 09851_ System corrupted by crushing effect (+1). 09852_ Slammed into G-73 Enforcer. 09852_ Destabilizing: Core damaged (-16). 09852_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 09855_ W-44 Eye sends out distress signal. 09856_ Slug penetrates Terminal. 09858_ Penetrated by Slug. 09861_ W-44 Eye sends out distress signal. 09862_ Slug penetrates Wall. 09863_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##???####+##????????#####???????? | | ?????????????????# ?? 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A w @ p g gp | | ??????????????#### #####################p ## | | ????????????????????????????????????############# | | ????????????????????????????????????# = #?# | | ????????????????????????????????????# #?# | | ????????????????????????????????????# ! ### | | ????????????????????????????????????# + | | ???????????????????????????????##########+##### | | ???????????????????????????????# # | | ???????????????????????????????# ! + | | ???????????????????????????????# # ^ | | ???????????????????????????????######### " | | ?????????????????????????????????????### """ | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# " | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ???????????????????????????????????### | | ???????????????????????????????????# | | ???????????????????????????????????# % | | ??????????????????????????????###### | | ??????????????????????????????# # | | ??????????????????????????????# ! !# * | | ??????????????????????????????# # = | | ??????????????????????????????# = # *% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 36 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Power Shielding 33 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 36 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialRestorationPlatform Manual? 0 Play Time 02:09:02 Cumulative 201.3 hours Start 2025.02.01 @ 15:30:28 End 2025.02.01 @ 17:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d212c5-0c7d-4d09-ad37-7426a5b6cd90