Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 12:05:13 Player: Muchitsuji Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1633) 1633 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 4576 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 674/700 Matter 131/300 Energy 425/430 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Signal Interpreter Matter Filter Heavy EM Shotgun Improved Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Matter Filter Shield Generator > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Corruption Screen Long-range Tractor Beam Improved Field Recycling Unit Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle Improved Grenade Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Matter Filter Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 76 | 5 6 18 36 7 4 Power 11 | 1 2 2 4 2 . Engine 8 | 1 2 2 2 1 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 20 | 2 1 7 7 2 1 Treads . | . . . . . . Leg 7 | . . . 4 2 1 Wheel 12 | 2 1 6 3 . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 28 | . 3 4 19 2 . Device 8 | . 1 . 6 1 . Storage 8 | . 2 1 5 . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 10 | . . 2 7 1 . Artifact . | . . . . . . Weapon 17 | 2 . 5 6 1 3 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 2 . 1 Ballistic Cannon 5 | . . 2 2 1 . Launcher 3 | . . . 2 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 1 2 1 4 Power 1 | . 1 . . . . Propulsion 4 | . . 1 1 . 2 Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Highest Loss Streak 4 | . 1 1 1 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 94 95 98 100 Engine 8 | . 9 11 7 7 7 Core 1 | . . . 1 7 7 Leg 9 | . . . 7 38 38 Wheel 22 | . 28 28 24 . . Device 5 | . 12 1 3 8 7 Storage 9 | . 11 11 9 7 7 Processor 7 | . . 11 9 7 7 Protection 9 | . . 9 13 4 7 Energy Gun 3 | . 14 4 . . . Ballistic Gun 8 | . 14 11 5 7 5 Ballistic Cannon 6 | . . 6 9 7 7 Launcher 1 | . . . 3 . 1 Naked Turns . | . . . . . . Heaviest Build 72 | 7 28 21 54 70 72 Greatest Support 75 | 20 20 36 60 75 75 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 15 8 25 15 15 Average Capacity 11 | 5 7 8 14 15 14 Most Carried 15 | 5 8 8 15 15 15 Average Carried 10 | 2 5 7 13 14 14 Final Capacity 15 | 5 8 8 15 15 5 Final Carried 15 | 4 7 8 15 15 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1508 | 253 96 260 682 217 . Remotely . | . . . . . . Salvage Created 1651 | 43 184 410 835 179 . Parts 101 | 1 19 21 52 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled 32 | . . . 32 . . Retrieved Matter 435 | . . . 435 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 38 | 1 7 6 19 5 . Guns 19 | 1 5 6 6 1 . Cannons 12 | . . . 8 4 . AOE 7 | . 2 . 5 . . Classes Destroyed 9 | 1 4 2 1 1 . Worker 3 | . 1 1 1 . . Builder 4 | . 1 . 3 . . Recycler 2 | . . 1 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 2 . 4 . . Swarmer 10 | . 7 . 3 . . Grunt 19 | 1 . 4 11 3 . Brawler 1 | . . . . 1 . Sentry 8 | . . 2 5 1 . Best Kill Streak 7 | 1 7 3 6 3 . Combat Bots Only 5 | 1 5 2 4 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 210 | 1 22 47 89 47 4 Missed 60 | . 5 12 28 15 . Damage Taken 1596 | 8 164 369 710 255 90 Core 254 | . 26 110 92 26 . Absorbed by Shields 46 | . . . . 26 20 Redirected to Shielding 66 | . . . 66 . . Ignored by Resistances 495 | 3 49 111 202 87 43 Regen/Repaired (Parts) 14 | . . 14 . . . Core Remaining (%) 86 | 100 89 72 83 . . Volleys Fired 128 | 1 17 29 56 18 7 Largest 2 | 2 2 2 2 2 2 Hottest 85 | 60 60 85 84 76 84 Shots Fired 255 | 2 34 58 111 36 14 Gun 149 | 2 34 52 39 18 4 Cannon 88 | . . 6 57 18 7 Launcher 18 | . . . 15 . 3 Special . | . . . . . . Kinetic 196 | 1 17 35 96 36 11 Thermal 12 | . . 12 . . . Explosive 18 | . . . 15 . 3 Electromagnetic 29 | 1 17 11 . . . Robot Hit Streak 25 | 2 5 19 25 18 9 Robot Miss Streak 3 | . 3 1 3 1 1 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 178 | 2 16 48 69 30 13 Core Hits 82 | 1 11 14 46 10 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 9 | . 2 2 3 2 . Destroy 3 | . 1 1 . 1 . Blast 5 | . . 1 3 1 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4601 | 27 315 654 2350 722 533 Guns 1594 | 27 222 580 418 260 87 Cannons 1664 | . . 74 962 462 166 Explosions 1343 | . 93 . 970 . 280 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2847 | 15 92 385 1380 722 253 Thermal 234 | . 93 141 . . . Explosive 1250 | . . . 970 . 280 Electromagnetic 270 | 12 130 128 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . . . 6 2 . Impact . | . . . . . . Kinetic 8 | . . . 6 2 . Secondary . | . . . . . . Self-Inflicted Damage 60 | . 60 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 272 | . 2 156 126 272 127 Average Temperature 62 | . 2 44 44 116 72 Received Heat Transfer 804 | 6 . 222 423 153 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | . 150 333 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 598 | 20 261 287 598 315 101 Initial 173 | . 11 93 31 173 91 Average 257 | 3 158 202 344 257 85 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 36 | 100 61 55 13 27 100 Level 1 43 | . 38 44 43 72 . Level 2 19 | . . . 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 11 7 29 5 2 Peak Tracking Total 4 | 1 3 2 4 4 2 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 7 | . 1 . 6 . . Max in Single Turn 2 | . 1 . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 9 | . 2 2 5 . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 30 | . 6 12 12 . . Successful 25 | . 5 11 9 . . Failed 5 | . 1 1 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 . 9 . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 5 | . 4 . 1 . . Scanalyzers 8 | . . 6 2 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 6 . . Record 4 | . 1 . 3 . . Prototype ID Bank 2 | . . . 2 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 4 | . 3 . 1 . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 8 | . . 6 2 . . Insert Component 5 | . . 4 1 . . Analyze 3 | . . 2 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 7 | . 2 2 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter 118 | . 118 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 1 . . Part Schematics Acquired 3 | . . 2 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 123 | . . . . . 123 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2148 | 67 337 433 982 261 68 Spaces Moved 1603 | 72 322 321 693 161 34 Core 23 | 23 . . . . . Treads . | . . . . . . Legs 322 | . . . 127 161 34 Wheels 1258 | 49 322 321 566 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 85 120 120 Average Speed 93 | 70 80 83 99 120 120 Slowest Speed 190 | 80 95 95 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 42 24 44 4 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . 7 . 101 . 15 Melee . | . . . . . . Projectile 11 | . . . 10 . 1 AOE 112 | . 7 . 91 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1999 | 86 371 430 872 194 46 Wait 56 | . . 29 27 . . Move 1599 | 71 321 320 692 161 34 Hop . | . . . . . . Pick Up 85 | 9 16 19 36 5 . Fast Attach . | . . . . . . Attach 26 | 5 5 7 4 3 2 Detach 3 | . 1 2 . . . Swap 50 | . 1 11 32 4 2 Drop 52 | . 10 13 25 3 1 Fire 128 | 1 17 29 56 18 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Discovered new exit (range 4) 729 | -9/Materials | Identified exit to Materials 782 | -9/Materials | Repaired Assault Rifle 808 | -9/Materials | Repaired Com. Wheel 838 | -9/Materials | Entered another Materials area 838 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -8/Materials | Build established: Scavenger-Mutant 1817 | -8/Materials | Discovered new exit (range 3) 1820 | -8/Materials | Entered Factory 1820 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1918 | -7/Factory | Build established: Mutant 2081 | -7/Factory | Sucked down chute 2081 | -7/Factory | Entered Waste 2082 | -7/Waste | Met a frightened Derelict 2091 | -7/Waste | Spotted C-40 Crusher 2102 | -7/Waste | Spotted C-40 Crusher 2142 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2145 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2148 | -7/Waste | Spotted C-40 Crusher 2148 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2149 | -7/Waste | Self-destructed Last Messages --------------- 02142_ Carbon-fiber Leg crushed. 02142_ Gauss Cannon crushed. 02142_ Carbon-fiber Leg crushed. 02144_ Dropped Adv. Assault Cannon. Remote Datajacks cannot fire with other weapons in the same volley. 02145_ Carbon-fiber Leg crushed. 02145_ Med. Reactive Plating crushed. 02145_ Carbon-fiber Leg crushed. 02145_ Lrg. Storage Unit crushed. 02145_ Remote Datajack crushed. 02148_ Cryofiber Web crushed. 02148_ Carbon-fiber Leg crushed. 02148_ Imp. Propulsion Shielding crushed. 02148_ Lrn. Tractor Beam crushed. 02148_ Remote Datajack crushed. 02148_ Imp. Heat Sink crushed. 02148_ Prototype Energy Gun crushed. 02148_ Shield Generator crushed. 02148_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ####???????????????????? | | ????????????????????## ####????????????????? | | ???????????????????? ?????????????????? | | ???????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? C ????????????????????? | | ???????############??#% ?????????????????????? | | ???????# #??# ??????????????????????? | | ???????# #??#! ##?????????????????????? | | ???????# ] ####= ["??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# % #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# ! #??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????############??# #??????????????????????? | | ???????????????????### #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# @#??????????????????????? | | ???????????????????### CC!#??????????????????????? | | ?????????????????????# CC!#??????????????????????? | | ?????????????????????# ]#??????????????????????? | | ?????????????????????# CC]#??????????????????????? | | ?????????????????????# CC*#??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Made in Tau Ceti IV Part-time Mechanic Please Form A Line Safety First Uninvited Guest Challenges ------------ None Game ------ Seed DroneScanLaser Manual? 0 Play Time 02:34:39 Cumulative 2.5 hours Start 2024.03.07 @ 04:27:36 End 2024.04.13 @ 12:05:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f59b61-1db0-45cb-b20e-7efbc806fd4f