Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.06 @ 22:48:52 Player: Phaethon Result: Destroyed by God Mode with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (309) 1545 Value Destroyed (11242) 11242 Prototype IDs (251) 5020 Alien Tech Used (0) 0 Bonus (6191) 6191 TOTAL SCORE: 30898 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 261 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 MAIN.C Attacked Warlord 500 Warlord Defense Kill 220 Friendly Fire -197 Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Treading (170) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON (2) ------- Heavy Beamcaster > --- INVENTORY (12) --- Reinforced Fission Core Zionite Light DM Reactor Combat Gravmag System Combat Gravmag System Hardened Heavy Armor Plating Improved Arc Projector Heavy Autocannon Improved Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Cooled Aerolev Unit Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Zionite Weapon Casing Zionite Light Carapace Makeshift Armor Plating Makeshift Hacking Suite System Mapper > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Combat Gravmag System Combat Gravmag System Zionite Biocell Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Maneuvering Thrusters Layered Medium Armor Plating System Restoration Module Zionite Phaser-S Zionite Laser-M Gauss Rifle Coil Gun Heavy Machine Gun Improved Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack CR-A16's Pointy Stick [Rating: 97] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . 1 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 388 | . 17 16 38 3 4 12 51 31 17 1 5 22 34 7 1 11 29 5 16 2 7 59 Power 33 | . 3 1 4 . . 2 5 2 3 1 . 3 1 1 . . 2 1 2 . . 2 Engine 15 | . 3 1 4 . . 1 1 1 2 1 . 1 . . . . . . . . . . Core 13 | . . . . . . 1 4 1 1 . . 2 1 1 . . . . . . . 2 Reactor 5 | . . . . . . . . . . . . . . . . . 2 1 2 . . . Propulsion 91 | . 6 5 13 . . 3 17 8 3 . . 5 5 . 1 1 8 2 2 . 1 11 Treads 38 | . . . 6 . . 3 7 3 1 . . 1 5 . 1 1 . . . . . 10 Leg 21 | . 6 5 5 . . . 1 . . . . 4 . . . . . . . . . . Wheel 17 | . . . 2 . . . 9 4 2 . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . 8 2 2 . 1 1 Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Utility 101 | . 6 1 6 . 2 2 10 9 2 . 1 2 14 5 . 3 7 1 5 2 1 22 Device 38 | . 2 1 1 . . . 4 2 . . . 2 6 4 . . 2 . 1 1 . 12 Storage 16 | . 4 . 3 . 2 1 2 . . . . . 1 . . 1 1 . . . . 1 Processor 6 | . . . 2 . . . . . . . . . . . . 1 . . . 1 1 1 Hackware 7 | . . . . . . . . 2 . . . . 3 . . . . . 2 . . . Protection 34 | . . . . . . 1 4 5 2 . 1 . 4 1 . 1 4 1 2 . . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | . 2 9 15 3 2 5 19 12 9 . 4 12 14 1 . 7 12 1 7 . 5 24 Energy Gun 61 | . 1 . . . . 2 11 5 6 . . 5 4 1 . 1 9 . 3 . 2 11 Energy Cannon 10 | . . 1 3 . . . . . . . . 1 2 . . 2 1 . . . . . Ballistic Gun 46 | . . 6 7 2 . 3 2 3 1 . 1 5 4 . . . . 1 2 . 2 7 Ballistic Cannon 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . 3 Launcher 19 | . . . 2 1 1 . 4 2 2 . 1 1 . . . 1 2 . 1 . 1 . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 7 | . . . . . . . 1 . . . . . 4 . . 2 . . . . . . Slashing Weapon 8 | . . 1 3 . 1 . . 2 . . 1 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 3 1 . . . . . . . . 8 . . . . 1 Parts Lost 123 | . 1 2 3 . . 7 19 14 10 . 4 6 3 3 . . 7 2 . . 2 40 Power 15 | . . . 1 . . 1 3 1 2 . . 2 1 1 . . . . . . . 3 Propulsion 35 | . . . . . . 3 6 5 3 . 3 1 . . . . 3 2 . . 1 8 Utility 34 | . . . . . . . 3 4 2 . 1 2 1 2 . . 1 . . . 1 17 Weapon 39 | . 1 2 2 . . 3 7 4 3 . . 1 1 . . . 3 . . . . 12 Highest Loss Streak 13 | . 1 2 1 . . 6 10 3 9 . 4 3 3 2 . . 4 1 . . 2 13 Average Slot Usage (%) 96 | . 90 100 99 100 100 96 96 96 97 100 92 82 98 99 100 94 98 93 88 100 99 89 Engine 4 | . 13 14 10 11 11 2 . 3 6 7 7 3 3 . . . . . . . . . Core 2 | . . . . . . 6 8 3 . . . 3 2 5 6 6 2 . . . . 1 Treads 12 | . . . 12 11 11 20 13 14 6 7 4 3 28 33 33 33 14 . . . . 7 Leg 5 | . 27 28 12 . . . 1 . . . . 9 3 . . . . . . . . . Wheel 7 | . . . 8 22 22 12 18 13 20 23 18 5 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 18 30 27 29 28 17 Device 7 | . 3 14 9 . . . 6 8 7 7 7 10 7 8 13 10 7 4 1 11 11 10 Storage 15 | . 15 14 18 22 22 21 18 15 15 15 15 15 13 13 13 15 17 18 11 11 11 13 Processor 6 | . . . 4 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 11 11 14 Hackware 2 | . . . . . . . . 8 1 . . . 10 7 . . . . 10 11 11 4 Protection 6 | . . . . . . . 1 3 13 15 15 5 6 8 13 12 13 13 13 5 5 4 Energy Gun 6 | . 11 . . . . 8 15 9 13 15 . 6 4 2 6 . 7 12 5 . 1 3 Energy Cannon 2 | . . 14 10 . . . . . . . . 1 5 6 6 . 2 . . . . . Ballistic Gun 5 | . 14 13 11 21 19 12 1 3 1 . 2 6 1 3 . . . . 4 5 9 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 11 45 45 79 77 77 77 80 85 86 89 95 92 100 104 104 104 107 89 96 96 93 125 Greatest Support 156 | 20 20 20 40 24 24 24 42 60 38 38 38 70 110 110 110 116 122 109 115 115 115 156 Greatest Overweight (x) 8 | . 4 2 6 3 3 6 7 8 5 2 7 7 1 . . . 1 1 . . . 1 Average Overweight (x) 1 | . 1 2 2 3 3 5 2 3 2 2 3 5 . . . . . . . . . . Largest Inventory Capacity 24 | . 16 12 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 20 20 20 20 20 Average Capacity 18 | . 11 12 17 20 20 19 20 20 20 20 20 20 20 20 20 21 20 20 20 20 20 19 Most Carried 24 | . 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 20 20 20 20 20 Average Carried 18 | . 11 11 16 19 20 17 19 18 18 19 18 19 19 19 20 21 20 19 19 20 19 18 Final Capacity 24 | 6 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 24 20 20 20 20 20 12 Final Carried 24 | 6 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 24 20 20 20 20 18 11 Class Distribution -------------------- 53% | Hauler-Mutant 25% | Scavenger-Mutant 14% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 6578 | 200 431 336 565 138 40 259 799 424 305 10 142 300 353 171 12 121 319 85 134 70 109 1255 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13371 | . 626 409 1598 37 . 356 2471 1303 557 223 213 518 683 447 . . 618 461 104 . 245 2502 Parts 603 | . 43 33 99 11 . 12 142 51 16 6 1 26 39 12 . . 33 13 5 . 4 57 Haulers Intercepted 15 | . 2 . 4 . . . 6 1 . . . . 2 . . . . . . . . . Recyclers Shooed 7 | . . . 3 . . . 3 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . . 12 10 . 13 . 11 . 4 . 11 . . . 54 Prevented 18 | . . . . . . . . . 3 7 . 6 . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 240 | . 11 15 27 7 . 6 47 22 11 4 4 12 7 7 . . 8 8 2 . 7 35 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Guns 132 | . 11 3 7 1 . 2 29 16 8 4 . 5 3 4 . . . 7 2 . 3 27 Cannons 41 | . . 12 18 . . . 1 . . . . . 4 3 . . 1 . . . . 2 AOE 54 | . . . 2 6 . 4 16 4 3 . 4 6 . . . . 4 . . . 4 1 Classes Destroyed 23 | . 7 . 4 . . . 3 2 . . . . . . . . 2 1 . . . 4 Worker 12 | . 3 . . . . . 2 3 . . . . 4 . . . . . . . . . Builder 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . Tunneler 5 | . . . 1 . . . 3 1 . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 . . . 6 1 . . . . 2 . . . . . . . . . Recycler 13 | . 1 . 4 . . 2 3 3 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Operator 7 | . 3 . . . . . 3 1 . . . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 5 . . . . . 1 . . . . . . . . . Swarmer 53 | . 6 9 9 7 . 4 7 3 . . . 4 3 . . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 86 | . 5 6 8 . . 1 27 13 5 3 . 4 . 6 . . . 3 . . 5 . Brawler 8 | . . . 1 . . . 1 . 2 . . 1 . 1 . . . 2 . . . . Duelist 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . Protector 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Sentry 22 | . . . 9 . . . 9 2 1 . . . . . . . . 1 . . . . Hunter 8 | . . . . . . . . 1 . 1 . 2 2 . . . . . . . 2 . Programmer 7 | . . . . . . . . 2 . . . 1 2 . . . . . 2 . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Commander 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | . 4 6 6 4 . 4 23 5 7 3 4 7 4 3 . . 5 2 2 . 6 7 Combat Bots Only 14 | . 4 6 5 4 . 4 14 3 7 3 4 7 3 3 . . 5 2 2 . 6 7 Max Kills in Single Turn 4 | . 1 1 2 3 . 2 4 2 3 1 2 4 2 1 . . 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . 2 3 2 3 . 2 4 . . . . 2 . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 12-ASH (-8/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 21401 | . 513 452 857 121 . 1411 2375 1314 1251 130 437 875 696 556 . . 1630 491 122 . 611 7559 Core 2700 | . 143 68 103 8 . 166 223 146 218 11 45 150 73 80 . . 123 118 . . 61 964 Absorbed by Shields 299 | . . . . . . . . 27 . . . . . . . . . . . . . 272 Reduced by Siege Mode 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Core Remaining (%) 45 | 100 . 15 . . . 30 59 . . . . 18 . . . . . 53 . . . . Volleys Fired 812 | . 57 39 93 4 1 28 139 84 23 9 7 27 31 27 . 2 51 19 7 . 9 155 Largest 2 | . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 . 1 2 2 2 . 2 2 Hottest 159 | . 85 100 136 53 30 95 135 110 108 100 67 119 119 118 . 90 159 142 99 . 125 154 Shots Fired 1508 | . 114 74 185 8 1 53 263 162 44 18 13 45 49 55 . 3 55 38 13 . 18 297 Gun 1185 | . 103 37 84 5 . 51 235 156 40 18 7 37 30 28 . 2 39 38 13 . 12 250 Cannon 262 | . 11 34 100 . . . 13 . . . . 5 19 27 . 1 7 . . . . 45 Launcher 56 | . . . 1 3 1 2 15 6 4 . 6 3 . . . . 9 . . . 6 . Special 5 | . . 3 . . . . . . . . . . . . . . . . . . . 2 Kinetic 637 | . 68 36 84 5 . 48 58 40 12 . 7 17 7 28 . . . 3 6 . 6 212 Thermal 598 | . 46 38 100 . . . 159 116 10 . . . 5 27 . 3 32 35 7 . . 20 Explosive 47 | . . . 1 3 1 2 15 6 4 . 6 3 . . . . . . . . 6 . Electromagnetic 222 | . . . . . . 3 31 . 18 18 . 25 37 . . . 23 . . . 6 61 Phasic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 36 | . 17 13 18 2 . 18 22 27 32 36 7 13 17 16 . . 13 16 4 . 10 27 Robot Miss Streak 5 | . 3 4 5 1 . 3 5 3 2 2 2 1 2 1 . . 5 1 1 . 1 3 Penetration Max 1 | . . . . . . . . 1 1 . 1 . . 1 . . . . . . . 1 Secondary Targets 8 | . 2 . . . . . 1 1 . 1 . . . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . . . . . . 1 . . . 1 Shots Hit Robots 1152 | . 75 41 132 2 . 46 188 136 40 17 11 39 38 47 . . 34 30 8 . 14 254 Core Hits 640 | . 33 23 44 8 . 17 140 62 31 8 28 29 29 16 . . 32 13 4 . 21 102 Critical Hits 16 | . . . 1 . . . . 1 . 1 . 1 1 1 . . . . . . . 10 Critical Kills 6 | . . . 1 . . . . . . 1 . . 1 1 . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . 4 Melee Attacks 46 | . . 1 3 . 1 . 1 4 . . 8 . 7 . . 11 . . 1 . . 9 Impact 19 | . . . . . . . 1 . . . . . 7 . . 11 . . . . . . Slashing 14 | . . 1 3 . 1 . . 4 . . 5 . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . 3 . . . . . . . 1 . . 9 Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 33676 | . 969 707 2527 585 . 1016 5494 3440 1738 319 1294 1445 1083 1477 . . 1559 806 241 . 1265 7711 Guns 19226 | . 895 164 896 26 . 693 3068 2502 745 319 128 717 604 678 . . 858 806 241 . 269 5617 Cannons 5083 | . 74 543 1546 . . . 142 . . . . 96 436 799 . . 172 . . . . 1275 Explosions 8619 | . . . 85 559 . 323 2284 938 993 . 962 632 43 . . . 529 . . . 996 275 Melee 739 | . . . . . . . . . . . 204 . . . . . . . . . . 535 Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 10412 | . 489 147 896 26 . 644 595 686 261 . 128 250 169 678 . . . 25 122 . 128 5168 Thermal 10520 | . 480 560 1546 . . . 2512 1816 246 . . 115 183 799 . . 875 781 119 . . 488 Explosive 7505 | . . . 85 559 . 323 1893 938 957 . 962 517 . . . . . . . . 996 275 Electromagnetic 4425 | . . . . . . 49 494 . 274 319 . 563 731 . . . 684 . . . 141 1170 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . 114 . . . . . . . . . . . Piercing 625 | . . . . . . . . . . . 90 . . . . . . . . . . 535 Phasic 66 | . . . . . . . . . . . . . . . . . . . . . . 66 Highest Corruption 15 | . . . . . . . 3 1 1 1 1 3 1 5 5 5 . . 1 1 1 15 Average Corruption 1 | . . . . . . . 2 1 1 1 1 2 1 2 5 5 . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . 4 5 . 7 . 13 7 5 . . . 2 2 14 Message Errors 21 | . . . . . . . . . 3 4 . . . 4 2 3 . . . 2 1 2 Matter Fused 4 | . . . . . . . . . . . . . . . 2 1 . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . Energy Discharges 4 | . . . . . . . . . . 1 . . . 1 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . 1 . 3 . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Targeting Errors 14 | . . . . . . . . . 1 . . 3 . 3 . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 525 | . 10 5 24 18 . 54 112 27 137 . 54 15 . . . . 21 . . . 34 14 Projectiles 64 | . 10 5 24 . . . . . . . . . . . . . 11 . . . . 14 Explosions 407 | . . . . 18 . 54 112 27 137 . . 15 . . . . 10 . . . 34 . Melee 54 | . . . . . . . . . . . 54 . . . . . . . . . . . Knockbacks 18 | . 3 . . . . . 1 . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 3 . . . . . 1 . . . . . . . . . . . . . . 14 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . . 64 . . 137 . 192 . . 53 . . . . . . . . . . Shots 14 | . . . . 3 . . 5 . 4 . . 2 . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 159 55 120 . . 30 240 270 21 24 . 194 253 158 . 14 281 351 403 . 150 480 Average Temperature 67 | . 38 21 38 . . 7 65 69 10 10 . 92 90 57 . 6 70 118 155 . 70 58 Received Heat Transfer 5037 | . 156 162 231 . . 54 1089 606 342 63 60 180 12 174 . . 486 156 . . 138 1128 Effects 6 | . . . . . . . 2 . . . . . 1 . . . . 1 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Robots Corrupted 9 | . . . . . . . . . . . . 1 . . . . 3 . . . . 5 Combat Hostiles 9 | . . . . . . . . . . . . 1 . . . . 3 . . . . 5 Parts Fried 40 | . . . . . . . 1 . . . . 8 5 . . . 18 . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Parts Melted 36 | . 3 . 7 . . . 10 11 . . . . 1 2 . . . 1 1 . . . Heat Transferred 17185 | . 1332 962 2701 . . . 4466 3541 525 . . 50 198 888 . . 691 999 185 . . 647 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . . 1 1 . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 1021 | . 171 223 608 400 . 108 1021 776 . . . . 527 . . . . . 168 . . . Initial 464 | . . 23 4 222 . . 1 464 . . . . 59 . . . . . 46 . . . Average 305 | . 80 57 378 280 . 58 523 622 . . . . 292 . . . . . 93 . . . Maximum Alert Level 3 | . . 1 2 2 . . 3 3 . . . . 2 . . . . . . . . . Low Security (%) 46 | . 100 99 20 . . 100 19 . . . . . 34 . . . . . 100 . . . Level 1 16 | . . . 31 96 . . 5 . . . . . 30 . . . . . . . . . Level 2 28 | . . . 47 3 . . 43 74 . . . . 34 . . . . . . . . . Level 3 8 | . . . . . . . 31 25 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 3 . . . 6 7 . . . . 3 . . . . 1 1 . . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . Reinforcement 12 | . 3 . 3 . . . 3 2 . . . . 1 . . . . . . . . . Assault 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 16 | . 4 . 3 . . 1 8 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 29 15 52 6 . 4 81 31 13 6 5 16 15 10 . . 11 18 4 . 9 80 Peak Tracking Total 10 | . 5 3 6 4 9 3 9 5 9 4 4 7 3 4 . . 5 10 1 . 7 8 Tactical Retreats 35 | . 1 . 7 2 . . 6 4 . . . 3 2 2 . . . 3 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 6 | . 1 . . . . . 2 1 . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 18 | . 2 . . 1 2 . 7 1 . . . . 1 . . . 1 . . . . 3 Max in Single Turn 2 | . 1 . . . 1 . 2 1 . . . . 1 . . . . . . . . 2 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 55 | . 7 . 9 . 2 . 13 4 . 1 4 . 6 . . 1 . . 8 . . . Terminals 28 | . 5 . 5 . . . 8 2 . . . . 3 . . . . . 5 . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . Repair Stations 5 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Total Hacks 194 | . 27 . 35 . 2 . 39 11 . 1 24 . 24 . . 6 . . 25 . . . Successful 126 | . 14 . 18 . 2 . 22 5 . 1 24 . 14 . . 6 . . 20 . . . Failed 68 | . 13 . 17 . . . 17 6 . . . . 10 . . . . . 5 . . . Catastrophic 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 17 . 18 . 1 . 21 4 . . . . 8 . . . . . 9 . . . Terminals 106 | . 22 . 23 . . . 26 7 . . . . 15 . . . . . 13 . . . Fabricators 13 | . . . . . . . . . . . . . 3 . . . . . 10 . . . Repair Stations 12 | . . . 2 . . . 6 2 . . . . 2 . . . . . . . . . Recycling Units 9 | . 5 . 1 . . . 1 . . . . . . . . . . . 2 . . . Scanalyzers 17 | . . . 9 . . . 4 . . . . . 4 . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Terminal Hacks 59 | . 8 . 3 . 2 . 5 2 . 1 24 . 5 . . 6 . . 3 . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 6 . . . . 6 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . 1 . . . 3 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 2 . . . . . 9 . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . Repair Station Hacks 10 | . . . 2 . . . 6 . . . . . 2 . . . . . . . . . Scan Component 5 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . . Repair 5 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 9 . . . 4 . . . . . 1 . . . . . . . . . Insert Component 8 | . . . 5 . . . 2 . . . . . 1 . . . . . . . . . Analyze 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 5 . 4 . . . 6 2 . . . . 4 . . . . . 8 . . . Terminals 24 | . 4 . 4 . . . 5 2 . . . . 4 . . . . . 5 . . . Track 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 17 | . 3 . 3 . . . 4 2 . . . . 2 . . . . . 3 . . . Operators 4 | . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . . . . . . . 2 . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 8 . . . 9 3 . . . . 5 . . . . . 7 . . . Full Trace Events 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 4 . . . 1 . . . 6 . . . . 6 . . . . . . Parts Built 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . . Matter 921 | . . . . . . . . . . . . . 212 . . . . . 709 . . . Time 399 | . . . . . . . . . . . . . 35 . . . . . 364 . . . Total Part Build Rating 41 | . . . . . . . . . . . . . 12 . . . . . 29 . . . Parts Repaired 5 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . . Time 233 | . . . 80 . . . 103 . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 3 . . . 1 . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 16 | . . . 1 2 . . . . 3 . . . 1 . . 4 1 . . . . 4 Largest Group 5 | . . . 1 2 1 . . . 3 3 2 . 1 . . 4 5 . . . . 3 Highest-Rated Group 219 | . . . 10 42 11 . . . 81 81 65 . 41 . . 101 219 . . . . 166 Highest-Rated Ally 118 | . . . 10 31 11 . . . 49 49 49 . 41 . . 31 118 . . . . 60 Total Orders 4 | . . . . . . . . . . . . . 4 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 92 | . . . . 2 . . . . 5 13 4 . 6 . . . 46 . . . . 16 Total Damage 1621 | . . . . 20 . . . . 146 177 55 . 186 . . . 687 . . . . 350 Kills 11 | . . . . . . . . . 1 1 . . 2 . . . 3 . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total 120 | . 3 . 1 . . . 1 . . . 115 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . 2 1 . . . 1 1 1 . 2 . 1 1 . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 19742 | . 1333 1175 1768 640 435 507 1835 985 1290 965 245 660 1112 806 291 1829 1019 491 443 336 414 1163 Spaces Moved 12395 | 1 606 572 804 500 354 265 944 479 667 822 162 329 558 480 194 1166 1142 410 357 495 555 533 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 3358 | . . . 248 . . . 71 39 282 . . 6 487 480 194 1166 237 . . . . 148 Legs 1611 | 1 606 572 304 . . . . . . . . 57 71 . . . . . . . . . Wheels 4319 | . . . 252 500 354 265 873 440 385 822 162 266 . . . . . . . . . . Hover 3107 | . . . . . . . . . . . . . . . . . 905 410 357 495 555 385 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 120 120 120 120 103 103 110 110 110 150 145 145 145 150 50 50 54 58 58 64 Average Speed 122 | 120 172 180 155 120 120 142 119 127 167 110 122 157 145 145 149 151 72 54 55 58 58 94 Slowest Speed 270 | 120 240 180 220 120 120 150 220 240 240 110 160 270 165 145 150 153 155 120 58 58 68 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 94 95 62 97 69 64 93 15 99 90 78 46 22 59 39 85 82 67 7 72 79 65 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 27 | . . 1 . . 1 . . . 1 . 23 . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 25 | . . 2 . 2 . 1 . . 3 3 . 1 . 2 1 4 . 1 . 2 3 . Spaces Dug 61 | . . 4 3 12 . . 1 3 22 . 4 . 6 . . 3 1 . 2 . . . Terrain Destroyed 500 | . . 4 15 29 3 19 132 54 74 . 26 34 11 5 . 3 18 5 2 . 54 12 Melee 21 | . . 1 3 . . . 1 3 . . 4 . 6 . . 2 . . 1 . . . Projectile 30 | . . 3 . . . . . 4 1 . . . . 5 . 1 3 5 1 . . 7 AOE 449 | . . . 12 29 3 19 131 47 73 . 22 34 5 . . . 15 . . . 54 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 15459 | . 790 647 1133 534 361 342 1401 681 791 870 187 421 800 539 195 1209 1286 637 586 543 621 885 Wait 1282 | . 67 4 146 20 . 20 189 46 32 22 . 33 109 16 . . 21 202 191 45 50 69 Move 12373 | . 605 571 803 499 353 264 943 478 666 821 161 328 557 479 193 1165 1141 409 356 494 554 533 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | . 20 4 22 4 . 10 35 18 9 8 5 5 21 5 . 8 16 1 7 1 . 19 Fast Attach 99 | . 5 . 6 . . 3 18 9 2 . . 8 8 1 . 7 10 2 4 . . 16 Attach 113 | . 1 2 7 . . 7 14 13 9 . 1 3 8 3 . . 8 2 4 . 2 29 Detach 22 | . 1 . 1 . . 2 3 2 1 . . . 1 . . 1 2 1 . . . 7 Swap 176 | . 11 14 25 3 4 2 19 9 6 1 4 11 18 3 1 4 11 1 8 2 5 14 Drop 236 | . 23 12 27 4 2 6 40 12 1 9 4 6 25 5 1 11 25 . 8 1 1 13 Fire 812 | . 57 39 93 4 1 28 139 84 23 9 7 27 31 27 . 2 51 19 7 . 9 155 Melee 43 | . . 1 3 . 1 . 1 4 . . 5 . 7 . . 11 . . 1 . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . 42 . . . 14 . . . 1 . . . . 17 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Discovered new exit (range 7) 952 | -10/Materials | Core integrity fell below 50% 1334 | -10/Materials | Entered Mines 1474 | -10/Mines | Build established: Scavenger-Mutant 1478 | -10/Mines | Learned location of Zion (-6) 1489 | -10/Mines | Discovered new exit (range 8) 1772 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1776 | -10/Mines | Found Prototype Device 1811 | -10/Mines | Discovered new exit (range 4) 1918 | -10/Mines | Learned Materials trap positions 2000 | -10/Mines | Core integrity fell below 20% 2275 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2509 | -10/Mines | Entered Materials 2509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -9/Materials | Loaded intel: 29 trap records 2848 | -9/Materials | Identified Exp. Sensor Array 3456 | -9/Materials | Build established: Hauler-Mutant 3631 | -9/Materials | Discovered new exit (range 10) 3785 | -9/Materials | Discovered new exit (range 14) 4057 | -9/Materials | Repaired Faulty Exp. Sensor Array? 4127 | -9/Materials | Identified exit to Mines 4277 | -9/Materials | Entered Mines 4326 | -9/Mines | Learned location of 2 exits from Materials 4327 | -9/Mines | Learned Materials stockpile data 4539 | -9/Mines | Discovered new exit (range 11) 4622 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4779 | -9/Mines | Discovered new exit (range 5) 4804 | -9/Mines | Discovered new exit (range 4) 4917 | -9/Mines | Entered Exiles 4917 | -9/Exiles | Accompanied by 1 ally 4947 | -9/Exiles | Met 8R-AWN 4968 | -9/Exiles | Met EX-HEX 5011 | -9/Exiles | Met EX-BIN 5025 | -9/Exiles | Aligned with FarCom system 5027 | -9/Exiles | Given EX-Vault access code 5054 | -9/Exiles | Opened EX-Vault 5082 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5113 | -9/Exiles | Met EX-DEC 5237 | -9/Exiles | Discovered new exit (range 12) 5321 | -9/Exiles | Attacked by the Exiles 5352 | -9/Exiles | Entered Mines 5414 | -8/Mines | 12-ASH came to Exiles' defense 5450 | -8/Mines | Core integrity fell below 50% 5477 | -8/Mines | Lost 6 parts (1p3n2w) 5488 | -8/Mines | Destroyed 12-ASH 5504 | -8/Mines | Found Prototype Processor 5736 | -8/Mines | Discovered new exit (range 12) 5859 | -8/Mines | Entered Materials 5859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5860 | -8/Materials | Identified exit to Factory 5916 | -8/Materials | Identified Exp. Core Analyzer 6005 | -8/Materials | Repaired Imp. Assault Rifle 6150 | -8/Materials | Garrison activated, responded to threat 6221 | -8/Materials | Destroyed 7 combat bots 6227 | -8/Materials | Lost 10 parts (2p4n1u3w) 6258 | -8/Materials | Garrison activated, responded to threat 6312 | -8/Materials | Lost 5 parts (1n2u2w) 6366 | -8/Materials | Destroyed 14 combat bots 6762 | -8/Materials | Discovered exit to Factory (range 15) 7261 | -8/Materials | Repaired Lgt. Armor Plating 7353 | -8/Materials | Repaired Hcp. Storage Unit 7459 | -8/Materials | First assault squad dispatched 7694 | -8/Materials | Entered Factory 7694 | -7/Factory | Evolved 2 slots: Utility x2 7781 | -7/Factory | Garrison activated, responded to threat 7800 | -7/Factory | Identified exit to Storage 7800 | -7/Factory | Identified exit to Lower Caves 7823 | -7/Factory | Lost 3 parts (1n1u1w) 7992 | -7/Factory | Build established: Scavenger-Mutant 8057 | -7/Factory | Lost 3 parts (1n2u) 8094 | -7/Factory | First assault squad dispatched 8679 | -7/Factory | Entered Lower Caves 8885 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8941 | -7/Lower Caves | Core integrity fell below 50% 8955 | -7/Lower Caves | Destroyed 7 combat bots 8965 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 9241 | -7/Lower Caves | Build established: Hauler-Mutant 9273 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9287 | -7/Lower Caves | Discovered new exit (range 13) 9542 | -7/Lower Caves | Encountered a Warlord checkpoint 9572 | -7/Lower Caves | Learned Factory trap positions 9969 | -7/Lower Caves | Entered another Lower Caves area 9969 | -7/Lower Caves | Accompanied by 3 allies 9987 | -7/Lower Caves | Discovered new exit (range 16) 10343 | -7/Lower Caves | Learned Factory trap positions 10402 | -7/Lower Caves | Encountered a Warlord checkpoint 10741 | -7/Lower Caves | Discovered new exit (range 7) 10934 | -7/Lower Caves | Entered Data Miner 10934 | -7/Data Miner | Accompanied by 2 allies 10937 | -7/Data Miner | Discovered new exit (range 6) 10958 | -7/Data Miner | Met Data Miner 10986 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10986 | -7/Data Miner | Learned location of Section 7 (-2) 10997 | -7/Data Miner | Received God Mode back door access code from Data Miner 11014 | -7/Data Miner | Build established: Scavenger-Mutant 11079 | -7/Data Miner | Destroyed Data Miner 11082 | -7/Data Miner | Found Prototype Hackware 11083 | -7/Data Miner | Interfaced with the Data Conduit 11132 | -7/Data Miner | Lost 4 parts (3n1u) 11179 | -7/Data Miner | Entered Proximity Caves 11386 | -6/Proximity Caves | Build established: Hauler-Mutant 11521 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 11527 | -6/Proximity Caves | Destroyed 7 combat bots 11699 | -6/Proximity Caves | Build established: Scavenger-Mutant 11705 | -6/Proximity Caves | Core integrity fell below 20% 11785 | -6/Proximity Caves | Discovered new exit (range 14) 11839 | -6/Proximity Caves | Entered Factory 11839 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11840 | -6/Factory | Loaded intel: 75 trap records 11841 | -6/Factory | Loaded intel: 289 machine locations 11949 | -6/Factory | Identified System Mapper 12224 | -6/Factory | Local fabrication network quarantined 12254 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 12447 | -6/Factory | Repaired Adv. Heat Sink 12514 | -6/Factory | Lost 3 parts (1p1u1w) 12521 | -6/Factory | Build established: Hacker-Mutant 12627 | -6/Factory | Identified exit to Lower Caves 12951 | -6/Factory | Entered Lower Caves 12952 | -6/Lower Caves | Encountered a Warlord checkpoint 13019 | -6/Lower Caves | Learned location of 1 exit from Factory 13730 | -6/Lower Caves | Build established: Hauler-Mutant 13735 | -6/Lower Caves | Discovered new exit (range 16) 13757 | -6/Lower Caves | Entered another Lower Caves area 13763 | -6/Lower Caves | Learned 8 Factory zone layouts 14030 | -6/Lower Caves | Discovered new exit (range 12) 14048 | -6/Lower Caves | Entered Zion 14151 | -6/Zion | Discovered new exit (range 15) 14259 | -6/Zion | System corruption cleaned by Quarantine Array 15137 | -6/Zion | Gained Derelict followers 15212 | -6/Zion | Learned Factory interactive machine intel 15360 | -6/Zion | Found CR-A16's Pointy Stick 15868 | -6/Zion | Discovered new exit (range 3) 15872 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15877 | -6/Zion | Entered Deep Caves 15877 | -6/Deep Caves | Accompanied by 4 allies 15879 | -6/Deep Caves | Met 5H-AD0 16207 | -6/Deep Caves | Z-Facility disabled 16214 | -6/Deep Caves | Attacked by Z-Imprinter 16307 | -6/Deep Caves | Lost 3 parts (1n2w) 16515 | -6/Deep Caves | Lost 4 parts (2n1u1w) 16522 | -6/Deep Caves | Found Prototype Protection 16522 | -6/Deep Caves | Identified Zio. Weapon Casing 16607 | -6/Deep Caves | Discovered new exit (range 11) 16896 | -6/Deep Caves | Entered Proximity Caves 17023 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17093 | -5/Proximity Caves | Learned Factory emergency access door positions 17159 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17229 | -5/Proximity Caves | Learned Factory non-interactive machine intel 17321 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17352 | -5/Proximity Caves | Discovered new exit (range 13) 17387 | -5/Proximity Caves | Entered Factory 17387 | -5/Factory | Evolved 2 slots: Utility x2 17388 | -5/Factory | Identified exit to Upper Caves 17390 | -5/Factory | Loaded intel: 107 trap records 17392 | -5/Factory | Loaded intel: 283 machine locations 17393 | -5/Factory | Loaded intel: 235 non-interactive machine locations 17394 | -5/Factory | Loaded intel: 48 interactive machine locations 17397 | -5/Factory | Spotted B-75 Beast 17465 | -5/Factory | Identified exit to Factory 17529 | -5/Factory | Fabricated Cmb. Gravmag System? 17532 | -5/Factory | Fabricated Cmb. Gravmag System? 17694 | -5/Factory | Build established: Hacker-Mutant 17717 | -5/Factory | Fabricated Exp. Sensor Array? 17830 | -5/Factory | Entered Upper Caves 17836 | -5/Upper Caves | Learned Factory garrison access intel 17861 | -5/Upper Caves | Encountered a Warlord checkpoint 18102 | -5/Upper Caves | Discovered new exit (range 6) 18165 | -5/Upper Caves | Identified exit to Upper Caves 18166 | -5/Upper Caves | Entered another Upper Caves area 18210 | -5/Upper Caves | Discovered exit to Factory (range 7) 18417 | -5/Upper Caves | Learned location of 2 exits from Factory 18569 | -5/Upper Caves | Discovered new exit (range 9) 18579 | -5/Upper Caves | Identified exit to Warlord 18580 | -5/Upper Caves | Entered Warlord 18608 | -5/Warlord | System corruption cleaned by Quarantine Array 18803 | -5/Warlord | Attacked by Warlord forces 18805 | -5/Warlord | Spotted 3R-81D(g) 18916 | -5/Warlord | Revealed the true nature of CR-A16's Pointy Stick 18963 | -5/Warlord | Warlord's base attacked by MAIN.C 19092 | -5/Warlord | Destroyed 7 combat bots 19126 | -5/Warlord | Destroyed 3R-81D(g) 19148 | -5/Warlord | Lost 3 parts (3u) 19211 | -5/Warlord | Lost 4 parts (1n1u2w) 19253 | -5/Warlord | Spotted S7-SOL(g) 19292 | -5/Warlord | Destroyed S7-SOL(g) 19313 | -5/Warlord | Warlord forces counterattacked 19320 | -5/Warlord | Lost 13 parts (2p2n3u6w) 19521 | -5/Warlord | Build established: Scavenger-Mutant 19548 | -5/Warlord | Core integrity fell below 50% 19553 | -5/Warlord | Spotted Striker 19620 | -5/Warlord | System corruption reached 10% 19625 | -5/Warlord | Destroyed Striker 19627 | -5/Warlord | Lost 5 parts (3n2u) 19675 | -5/Warlord | Spotted TD-KYO(K) 19675 | -5/Warlord | Spotted 4Y-SXS(K) 19676 | -5/Warlord | Found Prototype Ballistic Cannon 19703 | -5/Warlord | Identified Hvy. Autocannon 19706 | -5/Warlord | Destroyed 4Y-SXS(K) 19729 | -5/Warlord | Core integrity fell below 20% 19743 | -5/Warlord | Destroyed by God Mode with Slug Cannon Last Messages --------------- 19723_ Command string: \\GLCW 19723_ No effect. 19724_ Machine disabled. 19724_ Hacking Lab Terminal disabled. 19724_ Jacked God Mode... 19724_ Command string: \\9GFX 19724_ No effect. 19729_ Hcp. Storage Unit destroyed. 19729_ Lyr. Medium Armor Plating destroyed. 19732_ TD-KYO(K) knocked back. 19733_ Dropped Imp. Remote Datajack. 19734_ Adv. Heat Sink destroyed. 19736_ Slammed into TD-KYO(K). 19736_ Neutrino Core destroyed. 19737_ Slammed into TD-KYO(K). 19739_ Penetrated by Slug. 19739_ Imp. Cooling System destroyed. 19740_ System corrupted: Arm. Medium Treads rejected. 19743_ Penetrated by Slug. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?# = "?##" "##????????????????# ! ! | | ?########/##??####??????????????????# ! ! | | ?######?#%#############+######??????# | | ?#"""""?#=* #??????############ | | ?#"""""##% %*= #?????????????????? | | ?#""=" +| /%% #?????????????????? | | ?#"""%! # *!*= #?????????????????? | | ?#""*" ### !%= #?????????????????? | | ?#"""""##?# ##"%= #?????????????????? | | ?#"""""???#^###* #?????????????????? | | ?######???# ## #?????????????????? | | ?????######+## #?????????????????? | | ?????# # #???????? ??????? | | ?????# ####### ??????? | | ?????# ^ / ????????? | | ?????# """ " /???????????? | | ?????# """ + % +???????????? | | ?????# """ # [ ######????????????? | | ?????# """ ### *%["########?????????????? | | ?????# """ #?# = " #?????????????? | | ?????# #?# " #?????????????? | | ?????############ "##"# #?????????????? | | ???????????????#; ## ## ^ #?????????????? | | ???????????????## GG##### #?????????????? | | ????????????????# GG=!;;###+##########????????? | | ????????????????# K@/| p +????????? | | ????????????????# =] ####+#???????????? | | ????????????????# #????????????????? | | ????????????????# p"X ????????????? | | ?????????????? p p #?????????? | | ??????????? ###### ####;# #" #?????????? | | ??????????##???????###???######? X X #?????????? | | ?????????????????????????????????"""##?????????? | | ???????????????????????????????????#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 27 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 7 Particle Charging 20 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed TachyonDecoyCorpse Manual? 0 Play Time 05:54:41 Cumulative 155.8 hours Start 2021.12.02 @ 15:14:57 End 2021.12.06 @ 22:48:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/2/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 464c1e82-3917-417b-89a6-41e4e7191f85